[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AMgndLk9JS/springsettings.1009577.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 78ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9e0091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7092 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1009577/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 519ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450d73b0] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450d73b0] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 229ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1108ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1243ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1009577/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0231 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0231 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-d1bc0231.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0241 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0241 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-d1bc0241.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (436ms, checksum a7270d8b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1009577/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516b2360,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: cfc5d85f193b2c6eaf0c66814596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000006774dc20,0000000000000000}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f3200f70,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Grandma! [f=-000001] Allies: I choose: Cuzin Dutty D! [f=-000001] [0] Event [2568,218.079468,816]: 0 finished unit Recon Commander [f=-000001] [0] Event [1513,215.834991,3363]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 1, elo:3132 [f=0000000] [0] ATOSTIC, team: 0, elo:2933 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1592,214.735443,3272]: 1 finished unit Spider Factory [f=0000008] [8] Event [2504,220.267593,920]: 0 finished unit Jumpbot Factory [f=0000352] [352] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0000353] [353] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0000549] [549] Event [1628,211.237228,3272]: 1 finished unit Weaver [f=0000636] [636] Event [1628,211.237228,3272]: 1 finished unit Flea [f=0000698] [698] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000730] [730] Event [1628,211.237228,3272]: 1 finished unit Flea [f=0000802] [802] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000802] [802] Event [1608,200.142578,3432]: 1 finished unit Wind/Tidal Generator [f=0000806] [806] Event [2504,220.894638,944]: 0 finished unit Pyro [f=0000823] [823] Event [1628,211.237228,3272]: 1 finished unit Flea [f=0000908] [908] Event [1560,206.583313,3432]: 1 finished unit Wind/Tidal Generator [f=0001191] [1191] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0001293] [1293] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0001517] [1517] Event [1560,201.927612,3480]: 1 finished unit Wind/Tidal Generator [f=0001694] [1694] Event [2664,225.887146,856]: 0 finished unit Wind/Tidal Generator [f=0001707] [1707] Event [1656,192.349304,3480]: 1 finished unit Wind/Tidal Generator [f=0001751] [1751] Event [2504,220.894638,944]: 0 finished unit Pyro [f=0001886] [1886] Event [536,35.9866638,3368]: 1 finished unit Metal Extractor [f=0001888] [1888] Event [1752,189.460205,3480]: 1 finished unit Wind/Tidal Generator [f=0001993] [1993] Event [2664,222.915161,792]: 0 finished unit Wind/Tidal Generator [f=0002063] [2063] Event [1752,189.276123,3576]: 1 finished unit Wind/Tidal Generator [f=0002157] [2157] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0002196] [2196] Event [2664,219.777649,728]: 0 finished unit Wind/Tidal Generator [f=0002217] [2217] Event [1656,189.294556,3576]: 1 finished unit Wind/Tidal Generator [f=0002354] [2354] Event [2504,220.894638,944]: 0 finished unit Constable [f=0002366] [2366] Event [1560,193.747864,3576]: 1 finished unit Wind/Tidal Generator [f=0002397] [2397] Event [2664,214.615845,664]: 0 finished unit Wind/Tidal Generator [f=0002512] [2512] Event [2504,220.894638,944]: 0 finished unit Puppy [f=0002520] [2520] Event [344,37.6152344,2984]: 1 finished unit Metal Extractor [f=0002576] [2576] Event [2648,205.414795,568]: 0 finished unit Wind/Tidal Generator [f=0002711] [2711] Event [2552,201.761963,600]: 0 finished unit Wind/Tidal Generator [f=0002846] [2846] Event [2488,197.897522,632]: 0 finished unit Wind/Tidal Generator [f=0002974] [2974] Event [2504,220.894638,944]: 0 finished unit Constable [f=0002979] [2979] Event [1808,188.162842,3488]: 1 finished unit Lotus [f=0002988] [2988] Event [432,33.8336182,2928]: 1 finished unit Lotus [f=0003054] [3054] Event [2424,191.456787,648]: 0 finished unit Wind/Tidal Generator [f=0003219] [3219] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0003236] [3236] Event [2360,189.460205,680]: 0 finished unit Wind/Tidal Generator [f=0003349] [3349] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0003389] [3389] Event [1824,180.682373,3696]: 1 finished unit Lotus [f=0003783] [3783] Event [2624,214.348999,672]: 0 finished unit Lotus [f=0003836] [3836] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0003861] [3861] Event [1464,215.67395,3400]: 1 finished unit Wind/Tidal Generator [f=0003952] [3952] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0004012] [4012] Event [2504,220.894638,944]: 0 finished unit Pyro [f=0004071] [4071] Event [1432,221.40625,3320]: 1 finished unit Wind/Tidal Generator [f=0004190] [4190] Event [1224,24.991394,904]: 0 finished unit Metal Extractor [f=0004281] [4281] Event [1432,225.565063,3224]: 1 finished unit Wind/Tidal Generator [f=0004342] [4342] Event [304,30.2636108,2032]: 1 finished unit Lotus [f=0004418] [4418] Event [2529.50244,32.9338341,3462.42114]: 0 lost unit Puppy [f=0004458] [4458] Event [2504,220.894638,944]: 0 finished unit Constable [f=0004491] [4491] Event [1432,217.762573,3128]: 1 finished unit Wind/Tidal Generator [f=0004628] [4628] Event [1628,211.237228,3272]: 1 finished unit Redback [f=0004629] [4629] Event [536,37.909668,136]: 0 finished unit Metal Extractor [f=0004749] [4749] Event [1028.68628,17.2571106,3793.81177]: 0 lost unit Pyro [f=0004762] [4762] Event [272,32.5914917,1968]: 1 finished unit Picket [f=0004762] [4762] Event [1360,23.8688965,896]: 0 finished unit Lotus [f=0004919] [4919] Event [745.191772,37.8613625,4002.47803]: 0 lost unit Pyro [f=0005149] [5149] Event [1168,29.361908,704]: 0 finished unit Radar Tower [f=0005151] [5151] Event [2504,220.894638,944]: 0 finished unit Pyro [f=0005237] [5237] Event [1512,222.169922,3144]: 1 finished unit Caretaker [f=0005256] [5256] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0005462] [5462] Event [1837.203,28.2904186,333.599121]: 1 lost unit Flea [f=0005583] [5583] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0005590] [5590] Event [2504,220.894638,944]: 0 finished unit Constable [f=0005672] [5672] Event [168,41.8845215,328]: 0 finished unit Metal Extractor [f=0005673] [5673] Event [536,37.909668,136]: 0 lost unit Metal Extractor [f=0005771] [5771] Event [525.203796,38.0530243,74.7955246]: 1 lost unit Flea [f=0005914] [5914] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0006198] [6198] Event [1628,211.237228,3272]: 1 finished unit Weaver [f=0006230] [6230] Event [976,18.3390503,1568]: 0 finished unit Lotus [f=0006266] [6266] Event [2504,220.894638,944]: 0 finished unit Pyro [f=0006302] [6302] Event [919.532593,18.7509232,1479.63489]: 0 lost unit Constable [f=0006342] [6342] Event [735.516724,25.104538,1630.45581]: 1 lost unit Venom [f=0006367] [6367] Event [416,133.076141,432]: 1 finished unit Lotus [f=0006442] [6442] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0006458] [6458] Event [3576,33.5299683,744]: 0 finished unit Metal Extractor [f=0006526] [6526] Event [660.066711,24.5722656,1672.55396]: 0 lost unit Pyro [f=0006588] [6588] Event [1628,211.237228,3272]: 1 finished unit Redback [f=0006642] [6642] Event [168,41.8845215,328]: 0 lost unit Metal Extractor [f=0006656] [6656] Event [843.038757,22.8767319,1615.32056]: 1 lost unit Venom [f=0006661] [6661] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0006701] [6701] Event [2504,220.894638,944]: 0 finished unit Constable [f=0006718] [6718] Event [976,18.3390503,1568]: 0 lost unit Lotus [f=0006916] [6916] Event [709.526306,27.3668385,1376.99512]: 1 lost unit Venom [f=0006919] [6919] Event [838.868347,13.4129848,1494.34863]: 0 lost unit Pyro [f=0007202] [7202] Event [1628,211.237228,3272]: 1 finished unit Redback [f=0007222] [7222] Event [3768,36.713562,1128]: 0 finished unit Metal Extractor [f=0007377] [7377] Event [2504,220.894638,944]: 0 finished unit Pyro [f=0007381] [7381] Event [2872,30.5120239,3192]: 1 finished unit Metal Extractor [f=0007453] [7453] Event [704,149.858887,384]: 1 finished unit Picket [f=0007496] [7496] Event [1168,29.361908,704]: 0 lost unit Radar Tower [f=0007511] [7511] Event [3627.36597,47.7292633,657.811462]: 1 lost unit Flea [f=0007652] [7652] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0007744] [7744] Event [2760,210.898621,696]: 0 finished unit Caretaker [f=0007781] [7781] Event [2504,220.894638,944]: 0 finished unit Constable [f=0007988] [7988] Event [3944,35.8946533,2072]: 0 finished unit Solar Collector [f=0008032] [8032] Event [880,32.4166565,624]: 1 finished unit Lotus [f=0008070] [8070] Event [1560,190.610291,3656]: 1 finished unit Wind/Tidal Generator [f=0008102] [8102] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0008164] [8164] Event [2504,220.894638,944]: 0 finished unit Moderator [f=0008174] [8174] Event [1315.85583,30.8202763,536.379456]: 0 lost unit Constable [f=0008212] [8212] Event [3664,36.0786743,896]: 0 finished unit Lotus [f=0008218] [8218] Event [1656,187.270325,3640]: 1 finished unit Wind/Tidal Generator [f=0008244] [8244] Event [1264,29.4367142,640]: 0 lost unit Picket [f=0008258] [8258] Event [3864,34.8641357,2120]: 0 finished unit Solar Collector [f=0008311] [8311] Event [3560,40.9552307,3976]: 1 finished unit Metal Extractor [f=0008431] [8431] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0008456] [8456] Event [1752,186.285828,3640]: 1 finished unit Wind/Tidal Generator [f=0008505] [8505] Event [1224,24.991394,904]: 0 lost unit Metal Extractor [f=0008527] [8527] Event [2504,220.894638,944]: 0 finished unit Pyro [f=0008546] [8546] Event [3776,30.3372192,1984]: 0 lost unit Lotus [f=0008639] [8639] Event [3833.33252,33.6603394,1843.77246]: 1 lost unit Venom [f=0008694] [8694] Event [1848,183.755493,3624]: 1 finished unit Wind/Tidal Generator [f=0008796] [8796] Event [4031.06958,37.5311737,1800.84668]: 0 lost unit Recon Commander [f=0008808] [8808] Event [1628,211.237228,3272]: 1 finished unit Redback [f=0008825] [8825] Event [3880,35.1301727,2056]: 0 lost unit Metal Extractor [f=0008832] [8832] Event [3816,32.9289093,2040]: 0 lost unit Solar Collector [f=0008866] [8866] Event [3928,46.6966858,3784]: 1 finished unit Metal Extractor [f=0008929] [8929] Event [2504,220.894638,944]: 0 finished unit Moderator [f=0008929] [8929] Event [3944,35.7345886,2072]: 0 lost unit Solar Collector [f=0008934] [8934] Event [1944,158.075378,3608]: 1 finished unit Wind/Tidal Generator [f=0009057] [9057] Event [3864,34.3065414,2120]: 0 lost unit Solar Collector [f=0009062] game_message: ATOSTIC has been destroyed! [f=0009062] [9062] Event [undefined]: ATOSTIC resigned [f=0009062] game_message: Dregs wins! [f=0009062] Submitting stats [f=0009062] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009062] Part| Total Time|Time of the last 0.5s [f=0009062] Draw 8558.52ms 8.76% [f=0009062] Lua::Callins::Synced 2769.75ms 24.88% [f=0009062] Lua::Callins::Unsynced 12748.38ms 14.43% [f=0009062] Lua::CollectGarbage::Synced 174.63ms 0.50% [f=0009062] Lua::CollectGarbage::Unsynced 469.35ms 0.30% [f=0009062] Misc::Profiler::AddTime 33.32ms 0.00% [f=0009062] Sim 10146.18ms 82.19% [f=0009062] [9062] Received game_message: ATOSTIC has been destroyed! [f=0009062] [9062] Received game_message: Dregs wins! [f=0009063] [9063] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[9063] Game End Stats Values: 12,3650,4480,4480,3650,109.581558,127.474075,127.474075,109.581558,0,0,0,0,0,0,0,0,0,0,0,0,221.16507,484.999817,484.999817,221.16507,180,460,460,180,25.7858067,31.4217644,31.4217644,25.7858067,1275,1275,1275,1275,19.3749599,21.7207298,21.7207298,19.3749599,220,915,915,220,0,485,485,0,1975,1830,1830,1975,485,36,36,485,0,0,0,0,484.999817,267.778351,267.778351,484.999817 [f=0009063] [9063] Game End Stats Values: 13,3925,4660,4660,3925,139.336517,169.575806,169.575806,139.336517,0,0,0,0,0,0,0,0,0,0,0,0,221.16507,550.22937,550.22937,221.16507,180,460,460,180,24.6298351,30.1387825,30.1387825,24.6298351,1330,1275,1275,1330,19.9836636,22.3067837,22.3067837,19.9836636,440,915,915,440,0,485,485,0,1975,2010,2010,1975,485,236,236,485,0,0,0,0,550.22937,315.077789,315.077789,550.22937 [f=0009063] [9063] Game End Stats Values: 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18,4190,5205,5205,4190,301.265015,335.820099,335.820099,301.265015,0,0,0,0,0,0,0,0,47.5957947,0,0,47.5957947,895.315491,1479.84985,1479.84985,895.315491,180,650,650,180,26.1001606,32.1078148,32.1078148,26.1001606,1275,1275,1275,1275,25.2970276,23.8218765,23.8218765,25.2970276,440,920,920,440,675,1390,1390,675,2295,2360,2360,2295,1390,1111,1111,1390,0,0,0,0,1479.84985,1075.00146,1075.00146,1479.84985 [f=0009063] [9063] Game End Stats Values: 19,4580,5610,5610,4580,309.900665,361.142548,361.142548,309.900665,0,0,0,0,0,0,0,0,57.6773071,0,0,57.6773071,895.315491,1572.24927,1572.24927,895.315491,180,740,740,180,26.5985584,32.418148,32.418148,26.5985584,1275,1275,1275,1275,24.0757103,25.1881638,25.1881638,24.0757103,440,1200,1200,440,675,1390,1390,675,2685,2395,2395,2685,1390,1111,1111,1390,0,0,0,0,1572.24927,1075.00146,1075.00146,1572.24927 [f=0009063] [9063] Game End Stats Values: 20,4970,6250,6250,4970,333.868927,392.49823,392.49823,333.868927,0,0,0,0,0,0,0,0,57.6773071,0,0,57.6773071,976.647583,1834.49866,1834.49866,976.647583,270,740,740,270,29.630291,36.0130501,36.0130501,29.630291,1275,1275,1275,1275,25.097887,27.7414875,27.7414875,25.097887,900,1680,1680,900,675,1719.09998,1719.09998,675,2525,2555,2555,2525,1719.09998,1111,1111,1719.09998,0,27.9999847,27.9999847,0,1834.49866,1156.33728,1156.33728,1834.49866 [f=0009063] [9063] Game End Stats Values: 21,3775,6450,6450,3775,376.725281,431.1922,431.1922,376.725281,0,0,0,0,0,0,0,0,475.011658,0,0,475.011658,1296.65515,3286.96045,3286.96045,1296.65515,270,740,740,270,27.8862038,40.6748009,40.6748009,27.8862038,0,1275,1275,0,23.01264,33.1018295,33.1018295,23.01264,1140,1720,1720,1140,875,3166.3667,3166.3667,875,2365,2715,2715,2365,3166.3667,1311,1311,3166.3667,28.3332977,93.867012,93.867012,28.3332977,3309.71191,1495.41333,1495.41333,3309.71191 [f=0009063] [9063] Game End Stats Values: 22,90,6450,6450,90,382.050873,441.16861,441.16861,382.050873,0,0,0,0,0,0,0,0,489.399994,0,0,489.399994,1296.65515,3304.11353,3304.11353,1296.65515,0,740,740,0,21.625206,45.0022888,45.0022888,21.625206,0,1275,1275,0,23.1641254,34.3810158,34.3810158,23.1641254,0,1720,1720,0,875,3166.3667,3166.3667,875,90,2715,2715,90,6915.3667,1311,1311,6915.3667,36.1666489,100.533768,100.533768,36.1666489,3387.40503,1495.41333,1495.41333,3387.40503 [f=0009151] [9151] Event [2040,138.265533,3608]: 1 finished unit Wind/Tidal Generator [f=0009187] Player Dregs left the game: normal quit [f=0009187] [9187] Event [undefined]: Dregs quit [f=0009240] [9240] Event [3744,124.068298,3616]: 1 finished unit Lotus [f=0009256] [9256] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0009263] Spectator ATOSTIC left the game: normal quit [f=0009263] [9263] Event [undefined]: ATOSTIC quit [f=0009269] No clients connected, shutting down server [f=0009269] Server shutdown [f=0009660] [9660] Event [3824,87.7977905,3536]: 1 finished unit Lotus [f=0009705] [9705] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0009876] [9876] Event [1880,178.188904,3528]: 1 finished unit Caretaker [f=0009985] [9985] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0010250] [10250] Event [1628,211.237228,3272]: 1 finished unit Redback [f=0010560] [10560] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0010875] [10875] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0011110] [11110] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0011375] [11375] Event [1628,211.237228,3272]: 1 finished unit Redback [f=0011684] [11684] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0011998] [11998] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0012234] [12234] Event [1628,211.237228,3272]: 1 finished unit Venom [f=0012498] [12498] Event [1628,211.237228,3272]: 1 finished unit Redback [f=0012808] [12808] Event [1628,211.237228,3272]: 1 finished unit Recluse [f=0013111] Autoquit sending quit command. [f=0013111] [QuitAction] user exited to system [f=0013111] [SpringApp::Kill][1] fromRun=1 [f=0013111] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013111] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013111] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013111] [ThreadPool::SetThreadCount][2] workers=0 [f=0013111] [SpringApp::Kill][2] [f=0013111] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013111] [Game::KillLua][3] dtor=0 luaUI=0x608b13d0 [f=0013111] Start widgetHandler:Shutdown [f=0013111] Shutdown - SaveOrderList Complete [f=0013111] Writing last game win data [f=0013111] Shutdown - SaveConfigData Complete [f=0013111] Shutdown Widget - Save/Load API [f=0013111] Shutdown Widget - Chili Highlight [f=0013111] Shutdown Widget - Draw After Chili [f=0013111] Shutdown Widget - EPIC Menu [f=0013111] Shutdown Widget - Chili Widget Selector [f=0013111] Shutdown Widget - Chili Minimap [f=0013111] Shutdown Widget - Local Team Colors [f=0013111] Shutdown Widget - Display Keys 2 [f=0013111] Shutdown Widget - Save Game Menu [f=0013111] Shutdown Widget - Unit Icons [f=0013111] Shutdown Widget - Noises [f=0013111] Shutdown Widget - HealthBars [f=0013111] Shutdown Widget - Win Counter [f=0013111] Shutdown Widget - SpringRTS Replay Stats [f=0013111] Shutdown Widget - BuildETA [f=0013111] Shutdown Widget - Modular Comm Info [f=0013111] Shutdown Widget - State Reverse and Latency [f=0013111] Shutdown Widget - Music Player v2 [f=0013111] Shutdown Widget - Stereo3D [f=0013111] Shutdown Widget - Showeco and Grid Drawer [f=0013111] Shutdown Widget - Point Tracker [f=0013111] Shutdown Widget - Missile Silo Range [f=0013111] Shutdown Widget - MinimapEvents [f=0013111] Shutdown Widget - Mex Placement Handler [f=0013111] Shutdown Widget - Local Widgets Config [f=0013111] Shutdown Widget - Highlight Geos [f=0013111] Shutdown Widget - Grab Input [f=0013111] Input grabbing is disabled! [f=0013111] Shutdown Widget - Defense Range Zero-K [f=0013111] Shutdown Widget - MetalFeatures (new) [f=0013111] Shutdown Widget - Darkening [f=0013111] Shutdown Widget - Context Menu [f=0013111] Shutdown Widget - Chili Spectator Panels [f=0013111] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013111] Shutdown Widget - Chili Nuke Warning [f=0013111] Shutdown Widget - Chili EndGame Window [f=0013111] Shutdown Widget - Chili Economy Panel Default [f=0013111] Shutdown Widget - CameraShake [f=0013111] Shutdown Widget - Attack AoE [f=0013111] Shutdown Widget - UnitShapes [f=0013111] Shutdown Widget - Map Edge Extension [f=0013111] Shutdown Widget - Selection Send [f=0013111] Shutdown Widget - LupsManager [f=0013111] Shutdown Widget - Newton Firezone [f=0013111] Shutdown Widget - Chili Pro Console [f=0013111] Shutdown Widget - Lasso Terraform GUI [f=0013111] Shutdown Widget - Lups [f=0013111] Shutdown Widget - Chili Framework [f=0013111] Shutdown Widget - Chili Core Selector [f=0013111] Shutdown Widget - Custom Markers [f=0013111] Shutdown Widget - Select Keys [f=0013111] Shutdown Widget - Pause Screen [f=0013111] Shutdown Widget - Text To Speech Control [f=0013111] Shutdown Widget - Persistent Build Height [f=0013111] Shutdown Widget - Layout Handler [f=0013111] End widgetHandler:Shutdown [f=0013111] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455454,60540356} {int,ext,rec}Allocs={22985466,0,0} {chunk,block}Bytes={60540356,0} [f=0013111] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013111] [Game::KillLua][2] dtor=0 luaRules=0x516b2360 [f=0013111] Start gadgetHandler:Shutdown [f=0013111] Shutdown - StartSetup [f=0013111] Shutdown - UnitMorph [f=0013111] Shutdown - Carrier Drones [f=0013111] Shutdown - LupsNanoSpray [f=0013111] Shutdown - Missile Silo Controller [f=0013111] Shutdown - Modular Comm Info [f=0013111] Shutdown - Terrain Texture Handler [f=0013111] Shutdown - UnitCloakShield [f=0013111] Shutdown - Starlight Handler [f=0013111] End gadgetHandler:Shutdown [f=0013111] Start gadgetHandler:Shutdown [f=0013111] Shutdown - Save/Load [f=0013111] Shutdown - Teleport Throw [f=0013111] Shutdown - UnitMorph [f=0013111] Shutdown - Modular Comm Info [f=0013111] Shutdown - Retreat Command [f=0013111] Shutdown - Shockwaves [f=0013111] Shutdown - UnitCloakShield [f=0013111] Shutdown - Lups Cloak FX [f=0013111] Shutdown - Lups [f=0013111] Shutdown - Lups Shield [f=0013111] End gadgetHandler:Shutdown [f=0013111] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22985498,0,0} {chunk,block}Bytes={0,0} [f=0013111] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22985498,0,0} {chunk,block}Bytes={0,0} [f=0013111] [Game::KillLua][4] dtor=0 [f=0013111] [Game::~CGame][1] [f=0013111] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013111] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013111] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013111] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013111] [Game::KillLua][4] dtor=1 [f=0013111] [Game::KillMisc][1] [f=0013111] [Game::KillMisc][2] [f=0013111] [Game::KillMisc][3] [f=0013111] [Game::KillRendering][1] [f=0013111] [3DOParser::Kill] allocated 137 pieces [f=0013111] [S3OParser::Kill] allocated 2718 pieces [f=0013111] [AssParser::Kill] allocated 222 pieces [f=0013111] [Game::KillInterface][1] [f=0013111] [Game::KillInterface][2] [f=0013111] [Game::KillSimulation][1] [f=0013111] [Game::KillSimulation][2] [f=0013111] [CCollisionHandler] dis-/continuous tests: 0/62947 [f=0013111] [Game::KillSimulation][3] [f=0013111] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013111] [~CPathCache(16x16)] cacheHits=6 hitPercentage=8% numHashColls=0 maxCacheSize=6 [f=0013111] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013111] [~CPathCache(32x32)] cacheHits=291 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013111] [LosHandler::Kill] raycast instance cache-{hits,misses}={2721,5823}; shared=2%; cached=30% [f=0013111] [Game::KillSimulation][4] [f=0013111] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013111] [Game::~CGame][2] [f=0013111] [Game::~CGame][3] [f=0013111] [SpringApp::Kill][3] [f=0013111] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138493 bytes sent 104750 bytes recv'd [f=0013111] [SpringApp::Kill][4] font=0x4505faa0 [f=0013111] [SpringApp::Kill][5] [f=0013111] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x4512e650) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=4401ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=290ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=173ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=106ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=83ms file="objects3d/mbot.s3o" indx=5235 inflSize=47kb readTime=73ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=71ms file="objects3d/behethud.s3o" indx=4913 inflSize=73kb readTime=51ms file="objects3d/commsupport3.s3o" indx=5000 inflSize=88kb readTime=41ms file="objects3d/cremcom2.s3o" indx=5079 inflSize=200kb readTime=39ms file="objects3d/thud.s3o" indx=5497 inflSize=130kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 52821879 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x451fa1d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4520ea60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450e6d00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe9e0091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]