[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.msXgmCyDwL/springsettings.1010721.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 153ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd188092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6776 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1010721/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ecb630] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ecb630] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 154ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1285ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1486ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 895ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 320ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 185ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] gandalf was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1010721/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1420ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1010721/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53adc260,0x681ada50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 5b4bdb5f8673dc529203d5cde2511be5 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet] added new player Subintroierunt with number 2 to team 0 [f=-000001] > SPRINGIE:User Subintroierunt|chickend|5_5||False|||BY [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000e6fef700,00000000c8abd6f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000eb531990,0000000111a81b80}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={0000000048290290,0000000048290920}]" [f=-000001] hi 4 ;) [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000a564d930,00000000a59c5eb0}]" [f=-000001] Fuqsicles. You're right. [f=-000001] Lucky I got you on speed dial no [f=-000001] Allies: I choose: Cuzin Dutty D! [f=-000001] the number you have dialled has not been recognised [f=-000001] [0] Event [884,47.0744019,2564]: 0 finished unit Recon Commander [f=-000001] [0] Event [6267,47.0776367,2560]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3202, userid: 85949 [f=0000000] [0] Dregs, team: 0, elo:3128, userid: 440239 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [752,47.0703125,2560]: 0 finished unit Hovercraft Platform [f=0000006] [6] Event [6360,47.0703125,2568]: 1 finished unit Amphbot Factory [f=0000213] It better [f=0000352] [352] Event [808,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000353] [353] Event [6328,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000465] [465] Event [720,47.0703125,2560]: 0 finished unit Quill [f=0000494] [494] Event [6324,47.0703125,2568]: 1 finished unit Conch [f=0000623] [623] Event [808,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000698] [698] Event [6328,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000821] [821] Event [888,47.0703125,2440]: 0 finished unit Solar Collector [f=0000947] [947] Event [6324,47.0703125,2568]: 1 finished unit Conch [f=0001016] [1016] Event [6328,0,1912]: 1 finished unit Wind/Tidal Generator [f=0001193] [1193] Event [1272,27.9296875,2248]: 0 finished unit Solar Collector [f=0001271] [1271] Event [6328,0,1848]: 1 finished unit Wind/Tidal Generator [f=0001293] [1293] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0001309] [1309] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0001382] [1382] Event [712,0,1832]: 0 finished unit Wind/Tidal Generator [f=0001568] [1568] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0001637] [1637] Event [712,0,1752]: 0 finished unit Wind/Tidal Generator [f=0001695] [1695] Event [4880,100.390625,2304]: 1 finished unit Radar Tower [f=0001769] [Game::ClientReadNet] added new player Aquanim with number 4 to team 0 [f=0001770] > SPRINGIE:User Aquanim|planefighter|7_7|dev_game|True|RSN|Empire|AU [f=0001793] Connection attempt from Aquanim [f=0001793] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001793] -> Connection established (given id 4) [f=0001805] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0001805] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001824] [1824] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0001830] [1830] Event [6328,0,1784]: 1 finished unit Wind/Tidal Generator [f=0001851] [1851] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0002015] [2015] Event [6328,0,1720]: 1 finished unit Wind/Tidal Generator [f=0002033] [2033] Event [2088,47.0703125,1944]: 0 finished unit Metal Extractor [f=0002120] [2120] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0002198] [2198] Event [6328,0,1656]: 1 finished unit Wind/Tidal Generator [f=0002392] [2392] Event [6328,0,1592]: 1 finished unit Wind/Tidal Generator [f=0002478] [2478] Event [2280,47.0703125,2136]: 0 finished unit Metal Extractor [f=0002531] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=0002565] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=0002565] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={00000000da32d790,00000000dcc73330}]" [f=0002640] [2640] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0002684] [2684] Event [1000,47.0703125,1144]: 0 finished unit Metal Extractor [f=0002696] [2696] Event [6324,47.0703125,2568]: 1 finished unit Conch [f=0002777] [2777] Event [4808,47.0703125,2136]: 1 finished unit Metal Extractor [f=0002903] [2903] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0002907] Spectator cabinboy left the game: normal quit [f=0002907] [2907] Event [undefined]: cabinboy quit [f=0003017] [3017] Event [3158.71069,27.9296875,3653.42944]: 1 lost unit Duck [f=0003179] [3179] Event [4600,47.0703125,1944]: 1 finished unit Metal Extractor [f=0003310] [3310] Event [720,47.0703125,2560]: 0 finished unit Quill [f=0003346] [3346] Event [1288,47.0703125,904]: 0 finished unit Metal Extractor [f=0003532] [3532] Event [2368,47.0703125,1872]: 0 finished unit Lotus [f=0003579] [3579] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0003581] [3581] Event [5064,47.0703125,3160]: 1 finished unit Metal Extractor [f=0003762] [3762] Event [4807.05762,47.0703125,3406.6062]: 1 lost unit Duck [f=0003767] [3767] Event [4831.46582,47.0703125,3488.37427]: 1 lost unit Duck [f=0003884] [3884] Event [4832,47.0703125,1920]: 1 finished unit Lotus [f=0003894] [3894] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0003947] [3947] Event [1200,47.0703125,1184]: 0 finished unit Lotus [f=0003977] [3977] Event [6184,47.0703125,1144]: 1 finished unit Metal Extractor [f=0004015] [4015] Event [5064,47.0703125,3160]: 1 lost unit Metal Extractor [f=0004058] [4058] Event [6324,47.0703125,2568]: 1 finished unit Archer [f=0004263] [4263] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0004277] [4277] Event [888,298.632813,984]: 0 finished unit Wind/Tidal Generator [f=0004477] [4477] Event [2344,47.0703125,2968]: 0 finished unit Metal Extractor [f=0004513] [4513] Event [6324,47.0703125,2568]: 1 finished unit Archer [f=0004515] [4515] Event [936,298.632813,952]: 0 finished unit Wind/Tidal Generator [f=0004639] [4639] Event [5928,47.0703125,904]: 1 finished unit Metal Extractor [f=0004700] [4700] Event [4968.38184,47.2413673,3138.78857]: 1 lost unit Conch [f=0004722] [4722] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0004755] [4755] Event [984,298.632813,888]: 0 finished unit Wind/Tidal Generator [f=0004925] [4925] Event [2504,47.0703125,3080]: 0 finished unit Solar Collector [f=0004949] [4949] Event [712,47.0703125,2760]: 0 finished unit Caretaker [f=0005060] [5060] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0005078] [5078] Event [3576,27.9296875,1224]: 1 finished unit Metal Extractor [f=0005177] [5177] Event [1064,298.632813,856]: 0 finished unit Wind/Tidal Generator [f=0005245] [5245] Event [6016,47.0703125,1168]: 1 finished unit Lotus [f=0005267] [5267] Event [6324,47.0703125,2568]: 1 finished unit Conch [f=0005320] [5320] Event [2552,47.0703125,3160]: 0 finished unit Metal Extractor [f=0005424] [5424] Event [3648,27.9296875,1088]: 1 finished unit Lotus [f=0005425] [5425] Event [624,47.0703125,2592]: 0 finished unit Lotus [f=0005467] [5467] Event [720,47.0703125,2560]: 0 finished unit Dagger [f=0005651] [5651] Event [640,47.0703125,2688]: 0 finished unit Lotus [f=0005767] [5767] Event [3696,88.4490967,1344]: 1 finished unit Lotus [f=0005858] [5858] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0005921] [5921] Event [6324,47.0703125,2568]: 1 finished unit Archer [f=0006001] [6001] Event [2400,47.0703125,1520]: 0 finished unit Radar Tower [f=0006100] [6100] Event [3440,27.9296875,1136]: 1 finished unit Radar Tower [f=0006124] [6124] Event [6144,47.0703125,1392]: 1 finished unit Lotus [f=0006254] [6254] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0006278] [6278] Event [2368,47.0703125,3232]: 0 finished unit Lotus [f=0006345] [6345] Event [6324,47.0703125,2568]: 1 finished unit Conch [f=0006420] [6420] Event [4834.70117,47.0703125,1768.38489]: 0 lost unit Dagger [f=0006485] [6485] Event [4832,47.0703125,1920]: 1 lost unit Lotus [f=0006500] [6500] Event [3453.17822,27.9296875,1183.97351]: 0 lost unit Quill [f=0006534] [6534] Event [4335.95166,27.9296875,3099.79419]: 0 lost unit Dagger [f=0006580] [6580] Event [4600,47.0703125,1944]: 1 lost unit Metal Extractor [f=0006664] [6664] Event [4808,47.0703125,2136]: 1 lost unit Metal Extractor [f=0006671] [6671] Event [720,47.0703125,2560]: 0 finished unit Scalpel [f=0006871] [6871] Event [1000,47.0703125,4008]: 0 finished unit Metal Extractor [f=0007058] [7058] Event [6160,22.3861694,1536]: 1 finished unit Lotus [f=0007093] [7093] Event [720,47.0703125,2560]: 0 finished unit Scalpel [f=0007186] [7186] Event [6324,47.0703125,2568]: 1 finished unit Archer [f=0007300] [7300] Event [2544,47.0703125,3472]: 0 finished unit Lotus [f=0007420] [7420] Event [6408,47.0703125,2664]: 1 finished unit Solar Collector [f=0007450] [7450] Event [4784,47.0703125,3200]: 1 finished unit Lotus [f=0007705] [7705] Event [1986.97852,27.9296875,2801.12573]: 0 finished unit Recon Commander [f=0007705] game_message: Morph complete: Cuzin Dutty D lvl 1 -> Cuzin Dutty D lvl 2 [f=0007705] [7705] Received game_message: Morph complete: Cuzin Dutty D lvl 1 -> Cuzin Dutty D lvl 2 [f=0007781] [7781] Event [1192,47.0703125,4232]: 0 finished unit Metal Extractor [f=0007834] [7834] Event [6392,0,1592]: 1 finished unit Wind/Tidal Generator [f=0007904] [7904] Event [5064,45.9098816,3160]: 1 finished unit Metal Extractor [f=0008171] [8171] Event [1992,0,264]: 1 finished unit Wind/Tidal Generator [f=0008255] [8255] Event [6392,0,1640]: 1 finished unit Wind/Tidal Generator [f=0008306] [8306] Event [1944,0,248]: 1 finished unit Wind/Tidal Generator [f=0008354] [8354] Event [6424,47.0703125,2456]: 1 finished unit Solar Collector [f=0008416] [8416] Event [4816,47.0703506,3360]: 1 finished unit Lotus [f=0008571] [8571] Event [6392,0,1704]: 1 finished unit Wind/Tidal Generator [f=0008629] [8629] Event [1504.29272,27.9296875,1553.9978]: 0 finished unit Recon Commander [f=0008629] game_message: Morph complete: Cuzin Dutty D lvl 2 -> Cuzin Dutty D lvl 3 [f=0008629] [8629] Received game_message: Morph complete: Cuzin Dutty D lvl 2 -> Cuzin Dutty D lvl 3 [f=0008677] [8677] Event [4872,47.0703125,2968]: 1 finished unit Metal Extractor [f=0008680] [8680] Event [6328,47.0703125,2680]: 1 lost unit Metal Extractor [f=0008764] [8764] Event [6324,47.0703125,2568]: 1 lost unit Archer [f=0008794] [8794] Event [6324,47.0703125,2568]: 1 lost unit Archer [f=0008845] [8845] Event [6324,47.0703125,2568]: 1 lost unit Archer [f=0008848] [8848] Event [6328,47.0703125,2456]: 1 lost unit Metal Extractor [f=0009019] [9019] Event [1456,297.345734,592]: 1 finished unit Lotus [f=0009030] [9030] Event [6295.9292,46.8586769,2402.04761]: 0 lost unit Dagger [f=0009061] [9061] Event [6345.84375,46.5995598,2409.13135]: 0 lost unit Dagger [f=0009070] [9070] Event [6360.23193,47.0932922,2385.76709]: 0 lost unit Dagger [f=0009092] [9092] Event [4928,47.0703125,3296]: 1 finished unit Radar Tower [f=0009102] [9102] Event [6411.15186,47.1097412,2370.06812]: 0 lost unit Dagger [f=0009123] [9123] Event [6400.40088,47.1822281,2409.02026]: 0 lost unit Dagger [f=0009124] [9124] Event [6371.06055,46.4875793,2443.71826]: 0 lost unit Dagger [f=0009133] [9133] Event [6403.96631,47.0752144,2346.11255]: 0 lost unit Dagger [f=0009158] [9158] Event [6432.64697,47.0703392,2352.40479]: 0 lost unit Dagger [f=0009163] [9163] Event [1296,298.632813,624]: 0 lost unit Lotus [f=0009236] [9236] Event [1456,297.345734,592]: 1 lost unit Lotus [f=0009317] [9317] Event [720,47.0703125,2560]: 0 finished unit Lance [f=0009450] [9450] Event [6324,47.0703125,2568]: 1 finished unit Archer [f=0009720] [9720] Event [720,47.0703125,2560]: 0 finished unit Halberd [f=0009907] [9907] Event [4880,47.0703125,3520]: 1 finished unit Lotus [f=0009948] [9948] Event [1232,47.0703125,4080]: 0 finished unit Lotus [f=0010170] [10170] Event [4600,45.9098816,1944]: 1 finished unit Metal Extractor [f=0010177] [10177] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0010202] [10202] Event [6488,47.0703125,2520]: 1 finished unit Caretaker [f=0010259] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=0010275] Connection attempt from cabinboy [f=0010275] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010275] -> Connection established (given id 3) [f=0010279] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0010279] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010349] [10349] Event [720,47.0703125,2560]: 0 finished unit Mace [f=0010548] [10548] Event [1264,47.0703125,4000]: 0 finished unit Lotus [f=0010636] [10636] Event [4808,45.9098816,2136]: 1 finished unit Metal Extractor [f=0010702] [10702] Event [3472,27.7236176,1184]: 1 finished unit Lotus [f=0010711] [10711] Event [720,47.0703125,2560]: 0 finished unit Scalpel [f=0010896] [10896] Event [3280,212.580109,672]: 0 lost unit Picket [f=0010936] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=0010939] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=0010939] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000092b49cf0,000000009e86def0}]" [f=0010952] [10952] Event [6328,45.9098816,2456]: 1 finished unit Metal Extractor [f=0011019] [11019] Event [6168,47.0703125,4024]: 1 finished unit Metal Extractor [f=0011071] [11071] Event [720,47.0703125,2560]: 0 finished unit Scalpel [f=0011080] [11080] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0011430] [11430] Event [720,47.0703125,2560]: 0 finished unit Scalpel [f=0011431] [11431] Event [5928,47.0703125,4232]: 1 finished unit Metal Extractor [f=0011635] [11635] Event [3472,27.7236176,1184]: 1 lost unit Lotus [f=0011680] [11680] Event [3328,215.565491,640]: 0 finished unit Picket [f=0011705] [11705] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0011790] [11790] Event [720,47.0703125,2560]: 0 finished unit Scalpel [f=0011798] [11798] Event [6328,45.9098816,2680]: 1 finished unit Metal Extractor [f=0011893] [11893] Event [5760,47.0703125,4000]: 1 finished unit Lotus [f=0012091] [12091] Event [3648,27.9296875,1088]: 1 lost unit Lotus [f=0012104] [12104] Event [3536,27.9296875,960]: 1 lost unit Picket [f=0012145] [12145] Event [3440,27.9296875,1136]: 1 lost unit Radar Tower [f=0012165] [12165] Event [720,47.0703125,2560]: 0 finished unit Scalpel [f=0012212] [12212] Event [1096,298.632813,4344]: 0 finished unit Wind/Tidal Generator [f=0012279] [12279] Event [3576,27.9296875,1224]: 1 lost unit Metal Extractor [f=0012378] [12378] Event [3696,88.4490967,1344]: 1 lost unit Lotus [f=0012452] [12452] Event [1032,298.632813,4264]: 0 finished unit Wind/Tidal Generator [f=0012495] [12495] Event [4776,107.070541,1800]: 1 finished unit Stardust [f=0012525] [12525] Event [720,47.0703125,2560]: 0 finished unit Scalpel [f=0012555] [12555] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0012609] [12609] Event [6520,47.0703125,2616]: 1 finished unit Solar Collector [f=0012692] [12692] Event [952,298.632813,4184]: 0 finished unit Wind/Tidal Generator [f=0012858] [12858] Event [4960,47.0703125,1840]: 1 finished unit Lotus [f=0013019] [13019] Event [2544,47.0703125,3472]: 0 lost unit Lotus [f=0013022] [13022] Event [888,298.632813,4104]: 0 finished unit Wind/Tidal Generator [f=0013146] [13146] Event [4776,107.070541,1800]: 1 lost unit Stardust [f=0013174] [13174] Event [4896,46.9158554,1936]: 1 finished unit Lotus [f=0013280] [13280] Event [2499.65015,46.9190979,3521.02319]: 1 lost unit Archer [f=0013331] [13331] Event [6552,47.0703125,2536]: 1 finished unit Solar Collector [f=0013352] [13352] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0013431] [13431] Event [2307.91821,47.0703125,3527.35205]: 1 lost unit Archer [f=0013512] [13512] Event [6504,47.0703125,2456]: 1 finished unit Solar Collector [f=0013525] [13525] Event [5431.25684,27.9296875,2181.87646]: 1 finished unit Recon Commander [f=0013525] [13525] Event [5431.25684,27.9296875,2181.87646]: 1 lost unit Recon Commander [f=0013533] [13533] Event [4600,45.9098816,1944]: 1 lost unit Metal Extractor [f=0013604] [13604] Event [4813.67529,46.1806412,1693.63574]: 0 lost unit Bolas [f=0013700] [13700] Event [4960,47.0703125,1840]: 1 lost unit Lotus [f=0013739] [13739] Event [4896,46.981926,1936]: 1 lost unit Lotus [f=0013811] [13811] Event [4816,47.1339798,1968]: 1 lost unit Lotus [f=0013814] [13814] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0013897] [13897] Event [4808,45.9098816,2136]: 1 lost unit Metal Extractor [f=0013936] [13936] Event [1088,47.0703125,4032]: 0 finished unit Lotus [f=0013976] [13976] Event [2521.00171,27.9296875,3900.62964]: 1 lost unit Archer [f=0014060] [14060] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0014070] [14070] Event [720,47.0703125,2560]: 0 finished unit Lance [f=0014090] [14090] Event [2416.17627,27.9296875,3723.71997]: 1 lost unit Archer [f=0014165] [14165] Event [4880,100.390625,2304]: 1 lost unit Radar Tower [f=0014183] [14183] Event [2240.8728,47.0703125,3394.22998]: 0 lost unit Scalpel [f=0014199] [14199] Event [2158.33154,47.0703125,3556.89038]: 1 lost unit Archer [f=0014213] [14213] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0014292] [14292] Event [5379.76465,27.9296875,2627.58911]: 1 lost unit Bulkhead [f=0014399] [14399] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0014464] [cabinboy] Allies: did i just see two scalpel fire at the same mex? [f=0014512] [14512] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0014574] [14574] Event [2368,47.0703125,3232]: 0 lost unit Lotus [f=0014676] [14676] Event [2552,47.0703125,3160]: 0 lost unit Metal Extractor [f=0014715] [14715] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0014771] [14771] Event [5967.38281,27.9296875,2315.15308]: 1 lost unit Bulkhead [f=0014782] [14782] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0014842] [14842] Event [1056,45.916748,2848]: 0 finished unit Lotus [f=0014950] [14950] Event [6078.7583,27.857502,1797.69287]: 0 lost unit Bolas [f=0015063] [15063] Event [3072,27.9296875,3952]: 1 finished unit Lotus [f=0015082] [15082] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0015082] [15082] Event [2419.65869,27.4216366,3736.15332]: 1 lost unit Bulkhead [f=0015089] [15089] Event [6160,22.3861694,1536]: 1 lost unit Lotus [f=0015114] [15114] Event [2504,47.0703125,3080]: 0 lost unit Solar Collector [f=0015125] [15125] Event [6328,0,1848]: 1 lost unit Wind/Tidal Generator [f=0015170] [15170] Event [6328,0,1656]: 1 lost unit Wind/Tidal Generator [f=0015178] [15178] Event [2576.67139,27.8544083,3658.68823]: 1 lost unit Bulkhead [f=0015197] [15197] Event [6324,47.0703125,2568]: 1 finished unit Bulkhead [f=0015212] [15212] Event [1136,28.5118103,2736]: 0 finished unit Lotus [f=0015240] [15240] Event [6144,47.0703125,1392]: 1 lost unit Lotus [f=0015305] [15305] Event [6328,0,1592]: 1 lost unit Wind/Tidal Generator [f=0015318] [15318] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0015336] [15336] Event [6328,0,1784]: 1 lost unit Wind/Tidal Generator [f=0015371] [15371] Event [5517.38623,27.9296875,2542.6626]: 1 lost unit Bulkhead [f=0015371] [15371] Event [6328,0,1720]: 1 lost unit Wind/Tidal Generator [f=0015371] [15371] Event [6392,0,1592]: 1 lost unit Wind/Tidal Generator [f=0015371] [15371] Event [6049.38086,27.9296875,1726.93677]: 0 lost unit Scalpel [f=0015383] [15383] Event [6392,0,1704]: 1 lost unit Wind/Tidal Generator [f=0015433] [15433] Event [6128,47.0703125,2512]: 1 finished unit Lotus [f=0015436] [15436] Event [6328,0,1912]: 1 lost unit Wind/Tidal Generator [f=0015440] [15440] Event [2732.27588,27.8868332,3612.88037]: 1 lost unit Bulkhead [f=0015442] [15442] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0015456] [15456] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0015456] [15456] Event [6016,47.0703125,1168]: 1 lost unit Lotus [f=0015477] [15477] Event [6392,0,1640]: 1 lost unit Wind/Tidal Generator [f=0015576] [15576] Event [1184,27.9296875,2624]: 0 finished unit Lotus [f=0015579] [15579] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0015618] [15618] Event [6184,47.0703125,1144]: 1 lost unit Metal Extractor [f=0015660] [15660] Event [2796.13208,27.9296875,3689.36279]: 0 lost unit Scalpel [f=0015680] [15680] Event [3072,27.9296875,3952]: 1 lost unit Lotus [f=0015735] [15735] Event [3215.7981,27.9296875,3770.69458]: 1 lost unit Conch [f=0015760] [15760] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0015760] [15760] Event [5928,47.0703125,904]: 1 lost unit Metal Extractor [f=0015809] [15809] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0015820] [15820] Event [6312,47.2431183,2776]: 1 finished unit Solar Collector [f=0015890] [15890] Event [5920.8418,47.0703125,1336.90295]: 0 lost unit Mace [f=0015941] [15941] Event [3396.65869,27.9296875,3713.28394]: 1 lost unit Conch [f=0015955] [15955] Event [5445.05469,27.9296875,1582.00745]: 1 lost unit Duck [f=0015963] [15963] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0016021] [16021] Event [5691.22461,28.0486088,1376.97791]: 0 lost unit Scalpel [f=0016036] [16036] Event [6392,47.2298431,2760]: 1 finished unit Solar Collector [f=0016124] [16124] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0016129] [16129] Event [5526.47266,27.9296875,1342.3584]: 0 lost unit Scalpel [f=0016144] [16144] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0016174] [16174] Event [5890.65137,47.1240196,1329.29639]: 1 lost unit Duck [f=0016188] [16188] Event [3576,27.9296875,3960]: 1 lost unit Metal Extractor [f=0016278] [16278] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0016397] [16397] Event [776,47.0703125,2840]: 0 finished unit Caretaker [f=0016413] [16413] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0016459] [16459] Event [4664.51953,27.9296875,1093.50378]: 0 lost unit Lance [f=0016514] [16514] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0016548] [16548] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0016643] [Game::ClientReadNet] added new player izirayd with number 5 to team 0 [f=0016643] > SPRINGIE:User izirayd|hoverskirm|7_7||False|||RU [f=0016660] Connection attempt from izirayd [f=0016660] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0016660] -> Connection established (given id 5) [f=0016670] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0016670] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016683] [16683] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0016832] [16832] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0016897] [16897] Event [4646.89453,47.0703125,3452.66284]: 0 lost unit Bolas [f=0016897] [16897] Event [4816,47.0703506,3360]: 1 lost unit Lotus [f=0016944] [16944] Event [720,47.0703125,2560]: 0 finished unit Mace [f=0016967] [16967] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0017029] [17029] Event [4784,47.0703125,3200]: 1 lost unit Lotus [f=0017067] [17067] Event [4880,47.0703125,3520]: 1 lost unit Lotus [f=0017081] [17081] Event [4928,47.0727158,3296]: 1 lost unit Radar Tower [f=0017102] [17102] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0017158] [17158] Event [4993.31348,47.2153244,3356.88232]: 1 lost unit Duck [f=0017167] [17167] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0017252] [17252] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0017254] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=0017273] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=0017273] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000b17fcf30,00000000486bb4e0}]" [f=0017277] not this again :D [f=0017318] [17318] Event [4872,47.0703125,2968]: 1 lost unit Metal Extractor [f=0017368] [17368] Event [5064,45.9098816,3160]: 1 lost unit Metal Extractor [f=0017387] [17387] Event [6324,47.0703125,2568]: 1 finished unit Duck [f=0017392] [17392] Event [720,47.0703125,2560]: 0 finished unit Bolas [f=0017393] [17393] Event [4757.38184,28.2175312,983.633057]: 1 lost unit Recon Commander [f=0017395] [17395] Event [4964.24805,47.1007843,3192.07666]: 0 lost unit Halberd [f=0017431] PRO_rANDY paused the game [f=0017431] sec phone [f=0017431] It's that again. [f=0017431] its dregs [f=0017431] gg [f=0017431] [17431] Event [undefined]: PRO_rANDY resigned [f=0017431] game_message: PRO_rANDY has been destroyed! [f=0017431] game_message: Dregs wins! [f=0017431] Submitting stats [f=0017431] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017431] Part| Total Time|Time of the last 0.5s [f=0017431] Draw 19983.83ms 9.70% [f=0017431] Lua::Callins::Synced 11679.37ms 45.20% [f=0017431] Lua::Callins::Unsynced 26185.73ms 13.80% [f=0017431] Lua::CollectGarbage::Synced 819.00ms 0.20% [f=0017431] Lua::CollectGarbage::Unsynced 1134.74ms 1.60% [f=0017431] Misc::Profiler::AddTime 79.55ms 0.00% [f=0017431] Sim 49355.46ms 80.30% [f=0017431] [17431] Received game_message: PRO_rANDY has been destroyed! [f=0017431] [17431] Received game_message: Dregs wins! [f=0017431] LOL [f=0017431] Spectator cabinboy left the game: normal quit [f=0017431] [17431] Event [undefined]: cabinboy quit [f=0017431] Spectator Subintroierunt left the game: normal quit [f=0017431] [17431] Event [undefined]: Subintroierunt quit [f=0017431] Player Dregs left the game: normal quit [f=0017431] [17431] Event [undefined]: Dregs quit [f=0017431] Spectator Aquanim left the game: normal quit [f=0017431] [17431] Event [undefined]: Aquanim quit [f=0017431] No clients connected, shutting down server [f=0017431] Server shutdown [f=0017431] Playback paused [f=0017431] Autoquit sending quit command. [f=0017431] [QuitAction] user exited to system [f=0017431] [SpringApp::Kill][1] fromRun=1 [f=0017431] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017431] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017431] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017431] [ThreadPool::SetThreadCount][2] workers=0 [f=0017431] [SpringApp::Kill][2] [f=0017431] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017431] [Game::KillLua][3] dtor=0 luaUI=0x679b2870 [f=0017431] Start widgetHandler:Shutdown [f=0017431] Shutdown - SaveOrderList Complete [f=0017431] Writing last game win data [f=0017431] Shutdown - SaveConfigData Complete [f=0017431] Shutdown Widget - Save/Load API [f=0017431] Shutdown Widget - Chili Highlight [f=0017431] Shutdown Widget - Draw After Chili [f=0017431] Shutdown Widget - EPIC Menu [f=0017431] Shutdown Widget - Chili Widget Selector [f=0017431] Shutdown Widget - Chili Minimap [f=0017431] Shutdown Widget - Local Team Colors [f=0017431] Shutdown Widget - Display Keys 2 [f=0017431] Shutdown Widget - Save Game Menu [f=0017431] Shutdown Widget - Unit Icons [f=0017431] Shutdown Widget - Noises [f=0017431] Shutdown Widget - HealthBars [f=0017431] Shutdown Widget - Win Counter [f=0017431] Shutdown Widget - SpringRTS Replay Stats [f=0017431] Shutdown Widget - BuildETA [f=0017431] Shutdown Widget - Modular Comm Info [f=0017431] Shutdown Widget - State Reverse and Latency [f=0017431] Shutdown Widget - Music Player v2 [f=0017431] Shutdown Widget - Stereo3D [f=0017431] Shutdown Widget - Showeco and Grid Drawer [f=0017431] Shutdown Widget - Point Tracker [f=0017431] Shutdown Widget - Missile Silo Range [f=0017431] Shutdown Widget - MinimapEvents [f=0017431] Shutdown Widget - Local Widgets Config [f=0017431] Shutdown Widget - Highlight Geos [f=0017431] Shutdown Widget - Grab Input [f=0017431] Input grabbing is disabled! [f=0017431] Shutdown Widget - Defense Range Zero-K [f=0017431] Shutdown Widget - MetalFeatures (new) [f=0017431] Shutdown Widget - Darkening [f=0017431] Shutdown Widget - Context Menu [f=0017431] Shutdown Widget - Chili Spectator Panels [f=0017431] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017431] Shutdown Widget - Chili Nuke Warning [f=0017431] Shutdown Widget - Chili EndGame Window [f=0017431] Shutdown Widget - Chili Economy Panel Default [f=0017431] Shutdown Widget - CameraShake [f=0017431] Shutdown Widget - Attack AoE [f=0017431] Shutdown Widget - UnitShapes [f=0017431] Shutdown Widget - Map Edge Extension [f=0017431] Shutdown Widget - Selection Send [f=0017431] Shutdown Widget - LupsManager [f=0017431] Shutdown Widget - Newton Firezone [f=0017431] Shutdown Widget - Chili Pro Console [f=0017431] Shutdown Widget - Lasso Terraform GUI [f=0017431] Shutdown Widget - Lups [f=0017431] Shutdown Widget - Chili Framework [f=0017431] Shutdown Widget - Chili Core Selector [f=0017431] Shutdown Widget - Custom Markers [f=0017431] Shutdown Widget - Mex Placement Handler [f=0017431] Shutdown Widget - Select Keys [f=0017431] Shutdown Widget - Pause Screen [f=0017431] Shutdown Widget - Text To Speech Control [f=0017431] Shutdown Widget - Persistent Build Height [f=0017431] Shutdown Widget - Layout Handler [f=0017431] End widgetHandler:Shutdown [f=0017431] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={879087,86431111} {int,ext,rec}Allocs={30568504,0,0} {chunk,block}Bytes={86431111,0} [f=0017431] [Game::KillLua][1] dtor=0 luaGaia=0x681ada50 [f=0017431] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652415,72787392} {int,ext,rec}Allocs={30568505,0,0} {chunk,block}Bytes={72787392,0} [f=0017431] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652415,72787392} {int,ext,rec}Allocs={30568505,0,0} {chunk,block}Bytes={72787392,0} [f=0017431] [Game::KillLua][2] dtor=0 luaRules=0x53adc260 [f=0017431] Start gadgetHandler:Shutdown [f=0017431] Shutdown - StartSetup [f=0017431] Shutdown - UnitMorph [f=0017431] Shutdown - Carrier Drones [f=0017431] Shutdown - LupsNanoSpray [f=0017431] Shutdown - Missile Silo Controller [f=0017431] Shutdown - Modular Comm Info [f=0017431] Shutdown - Terrain Texture Handler [f=0017431] Shutdown - UnitCloakShield [f=0017431] Shutdown - Starlight Handler [f=0017431] End gadgetHandler:Shutdown [f=0017431] Start gadgetHandler:Shutdown [f=0017431] Shutdown - Save/Load [f=0017431] Shutdown - Teleport Throw [f=0017431] Shutdown - UnitMorph [f=0017431] Shutdown - Modular Comm Info [f=0017431] Shutdown - Retreat Command [f=0017431] Shutdown - Shockwaves [f=0017431] Shutdown - UnitCloakShield [f=0017431] Shutdown - Lups Cloak FX [f=0017431] Shutdown - Lups [f=0017431] Shutdown - Lups Shield [f=0017431] End gadgetHandler:Shutdown [f=0017431] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30568537,0,0} {chunk,block}Bytes={0,0} [f=0017431] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30568537,0,0} {chunk,block}Bytes={0,0} [f=0017431] [Game::KillLua][4] dtor=0 [f=0017431] [Game::~CGame][1] [f=0017431] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017431] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017431] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017431] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017431] [Game::KillLua][4] dtor=1 [f=0017431] [Game::KillMisc][1] [f=0017431] [Game::KillMisc][2] [f=0017431] [Game::KillMisc][3] [f=0017431] [Game::KillRendering][1] [f=0017431] [3DOParser::Kill] allocated 137 pieces [f=0017431] [S3OParser::Kill] allocated 2892 pieces [f=0017431] [AssParser::Kill] allocated 222 pieces [f=0017431] [Game::KillInterface][1] [f=0017431] [Game::KillInterface][2] [f=0017431] [Game::KillSimulation][1] [f=0017431] [Game::KillSimulation][2] [f=0017431] [CCollisionHandler] dis-/continuous tests: 0/776600 [f=0017431] [Game::KillSimulation][3] [f=0017431] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017431] [~CPathCache(28x20)] cacheHits=43 hitPercentage=21% numHashColls=0 maxCacheSize=22 [f=0017431] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017431] [~CPathCache(56x40)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017431] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017431] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017431] [LosHandler::Kill] raycast instance cache-{hits,misses}={5861,17941}; shared=4%; cached=20% [f=0017431] [Game::KillSimulation][4] [f=0017431] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017431] [Game::~CGame][2] [f=0017431] [Game::~CGame][3] [f=0017431] [SpringApp::Kill][3] [f=0017431] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187121 bytes sent 266541 bytes recv'd [f=0017431] [SpringApp::Kill][4] font=0x45e00aa0 [f=0017431] [SpringApp::Kill][5] [f=0017431] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44ba57c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5294ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=284ms file="objects3d/m-9.s3o" indx=5232 inflSize=141kb readTime=64ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=59ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=56ms file="objects3d/amphbomb.s3o" indx=4836 inflSize=40kb readTime=48ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=44ms file="objects3d/puppy.s3o" indx=5302 inflSize=34kb readTime=42ms file="objects3d/amphriot.s3o" indx=4847 inflSize=95kb readTime=40ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=36ms file="bitmaps/randdots.tga" indx=573 inflSize=28kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 57120720 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x45f5c6c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e6c4a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e85bd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd188092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]