[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Tabi2lMmC7/springsettings.1011233.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff448092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6728 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1011233/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 453ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450fb4c0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450fb4c0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1016ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 337ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 298ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1011233/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce41e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce41e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-f81ce41e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce42e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce42e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-f81ce42e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1214ms, checksum 6fad1f9b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1011233/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5176a3b0,0x51baf920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4248dc5fb83b20ed48a70c33bf54ffe2 [f=-000001] Connection attempt from nvukmer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: nvukmer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from potatolord56 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: potatolord56 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[Game::Load][lua{Rules,Gaia}={00000000d818ffa0,00000000cd6b1ab0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[Game::Load][lua{Rules,Gaia}={0x607e99e0,0x6a113400}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [308,-60.270508,4801]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4785,-60.255859,315]: 1 finished unit Recon Commander [f=0000000] [0] nvukmer, team: 1, elo:1948, userid: 517691 [f=0000000] [0] potatolord56, team: 0, elo:1671, userid: 417354 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [328,-59.748077,4632]: 0 finished unit Amphbot Factory [f=0000031] [31] Event [4624,-1,288]: 1 finished unit Hovercraft Platform [f=0000296] [296] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0000458] [458] Event [4840,-1,136]: 1 finished unit Metal Extractor [f=0000535] [535] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0000597] [597] Event [4776,0,104]: 1 finished unit Wind/Tidal Generator [f=0000636] [636] Event [4624,0,256]: 1 finished unit Quill [f=0000652] [652] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0000747] [747] Event [4696,0,104]: 1 finished unit Wind/Tidal Generator [f=0000882] [882] Event [712,0,5016]: 0 finished unit Wind/Tidal Generator [f=0000888] [888] Event [4624,0,256]: 1 finished unit Dagger [f=0000926] [926] Event [4616,0,104]: 1 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [792,0,5000]: 0 finished unit Wind/Tidal Generator [f=0001130] [1130] Event [4536,0,104]: 1 finished unit Wind/Tidal Generator [f=0001179] [1179] Event [4624,0,256]: 1 finished unit Dagger [f=0001212] [1212] Event [920,0,5016]: 0 finished unit Wind/Tidal Generator [f=0001358] [1358] Event [364,-60.291626,4632]: 0 finished unit Conch [f=0001422] [1422] Event [1064,0,4968]: 0 finished unit Wind/Tidal Generator [f=0001521] [1521] Event [4456,0,104]: 1 finished unit Wind/Tidal Generator [f=0001570] [1570] Event [1080,0,5048]: 0 finished unit Wind/Tidal Generator [f=0001599] [1599] Event [4984,-1,264]: 1 finished unit Metal Extractor [f=0001754] [1754] Event [4624,0,256]: 1 finished unit Dagger [f=0001867] [1867] Event [4376,0,104]: 1 finished unit Wind/Tidal Generator [f=0001934] [1934] Event [984,0,5064]: 0 finished unit Wind/Tidal Generator [f=0002062] [2062] Event [5064,0,264]: 1 finished unit Wind/Tidal Generator [f=0002201] [2201] Event [4296,0,104]: 1 finished unit Wind/Tidal Generator [f=0002237] [2237] Event [4624,0,256]: 1 finished unit Dagger [f=0002323] [2323] Event [648,0,5032]: 0 finished unit Wind/Tidal Generator [f=0002473] [2473] Event [5064,0,344]: 1 finished unit Wind/Tidal Generator [f=0002510] [2510] Event [4216,0,104]: 1 finished unit Wind/Tidal Generator [f=0002642] [2642] Event [4624,0,256]: 1 finished unit Dagger [f=0002693] [2693] Event [824,0,5080]: 0 finished unit Wind/Tidal Generator [f=0002807] [2807] Event [5064,0,424]: 1 finished unit Wind/Tidal Generator [f=0003244] [3244] Event [364,-60.291626,4632]: 0 finished unit Djinn [f=0003244] game_message: Morph complete: Conch -> Djinn [f=0003244] [3244] Received game_message: Morph complete: Conch -> Djinn [f=0003259] [3259] Event [5064,0,504]: 1 finished unit Wind/Tidal Generator [f=0003530] [3530] Event [4040,-1,328]: 1 finished unit Urchin [f=0003639] [3639] Event [5064,0,584]: 1 finished unit Wind/Tidal Generator [f=0003660] [3660] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0003765] [3765] Event [4624,0,256]: 1 finished unit Scalpel [f=0003915] [3915] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0004001] [4001] Event [5064,0,664]: 1 finished unit Wind/Tidal Generator [f=0004088] [4088] Event [4208,-60.098267,208]: 0 finished unit Lamp [f=0004206] [4206] Event [1592,-1,4936]: 0 lost unit Metal Extractor [f=0004377] [4377] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0004393] [4393] Event [1464,-1,4680]: 0 lost unit Urchin [f=0004415] [4415] Event [5064,0,744]: 1 finished unit Wind/Tidal Generator [f=0004535] [4535] Event [1064,0,4968]: 0 lost unit Wind/Tidal Generator [f=0004713] [4713] Event [328,0,5048]: 0 lost unit Wind/Tidal Generator [f=0004714] [4714] Event [648,0,5032]: 0 lost unit Wind/Tidal Generator [f=0004821] [4821] Event [4624,0,256]: 1 finished unit Scalpel [f=0004900] [4900] Event [280,-1,4984]: 0 lost unit Metal Extractor [f=0004921] [4921] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0004969] [4969] Event [232,0,5048]: 0 lost unit Wind/Tidal Generator [f=0005000] [5000] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0005159] [5159] Event [237.589066,-59.340981,4621.94971]: 0 lost unit Duck [f=0005175] [5175] Event [364,-60.289108,4632]: 0 finished unit Duck [f=0005229] [5229] Event [136,-1,4856]: 0 lost unit Metal Extractor [f=0005246] [5246] Event [364,-60.289108,4632]: 0 lost unit Duck [f=0005283] [5283] Event [364,-60.289108,4632]: 0 lost unit Duck [f=0005344] [5344] Event [4624,0,256]: 1 finished unit Quill [f=0005440] [5440] Event [388.579193,-59.965649,4454.53857]: 0 lost unit Duck [f=0005475] [5475] Event [4616,-1,632]: 1 finished unit Urchin [f=0005535] [5535] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0005731] [5731] Event [3528,-1,472]: 1 lost unit Urchin [f=0005790] [5790] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0006024] [6024] Event [4624,0,256]: 1 finished unit Scalpel [f=0006045] [6045] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0006099] [6099] Event [4208,173.212891,816]: 1 finished unit Radar Tower [f=0006300] [6300] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0006396] [6396] Event [1400,-1,5016]: 0 lost unit Metal Extractor [f=0006475] [6475] Event [1080,0,5048]: 0 lost unit Wind/Tidal Generator [f=0006536] [6536] Event [3560,-1,488]: 1 finished unit Urchin [f=0006555] [6555] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0006562] [6562] Event [792,0,5000]: 0 lost unit Wind/Tidal Generator [f=0006576] [6576] Event [712,0,5016]: 0 lost unit Wind/Tidal Generator [f=0006674] [6674] Event [3471.83936,-65.913841,374.515564]: 0 lost unit Duck [f=0006690] [6690] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0006810] [6810] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0007065] [7065] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0007065] [7065] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0007320] [7320] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0007367] [7367] Event [136,-1,4856]: 0 lost unit Metal Extractor [f=0007418] [7418] Event [4624,0,256]: 1 finished unit Claymore [f=0007575] [7575] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0007663] [7663] Event [59.6659508,0,4975.85205]: 1 lost unit Dagger [f=0007830] [7830] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0007890] [7890] Event [128,-5,5072]: 0 finished unit Lotus [f=0008018] [8018] Event [4456,0,504]: 1 finished unit Caretaker [f=0008085] [8085] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0008184] [8184] Event [4624,0,256]: 1 finished unit Claymore [f=0008220] [8220] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0008340] [8340] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0008459] [8459] Event [3000,-1,584]: 1 finished unit Urchin [f=0008461] [8461] Event [4736,15.3723145,2464]: 1 finished unit Picket [f=0008595] [8595] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0008721] [8721] Event [4624,0,256]: 1 finished unit Scalpel [f=0008850] [8850] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0008998] [8998] Event [4624.68799,-60.12767,759.543762]: 0 lost unit Duck [f=0009080] [9080] Event [4616,-1,632]: 1 lost unit Urchin [f=0009105] [9105] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0009126] [9126] Event [4525.50928,-59.717129,649.455078]: 0 lost unit Duck [f=0009127] [9127] Event [4554.21191,-60.262787,649.053955]: 0 lost unit Duck [f=0009206] [9206] Event [792.861328,0,3807.89868]: 1 lost unit Scalpel [f=0009243] [9243] Event [4456,0,504]: 1 lost unit Caretaker [f=0009256] [9256] Event [4952,-1,1656]: 1 finished unit Metal Extractor [f=0009293] [9293] Event [4776,28.0340576,2552]: 1 finished unit Metal Extractor [f=0009339] [9339] Event [4250.7998,-59.414906,398.73703]: 0 lost unit Duck [f=0009343] [9343] Event [4254.76855,-60.449993,368.380219]: 0 lost unit Duck [f=0009360] [9360] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0009362] [9362] Event [16.4970436,0,4104.1084]: 1 lost unit Scalpel [f=0009559] [9559] Event [2328,-1,104]: 1 finished unit Metal Extractor [f=0009647] [9647] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0009647] [9647] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0009701] [9701] Event [4624,0,256]: 1 finished unit Claymore [f=0009898] [9898] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0009911] [9911] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0010001] [10001] Event [4752,23.3538818,2656]: 1 finished unit Lotus [f=0010119] [10119] Event [4624,0,256]: 1 finished unit Quill [f=0010137] [10137] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0010225] [10225] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0010290] [10290] Event [2064,32.5439453,144]: 1 finished unit Picket [f=0010378] [10378] Event [1242.57471,0,3066.8894]: 1 lost unit Scalpel [f=0010485] [10485] Event [1456,-5,4768]: 0 finished unit Lotus [f=0010560] [10560] Event [4616,26.8914795,2616]: 1 finished unit Metal Extractor [f=0010577] [10577] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0010596] [10596] Event [4832,177.096558,1904]: 1 finished unit Picket [f=0010737] [10737] Event [4624,0,256]: 1 finished unit Scalpel [f=0010771] [10771] Event [2007.64941,-63.149738,2232.00464]: 0 lost unit Duck [f=0010772] [10772] Event [1981.09644,-62.917801,2240.16333]: 0 lost unit Duck [f=0010785] [10785] Event [1936,48.2269287,96]: 1 finished unit Picket [f=0010830] [10830] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0010859] [10859] Event [2184.98828,-63.19463,2234.98511]: 0 lost unit Duck [f=0011023] [11023] Event [1924.31787,-63.540382,2240.00024]: 0 lost unit Duck [f=0011085] [11085] Event [364,-60.291626,4632]: 0 finished unit Duck [f=0011111] [11111] Event [2132.1665,-65.405739,2232.00464]: 0 lost unit Duck [f=0011221] [11221] Event [4544,20.6512451,2544]: 1 finished unit Picket [f=0011243] [11243] Event [1930.77002,-65.262276,2217.90698]: 0 lost unit Duck [f=0011403] [11403] Event [1854.98511,-12.998138,74.7720718]: 0 lost unit Duck [f=0011442] [11442] Event [1985.20007,-18.240591,218.973053]: 0 lost unit Duck [f=0011492] [11492] Event [1696.61768,-64.536743,2407.27441]: 0 lost unit Duck [f=0011524] [11524] Event [2480,33.9886475,4192]: 0 lost unit Lotus [f=0011549] [11549] Event [364,-60.291626,4632]: 0 finished unit Conch [f=0011567] [11567] Event [2035.42297,-0.163506,185.000458]: 0 lost unit Duck [f=0011605] [11605] Event [4712,-1,696]: 1 finished unit Urchin [f=0011662] [11662] Event [2600,33.8463287,4248]: 0 lost unit Geothermal Generator [f=0011667] [11667] Event [4624,0,256]: 1 finished unit Claymore [f=0011714] [11714] Event [1980.60669,91.5014496,109.180725]: 1 finished unit Recon Commander [f=0011866] [11866] Event [4480,24.8590088,2624]: 1 finished unit Picket [f=0012107] [12107] Event [2008,-1,248]: 1 finished unit Urchin [f=0012441] [12441] Event [1736,-1,104]: 1 finished unit Metal Extractor [f=0012562] [12562] Event [2672,27.0632744,4336]: 0 finished unit Lotus [f=0012597] [12597] Event [4624,0,256]: 1 finished unit Claymore [f=0012705] [12705] Event [undefined]: potatolord56 resigned [f=0012705] game_message: potatolord56 has been destroyed! [f=0012705] game_message: nvukmer wins! [f=0012705] Submitting stats [f=0012705] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012705] Part| Total Time|Time of the last 0.5s [f=0012705] Draw 15792.65ms 21.31% [f=0012705] Lua::Callins::Synced 5828.13ms 10.96% [f=0012705] Lua::Callins::Unsynced 20695.22ms 28.69% [f=0012705] Lua::CollectGarbage::Synced 320.50ms 0.20% [f=0012705] Lua::CollectGarbage::Unsynced 788.47ms 0.30% [f=0012705] Misc::Profiler::AddTime 51.61ms 0.00% [f=0012705] Sim 37521.30ms 65.04% [f=0012705] [12705] Received game_message: potatolord56 has been destroyed! [f=0012705] [12705] Received game_message: nvukmer wins! [f=0012706] [12706] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012706] [12706] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012706] [12706] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012706] [12706] Game End Stats Values: 2,2065,1975,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,5.5999999,6.13333321,0,0,0,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012706] [12706] Game End Stats Values: 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16,3320,4275,4275,3320,0,316.072876,316.072876,0,0,0,0,0,0,0,0,0,0,0,0,0,697.653625,1104.24963,1104.24963,697.653625,0,360,360,0,13.8400011,26,26,13.8400011,2025,1330,1330,2025,9.22666645,30.4631748,30.4631748,9.22666645,400,740,740,400,104.800224,815.333313,815.333313,104.800224,895,1845,1845,895,815.333313,640.633362,640.633362,815.333313,48.0000381,0,0,48.0000381,1131.09851,1180.60583,1180.60583,1131.09851 [f=0012706] [12706] Game End Stats Values: 17,3570,4275,4275,3570,0,341.403412,341.403412,0,0,0,0,0,0,0,0,0,0,0,0,0,697.653625,1194.06152,1194.06152,697.653625,0,360,360,0,11.6000013,26,26,11.6000013,2025,1330,1330,2025,10.7733326,15.6887035,15.6887035,10.7733326,560,740,740,560,104.800224,815.333313,815.333313,104.800224,985,1845,1845,985,815.333313,640.633362,640.633362,815.333313,72.0001297,0,0,72.0001297,1220.9104,1180.60583,1180.60583,1220.9104 [f=0012706] [12706] Game End Stats Values: 18,3640,4575,4575,3640,0,374.572418,374.572418,0,0,0,0,0,0,0,0,0,0,0,0,0,697.653625,1314.41016,1314.41016,697.653625,0,360,360,0,11.6000013,26,26,11.6000013,2025,1330,1330,2025,8.9333334,16.2112637,16.2112637,8.9333334,720,1040,1040,720,104.800224,905.333313,905.333313,104.800224,895,1845,1845,895,905.333313,640.633362,640.633362,905.333313,72.0001297,0,0,72.0001297,1341.25903,1180.60583,1180.60583,1341.25903 [f=0012706] [12706] Game End Stats Values: 19,3890,4675,4675,3890,0,402.641541,402.641541,0,0,0,0,0,0,0,0,0,0,0,0,0,739.568237,1315.95239,1315.95239,739.568237,90,360,360,90,11.6000013,26,26,11.6000013,2025,1330,1330,2025,10.3999987,15.8712807,15.8712807,10.3999987,880,960,960,880,184.800232,905.333313,905.333313,184.800232,895,2025,2025,895,905.333313,720.633362,720.633362,905.333313,108.000267,0,0,108.000267,1384.7865,1222.52051,1222.52051,1384.7865 [f=0012706] [12706] Game End Stats Values: 20,4060,5195,5195,4060,0,419.350555,419.350555,0,0,0,0,0,0,0,0,0,0,0,0,0,739.568237,1315.95239,1315.95239,739.568237,90,580,580,90,11.6000013,29.3333321,29.3333321,11.6000013,2025,1330,1330,2025,9.33333302,16.7805958,16.7805958,9.33333302,960,1260,1260,960,184.800232,905.333313,905.333313,184.800232,985,2025,2025,985,905.333313,720.633362,720.633362,905.333313,108.000267,20.0888863,20.0888863,108.000267,1384.7865,1222.52051,1222.52051,1384.7865 [f=0012706] [12706] Game End Stats Values: 21,4140,5415,5415,4140,0,431.102997,431.102997,0,0,0,0,0,0,0,0,0,0,0,0,0,823.692383,1406.79822,1406.79822,823.692383,90,580,580,90,11.6000013,26,26,11.6000013,2025,1330,1330,2025,10,14.7834959,14.7834959,10,1040,1480,1480,1040,184.800232,985.333313,985.333313,184.800232,985,2025,2025,985,985.333313,720.633362,720.633362,985.333313,108.000267,20.0888863,20.0888863,108.000267,1478.97339,1306.64453,1306.64453,1478.97339 [f=0012706] [12706] Game End Stats Values: 22,3980,4855,4855,3980,0,460.360321,460.360321,0,0,0,0,0,0,0,0,0,0,0,0,0,1548.39673,1742.98169,1742.98169,1548.39673,90,460,460,90,11.6000013,26,26,11.6000013,2025,1330,1330,2025,12.3999996,17.150486,17.150486,12.3999996,880,1040,1040,880,924.800232,1305.33325,1305.33325,924.800232,985,2025,2025,985,1305.33325,1460.6333,1460.6333,1305.33325,144.000092,20.0888863,20.0888863,144.000092,1888.50159,2046.64404,2046.64404,1888.50159 [f=0012706] [12706] Game End Stats Values: 23,4150,5335,5335,4150,0,486.42627,486.42627,0,0,0,0,0,0,0,0,0,0,0,0,0,1548.39673,1742.98169,1742.98169,1548.39673,90,460,460,90,11.6000013,26,26,11.6000013,2025,1330,1330,2025,12.9600039,21.071064,21.071064,12.9600039,960,1340,1340,960,924.800232,1305.33325,1305.33325,924.800232,1075,2205,2205,1075,1305.33325,1460.6333,1460.6333,1305.33325,179.999542,20.0888863,20.0888863,179.999542,1888.50159,2046.64404,2046.64404,1888.50159 [f=0012706] [12706] Game End Stats Values: 24,4400,5655,5655,4400,0,495.282623,495.282623,0,0,0,0,0,0,0,0,0,0,0,0,0,1590.45874,1742.98169,1742.98169,1590.45874,90,650,650,90,11.6000013,26,26,11.6000013,2025,1330,1330,2025,13.1733294,24.0015278,24.0015278,13.1733294,1120,1340,1340,1120,924.800232,1305.33325,1305.33325,924.800232,1165,2335,2335,1165,1305.33325,1460.6333,1460.6333,1305.33325,179.999542,48.0889626,48.0889626,179.999542,1888.50159,2088.70605,2088.70605,1888.50159 [f=0012706] [12706] Game End Stats Values: 25,4410,5945,5945,4410,0,503.998779,503.998779,0,0,0,0,0,0,0,0,0,0,0,0,0,1684.27246,1957.3761,1957.3761,1684.27246,180,850,850,180,11.6000013,26,26,11.6000013,2025,1330,1330,2025,14,26.7700062,26.7700062,14,1040,1340,1340,1040,1144.80029,1465.33325,1465.33325,1144.80029,1165,2425,2425,1165,1465.33325,1680.6333,1680.6333,1465.33325,179.999542,92.2553177,92.2553177,179.999542,2109.4043,2182.51978,2182.51978,2109.4043 [f=0012706] [12706] Game End Stats Values: 26,4250,6045,6045,4250,0,515.657471,515.657471,0,0,0,0,0,0,0,0,0,0,0,0,0,2347.32324,2220.99414,2220.99414,2347.32324,180,950,950,180,11.6000013,26,26,11.6000013,2025,1330,1330,2025,14,25.1883583,25.1883583,14,880,1340,1340,880,1144.80029,1785.33325,1785.33325,1144.80029,1165,2425,2425,1165,1785.33325,1680.6333,1680.6333,1785.33325,179.999542,98.4218903,98.4218903,179.999542,2374.7605,2845.57056,2845.57056,2374.7605 [f=0012706] [12706] Game End Stats Values: 27,4080,6465,6465,4080,0,527.701782,527.701782,0,0,0,0,0,0,0,0,0,0,0,0,0,2759.43213,2546.98193,2546.98193,2759.43213,180,1070,1070,180,11.6000013,26,26,11.6000013,2025,1330,1330,2025,14,25.2918377,25.2918377,14,560,1640,1640,560,1144.80029,2139.73315,2139.73315,1144.80029,1315,2425,2425,1315,2139.73315,1680.6333,1680.6333,2139.73315,179.999542,110.588371,110.588371,179.999542,2733.36084,3257.67944,3257.67944,2733.36084 [f=0012706] [12706] Game End Stats Values: 28,4080,6765,6765,4080,0,539.910706,539.910706,0,0,0,0,0,0,0,0,0,0,0,0,0,2759.43213,2768.4292,2768.4292,2759.43213,180,1290,1290,180,13.8933372,26,26,13.8933372,2025,1410,1410,2025,14,27.1139412,27.1139412,14,560,1640,1640,560,1144.80029,2139.73315,2139.73315,1144.80029,1315,2425,2425,1315,2139.73315,1680.6333,1680.6333,2139.73315,180.001297,140.421814,140.421814,180.001297,2954.80811,3257.67944,3257.67944,2954.80811 [f=0012706] [12706] Game End Stats Values: 29,4170,7155,7155,4170,0,568.073792,568.073792,0,0,0,0,0,0,0,0,0,0,0,0,0,2780.46191,3281.92969,3281.92969,2780.46191,270,1290,1290,270,12.6399956,26,26,12.6399956,2025,1410,1410,2025,14,26.4108829,26.4108829,14,560,1940,1940,560,1144.80029,2139.73315,2139.73315,1144.80029,1315,2515,2515,1315,2139.73315,1680.6333,1680.6333,2139.73315,180.00145,140.421814,140.421814,180.00145,3468.30859,3278.70923,3278.70923,3468.30859 [f=0012706] [12706] Game End Stats Values: 30,4170,7155,7155,4170,0,569.286316,569.286316,0,0,0,0,0,0,0,0,0,0,0,0,0,2901.40967,3281.92969,3281.92969,2901.40967,270,1290,1290,270,11.6000004,26,26,11.6000004,2025,1410,1410,2025,14,26.3031349,26.3031349,14,560,1940,1940,560,1144.80029,2139.73315,2139.73315,1144.80029,1315,2515,2515,1315,2139.73315,1680.6333,1680.6333,2139.73315,180.00145,140.421814,140.421814,180.00145,3468.30859,3399.65698,3399.65698,3468.30859 [f=0012714] [12714] Event [1920.69556,-65.938789,3528.06909]: 0 lost unit Conch [f=0012754] [12754] Event [2669.33911,32.5164452,4299.88867]: 0 lost unit Engineer Commander [f=0012830] Spectator potatolord56 left the game: normal quit [f=0012830] [12830] Event [undefined]: potatolord56 quit [f=0012945] Player nvukmer left the game: normal quit [f=0012945] [12945] Event [undefined]: nvukmer quit [f=0012951] No clients connected, shutting down server [f=0012951] Server shutdown [f=0012959] [12959] Event [4488,0,584]: 1 finished unit Caretaker [f=0013129] [13129] Event [4624,0,256]: 1 finished unit Scalpel [f=0013405] [13405] Event [1640,-1,360]: 1 finished unit Urchin [f=0013463] [13463] Event [1769.01697,-60.298882,336.45755]: 1 finished unit Recon Commander [f=0013514] [13514] Event [3080,-1,1528]: 1 finished unit Urchin [f=0013623] [13623] Event [4776,0,504]: 1 finished unit Caretaker [f=0014028] [14028] Event [4624,0,256]: 1 finished unit Claymore [f=0014095] [14095] Event [5064,0,216]: 1 finished unit Wind/Tidal Generator [f=0014156] [14156] Event [1912,-1,568]: 1 finished unit Urchin [f=0014225] [14225] Event [3032,-1,1672]: 1 finished unit Metal Extractor [f=0014331] [14331] Event [4984,0,152]: 1 finished unit Wind/Tidal Generator [f=0014547] [14547] Event [4624,0,256]: 1 finished unit Claymore [f=0014631] [14631] Event [4904,0,88]: 1 finished unit Wind/Tidal Generator [f=0014848] Autoquit sending quit command. [f=0014848] [QuitAction] user exited to system [f=0014848] [SpringApp::Kill][1] fromRun=1 [f=0014848] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014848] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014848] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014848] [ThreadPool::SetThreadCount][2] workers=0 [f=0014848] [SpringApp::Kill][2] [f=0014848] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014848] [Game::KillLua][3] dtor=0 luaUI=0x622c63e0 [f=0014848] Start widgetHandler:Shutdown [f=0014848] Shutdown - SaveOrderList Complete [f=0014848] Writing last game win data [f=0014848] Shutdown - SaveConfigData Complete [f=0014848] Shutdown Widget - Chili Highlight [f=0014848] Shutdown Widget - Save/Load API [f=0014848] Shutdown Widget - Draw After Chili [f=0014848] Shutdown Widget - EPIC Menu [f=0014848] Shutdown Widget - Chili Minimap [f=0014848] Shutdown Widget - Chili Widget Selector [f=0014848] Shutdown Widget - Local Team Colors [f=0014848] Shutdown Widget - Display Keys 2 [f=0014848] Shutdown Widget - Save Game Menu [f=0014848] Shutdown Widget - HealthBars [f=0014848] Shutdown Widget - Noises [f=0014848] Shutdown Widget - Unit Icons [f=0014848] Shutdown Widget - Win Counter [f=0014848] Shutdown Widget - BuildETA [f=0014848] Shutdown Widget - SpringRTS Replay Stats [f=0014848] Shutdown Widget - Modular Comm Info [f=0014848] Shutdown Widget - CameraShake [f=0014848] Shutdown Widget - Chili Economy Panel Default [f=0014848] Shutdown Widget - Chili EndGame Window [f=0014848] Shutdown Widget - Chili Nuke Warning [f=0014848] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014848] Shutdown Widget - Chili Spectator Panels [f=0014848] Shutdown Widget - Context Menu [f=0014848] Shutdown Widget - Darkening [f=0014848] Shutdown Widget - MetalFeatures (new) [f=0014848] Shutdown Widget - Defense Range Zero-K [f=0014848] Shutdown Widget - Grab Input [f=0014848] Input grabbing is disabled! [f=0014848] Shutdown Widget - Highlight Geos [f=0014848] Shutdown Widget - Local Widgets Config [f=0014848] Shutdown Widget - MinimapEvents [f=0014848] Shutdown Widget - Missile Silo Range [f=0014848] Shutdown Widget - Point Tracker [f=0014848] Shutdown Widget - Showeco and Grid Drawer [f=0014848] Shutdown Widget - Stereo3D [f=0014848] Shutdown Widget - Music Player v2 [f=0014848] Shutdown Widget - State Reverse and Latency [f=0014848] Shutdown Widget - Attack AoE [f=0014848] Shutdown Widget - UnitShapes [f=0014848] Shutdown Widget - Selection Send [f=0014848] Shutdown Widget - LupsManager [f=0014848] Shutdown Widget - Newton Firezone [f=0014848] Shutdown Widget - Chili Pro Console [f=0014848] Shutdown Widget - Lasso Terraform GUI [f=0014848] Shutdown Widget - Chili Framework [f=0014848] Shutdown Widget - Lups [f=0014848] Shutdown Widget - Mex Placement Handler [f=0014848] Shutdown Widget - Custom Markers [f=0014848] Shutdown Widget - Chili Core Selector [f=0014848] Shutdown Widget - Select Keys [f=0014848] Shutdown Widget - Pause Screen [f=0014848] Shutdown Widget - Layout Handler [f=0014848] Shutdown Widget - Persistent Build Height [f=0014848] Shutdown Widget - Text To Speech Control [f=0014848] End widgetHandler:Shutdown [f=0014848] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={727849,83334804} {int,ext,rec}Allocs={25193977,0,0} {chunk,block}Bytes={83334804,0} [f=0014848] [Game::KillLua][1] dtor=0 luaGaia=0x51baf920 [f=0014848] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524334,70857985} {int,ext,rec}Allocs={25193978,0,0} {chunk,block}Bytes={70857985,0} [f=0014848] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524334,70857985} {int,ext,rec}Allocs={25193978,0,0} {chunk,block}Bytes={70857985,0} [f=0014848] [Game::KillLua][2] dtor=0 luaRules=0x5176a3b0 [f=0014848] Start gadgetHandler:Shutdown [f=0014848] Shutdown - StartSetup [f=0014848] Shutdown - UnitMorph [f=0014848] Shutdown - Carrier Drones [f=0014848] Shutdown - LupsNanoSpray [f=0014848] Shutdown - Missile Silo Controller [f=0014848] Shutdown - Modular Comm Info [f=0014848] Shutdown - Terrain Texture Handler [f=0014848] Shutdown - UnitCloakShield [f=0014848] Shutdown - Starlight Handler [f=0014848] End gadgetHandler:Shutdown [f=0014848] Start gadgetHandler:Shutdown [f=0014848] Shutdown - Save/Load [f=0014848] Shutdown - Teleport Throw [f=0014848] Shutdown - UnitMorph [f=0014848] Shutdown - Modular Comm Info [f=0014848] Shutdown - Retreat Command [f=0014848] Shutdown - Shockwaves [f=0014848] Shutdown - we require more minerals v1.1 [f=0014848] Shutdown - UnitCloakShield [f=0014848] Shutdown - Lups Cloak FX [f=0014848] Shutdown - Lups [f=0014848] Shutdown - Lups Shield [f=0014848] End gadgetHandler:Shutdown [f=0014848] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25194011,0,0} {chunk,block}Bytes={0,0} [f=0014848] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25194011,0,0} {chunk,block}Bytes={0,0} [f=0014848] [Game::KillLua][4] dtor=0 [f=0014848] [Game::~CGame][1] [f=0014848] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014848] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014848] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014848] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014848] [Game::KillLua][4] dtor=1 [f=0014848] [Game::KillMisc][1] [f=0014848] [Game::KillMisc][2] [f=0014848] [Game::KillMisc][3] [f=0014848] [Game::KillRendering][1] [f=0014848] [3DOParser::Kill] allocated 137 pieces [f=0014848] [S3OParser::Kill] allocated 2804 pieces [f=0014848] [AssParser::Kill] allocated 231 pieces [f=0014848] [Game::KillInterface][1] [f=0014848] [Game::KillInterface][2] [f=0014848] [Game::KillSimulation][1] [f=0014848] [Game::KillSimulation][2] [f=0014848] [CCollisionHandler] dis-/continuous tests: 0/451917 [f=0014848] [Game::KillSimulation][3] [f=0014848] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014848] [~CPathCache(20x20)] cacheHits=63 hitPercentage=46% numHashColls=0 maxCacheSize=6 [f=0014848] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014848] [~CPathCache(40x40)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014848] [LosHandler::Kill] raycast instance cache-{hits,misses}={5009,6663}; shared=14%; cached=29% [f=0014848] [Game::KillSimulation][4] [f=0014848] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014848] [Game::~CGame][2] [f=0014848] [Game::~CGame][3] [f=0014848] [SpringApp::Kill][3] [f=0014848] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157107 bytes sent 107443 bytes recv'd [f=0014848] [SpringApp::Kill][4] font=0x45035aa0 [f=0014848] [SpringApp::Kill][5] [f=0014848] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x450f8c00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4426ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=217ms file="objects3d/commrecon.s3o" indx=4987 inflSize=114kb readTime=59ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=59ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=47ms file="luaui/widgets/api_widget_disabler.lua" indx=3813 inflSize=2kb readTime=42ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=41ms file="objects3d/tarantula.s3o" indx=5495 inflSize=126kb readTime=39ms file="objects3d/commrecon2.s3o" indx=4988 inflSize=114kb readTime=35ms file="bitmaps/gpl/flame.png" indx=443 inflSize=20kb readTime=35ms file="objects3d/benzcom3.s3o" indx=4921 inflSize=255kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 52883654 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x451cde00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45362ce0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450a6650) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff448092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]