[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lrBcDajIPI/springsettings.1010120.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 157ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa00091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7036 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1010120/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 630ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459f5670] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459f5670] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 223ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1065ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1154ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 335ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 226ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 302ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TR1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1010120/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62c9f651 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62c9f651 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-62c9f651.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62c9f661 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62c9f661 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-62c9f661.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (753ms, checksum cb09d765)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11666,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1010120/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52128c80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: cb05da5f2bc4e059fc9cc9a448b97af0 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001014739b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d78fb4f0,0000000000000000}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] gl hf [f=-000001] Allies: I choose: [18+ content]! [f=-000001] gl [f=-000001] [0] Event [4255,267.450867,4864]: 0 finished unit Recon Commander [f=-000001] [0] Event [675,269.331299,492]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3244 [f=0000000] [0] izirayd, team: 1, elo:2957 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4168,267.446533,4760]: 0 finished unit Jumpbot Factory [f=0000031] [31] Event [832,267.446533,528]: 1 finished unit Hovercraft Platform [f=0000352] [352] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000500] [500] Event [800,267.446533,528]: 1 finished unit Quill [f=0000569] [569] Event [4168.03662,267.446533,4736]: 0 finished unit Constable [f=0000623] [623] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0000710] [710] Event [4168.03662,267.446533,4736]: 0 finished unit Puppy [f=0000754] [754] Event [800,267.446533,528]: 1 finished unit Dagger [f=0000792] [792] Event [552,444.404602,1224]: 1 finished unit Wind/Tidal Generator [f=0000802] [802] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0000926] [926] Event [568,444.404602,1144]: 1 finished unit Wind/Tidal Generator [f=0000941] [941] Event [4568,308.42627,4616]: 0 finished unit Wind/Tidal Generator [f=0001076] [1076] Event [4488,269.352722,4680]: 0 finished unit Wind/Tidal Generator [f=0001149] [1149] Event [4168.03662,267.446533,4736]: 0 finished unit Constable [f=0001360] [1360] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001369] [1369] Event [800,267.446533,528]: 1 finished unit Quill [f=0001466] [1466] Event [752,441.614136,1296]: 1 finished unit Radar Tower [f=0001592] [1592] Event [3037.40942,71.0378342,3084.32104]: 0 lost unit Puppy [f=0001636] [1636] Event [4168.03662,267.446533,4736]: 0 finished unit Constable [f=0001923] [1923] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0001989] [1989] Event [4168.03662,267.446533,4736]: 0 finished unit Puppy [f=0002105] [2105] Event [4168.03662,267.446533,4736]: 0 finished unit Puppy [f=0002114] [2114] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002122] [2122] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0002158] [2158] Event [4053.9458,220.944321,4264.28223]: 0 lost unit Puppy [f=0002197] [2197] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0002293] [2293] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0002310] [2310] Event [4536,444.404602,4024]: 0 finished unit Wind/Tidal Generator [f=0002516] [2516] Event [4472,444.404602,3896]: 0 finished unit Wind/Tidal Generator [f=0002695] [2695] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0002737] [2737] Event [4021.75391,247.006149,4409.08691]: 0 lost unit Puppy [f=0002743] [2743] Event [800,267.446533,528]: 1 finished unit Bolas [f=0002808] [2808] Event [3312,97.9393005,3760]: 0 finished unit Radar Tower [f=0002891] [2891] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0003059] [3059] Event [4678.58154,317.586609,4484.8418]: 1 lost unit Dagger [f=0003292] [3292] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0003315] [3315] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0003321] [3321] Event [4168.03662,267.446533,4736]: 0 finished unit Constable [f=0003352] [3352] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0003692] [3692] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0003707] [3707] Event [800,267.446533,528]: 1 finished unit Quill [f=0003753] [3753] Event [184,409.288391,952]: 1 finished unit Wind/Tidal Generator [f=0003829] [3829] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0003971] [3971] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0004060] [4060] Event [264,410.071167,952]: 1 finished unit Wind/Tidal Generator [f=0004178] [4178] Event [1016,267.446533,200]: 1 finished unit Wind/Tidal Generator [f=0004325] [4325] Event [2817.92627,2.94075012,2879.12524]: 0 lost unit Pyro [f=0004494] [4494] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0004537] [4537] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0004569] [4569] Event [344,412.890625,952]: 1 finished unit Wind/Tidal Generator [f=0004585] [4585] Event [4312,267.692932,4712]: 0 finished unit Caretaker [f=0004597] [4597] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0004628] [4628] Event [1096,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0004635] [4635] Event [800,267.446533,528]: 1 finished unit Bolas [f=0004683] [4683] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0004728] [4728] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0004855] [4855] Event [344,429.039001,1032]: 1 finished unit Wind/Tidal Generator [f=0004895] [4895] Event [1176,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0005018] [5018] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0005073] [5073] Event [800,267.446533,528]: 1 finished unit Quill [f=0005087] [5087] Event [264,424.110413,1032]: 1 finished unit Wind/Tidal Generator [f=0005137] [5137] Event [1256,267.446533,232]: 1 finished unit Wind/Tidal Generator [f=0005145] [5145] Event [4264,270.650085,4952]: 0 finished unit Wind/Tidal Generator [f=0005293] [5293] Event [4712,310.542664,4616]: 0 finished unit Wind/Tidal Generator [f=0005294] [5294] Event [3024,97.9393005,3504]: 0 finished unit Lotus [f=0005328] [5328] Event [184,421.769348,1032]: 1 finished unit Wind/Tidal Generator [f=0005441] [5441] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0005478] [5478] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0005486] [5486] Event [4344,269.27301,4872]: 0 finished unit Wind/Tidal Generator [f=0005641] [5641] Event [184,438.10614,1112]: 1 finished unit Wind/Tidal Generator [f=0005680] [5680] Event [800,267.446533,528]: 1 finished unit Bolas [f=0005724] [5724] Event [4408,269.265747,4792]: 0 finished unit Wind/Tidal Generator [f=0005732] [5732] Event [1016,267.446533,376]: 1 finished unit Caretaker [f=0005774] [5774] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0005775] [5775] Event [4664,314.215332,4472]: 0 finished unit Wind/Tidal Generator [f=0005881] [5881] Event [264,438.410583,1112]: 1 finished unit Wind/Tidal Generator [f=0005992] [5992] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0006010] [6010] Event [800,267.446533,528]: 1 finished unit Bolas [f=0006035] [6035] Event [1888,153.806305,3408]: 0 finished unit Radar Tower [f=0006068] [6068] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0006089] [6089] Event [4456,269.309235,4744]: 0 finished unit Wind/Tidal Generator [f=0006158] [6158] Event [4648,309.216309,4392]: 0 finished unit Wind/Tidal Generator [f=0006159] [6159] Event [1096,267.446533,376]: 1 finished unit Caretaker [f=0006236] [6236] Event [584,94.6342468,1960]: 1 lost unit Metal Extractor [f=0006419] [6419] Event [1048,267.511749,296]: 1 finished unit Storage [f=0006420] [6420] Event [552,444.404602,1224]: 1 lost unit Wind/Tidal Generator [f=0006477] [6477] Event [344,440.309509,1112]: 1 lost unit Wind/Tidal Generator [f=0006486] [6486] Event [568,444.662476,1144]: 1 lost unit Wind/Tidal Generator [f=0006511] [6511] Event [4648,312.579346,4312]: 0 finished unit Wind/Tidal Generator [f=0006511] [6511] Event [304,438.497559,1104]: 1 finished unit Lotus [f=0006512] [6512] Event [4120,267.446533,4968]: 0 finished unit Wind/Tidal Generator [f=0006514] [6514] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0006569] [6569] Event [304,438.497559,1104]: 1 lost unit Lotus [f=0006574] [6574] Event [264,438.410583,1112]: 1 lost unit Wind/Tidal Generator [f=0006576] [6576] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0006603] [6603] Event [264,424.646606,1032]: 1 lost unit Wind/Tidal Generator [f=0006637] [6637] Event [4984,97.9393005,1608]: 0 finished unit Metal Extractor [f=0006644] [6644] Event [400,438.493652,1056]: 1 lost unit Lotus [f=0006746] [6746] Event [344,429.039001,1032]: 1 lost unit Wind/Tidal Generator [f=0006751] [6751] Event [4040,267.446533,4952]: 0 finished unit Wind/Tidal Generator [f=0006760] [6760] Event [304.033264,421.338013,1028.78394]: 1 lost unit Quill [f=0006780] [6780] Event [4632,312.311157,4232]: 0 finished unit Wind/Tidal Generator [f=0006783] [6783] Event [1272,267.446533,312]: 1 finished unit Storage [f=0006798] [6798] Event [344,413.094482,952]: 1 lost unit Wind/Tidal Generator [f=0006864] [6864] Event [800,267.446533,528]: 1 finished unit Bolas [f=0006879] [6879] Event [264,410.556396,952]: 1 lost unit Wind/Tidal Generator [f=0006924] [6924] Event [184,438.10614,1112]: 1 lost unit Wind/Tidal Generator [f=0006955] [6955] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0006983] [6983] Event [3960,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0006984] [6984] Event [1360,202.251434,3568]: 0 finished unit Lotus [f=0007009] [7009] Event [616,444.404602,1176]: 1 lost unit Metal Extractor [f=0007063] [7063] Event [184,421.769348,1032]: 1 lost unit Wind/Tidal Generator [f=0007091] [7091] Event [800,267.446533,528]: 1 finished unit Bolas [f=0007102] [7102] Event [184,409.492249,952]: 1 lost unit Wind/Tidal Generator [f=0007155] [7155] Event [4632,428.509888,4152]: 0 finished unit Wind/Tidal Generator [f=0007162] [7162] Event [1168,268.424988,432]: 1 finished unit Lotus [f=0007246] [7246] Event [3880,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0007313] [7313] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0007346] [7346] Event [800,267.446533,528]: 1 finished unit Bolas [f=0007385] [7385] Event [1016,267.446533,376]: 1 lost unit Caretaker [f=0007459] [7459] Event [1048,268.022003,296]: 1 lost unit Storage [f=0007462] [7462] Event [4320,202.251434,1408]: 0 finished unit Lotus [f=0007475] [7475] Event [1200,267.446533,368]: 1 finished unit Lotus [f=0007482] [7482] Event [1096,268.896423,376]: 1 lost unit Caretaker [f=0007486] [7486] Event [1054.45837,264.049255,389.100098]: 1 lost unit Quill [f=0007515] [7515] Event [4616,443.614563,4072]: 0 finished unit Wind/Tidal Generator [f=0007516] [7516] Event [3800,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0007525] [7525] Event [1042.72986,266.681946,240.203506]: 0 lost unit Pyro [f=0007568] [7568] Event [251.592865,310.289001,268.267029]: 0 lost unit Pyro [f=0007763] [7763] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0007945] [7945] Event [800,267.446533,528]: 1 finished unit Bolas [f=0007994] [7994] Event [4432,202.251434,1328]: 0 finished unit Picket [f=0008113] [8113] Event [4008,267.446533,4760]: 0 finished unit Caretaker [f=0008148] [8148] Event [1400,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0008169] [8169] Event [1216,202.251434,3632]: 0 finished unit Lotus [f=0008205] [8205] Event [4776,308.448029,4664]: 0 finished unit Wind/Tidal Generator [f=0008229] [8229] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0008431] [8431] Event [3992,267.446533,4680]: 0 finished unit Caretaker [f=0008437] !resign [f=0008437] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0008437] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0008437] > Poll: Resign team 2? [END:SUCCESS] [f=0008438] [8438] Event [undefined]: izirayd resigned [f=0008438] game_message: izirayd has been destroyed! [f=0008438] game_message: PRO_rANDY wins! [f=0008438] Submitting stats [f=0008438] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008438] Part| Total Time|Time of the last 0.5s [f=0008438] Draw 9183.54ms 26.02% [f=0008438] Lua::Callins::Synced 4199.14ms 22.43% [f=0008438] Lua::Callins::Unsynced 11883.45ms 32.10% [f=0008438] Lua::CollectGarbage::Synced 204.43ms 0.00% [f=0008438] Lua::CollectGarbage::Unsynced 520.43ms 0.40% [f=0008438] Misc::Profiler::AddTime 27.30ms 0.10% [f=0008438] Sim 13327.08ms 54.64% [f=0008438] [8438] Received game_message: izirayd has been destroyed! [f=0008438] [8438] Received game_message: PRO_rANDY wins! [f=0008438] > Team 2 resigned [f=0008439] [8439] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4645,4735,4645,4735,24.1467209,36.0002098,24.1467209,36.0002098,0,0,0,0,0,0,0,0,127.078461,0,127.078461,0,380.45694,235.40451,380.45694,235.40451,0,90,0,90,31.9408855,23.9781876,31.9408855,23.9781876,1330,1330,1330,1330,28.3160076,29.9792557,28.3160076,29.9792557,380,660,380,660,355,80,355,80,2935,2655,2935,2655,270.666656,355,270.666656,355,0.90256411,252.402161,0.90256411,252.402161,270.000214,380.45694,270.000214,380.45694 [f=0008439] [8439] Game End Stats Values: 15,4960,5170,4960,5170,35.8699417,40.0634842,35.8699417,40.0634842,0,0,0,0,0,0,0,0,169.020721,0,169.020721,0,380.45694,345.457153,380.45694,345.457153,0,90,0,90,39.9860611,28.0576668,39.9860611,28.0576668,1330,1385,1330,1385,32.2817574,27.9832039,32.2817574,27.9832039,570,880,570,880,355,170,355,170,3060,2815,3060,2815,360.666656,355,360.666656,355,23.9794579,252.402161,23.9794579,252.402161,380.052856,380.45694,380.052856,380.45694 [f=0008439] [8439] Game End Stats Values: 16,4885,5640,4885,5640,59.4608994,45.423542,59.4608994,45.423542,0,0,0,0,0,0,0,0,251.538483,0,251.538483,0,414.934418,730.548523,414.934418,730.548523,0,90,0,90,44.5487022,36.5121269,44.5487022,36.5121269,1330,1385,1330,1385,34.2174263,31.0359554,34.2174263,31.0359554,570,1100,570,1100,355,416.166656,355,416.166656,2985,3065,2985,3065,641.833313,355,641.833313,355,81.2103653,272.505798,81.2103653,272.505798,841.764526,414.934418,841.764526,414.934418 [f=0008439] [8439] Game End Stats Values: 17,5060,6090,5060,6090,61.5073662,49.3453941,61.5073662,49.3453941,0,0,0,0,0,0,0,0,251.538483,0,251.538483,0,474.859558,957.409729,474.859558,957.409729,90,180,90,180,19.9601879,32.9680634,19.9601879,32.9680634,1330,1385,1330,1385,27.9092216,32.8726578,27.9092216,32.8726578,950,1320,950,1320,355,811.166626,355,811.166626,2690,3205,2690,3205,1036.83325,355,1036.83325,355,81.3129272,272.505798,81.3129272,272.505798,1094.54749,474.859558,1094.54749,474.859558 [f=0008439] [8439] Game End Stats Values: 18,4590,6065,4590,6065,62.4658737,64.3537598,62.4658737,64.3537598,0,0,0,0,0,0,0,0,251.538483,57.8291016,251.538483,57.8291016,985.889771,1762.49158,985.889771,1762.49158,180,270,180,270,13.3868399,36.8982124,13.3868399,36.8982124,1330,1385,1330,1385,26.3398113,34.9451752,26.3398113,34.9451752,1140,1100,1140,1100,795,1271.16663,795,1271.16663,1940,3310,1940,3310,1786.83325,795,1786.83325,795,81.3129272,292.611298,81.3129272,292.611298,2246.5127,997.772217,2246.5127,997.772217 [f=0008439] [8439] Game End Stats Values: 19,4780,6385,4780,6385,62.7861328,83.3576889,62.7861328,83.3576889,0,0,0,0,0,0,0,0,251.538483,94.383606,251.538483,94.383606,985.889771,1812.36401,985.889771,1812.36401,180,370,180,370,11.3542671,40.7576714,11.3542671,40.7576714,1330,1385,1330,1385,24.3921432,33.8781242,24.3921432,33.8781242,1330,1320,1330,1320,795,1271.16663,795,1271.16663,1940,3310,1940,3310,1786.83325,795,1786.83325,795,81.3129272,292.611298,81.3129272,292.611298,2370.25586,997.772217,2370.25586,997.772217 [f=0008439] [8439] Game End Stats Values: 20,4815,7090,4815,7090,62.7861328,85.1985092,62.7861328,85.1985092,0,0,0,0,0,0,0,0,273.35318,94.383606,273.35318,94.383606,985.889771,1964.55469,985.889771,1964.55469,180,460,180,460,12.8746567,46.236805,12.8746567,46.236805,1330,1385,1330,1385,24.3707943,32.7645988,24.3707943,32.7645988,1330,1540,1330,1540,795,1271.16663,795,1271.16663,1975,3705,1975,3705,1786.83325,795,1786.83325,795,81.3129272,292.611298,81.3129272,292.611298,2522.42334,997.772217,2522.42334,997.772217 [f=0008440] [8440] Event [4304.63818,202.251434,670.243774]: 1 lost unit Quill [f=0008446] [8446] Event [1034.78552,97.9393005,1817.85217]: 1 lost unit Bolas [f=0008458] [8458] Event [652.789551,78.0834045,3078.9209]: 1 lost unit Recon Commander [f=0008475] [8475] Event [4808,310.281738,4744]: 0 finished unit Wind/Tidal Generator [f=0008568] [8568] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0008592] [8592] Event [4096,202.244186,816]: 0 finished unit Lotus [f=0008597] Player PRO_rANDY left the game: normal quit [f=0008597] [8597] Event [undefined]: PRO_rANDY quit [f=0008634] [8634] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0008724] No clients connected, shutting down server [f=0008724] Server shutdown [f=0008728] [8728] Event [4172.69043,202.251434,934.15741]: 0 finished unit Recon Commander [f=0008728] game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0008729] [8729] Received game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0008772] [8772] Event [4840,310.289001,4824]: 0 finished unit Wind/Tidal Generator [f=0008883] [8883] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0009029] [9029] Event [4888,310.760132,4904]: 0 finished unit Wind/Tidal Generator [f=0009066] [9066] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0009246] [9246] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0009426] [9426] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0009606] [9606] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0009786] [9786] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0009966] [9966] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0010146] [10146] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0010326] [10326] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0010506] [10506] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0010686] [10686] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0010864] [10864] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0011044] [11044] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0011224] [11224] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0011404] [11404] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0011584] [11584] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0011764] [11764] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0011944] [11944] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0012124] [12124] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0012304] [12304] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0012484] [12484] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0012664] [12664] Event [4168.03662,267.446533,4736]: 0 finished unit Pyro [f=0012814] Autoquit sending quit command. [f=0012814] [QuitAction] user exited to system [f=0012814] [SpringApp::Kill][1] fromRun=1 [f=0012814] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012814] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012814] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012814] [ThreadPool::SetThreadCount][2] workers=0 [f=0012814] [SpringApp::Kill][2] [f=0012814] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012814] [Game::KillLua][3] dtor=0 luaUI=0x51a55830 [f=0012814] Start widgetHandler:Shutdown [f=0012814] Shutdown - SaveOrderList Complete [f=0012814] Writing last game win data [f=0012814] Shutdown - SaveConfigData Complete [f=0012814] Shutdown Widget - Chili Highlight [f=0012814] Shutdown Widget - Save/Load API [f=0012814] Shutdown Widget - Draw After Chili [f=0012814] Shutdown Widget - EPIC Menu [f=0012814] Shutdown Widget - Chili Minimap [f=0012814] Shutdown Widget - Chili Widget Selector [f=0012814] Shutdown Widget - Local Team Colors [f=0012814] Shutdown Widget - Display Keys 2 [f=0012814] Shutdown Widget - Save Game Menu [f=0012814] Shutdown Widget - HealthBars [f=0012814] Shutdown Widget - Noises [f=0012814] Shutdown Widget - Unit Icons [f=0012814] Shutdown Widget - Win Counter [f=0012814] Shutdown Widget - BuildETA [f=0012814] Shutdown Widget - SpringRTS Replay Stats [f=0012814] Shutdown Widget - Modular Comm Info [f=0012814] Shutdown Widget - CameraShake [f=0012814] Shutdown Widget - Chili Economy Panel Default [f=0012814] Shutdown Widget - Chili EndGame Window [f=0012814] Shutdown Widget - Chili Nuke Warning [f=0012814] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012814] Shutdown Widget - Chili Spectator Panels [f=0012814] Shutdown Widget - Context Menu [f=0012814] Shutdown Widget - Darkening [f=0012814] Shutdown Widget - MetalFeatures (new) [f=0012814] Shutdown Widget - Defense Range Zero-K [f=0012814] Shutdown Widget - Grab Input [f=0012814] Input grabbing is disabled! [f=0012814] Shutdown Widget - Highlight Geos [f=0012814] Shutdown Widget - Local Widgets Config [f=0012814] Shutdown Widget - Mex Placement Handler [f=0012814] Shutdown Widget - MinimapEvents [f=0012814] Shutdown Widget - Missile Silo Range [f=0012814] Shutdown Widget - Point Tracker [f=0012814] Shutdown Widget - Showeco and Grid Drawer [f=0012814] Shutdown Widget - Stereo3D [f=0012814] Shutdown Widget - Music Player v2 [f=0012814] Shutdown Widget - State Reverse and Latency [f=0012814] Shutdown Widget - Attack AoE [f=0012814] Shutdown Widget - Map Edge Extension [f=0012814] Shutdown Widget - Selection Send [f=0012814] Shutdown Widget - LupsManager [f=0012814] Shutdown Widget - Newton Firezone [f=0012814] Shutdown Widget - Chili Pro Console [f=0012814] Shutdown Widget - Lasso Terraform GUI [f=0012814] Shutdown Widget - Chili Framework [f=0012814] Shutdown Widget - Lups [f=0012814] Shutdown Widget - Custom Markers [f=0012814] Shutdown Widget - Chili Core Selector [f=0012814] Shutdown Widget - Select Keys [f=0012814] Shutdown Widget - Pause Screen [f=0012814] Shutdown Widget - Layout Handler [f=0012814] Shutdown Widget - Persistent Build Height [f=0012814] Shutdown Widget - Text To Speech Control [f=0012814] End widgetHandler:Shutdown [f=0012814] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={761848,105044164} {int,ext,rec}Allocs={21324978,0,0} {chunk,block}Bytes={105044164,0} [f=0012814] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012814] [Game::KillLua][2] dtor=0 luaRules=0x52128c80 [f=0012814] Start gadgetHandler:Shutdown [f=0012814] Shutdown - StartSetup [f=0012814] Shutdown - UnitMorph [f=0012814] Shutdown - Carrier Drones [f=0012814] Shutdown - LupsNanoSpray [f=0012814] Shutdown - Missile Silo Controller [f=0012814] Shutdown - Modular Comm Info [f=0012814] Shutdown - Terrain Texture Handler [f=0012814] Shutdown - UnitCloakShield [f=0012814] Shutdown - Starlight Handler [f=0012814] End gadgetHandler:Shutdown [f=0012814] Start gadgetHandler:Shutdown [f=0012814] Shutdown - Save/Load [f=0012814] Shutdown - Teleport Throw [f=0012814] Shutdown - UnitMorph [f=0012814] Shutdown - Modular Comm Info [f=0012814] Shutdown - Retreat Command [f=0012814] Shutdown - Shockwaves [f=0012814] Shutdown - we require more minerals v1.1 [f=0012814] Shutdown - UnitCloakShield [f=0012814] Shutdown - Lups Cloak FX [f=0012814] Shutdown - Lups [f=0012814] Shutdown - Lups Shield [f=0012814] End gadgetHandler:Shutdown [f=0012814] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21325011,0,0} {chunk,block}Bytes={0,0} [f=0012814] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21325011,0,0} {chunk,block}Bytes={0,0} [f=0012814] [Game::KillLua][4] dtor=0 [f=0012814] [Game::~CGame][1] [f=0012814] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012814] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012814] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012814] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012814] [Game::KillLua][4] dtor=1 [f=0012814] [Game::KillMisc][1] [f=0012814] [Game::KillMisc][2] [f=0012814] [Game::KillMisc][3] [f=0012814] [Game::KillRendering][1] [f=0012814] [3DOParser::Kill] allocated 137 pieces [f=0012814] [S3OParser::Kill] allocated 2746 pieces [f=0012814] [AssParser::Kill] allocated 224 pieces [f=0012814] [Game::KillInterface][1] [f=0012814] [Game::KillInterface][2] [f=0012814] [Game::KillSimulation][1] [f=0012814] [Game::KillSimulation][2] [f=0012814] [CCollisionHandler] dis-/continuous tests: 0/835906 [f=0012814] [Game::KillSimulation][3] [f=0012814] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012814] [~CPathCache(20x20)] cacheHits=25 hitPercentage=23% numHashColls=0 maxCacheSize=11 [f=0012814] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012814] [~CPathCache(40x40)] cacheHits=437 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012814] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012814] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012814] [LosHandler::Kill] raycast instance cache-{hits,misses}={3883,5791}; shared=0%; cached=40% [f=0012814] [Game::KillSimulation][4] [f=0012814] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012814] [Game::~CGame][2] [f=0012814] [Game::~CGame][3] [f=0012814] [SpringApp::Kill][3] [f=0012814] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134787 bytes sent 114026 bytes recv'd [f=0012814] [SpringApp::Kill][4] font=0x45912aa0 [f=0012814] [SpringApp::Kill][5] [f=0012814] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x459e01a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=3457ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=111ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=108ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="objects3d/corcv.s3o" indx=5031 inflSize=92kb readTime=45ms file="objects3d/starlight_satellite.dae" indx=5457 inflSize=149kb readTime=42ms file="objects3d/core_diplomat.s3o" indx=5033 inflSize=104kb readTime=39ms file="objects3d/corcomalt2.s3o" indx=5027 inflSize=114kb readTime=39ms file="objects3d/spherecloaker.s3o" indx=5435 inflSize=61kb readTime=33ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=33ms file="objects3d/corwolv.s3o" indx=5069 inflSize=117kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 53115381 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45ab5330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c40990) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45988ce0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faa00091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]