[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cPCt0pCDUR/springsettings.1011425.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 157ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8f28092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6499 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1011425/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 413ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465cbad0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465cbad0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1678ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1891ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 389ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 203ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 407ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] cabinboy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1011425/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1089ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1011425/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5314c690,0x52c63b80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9fc7dc5faa62da427958e5e75fc8eb57 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x6b224bf0,0x6c1a57c0}]" [f=-000001] Allies: I choose: Floh! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x5d25edb0,0x67acc7e0}]" [f=-000001] glhf [f=-000001] Allies: I choose: Support! [f=-000001] [0] Event [398,188.672546,4766]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4290,188.281479,958]: 1 finished unit Recon Commander [f=0000000] [0] Leopardhunter, team: 1, elo:2194, userid: 397027 [f=0000000] [0] exploit, team: 0, elo:2086, userid: 260121 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [496,188.671875,4696]: 0 finished unit Cloakbot Factory [f=0000209] [209] Event [4176,66.6581726,1376]: 1 finished unit Rover Assembly [f=0000240] [240] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000254] gl hf [f=0000480] [480] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000501] [501] Event [505.600006,188.671875,4696]: 0 finished unit Conjurer [f=0000574] [574] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Dart [f=0000708] [708] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0000851] [851] Event [328,188.588867,4904]: 0 finished unit Wind/Tidal Generator [f=0000916] [916] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0000942] [942] Event [248,188.303528,4856]: 0 finished unit Wind/Tidal Generator [f=0000952] [952] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Mason [f=0001053] [1053] Event [184,188.386536,4792]: 0 finished unit Wind/Tidal Generator [f=0001133] [1133] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0001199] [1199] Event [200,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0001337] [1337] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0001358] [1358] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001410] [1410] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0001582] [1582] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0001638] [1638] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0001721] [1721] Event [4648,77.104187,1944]: 1 finished unit Wind/Tidal Generator [f=0001733] [1733] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0001870] [1870] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0001982] [1982] Event [4696,119.531555,2056]: 1 finished unit Wind/Tidal Generator [f=0001983] [1983] Event [864,188.671875,4544]: 0 finished unit Lotus [f=0002285] [2285] Event [4632,114.836426,2056]: 1 finished unit Wind/Tidal Generator [f=0002341] [2341] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Mason [f=0002441] [2441] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0002460] [2460] Event [2137.37769,28.5647373,2619.15747]: 0 lost unit Glaive [f=0002482] [2482] Event [505.600006,188.671875,4696]: 0 finished unit Conjurer [f=0002522] [2522] Event [400,188.671875,4240]: 0 finished unit Lotus [f=0002541] [2541] Event [4568,111.438293,2056]: 1 finished unit Wind/Tidal Generator [f=0002569] [2569] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Dart [f=0002611] [2611] Event [880,188.671875,4304]: 0 finished unit Radar Tower [f=0002693] [2693] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0002815] [2815] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Dart [f=0002903] [2903] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0002978] [2978] Event [4568,111.438293,2056]: 1 lost unit Wind/Tidal Generator [f=0002982] [2982] Event [4573.21484,76.924118,1977.35242]: 0 lost unit Glaive [f=0003014] [3014] Event [392,93.8043213,3848]: 0 finished unit Solar Collector [f=0003227] [3227] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0003343] [3343] Event [312,80.8343506,3688]: 0 finished unit Solar Collector [f=0003345] [3345] Event [3032.09668,77.104187,497.050079]: 1 lost unit Mason [f=0003374] [3374] Event [4568,114.77417,2072]: 1 finished unit Wind/Tidal Generator [f=0003489] [3489] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0003531] [3531] Event [392,77.104187,3688]: 0 finished unit Solar Collector [f=0003560] [3560] Event [3050.21631,77.1653595,465.524292]: 0 lost unit Glaive [f=0003617] [3617] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0003749] [3749] Event [472,77.104187,3688]: 0 finished unit Solar Collector [f=0003970] [3970] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0004091] [4091] Event [552,77.104187,3688]: 0 finished unit Solar Collector [f=0004143] [4143] Event [505.600006,188.671875,4696]: 0 finished unit Conjurer [f=0004258] [4258] Event [3552,50.7699585,1424]: 1 finished unit Lotus [f=0004401] [4401] Event [632,77.104187,3640]: 0 finished unit Solar Collector [f=0004585] [4585] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Mason [f=0004677] [4677] Event [865.646545,72.002449,3674.58154]: 1 lost unit Scorcher [f=0004757] [4757] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0004808] [4808] Event [712,77.104187,3608]: 0 finished unit Solar Collector [f=0004831] [4831] Event [680,188.671875,4904]: 0 finished unit Solar Collector [f=0004858] [4858] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0004977] [4977] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0004985] [4985] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0004988] [4988] Event [1704,50.97229,3784]: 0 lost unit Metal Extractor [f=0005238] [5238] Event [1879.2782,75.6778183,4319.79492]: 0 lost unit Glaive [f=0005252] [5252] Event [1767.04553,59.7445374,4147.36914]: 1 lost unit Scorcher [f=0005263] [5263] Event [1765.19629,64.3731079,4241.12109]: 0 lost unit Glaive [f=0005266] [5266] Event [760,188.671875,4904]: 0 finished unit Solar Collector [f=0005320] [5320] Event [1707.39648,53.901577,4051.90479]: 0 lost unit Glaive [f=0005351] [5351] Event [1822.56531,54.4025459,3880.40796]: 1 lost unit Scorcher [f=0005356] [5356] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0005382] [5382] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0005419] [5419] Event [2992,77.104187,448]: 1 finished unit Lotus [f=0005451] [5451] Event [800,75.319519,3696]: 0 finished unit Lotus [f=0005686] [5686] Event [792,77.104187,3576]: 0 finished unit Solar Collector [f=0005705] [5705] Event [4504,77.1350098,1944]: 1 finished unit Solar Collector [f=0005729] [5729] Event [760,188.671875,4984]: 0 finished unit Solar Collector [f=0005757] [5757] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0005939] [5939] Event [505.600006,188.671875,4696]: 0 finished unit Conjurer [f=0006113] [6113] Event [872,74.453125,3544]: 0 finished unit Solar Collector [f=0006148] [6148] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0006172] [6172] Event [4512,94.7225189,2048]: 1 finished unit Lotus [f=0006524] [6524] Event [456,188.671875,4872]: 0 finished unit Solar Collector [f=0006526] [6526] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0006672] [6672] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Dart [f=0006745] [6745] Event [505.600006,188.671875,4696]: 0 finished unit Conjurer [f=0006772] [6772] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0006775] [6775] Event [680,188.651123,4984]: 0 finished unit Solar Collector [f=0006796] [6796] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Dart [f=0006931] [6931] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Dart [f=0007015] [7015] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0007055] [7055] Event [4296,44.7622681,2552]: 1 finished unit Wind/Tidal Generator [f=0007066] [7066] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Dart [f=0007080] [7080] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0007128] [7128] Event [3248,72.3779297,832]: 1 finished unit Lotus [f=0007196] [7196] Event [4216,39.916687,2536]: 1 finished unit Wind/Tidal Generator [f=0007200] [7200] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Dart [f=0007357] [7357] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0007373] [7373] Event [600,188.671875,4984]: 0 finished unit Solar Collector [f=0007436] [7436] Event [4136,34.9362183,2536]: 1 finished unit Wind/Tidal Generator [f=0007467] [7467] Event [2077.06274,77.104187,4674.96582]: 0 lost unit Conjurer [f=0007479] [7479] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0007530] [7530] Event [2120,77.104187,4584]: 0 lost unit Metal Extractor [f=0007575] [7575] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Mason [f=0007586] [7586] Event [505.600006,188.671875,4696]: 0 finished unit Conjurer [f=0007615] [7615] Event [2120,77.104187,4792]: 0 lost unit Metal Extractor [f=0007629] [7629] Event [1995.4386,77.1146088,4815.1543]: 1 lost unit Scorcher [f=0007708] [7708] Event [1851.29114,77.104187,4903.80615]: 1 lost unit Scorcher [f=0007716] [7716] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0007753] [7753] Event [1792.26929,77.104187,4842.45557]: 0 lost unit Glaive [f=0007775] [7775] Event [1736.05066,77.104187,4849.41943]: 0 lost unit Glaive [f=0007803] [7803] Event [1609.52405,77.19767,4818.56494]: 0 lost unit Glaive [f=0007821] [7821] Event [1493.44348,94.3197632,4893.74902]: 1 lost unit Scorcher [f=0007855] [7855] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0007888] [7888] Event [600,188.671875,4904]: 0 finished unit Solar Collector [f=0007965] [7965] Event [505.600006,188.671875,4696]: 0 finished unit Glaive [f=0008159] [8159] Event [840,76.6165161,3464]: 0 finished unit Solar Collector [f=0008267] [8267] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0008320] [8320] Event [505.600006,188.671875,4696]: 0 finished unit Conjurer [f=0008349] [8349] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Mason [f=0008405] [8405] Event [600,188.671875,4824]: 0 finished unit Solar Collector [f=0008735] [8735] Event [800,76.9416275,3520]: 0 finished unit Lotus [f=0008743] [8743] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0008920] [8920] Event [840,76.9433594,3384]: 0 finished unit Solar Collector [f=0008922] [8922] Event [680,188.671875,4824]: 0 finished unit Solar Collector [f=0009035] [9035] Event [2208,22.2463989,512]: 1 finished unit Lotus [f=0009082] [9082] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0009092] [9092] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0009104] [9104] Event [840,79.7033691,3304]: 0 finished unit Solar Collector [f=0009115] gg [f=0009120] [9120] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0009258] [9258] Event [undefined]: exploit resigned [f=0009258] game_message: exploit has been destroyed! [f=0009258] game_message: Leopardhunter wins! [f=0009258] Submitting stats [f=0009258] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009258] Part| Total Time|Time of the last 0.5s [f=0009258] Draw 12282.62ms 20.47% [f=0009258] Lua::Callins::Synced 4288.66ms 7.99% [f=0009258] Lua::Callins::Unsynced 16989.97ms 22.51% [f=0009258] Lua::CollectGarbage::Synced 917.30ms 0.29% [f=0009258] Lua::CollectGarbage::Unsynced 751.06ms 0.39% [f=0009258] Misc::Profiler::AddTime 45.21ms 0.00% [f=0009258] Sim 27030.48ms 67.35% [f=0009258] [9258] Received game_message: exploit has been destroyed! [f=0009258] [9258] Received game_message: Leopardhunter wins! [f=0009259] [9259] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009259] [9259] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009259] [9259] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009259] [9259] Game End Stats Values: 2,2065,1975,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009259] [9259] Game End Stats Values: 3,2375,2015,2015,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.6666584,8,8,14.6666584,1275,1275,1275,1275,9.73333359,6,6,9.73333359,65,40,40,65,0,0,0,0,1035,700,700,1035,0,0,0,0,0.001,0,0,0.001,0,0,0,0 [f=0009259] [9259] Game End Stats Values: 4,2545,2350,2350,2545,5.18955946,0,0,5.18955946,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.422986,8,8,14.422986,1275,1275,1275,1275,10.3459711,6.80000019,6.80000019,10.3459711,130,165,165,130,0,0,0,0,1140,910,910,1140,0,0,0,0,0.0013,0,0,0.0013,0,0,0,0 [f=0009259] [9259] Game End Stats Values: 5,2765,2600,2600,2765,16.6230717,0,0,16.6230717,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24.8101406,8.11640072,8.11640072,24.8101406,1275,1275,1275,1275,12.4955664,8.80000019,8.80000019,12.4955664,260,290,290,260,0,0,0,0,1230,1035,1035,1230,0,0,0,0,0.00272001,0,0,0.00272001,0,0,0,0 [f=0009259] [9259] Game End Stats Values: 6,2920,2635,2635,2920,28.5235825,1.73370075,1.73370075,28.5235825,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,17.7649307,10.4582911,10.4582911,17.7649307,1275,1275,1275,1275,12.7933674,10.1155796,10.1155796,12.7933674,325,290,290,325,0,0,0,0,1230,1070,1070,1230,0,0,0,0,0.00300001,0,0,0.00300001,0,0,0,0 [f=0009259] [9259] Game End Stats Values: 7,3185,2955,2955,3185,40.5593948,7.10195065,7.10195065,40.5593948,0,0,0,0,0,0,0,0,0,0,0,0,49.4375,79.9757843,79.9757843,49.4375,180,0,0,180,14.6150703,12.6910744,12.6910744,14.6150703,1330,1275,1275,1330,12.8023872,11.2912169,11.2912169,12.8023872,325,330,330,325,0,65,65,0,1350,1350,1350,1350,65,0,0,65,0.00300001,0,0,0.00300001,79.9757843,49.4375,49.4375,79.9757843 [f=0009259] [9259] Game End Stats Values: 8,3255,2960,2960,3255,50.8853188,11.5767965,11.5767965,50.8853188,0,0,0,0,0,0,0,0,0,0,0,0,148.165863,144.975632,144.975632,148.165863,180,0,0,180,16.1723404,13.1724958,13.1724958,16.1723404,1330,1275,1275,1330,12.6883965,13.231657,13.231657,12.6883965,325,370,370,325,35,130,130,35,1420,1315,1315,1420,130,35,35,130,0.003335,14.1333303,14.1333303,0.003335,144.975632,160.532516,160.532516,144.975632 [f=0009259] [9259] Game End Stats Values: 9,3395,3000,3000,3395,57.7104263,12.101265,12.101265,57.7104263,0,0,0,0,0,0,0,0,0,0,0,0,226.585526,208.357956,208.357956,226.585526,180,0,0,180,18.4796505,9.56760216,9.56760216,18.4796505,1330,1275,1275,1330,12.4550076,12.0349646,12.0349646,12.4550076,325,495,495,325,155,195,195,155,1560,1230,1230,1560,195,155,155,195,0.00400164,14.1333303,14.1333303,0.00400164,209.975601,238.952179,238.952179,209.975601 [f=0009259] [9259] Game End Stats Values: 10,3465,3215,3215,3465,70.2616806,12.8302107,12.8302107,70.2616806,0,0,0,0,0,0,0,0,0,0,0,0,226.585526,208.357956,208.357956,226.585526,180,0,0,180,22.2415371,10.2088518,10.2088518,22.2415371,1330,1275,1275,1330,12.8367491,13.78193,13.78193,12.8367491,325,620,620,325,155,195,195,155,1630,1320,1320,1630,195,155,155,195,0.00466661,14.1333303,14.1333303,0.00466661,209.975601,238.952179,238.952179,209.975601 [f=0009259] [9259] Game End Stats Values: 11,3725,3305,3305,3725,93.9021225,21.8102474,21.8102474,93.9021225,0,0,0,0,0,0,0,0,0,0,0,0,226.585526,217.754456,217.754456,226.585526,180,90,90,180,26.0342484,13.4580088,13.4580088,26.0342484,1330,1275,1275,1330,13.5760288,14.5986691,14.5986691,13.5760288,325,620,620,325,155,195,195,155,1890,1320,1320,1890,195,155,155,195,0.00500327,14.1333303,14.1333303,0.00500327,219.372101,238.952179,238.952179,219.372101 [f=0009259] [9259] Game End Stats Values: 12,3955,3390,3390,3955,115.511948,29.9123039,29.9123039,115.511948,0,0,0,0,0,0,0,0,0,0,0,0,351.586151,335.059265,335.059265,351.586151,180,90,90,180,26.1415768,13.7477465,13.7477465,26.1415768,1330,1275,1275,1330,16.6851006,14.8068047,14.8068047,16.6851006,325,495,495,325,280,195,195,280,2120,1530,1530,2120,233.666702,280,280,233.666702,0.00500327,14.1333303,14.1333303,0.00500327,336.676941,363.952942,363.952942,336.676941 [f=0009259] [9259] Game End Stats Values: 13,3870,3390,3390,3870,142.956741,30.1667004,30.1667004,142.956741,0,0,0,0,0,0,0,0,0,0,0,0,591.696045,551.07843,551.07843,591.696045,180,90,90,180,31.0959911,14.3587542,14.3587542,31.0959911,1330,1275,1275,1330,14.2296553,16.0169601,16.0169601,14.2296553,260,495,495,260,530,480,480,530,2100,1530,1530,2100,518.666687,530,530,518.666687,0.00500327,14.1333303,14.1333303,0.00500327,588.4953,613.952942,613.952942,588.4953 [f=0009259] [9259] Game End Stats Values: 14,4100,3675,3675,4100,170.58075,40.510582,40.510582,170.58075,0,0,0,0,0,0,0,0,0,0,0,0,591.696045,551.07843,551.07843,591.696045,270,180,180,270,33.7163773,14.8546906,14.8546906,33.7163773,1330,1275,1275,1330,17.379385,18.422924,18.422924,17.379385,260,620,620,260,530,480,480,530,2240,1600,1600,2240,535.333374,530,530,535.333374,48.005043,40.2666397,40.2666397,48.005043,588.4953,613.952942,613.952942,588.4953 [f=0009259] [9259] Game End Stats Values: 15,4290,3890,3890,4290,196.386307,43.6805649,43.6805649,196.386307,0,0,0,0,0,0,0,0,0,0,0,0,591.696045,551.07843,551.07843,591.696045,270,270,270,270,36.5902138,15.507472,15.507472,36.5902138,1330,1275,1275,1330,14.6270304,19.566885,19.566885,14.6270304,260,745,745,260,530,480,480,530,2430,1600,1600,2430,535.333374,530,530,535.333374,50.0050507,95.5996704,95.5996704,50.0050507,588.4953,613.952942,613.952942,588.4953 [f=0009259] [9259] Game End Stats Values: 16,4480,4055,4055,4480,223.247375,46.900177,46.900177,223.247375,0,0,0,0,0,0,0,0,0,0,0,0,591.696045,551.07843,551.07843,591.696045,270,270,270,270,38.4497261,15.2057028,15.2057028,38.4497261,1330,1275,1275,1330,13.7907286,17.7924309,17.7924309,13.7907286,260,910,910,260,530,480,480,530,2620,1600,1600,2620,535.333374,530,530,535.333374,50.0050507,114.59938,114.59938,50.0050507,588.4953,613.952942,613.952942,588.4953 [f=0009259] [9259] Game End Stats Values: 17,4730,4425,4425,4730,256.644531,48.0713882,48.0713882,256.644531,0,0,0,0,0,0,0,0,0,0,0,0,591.696045,551.07843,551.07843,591.696045,270,360,360,270,43.6898804,18.2063885,18.2063885,43.6898804,1330,1275,1275,1330,15.2931452,17.8114128,17.8114128,15.2931452,260,1030,1030,260,530,480,480,530,2870,1760,1760,2870,535.333374,530,530,535.333374,50.0050507,114.59938,114.59938,50.0050507,588.4953,613.952942,613.952942,588.4953 [f=0009259] [9259] Game End Stats Values: 18,4800,4585,4585,4800,298.988739,62.3414001,62.3414001,298.988739,0,0,0,0,0,0,0,0,0,0,0,0,779.58667,889.391907,889.391907,779.58667,270,360,360,270,46.3587418,24.2607536,24.2607536,46.3587418,1330,1275,1275,1330,19.3562908,20.0180035,20.0180035,19.3562908,260,945,945,260,655,744.166748,744.166748,655,2940,2005,2005,2940,799.500122,655,655,799.500122,50.0050507,114.59938,114.59938,50.0050507,947.580627,820.35968,820.35968,947.580627 [f=0009259] [9259] Game End Stats Values: 19,4805,4335,4335,4805,344.970459,91.5993347,91.5993347,344.970459,0,0,0,0,0,0,0,0,0,180.084595,180.084595,0,924.02063,1047.55811,1047.55811,924.02063,270,360,360,270,45.7427292,21.4230251,21.4230251,45.7427292,1330,1275,1275,1330,19.0654507,21.9505291,21.9505291,19.0654507,195,695,695,195,780,939.166748,939.166748,780,3010,2005,2005,3010,1059.50012,905,905,1059.50012,50.0050507,114.59938,114.59938,50.0050507,1115.50232,988.952942,988.952942,1115.50232 [f=0009259] [9259] Game End Stats Values: 20,5065,4545,4545,5065,390.913696,102.738571,102.738571,390.913696,0,0,0,0,0,0,0,0,0,280.889648,280.889648,0,924.02063,1047.55811,1047.55811,924.02063,270,360,360,270,46.59338,16.7532024,16.7532024,46.59338,1330,1275,1275,1330,19.0628891,21.8092842,21.8092842,19.0628891,195,695,695,195,780,939.166748,939.166748,780,3270,2215,2215,3270,1059.50012,905,905,1059.50012,50.0050507,114.59938,114.59938,50.0050507,1115.50232,988.952942,988.952942,1115.50232 [f=0009259] [9259] Game End Stats Values: 21,5295,4670,4670,5295,438.821045,102.738571,102.738571,438.821045,0,0,0,0,0,0,0,0,0,282.889526,282.889526,0,924.02063,1047.55811,1047.55811,924.02063,360,360,360,360,48.5367546,16.1106014,16.1106014,48.5367546,1330,1275,1275,1330,19.1938286,22,22,19.1938286,195,820,820,195,780,939.166748,939.166748,780,3410,2215,2215,3410,1059.50012,905,905,1059.50012,50.0050507,114.59938,114.59938,50.0050507,1115.50232,988.952942,988.952942,1115.50232 [f=0009259] [9259] Game End Stats Values: 22,5365,5065,5065,5365,468.474518,102.738571,102.738571,468.474518,0,0,0,0,0,0,0,0,0,282.889526,282.889526,0,924.02063,1047.55811,1047.55811,924.02063,360,450,450,360,52.6005859,15.000658,15.000658,52.6005859,1330,1275,1275,1330,19.2948208,24,24,19.2948208,195,945,945,195,780,939.166748,939.166748,780,3480,2395,2395,3480,1059.50012,905,905,1059.50012,50.0050507,114.59938,114.59938,50.0050507,1115.50232,988.952942,988.952942,1115.50232 [f=0009375] Spectator exploit left the game: normal quit [f=0009375] [9375] Event [undefined]: exploit quit [f=0009381] Player Leopardhunter left the game: normal quit [f=0009381] [9381] Event [undefined]: Leopardhunter quit [f=0009387] No clients connected, shutting down server [f=0009387] Server shutdown [f=0009387] End of demo reached [f=0009818] [9818] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0009821] [9821] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0010141] [10141] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0010302] [10302] Event [4112,27.947998,3072]: 1 finished unit Lotus [f=0010371] [10371] Event [4176.02979,68.5354233,1393.99231]: 1 finished unit Scorcher [f=0010595] Autoquit sending quit command. [f=0010595] [QuitAction] user exited to system [f=0010595] [SpringApp::Kill][1] fromRun=1 [f=0010595] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010595] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010595] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010595] [ThreadPool::SetThreadCount][2] workers=0 [f=0010595] [SpringApp::Kill][2] [f=0010595] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010595] [Game::KillLua][3] dtor=0 luaUI=0x52c64520 [f=0010595] Start widgetHandler:Shutdown [f=0010595] Shutdown - SaveOrderList Complete [f=0010595] Writing last game win data [f=0010595] Shutdown - SaveConfigData Complete [f=0010595] Shutdown Widget - Chili Highlight [f=0010595] Shutdown Widget - Save/Load API [f=0010595] Shutdown Widget - Draw After Chili [f=0010595] Shutdown Widget - EPIC Menu [f=0010595] Shutdown Widget - Chili Minimap [f=0010595] Shutdown Widget - Chili Widget Selector [f=0010595] Shutdown Widget - Local Team Colors [f=0010595] Shutdown Widget - Display Keys 2 [f=0010595] Shutdown Widget - Save Game Menu [f=0010595] Shutdown Widget - HealthBars [f=0010595] Shutdown Widget - Noises [f=0010595] Shutdown Widget - Unit Icons [f=0010595] Shutdown Widget - Win Counter [f=0010595] Shutdown Widget - BuildETA [f=0010595] Shutdown Widget - SpringRTS Replay Stats [f=0010595] Shutdown Widget - Modular Comm Info [f=0010595] Shutdown Widget - CameraShake [f=0010595] Shutdown Widget - Chili Economy Panel Default [f=0010595] Shutdown Widget - Chili EndGame Window [f=0010595] Shutdown Widget - Chili Nuke Warning [f=0010595] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010595] Shutdown Widget - Chili Spectator Panels [f=0010595] Shutdown Widget - Context Menu [f=0010595] Shutdown Widget - Darkening [f=0010595] Shutdown Widget - MetalFeatures (new) [f=0010595] Shutdown Widget - Defense Range Zero-K [f=0010595] Shutdown Widget - Grab Input [f=0010595] Input grabbing is disabled! [f=0010595] Shutdown Widget - Highlight Geos [f=0010595] Shutdown Widget - Local Widgets Config [f=0010595] Shutdown Widget - MinimapEvents [f=0010595] Shutdown Widget - Missile Silo Range [f=0010595] Shutdown Widget - Point Tracker [f=0010595] Shutdown Widget - Showeco and Grid Drawer [f=0010595] Shutdown Widget - Stereo3D [f=0010595] Shutdown Widget - Music Player v2 [f=0010595] Shutdown Widget - State Reverse and Latency [f=0010595] Shutdown Widget - Attack AoE [f=0010595] Shutdown Widget - Map Edge Extension [f=0010595] Shutdown Widget - Selection Send [f=0010595] Shutdown Widget - LupsManager [f=0010595] Shutdown Widget - Newton Firezone [f=0010595] Shutdown Widget - Chili Pro Console [f=0010595] Shutdown Widget - Lasso Terraform GUI [f=0010595] Shutdown Widget - Chili Framework [f=0010595] Shutdown Widget - Lups [f=0010595] Shutdown Widget - Mex Placement Handler [f=0010595] Shutdown Widget - Custom Markers [f=0010595] Shutdown Widget - Chili Core Selector [f=0010595] Shutdown Widget - Select Keys [f=0010595] Shutdown Widget - Pause Screen [f=0010595] Shutdown Widget - Layout Handler [f=0010595] Shutdown Widget - Persistent Build Height [f=0010595] Shutdown Widget - Text To Speech Control [f=0010595] End widgetHandler:Shutdown [f=0010595] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={643270,73178718} {int,ext,rec}Allocs={23832139,0,0} {chunk,block}Bytes={73178718,0} [f=0010595] [Game::KillLua][1] dtor=0 luaGaia=0x52c63b80 [f=0010595] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478022,62631533} {int,ext,rec}Allocs={23832140,0,0} {chunk,block}Bytes={62631533,0} [f=0010595] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478022,62631533} {int,ext,rec}Allocs={23832140,0,0} {chunk,block}Bytes={62631533,0} [f=0010595] [Game::KillLua][2] dtor=0 luaRules=0x5314c690 [f=0010595] Start gadgetHandler:Shutdown [f=0010595] Shutdown - StartSetup [f=0010595] Shutdown - UnitMorph [f=0010595] Shutdown - Carrier Drones [f=0010595] Shutdown - LupsNanoSpray [f=0010595] Shutdown - Missile Silo Controller [f=0010595] Shutdown - Modular Comm Info [f=0010595] Shutdown - Terrain Texture Handler [f=0010595] Shutdown - UnitCloakShield [f=0010595] Shutdown - Starlight Handler [f=0010595] End gadgetHandler:Shutdown [f=0010595] Start gadgetHandler:Shutdown [f=0010595] Shutdown - Save/Load [f=0010595] Shutdown - Teleport Throw [f=0010595] Shutdown - UnitMorph [f=0010595] Shutdown - Modular Comm Info [f=0010595] Shutdown - Retreat Command [f=0010595] Shutdown - Shockwaves [f=0010595] Shutdown - UnitCloakShield [f=0010595] Shutdown - Lups Cloak FX [f=0010595] Shutdown - Lups [f=0010595] Shutdown - Lups Shield [f=0010595] End gadgetHandler:Shutdown [f=0010595] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23832172,0,0} {chunk,block}Bytes={0,0} [f=0010595] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23832172,0,0} {chunk,block}Bytes={0,0} [f=0010595] [Game::KillLua][4] dtor=0 [f=0010595] [Game::~CGame][1] [f=0010595] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010595] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010595] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010595] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010595] [Game::KillLua][4] dtor=1 [f=0010595] [Game::KillMisc][1] [f=0010595] [Game::KillMisc][2] [f=0010595] [Game::KillMisc][3] [f=0010595] [Game::KillRendering][1] [f=0010595] [3DOParser::Kill] allocated 137 pieces [f=0010595] [S3OParser::Kill] allocated 2654 pieces [f=0010595] [AssParser::Kill] allocated 254 pieces [f=0010595] [Game::KillInterface][1] [f=0010595] [Game::KillInterface][2] [f=0010595] [Game::KillSimulation][1] [f=0010595] [Game::KillSimulation][2] [f=0010595] [CCollisionHandler] dis-/continuous tests: 0/10937 [f=0010595] [Game::KillSimulation][3] [f=0010595] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010595] [~CPathCache(20x20)] cacheHits=2 hitPercentage=2% numHashColls=0 maxCacheSize=11 [f=0010595] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010595] [~CPathCache(40x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010595] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010595] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010595] [LosHandler::Kill] raycast instance cache-{hits,misses}={4480,6324}; shared=4%; cached=38% [f=0010595] [Game::KillSimulation][4] [f=0010595] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010595] [Game::~CGame][2] [f=0010595] [Game::~CGame][3] [f=0010595] [SpringApp::Kill][3] [f=0010595] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 112623 bytes sent 92682 bytes recv'd [f=0010595] [SpringApp::Kill][4] font=0x4654daa0 [f=0010595] [SpringApp::Kill][5] [f=0010595] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x465bcd20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4893ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=266ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=70ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="luaui/configs/lang/pw_units.en.json" indx=2881 inflSize=4kb readTime=48ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=47ms file="objects3d/corcv.s3o" indx=5031 inflSize=92kb readTime=45ms file="objects3d/core_diplomat.s3o" indx=5033 inflSize=104kb readTime=45ms file="objects3d/commsupport5.s3o" indx=5004 inflSize=100kb readTime=43ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=33ms file="objects3d/chicken.s3o" indx=4944 inflSize=26kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55579894 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x466ef360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466f8e60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465d30b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8f28092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]