[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4kvpkUzzmO/springsettings.1010666.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdab0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6762 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1010666/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 450ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fcba60] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fcba60] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1273ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1988ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 932ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 151ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1010666/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (880ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1010666/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5248a7e0,0x616f9240}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ee25db5f12c9a11546be14675fc8eb57 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000e6fed630,00000000e6bf5100}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={000000006df9a7d0,000000006d9a75b0}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] [0] Event [1218,46.5439453,625]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4908,46.3650513,3468]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 1, elo:3147, userid: 440239 [f=0000000] [0] Thomas1, team: 0, elo:2522, userid: 436702 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5120,46.4786301,3392]: 1 finished unit Hovercraft Platform [f=0000078] [78] Event [1240,47.0651779,488]: 0 finished unit Amphbot Factory [f=0000241] [241] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000262] [262] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000315] [315] Event [5119.95068,46.3260803,3424]: 1 finished unit Dagger [f=0000481] [481] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000495] [495] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000551] [551] Event [1276,46.5815125,488]: 0 finished unit Conch [f=0000671] [671] Event [5000,47.5464783,3368]: 1 finished unit Solar Collector [f=0000735] [735] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000752] [752] Event [5119.95068,46.3260803,3424]: 1 finished unit Quill [f=0000837] [837] Event [1080,46.6619263,584]: 0 finished unit Wind/Tidal Generator [f=0000927] [927] Event [1128,47.5370178,648]: 0 finished unit Wind/Tidal Generator [f=0000937] [937] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001017] [1017] Event [1144,47.5464783,712]: 0 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [1112,47.0734558,776]: 0 finished unit Wind/Tidal Generator [f=0001135] [1135] Event [4680,46.3591919,3512]: 1 finished unit Solar Collector [f=0001197] [1197] Event [1064,47.2532043,712]: 0 finished unit Wind/Tidal Generator [f=0001298] [1298] Event [1032,46.6193542,648]: 0 finished unit Wind/Tidal Generator [f=0001496] [1496] Event [1168,46.9220886,800]: 0 lost unit Lotus [f=0001618] [1618] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0001777] [1777] Event [4904,47.4849854,3656]: 1 finished unit Solar Collector [f=0001797] [1797] Event [1152,47.4093018,768]: 0 finished unit Lotus [f=0001836] [1836] Event [1144,47.5464783,712]: 0 lost unit Wind/Tidal Generator [f=0001960] [1960] Event [5016,46.4490662,3624]: 1 finished unit Solar Collector [f=0001964] [1964] Event [1112,46.8893585,776]: 0 lost unit Wind/Tidal Generator [f=0002132] [2132] Event [1032,46.6193542,648]: 0 lost unit Wind/Tidal Generator [f=0002133] [2133] Event [1128,47.5370178,648]: 0 lost unit Wind/Tidal Generator [f=0002145] [2145] Event [1024,46.3932571,752]: 0 finished unit Lotus [f=0002179] [2179] Event [917.601135,46.3328171,523.503662]: 1 lost unit Dagger [f=0002200] [2200] Event [5119.95068,46.3260803,3424]: 1 finished unit Dagger [f=0002322] [2322] Event [1160,43.7810669,696]: 0 finished unit Wind/Tidal Generator [f=0002412] [2412] Event [1112,43.6881409,744]: 0 finished unit Wind/Tidal Generator [f=0002455] [2455] Event [5119.95068,46.3260803,3424]: 1 finished unit Dagger [f=0002553] [2553] Event [1048,43.4956512,664]: 0 finished unit Wind/Tidal Generator [f=0002680] [2680] Event [1096,44.1182861,648]: 0 finished unit Wind/Tidal Generator [f=0002794] [2794] Event [1276,46.5815125,488]: 0 finished unit Archer [f=0002821] [2821] Event [984,44.5478592,648]: 0 finished unit Wind/Tidal Generator [f=0002861] [2861] Event [5119.95068,46.3260803,3424]: 1 finished unit Quill [f=0002875] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0002875] > SPRINGIE:User izirayd|hoverskirm|7_7||False|||RU [f=0002892] Connection attempt from izirayd [f=0002892] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002892] -> Connection established (given id 2) [f=0002907] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0002907] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002925] [2925] Event [984,46.3260803,584]: 0 finished unit Wind/Tidal Generator [f=0003090] [3090] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003138] [3138] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0003258] [3258] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0003304] [3304] Event [1276,46.5815125,488]: 0 finished unit Conch [f=0003350] [3350] Event [1304,46.3875732,680]: 0 finished unit Solar Collector [f=0003370] [3370] Event [3864,75.5021057,3208]: 1 finished unit Solar Collector [f=0003580] [3580] Event [3784,75.3128967,3208]: 1 finished unit Solar Collector [f=0003585] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0003621] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0003621] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000710c8f80,000000006daf58d0}]" [f=0003769] [3769] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0003882] [3882] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0003977] [3977] Event [3152,49.8879395,2752]: 1 finished unit Radar Tower [f=0003990] [3990] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0004230] [4230] Event [3632,74.286438,3216]: 1 finished unit Lotus [f=0004274] [4274] Event [1256,46.3308105,856]: 0 finished unit Caretaker [f=0004336] [4336] Event [1276,46.5815125,488]: 0 finished unit Archer [f=0004338] [4338] Event [5344,75.5162964,528]: 0 finished unit Lotus [f=0004360] [4360] Event [5119.95068,46.3260803,3424]: 1 finished unit Quill [f=0004579] [4579] Event [3880,75.5021057,3096]: 1 finished unit Solar Collector [f=0004757] [4757] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0004875] [4875] Event [3680,74.3195496,3136]: 1 finished unit Picket [f=0004909] [4909] Event [5248,76.1359558,496]: 0 finished unit Lotus [f=0004919] [4919] Event [2656.71777,75.5021057,816.826782]: 1 lost unit Bolas [f=0004940] [4940] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0004952] [4952] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005034] [5034] Event [5336,47.1349487,3352]: 1 finished unit Solar Collector [f=0005144] [5144] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0005240] [5240] Event [1276,46.5815125,488]: 0 finished unit Archer [f=0005451] [5451] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0005516] [5516] Event [1592,75.4406128,1752]: 0 finished unit Solar Collector [f=0005546] [5546] Event [3912,75.4973755,2968]: 1 finished unit Solar Collector [f=0005583] [5583] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0005629] [5629] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0005637] [5637] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005683] [5683] Event [5352,46.6761169,3432]: 1 finished unit Solar Collector [f=0005749] [5749] Event [1276,46.5815125,488]: 0 finished unit Conch [f=0005767] [5767] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0005966] [5966] Event [5432,75.5021057,712]: 0 finished unit Solar Collector [f=0006016] [6016] Event [3248,15.466095,2416]: 1 finished unit Lotus [f=0006044] [6044] Event [3451.42285,0,1928.45032]: 1 lost unit Dagger [f=0006079] [6079] Event [3610.29565,-12.622309,1997.00647]: 0 lost unit Archer [f=0006082] [6082] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0006088] [6088] Event [3520.11279,0,2060.7522]: 1 lost unit Dagger [f=0006096] [6096] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0006173] [6173] Event [3632.45679,-12.683202,1899.76074]: 0 lost unit Archer [f=0006174] [6174] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0006182] [6182] Event [920,46.4371643,616]: 0 finished unit Wind/Tidal Generator [f=0006257] [6257] Event [920,46.3260803,552]: 0 finished unit Wind/Tidal Generator [f=0006311] [6311] Event [5288,75.5021057,744]: 0 finished unit Solar Collector [f=0006331] [6331] Event [920,46.6240845,488]: 0 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0006405] [6405] Event [984,46.3355408,488]: 0 finished unit Wind/Tidal Generator [f=0006480] [6480] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0006485] [6485] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0006555] [6555] Event [1048,46.340271,424]: 0 finished unit Wind/Tidal Generator [f=0006686] [6686] Event [5176,75.5021057,712]: 0 finished unit Solar Collector [f=0006704] [6704] Event [984,47.2815857,424]: 0 finished unit Wind/Tidal Generator [f=0006705] [6705] Event [2896,15.3289185,2528]: 1 finished unit Lotus [f=0006840] [6840] Event [1984,16.1803589,2128]: 0 finished unit Lotus [f=0006854] [6854] Event [920,50.6447754,424]: 0 finished unit Wind/Tidal Generator [f=0006882] [6882] Event [5224,46.2835083,3512]: 1 finished unit Caretaker [f=0006912] [6912] Event [5119.95068,46.3260803,3424]: 1 finished unit Scalpel [f=0006990] [6990] Event [1680,66.0558472,1888]: 0 finished unit Lotus [f=0006994] [6994] Event [5824,17.4433289,1888]: 1 finished unit Lotus [f=0007079] [7079] Event [5320,46.5815125,3576]: 1 finished unit Solar Collector [f=0007131] [7131] Event [2245.38037,6.18376207,2348.38159]: 1 lost unit Bolas [f=0007163] [7163] Event [704,72.5930176,2480]: 0 finished unit Newton [f=0007271] [7271] Event [4960,74.1256104,1200]: 0 finished unit Radar Tower [f=0007300] [7300] Event [1544,74.8729858,1864]: 0 finished unit Solar Collector [f=0007300] [7300] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0007399] [7399] Event [5224,57.3096619,3736]: 1 finished unit Solar Collector [f=0007540] [7540] Event [1448,74.243866,1944]: 0 finished unit Solar Collector [f=0007594] [7594] Event [512,66.8457947,2528]: 0 finished unit Lotus [f=0007620] [7620] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0007639] [7639] Event [5728,16.8236694,1808]: 1 finished unit Picket [f=0007644] [7644] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0007713] [7713] Event [1276,46.5815125,488]: 0 finished unit Buoy [f=0007810] [7810] Event [1352,74.286438,1944]: 0 finished unit Solar Collector [f=0007942] [7942] Event [5192,46.4727173,3608]: 1 finished unit Caretaker [f=0008071] [8071] Event [5119.95068,46.3260803,3424]: 1 finished unit Scalpel [f=0008103] [8103] Event [5456,61.3114319,1680]: 1 finished unit Radar Tower [f=0008158] [8158] Event [5112,49.0838013,3848]: 1 finished unit Solar Collector [f=0008160] [8160] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0008160] [8160] Event [1276,46.5815125,488]: 0 finished unit Buoy [f=0008245] [8245] Event [2024,16.1425171,2200]: 0 finished unit Solar Collector [f=0008249] [8249] Event [896,52.3145447,2080]: 0 finished unit Picket [f=0008280] [8280] Event [4960,74.1256104,1200]: 0 lost unit Radar Tower [f=0008296] [8296] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0008319] [8319] Event [1160,46.1480484,600]: 0 finished unit Caretaker [f=0008335] [8335] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0008396] [8396] Event [5000,45.8057556,3880]: 1 finished unit Solar Collector [f=0008471] [8471] Event [2104,13.4935913,2152]: 0 finished unit Solar Collector [f=0008558] [8558] Event [1276,46.5815125,488]: 0 finished unit Buoy [f=0008579] [8579] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0008624] [8624] Event [5176,75.5021057,712]: 0 lost unit Solar Collector [f=0008706] [8706] Event [1240,46.4131317,600]: 0 finished unit Caretaker [f=0008774] [8774] Event [944,68.9933167,1872]: 0 finished unit Picket [f=0008804] [8804] Event [5080,46.3733826,3736]: 1 finished unit Caretaker [f=0008811] [8811] Event [5344,75.5162964,528]: 0 lost unit Lotus [f=0008825] [8825] Event [5176.90332,75.5021057,447.160461]: 1 lost unit Bolas [f=0008829] [8829] Event [5248,76.7143402,496]: 0 lost unit Lotus [f=0008831] [8831] Event [1276,46.5815125,488]: 0 finished unit Conch [f=0008847] [8847] Event [2120,15.929657,2040]: 0 finished unit Solar Collector [f=0008869] [8869] Event [5048,74.286438,360]: 0 lost unit Metal Extractor [f=0008903] [8903] Event [5320,75.5021057,664]: 0 lost unit Metal Extractor [f=0008982] [8982] Event [5512,75.5021057,504]: 0 lost unit Metal Extractor [f=0009025] [9025] Event [1928,17.1122131,2232]: 0 finished unit Solar Collector [f=0009027] [9027] Event [5119.95068,46.3260803,3424]: 1 finished unit Halberd [f=0009036] [9036] Event [2336,72.7964172,3360]: 1 finished unit Lotus [f=0009074] [9074] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0009089] [9089] Event [4952,46.3308105,3768]: 1 finished unit Solar Collector [f=0009108] [9108] Event [808,46.9741211,744]: 0 finished unit Wind/Tidal Generator [f=0009152] [9152] Event [5432,75.5021057,712]: 0 lost unit Solar Collector [f=0009222] [9222] Event [5288,75.2381287,744]: 0 lost unit Solar Collector [f=0009242] [9242] Event [5248,75.5021057,1008]: 1 finished unit Picket [f=0009252] [9252] Event [872,46.3260803,744]: 0 finished unit Wind/Tidal Generator [f=0009402] [9402] Event [936,46.3260803,744]: 0 finished unit Wind/Tidal Generator [f=0009402] [9402] Event [5027.02832,74.4415359,634.806946]: 0 lost unit Conch [f=0009419] [9419] Event [360,17.3865662,2024]: 0 finished unit Solar Collector [f=0009473] [9473] Event [1680,24.6711121,2080]: 0 finished unit Picket [f=0009541] [9541] Event [4080,11.9468079,1856]: 1 finished unit Lotus [f=0009551] [9551] Event [936,46.9044647,680]: 0 finished unit Wind/Tidal Generator [f=0009635] [9635] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0009698] [9698] Event [872,46.3260803,680]: 0 finished unit Wind/Tidal Generator [f=0009720] [9720] Event [2400,74.286438,3472]: 1 finished unit Lotus [f=0009761] [9761] Event [392,17.5994263,2120]: 0 finished unit Solar Collector [f=0009865] [9865] Event [808,46.3544617,680]: 0 finished unit Wind/Tidal Generator [f=0009928] [9928] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0009954] [9954] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0010002] [10002] Event [4160,14.2929993,1744]: 1 finished unit Lotus [f=0010006] [10006] Event [808,46.3308105,616]: 0 finished unit Wind/Tidal Generator [f=0010066] [10066] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0010084] [10084] Event [2320,74.0877686,3424]: 1 finished unit Radar Tower [f=0010098] [10098] Event [872,46.193634,616]: 0 finished unit Wind/Tidal Generator [f=0010272] [10272] Event [872,46.3260803,552]: 0 finished unit Wind/Tidal Generator [f=0010335] [10335] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0010350] [10350] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0010381] [10381] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0010391] [10391] Event [5119.95068,46.3260803,3424]: 1 finished unit Lance [f=0010398] [10398] Event [808,46.3308105,552]: 0 finished unit Wind/Tidal Generator [f=0010472] [10472] Event [5320,68.4819946,664]: 1 finished unit Metal Extractor [f=0010473] [10473] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0010493] [10493] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0010520] [10520] Event [808,47.6410828,488]: 0 finished unit Wind/Tidal Generator [f=0010527] [10527] Event [5119.95068,46.3260803,3424]: 1 finished unit Quill [f=0010581] [10581] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0010618] [10618] Event [872,47.2011719,488]: 0 finished unit Wind/Tidal Generator [f=0010688] [10688] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0010711] [10711] Event [5119.95068,46.3260803,3424]: 1 finished unit Halberd [f=0010738] [10738] Event [872,53.2322083,424]: 0 finished unit Wind/Tidal Generator [f=0010840] [10840] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0010869] [10869] Event [808,55.1384888,424]: 0 finished unit Wind/Tidal Generator [f=0010922] [10922] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0010929] [10929] Event [4874.09814,65.9583282,938.57843]: 0 lost unit Limpet [f=0010970] [10970] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0011005] [11005] Event [5320,68.4819946,664]: 1 lost unit Metal Extractor [f=0011025] [11025] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0011059] [11059] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0011149] [11149] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0011209] [11209] Event [5248,75.5021057,1008]: 1 lost unit Picket [f=0011224] [11224] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0011265] [11265] Event [3816,73.9458618,2936]: 1 finished unit Storage [f=0011307] [11307] Event [5360,75.5021057,1008]: 1 lost unit Picket [f=0011327] [11327] Event [1376,74.286438,3648]: 1 finished unit Picket [f=0011382] [11382] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0011417] [11417] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0011424] [11424] Event [5512,71.4406738,504]: 1 lost unit Metal Extractor [f=0011455] [11455] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0011531] [11531] Event [1144,46.1855469,840]: 0 finished unit Caretaker [f=0011630] [11630] Event [5201.04102,75.6970444,987.821106]: 0 lost unit Buoy [f=0011651] [11651] Event [1276,46.5815125,488]: 0 finished unit Archer [f=0011652] [11652] Event [5664,75.5068359,1088]: 1 lost unit Picket [f=0011733] [11733] Event [4092.47949,6.7944355,1504.00183]: 0 lost unit Duck [f=0011807] [11807] Event [5119.95068,46.3260803,3424]: 1 finished unit Lance [f=0011843] [11843] Event [1276,46.5815125,488]: 0 finished unit Archer [f=0011845] [11845] Event [5355.46924,75.5021057,1109.55444]: 0 lost unit Limpet [f=0011892] [11892] Event [3656,74.3763123,3272]: 1 finished unit Solar Collector [f=0011932] [11932] Event [5459.10449,74.4489212,1477.77246]: 0 lost unit Limpet [f=0011942] [11942] Event [736,75.5021057,3376]: 0 finished unit Picket [f=0011960] [11960] Event [1360,74.286438,3584]: 1 finished unit Picket [f=0011984] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=0011984] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=0011998] [11998] Event [824,75.5021057,3448]: 0 lost unit Metal Extractor [f=0012000] [12000] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0012003] Connection attempt from cabinboy [f=0012003] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012003] -> Connection established (given id 3) [f=0012015] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0012015] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012020] [12020] Event [1276,46.5815125,488]: 0 finished unit Archer [f=0012031] [12031] Event [5119.95068,46.3260803,3424]: 1 finished unit Scalpel [f=0012041] [12041] Event [5553.62109,70.6500168,1535.71997]: 0 lost unit Duck [f=0012084] [12084] Event [1200,74.286438,3632]: 1 lost unit Lotus [f=0012140] [12140] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0012195] [12195] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0012217] [12217] Event [5422.32959,69.0014725,1518.9491]: 1 lost unit Scalpel [f=0012239] [12239] Event [5201.85254,73.7033615,1125.51245]: 0 lost unit Buoy [f=0012242] [12242] Event [5209.89404,76.6043701,1330.64819]: 0 lost unit Archer [f=0012255] [12255] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0012330] [12330] Event [5082.91699,74.2866058,1484.50049]: 1 lost unit Bolas [f=0012373] [12373] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0012375] [12375] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0012403] [12403] Event [720,75.5021057,3296]: 0 finished unit Picket [f=0012482] [12482] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0012515] [12515] Event [976,75.5021057,3648]: 1 lost unit Lotus [f=0012549] [12549] Event [4885.9624,57.9524117,1129.12598]: 1 lost unit Bolas [f=0012598] [12598] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0012598] [12598] Event [5119.95068,46.3260803,3424]: 1 finished unit Halberd [f=0012620] [12620] Event [4724.20508,20.0144787,1145.24524]: 0 lost unit Duck [f=0012722] [12722] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0012809] [12809] Event [5119.95068,46.3260803,3424]: 1 finished unit Scalpel [f=0012832] [12832] Event [768,75.5021057,3216]: 0 finished unit Lotus [f=0012833] [12833] Event [1024,75.5021057,3536]: 1 lost unit Picket [f=0012843] [12843] Event [5106.39844,76.2209625,856.354309]: 0 lost unit Buoy [f=0012851] [12851] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0012918] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0012926] [12926] Event [848,75.7244263,3600]: 1 lost unit Picket [f=0012965] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0012965] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000789abc30,000000008c714bc0}]" [f=0012970] [12970] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0012997] [12997] Event [5119.95068,46.3260803,3424]: 1 finished unit Scalpel [f=0013045] [13045] Event [4749.58691,46.6327019,925.531128]: 0 lost unit Duck [f=0013065] [13065] Event [4598.28418,23.547142,1006.92041]: 0 lost unit Duck [f=0013156] [13156] Event [4607.42432,19.2436504,1090.15259]: 0 lost unit Duck [f=0013174] [13174] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0013256] [13256] Event [4662.93994,35.3414764,937.583191]: 1 lost unit Bolas [f=0013269] [13269] Event [896,75.5021057,3168]: 0 finished unit Lotus [f=0013273] [13273] Event [973.601318,75.508255,3620.44287]: 1 lost unit Quill [f=0013327] [13327] Event [5119.95068,46.3260803,3424]: 1 finished unit Mace [f=0013389] [13389] Event [1276,46.5815125,488]: 0 finished unit Limpet [f=0013557] [13557] Event [5119.95068,46.3260803,3424]: 1 finished unit Scalpel [f=0013653] [13653] Event [5200,72.9927216,1312]: 1 finished unit Lotus [f=0013693] [13693] Event [5119.95068,46.3260803,3424]: 1 finished unit Quill [f=0013754] [13754] Event [3961.49854,16.5695152,1078.78174]: 0 lost unit Duck [f=0013760] [13760] Event [4146.10596,16.1336098,969.505432]: 0 lost unit Archer [f=0013811] [13811] Event [5119.95068,46.3260803,3424]: 1 finished unit Quill [f=0013876] [13876] Event [1144,46.3213501,304]: 0 finished unit Airplane Plant [f=0014005] [14005] Event [1256,46.8558655,360]: 0 finished unit Caretaker [f=0014047] [14047] Event [5119.95068,46.3260803,3424]: 1 finished unit Scalpel [f=0014054] [14054] Event [5056,74.4702301,1456]: 1 finished unit Lotus [f=0014105] [14105] Event [4282.42236,17.2802467,883.147644]: 0 lost unit Limpet [f=0014111] [14111] Event [4257.56934,15.0947723,853.310059]: 0 lost unit Duck [f=0014348] [14348] Event [1164.5,50.3213501,341.999847]: 0 finished unit Thunderbird [f=0014400] [14400] Event [3998.35718,17.8434448,934.143799]: 0 lost unit Archer [f=0014418] [14418] Event [4960,74.286438,1536]: 1 finished unit Lotus [f=0014504] [14504] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0014661] [14661] Event [3834.8313,63.3464012,800.339478]: 0 lost unit Engineer Commander [f=0014675] [14675] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0014744] [14744] Event [1164.5,50.3213501,341.999847]: 0 finished unit Thunderbird [f=0014791] [14791] Event [3688,70.7901154,840]: 0 lost unit Metal Extractor [f=0014803] [14803] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0014877] [14877] Event [4704,63.0994568,1600]: 1 finished unit Lotus [f=0014884] [14884] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0014890] [14890] Event [968,51.4016113,360]: 0 finished unit Wind/Tidal Generator [f=0014966] [14966] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0015031] [15031] Event [904,59.3105469,360]: 0 finished unit Wind/Tidal Generator [f=0015060] [15060] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0015072] [15072] Event [5119.95068,46.3260803,3424]: 1 finished unit Lance [f=0015146] [15146] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0015166] [15166] Event [4952,74.286438,1816]: 1 finished unit Solar Collector [f=0015202] [15202] Event [840,64.598938,360]: 0 finished unit Wind/Tidal Generator [f=0015234] [15234] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0015315] [15315] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0015331] [15331] Event [5119.95068,46.3260803,3424]: 1 finished unit Halberd [f=0015374] [15374] Event [4952,74.286438,1944]: 1 finished unit Solar Collector [f=0015388] [15388] Event [1276,46.5815125,488]: 0 finished unit Duck [f=0015439] [15439] Event [3617.77173,74.5287933,835.922424]: 0 lost unit Conch [f=0015501] [15501] Event [3947.68237,42.3589439,753.192139]: 0 lost unit Limpet [f=0015596] [15596] Event [4177.70557,9.24057865,1124.7384]: 0 lost unit Limpet [f=0015599] [15599] Event [4195.0918,12.862155,1049.66687]: 1 lost unit Scalpel [f=0015617] [15617] Event [3904.47998,75.2768707,600.499146]: 0 lost unit Duck [f=0015669] [15669] Event [872,48.0100403,872]: 0 finished unit Storage [f=0015681] [15681] Event [4888,74.286438,2072]: 1 finished unit Solar Collector [f=0015687] [15687] Event [4775.96875,339.394775,2041.67041]: 0 lost unit Thunderbird [f=0015716] [15716] Event [undefined]: Thomas1 resigned [f=0015716] game_message: Thomas1 has been destroyed! [f=0015716] game_message: Dregs wins! [f=0015716] Submitting stats [f=0015716] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015716] Part| Total Time|Time of the last 0.5s [f=0015716] Draw 22772.83ms 40.65% [f=0015716] Lua::Callins::Synced 9071.06ms 9.94% [f=0015716] Lua::Callins::Unsynced 30789.72ms 46.95% [f=0015716] Lua::CollectGarbage::Synced 682.09ms 0.98% [f=0015716] Lua::CollectGarbage::Unsynced 1437.15ms 1.28% [f=0015716] Misc::Profiler::AddTime 81.82ms 0.00% [f=0015716] Sim 55705.02ms 38.58% [f=0015716] [15716] Received game_message: Thomas1 has been destroyed! [f=0015716] [15716] Received game_message: Dregs wins! [f=0015717] [15717] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[15717] Game End Stats Values: 34,10230,12680,12680,10230,1336.99158,211.47435,211.47435,1336.99158,0,0,0,0,0,0,0,0,18.812458,0,0,18.812458,2761.81665,5601.83545,5601.83545,2761.81665,1330,1390,1390,1330,59.281311,40,40,59.281311,0,1440,1440,0,39.7883759,36.1870766,36.1870766,39.7883759,3050,5390,5390,3050,2138.38428,5393.6001,5393.6001,2138.38428,5850,4460,4460,5850,5693.6001,2138.38428,2138.38428,5693.6001,137.734299,507.363281,507.363281,137.734299,6099.94043,2940.70825,2940.70825,6099.94043 [f=0015717] [15717] Game End Stats Values: 35,10735,13840,13840,10735,1453.26404,211.904205,211.904205,1453.26404,0,0,0,0,0,0,0,0,120.751205,0,0,120.751205,2761.81665,5601.83545,5601.83545,2761.81665,1330,1480,1480,1330,67.4953079,40.4000015,40.4000015,67.4953079,0,1440,1440,0,39.7514877,40.8730316,40.8730316,39.7514877,3450,6390,6390,3450,2138.38428,5393.6001,5393.6001,2138.38428,5955,4530,4530,5955,5693.6001,2138.38428,2138.38428,5693.6001,137.734299,589.705811,589.705811,137.734299,6099.94043,2940.70825,2940.70825,6099.94043 [f=0015717] [15717] Game End Stats Values: 36,8865,14000,14000,8865,1572.13574,212.667206,212.667206,1572.13574,0,0,0,0,0,0,0,0,419.827454,0,0,419.827454,3119.81055,6684.51855,6684.51855,3119.81055,1330,1480,1480,1330,62.1278763,43.2857132,43.2857132,62.1278763,0,1440,1440,0,40.4908371,44.2926865,44.2926865,40.4908371,1630,6410,6410,1630,2358.38428,6323.6001,6323.6001,2358.38428,5905,4670,4670,5905,7823.6001,2358.38428,2358.38428,7823.6001,137.734299,695.71875,695.71875,137.734299,7194.12842,3300.91675,3300.91675,7194.12842 [f=0015765] [15765] Event [4209.4834,-17.504456,1096.76831]: 0 lost unit Archer [f=0015765] [15765] Event [4345.14893,12.613699,856.490479]: 0 lost unit Duck [f=0015828] Spectator cabinboy left the game: normal quit [f=0015828] [15828] Event [undefined]: cabinboy quit [f=0015834] Player Dregs left the game: normal quit [f=0015834] [15834] Event [undefined]: Dregs quit [f=0015834] Spectator izirayd left the game: normal quit [f=0015834] [15834] Event [undefined]: izirayd quit [f=0015945] No clients connected, shutting down server [f=0015945] Server shutdown [f=0016001] [16001] Event [4792,74.286438,2168]: 1 finished unit Solar Collector [f=0016194] [16194] Event [5119.95068,46.3260803,3424]: 1 finished unit Lance [f=0016246] [16246] Event [4696,74.32901,2184]: 1 finished unit Solar Collector [f=0016385] [16385] Event [5119.95068,46.3260803,3424]: 1 finished unit Scalpel [f=0016541] [16541] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0016691] [16691] Event [5119.95068,46.3260803,3424]: 1 finished unit Bolas [f=0016738] Autoquit sending quit command. [f=0016738] [QuitAction] user exited to system [f=0016738] [SpringApp::Kill][1] fromRun=1 [f=0016738] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016738] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016738] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016738] [ThreadPool::SetThreadCount][2] workers=0 [f=0016738] [SpringApp::Kill][2] [f=0016738] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016738] [Game::KillLua][3] dtor=0 luaUI=0x52445fa0 [f=0016738] Start widgetHandler:Shutdown [f=0016738] Shutdown - SaveOrderList Complete [f=0016738] Writing last game win data [f=0016738] Shutdown - SaveConfigData Complete [f=0016738] Shutdown Widget - Chili Highlight [f=0016738] Shutdown Widget - Save/Load API [f=0016738] Shutdown Widget - Draw After Chili [f=0016738] Shutdown Widget - EPIC Menu [f=0016738] Shutdown Widget - Chili Minimap [f=0016738] Shutdown Widget - Chili Widget Selector [f=0016738] Shutdown Widget - Local Team Colors [f=0016738] Shutdown Widget - Display Keys 2 [f=0016738] Shutdown Widget - Save Game Menu [f=0016738] Shutdown Widget - HealthBars [f=0016738] Shutdown Widget - Noises [f=0016738] Shutdown Widget - Unit Icons [f=0016738] Shutdown Widget - Win Counter [f=0016738] Shutdown Widget - BuildETA [f=0016738] Shutdown Widget - SpringRTS Replay Stats [f=0016738] Shutdown Widget - Modular Comm Info [f=0016738] Shutdown Widget - CameraShake [f=0016738] Shutdown Widget - Chili Economy Panel Default [f=0016738] Shutdown Widget - Chili EndGame Window [f=0016738] Shutdown Widget - Chili Nuke Warning [f=0016738] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016738] Shutdown Widget - Chili Spectator Panels [f=0016738] Shutdown Widget - Context Menu [f=0016738] Shutdown Widget - Darkening [f=0016738] Shutdown Widget - MetalFeatures (new) [f=0016738] Shutdown Widget - Defense Range Zero-K [f=0016738] Shutdown Widget - Grab Input [f=0016738] Input grabbing is disabled! [f=0016738] Shutdown Widget - Highlight Geos [f=0016738] Shutdown Widget - Local Widgets Config [f=0016738] Shutdown Widget - MinimapEvents [f=0016738] Shutdown Widget - Missile Silo Range [f=0016738] Shutdown Widget - Point Tracker [f=0016738] Shutdown Widget - Showeco and Grid Drawer [f=0016738] Shutdown Widget - Stereo3D [f=0016738] Shutdown Widget - Music Player v2 [f=0016738] Shutdown Widget - State Reverse and Latency [f=0016738] Shutdown Widget - Attack AoE [f=0016738] Shutdown Widget - Map Edge Extension [f=0016738] Shutdown Widget - Selection Send [f=0016738] Shutdown Widget - LupsManager [f=0016738] Shutdown Widget - Newton Firezone [f=0016738] Shutdown Widget - Chili Pro Console [f=0016738] Shutdown Widget - Lasso Terraform GUI [f=0016738] Shutdown Widget - Chili Framework [f=0016738] Shutdown Widget - Lups [f=0016738] Shutdown Widget - Mex Placement Handler [f=0016738] Shutdown Widget - Custom Markers [f=0016738] Shutdown Widget - Chili Core Selector [f=0016738] Shutdown Widget - Select Keys [f=0016738] Shutdown Widget - Pause Screen [f=0016738] Shutdown Widget - Layout Handler [f=0016738] Shutdown Widget - Persistent Build Height [f=0016738] Shutdown Widget - Text To Speech Control [f=0016738] End widgetHandler:Shutdown [f=0016738] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1037199,98459966} {int,ext,rec}Allocs={31351521,0,0} {chunk,block}Bytes={98459966,0} [f=0016738] [Game::KillLua][1] dtor=0 luaGaia=0x616f9240 [f=0016738] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={815866,85061891} {int,ext,rec}Allocs={31351522,0,0} {chunk,block}Bytes={85061891,0} [f=0016738] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={815866,85061891} {int,ext,rec}Allocs={31351522,0,0} {chunk,block}Bytes={85061891,0} [f=0016738] [Game::KillLua][2] dtor=0 luaRules=0x5248a7e0 [f=0016738] Start gadgetHandler:Shutdown [f=0016738] Shutdown - StartSetup [f=0016738] Shutdown - UnitMorph [f=0016738] Shutdown - Carrier Drones [f=0016738] Shutdown - LupsNanoSpray [f=0016738] Shutdown - Missile Silo Controller [f=0016738] Shutdown - Modular Comm Info [f=0016738] Shutdown - Terrain Texture Handler [f=0016738] Shutdown - UnitCloakShield [f=0016738] Shutdown - Starlight Handler [f=0016738] End gadgetHandler:Shutdown [f=0016738] Start gadgetHandler:Shutdown [f=0016738] Shutdown - Save/Load [f=0016738] Shutdown - Teleport Throw [f=0016738] Shutdown - UnitMorph [f=0016738] Shutdown - Modular Comm Info [f=0016738] Shutdown - Retreat Command [f=0016738] Shutdown - Shockwaves [f=0016738] Shutdown - UnitCloakShield [f=0016738] Shutdown - Lups Cloak FX [f=0016738] Shutdown - Lups [f=0016738] Shutdown - Lups Shield [f=0016738] End gadgetHandler:Shutdown [f=0016738] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31351554,0,0} {chunk,block}Bytes={0,0} [f=0016738] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31351554,0,0} {chunk,block}Bytes={0,0} [f=0016738] [Game::KillLua][4] dtor=0 [f=0016738] [Game::~CGame][1] [f=0016738] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016738] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016738] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016738] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016738] [Game::KillLua][4] dtor=1 [f=0016738] [Game::KillMisc][1] [f=0016738] [Game::KillMisc][2] [f=0016738] [Game::KillMisc][3] [f=0016738] [Game::KillRendering][1] [f=0016738] [3DOParser::Kill] allocated 147 pieces [f=0016738] [S3OParser::Kill] allocated 2916 pieces [f=0016738] [AssParser::Kill] allocated 220 pieces [f=0016738] [Game::KillInterface][1] [f=0016738] [Game::KillInterface][2] [f=0016738] [Game::KillSimulation][1] [f=0016738] [Game::KillSimulation][2] [f=0016738] [CCollisionHandler] dis-/continuous tests: 0/703995 [f=0016738] [Game::KillSimulation][3] [f=0016738] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016738] [~CPathCache(24x16)] cacheHits=43 hitPercentage=23% numHashColls=0 maxCacheSize=10 [f=0016738] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016738] [~CPathCache(48x32)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016738] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016738] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016738] [LosHandler::Kill] raycast instance cache-{hits,misses}={7345,14361}; shared=1%; cached=33% [f=0016738] [Game::KillSimulation][4] [f=0016738] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016738] [Game::~CGame][2] [f=0016738] [Game::~CGame][3] [f=0016738] [SpringApp::Kill][3] [f=0016738] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179752 bytes sent 213753 bytes recv'd [f=0016738] [SpringApp::Kill][4] font=0x45effaa0 [f=0016738] [SpringApp::Kill][5] [f=0016738] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45f6e260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3865ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=224ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=65ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=57ms file="objects3d/corcomalt4.s3o" indx=5029 inflSize=114kb readTime=47ms file="luaui/headers/overdrive.lua" indx=2950 inflSize=0kb readTime=44ms file="luaui/widgets/gui_epicmenu.lua" indx=4634 inflSize=100kb readTime=39ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=36ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=920 inflSize=0kb readTime=36ms file="objects3d/corcomalt3.s3o" indx=5028 inflSize=114kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55769375 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x4605d260) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4605cb60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fd5170) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdab0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]