[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PekjN3j5Qz/springsettings.1011104.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5984092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6826 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1011104/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459746a0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459746a0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 142ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1044ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1236ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 333ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 67ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 108ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 162ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 332ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1011104/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce41e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce41e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-f81ce41e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-f81ce41e" [f=-000001] [Path] [PathEstimator::WriteFile] hash=f81ce41e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-f81ce41e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-f81ce41e" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce42e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce42e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-f81ce42e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-f81ce42e" [f=-000001] [Path] [PathEstimator::WriteFile] hash=f81ce42e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-f81ce42e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-f81ce42e" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4063ms, checksum 6fad1f9b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11834,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1011104/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520752f0,0x51b88110}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 420cdc5ffde48909bc969b1f2983d55c [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from potatolord56 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: potatolord56 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[Game::Load][lua{Rules,Gaia}={00000000d1d78180,00000000c72d5f60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000fa59bde0,00000000dcc5c410}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: swarm! [f=-000001] [0] Event [4775,-60.387207,331]: 0 finished unit Engineer Commander [f=-000001] [0] Event [284,-59.578369,4786]: 1 finished unit Engineer Commander [f=0000000] [0] brianfreeman, team: 0, elo:1676, userid: 420866 [f=0000000] [0] potatolord56, team: 1, elo:1635, userid: 417354 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000202] [202] Event [4824,-60.135345,296]: 0 finished unit Amphbot Factory [f=0000236] [236] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0000241] [241] Event [280,-59.143829,4648]: 1 finished unit Amphbot Factory [f=0000435] [435] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0000484] [484] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0000537] [537] Event [4984,0,200]: 0 finished unit Wind/Tidal Generator [f=0000627] [627] Event [4888,0,120]: 0 finished unit Wind/Tidal Generator [f=0000813] [813] Event [4824,-58.998535,332]: 0 finished unit Conch [f=0000973] [973] Event [904,0,5080]: 1 finished unit Wind/Tidal Generator [f=0000975] [975] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0001072] [1072] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0001078] [1078] Event [792,0,5080]: 1 finished unit Wind/Tidal Generator [f=0001157] [1157] Event [696,0,5080]: 1 finished unit Wind/Tidal Generator [f=0001197] [1197] Event [4920,0,200]: 0 finished unit Wind/Tidal Generator [f=0001260] [1260] Event [316,-60.216919,4648]: 1 finished unit Duck [f=0001272] [1272] Event [600,0,5080]: 1 finished unit Wind/Tidal Generator [f=0001326] [1326] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0001377] [1377] Event [520,0,5080]: 1 finished unit Wind/Tidal Generator [f=0001527] [1527] Event [424,0,5064]: 1 finished unit Wind/Tidal Generator [f=0001583] [1583] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0001692] [1692] Event [328,0,5080]: 1 finished unit Wind/Tidal Generator [f=0001884] [1884] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0001899] [1899] Event [232,0,5080]: 1 finished unit Wind/Tidal Generator [f=0001918] [1918] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0001997] [1997] Event [168,0,5080]: 1 finished unit Wind/Tidal Generator [f=0002172] [2172] Event [88,0,5080]: 1 finished unit Wind/Tidal Generator [f=0002277] [2277] Event [72,0,5000]: 1 finished unit Wind/Tidal Generator [f=0002353] [2353] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0002382] [2382] Event [72,0,4920]: 1 finished unit Wind/Tidal Generator [f=0002480] [2480] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0002517] [2517] Event [56,0,4856]: 1 finished unit Wind/Tidal Generator [f=0002604] [2604] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0002652] [2652] Event [56,0,4776]: 1 finished unit Wind/Tidal Generator [f=0002742] [2742] Event [152,0,4744]: 1 finished unit Wind/Tidal Generator [f=0002859] [2859] Event [316,-60.216919,4648]: 1 finished unit Conch [f=0002892] [2892] Event [40,0,4696]: 1 finished unit Wind/Tidal Generator [f=0003061] [3061] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0003102] [3102] Event [40,0,4536]: 1 finished unit Wind/Tidal Generator [f=0003192] [3192] Event [56,0,4600]: 1 finished unit Wind/Tidal Generator [f=0003282] [3282] Event [152,0,4648]: 1 finished unit Wind/Tidal Generator [f=0003334] [3334] Event [4824,-58.998535,332]: 0 finished unit Conch [f=0003372] [3372] Event [136,0,4552]: 1 finished unit Wind/Tidal Generator [f=0003522] [3522] Event [40,0,4456]: 1 finished unit Wind/Tidal Generator [f=0003627] [3627] Event [136,0,4424]: 1 finished unit Wind/Tidal Generator [f=0003715] [3715] Event [4824,-58.999374,332]: 0 lost unit Duck [f=0003767] [3767] Event [4824,-59.001511,332]: 0 lost unit Duck [f=0003803] [3803] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0003807] [3807] Event [56,0,4328]: 1 finished unit Wind/Tidal Generator [f=0003885] [3885] Event [4664,-1,1672]: 0 finished unit Urchin [f=0003903] [3903] Event [3544,-1,280]: 0 finished unit Urchin [f=0003915] [3915] Event [4984,0,328]: 0 finished unit Wind/Tidal Generator [f=0003957] [3957] Event [152,0,4248]: 1 finished unit Wind/Tidal Generator [f=0004077] [4077] Event [56,0,4200]: 1 finished unit Wind/Tidal Generator [f=0004255] [4255] Event [4904.04443,-59.235668,400.819946]: 0 lost unit Conch [f=0004312] [4312] Event [4903.5083,-61.270157,236.477005]: 1 lost unit Duck [f=0004424] [4424] Event [4824,-58.997124,332]: 0 finished unit Duck [f=0004659] [4659] Event [3672,-1,360]: 0 finished unit Urchin [f=0004867] [4867] Event [3608,0,152]: 0 finished unit Wind/Tidal Generator [f=0004963] [4963] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0005049] [5049] Event [4712,-1,1544]: 0 finished unit Urchin [f=0005053] [5053] Event [3704,0,152]: 0 finished unit Wind/Tidal Generator [f=0005224] [5224] Event [3800,0,152]: 0 finished unit Wind/Tidal Generator [f=0005239] [5239] Event [316,-60.216919,4648]: 1 finished unit Scallop [f=0005323] [5323] Event [4872,0,1672]: 0 finished unit Wind/Tidal Generator [f=0005361] [5361] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0005377] [5377] Event [3896,0,152]: 0 finished unit Wind/Tidal Generator [f=0005400] [5400] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0005402] [5402] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0005537] [5537] Event [4888,0,1576]: 0 finished unit Wind/Tidal Generator [f=0005554] [5554] Event [3992,0,152]: 0 finished unit Wind/Tidal Generator [f=0005693] [5693] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0005710] [5710] Event [316,-60.216919,4648]: 1 finished unit Conch [f=0005715] [5715] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0005727] [5727] Event [4088,0,152]: 0 finished unit Wind/Tidal Generator [f=0005736] [5736] Event [4888,0,1480]: 0 finished unit Wind/Tidal Generator [f=0005892] [5892] Event [4184,0,152]: 0 finished unit Wind/Tidal Generator [f=0005931] [5931] Event [4904,0,1384]: 0 finished unit Wind/Tidal Generator [f=0005953] [5953] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0006057] [6057] Event [4280,0,136]: 0 finished unit Wind/Tidal Generator [f=0006126] [6126] Event [4904,0,1288]: 0 finished unit Wind/Tidal Generator [f=0006222] [6222] Event [4376,0,136]: 0 finished unit Wind/Tidal Generator [f=0006336] [6336] Event [4920,0,1192]: 0 finished unit Wind/Tidal Generator [f=0006387] [6387] Event [4472,0,136]: 0 finished unit Wind/Tidal Generator [f=0006502] [6502] Event [316,-60.216919,4648]: 1 finished unit Scallop [f=0006534] [6534] Event [392,0,4376]: 1 finished unit Caretaker [f=0006546] [6546] Event [4920,0,1096]: 0 finished unit Wind/Tidal Generator [f=0006552] [6552] Event [4568,0,136]: 0 finished unit Wind/Tidal Generator [f=0006567] [6567] Event [4824,-58.998535,332]: 0 finished unit Archer [f=0006705] [6705] Event [1000,-1,3336]: 1 finished unit Urchin [f=0006717] [6717] Event [4664,0,136]: 0 finished unit Wind/Tidal Generator [f=0006741] [6741] Event [4936,0,1000]: 0 finished unit Wind/Tidal Generator [f=0006754] [6754] Event [316,-60.216919,4648]: 1 finished unit Conch [f=0006815] [6815] Event [392,0,4376]: 1 lost unit Caretaker [f=0006840] [6840] Event [896.587036,-60.436646,3425.44873]: 0 lost unit Duck [f=0006882] [6882] Event [4760,0,136]: 0 finished unit Wind/Tidal Generator [f=0006951] [6951] Event [4936,0,904]: 0 finished unit Wind/Tidal Generator [f=0006970] [6970] Event [610.406128,-12.760835,4650.24365]: 1 lost unit Scallop [f=0007031] [7031] Event [4824,-58.998535,332]: 0 finished unit Conch [f=0007060] [7060] Event [679.553955,-58.912663,4449.4624]: 1 lost unit Conch [f=0007146] [7146] Event [4952,0,808]: 0 finished unit Wind/Tidal Generator [f=0007147] [7147] Event [585.329041,-60.790432,4444.19385]: 1 lost unit Conch [f=0007286] [7286] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0007293] [7293] Event [2408,-1,4632]: 1 finished unit Urchin [f=0007356] [7356] Event [4952,0,712]: 0 finished unit Wind/Tidal Generator [f=0007358] [7358] Event [316,-60.222488,4648]: 1 lost unit Scallop [f=0007542] [7542] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0007566] [7566] Event [4968,0,616]: 0 finished unit Wind/Tidal Generator [f=0007599] [7599] Event [316,-60.13446,4648]: 1 lost unit Scallop [f=0007677] [7677] Event [3464,0,168]: 0 finished unit Wind/Tidal Generator [f=0007735] [7735] Event [undefined]: potatolord56 resigned [f=0007735] game_message: potatolord56 has been destroyed! [f=0007735] game_message: brianfreeman wins! [f=0007735] Submitting stats [f=0007735] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007735] Part| Total Time|Time of the last 0.5s [f=0007735] Draw 8078.43ms 20.10% [f=0007735] Lua::Callins::Synced 3559.87ms 23.47% [f=0007735] Lua::Callins::Unsynced 11836.86ms 25.05% [f=0007735] Lua::CollectGarbage::Synced 228.27ms 0.10% [f=0007735] Lua::CollectGarbage::Unsynced 415.49ms 0.50% [f=0007735] Misc::Profiler::AddTime 26.66ms 0.00% [f=0007735] Sim 22418.77ms 65.25% [f=0007735] [7735] Received game_message: potatolord56 has been destroyed! [f=0007735] [7735] Received game_message: brianfreeman wins! [f=0007736] [7736] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,3950,4575,3950,4575,421.348175,34.1279449,421.348175,34.1279449,0,0,0,0,0,0,0,0,231.267883,0,231.267883,0,233.322266,84.8148193,233.322266,84.8148193,0,480,0,480,38.0000038,26.3999977,38.0000038,26.3999977,1275,1275,1275,1275,21.2303391,18.8139362,21.2303391,18.8139362,260,800,260,800,196.666641,80,196.666641,80,2415,2020,2415,2020,80,196.666641,80,196.666641,0,0,0,0,84.8148193,254.781876,84.8148193,254.781876 [f=0007736] [7736] Game End Stats Values: 16,4510,4985,4510,4985,457.675781,65.4432831,457.675781,65.4432831,0,0,0,0,0,0,0,0,242.153839,0,242.153839,0,275.544495,161.291275,275.544495,161.291275,120,480,120,480,38.0000038,32.2400017,38.0000038,32.2400017,1275,1275,1275,1275,20.4218388,20.0876904,20.4218388,20.0876904,520,1000,520,1000,196.666641,80,196.666641,80,2595,2230,2595,2230,80,196.666641,80,196.666641,0,0,0,0,161.291275,297.004089,161.291275,297.004089 [f=0007736] [7736] Game End Stats Values: 17,3920,5080,3920,5080,501.328796,125.512932,501.328796,125.512932,0,0,0,0,0,0,0,0,242.153839,0,242.153839,0,448.954132,964.819519,448.954132,964.819519,120,480,120,480,40.9962921,38.0000076,40.9962921,38.0000076,1275,1275,1275,1275,22.4083595,22.0046463,22.4083595,22.0046463,260,840,260,840,276.666626,820,276.666626,820,2265,2485,2265,2485,820,356.666626,820,356.666626,17.9777908,0,17.9777908,0,964.819519,570.388916,964.819519,570.388916 [f=0007736] [7736] Game End Stats Values: 18,4040,5310,4040,5310,552.242371,210.212479,552.242371,210.212479,0,0,0,0,0,0,0,0,377.2995,58.8029175,377.2995,58.8029175,448.954132,1737.73816,448.954132,1737.73816,240,480,240,480,38.0000038,41.1200066,38.0000038,41.1200066,1275,1275,1275,1275,21.3942432,23.646637,21.3942432,23.646637,260,1000,260,1000,276.666626,1092.3335,276.666626,1092.3335,2265,2555,2265,2555,1092.3335,356.666626,1092.3335,356.666626,17.9777908,0,17.9777908,0,1737.73816,570.388916,1737.73816,570.388916 [f=0007736] [7736] Game End Stats Values: 19,4040,5345,4040,5345,562.247253,223.979507,562.247253,223.979507,0,0,0,0,0,0,0,0,384.734589,58.8029175,384.734589,58.8029175,448.954132,1897.00012,448.954132,1897.00012,240,480,240,480,38.0000076,43.2000122,38.0000076,43.2000122,1275,1275,1275,1275,21.3349705,22.5890102,21.3349705,22.5890102,260,1000,260,1000,276.666626,1092.3335,276.666626,1092.3335,2265,2590,2265,2590,1092.3335,356.666626,1092.3335,356.666626,17.9777908,0,17.9777908,0,1897.00012,570.388916,1897.00012,570.388916 [f=0007761] [7761] Event [4968,0,520]: 0 finished unit Wind/Tidal Generator [f=0007774] [7774] Event [316,-59.89257,4648]: 1 lost unit Scallop [f=0007784] [7784] Event [280,-59.893318,4648]: 1 lost unit Amphbot Factory [f=0007797] [7797] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0007842] [7842] Event [3368,0,168]: 0 finished unit Wind/Tidal Generator [f=0007858] [7858] Event [4984,0,424]: 0 finished unit Wind/Tidal Generator [f=0007861] Spectator potatolord56 left the game: normal quit [f=0007861] [7861] Event [undefined]: potatolord56 quit [f=0007983] Player brianfreeman left the game: normal quit [f=0007983] [7983] Event [undefined]: brianfreeman quit [f=0007989] No clients connected, shutting down server [f=0007989] Server shutdown [f=0007989] End of demo reached [f=0008007] [8007] Event [3272,0,168]: 0 finished unit Wind/Tidal Generator [f=0008053] [8053] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0008172] [8172] Event [3176,0,152]: 0 finished unit Wind/Tidal Generator [f=0008306] [8306] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0008337] [8337] Event [3080,0,152]: 0 finished unit Wind/Tidal Generator [f=0008502] [8502] Event [2984,0,152]: 0 finished unit Wind/Tidal Generator [f=0008667] [8667] Event [2888,0,152]: 0 finished unit Wind/Tidal Generator [f=0008832] [8832] Event [2792,0,152]: 0 finished unit Wind/Tidal Generator [f=0008922] [8922] Event [4824,-58.998535,332]: 0 finished unit Archer [f=0008997] [8997] Event [2696,0,152]: 0 finished unit Wind/Tidal Generator [f=0009162] [9162] Event [2600,0,136]: 0 finished unit Wind/Tidal Generator [f=0009327] [9327] Event [2504,0,136]: 0 finished unit Wind/Tidal Generator [f=0009386] [9386] Event [4824,-58.998535,332]: 0 finished unit Conch [f=0009492] [9492] Event [2408,0,136]: 0 finished unit Wind/Tidal Generator [f=0009643] [9643] Event [4824,-58.998535,332]: 0 finished unit Duck [f=0009726] Autoquit sending quit command. [f=0009726] [QuitAction] user exited to system [f=0009726] [SpringApp::Kill][1] fromRun=1 [f=0009726] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009726] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009726] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009726] [ThreadPool::SetThreadCount][2] workers=0 [f=0009726] [SpringApp::Kill][2] [f=0009726] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009726] [Game::KillLua][3] dtor=0 luaUI=0x51b8a6a0 [f=0009726] Start widgetHandler:Shutdown [f=0009726] Shutdown - SaveOrderList Complete [f=0009726] Writing last game win data [f=0009726] Shutdown - SaveConfigData Complete [f=0009726] Shutdown Widget - Chili Highlight [f=0009726] Shutdown Widget - Save/Load API [f=0009726] Shutdown Widget - Draw After Chili [f=0009726] Shutdown Widget - EPIC Menu [f=0009726] Shutdown Widget - Chili Minimap [f=0009726] Shutdown Widget - Chili Widget Selector [f=0009726] Shutdown Widget - Local Team Colors [f=0009726] Shutdown Widget - Display Keys 2 [f=0009726] Shutdown Widget - Save Game Menu [f=0009726] Shutdown Widget - HealthBars [f=0009726] Shutdown Widget - Noises [f=0009726] Shutdown Widget - Unit Icons [f=0009726] Shutdown Widget - Win Counter [f=0009726] Shutdown Widget - BuildETA [f=0009726] Shutdown Widget - SpringRTS Replay Stats [f=0009726] Shutdown Widget - Modular Comm Info [f=0009726] Shutdown Widget - CameraShake [f=0009726] Shutdown Widget - Chili Economy Panel Default [f=0009726] Shutdown Widget - Chili EndGame Window [f=0009726] Shutdown Widget - Chili Nuke Warning [f=0009726] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009726] Shutdown Widget - Chili Spectator Panels [f=0009726] Shutdown Widget - Context Menu [f=0009726] Shutdown Widget - Darkening [f=0009726] Shutdown Widget - MetalFeatures (new) [f=0009726] Shutdown Widget - Defense Range Zero-K [f=0009726] Shutdown Widget - Grab Input [f=0009726] Input grabbing is disabled! [f=0009726] Shutdown Widget - Highlight Geos [f=0009726] Shutdown Widget - Local Widgets Config [f=0009726] Shutdown Widget - MinimapEvents [f=0009726] Shutdown Widget - Missile Silo Range [f=0009726] Shutdown Widget - Point Tracker [f=0009726] Shutdown Widget - Showeco and Grid Drawer [f=0009726] Shutdown Widget - Stereo3D [f=0009726] Shutdown Widget - Music Player v2 [f=0009726] Shutdown Widget - State Reverse and Latency [f=0009726] Shutdown Widget - Attack AoE [f=0009726] Shutdown Widget - UnitShapes [f=0009726] Shutdown Widget - Selection Send [f=0009726] Shutdown Widget - LupsManager [f=0009726] Shutdown Widget - Newton Firezone [f=0009726] Shutdown Widget - Chili Pro Console [f=0009726] Shutdown Widget - Lasso Terraform GUI [f=0009726] Shutdown Widget - Chili Framework [f=0009726] Shutdown Widget - Lups [f=0009726] Shutdown Widget - Mex Placement Handler [f=0009726] Shutdown Widget - Custom Markers [f=0009726] Shutdown Widget - Chili Core Selector [f=0009726] Shutdown Widget - Select Keys [f=0009726] Shutdown Widget - Pause Screen [f=0009726] Shutdown Widget - Layout Handler [f=0009726] Shutdown Widget - Persistent Build Height [f=0009726] Shutdown Widget - Text To Speech Control [f=0009726] End widgetHandler:Shutdown [f=0009726] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586140,76035255} {int,ext,rec}Allocs={21447459,0,0} {chunk,block}Bytes={76035255,0} [f=0009726] [Game::KillLua][1] dtor=0 luaGaia=0x51b88110 [f=0009726] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428512,65871372} {int,ext,rec}Allocs={21447460,0,0} {chunk,block}Bytes={65871372,0} [f=0009726] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428512,65871372} {int,ext,rec}Allocs={21447460,0,0} {chunk,block}Bytes={65871372,0} [f=0009726] [Game::KillLua][2] dtor=0 luaRules=0x520752f0 [f=0009726] Start gadgetHandler:Shutdown [f=0009726] Shutdown - StartSetup [f=0009726] Shutdown - UnitMorph [f=0009726] Shutdown - Carrier Drones [f=0009726] Shutdown - LupsNanoSpray [f=0009726] Shutdown - Missile Silo Controller [f=0009726] Shutdown - Modular Comm Info [f=0009726] Shutdown - Terrain Texture Handler [f=0009726] Shutdown - UnitCloakShield [f=0009726] Shutdown - Starlight Handler [f=0009726] End gadgetHandler:Shutdown [f=0009726] Start gadgetHandler:Shutdown [f=0009726] Shutdown - Save/Load [f=0009726] Shutdown - Teleport Throw [f=0009726] Shutdown - UnitMorph [f=0009726] Shutdown - Modular Comm Info [f=0009726] Shutdown - Retreat Command [f=0009726] Shutdown - Shockwaves [f=0009726] Shutdown - we require more minerals v1.1 [f=0009726] Shutdown - UnitCloakShield [f=0009726] Shutdown - Lups Cloak FX [f=0009726] Shutdown - Lups [f=0009726] Shutdown - Lups Shield [f=0009726] End gadgetHandler:Shutdown [f=0009726] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21447493,0,0} {chunk,block}Bytes={0,0} [f=0009726] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21447493,0,0} {chunk,block}Bytes={0,0} [f=0009726] [Game::KillLua][4] dtor=0 [f=0009726] [Game::~CGame][1] [f=0009726] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009726] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009726] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009726] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009726] [Game::KillLua][4] dtor=1 [f=0009726] [Game::KillMisc][1] [f=0009726] [Game::KillMisc][2] [f=0009726] [Game::KillMisc][3] [f=0009726] [Game::KillRendering][1] [f=0009726] [3DOParser::Kill] allocated 137 pieces [f=0009726] [S3OParser::Kill] allocated 2668 pieces [f=0009726] [AssParser::Kill] allocated 231 pieces [f=0009726] [Game::KillInterface][1] [f=0009726] [Game::KillInterface][2] [f=0009726] [Game::KillSimulation][1] [f=0009726] [Game::KillSimulation][2] [f=0009726] [CCollisionHandler] dis-/continuous tests: 0/292007 [f=0009726] [Game::KillSimulation][3] [f=0009726] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009726] [~CPathCache(20x20)] cacheHits=2 hitPercentage=14% numHashColls=0 maxCacheSize=5 [f=0009726] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009726] [~CPathCache(40x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009726] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009726] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009726] [LosHandler::Kill] raycast instance cache-{hits,misses}={1569,2698}; shared=13%; cached=24% [f=0009726] [Game::KillSimulation][4] [f=0009726] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009726] [Game::~CGame][2] [f=0009726] [Game::~CGame][3] [f=0009726] [SpringApp::Kill][3] [f=0009726] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 103359 bytes sent 66464 bytes recv'd [f=0009726] [SpringApp::Kill][4] font=0x45892aa0 [f=0009726] [SpringApp::Kill][5] [f=0009726] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45900950) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4656ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=206ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=163ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=149ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=103ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=56ms file="objects3d/corcomalt5.s3o" indx=5030 inflSize=114kb readTime=49ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=47ms file="bitmaps/gpl/circles.png" indx=426 inflSize=5kb readTime=40ms file="luaui/widgets/api_preselection.lua" indx=3808 inflSize=6kb readTime=40ms file="objects3d/catapult.s3o" indx=4940 inflSize=217kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 52719261 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x45a2ae10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bca420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45916940) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5984092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]