[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pDPWvZQDE9/springsettings.1010687.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc98092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6769 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1010687/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 440ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4500e9f0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4500e9f0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1058ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 365ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 314ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 564ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1010687/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce41e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce41e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-f81ce41e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce42e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce42e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-f81ce42e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (857ms, checksum 6fad1f9b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1010687/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5163af40,0x62558da0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d531db5f4161844abcc2e6ce4596f592 [f=-000001] Connection attempt from Bloodsport [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bloodsport changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from MachineFriend [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MachineFriend changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[Game::Load][lua{Rules,Gaia}={00000000e89ae7f0,00000000e5103e80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bloodsport" string="[Game::Load][lua{Rules,Gaia}={00000000c8a28fb0,00000000efc67e70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] gl hf [f=-000001] [0] Event [4765,-60.244141,309]: 0 finished unit Guardian Commander [f=-000001] [0] Event [318,-59.632263,4820]: 1 finished unit Engineer Commander [f=0000000] [0] MachineFriend, team: 0, elo:1880, userid: 493201 [f=0000000] [0] Bloodsport, team: 1, elo:1664, userid: 524270 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [312,-59.179535,4680]: 1 finished unit Amphbot Factory [f=0000075] [75] Event [4696,-58.911743,136]: 0 finished unit Amphbot Factory [f=0000241] [241] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0000388] [388] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0000481] [481] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0000549] [549] Event [312.055206,-59.359989,4644]: 1 finished unit Conch [f=0000583] [583] Event [264,0,4904]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4869.98535,15.5391426,244.620285]: 0 finished unit Firefly [f=0000692] [692] Event [200,0,4840]: 1 finished unit Wind/Tidal Generator [f=0000749] [749] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0000880] [880] Event [344,0,4952]: 1 finished unit Wind/Tidal Generator [f=0000922] [922] Event [4696,-59.966431,172]: 0 finished unit Conch [f=0000959] [959] Event [5064,0,88]: 0 finished unit Wind/Tidal Generator [f=0001055] [1055] Event [312.055206,-59.359989,4644]: 1 finished unit Conch [f=0001079] [1079] Event [5064,0,136]: 0 finished unit Wind/Tidal Generator [f=0001199] [1199] Event [5064,0,184]: 0 finished unit Wind/Tidal Generator [f=0001319] [1319] Event [5048,0,232]: 0 finished unit Wind/Tidal Generator [f=0001343] [1343] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0001403] [1403] Event [4696,-59.966431,172]: 0 finished unit Conch [f=0001439] [1439] Event [5048,0,280]: 0 finished unit Wind/Tidal Generator [f=0001604] [1604] Event [5048,0,328]: 0 finished unit Wind/Tidal Generator [f=0001777] [1777] Event [5048,0,376]: 0 finished unit Wind/Tidal Generator [f=0001850] [1850] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0001954] [1954] Event [912,173.212891,4304]: 1 finished unit Radar Tower [f=0002012] [2012] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0002069] [2069] Event [5048,0,424]: 0 finished unit Wind/Tidal Generator [f=0002120] [2120] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0002398] [2398] Event [5048,0,472]: 0 finished unit Wind/Tidal Generator [f=0002544] [2544] Event [1016,0,4552]: 1 finished unit Wind/Tidal Generator [f=0002572] [2572] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0002704] [2704] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0002708] [2708] Event [5032,0,520]: 0 finished unit Wind/Tidal Generator [f=0002747] [2747] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0002770] [2770] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0002912] [2912] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0002923] [2923] Event [3632,-5,208]: 0 finished unit Lotus [f=0002996] [2996] Event [5032,0,568]: 0 finished unit Wind/Tidal Generator [f=0003045] [3045] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0003182] [3182] Event [5032,0,616]: 0 finished unit Wind/Tidal Generator [f=0003207] [3207] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0003248] [3248] Event [1496,0,4120]: 1 finished unit Wind/Tidal Generator [f=0003451] [3451] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0003518] [3518] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0003553] [3553] Event [1560,0,4168]: 1 finished unit Wind/Tidal Generator [f=0003706] [3706] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0003729] [3729] Event [1496,0,4200]: 1 finished unit Wind/Tidal Generator [f=0003908] [3908] Event [1416,0,4168]: 1 finished unit Wind/Tidal Generator [f=0004063] [4063] Event [4824,0,72]: 0 finished unit Caretaker [f=0004112] [4112] Event [1432,0,4072]: 1 finished unit Wind/Tidal Generator [f=0004152] [4152] Event [808,-1,3624]: 1 finished unit Urchin [f=0004162] [4162] Event [4343.04443,-64.502022,1373.2262]: 0 lost unit Conch [f=0004201] [4201] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0004264] [4264] Event [1448,0,3976]: 1 finished unit Wind/Tidal Generator [f=0004305] [4305] Event [4848,-5,1552]: 0 lost unit Lotus [f=0004375] [4375] Event [4696,-59.966431,172]: 0 finished unit Archer [f=0004482] [4482] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0004491] [4491] Event [5052.09375,-21.40151,1862.83301]: 1 lost unit Duck [f=0004563] [4563] Event [1368,0,4040]: 1 finished unit Wind/Tidal Generator [f=0004568] [4568] Event [2184,-1,4728]: 1 finished unit Urchin [f=0004666] [4666] Event [1352,0,3944]: 1 finished unit Wind/Tidal Generator [f=0004751] [4751] Event [4776,0,72]: 0 finished unit Caretaker [f=0004796] [4796] Event [3756.66138,-66.032722,1087.71704]: 0 lost unit Duck [f=0005066] [5066] Event [4696,-59.966431,172]: 0 finished unit Archer [f=0005232] [5232] Event [1768,-1,3944]: 1 finished unit Urchin [f=0005254] [5254] Event [344,28.0340576,2568]: 1 finished unit Metal Extractor [f=0005358] [5358] Event [1448,0,3896]: 1 finished unit Wind/Tidal Generator [f=0005358] [5358] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0005499] [5499] Event [1560,101.483154,4024]: 1 finished unit Wind/Tidal Generator [f=0005505] [5505] Event [2792,-1,5016]: 1 finished unit Metal Extractor [f=0005615] [5615] Event [1608,77.2747803,4072]: 1 finished unit Wind/Tidal Generator [f=0005696] [5696] Event [2475.19214,-11.498958,465.373291]: 0 lost unit Archer [f=0005701] [5701] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0005721] [5721] Event [1512,6.72058105,4072]: 1 finished unit Wind/Tidal Generator [f=0005797] [5797] Event [504,26.8914795,2504]: 1 finished unit Metal Extractor [f=0005821] [5821] Event [1672,50.9899902,4072]: 1 finished unit Wind/Tidal Generator [f=0005922] [5922] Event [1640,0,3960]: 1 finished unit Wind/Tidal Generator [f=0005961] [5961] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0006223] [6223] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0006225] [6225] Event [1528,0,3880]: 1 finished unit Wind/Tidal Generator [f=0006227] [6227] Event [3144,-1,4392]: 1 finished unit Metal Extractor [f=0006290] [6290] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0006342] [6342] Event [1528,0,3768]: 1 finished unit Wind/Tidal Generator [f=0006387] [6387] Event [4544,0,128]: 0 finished unit Advanced Radar [f=0006423] [6423] Event [3136.16992,-64.539917,552.946716]: 1 lost unit Archer [f=0006517] [6517] Event [4696,-59.966431,172]: 0 finished unit Conch [f=0006620] [6620] Event [1696,0,3968]: 1 finished unit Radar Tower [f=0006686] [6686] Event [312.055206,-59.359989,4644]: 1 finished unit Conch [f=0006902] [6902] Event [3384,-1,5016]: 1 finished unit Metal Extractor [f=0006958] [6958] Event [312.055206,-59.359989,4644]: 1 finished unit Conch [f=0006981] [6981] Event [4600,0,104]: 0 finished unit Caretaker [f=0007155] [7155] Event [2088,-1,3448]: 1 finished unit Metal Extractor [f=0007156] [7156] Event [312.055206,-59.359989,4644]: 1 finished unit Conch [f=0007327] [7327] Event [312.055206,-59.359989,4644]: 1 finished unit Conch [f=0007360] [7360] Event [4696,-59.966431,172]: 0 finished unit Archer [f=0007468] [7468] Event [312.055206,-59.359989,4644]: 1 finished unit Conch [f=0007486] [7486] Event [3384,-1,4696]: 1 finished unit Urchin [f=0007494] [7494] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0007625] [7625] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0007632] [7632] Event [3757.07446,-66.380402,2757.30664]: 0 lost unit Duck [f=0007634] [7634] Event [3724.46191,-66.970894,2743.30835]: 0 lost unit Duck [f=0007662] [7662] Event [2136,-1,3368]: 1 finished unit Urchin [f=0007708] [7708] Event [4600,0,152]: 0 finished unit Caretaker [f=0007861] [7861] Event [3408,-5,4784]: 1 finished unit Lotus [f=0007881] [7881] Event [312.055206,-59.359989,4644]: 1 finished unit Scallop [f=0007996] [7996] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0008072] [8072] Event [120,0,4760]: 1 finished unit Wind/Tidal Generator [f=0008096] [8096] Event [4696,-59.966431,172]: 0 finished unit Archer [f=0008114] [8114] Event [2424,-1,3544]: 1 finished unit Metal Extractor [f=0008237] [8237] Event [424,0,4952]: 1 finished unit Wind/Tidal Generator [f=0008375] [8375] Event [312.055206,-59.359989,4644]: 1 finished unit Scallop [f=0008380] [8380] Event [120,0,4680]: 1 finished unit Wind/Tidal Generator [f=0008432] [8432] Event [1336,-1,2104]: 1 finished unit Urchin [f=0008454] [8454] Event [504,0,4952]: 1 finished unit Wind/Tidal Generator [f=0008491] [8491] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0008560] [8560] Event [4504,0,216]: 0 finished unit Stardust [f=0008611] [8611] Event [120,0,4600]: 1 finished unit Wind/Tidal Generator [f=0008640] [8640] Event [584,0,4952]: 1 finished unit Wind/Tidal Generator [f=0008824] [8824] Event [4816,-5,1552]: 0 finished unit Lotus [f=0008847] [8847] Event [312.055206,-59.359989,4644]: 1 finished unit Scallop [f=0008914] [8914] Event [664,0,4952]: 1 finished unit Wind/Tidal Generator [f=0008917] [8917] Event [4696,-59.966431,172]: 0 finished unit Archer [f=0008937] [8937] Event [120,0,4520]: 1 finished unit Wind/Tidal Generator [f=0008990] [8990] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0009070] [9070] Event [4632,-1,4792]: 1 finished unit Metal Extractor [f=0009165] [9165] Event [4516.68311,-47.472923,2247.89746]: 0 lost unit Duck [f=0009180] [9180] Event [2328,-1,104]: 0 finished unit Metal Extractor [f=0009191] [9191] Event [4682.94189,-35.760078,2276.62036]: 1 lost unit Duck [f=0009199] [9199] Event [4524.54834,-46.493946,2267.26001]: 0 lost unit Duck [f=0009200] [9200] Event [2736,43.2226563,3168]: 1 finished unit Radar Tower [f=0009227] [9227] Event [4620.09766,-40.2696,2288.82153]: 1 lost unit Duck [f=0009240] [9240] Event [744,0,4952]: 1 finished unit Wind/Tidal Generator [f=0009256] [9256] Event [4628.88477,-42.190067,2188.52271]: 1 lost unit Duck [f=0009278] [9278] Event [120,0,4440]: 1 finished unit Wind/Tidal Generator [f=0009289] [9289] Event [4634.12207,-42.491871,2126.76465]: 1 lost unit Duck [f=0009309] [9309] Event [4436.98047,-49.070297,2192.18091]: 1 lost unit Duck [f=0009333] [9333] Event [4872,0,456]: 0 finished unit Stardust [f=0009349] [9349] Event [4491.81738,-13.830201,2148.64453]: 0 lost unit Archer [f=0009403] [9403] Event [312.055206,-59.359989,4644]: 1 finished unit Bulkhead [f=0009413] [9413] Event [1160,16.6906738,1576]: 1 finished unit Metal Extractor [f=0009483] [9483] Event [824,0,4952]: 1 finished unit Wind/Tidal Generator [f=0009567] [9567] Event [104,0,4360]: 1 finished unit Wind/Tidal Generator [f=0009683] [9683] Event [4824,-1,4696]: 1 finished unit Metal Extractor [f=0009685] [9685] Event [4442.24072,-41.240551,2356.79492]: 1 lost unit Archer [f=0009698] [9698] Event [904,0,4952]: 1 finished unit Wind/Tidal Generator [f=0009749] [9749] Event [4696,-59.966431,172]: 0 finished unit Buoy [f=0009856] [9856] Event [2856,-1,2984]: 1 finished unit Urchin [f=0009884] [9884] Event [104,0,4280]: 1 finished unit Wind/Tidal Generator [f=0009898] [9898] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0009962] [9962] Event [984,0,4952]: 1 finished unit Wind/Tidal Generator [f=0009991] [9991] Event [1288,15.4876709,1480]: 1 finished unit Metal Extractor [f=0010020] [10020] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0010111] [10111] Event [104,0,4200]: 1 finished unit Wind/Tidal Generator [f=0010190] [10190] Event [1064,0,4952]: 1 finished unit Wind/Tidal Generator [f=0010347] [10347] Event [4664,-1,4584]: 1 finished unit Urchin [f=0010381] [10381] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0010382] [10382] Event [104,0,4120]: 1 finished unit Wind/Tidal Generator [f=0010416] [10416] Event [1144,0,4968]: 1 finished unit Wind/Tidal Generator [f=0010513] [10513] Event [1248,10.4229736,1328]: 1 finished unit Lotus [f=0010560] [10560] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0010606] [10606] Event [104,0,4040]: 1 finished unit Wind/Tidal Generator [f=0010622] [10622] Event [1224,0,4968]: 1 finished unit Wind/Tidal Generator [f=0010625] [10625] Event [552,0,4680]: 1 finished unit Caretaker [f=0010869] [10869] Event [1304,0,4968]: 1 finished unit Wind/Tidal Generator [f=0010881] [10881] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0010893] [10893] Event [104,0,3960]: 1 finished unit Wind/Tidal Generator [f=0010904] [10904] Event [4776,28.0340576,2552]: 0 finished unit Metal Extractor [f=0010937] [10937] Event [1736,-1,104]: 0 finished unit Metal Extractor [f=0011082] [11082] Event [1200,16.3500977,1392]: 1 finished unit Radar Tower [f=0011087] [11087] Event [632,0,4680]: 1 finished unit Caretaker [f=0011115] [11115] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0011137] [11137] Event [1384,0,4968]: 1 finished unit Wind/Tidal Generator [f=0011192] [11192] Event [104,0,3880]: 1 finished unit Wind/Tidal Generator [f=0011228] [11228] Event [3416,-1,3240]: 1 finished unit Urchin [f=0011435] [11435] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0011487] [11487] Event [712,-59.592896,4568]: 1 finished unit Storage [f=0011497] [11497] Event [1464,0,4968]: 1 finished unit Wind/Tidal Generator [f=0011555] [11555] Event [104,0,3800]: 1 finished unit Wind/Tidal Generator [f=0011591] [11591] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0011645] [11645] Event [1935.74255,-12.750655,375.097382]: 0 lost unit Archer [f=0011750] [11750] Event [4456,-60.422363,128]: 0 finished unit Fusion Reactor [f=0011760] [11760] Event [3832,15.4272461,3640]: 1 finished unit Metal Extractor [f=0011798] [11798] Event [1544,0,4968]: 1 finished unit Wind/Tidal Generator [f=0011829] [11829] Event [1736,-1,104]: 0 lost unit Metal Extractor [f=0011831] [11831] Event [3576,-1,3224]: 1 finished unit Urchin [f=0011842] [11842] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0011866] [11866] Event [4696,-59.966431,172]: 0 finished unit Buoy [f=0011902] [11902] Event [88,0,3720]: 1 finished unit Wind/Tidal Generator [f=0011947] [11947] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0011979] [11979] Event [4616,26.8914795,2616]: 0 finished unit Metal Extractor [f=0012049] [12049] Event [3584,0,3296]: 1 finished unit Radar Tower [f=0012055] [12055] Event [1352,-1,1144]: 1 finished unit Urchin [f=0012105] [12105] Event [1976,-1,728]: 0 lost unit Metal Extractor [f=0012138] [12138] Event [1704,0,4968]: 1 finished unit Wind/Tidal Generator [f=0012170] [12170] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0012189] [12189] Event [4744,-59.510498,360]: 0 finished unit Energy Pylon [f=0012209] [12209] Event [88,0,3640]: 1 finished unit Wind/Tidal Generator [f=0012258] [12258] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0012371] [12371] Event [3960,17.4597168,3544]: 1 finished unit Metal Extractor [f=0012396] [12396] Event [1800,0,4968]: 1 finished unit Wind/Tidal Generator [f=0012472] [12472] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0012507] [12507] Event [88,0,3560]: 1 finished unit Wind/Tidal Generator [f=0012529] [12529] Event [4696,-59.966431,172]: 0 finished unit Buoy [f=0012557] [12557] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0012638] [12638] Event [1880,0,4968]: 1 finished unit Wind/Tidal Generator [f=0012772] [12772] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0012819] [12819] Event [88,0,3480]: 1 finished unit Wind/Tidal Generator [f=0012833] [12833] Event [4640,12.5598145,2496]: 0 finished unit Lotus [f=0012865] [12865] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0012908] [12908] Event [1960,0,4968]: 1 finished unit Wind/Tidal Generator [f=0012954] [12954] Event [4696,-59.966431,172]: 0 finished unit Buoy [f=0013052] [13052] Event [2464,-5,96]: 0 finished unit Lotus [f=0013088] [13088] Event [312.055206,-59.359989,4644]: 1 finished unit Archer [f=0013149] [13149] Event [168,0,3544]: 1 finished unit Wind/Tidal Generator [f=0013185] [13185] Event [2040,0,4968]: 1 finished unit Wind/Tidal Generator [f=0013258] [13258] Event [520,-1,632]: 1 finished unit Urchin [f=0013355] [13355] Event [3752,0,3336]: 1 finished unit Stinger [f=0013375] [13375] Event [2120,0,4968]: 1 finished unit Wind/Tidal Generator [f=0013383] [13383] Event [248,0,3528]: 1 finished unit Wind/Tidal Generator [f=0013390] [13390] Event [4696,-59.966431,172]: 0 finished unit Buoy [f=0013570] [13570] Event [2200,0,4968]: 1 finished unit Wind/Tidal Generator [f=0013609] [13609] Event [328,0,3496]: 1 finished unit Wind/Tidal Generator [f=0013675] [13675] Event [2343.37061,-15.373405,358.233032]: 0 lost unit Buoy [f=0013740] [13740] Event [3848,-60.142212,328]: 0 finished unit Energy Pylon [f=0013765] [13765] Event [2280,0,4968]: 1 finished unit Wind/Tidal Generator [f=0013769] [13769] Event [2278.22363,-13.48584,367.886322]: 0 lost unit Archer [f=0013785] [13785] Event [296,-1,424]: 1 finished unit Metal Extractor [f=0013875] [13875] Event [2278.46729,-12.452229,441.62674]: 0 lost unit Archer [f=0013904] [13904] Event [4383.70752,-15.165856,1477.92615]: 0 lost unit Buoy [f=0013914] [13914] Event [4438.78076,-15.563184,1517.14709]: 0 lost unit Buoy [f=0013960] [13960] Event [2360,0,4984]: 1 finished unit Wind/Tidal Generator [f=0014030] [14030] Event [4216,0,2200]: 0 finished unit Caretaker [f=0014046] [14046] Event [2344,0,264]: 0 finished unit Caretaker [f=0014135] [14135] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014149] [14149] Event [672,0,4368]: 1 finished unit Shipyard [f=0014155] [14155] Event [2440,0,4984]: 1 finished unit Wind/Tidal Generator [f=0014206] [14206] Event [2344,0,264]: 0 lost unit Caretaker [f=0014211] [14211] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014220] [14220] Event [488,-1,328]: 1 finished unit Metal Extractor [f=0014280] [14280] Event [4411.05811,-15.683737,1023.49127]: 0 lost unit Buoy [f=0014286] [14286] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014326] [14326] Event [4407.96875,105.823135,1085.8208]: 0 lost unit Firefly [f=0014350] [14350] Event [2520,0,4984]: 1 finished unit Wind/Tidal Generator [f=0014361] [14361] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014365] [14365] Event [4427.23193,25.8822746,921.466919]: 0 lost unit Firefly [f=0014435] [14435] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014475] [14475] Event [4040,0,2136]: 0 finished unit Caretaker [f=0014510] [14510] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014545] [14545] Event [2600,0,4984]: 1 finished unit Wind/Tidal Generator [f=0014585] [14585] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014589] [14589] Event [4040,0,2136]: 0 lost unit Caretaker [f=0014605] [14605] Event [3880,0,2200]: 0 lost unit Stardust [f=0014624] [14624] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0014660] [14660] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014670] [14670] Event [664.000061,0,4367.98779]: 1 finished unit Siren [f=0014723] [14723] Event [3528,-1,184]: 0 lost unit Metal Extractor [f=0014729] [14729] Event [3720,0,2152]: 0 lost unit Stardust [f=0014735] [14735] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014737] [14737] Event [4561.13135,15.5344582,1257.4071]: 0 lost unit Firefly [f=0014740] [14740] Event [2680,0,4984]: 1 finished unit Wind/Tidal Generator [f=0014745] [14745] Event [3822.76611,-60.608364,2173.1521]: 0 lost unit Conch [f=0014765] [14765] Event [4564.396,-61.014221,1225.3667]: 0 lost unit Guardian Commander [f=0014796] [14796] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0014815] [14815] Event [3632,-5,208]: 0 lost unit Lotus [f=0014824] [14824] Event [4696,-59.966431,172]: 0 finished unit Duck [f=0014900] [14900] Event [3880,-1,2584]: 1 finished unit Urchin [f=0014926] [14926] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0014929] [14929] Event [488,0,4552]: 1 finished unit Caretaker [f=0014950] [14950] Event [2776,0,4952]: 1 finished unit Wind/Tidal Generator [f=0014957] [14957] Event [3628.80225,-15.558525,2350.50732]: 0 lost unit Buoy [f=0014971] [14971] Event [3720,-1,104]: 0 lost unit Metal Extractor [f=0014994] [14994] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015011] [15011] Event [4421.1123,-60.926285,1076.18457]: 0 lost unit Duck [f=0015019] [15019] Event [4432.91992,-61.653679,1106.40173]: 0 lost unit Duck [f=0015021] [15021] Event [3848,-60.142212,328]: 0 lost unit Energy Pylon [f=0015031] [15031] Event [4389.80908,-59.028873,1077.11487]: 0 lost unit Duck [f=0015046] [15046] Event [4407.63867,-61.3568,1101.61438]: 0 lost unit Duck [f=0015046] [15046] Event [4409.14648,-60.293854,1062.10828]: 0 lost unit Duck [f=0015060] [15060] Event [4344.74609,-30.341381,1193.13501]: 1 lost unit Archer [f=0015064] [15064] Event [4448.0127,-61.898506,1101.20776]: 0 lost unit Duck [f=0015067] [15067] Event [4696,-59.966431,172]: 0 finished unit Conch [f=0015068] [15068] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015144] [15144] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015146] [15146] Event [3861.33081,-65.305595,268.741272]: 1 lost unit Duck [f=0015155] [15155] Event [3991.41504,-61.940304,274.883209]: 0 lost unit Duck [f=0015219] [15219] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015219] [15219] Event [3811.58643,-64.627121,261.275421]: 0 lost unit Duck [f=0015236] [15236] Event [4620.03711,-59.379066,1429.35254]: 1 lost unit Archer [f=0015294] [15294] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015323] [15323] Event [2464,-5,96]: 0 lost unit Lotus [f=0015396] [15396] Event [4873.55322,-58.559769,1520.41125]: 0 lost unit Duck [f=0015399] [15399] Event [4828.4043,-12.168857,1588.64636]: 1 lost unit Archer [f=0015419] [15419] Event [664.000061,-4,4367.98779]: 1 finished unit Mistral [f=0015421] [15421] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015440] [15440] Event [4816,-5,1552]: 0 lost unit Lotus [f=0015441] fark ur toog ood [f=0015481] gg [f=0015489] [15489] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015506] [15506] Event [4824,-60.614624,216]: 0 finished unit Storage [f=0015539] [15539] Event [664.000061,0,4367.98779]: 1 finished unit Hunter [f=0015579] [15579] Event [3804.3584,-65.389862,2590.72241]: 1 finished unit Engineer Commander [f=0015580] [15580] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015614] [15614] Event [4776,-1,1672]: 0 lost unit Metal Extractor [f=0015620] [15620] Event [4824,-60.400391,264]: 0 finished unit Storage [f=0015706] [15706] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015751] [15751] Event [4824,-59.274292,312]: 0 finished unit Storage [f=0015790] [15790] Event [2840,0,4952]: 1 finished unit Wind/Tidal Generator [f=0015790] [15790] Event [4952,-1,1656]: 0 lost unit Metal Extractor [f=0015827] [15827] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015861] [15861] Event [4216,0,2200]: 0 lost unit Caretaker [f=0015906] [15906] Event [664.000061,0,4367.98779]: 1 finished unit Siren [f=0015926] [15926] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0015954] [15954] Event [2920,0,4952]: 1 finished unit Wind/Tidal Generator [f=0015959] [15959] Event [4809.90283,20.8921185,506.258545]: 1 lost unit Archer [f=0016009] [16009] Event [4840.49414,-34.97147,566.818054]: 1 lost unit Archer [f=0016051] [16051] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016059] [16059] Event [664.000061,-4,4367.98779]: 1 finished unit Mistral [f=0016111] [16111] Event [4872,0,456]: 0 lost unit Stardust [f=0016118] [16118] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016139] [16139] Event [undefined]: MachineFriend resigned [f=0016139] game_message: MachineFriend has been destroyed! [f=0016139] game_message: Bloodsport wins! [f=0016139] Submitting stats [f=0016139] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016139] Part| Total Time|Time of the last 0.5s [f=0016139] Draw 23311.92ms 21.83% [f=0016139] Lua::Callins::Synced 10210.19ms 17.05% [f=0016139] Lua::Callins::Unsynced 31305.19ms 28.02% [f=0016139] Lua::CollectGarbage::Synced 961.88ms 0.10% [f=0016139] Lua::CollectGarbage::Unsynced 1313.21ms 1.00% [f=0016139] Misc::Profiler::AddTime 89.39ms 0.10% [f=0016139] Sim 56872.97ms 65.00% [f=0016139] [16139] Received game_message: MachineFriend has been destroyed! [f=0016139] [16139] Received game_message: Bloodsport wins! [f=0016140] [16140] Game End Stats Header: 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28,11360,7325,11360,7325,290.287109,232.60675,290.287109,232.60675,0,0,0,0,0,0,0,0,0,0,0,0,1646.46106,1284.46704,1646.46106,1284.46704,1500,620,1500,620,65.3523102,50.4000015,65.3523102,50.4000015,1550,1775,1550,1775,44.5322456,24.8428535,44.5322456,24.8428535,2730,960,2730,960,1283.75012,880,1283.75012,880,5580,3950,5580,3950,1245.91675,1339.41675,1245.91675,1339.41675,90.0410843,0,90.0410843,0,1334.12244,1767.14111,1334.12244,1767.14111 [f=0016140] [16140] Game End Stats Values: 29,12115,7805,12115,7805,337.725342,281.669128,337.725342,281.669128,0,0,0,0,0,0,0,0,0,0,0,0,1646.46106,1284.46704,1646.46106,1284.46704,1500,620,1500,620,68.4674606,57.4000092,68.4674606,57.4000092,1550,1775,1550,1775,45.9625473,27.2708244,45.9625473,27.2708244,3290,1240,3290,1240,1283.75012,880,1283.75012,880,5775,4150,5775,4150,1245.91675,1339.41675,1245.91675,1339.41675,90.0410843,0,90.0410843,0,1334.12244,1767.14111,1334.12244,1767.14111 [f=0016140] [16140] Game End Stats Values: 30,12500,8175,12500,8175,391.227234,335.968323,391.227234,335.968323,0,0,0,0,0,0,0,0,0,0,0,0,1646.46106,1284.46704,1646.46106,1284.46704,1500,710,1500,710,71.3697739,57.4000092,71.3697739,57.4000092,1550,1775,1550,1775,47.5667877,27.6199474,47.5667877,27.6199474,3570,1520,3570,1520,1283.75012,880,1283.75012,880,5880,4150,5880,4150,1245.91675,1339.41675,1245.91675,1339.41675,90.0410843,0,90.0410843,0,1334.12244,1767.14111,1334.12244,1767.14111 [f=0016140] [16140] Game End Stats Values: 31,13380,8545,13380,8545,481.722443,391.106934,481.722443,391.106934,0,0,0,0,0,0,0,0,0,0,0,0,1646.46106,1284.46704,1646.46106,1284.46704,2040,800,2040,800,74.9891281,57.4000092,74.9891281,57.4000092,1550,1775,1550,1775,50.099678,27.6759071,50.099678,27.6759071,3770,1800,3770,1800,1283.75012,880,1283.75012,880,6020,4150,6020,4150,1246.91675,1339.41675,1246.91675,1339.41675,90.0410843,0,90.0410843,0,1334.12244,1767.14111,1334.12244,1767.14111 [f=0016140] [16140] Game End Stats Values: 32,13575,7505,13575,7505,585.097839,462.405243,585.097839,462.405243,0,0,0,0,0,0,0,0,0,0,0,0,3153.14307,1762.35474,3153.14307,1762.35474,2040,800,2040,800,83.7660294,57.4000092,83.7660294,57.4000092,1550,1775,1550,1775,51.4250298,28.7532215,51.4250298,28.7532215,3770,560,3770,560,2523.75,880,2523.75,880,6215,4350,6215,4350,1246.91675,2579.41675,1246.91675,2579.41675,90.0410843,0,90.0410843,0,1969.18152,3284.33838,1969.18152,3284.33838 [f=0016140] [16140] Game End Stats Values: 33,14470,7705,14470,7705,705.020386,526.370789,705.020386,526.370789,0,0,0,0,0,0,0,0,0,0,0,0,4166.9585,1810.27576,4166.9585,1810.27576,2040,800,2040,800,88.5218124,57.4000092,88.5218124,57.4000092,1550,1775,1550,1775,54.6614952,33.6421242,54.6614952,33.6421242,3770,600,3770,600,3005.55005,880,3005.55005,880,7110,4530,7110,4530,1246.91675,3061.2168,1246.91675,3061.2168,90.0410843,80.6666946,90.0410843,80.6666946,2129.63623,4298.15234,2129.63623,4298.15234 [f=0016140] [16140] Game End Stats Values: 34,14980,6580,14980,6580,806.058899,572.179138,806.058899,572.179138,0,0,0,0,0,0,0,0,0,45.0115204,0,45.0115204,6083.95166,1849.54041,6083.95166,1849.54041,2040,710,2040,710,90.1545639,57.0000076,90.1545639,57.0000076,1550,500,1550,500,54.7358971,29.5649853,54.7358971,29.5649853,4210,1080,4210,1080,4805.15039,880,4805.15039,880,7180,4290,7180,4290,1566.91675,4860.81689,1566.91675,4860.81689,90.0410843,138.000229,90.0410843,138.000229,2668.01416,6220.13086,2668.01416,6220.13086 [f=0016140] [16140] Game End Stats Values: 35,15315,5520,15315,5520,918.286499,636.646667,918.286499,636.646667,0,0,0,0,0,0,0,0,0,334.040466,0,334.040466,7273.48047,2282.93726,7273.48047,2282.93726,2160,710,2160,710,91.5207825,51.4000168,91.5207825,51.4000168,1550,500,1550,500,55.4818382,32.2978401,55.4818382,32.2978401,4210,160,4210,160,6015.15039,1160,6015.15039,1160,7395,4150,7395,4150,2046.91675,6113.4834,2046.91675,6113.4834,90.0410843,263.998657,90.0410843,263.998657,3476.46265,7484.7627,3476.46265,7484.7627 [f=0016140] [16140] Game End Stats Values: 36,15985,5370,15985,5370,984.924927,679.090942,984.924927,679.090942,0,0,0,0,0,0,0,0,0,457.467712,0,457.467712,8022.42188,2622.62378,8022.42188,2622.62378,2160,530,2160,530,90.3125916,51.4000168,90.3125916,51.4000168,1780,500,1780,500,52.4425659,26.8740425,52.4425659,26.8740425,4650,80,4650,80,6365.15039,1160,6365.15039,1160,7395,4260,7395,4260,2246.91675,6463.4834,2246.91675,6463.4834,90.0410843,392.335907,90.0410843,392.335907,3838.90259,8269.41504,3838.90259,8269.41504 [f=0016140] [16140] Game End Stats Values: 37,16435,4980,16435,4980,1031.81018,703.20636,1031.81018,703.20636,0,0,0,0,0,0,0,0,0,457.467712,0,457.467712,8956.85352,3022.6626,8956.85352,3022.6626,2160,310,2160,310,89.594162,51.4000206,89.594162,51.4000206,1780,500,1780,500,54.0680885,15.572979,54.0680885,15.572979,5030,80,5030,80,6855.15039,1560,6855.15039,1560,7465,4090,7465,4090,3006.91675,6953.4834,3006.91675,6953.4834,122.041084,399.336121,122.041084,399.336121,4531.82471,9203.8457,4531.82471,9203.8457 [f=0016149] [16149] Event [3000,0,4952]: 1 finished unit Wind/Tidal Generator [f=0016154] [16154] Event [2328,-1,104]: 0 lost unit Metal Extractor [f=0016160] [16160] Event [4504,0,216]: 0 lost unit Stardust [f=0016161] [16161] Event [4456,-60.407341,128]: 0 lost unit Fusion Reactor [f=0016165] [16165] Event [664.000061,0,4367.98779]: 1 finished unit Hunter [f=0016165] [16165] Event [5048,0,232]: 0 lost unit Wind/Tidal Generator [f=0016166] [16166] Event [4840,-1,136]: 0 lost unit Metal Extractor [f=0016168] [16168] Event [2421.86499,-62.116577,136.579132]: 0 lost unit Conch [f=0016174] [16174] Event [4776,0,72]: 0 lost unit Caretaker [f=0016178] [16178] Event [4824,0,72]: 0 lost unit Caretaker [f=0016206] [16206] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016240] Player Bloodsport left the game: normal quit [f=0016240] [16240] Event [undefined]: Bloodsport quit [f=0016326] Spectator MachineFriend left the game: normal quit [f=0016326] [16326] Event [undefined]: MachineFriend quit [f=0016332] No clients connected, shutting down server [f=0016332] Server shutdown [f=0016336] [16336] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016434] [16434] Event [3080,22.6672363,4952]: 1 finished unit Wind/Tidal Generator [f=0016456] [16456] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016530] [16530] Event [664.000061,0,4367.98779]: 1 finished unit Siren [f=0016555] [16555] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016661] [16661] Event [3160,14.1308594,4952]: 1 finished unit Wind/Tidal Generator [f=0016696] [16696] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016709] [16709] Event [664.000061,-4,4367.98779]: 1 finished unit Mistral [f=0016762] [16762] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016816] [16816] Event [664.000061,0,4367.98779]: 1 finished unit Hunter [f=0016854] [16854] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0016883] [16883] Event [3240,0,4952]: 1 finished unit Wind/Tidal Generator [f=0017002] [17002] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0017128] [17128] Event [3320,0,4952]: 1 finished unit Wind/Tidal Generator [f=0017183] [17183] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0017310] [17310] Event [664.000061,0,4367.98779]: 1 finished unit Siren [f=0017334] [17334] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0017335] [17335] Event [1736,-1,104]: 1 finished unit Metal Extractor [f=0017380] [17380] Event [3400,0,4952]: 1 finished unit Wind/Tidal Generator [f=0017471] [17471] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0017484] [17484] Event [664.000061,-4,4367.98779]: 1 finished unit Mistral [f=0017544] [17544] Event [312.055206,-59.359989,4644]: 1 finished unit Duck [f=0017593] [17593] Event [664.000061,0,4367.98779]: 1 finished unit Hunter [f=0017597] [17597] Event [3480,0,4952]: 1 finished unit Wind/Tidal Generator [f=0017632] Autoquit sending quit command. [f=0017632] [QuitAction] user exited to system [f=0017632] [SpringApp::Kill][1] fromRun=1 [f=0017632] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017632] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017632] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017632] [ThreadPool::SetThreadCount][2] workers=0 [f=0017632] [SpringApp::Kill][2] [f=0017632] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017632] [Game::KillLua][3] dtor=0 luaUI=0x5144e120 [f=0017632] Start widgetHandler:Shutdown [f=0017632] Shutdown - SaveOrderList Complete [f=0017632] Writing last game win data [f=0017632] Shutdown - SaveConfigData Complete [f=0017632] Shutdown Widget - Chili Highlight [f=0017632] Shutdown Widget - Save/Load API [f=0017632] Shutdown Widget - Draw After Chili [f=0017632] Shutdown Widget - EPIC Menu [f=0017632] Shutdown Widget - Chili Minimap [f=0017632] Shutdown Widget - Chili Widget Selector [f=0017632] Shutdown Widget - Local Team Colors [f=0017632] Shutdown Widget - Display Keys 2 [f=0017632] Shutdown Widget - Save Game Menu [f=0017632] Shutdown Widget - HealthBars [f=0017632] Shutdown Widget - Noises [f=0017632] Shutdown Widget - Unit Icons [f=0017632] Shutdown Widget - Win Counter [f=0017632] Shutdown Widget - BuildETA [f=0017632] Shutdown Widget - SpringRTS Replay Stats [f=0017632] Shutdown Widget - Modular Comm Info [f=0017632] Shutdown Widget - CameraShake [f=0017632] Shutdown Widget - Chili Economy Panel Default [f=0017632] Shutdown Widget - Chili EndGame Window [f=0017632] Shutdown Widget - Chili Nuke Warning [f=0017632] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017632] Shutdown Widget - Chili Spectator Panels [f=0017632] Shutdown Widget - Context Menu [f=0017632] Shutdown Widget - Darkening [f=0017632] Shutdown Widget - MetalFeatures (new) [f=0017632] Shutdown Widget - Defense Range Zero-K [f=0017632] Shutdown Widget - Grab Input [f=0017632] Input grabbing is disabled! [f=0017632] Shutdown Widget - Highlight Geos [f=0017632] Shutdown Widget - Local Widgets Config [f=0017632] Shutdown Widget - MinimapEvents [f=0017632] Shutdown Widget - Missile Silo Range [f=0017632] Shutdown Widget - Point Tracker [f=0017632] Shutdown Widget - Showeco and Grid Drawer [f=0017632] Shutdown Widget - Stereo3D [f=0017632] Shutdown Widget - Music Player v2 [f=0017632] Shutdown Widget - State Reverse and Latency [f=0017632] Shutdown Widget - Attack AoE [f=0017632] Shutdown Widget - UnitShapes [f=0017632] Shutdown Widget - Selection Send [f=0017632] Shutdown Widget - LupsManager [f=0017632] Shutdown Widget - Newton Firezone [f=0017632] Shutdown Widget - Chili Pro Console [f=0017632] Shutdown Widget - Lasso Terraform GUI [f=0017632] Shutdown Widget - Chili Framework [f=0017632] Shutdown Widget - Lups [f=0017632] Shutdown Widget - Mex Placement Handler [f=0017632] Shutdown Widget - Custom Markers [f=0017632] Shutdown Widget - Chili Core Selector [f=0017632] Shutdown Widget - Select Keys [f=0017632] Shutdown Widget - Pause Screen [f=0017632] Shutdown Widget - Layout Handler [f=0017632] Shutdown Widget - Persistent Build Height [f=0017632] Shutdown Widget - Text To Speech Control [f=0017632] End widgetHandler:Shutdown [f=0017632] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={639433,73972685} {int,ext,rec}Allocs={29799003,0,0} {chunk,block}Bytes={73972685,0} [f=0017632] [Game::KillLua][1] dtor=0 luaGaia=0x62558da0 [f=0017632] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={410338,60202090} {int,ext,rec}Allocs={29799004,0,0} {chunk,block}Bytes={60202090,0} [f=0017632] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={410338,60202090} {int,ext,rec}Allocs={29799004,0,0} {chunk,block}Bytes={60202090,0} [f=0017632] [Game::KillLua][2] dtor=0 luaRules=0x5163af40 [f=0017632] Start gadgetHandler:Shutdown [f=0017632] Shutdown - StartSetup [f=0017632] Shutdown - UnitMorph [f=0017632] Shutdown - Carrier Drones [f=0017632] Shutdown - LupsNanoSpray [f=0017632] Shutdown - Missile Silo Controller [f=0017632] Shutdown - Modular Comm Info [f=0017632] Shutdown - Terrain Texture Handler [f=0017632] Shutdown - UnitCloakShield [f=0017632] Shutdown - Starlight Handler [f=0017632] End gadgetHandler:Shutdown [f=0017632] Start gadgetHandler:Shutdown [f=0017632] Shutdown - Save/Load [f=0017632] Shutdown - Teleport Throw [f=0017632] Shutdown - UnitMorph [f=0017632] Shutdown - Modular Comm Info [f=0017632] Shutdown - Retreat Command [f=0017632] Shutdown - Shockwaves [f=0017632] Shutdown - we require more minerals v1.1 [f=0017632] Shutdown - UnitCloakShield [f=0017632] Shutdown - Lups Cloak FX [f=0017632] Shutdown - Lups [f=0017632] Shutdown - Lups Shield [f=0017632] End gadgetHandler:Shutdown [f=0017632] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29799037,0,0} {chunk,block}Bytes={0,0} [f=0017632] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29799037,0,0} {chunk,block}Bytes={0,0} [f=0017632] [Game::KillLua][4] dtor=0 [f=0017632] [Game::~CGame][1] [f=0017632] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017632] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017632] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017632] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017632] [Game::KillLua][4] dtor=1 [f=0017632] [Game::KillMisc][1] [f=0017632] [Game::KillMisc][2] [f=0017632] [Game::KillMisc][3] [f=0017632] [Game::KillRendering][1] [f=0017632] [3DOParser::Kill] allocated 137 pieces [f=0017632] [S3OParser::Kill] allocated 2794 pieces [f=0017632] [AssParser::Kill] allocated 239 pieces [f=0017632] [Game::KillInterface][1] [f=0017632] [Game::KillInterface][2] [f=0017632] [Game::KillSimulation][1] [f=0017632] [Game::KillSimulation][2] [f=0017632] [CCollisionHandler] dis-/continuous tests: 0/747760 [f=0017632] [Game::KillSimulation][3] [f=0017632] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017632] [~CPathCache(20x20)] cacheHits=53 hitPercentage=25% numHashColls=0 maxCacheSize=10 [f=0017632] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017632] [~CPathCache(40x40)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017632] [LosHandler::Kill] raycast instance cache-{hits,misses}={12675,11806}; shared=3%; cached=49% [f=0017632] [Game::KillSimulation][4] [f=0017632] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017632] [Game::~CGame][2] [f=0017632] [Game::~CGame][3] [f=0017632] [SpringApp::Kill][3] [f=0017632] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187463 bytes sent 167042 bytes recv'd [f=0017632] [SpringApp::Kill][4] font=0x44f48aa0 [f=0017632] [SpringApp::Kill][5] [f=0017632] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x43ced7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4210ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=199ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=61ms file="objects3d/amphbomb.s3o" indx=4836 inflSize=40kb readTime=44ms file="icons/gunshiparty.png" indx=1006 inflSize=64kb readTime=39ms file="objects3d/crasher.s3o" indx=5075 inflSize=161kb readTime=38ms file="luaui/widgets/unit_default_commands.lua" indx=4742 inflSize=1kb readTime=36ms file="objects3d/commrecon3.s3o" indx=4990 inflSize=130kb readTime=34ms file="luarules/configs/dynamic_comm_skins.lua" indx=1248 inflSize=1kb readTime=34ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4599 inflSize=55kb readTime=34ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55376116 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x450a17b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45236b50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fbaae0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efc98092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]