[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yFf2Md3Q6T/springsettings.1012024.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb018092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6512 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1012024/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 526ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451b4540] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451b4540] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 136ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2850ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3163ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1016ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 37ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 299ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JackLander was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1012024/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1163ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1012024/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51831060,0x627706c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 660ede5fca16998f08ec9cf84596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000171ddab50,00000000f4ac48a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000fe1d4860,000000015fb16920}]" [f=-000001] Allies: I choose: WFH! [f=-000001] gl hf [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [4670,188.675781,430]: 0 finished unit Engineer Commander [f=-000001] [0] Event [389,188.671875,4801]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3070, userid: 85949 [f=0000000] [0] izirayd, team: 1, elo:2956, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4664,188.671875,648]: 0 finished unit Jumpbot Factory [f=0000008] [8] Event [416,188.671875,4704]: 1 finished unit Tank Foundry [f=0000240] [240] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000353] [353] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000530] [530] Event [4664,188.671875,672]: 0 finished unit Constable [f=0000594] [594] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0000676] [676] Event [4664,188.671875,672]: 0 finished unit Puppy [f=0000698] [698] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000811] [811] Event [4664,188.671875,672]: 0 finished unit Puppy [f=0001001] [1001] Event [200,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0001018] [1018] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001151] [1151] Event [232,188.671875,4600]: 1 finished unit Wind/Tidal Generator [f=0001277] [1277] Event [444,189.991882,4704]: 1 finished unit Welder [f=0001320] [1320] Event [4664,188.671875,672]: 0 finished unit Constable [f=0001346] [1346] Event [248,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0001605] [1605] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0001666] [1666] Event [2396.36816,42.0945206,1618.11707]: 0 lost unit Puppy [f=0001812] [1812] Event [4248,188.671875,744]: 0 finished unit Wind/Tidal Generator [f=0001899] [1899] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001902] [1902] Event [4312,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0001992] [1992] Event [4376,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0002127] [2127] Event [4440,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0002214] [2214] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0002382] [2382] Event [4608,77.104187,1728]: 0 finished unit Lotus [f=0002472] [2472] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0002554] [2554] Event [1763.31201,85.9247437,4713.65869]: 0 lost unit Puppy [f=0002598] [2598] Event [4608,77.104187,1728]: 0 lost unit Lotus [f=0002756] [2756] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0002760] [2760] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0002813] [2813] Event [4671.13232,77.104187,1926.66138]: 1 lost unit Kodachi [f=0002957] [2957] Event [4664,188.671875,672]: 0 finished unit Constable [f=0003051] [3051] Event [1040,188.360596,4304]: 1 finished unit Radar Tower [f=0003241] [3241] Event [4504,188.671875,520]: 0 finished unit Wind/Tidal Generator [f=0003361] [3361] Event [444,189.991882,4704]: 1 finished unit Welder [f=0003387] [3387] Event [4568,188.671875,472]: 0 finished unit Wind/Tidal Generator [f=0003433] [3433] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003537] [3537] Event [4632,188.671875,424]: 0 finished unit Wind/Tidal Generator [f=0003679] [3679] Event [472,188.671875,4904]: 1 finished unit Solar Collector [f=0003702] [3702] Event [4696,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0003801] [3801] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0003852] [3852] Event [4760,188.671875,328]: 0 finished unit Wind/Tidal Generator [f=0003876] [3876] Event [3184,77.104187,448]: 0 finished unit Lotus [f=0003942] [3942] Event [4696,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0004128] [4128] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0004160] [4160] Event [2928,117.767639,704]: 0 finished unit Radar Tower [f=0004234] [4234] Event [4792,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0004302] [4302] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004306] [4306] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0004386] [4386] Event [4856,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0004497] [4497] Event [4872,188.671875,536]: 0 finished unit Wind/Tidal Generator [f=0004571] [4571] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0004617] [4617] Event [4872,188.671875,600]: 0 finished unit Wind/Tidal Generator [f=0004691] [4691] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004737] [4737] Event [4872,188.671875,664]: 0 finished unit Wind/Tidal Generator [f=0004857] [4857] Event [4872,188.671875,728]: 0 finished unit Wind/Tidal Generator [f=0005007] [5007] Event [4872,188.671875,808]: 0 finished unit Wind/Tidal Generator [f=0005018] [5018] Event [4648,77.1648407,1896]: 0 finished unit Wind/Tidal Generator [f=0005074] [5074] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0005142] [5142] Event [4856,188.671875,872]: 0 finished unit Wind/Tidal Generator [f=0005150] [5150] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0005179] [5179] Event [616,188.671875,4904]: 1 finished unit Solar Collector [f=0005235] [5235] Event [4744,77.104187,1816]: 0 finished unit Wind/Tidal Generator [f=0005263] [5263] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0005277] [5277] Event [4840,186.601868,936]: 0 finished unit Wind/Tidal Generator [f=0005490] [5490] Event [4744,77.104187,1736]: 0 finished unit Wind/Tidal Generator [f=0005571] [5571] Event [4664,188.671875,672]: 0 finished unit Constable [f=0005611] [5611] Event [776,188.671875,4904]: 1 finished unit Solar Collector [f=0005729] [5729] Event [4808,188.671875,632]: 0 finished unit Caretaker [f=0005730] [5730] Event [4760,77.104187,1656]: 0 finished unit Wind/Tidal Generator [f=0005794] [5794] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0005907] [5907] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0005911] [5911] Event [3040,95.0857544,800]: 0 finished unit Lotus [f=0006000] [6000] Event [4760,77.104187,1576]: 0 finished unit Wind/Tidal Generator [f=0006140] [6140] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0006224] [6224] Event [936,185.154419,4904]: 1 finished unit Solar Collector [f=0006270] [6270] Event [4776,77.104187,1496]: 0 finished unit Wind/Tidal Generator [f=0006306] [6306] Event [1232,58.494873,3344]: 1 finished unit Lotus [f=0006349] [6349] Event [2304,23.979187,576]: 0 finished unit Lotus [f=0006433] [6433] Event [4080,66.479187,1696]: 0 finished unit Radar Tower [f=0006439] [6439] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0006554] [6554] Event [444,189.991882,4704]: 1 finished unit Blitz [f=0006698] [6698] Event [1128,129.150085,4856]: 1 finished unit Solar Collector [f=0006776] [6776] Event [1840,68.8345337,4272]: 1 finished unit Lotus [f=0006797] [6797] Event [2384,21.1413574,352]: 0 finished unit Lotus [f=0006894] [6894] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0006964] [6964] Event [4776,79.1690063,1416]: 0 finished unit Wind/Tidal Generator [f=0007082] [7082] Event [1304,110.556335,4824]: 1 finished unit Solar Collector [f=0007136] [7136] Event [2448,23.7561035,496]: 0 finished unit Picket [f=0007279] [7279] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0007358] [7358] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0007447] [7447] Event [4776,87.7084351,1336]: 0 finished unit Wind/Tidal Generator [f=0007448] [7448] Event [2667.14111,66.1485138,2817.4209]: 0 lost unit Pyro [f=0007479] [7479] Event [1464,90.6500244,4792]: 1 finished unit Solar Collector [f=0007517] [7517] Event [444,189.991882,4704]: 1 finished unit Blitz [f=0007569] [7569] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0007628] [7628] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0007660] [7660] Event [1888,155.147095,464]: 0 finished unit Radar Tower [f=0007721] [7721] Event [2144,23.5745239,3648]: 1 finished unit Radar Tower [f=0007843] [7843] Event [1624,77.104187,4776]: 1 finished unit Solar Collector [f=0007901] [7901] Event [4064,60.4766846,1824]: 0 finished unit Lotus [f=0007953] [7953] Event [4792,102.665405,1256]: 0 finished unit Wind/Tidal Generator [f=0007961] [7961] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0008046] [8046] Event [2144,23.5745239,3648]: 1 lost unit Radar Tower [f=0008047] [8047] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0008225] [8225] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0008233] [8233] Event [1784,77.104187,4744]: 1 finished unit Solar Collector [f=0008252] [8252] Event [4792,112.678223,1176]: 0 finished unit Wind/Tidal Generator [f=0008320] [8320] Event [2810.78027,27.963562,3995.74072]: 0 lost unit Pyro [f=0008435] [8435] Event [2359.88696,22.651062,3874.55835]: 1 lost unit Kodachi [f=0008441] [8441] Event [444,189.991882,4704]: 1 finished unit Blitz [f=0008513] [8513] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0008514] [8514] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0008558] [8558] Event [4792,119.899902,1096]: 0 finished unit Wind/Tidal Generator [f=0008593] [8593] Event [1944,77.104187,4712]: 1 finished unit Solar Collector [f=0008834] [8834] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0008930] [8930] Event [4808,149.046021,1016]: 0 finished unit Wind/Tidal Generator [f=0008968] [8968] Event [2104,77.104187,4696]: 1 finished unit Solar Collector [f=0008992] [8992] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0009082] [9082] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0009124] [9124] Event [2496,22.651062,3936]: 1 finished unit Lotus [f=0009318] [9318] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0009357] [9357] Event [444,189.991882,4704]: 1 finished unit Blitz [f=0009577] [9577] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0009692] [9692] Event [512,48.9282227,960]: 0 finished unit Lotus [f=0009741] [9741] Event [3546.11938,45.9912186,3217.75952]: 0 lost unit Pyro [f=0009757] [9757] Event [1024,23.979187,1904]: 1 finished unit Lotus [f=0009783] [9783] Event [3474.96729,47.5067863,3176.95923]: 0 lost unit Pyro [f=0009850] [9850] Event [3376,21.322937,2544]: 0 finished unit Radar Tower [f=0009856] [9856] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0010067] [10067] Event [528,149.969482,624]: 0 finished unit Lotus [f=0010159] [10159] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0010177] [10177] Event [1152,26.635437,1840]: 1 finished unit Lotus [f=0010272] [10272] Event [444,189.991882,4704]: 1 finished unit Blitz [f=0010360] [10360] Event [347.844727,26.635437,277.736237]: 1 lost unit Kodachi [f=0010405] [10405] Event [3472,25.5563354,2704]: 0 finished unit Lotus [f=0010408] [10408] Event [4585.31982,66.479187,3915.43823]: 1 lost unit Blitz [f=0010422] [10422] Event [4427.46484,66.479187,3671.64966]: 0 lost unit Pyro [f=0010454] [10454] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0010537] [10537] Event [1184,27.6367188,1840]: 1 finished unit Lotus [f=0010544] [10544] Event [4570.27441,59.0200005,4052.69727]: 1 lost unit Kodachi [f=0010698] [10698] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0010752] [10752] Event [4669.18994,57.3871956,4022.78027]: 1 lost unit Blitz [f=0010864] [10864] Event [4538.04785,66.479187,3831.5835]: 1 lost unit Kodachi [f=0010888] [10888] Event [444,189.991882,4704]: 1 finished unit Welder [f=0010897] [10897] Event [1216,27.9013062,1856]: 1 finished unit Lotus [f=0010929] [10929] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0011257] [11257] Event [1248,28.6846924,1856]: 1 finished unit Lotus [f=0011259] [11259] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0011298] [11298] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0011442] [11442] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0011492] [11492] Event [1152,63.371582,1504]: 1 lost unit Picket [f=0011551] [11551] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0011573] [11573] Event [1368,66.479187,4024]: 1 finished unit Geothermal Generator [f=0011612] [11612] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0011776] [11776] Event [3328,23.5122681,4336]: 1 finished unit Lotus [f=0011776] [11776] Event [4808,188.671875,728]: 0 finished unit Caretaker [f=0011792] [11792] Event [1200,45.229187,1568]: 1 lost unit Picket [f=0011901] [11901] Event [1138.27295,29.0857677,1631.46924]: 1 finished unit Recon Commander [f=0011922] [11922] Event [568,188.671875,4568]: 1 finished unit Caretaker [f=0011959] [11959] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0012131] [12131] Event [160,21.4059448,400]: 0 finished unit Lotus [f=0012230] [12230] Event [2496,22.651062,3936]: 1 lost unit Lotus [f=0012263] [12263] Event [696,188.671875,4504]: 1 finished unit Caretaker [f=0012265] [12265] Event [3368,57.1060562,3272]: 0 finished unit Caretaker [f=0012277] [12277] Event [3328,23.5122681,4336]: 1 lost unit Lotus [f=0012342] [12342] Event [2984,22.651062,4584]: 1 lost unit Metal Extractor [f=0012373] [12373] Event [444,189.991882,4704]: 1 finished unit Welder [f=0012436] [12436] Event [3204.33594,23.989048,4830.24463]: 1 lost unit Welder [f=0012462] [12462] Event [1224,66.479187,3944]: 1 finished unit Solar Collector [f=0012470] [12470] Event [3024,22.5939941,4848]: 1 lost unit Lotus [f=0012499] [12499] Event [496,27.963562,368]: 0 finished unit Lotus [f=0012562] [12562] Event [808,188.671875,4408]: 1 finished unit Caretaker [f=0012626] [12626] Event [2479.63257,28.042757,3682.39502]: 1 lost unit Kodachi [f=0012658] [12658] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0012793] [12793] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0012867] [12867] Event [1064,66.479187,3800]: 1 finished unit Solar Collector [f=0012889] [12889] Event [272,22.7133179,224]: 0 finished unit Picket [f=0012921] [12921] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0012955] [12955] Event [444,189.991882,4704]: 1 finished unit Welder [f=0012962] [12962] Event [4664,188.671875,672]: 0 finished unit Firewalker [f=0013161] [13161] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0013203] [13203] Event [368,24.0621948,208]: 0 finished unit Picket [f=0013256] [13256] Event [2813.18188,26.8526039,4051.90527]: 1 lost unit Kodachi [f=0013278] [13278] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0013326] [13326] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0013359] [13359] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0013478] [13478] Event [512,48.9282227,960]: 0 lost unit Lotus [f=0013518] [13518] Event [3091.25317,29.2563038,4104.58691]: 1 lost unit Blitz [f=0013557] [13557] Event [4048,23.9013672,3248]: 0 finished unit Lotus [f=0013559] [13559] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0013584] [13584] Event [1840,68.8345337,4272]: 1 lost unit Lotus [f=0013637] [13637] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0013662] [13662] Event [2981.33228,28.4378719,4038.37329]: 1 lost unit Blitz [f=0013731] [13731] Event [1764.47644,77.104187,4514.43799]: 1 lost unit Kodachi [f=0013739] [13739] Event [528,149.969482,624]: 0 lost unit Lotus [f=0013761] [13761] Event [444,189.991882,4704]: 1 finished unit Kodachi [f=0013761] [13761] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0013763] [13763] Event [1668.04565,77.3988647,4582.4668]: 1 lost unit Kodachi [f=0013768] [13768] Event [1738.4613,77.1467743,4540.58008]: 0 lost unit Pyro [f=0013793] [13793] Event [336,26.5576172,368]: 0 finished unit Picket [f=0013798] [13798] Event [1534.57007,74.2537003,4494.29932]: 0 lost unit Pyro [f=0013818] [13818] Event [2890.62256,40.3711891,3701.32275]: 1 lost unit Blitz [f=0013828] [13828] Event [1575.82141,76.2339706,4527.1582]: 1 lost unit Kodachi [f=0013848] [13848] Event [1368,66.479187,4024]: 1 lost unit Geothermal Generator [f=0013849] [13849] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0013867] [13867] Event [1224,65.0055695,3944]: 1 lost unit Solar Collector [f=0013869] [13869] Event [1284.45361,61.6873589,4136.15283]: 0 lost unit Pyro [f=0013869] [13869] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0013874] [13874] Event [1530.22595,78.6455078,4595.11475]: 1 lost unit Kodachi [f=0013874] [13874] Event [1445.59924,87.7563858,4709.45996]: 0 lost unit Pyro [f=0013923] [13923] Event [1784,77.104187,4744]: 1 lost unit Solar Collector [f=0013981] !resign [f=0013981] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013981] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013981] > Poll: Resign team 2? [END:SUCCESS] [f=0013981] [13981] Event [undefined]: izirayd resigned [f=0013981] game_message: izirayd has been destroyed! [f=0013981] game_message: PRO_rANDY wins! [f=0013981] Submitting stats [f=0013981] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013981] Part| Total Time|Time of the last 0.5s [f=0013981] Draw 20779.89ms 12.65% [f=0013981] Lua::Callins::Synced 8509.60ms 26.69% [f=0013981] Lua::Callins::Unsynced 28301.54ms 18.43% [f=0013981] Lua::CollectGarbage::Synced 778.17ms 0.50% [f=0013981] Lua::CollectGarbage::Unsynced 1419.09ms 1.59% [f=0013981] Misc::Profiler::AddTime 69.34ms 0.10% [f=0013981] Sim 48092.50ms 75.30% [f=0013981] [13981] Received game_message: izirayd has been destroyed! [f=0013981] [13981] Received game_message: PRO_rANDY wins! [f=0013982] [13982] Event [1064,66.479187,3800]: 1 lost unit Solar Collector [f=0013982] [13982] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013982] [13982] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013982] [13982] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013982] [13982] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.4000001,5.86666679,6.4000001,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013982] [13982] Game End Stats Values: 3,2335,2385,2335,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.66666698,9.73333359,8.66666698,9.73333359,180,90,180,90,0,0,0,0,880,1020,880,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013982] [13982] Game End Stats Values: 4,2640,2615,2640,2615,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.93382931,14.0266771,9.93382931,14.0266771,1275,1275,1275,1275,10,11.333333,10,11.333333,180,90,180,90,0,0,0,0,1185,1250,1185,1250,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0013982] [13982] Game End Stats Values: 5,2640,2660,2640,2660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,45,0,45,0,0,0,0,0,14.3607378,15.3066397,14.3607378,15.3066397,1275,1275,1275,1275,10,12.666667,10,12.666667,180,45,180,45,45,0,45,0,1185,1340,1185,1340,0,45,0,45,0,0.002,0,0.002,0,45,0,45 [f=0013982] [13982] Game End Stats Values: 6,2910,2800,2910,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,45,0,45,0,0,0,0,0,13.0951338,11.0101929,13.0951338,11.0101929,1275,1275,1275,1275,11.333333,14,11.333333,14,360,45,360,45,45,0,45,0,1275,1480,1275,1480,0,45,0,45,0,0.002,0,0.002,0,45,0,45 [f=0013982] [13982] Game End Stats Values: 7,2910,2975,2910,2975,0,1.01302004,0,1.01302004,0,0,0,0,0,0,0,0,0,0,0,0,190.187927,271.369781,190.187927,271.369781,0,0,0,0,9.45174313,9.93565941,9.45174313,9.93565941,1275,1275,1275,1275,12,14.0675354,12,14.0675354,360,220,360,220,135,0,135,0,1275,1480,1275,1480,0,180,0,180,0,0.002,0,0.002,271.369781,198.815903,271.369781,198.815903 [f=0013982] [13982] Game End Stats Values: 8,2965,3115,2965,3115,0,2.33892465,0,2.33892465,0,0,0,0,0,0,0,0,0,0,0,0,219.44342,289.694702,219.44342,289.694702,0,0,0,0,10.0073233,10.6764326,10.0073233,10.6764326,1330,1275,1330,1275,12,14.0883942,12,14.0883942,360,220,360,220,160.666702,180,160.666702,180,1275,1620,1275,1620,180,205.666702,180,205.666702,0,0.002,0,0.002,290.175812,241.042496,290.175812,241.042496 [f=0013982] [13982] Game End Stats Values: 9,3165,3310,3165,3310,0,4.4219327,0,4.4219327,0,0,0,0,0,0,0,0,0,0,0,0,219.44342,289.694702,219.44342,289.694702,0,0,0,0,12.3685331,15.3007345,12.3685331,15.3007345,1330,1275,1330,1275,12,14.6722002,12,14.6722002,360,220,360,220,160.666702,180,160.666702,180,1475,1815,1475,1815,180,205.666702,180,205.666702,0,0.002,0,0.002,290.175812,241.042496,290.175812,241.042496 [f=0013982] [13982] Game End Stats Values: 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31,8025,11510,8025,11510,480.109772,847.406738,480.109772,847.406738,0,0,0,0,0,0,0,0,516.074402,0,516.074402,0,2337.98633,3531.27222,2337.98633,3531.27222,630,1110,630,1110,61.3062782,29.4108639,61.3062782,29.4108639,1410,1495,1410,1495,27.8395386,33.0312958,27.8395386,33.0312958,1620,4760,1620,4760,1350.66675,2482.21655,1350.66675,2482.21655,4365,4145,4365,4145,2482.21655,1496.33313,2482.21655,1496.33313,0,318.094452,0,318.094452,3621.38477,2443.61646,3621.38477,2443.61646 [f=0013982] [13982] Game End Stats Values: 32,5855,11190,5855,11190,529.794067,897.033386,529.794067,897.033386,0,0,0,0,0,0,0,0,516.074402,0,516.074402,0,3108.98291,7058.32568,3108.98291,7058.32568,540,1210,540,1210,59.1981087,64.2407455,59.1981087,64.2407455,1410,1495,1410,1495,26.3789558,37.3084335,26.3789558,37.3084335,360,4340,360,4340,2100.66675,4942.2168,2100.66675,4942.2168,3545,4145,3545,4145,5012.2168,2466.33301,5012.2168,2466.33301,0,318.094452,0,318.094452,7380.95313,3676.89917,7380.95313,3676.89917 [f=0013982] [13982] Game End Stats Values: 33,5855,11190,5855,11190,532.017944,906.599976,532.017944,906.599976,0,0,0,0,0,0,0,0,516.074402,0,516.074402,0,3108.98291,7238.41406,3108.98291,7238.41406,540,1210,540,1210,26.9136581,79.1678314,26.9136581,79.1678314,1410,1495,1410,1495,21.1119328,38.783287,21.1119328,38.783287,360,4340,360,4340,2100.66675,4942.2168,2100.66675,4942.2168,3545,4145,3545,4145,5012.2168,2466.33301,5012.2168,2466.33301,0,318.094452,0,318.094452,7564.7417,3676.89917,7564.7417,3676.89917 [f=0013982] > Team 2 resigned [f=0013990] [13990] Event [1613.79517,78.3355789,4849.14697]: 1 lost unit Kodachi [f=0013994] [13994] Event [1536.39905,78.5204315,4733.54004]: 1 lost unit Welder [f=0014008] [14008] Event [458.687134,23.0708027,684.817688]: 1 lost unit Recon Commander [f=0014011] [14011] Event [999.72583,66.3249893,3785.43384]: 1 lost unit Welder [f=0014014] [14014] Event [444,185.017776,4704]: 1 finished unit Kodachi [f=0014016] [14016] Event [1560.1405,79.976387,4828.78955]: 1 lost unit Welder [f=0014019] [14019] Event [1624,77.1330643,4776]: 1 lost unit Solar Collector [f=0014020] [14020] Event [2104,77.104187,4696]: 1 lost unit Solar Collector [f=0014028] [14028] Event [1944,77.121994,4712]: 1 lost unit Solar Collector [f=0014030] [14030] Event [1558.22339,78.5062332,4699.30811]: 1 lost unit Welder [f=0014093] [14093] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0014102] [14102] Event [368,24.3890381,352]: 0 finished unit Picket [f=0014131] Player PRO_rANDY left the game: normal quit [f=0014131] [14131] Event [undefined]: PRO_rANDY quit [f=0014266] No clients connected, shutting down server [f=0014266] Server shutdown [f=0014295] [14295] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0014489] [14489] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0014674] [14674] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0014868] [14868] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0015059] [15059] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0015244] [15244] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0015438] [15438] Event [4664,188.671875,672]: 0 finished unit Moderator [f=0015629] [15629] Event [4664,188.671875,672]: 0 finished unit Pyro [f=0015648] Autoquit sending quit command. [f=0015648] [QuitAction] user exited to system [f=0015648] [SpringApp::Kill][1] fromRun=1 [f=0015648] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015648] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015648] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015648] [ThreadPool::SetThreadCount][2] workers=0 [f=0015648] [SpringApp::Kill][2] [f=0015648] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015648] [Game::KillLua][3] dtor=0 luaUI=0x51645fd0 [f=0015648] Start widgetHandler:Shutdown [f=0015648] Shutdown - SaveOrderList Complete [f=0015648] Writing last game win data [f=0015648] Shutdown - SaveConfigData Complete [f=0015648] Shutdown Widget - Chili Highlight [f=0015648] Shutdown Widget - Save/Load API [f=0015648] Shutdown Widget - Draw After Chili [f=0015648] Shutdown Widget - EPIC Menu [f=0015648] Shutdown Widget - Chili Minimap [f=0015648] Shutdown Widget - Chili Widget Selector [f=0015648] Shutdown Widget - Local Team Colors [f=0015648] Shutdown Widget - Display Keys 2 [f=0015648] Shutdown Widget - Save Game Menu [f=0015648] Shutdown Widget - HealthBars [f=0015648] Shutdown Widget - Noises [f=0015648] Shutdown Widget - Unit Icons [f=0015648] Shutdown Widget - Win Counter [f=0015648] Shutdown Widget - BuildETA [f=0015648] Shutdown Widget - SpringRTS Replay Stats [f=0015648] Shutdown Widget - Modular Comm Info [f=0015648] Shutdown Widget - CameraShake [f=0015648] Shutdown Widget - Chili Economy Panel Default [f=0015648] Shutdown Widget - Chili EndGame Window [f=0015648] Shutdown Widget - Chili Nuke Warning [f=0015648] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015648] Shutdown Widget - Chili Spectator Panels [f=0015648] Shutdown Widget - Context Menu [f=0015648] Shutdown Widget - Darkening [f=0015648] Shutdown Widget - MetalFeatures (new) [f=0015648] Shutdown Widget - Defense Range Zero-K [f=0015648] Shutdown Widget - Grab Input [f=0015648] Input grabbing is disabled! [f=0015648] Shutdown Widget - Highlight Geos [f=0015648] Shutdown Widget - Local Widgets Config [f=0015648] Shutdown Widget - MinimapEvents [f=0015648] Shutdown Widget - Missile Silo Range [f=0015648] Shutdown Widget - Point Tracker [f=0015648] Shutdown Widget - Showeco and Grid Drawer [f=0015648] Shutdown Widget - Stereo3D [f=0015648] Shutdown Widget - Music Player v2 [f=0015648] Shutdown Widget - State Reverse and Latency [f=0015648] Shutdown Widget - Attack AoE [f=0015648] Shutdown Widget - Map Edge Extension [f=0015648] Shutdown Widget - Selection Send [f=0015648] Shutdown Widget - LupsManager [f=0015648] Shutdown Widget - Newton Firezone [f=0015648] Shutdown Widget - Chili Pro Console [f=0015648] Shutdown Widget - Lasso Terraform GUI [f=0015648] Shutdown Widget - Chili Framework [f=0015648] Shutdown Widget - Lups [f=0015648] Shutdown Widget - Mex Placement Handler [f=0015648] Shutdown Widget - Custom Markers [f=0015648] Shutdown Widget - Chili Core Selector [f=0015648] Shutdown Widget - Select Keys [f=0015648] Shutdown Widget - Pause Screen [f=0015648] Shutdown Widget - Layout Handler [f=0015648] Shutdown Widget - Persistent Build Height [f=0015648] Shutdown Widget - Text To Speech Control [f=0015648] End widgetHandler:Shutdown [f=0015648] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455024,59008041} {int,ext,rec}Allocs={28632189,0,0} {chunk,block}Bytes={59008041,0} [f=0015648] [Game::KillLua][1] dtor=0 luaGaia=0x627706c0 [f=0015648] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={244269,46146972} {int,ext,rec}Allocs={28632190,0,0} {chunk,block}Bytes={46146972,0} [f=0015648] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={244269,46146972} {int,ext,rec}Allocs={28632190,0,0} {chunk,block}Bytes={46146972,0} [f=0015648] [Game::KillLua][2] dtor=0 luaRules=0x51831060 [f=0015648] Start gadgetHandler:Shutdown [f=0015648] Shutdown - StartSetup [f=0015648] Shutdown - UnitMorph [f=0015648] Shutdown - Carrier Drones [f=0015648] Shutdown - LupsNanoSpray [f=0015648] Shutdown - Missile Silo Controller [f=0015648] Shutdown - Modular Comm Info [f=0015648] Shutdown - Terrain Texture Handler [f=0015648] Shutdown - UnitCloakShield [f=0015648] Shutdown - Starlight Handler [f=0015648] End gadgetHandler:Shutdown [f=0015648] Start gadgetHandler:Shutdown [f=0015648] Shutdown - Save/Load [f=0015648] Shutdown - Teleport Throw [f=0015648] Shutdown - UnitMorph [f=0015648] Shutdown - Modular Comm Info [f=0015648] Shutdown - Retreat Command [f=0015648] Shutdown - Shockwaves [f=0015648] Shutdown - UnitCloakShield [f=0015648] Shutdown - Lups Cloak FX [f=0015648] Shutdown - Lups [f=0015648] Shutdown - Lups Shield [f=0015648] End gadgetHandler:Shutdown [f=0015648] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28632222,0,0} {chunk,block}Bytes={0,0} [f=0015648] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28632222,0,0} {chunk,block}Bytes={0,0} [f=0015648] [Game::KillLua][4] dtor=0 [f=0015648] [Game::~CGame][1] [f=0015648] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015648] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015648] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015648] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015648] [Game::KillLua][4] dtor=1 [f=0015648] [Game::KillMisc][1] [f=0015648] [Game::KillMisc][2] [f=0015648] [Game::KillMisc][3] [f=0015648] [Game::KillRendering][1] [f=0015648] [3DOParser::Kill] allocated 137 pieces [f=0015648] [S3OParser::Kill] allocated 2717 pieces [f=0015648] [AssParser::Kill] allocated 236 pieces [f=0015648] [Game::KillInterface][1] [f=0015648] [Game::KillInterface][2] [f=0015648] [Game::KillSimulation][1] [f=0015648] [Game::KillSimulation][2] [f=0015648] [CCollisionHandler] dis-/continuous tests: 0/89351 [f=0015648] [Game::KillSimulation][3] [f=0015648] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015648] [~CPathCache(20x20)] cacheHits=26 hitPercentage=14% numHashColls=0 maxCacheSize=16 [f=0015648] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015648] [~CPathCache(40x40)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015648] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015648] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015648] [LosHandler::Kill] raycast instance cache-{hits,misses}={4431,13962}; shared=1%; cached=23% [f=0015648] [Game::KillSimulation][4] [f=0015648] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015648] [Game::~CGame][2] [f=0015648] [Game::~CGame][3] [f=0015648] [SpringApp::Kill][3] [f=0015648] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165916 bytes sent 201572 bytes recv'd [f=0015648] [SpringApp::Kill][4] font=0x450d1aa0 [f=0015648] [SpringApp::Kill][5] [f=0015648] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4513f9f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6707ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=667ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=362ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=191ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=63ms file="objects3d/commrecon5.s3o" indx=4994 inflSize=133kb readTime=58ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=52ms file="luaui/widgets/unit_rank_icons.lua" indx=4754 inflSize=1kb readTime=48ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=41ms file="units/amphassault.lua" indx=6655 inflSize=5kb readTime=40ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1823 inflSize=1kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62758402 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45229b40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453cabf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45155ad0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb018092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]