[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NH7WuwcK5l/springsettings.1011416.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 174ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f08e0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6498 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1011416/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 423ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460c1590] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460c1590] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1140ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1221ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 258ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 150ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] slava1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1011416/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1661ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1011416/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x541f7de0,0x68ee2120}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9bc4dc5fa190645d47f435002c9ceb70 [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x5e53d8c0,0x6816cb70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={0000000101960e60,00000000fb984e00}]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] Allies: I choose: Floh! [f=-000001] [Game::ClientReadNet] added new player Bloodsport with number 2 to team 0 [f=-000001] > SPRINGIE:User Bloodsport|turretsunlance|1_2||False|||GB [f=-000001] Connection attempt from Bloodsport [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[Game::Load][lua{Rules,Gaia}={00000000e68af7c0,00000000f60ed570}]" [f=-000001] gl hf [f=-000001] [0] Event [2086,11.7999268,1437]: 0 finished unit Recon Commander [f=-000001] [0] Event [5927,11.798645,3077]: 1 finished unit Engineer Commander [f=0000000] [0] TheWarning, team: 1, elo:2366, userid: 514032 [f=0000000] [0] Leopardhunter, team: 0, elo:2219, userid: 397027 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [2160,11.796875,1544]: 0 finished unit Cloakbot Factory [f=0000013] [13] Event [5848,13.0148239,3160]: 1 finished unit Jumpbot Factory [f=0000016] u2 [f=0000241] [241] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000352] [352] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000508] [508] Event [2169.6001,12.7890625,1544]: 0 finished unit Conjurer [f=0000671] [671] Event [5944,11.796875,2872]: 1 finished unit Solar Collector [f=0000706] [706] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0000766] [766] Event [5824,13.4626637,3160]: 1 finished unit Pyro [f=0000802] [802] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000901] [901] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0001023] [1023] Event [6008,11.796875,2952]: 1 finished unit Solar Collector [f=0001113] [1113] Event [2072,11.796875,1176]: 0 finished unit Wind/Tidal Generator [f=0001115] [1115] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0001310] [1310] Event [6056,11.796875,3032]: 1 finished unit Solar Collector [f=0001364] [1364] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0001519] [1519] Event [6120,12.0061646,3112]: 1 finished unit Solar Collector [f=0001536] [1536] Event [2168,11.796875,1224]: 0 finished unit Solar Collector [f=0001742] [1742] Event [5824,13.4626637,3160]: 1 finished unit Constable [f=0001803] [1803] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0002110] [2110] Event [2216,11.796875,1336]: 0 finished unit Solar Collector [f=0002313] [2313] Event [5824,13.4626637,3160]: 1 finished unit Pyro [f=0002436] [2436] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0002454] [2454] Event [2483.96802,15.7607679,1768.67493]: 0 lost unit Glaive [f=0002529] [2529] Event [2169.6001,12.7890625,1544]: 0 finished unit Conjurer [f=0002619] [2619] Event [2136,11.796875,1416]: 0 finished unit Solar Collector [f=0002801] [2801] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0003012] [3012] Event [6513.61377,11.8923559,2560.89404]: 0 lost unit Glaive [f=0003036] [3036] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0003130] [3130] Event [5952,17.9786682,3232]: 1 finished unit Lotus [f=0003169] [3169] Event [3354.75562,9.86111259,396.214996]: 0 lost unit Conjurer [f=0003182] [3182] Event [5824,13.4626637,3160]: 1 finished unit Pyro [f=0003225] [3225] Event [3200,10.0372925,336]: 0 lost unit Lotus [f=0003248] [3248] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0003325] [3325] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0003473] [3473] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0003512] [3512] Event [2986.11694,14.8578176,855.51416]: 0 lost unit Glaive [f=0003664] [3664] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0003745] [3745] Event [2032,11.796875,1360]: 0 finished unit Lotus [f=0003759] [3759] Event [2909.62012,21.6420403,1185.37073]: 0 lost unit Glaive [f=0003794] [3794] Event [2169.6001,12.7890625,1544]: 0 finished unit Glaive [f=0003839] [3839] Event [5824,13.4626637,3160]: 1 finished unit Constable [f=0004056] [4056] Event [6506.91357,91.171875,4663.49658]: 0 lost unit Glaive [f=0004074] [4074] Event [3381.28662,30.2282448,1248.14929]: 0 lost unit Glaive [f=0004089] [4089] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0004361] [4361] Event [6399.59277,91.171875,4442.02393]: 0 lost unit Glaive [f=0004414] [4414] Event [6656.73926,91.171875,4437.27588]: 0 lost unit Glaive [f=0004427] [4427] Event [3728,15.374176,3344]: 1 finished unit Lotus [f=0004441] [4441] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0004565] [4565] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0004892] [4892] Event [3814.05444,12.7890625,3085.83398]: 0 lost unit Glaive [f=0004907] [4907] Event [3840.17896,12.7890625,3006.06396]: 0 lost unit Glaive [f=0004948] [4948] Event [5824,13.4626637,3160]: 1 finished unit Pyro [f=0005117] [5117] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0005126] [5126] Event [2169.6001,12.7890625,1544]: 0 finished unit Knight [f=0005329] [5329] Event [3185.04297,26.3042107,1877.40503]: 0 lost unit Conjurer [f=0005402] [5402] Event [3440,11.796875,2752]: 1 finished unit Radar Tower [f=0005453] [5453] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0005619] [5619] Event [5824,13.4626637,3160]: 1 finished unit Pyro [f=0005747] [5747] Event [4928,11.796875,3792]: 1 finished unit Lotus [f=0005827] [5827] Event [2169.6001,12.7890625,1544]: 0 finished unit Conjurer [f=0006054] [6054] Event [5824,13.4626637,3160]: 1 finished unit Constable [f=0006233] [6233] Event [3552,11.796875,2720]: 1 finished unit Lotus [f=0006366] [6366] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0006511] [6511] Event [3328,14.5874023,2848]: 1 finished unit Lotus [f=0006720] [6720] Event [3208,9.89289474,408]: 0 finished unit Metal Extractor [f=0006726] [6726] Event [5064,11.796875,3672]: 1 finished unit Solar Collector [f=0006806] [6806] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0006839] [6839] Event [5824,13.4626637,3160]: 1 finished unit Pyro [f=0006896] [6896] Event [2169.6001,12.7890625,1544]: 0 finished unit Knight [f=0006971] [6971] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0007177] [7177] Event [3200,13.7769718,512]: 0 finished unit Lotus [f=0007183] [7183] Event [3240,12.7890625,2744]: 1 finished unit Solar Collector [f=0007351] [7351] Event [5144,11.796875,3736]: 1 finished unit Solar Collector [f=0007502] [7502] Event [3384,11.796875,2648]: 1 finished unit Solar Collector [f=0007698] [7698] Event [3464,11.796875,2616]: 1 finished unit Solar Collector [f=0007915] [7915] Event [3544,11.796875,2584]: 1 finished unit Solar Collector [f=0007974] [7974] Event [2169.6001,12.7890625,1544]: 0 finished unit Knight [f=0007987] [7987] Event [6560,91.171875,4672]: 1 finished unit Lotus [f=0008004] [8004] Event [5824,13.4626637,3160]: 1 finished unit Moderator [f=0008022] [8022] Event [2169.6001,12.7890625,1544]: 0 lost unit Conjurer [f=0008035] [8035] Event [6928,12.7890625,2128]: 1 finished unit Lotus [f=0008056] [8056] Event [5224,13.3549194,3800]: 1 finished unit Solar Collector [f=0008070] [8070] Event [2169.6001,12.7890625,1544]: 0 lost unit Conjurer [f=0008122] [8122] Event [3104,11.9596481,432]: 0 finished unit Faraday [f=0008140] [8140] Event [2327.55151,12.7890625,1483.448]: 0 lost unit Knight [f=0008156] [8156] Event [2169.6001,12.7890625,1544]: 0 lost unit Conjurer [f=0008176] [8176] Event [2169.6001,12.7890625,1544]: 0 lost unit Conjurer [f=0008192] [8192] Event [2169.6001,12.7890625,1544]: 0 lost unit Conjurer [f=0008217] [8217] Event [2169.6001,12.7890625,1544]: 0 lost unit Conjurer [f=0008221] [8221] Event [2169.6001,12.7890625,1544]: 0 lost unit Conjurer [f=0008236] [8236] Event [2160,12.7890625,1544]: 0 lost unit Cloakbot Factory [f=0008452] [8452] Event [3280,32.2440186,1664]: 0 finished unit Lotus [f=0008489] [8489] Event [2032,11.796875,1360]: 0 lost unit Lotus [f=0008508] [8508] Event [undefined]: Leopardhunter resigned [f=0008508] game_message: Leopardhunter has been destroyed! [f=0008508] game_message: TheWarning wins! [f=0008508] Submitting stats [f=0008508] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008508] Part| Total Time|Time of the last 0.5s [f=0008508] Draw 6468.30ms 17.73% [f=0008508] Lua::Callins::Synced 3453.80ms 15.57% [f=0008508] Lua::Callins::Unsynced 8390.42ms 22.66% [f=0008508] Lua::CollectGarbage::Synced 873.37ms 0.00% [f=0008508] Lua::CollectGarbage::Unsynced 520.71ms 1.08% [f=0008508] Misc::Profiler::AddTime 25.68ms 0.00% [f=0008508] Sim 8257.21ms 68.37% [f=0008509] [8509] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008509] [8509] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008509] [8509] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008509] [8509] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008509] [8509] Game End Stats Values: 3,2340,2445,2445,2340,0,0.34513879,0.34513879,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,8.26666641,9.62300968,9.62300968,8.26666641,65,220,220,65,0,0,0,0,1000,950,950,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008509] [8509] Game End Stats Values: 4,2505,2585,2585,2505,0,0.70382416,0.70382416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53707314,11.1999998,11.1999998,8.53707314,1275,1275,1275,1275,10,10.0239124,10.0239124,10,195,220,220,195,0,0,0,0,1035,1090,1090,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008509] [8509] Game End Stats Values: 5,2640,2795,2795,2640,0.50823325,8.68909168,8.68909168,0.50823325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.8947897,15.0666666,15.0666666,9.8947897,1275,1275,1275,1275,10.0338831,10.5323515,10.5323515,10.0338831,260,220,220,260,0,0,0,0,1105,1300,1300,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008509] [8509] Game End Stats Values: 6,2775,2795,2795,2775,1.00864279,18.7649059,18.7649059,1.00864279,0,0,0,0,0,0,0,0,0,0,0,0,0,36.3434792,36.3434792,0,0,0,0,0,11.3575163,16,16,11.3575163,1275,1275,1275,1275,10.0333595,10.6717205,10.6717205,10.0333595,325,220,220,325,0,0,0,0,1175,1300,1300,1175,0,0,0,0,0,0,0,0,36.3434792,0,0,36.3434792 [f=0008509] [8509] Game End Stats Values: 7,2990,3015,3015,2990,3.95578384,32.3005066,32.3005066,3.95578384,0,0,0,0,0,0,0,0,0,0,0,0,5.88000011,65.0000687,65.0000687,5.88000011,0,0,0,0,13.0816555,16,16,13.0816555,1275,1275,1275,1275,11.1298094,10.9023733,10.9023733,11.1298094,260,440,440,260,0,65,65,0,1455,1300,1300,1455,65,0,0,65,0,0,0,0,65.0000687,5.88000011,5.88000011,65.0000687 [f=0008509] [8509] Game End Stats Values: 8,3055,3105,3105,3055,10.2694588,44.7460403,44.7460403,10.2694588,0,0,0,0,0,0,0,0,0,0,0,0,27.2212563,278.698303,278.698303,27.2212563,0,90,90,0,14.9750195,14.1333332,14.1333332,14.9750195,1275,1275,1275,1275,12.4209118,10.8297014,10.8297014,12.4209118,325,440,440,325,0,130,130,0,1455,1300,1300,1455,130,0,0,130,0,0,0,0,278.698303,33.3138771,33.3138771,278.698303 [f=0008509] [8509] Game End Stats Values: 9,2910,3325,3325,2910,17.5355148,58.7990837,58.7990837,17.5355148,0,0,0,0,0,0,0,0,0,0,0,0,85.8331985,471.678589,471.678589,85.8331985,0,90,90,0,15.0884676,14.666667,14.666667,15.0884676,1275,1275,1275,1275,11.417737,10.9368696,10.9368696,11.417737,390,660,660,390,0,471.666809,471.666809,0,1245,1300,1300,1245,471.666809,0,0,471.666809,0,0,0,0,471.678589,93.395813,93.395813,471.678589 [f=0008509] [8509] Game End Stats Values: 10,3000,3555,3555,3000,27.8980675,73.6015854,73.6015854,27.8980675,0,0,0,0,0,0,0,0,0,0,0,0,151.340622,663.259888,663.259888,151.340622,90,90,90,90,15.0506248,16,16,15.0506248,1275,1275,1275,1275,10.6908369,12.4535007,12.4535007,10.6908369,390,660,660,390,0,536.666809,536.666809,0,1245,1530,1530,1245,536.666809,0,0,536.666809,0,0,0,0,663.259888,165.798721,165.798721,663.259888 [f=0008509] [8509] Game End Stats Values: 11,2830,3735,3735,2830,40.5411682,85.0088501,85.0088501,40.5411682,0,0,0,0,0,0,0,0,0,0,0,0,223.743454,796.679626,796.679626,223.743454,90,180,180,90,14.7114162,16,16,14.7114162,1275,1275,1275,1275,10.8428745,14.3604851,14.3604851,10.8428745,130,660,660,130,0,796.666809,796.666809,0,1335,1620,1620,1335,796.666809,0,0,796.666809,0,0,0,0,796.679626,241.649307,241.649307,796.679626 [f=0008509] [8509] Game End Stats Values: 12,2700,4045,4045,2700,49.1933289,93.1243668,93.1243668,49.1933289,0,0,0,0,0,0,0,0,0,0,0,0,223.743454,926.681152,926.681152,223.743454,90,180,180,90,14.6713562,16,16,14.6713562,1275,1275,1275,1275,12.5768118,16.0077,16.0077,12.5768118,0,880,880,0,0,926.666809,926.666809,0,1335,1710,1710,1335,926.666809,0,0,926.666809,0,0,0,0,926.681152,241.649307,241.649307,926.681152 [f=0008509] [8509] Game End Stats Values: 13,2930,4135,4135,2930,66.8696823,102.618744,102.618744,66.8696823,0,0,0,0,0,0,0,0,0,0,0,0,223.743454,1153.79785,1153.79785,223.743454,90,180,180,90,14.4064388,16,16,14.4064388,1275,1275,1275,1275,13.1784258,17.699625,17.699625,13.1784258,350,880,880,350,0,1046.66675,1046.66675,0,1215,1800,1800,1215,1046.66675,0,0,1046.66675,0,0,0,0,1153.79785,241.649307,241.649307,1153.79785 [f=0008509] [8509] Game End Stats Values: 14,2960,4500,4500,2960,86.109436,107.941048,107.941048,86.109436,0,0,0,0,0,0,0,0,0,0,0,0,223.743454,1206.72974,1206.72974,223.743454,90,270,270,90,14.3629351,16,16,14.3629351,1275,1330,1330,1275,14.9715443,18.3548222,18.3548222,14.9715443,350,1100,1100,350,0,1136.66675,1136.66675,0,1245,1800,1800,1245,1136.66675,0,0,1136.66675,49.6800003,0,0,49.6800003,1206.72974,241.649307,241.649307,1206.72974 [f=0008509] [8509] Game End Stats Values: 15,2960,4730,4730,2960,105.474686,110.738983,110.738983,105.474686,0,0,0,0,0,0,0,0,0,0,0,0,223.743454,1206.72974,1206.72974,223.743454,90,360,360,90,14.5578184,16,16,14.5578184,1275,1330,1330,1275,14.491024,18.1865273,18.1865273,14.491024,350,1100,1100,350,0,1136.66675,1136.66675,0,1245,1940,1940,1245,1136.66675,0,0,1136.66675,97.6804352,0,0,97.6804352,1206.72974,241.649307,241.649307,1206.72974 [f=0008509] [8509] Game End Stats Values: 16,3050,4980,4980,3050,112.31279,111.487389,111.487389,112.31279,0,0,0,0,0,0,0,0,0,0,0,0,223.743454,1206.72974,1206.72974,223.743454,90,450,450,90,15.6199036,16,16,15.6199036,1275,1330,1330,1275,10.4558735,19.5165615,19.5165615,10.4558735,350,1100,1100,350,0,1136.66675,1136.66675,0,1335,2100,2100,1335,1136.66675,0,0,1136.66675,97.6813049,0,0,97.6813049,1206.72974,241.649307,241.649307,1206.72974 [f=0008509] [8509] Game End Stats Values: 17,3580,5360,5360,3580,116.97084,112.318695,112.318695,116.97084,0,0,0,0,0,0,0,0,0,0,0,0,223.743454,1206.72974,1206.72974,223.743454,180,450,450,180,15.6529284,17.8666668,17.8666668,15.6529284,1275,1330,1330,1275,15.6438713,20.8554192,20.8554192,15.6438713,700,1320,1320,700,0,1136.66675,1136.66675,0,1425,2260,2260,1425,1136.66675,0,0,1136.66675,123.847572,0,0,123.847572,1206.72974,241.649307,241.649307,1206.72974 [f=0008509] [8509] Game End Stats Values: 18,3580,5500,5500,3580,117.256226,113.400116,113.400116,117.256226,0,0,0,0,0,0,0,0,0,0,0,0,223.743454,1206.72974,1206.72974,223.743454,180,450,450,180,16.2509937,21.333334,21.333334,16.2509937,1275,1330,1330,1275,16.4190292,22.072094,22.072094,16.4190292,700,1320,1320,700,0,1136.66675,1136.66675,0,1425,2400,2400,1425,1136.66675,0,0,1136.66675,160.015488,0,0,160.015488,1206.72974,241.649307,241.649307,1206.72974 [f=0008509] [8509] Game End Stats Values: 19,3930,6130,6130,3930,117.256226,116.749344,116.749344,117.256226,0,0,0,0,0,0,0,0,0,0,0,0,502.847473,1774.65771,1774.65771,502.847473,180,630,630,180,17.3672504,26.2666664,26.2666664,17.3672504,1275,1330,1330,1275,14,22.2232838,22.2232838,14,1050,1560,1560,1050,0,1161.66675,1161.66675,0,1425,2610,2610,1425,1161.66675,0,0,1161.66675,160.016525,0,0,160.016525,1774.65771,539.399658,539.399658,1774.65771 [f=0008509] [8509] Game End Stats Values: 20,3130,5690,5690,3130,133.224121,138.779602,138.779602,133.224121,0,0,0,0,0,0,0,0,0,0,0,0,685.089844,2464.20337,2464.20337,685.089844,430,630,630,430,14.7692184,30,30,14.7692184,1275,1330,1330,1275,15.140564,23.5735912,23.5735912,15.140564,700,1120,1120,700,0,2336.3335,2336.3335,0,725,2610,2610,725,2337,440,440,2337,160.016525,0,0,160.016525,2474.27222,1256.87598,1256.87598,2474.27222 [f=0008509] [8509] Received game_message: Leopardhunter has been destroyed! [f=0008509] [8509] Received game_message: TheWarning wins! [f=0008564] [8564] Event [5304,21.0598755,3864]: 1 finished unit Solar Collector [f=0008617] Spectator Leopardhunter left the game: normal quit [f=0008617] [8617] Event [undefined]: Leopardhunter quit [f=0008623] Spectator Bloodsport left the game: normal quit [f=0008623] [8623] Event [undefined]: Bloodsport quit [f=0008647] [8647] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0008683] Player TheWarning left the game: normal quit [f=0008683] [8683] Event [undefined]: TheWarning quit [f=0008689] No clients connected, shutting down server [f=0008689] Server shutdown [f=0008689] Playback paused [f=0008689] Autoquit sending quit command. [f=0008689] [QuitAction] user exited to system [f=0008689] [SpringApp::Kill][1] fromRun=1 [f=0008689] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008689] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008689] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008689] [ThreadPool::SetThreadCount][2] workers=0 [f=0008689] [SpringApp::Kill][2] [f=0008689] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008689] [Game::KillLua][3] dtor=0 luaUI=0x68877ec0 [f=0008689] Start widgetHandler:Shutdown [f=0008689] Shutdown - SaveOrderList Complete [f=0008689] Writing last game win data [f=0008689] Shutdown - SaveConfigData Complete [f=0008689] Shutdown Widget - Chili Highlight [f=0008689] Shutdown Widget - Save/Load API [f=0008689] Shutdown Widget - Draw After Chili [f=0008689] Shutdown Widget - EPIC Menu [f=0008689] Shutdown Widget - Chili Minimap [f=0008689] Shutdown Widget - Chili Widget Selector [f=0008689] Shutdown Widget - Local Team Colors [f=0008689] Shutdown Widget - Display Keys 2 [f=0008689] Shutdown Widget - Save Game Menu [f=0008689] Shutdown Widget - HealthBars [f=0008689] Shutdown Widget - Noises [f=0008689] Shutdown Widget - Unit Icons [f=0008689] Shutdown Widget - Win Counter [f=0008689] Shutdown Widget - BuildETA [f=0008689] Shutdown Widget - SpringRTS Replay Stats [f=0008689] Shutdown Widget - Modular Comm Info [f=0008689] Shutdown Widget - CameraShake [f=0008689] Shutdown Widget - Chili Economy Panel Default [f=0008689] Shutdown Widget - Chili EndGame Window [f=0008689] Shutdown Widget - Chili Nuke Warning [f=0008689] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008689] Shutdown Widget - Chili Spectator Panels [f=0008689] Shutdown Widget - Context Menu [f=0008689] Shutdown Widget - Darkening [f=0008689] Shutdown Widget - MetalFeatures (new) [f=0008689] Shutdown Widget - Defense Range Zero-K [f=0008689] Shutdown Widget - Grab Input [f=0008689] Input grabbing is disabled! [f=0008689] Shutdown Widget - Highlight Geos [f=0008689] Shutdown Widget - Local Widgets Config [f=0008689] Shutdown Widget - MinimapEvents [f=0008689] Shutdown Widget - Missile Silo Range [f=0008689] Shutdown Widget - Point Tracker [f=0008689] Shutdown Widget - Showeco and Grid Drawer [f=0008689] Shutdown Widget - Stereo3D [f=0008689] Shutdown Widget - Music Player v2 [f=0008689] Shutdown Widget - State Reverse and Latency [f=0008689] Shutdown Widget - Attack AoE [f=0008689] Shutdown Widget - Map Edge Extension [f=0008689] Shutdown Widget - Selection Send [f=0008689] Shutdown Widget - LupsManager [f=0008689] Shutdown Widget - Newton Firezone [f=0008689] Shutdown Widget - Chili Pro Console [f=0008689] Shutdown Widget - Lasso Terraform GUI [f=0008689] Shutdown Widget - Chili Framework [f=0008689] Shutdown Widget - Lups [f=0008689] Shutdown Widget - Mex Placement Handler [f=0008689] Shutdown Widget - Custom Markers [f=0008689] Shutdown Widget - Chili Core Selector [f=0008689] Shutdown Widget - Select Keys [f=0008689] Shutdown Widget - Pause Screen [f=0008689] Shutdown Widget - Layout Handler [f=0008689] Shutdown Widget - Persistent Build Height [f=0008689] Shutdown Widget - Text To Speech Control [f=0008689] End widgetHandler:Shutdown [f=0008689] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={894202,92854832} {int,ext,rec}Allocs={22477810,0,0} {chunk,block}Bytes={92854832,0} [f=0008689] [Game::KillLua][1] dtor=0 luaGaia=0x68ee2120 [f=0008689] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={745388,83127901} {int,ext,rec}Allocs={22477811,0,0} {chunk,block}Bytes={83127901,0} [f=0008689] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={745388,83127901} {int,ext,rec}Allocs={22477811,0,0} {chunk,block}Bytes={83127901,0} [f=0008689] [Game::KillLua][2] dtor=0 luaRules=0x541f7de0 [f=0008689] Start gadgetHandler:Shutdown [f=0008689] Shutdown - StartSetup [f=0008689] Shutdown - UnitMorph [f=0008689] Shutdown - Carrier Drones [f=0008689] Shutdown - LupsNanoSpray [f=0008689] Shutdown - Missile Silo Controller [f=0008689] Shutdown - Modular Comm Info [f=0008689] Shutdown - Terrain Texture Handler [f=0008689] Shutdown - UnitCloakShield [f=0008689] Shutdown - Starlight Handler [f=0008689] End gadgetHandler:Shutdown [f=0008689] Start gadgetHandler:Shutdown [f=0008689] Shutdown - Save/Load [f=0008689] Shutdown - Teleport Throw [f=0008689] Shutdown - UnitMorph [f=0008689] Shutdown - Modular Comm Info [f=0008689] Shutdown - Retreat Command [f=0008689] Shutdown - Shockwaves [f=0008689] Shutdown - UnitCloakShield [f=0008689] Shutdown - Lups Cloak FX [f=0008689] Shutdown - Lups [f=0008689] Shutdown - Lups Shield [f=0008689] End gadgetHandler:Shutdown [f=0008689] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22477843,0,0} {chunk,block}Bytes={0,0} [f=0008689] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22477843,0,0} {chunk,block}Bytes={0,0} [f=0008689] [Game::KillLua][4] dtor=0 [f=0008689] [Game::~CGame][1] [f=0008689] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008689] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008689] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008689] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008689] [Game::KillLua][4] dtor=1 [f=0008689] [Game::KillMisc][1] [f=0008689] [Game::KillMisc][2] [f=0008689] [Game::KillMisc][3] [f=0008689] [Game::KillRendering][1] [f=0008689] [3DOParser::Kill] allocated 155 pieces [f=0008689] [S3OParser::Kill] allocated 2699 pieces [f=0008689] [AssParser::Kill] allocated 220 pieces [f=0008689] [Game::KillInterface][1] [f=0008689] [Game::KillInterface][2] [f=0008689] [Game::KillSimulation][1] [f=0008689] [Game::KillSimulation][2] [f=0008689] [CCollisionHandler] dis-/continuous tests: 0/61749 [f=0008689] [Game::KillSimulation][3] [f=0008689] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008689] [~CPathCache(28x20)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=4 [f=0008689] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008689] [~CPathCache(56x40)] cacheHits=87 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008689] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008689] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008689] [LosHandler::Kill] raycast instance cache-{hits,misses}={1385,4583}; shared=5%; cached=18% [f=0008689] [Game::KillSimulation][4] [f=0008689] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008689] [Game::~CGame][2] [f=0008689] [Game::~CGame][3] [f=0008689] [SpringApp::Kill][3] [f=0008689] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 93569 bytes sent 92984 bytes recv'd [f=0008689] [SpringApp::Kill][4] font=0x45fe9aa0 [f=0008689] [SpringApp::Kill][5] [f=0008689] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4606a850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5045ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=214ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=101ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=48ms file="objects3d/amphbomb.s3o" indx=4836 inflSize=40kb readTime=44ms file="luaui/widgets/snd_text_to_speech.lua" indx=4725 inflSize=3kb readTime=44ms file="luaui/widgets/gui_ally_cursors.lua" indx=4582 inflSize=7kb readTime=42ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4606 inflSize=20kb readTime=39ms file="luarules/gadgets/unit_teleporter.lua" indx=1802 inflSize=28kb readTime=37ms file="gamedata/modularcomms/dyncomms_predefined.lua" indx=859 inflSize=7kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 52341394 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4618a1d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461874f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46058ed0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f08e0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]