[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bpNgdkrmCn/springsettings.1010695.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f489c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6772 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1010695/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 401ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45330a30] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45330a30] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1290ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1376ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 359ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 142ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1010695/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1294ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1010695/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fea7d0,0x66be1870}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6238db5f990269a991503ffb5fdaa0bf [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Bloodsport [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bloodsport changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[Game::Load][lua{Rules,Gaia}={00000000d9b427d0,0000000065fa90a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000e8aec8b0,000000009c9caba0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Napalm! [f=-000001] [0] Event [6246,47.0947266,2663]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1144,47.0743408,4056]: 1 finished unit Guardian Commander [f=0000000] [0] Bloodsport, team: 1, elo:1877, userid: 524270 [f=0000000] [0] brianfreeman, team: 0, elo:1625, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6184,47.0703125,2568]: 0 finished unit Shieldbot Factory [f=0000206] [206] Event [1208,47.0703125,4008]: 1 finished unit Jumpbot Factory [f=0000464] [464] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0000689] [689] Event [5386.64551,104.929688,2480.34912]: 0 finished unit Firefly [f=0000689] [689] Event [1145.31763,124.070313,4119.84033]: 1 finished unit Firefly [f=0000712] [712] Event [6172,47.0703125,2568]: 0 finished unit Convict [f=0000775] [775] Event [1232,47.0703125,4008]: 1 finished unit Constable [f=0000810] [810] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0000950] [950] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0001085] [1085] Event [904,298.632813,4136]: 1 finished unit Wind/Tidal Generator [f=0001139] [1139] Event [920,47.0703125,4040]: 1 finished unit Wind/Tidal Generator [f=0001195] [1195] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0001203] [1203] Event [1232,47.0703125,4008]: 1 finished unit Constable [f=0001266] [1266] Event [1000,47.0703125,4088]: 1 finished unit Wind/Tidal Generator [f=0001379] [1379] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0001379] [1379] Event [840,298.632813,4056]: 1 finished unit Wind/Tidal Generator [f=0001449] [1449] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0001732] [1732] Event [824,298.632813,3976]: 1 finished unit Wind/Tidal Generator [f=0001787] [1787] Event [1232,47.0703125,4008]: 1 finished unit Constable [f=0001893] [1893] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0002114] [2114] Event [744,298.632813,3928]: 1 finished unit Wind/Tidal Generator [f=0002297] [2297] Event [4744,47.0703125,2104]: 0 finished unit Solar Collector [f=0002552] [2552] Event [664,298.632813,3864]: 1 finished unit Wind/Tidal Generator [f=0002748] [2748] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0002805] [2805] Event [6172,47.0703125,2568]: 0 finished unit Rogue [f=0002887] [2887] Event [584,298.632813,3800]: 1 finished unit Wind/Tidal Generator [f=0002928] [2928] Event [1232,47.0703125,4008]: 1 finished unit Pyro [f=0003016] [3016] Event [4776.36328,47.0703125,2048.42163]: 0 finished unit Guardian Commander [f=0003016] game_message: Morph complete: Napalm lvl 1 -> Napalm lvl 2 [f=0003016] [3016] Received game_message: Morph complete: Napalm lvl 1 -> Napalm lvl 2 [f=0003141] [3141] Event [4664,47.0703125,1992]: 0 finished unit Solar Collector [f=0003222] [3222] Event [6344,47.0703125,2536]: 0 finished unit Solar Collector [f=0003239] [3239] Event [568,298.632813,3720]: 1 finished unit Wind/Tidal Generator [f=0003724] [3724] Event [6172,47.0703125,2568]: 0 finished unit Convict [f=0003733] [3733] Event [3440,79.95224,3904]: 1 finished unit Radar Tower [f=0003858] [3858] Event [568,298.632813,3640]: 1 finished unit Wind/Tidal Generator [f=0003876] [3876] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0003895] [3895] Event [832,47.0703125,2496]: 1 finished unit Lotus [f=0004088] [4088] Event [6360,47.0703125,2616]: 0 finished unit Solar Collector [f=0004090] [4090] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0004362] [4362] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0004427] [4427] Event [4767.46045,47.0703125,3145.52344]: 1 lost unit Pyro [f=0004448] [4448] Event [1232,47.0703125,4008]: 1 finished unit Pyro [f=0004530] [4530] Event [568,298.632813,3560]: 1 finished unit Wind/Tidal Generator [f=0004667] [4667] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0004720] [4720] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0004828] [4828] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0004843] [4843] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0004978] [4978] Event [568,298.632813,3480]: 1 finished unit Wind/Tidal Generator [f=0005134] [5134] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0005199] [5199] Event [6172,47.0703125,2568]: 0 finished unit Rogue [f=0005250] [5250] Event [6096,47.0703125,3904]: 0 finished unit Picket [f=0005288] [5288] Event [568,298.632813,3400]: 1 finished unit Wind/Tidal Generator [f=0005394] [5394] Event [4771.3584,46.761219,3220.95654]: 0 lost unit Rogue [f=0005456] [5456] Event [1232,47.0703125,4008]: 1 finished unit Pyro [f=0005542] [5542] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0005553] [5553] Event [3576,27.9296875,1224]: 0 finished unit Metal Extractor [f=0005728] [5728] Event [6172,47.0703125,2568]: 0 finished unit Convict [f=0005959] [5959] Event [6088,47.0703125,4072]: 0 finished unit Solar Collector [f=0006065] [6065] Event [3640,27.9296875,1240]: 0 finished unit Solar Collector [f=0006116] [6116] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0006319] [6319] Event [1232,47.0703125,4008]: 1 finished unit Pyro [f=0006351] [6351] Event [2560,100.177002,2944]: 1 finished unit Lotus [f=0006469] [6469] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0006547] [6547] Event [6096,47.0703125,3904]: 0 lost unit Picket [f=0006572] [6572] Event [3560,27.9296875,1288]: 0 finished unit Solar Collector [f=0006692] [6692] Event [1072,47.0703125,1136]: 1 finished unit Lotus [f=0006729] [6729] Event [6224,47.0703125,2320]: 0 finished unit Picket [f=0006835] [6835] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0006846] [6846] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0006966] [6966] Event [4808,47.0703125,2136]: 0 lost unit Metal Extractor [f=0006975] [6975] Event [4712,46.9848633,3608]: 1 finished unit Stinger [f=0007075] [7075] Event [3512,27.9296875,1208]: 0 finished unit Solar Collector [f=0007106] [7106] Event [4600,47.0703125,1944]: 0 lost unit Metal Extractor [f=0007249] [7249] Event [4664,47.0703125,1992]: 0 lost unit Solar Collector [f=0007259] [7259] Event [4736,47.0703125,3472]: 1 finished unit Radar Tower [f=0007269] [7269] Event [2256,100.390625,2848]: 1 finished unit Radar Tower [f=0007431] [7431] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0007487] [7487] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0007500] [7500] Event [4744,47.1043015,2104]: 0 lost unit Solar Collector [f=0007571] [7571] Event [6172,47.0703125,2568]: 0 finished unit Rogue [f=0007743] [7743] Event [3592,27.9296875,1160]: 0 finished unit Solar Collector [f=0007774] [7774] Event [5992,47.0703125,4152]: 0 finished unit Solar Collector [f=0007777] [7777] Event [6160,47.0703125,1248]: 0 finished unit Picket [f=0007874] [7874] Event [5064,47.0703125,3160]: 1 finished unit Metal Extractor [f=0008018] [8018] Event [2280,47.0703125,2136]: 1 finished unit Metal Extractor [f=0008120] [8120] Event [6208,47.0703125,2736]: 0 finished unit Picket [f=0008150] [8150] Event [1232,47.0703125,4008]: 1 finished unit Pyro [f=0008239] [8239] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0008294] [8294] Event [4872,47.0703125,2968]: 1 finished unit Metal Extractor [f=0008329] [8329] Event [6172,47.0703125,2568]: 0 finished unit Convict [f=0008349] [8349] Event [6224,47.0703125,2320]: 0 lost unit Picket [f=0008566] [8566] Event [5819.74854,27.9296875,1666.38464]: 1 lost unit Pyro [f=0008609] [8609] Event [1232,47.0703125,4008]: 1 finished unit Constable [f=0008644] [8644] Event [2088,47.0703125,1944]: 1 finished unit Metal Extractor [f=0008786] [8786] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0008933] [8933] Event [6184,47.0703125,1144]: 0 finished unit Metal Extractor [f=0008939] [8939] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0009046] [9046] Event [1488,47.0703125,1008]: 1 finished unit Radar Tower [f=0009134] [9134] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0009283] [9283] Event [1232,47.0703125,4008]: 1 finished unit Pyro [f=0009552] [9552] Event [2192,47.0703125,2080]: 1 finished unit Lotus [f=0009563] [9563] Event [5365.13818,130.402756,2973.71533]: 1 lost unit Firefly [f=0009572] [9572] Event [6172,47.0703125,2568]: 0 finished unit Bandit [f=0009575] [9575] Event [2531.30347,152.149628,1927.08386]: 0 lost unit Firefly [f=0009641] [9641] Event [5232,100.390625,3072]: 0 lost unit Picket [f=0009684] [9684] Event [6104,47.0703125,1096]: 0 finished unit Solar Collector [f=0009713] [9713] Event [5316.9624,62.24646,3041.34497]: 1 lost unit Pyro [f=0009721] [9721] Event [1584,47.0703125,1152]: 1 finished unit Picket [f=0009806] [9806] Event [5293.15088,27.316679,3064.13599]: 0 lost unit Bandit [f=0009837] [9837] Event [5367.11035,27.7907486,2987.70313]: 0 lost unit Bandit [f=0009848] [9848] Event [2352,47.0703125,2096]: 1 finished unit Lotus [f=0009858] [9858] Event [5444.85498,27.9296875,3206.13843]: 1 lost unit Pyro [f=0009858] [9858] Event [5309.71436,27.6501198,3102.38843]: 0 lost unit Bandit [f=0009869] [9869] Event [4917.62158,124.121986,3080.57935]: 1 finished unit Firefly [f=0009899] [9899] Event [3697.58618,104.960922,1241.04736]: 0 finished unit Firefly [f=0009908] [9908] Event [4655.06641,47.0703125,2906.45776]: 0 lost unit Bandit [f=0009915] [9915] Event [5352.20264,27.3714352,3053.34766]: 0 lost unit Convict [f=0009956] [9956] Event [1232,47.0703125,4008]: 1 finished unit Pyro [f=0009956] [9956] Event [5840,47.0703125,4128]: 0 finished unit Picket [f=0009970] [9970] Event [4696.30615,47.0703125,2880.81885]: 0 lost unit Bandit [f=0009990] [9990] Event [5395.05908,28.0577431,3334.44824]: 1 lost unit Pyro [f=0009996] [9996] Event [3752,79.0817261,1304]: 0 finished unit Gauss [f=0010034] [10034] Event [4708.75537,47.0307617,2880.85303]: 0 lost unit Bandit [f=0010113] [10113] Event [5266.30664,34.375843,3404.12134]: 0 lost unit Bandit [f=0010153] [10153] Event [1288,47.0703125,4280]: 1 finished unit Caretaker [f=0010163] [10163] Event [6240,46.7768097,2320]: 0 finished unit Picket [f=0010192] [10192] Event [4736,46.3175583,3136]: 1 finished unit Lotus [f=0010192] [10192] Event [2192,47.0703125,1808]: 1 finished unit Lotus [f=0010304] [10304] Event [6172,47.0703125,2568]: 0 finished unit Thug [f=0010314] [10314] Event [5992,47.0703125,968]: 0 finished unit Solar Collector [f=0010336] [10336] Event [1584,47.0703125,1056]: 1 finished unit Picket [f=0010393] [10393] Event [1232,47.0703125,4008]: 1 finished unit Pyro [f=0010430] [10430] Event [1384,298.632813,4584]: 1 finished unit Wind/Tidal Generator [f=0010504] [10504] Event [1304,298.632813,4552]: 1 finished unit Wind/Tidal Generator [f=0010516] [10516] Event [2272,47.0703125,1776]: 1 finished unit Picket [f=0010563] [10563] Event [5104.00781,27.9296875,2746.11377]: 0 lost unit Rogue [f=0010579] [10579] Event [1224,298.632813,4520]: 1 finished unit Wind/Tidal Generator [f=0010660] [10660] Event [3191.05811,134.519592,1664.0094]: 0 lost unit Firefly [f=0010842] [10842] Event [6172,47.0703125,2568]: 0 finished unit Thug [f=0010920] [10920] Event [5056,100.390625,2928]: 1 finished unit Radar Tower [f=0010924] [10924] Event [5928,47.0703125,904]: 0 finished unit Metal Extractor [f=0010979] [10979] Event [3555.8811,170.798233,1388.59827]: 0 finished unit Firefly [f=0010983] [10983] Event [1144,298.632813,4488]: 1 finished unit Wind/Tidal Generator [f=0011011] [11011] Event [2368,47.0703125,1872]: 1 finished unit Picket [f=0011064] [11064] Event [3348.17725,155.2258,1469.10889]: 0 lost unit Firefly [f=0011139] [11139] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0011194] [11194] Event [5869.59521,130.689041,2576.3335]: 1 lost unit Firefly [f=0011252] [11252] Event [1064,298.632813,4456]: 1 finished unit Wind/Tidal Generator [f=0011258] [11258] Event [1600,47.0703125,960]: 1 finished unit Picket [f=0011369] [11369] Event [3555.8811,170.798233,1388.59827]: 0 finished unit Firefly [f=0011405] [11405] Event [6172,47.0703125,2568]: 0 finished unit Thug [f=0011463] [11463] Event [3298.17798,130.927856,1276.48535]: 0 lost unit Firefly [f=0011519] [11519] Event [4976.87158,124.070313,2994.07446]: 1 finished unit Firefly [f=0011590] [11590] Event [5824,47.0703125,944]: 0 finished unit Picket [f=0011625] [11625] Event [4984,100.390625,2856]: 1 finished unit Stardust [f=0011739] [11739] Event [984,284.725952,4424]: 1 finished unit Wind/Tidal Generator [f=0011763] [11763] Event [2464,47.0703125,1968]: 1 finished unit Picket [f=0011789] [11789] Event [3555.8811,170.798233,1388.59827]: 0 finished unit Firefly [f=0011940] [11940] Event [5104,100.390625,2960]: 1 finished unit Picket [f=0011965] [11965] Event [5840,47.0703125,4128]: 0 lost unit Picket [f=0012028] [12028] Event [5905.41504,47.0703125,4086.13354]: 0 lost unit Bandit [f=0012054] [12054] Event [6172,47.0703125,2568]: 0 finished unit Thug [f=0012058] [12058] Event [5940.1543,47.0703125,4096.52295]: 0 lost unit Bandit [f=0012063] [12063] Event [2967.78638,131.799683,1229.73193]: 0 lost unit Firefly [f=0012065] [12065] Event [3672,95.3330994,1400]: 0 finished unit Gauss [f=0012071] [12071] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0012081] [12081] Event [5818.86768,134.209045,2596.22144]: 1 lost unit Firefly [f=0012081] [12081] Event [5923.96826,47.0811539,4068.82837]: 1 lost unit Pyro [f=0012155] [12155] Event [1192,298.632813,4440]: 1 finished unit Wind/Tidal Generator [f=0012173] [12173] Event [5939.31592,45.3886261,4096.79004]: 0 lost unit Rogue [f=0012185] [12185] Event [5865.72852,47.1993103,4191.4668]: 0 lost unit Bandit [f=0012258] [12258] Event [5943.68604,47.0836449,4176.25049]: 0 lost unit Convict [f=0012285] [12285] Event [1112,298.632813,4376]: 1 finished unit Wind/Tidal Generator [f=0012360] [12360] Event [5928,47.1203613,4232]: 0 lost unit Metal Extractor [f=0012366] [12366] Event [6168,47.0703125,4024]: 0 lost unit Metal Extractor [f=0012389] [12389] Event [4897.66016,124.197594,3111.42798]: 1 finished unit Firefly [f=0012389] [12389] Event [3368.46411,106.423744,1465.86768]: 0 finished unit Firefly [f=0012442] [12442] Event [5992,47.1220016,4152]: 0 lost unit Solar Collector [f=0012451] [12451] Event [1032,298.632813,4328]: 1 finished unit Wind/Tidal Generator [f=0012546] [12546] Event [2560,47.0703125,2064]: 1 finished unit Picket [f=0012571] [12571] Event [6088,47.1492004,4072]: 0 lost unit Solar Collector [f=0012598] [12598] Event [6172,47.0703125,2568]: 0 finished unit Thug [f=0012653] [12653] Event [1600,47.0703125,864]: 1 finished unit Picket [f=0012673] [12673] Event [3087.37598,131.429184,1673.79492]: 0 lost unit Firefly [f=0012682] Player brianfreeman left the game: normal quit [f=0012682] [12682] Event [undefined]: brianfreeman quit [f=0012706] [12706] Event [4936,47.0933151,3176]: 1 finished unit Storage [f=0012768] Bloodsport has forced a win due to dropped opposition. [f=0012768] game_message: brianfreeman has been destroyed! [f=0012768] [12768] Event [undefined]: brianfreeman resigned [f=0012768] game_message: Bloodsport wins! [f=0012768] Submitting stats [f=0012768] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012768] Part| Total Time|Time of the last 0.5s [f=0012768] Draw 14556.23ms 27.25% [f=0012768] Lua::Callins::Synced 8942.52ms 11.58% [f=0012768] Lua::Callins::Unsynced 19740.11ms 35.53% [f=0012768] Lua::CollectGarbage::Synced 427.19ms 0.10% [f=0012768] Lua::CollectGarbage::Unsynced 817.25ms 0.50% [f=0012768] Misc::Profiler::AddTime 54.71ms 0.00% [f=0012768] Sim 34024.85ms 55.49% [f=0012768] [12768] Received game_message: brianfreeman has been destroyed! [f=0012768] [12768] Received game_message: Bloodsport wins! [f=0012769] [12769] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012769] [12769] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012769] [12769] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 3,2115,2315,2315,2115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,7.5,7.5,6,0,0,0,0,0,0,0,0,820,1020,1020,820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 4,2265,2560,2560,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.0146809,10.0146809,8,1275,1275,1275,1275,6,9,9,6,150,0,0,150,0,0,0,0,820,1265,1265,820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 5,2430,2770,2770,2430,0,6.38698626,6.38698626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,17.1251411,17.1251411,8,1275,1275,1275,1275,7.73333311,9.42579842,9.42579842,7.73333311,225,0,0,225,0,0,0,0,910,1475,1475,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 6,2520,2805,2805,2520,0,16.0400276,16.0400276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18.8322849,18.8322849,8,1275,1275,1275,1275,9,10.4435368,10.4435368,9,225,0,0,225,0,0,0,0,1000,1510,1510,1000,0,12,12,0,0,0,0,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 7,2590,2840,2840,2590,1.5672946,25.5878258,25.5878258,1.5672946,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,19.0583858,19.0583858,9.60000038,1275,1275,1275,1275,9.60448647,11.5031576,11.5031576,9.60448647,225,0,0,225,0,0,0,0,1070,1545,1545,1070,0,12,12,0,0,40.5554352,40.5554352,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 8,3010,3185,3185,3010,3.29102921,35.9018288,35.9018288,3.29102921,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,21.4707127,21.4707127,10,1505,1275,1275,1505,9.61491489,13.387598,13.387598,9.61491489,345,220,220,345,0,0,0,0,1140,1670,1670,1140,0,12,12,0,0,90.5561523,90.5561523,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 9,3080,3220,3220,3080,10.4312325,49.354599,49.354599,10.4312325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,20.4350452,20.4350452,13.333333,1505,1275,1275,1505,9.97601414,12.030241,12.030241,9.97601414,345,220,220,345,0,0,0,0,1210,1705,1705,1210,0,12,12,0,0,100.112,100.112,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 10,3290,3400,3400,3290,19.5742607,63.8792992,63.8792992,19.5742607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,20.1554565,20.1554565,14,1505,1330,1330,1505,10.642868,11.4683132,11.4683132,10.642868,345,220,220,345,0,0,0,0,1420,1740,1740,1420,0,12,12,0,0,100.112,100.112,0,0,0,0,0 [f=0012769] [12769] Game End Stats Values: 11,3510,3400,3400,3510,31.0350857,75.4766998,75.4766998,31.0350857,0,0,0,0,0,0,0,0,0,0,0,0,220,42.5812531,42.5812531,220,0,90,90,0,15.6000004,17.1176682,17.1176682,15.6000004,1505,1330,1330,1505,12.2640553,11.27316,11.27316,12.2640553,495,220,220,495,220,0,0,220,1490,1740,1740,1490,0,232,232,0,0,100.112,100.112,0,61.8967896,220,220,61.8967896 [f=0012769] [12769] Game End Stats Values: 12,3675,3615,3615,3675,45.6395187,86.6624756,86.6624756,45.6395187,0,0,0,0,0,0,0,0,0,0,0,0,220,42.5812531,42.5812531,220,0,90,90,0,16,18.1452026,18.1452026,16,1505,1330,1330,1505,12.6736288,12.9790516,12.9790516,12.6736288,570,220,220,570,220,0,0,220,1580,1955,1955,1580,0,232,232,0,0,100.112,100.112,0,119.502197,220,220,119.502197 [f=0012769] [12769] Game End Stats Values: 13,3775,3775,3775,3775,57.0869255,106.638046,106.638046,57.0869255,0,0,0,0,0,0,0,0,0,0,0,0,220,43.0790253,43.0790253,220,100,90,90,100,16,31.9609337,31.9609337,16,1505,1330,1330,1505,13.7631617,17.0317039,17.0317039,13.7631617,570,220,220,570,220,120,120,220,1580,2115,2115,1580,120,232,232,120,0,100.112,100.112,0,119.999969,220,220,119.999969 [f=0012769] [12769] Game End Stats Values: 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[f=0012783] [12783] Event [952,298.632813,4264]: 1 finished unit Wind/Tidal Generator [f=0012784] [12784] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0012788] [12788] Event [3512,27.8575325,1208]: 0 lost unit Solar Collector [f=0012879] Player Bloodsport left the game: normal quit [f=0012879] [12879] Event [undefined]: Bloodsport quit [f=0012885] No clients connected, shutting down server [f=0012885] Server shutdown [f=0012885] End of demo reached [f=0013026] [13026] Event [936,298.632813,4200]: 1 finished unit Wind/Tidal Generator [f=0013172] [13172] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0013261] [13261] Event [1272,298.632813,4408]: 1 finished unit Wind/Tidal Generator [f=0013305] [13305] Event [1616,47.0703125,768]: 1 finished unit Picket [f=0013550] [13550] Event [1352,298.632813,4456]: 1 finished unit Wind/Tidal Generator [f=0013591] [13591] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0013880] [13880] Event [1416,279.97818,4664]: 1 finished unit Wind/Tidal Generator [f=0013965] [13965] Event [1616,47.0703125,672]: 1 finished unit Picket [f=0013982] [13982] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0014051] [14051] Event [1336,296.56601,4648]: 1 finished unit Wind/Tidal Generator [f=0014344] [14344] Event [1256,298.632813,4616]: 1 finished unit Wind/Tidal Generator [f=0014394] [14394] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0014630] [14630] Event [1176,298.632813,4600]: 1 finished unit Wind/Tidal Generator [f=0014777] [14777] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0015013] [15013] Event [1096,292.357635,4584]: 1 finished unit Wind/Tidal Generator [f=0015167] [15167] Event [1232,47.0703125,4008]: 1 finished unit Moderator [f=0015363] Autoquit sending quit command. [f=0015363] [QuitAction] user exited to system [f=0015363] [SpringApp::Kill][1] fromRun=1 [f=0015363] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015363] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015363] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015363] [ThreadPool::SetThreadCount][2] workers=0 [f=0015363] [SpringApp::Kill][2] [f=0015363] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015363] [Game::KillLua][3] dtor=0 luaUI=0x52d3fda0 [f=0015363] Start widgetHandler:Shutdown [f=0015363] Shutdown - SaveOrderList Complete [f=0015363] Writing last game win data [f=0015363] Shutdown - SaveConfigData Complete [f=0015363] Shutdown Widget - Chili Highlight [f=0015363] Shutdown Widget - Save/Load API [f=0015363] Shutdown Widget - Draw After Chili [f=0015363] Shutdown Widget - EPIC Menu [f=0015363] Shutdown Widget - Chili Minimap [f=0015363] Shutdown Widget - Chili Widget Selector [f=0015363] Shutdown Widget - Local Team Colors [f=0015363] Shutdown Widget - Display Keys 2 [f=0015363] Shutdown Widget - Save Game Menu [f=0015363] Shutdown Widget - HealthBars [f=0015363] Shutdown Widget - Noises [f=0015363] Shutdown Widget - Unit Icons [f=0015363] Shutdown Widget - Win Counter [f=0015363] Shutdown Widget - BuildETA [f=0015363] Shutdown Widget - SpringRTS Replay Stats [f=0015363] Shutdown Widget - Modular Comm Info [f=0015363] Shutdown Widget - CameraShake [f=0015363] Shutdown Widget - Chili Economy Panel Default [f=0015363] Shutdown Widget - Chili EndGame Window [f=0015363] Shutdown Widget - Chili Nuke Warning [f=0015363] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015363] Shutdown Widget - Chili Spectator Panels [f=0015363] Shutdown Widget - Context Menu [f=0015363] Shutdown Widget - Darkening [f=0015363] Shutdown Widget - MetalFeatures (new) [f=0015363] Shutdown Widget - Defense Range Zero-K [f=0015363] Shutdown Widget - Grab Input [f=0015363] Input grabbing is disabled! [f=0015363] Shutdown Widget - Highlight Geos [f=0015363] Shutdown Widget - Local Widgets Config [f=0015363] Shutdown Widget - MinimapEvents [f=0015363] Shutdown Widget - Missile Silo Range [f=0015363] Shutdown Widget - Point Tracker [f=0015363] Shutdown Widget - Showeco and Grid Drawer [f=0015363] Shutdown Widget - Stereo3D [f=0015363] Shutdown Widget - Music Player v2 [f=0015363] Shutdown Widget - State Reverse and Latency [f=0015363] Shutdown Widget - Attack AoE [f=0015363] Shutdown Widget - UnitShapes [f=0015363] Shutdown Widget - Map Edge Extension [f=0015363] Shutdown Widget - Selection Send [f=0015363] Shutdown Widget - LupsManager [f=0015363] Shutdown Widget - Newton Firezone [f=0015363] Shutdown Widget - Chili Pro Console [f=0015363] Shutdown Widget - Lasso Terraform GUI [f=0015363] Shutdown Widget - Chili Framework [f=0015363] Shutdown Widget - Lups [f=0015363] Shutdown Widget - Mex Placement Handler [f=0015363] Shutdown Widget - Custom Markers [f=0015363] Shutdown Widget - Chili Core Selector [f=0015363] Shutdown Widget - Select Keys [f=0015363] Shutdown Widget - Pause Screen [f=0015363] Shutdown Widget - Layout Handler [f=0015363] Shutdown Widget - Persistent Build Height [f=0015363] Shutdown Widget - Text To Speech Control [f=0015363] End widgetHandler:Shutdown [f=0015363] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={740748,79278460} {int,ext,rec}Allocs={25883735,0,0} {chunk,block}Bytes={79278460,0} [f=0015363] [Game::KillLua][1] dtor=0 luaGaia=0x66be1870 [f=0015363] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={533045,66592557} {int,ext,rec}Allocs={25883736,0,0} {chunk,block}Bytes={66592557,0} [f=0015363] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={533045,66592557} {int,ext,rec}Allocs={25883736,0,0} {chunk,block}Bytes={66592557,0} [f=0015363] [Game::KillLua][2] dtor=0 luaRules=0x52fea7d0 [f=0015363] Start gadgetHandler:Shutdown [f=0015363] Shutdown - StartSetup [f=0015363] Shutdown - UnitMorph [f=0015363] Shutdown - Carrier Drones [f=0015363] Shutdown - LupsNanoSpray [f=0015363] Shutdown - Missile Silo Controller [f=0015363] Shutdown - Modular Comm Info [f=0015363] Shutdown - Terrain Texture Handler [f=0015363] Shutdown - UnitCloakShield [f=0015363] Shutdown - Starlight Handler [f=0015363] End gadgetHandler:Shutdown [f=0015363] Start gadgetHandler:Shutdown [f=0015363] Shutdown - Save/Load [f=0015363] Shutdown - Teleport Throw [f=0015363] Shutdown - UnitMorph [f=0015363] Shutdown - Modular Comm Info [f=0015363] Shutdown - Retreat Command [f=0015363] Shutdown - Shockwaves [f=0015363] Shutdown - UnitCloakShield [f=0015363] Shutdown - Lups Cloak FX [f=0015363] Shutdown - Lups [f=0015363] Shutdown - Lups Shield [f=0015363] End gadgetHandler:Shutdown [f=0015363] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25883774,0,0} {chunk,block}Bytes={0,0} [f=0015363] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25883774,0,0} {chunk,block}Bytes={0,0} [f=0015363] [Game::KillLua][4] dtor=0 [f=0015363] [Game::~CGame][1] [f=0015363] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015363] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015363] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015363] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015363] [Game::KillLua][4] dtor=1 [f=0015363] [Game::KillMisc][1] [f=0015363] [Game::KillMisc][2] [f=0015363] [Game::KillMisc][3] [f=0015363] [Game::KillRendering][1] [f=0015363] [3DOParser::Kill] allocated 137 pieces [f=0015363] [S3OParser::Kill] allocated 2750 pieces [f=0015363] [AssParser::Kill] allocated 242 pieces [f=0015363] [Game::KillInterface][1] [f=0015363] [Game::KillInterface][2] [f=0015363] [Game::KillSimulation][1] [f=0015363] [Game::KillSimulation][2] [f=0015363] [CCollisionHandler] dis-/continuous tests: 0/662849 [f=0015363] [Game::KillSimulation][3] [f=0015363] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015363] [~CPathCache(28x20)] cacheHits=21 hitPercentage=5% numHashColls=0 maxCacheSize=6 [f=0015363] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015363] [~CPathCache(56x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015363] [LosHandler::Kill] raycast instance cache-{hits,misses}={6442,7701}; shared=1%; cached=44% [f=0015363] [Game::KillSimulation][4] [f=0015363] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015363] [Game::~CGame][2] [f=0015363] [Game::~CGame][3] [f=0015363] [SpringApp::Kill][3] [f=0015363] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162573 bytes sent 113150 bytes recv'd [f=0015363] [SpringApp::Kill][4] font=0x4525faa0 [f=0015363] [SpringApp::Kill][5] [f=0015363] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x452cd940) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4269ms file="objects3d/can.s3o" indx=4937 inflSize=64kb readTime=92ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=89ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=65ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=56ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=54ms file="objects3d/catapult.s3o" indx=4940 inflSize=217kb readTime=45ms file="objects3d/armtick.3do" indx=4891 inflSize=5kb readTime=36ms file="units/amphassault.lua" indx=6655 inflSize=5kb readTime=36ms file="objects3d/amphcon.s3o" indx=4838 inflSize=76kb readTime=36ms file="objects3d/chickenc.s3o" indx=4962 inflSize=24kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55677140 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x45401ac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455912b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4532e3c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f489c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]