[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bEWTaXab3U/springsettings.1009297.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 117ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fab9c091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7154 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1009297/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463b1cb0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463b1cb0] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1034ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1317ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 73ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 779ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 271ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jamtime360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1009297/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3262c0d [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3262c0d file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-e3262c0d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3262c1d [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3262c1d file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-e3262c1d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1524ms, checksum f37d5285)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1009297/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518b8200,0x618cf3d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Beginning demo playback [f=-000001] GameID: ff1ed85f4e4598eb3d979fcf5fc8eb57 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000de7523b0,000000005e7786e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={0000000064c25980,00000000eb4be110}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4765,124.379639,5403]: 0 finished unit Recon Commander [f=-000001] [0] Event [5357,124.377502,876]: 1 finished unit Engineer Commander [f=0000000] [0] therx, team: 0, elo:2258 [f=0000000] [0] mad_kraft, team: 1, elo:2004 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5384,124.375,992]: 1 finished unit Cloakbot Factory [f=0000057] [57] Event [4824,263.4375,5288]: 0 finished unit Jumpbot Factory [f=0000241] [241] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0000453] [453] Event [5384,124.375,1001.59998]: 1 finished unit Conjurer [f=0000481] [481] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0000643] [643] Event [4824.03662,263.4375,5264]: 0 finished unit Constable [f=0000661] [661] Event [4536,124.375,5224]: 0 finished unit Metal Extractor [f=0000872] [872] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0000881] [881] Event [5384,124.375,1001.59998]: 1 finished unit Conjurer [f=0000935] [935] Event [4680,263.4375,5224]: 0 finished unit Wind/Tidal Generator [f=0001157] [1157] Event [4664,263.4375,5160]: 0 finished unit Wind/Tidal Generator [f=0001162] [1162] Event [4488,124.375,5016]: 0 finished unit Metal Extractor [f=0001354] [1354] Event [5544,124.375,1016]: 1 finished unit Solar Collector [f=0001481] [1481] Event [4824.03662,263.4375,5264]: 0 finished unit Pyro [f=0001483] [1483] Event [4648,263.4375,5096]: 0 finished unit Wind/Tidal Generator [f=0001807] [1807] Event [5512,124.375,856]: 1 finished unit Solar Collector [f=0001843] [1843] Event [5384,124.375,1001.59998]: 1 finished unit Conjurer [f=0001987] [1987] Event [4632,263.4375,5032]: 0 finished unit Wind/Tidal Generator [f=0002030] [2030] Event [4264,124.375,4968]: 0 finished unit Metal Extractor [f=0002263] [2263] Event [5416,124.375,792]: 1 finished unit Solar Collector [f=0002296] [2296] Event [4616,263.4375,4968]: 0 finished unit Wind/Tidal Generator [f=0002351] [2351] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0002542] [2542] Event [4824.03662,263.4375,5264]: 0 finished unit Pyro [f=0002565] [2565] Event [4600,263.4375,4904]: 0 finished unit Wind/Tidal Generator [f=0002655] [2655] Event [5288,124.375,840]: 1 finished unit Solar Collector [f=0002746] [2746] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0002749] [2749] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0002949] [2949] Event [3688,24.3688965,1048]: 1 finished unit Metal Extractor [f=0003023] [3023] Event [3928,124.375,2216]: 1 lost unit Metal Extractor [f=0003039] [3039] Event [5160,124.375,888]: 1 finished unit Solar Collector [f=0003045] [3045] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0003164] [3164] Event [4280,263.4375,4840]: 0 finished unit Wind/Tidal Generator [f=0003252] [3252] Event [4350.58398,124.375,1444.95557]: 1 lost unit Glaive [f=0003269] [3269] Event [4104,24.3688965,4040]: 0 finished unit Metal Extractor [f=0003302] [3302] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0003338] [3338] Event [5128,124.375,1032]: 1 finished unit Solar Collector [f=0003439] [3439] Event [4344,263.4375,4856]: 0 finished unit Wind/Tidal Generator [f=0003484] [3484] Event [4824.03662,263.4375,5264]: 0 finished unit Pyro [f=0003565] [3565] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0003835] [3835] Event [5112,124.375,1208]: 1 finished unit Solar Collector [f=0003852] [3852] Event [4408,263.4375,4856]: 0 finished unit Wind/Tidal Generator [f=0003915] [3915] Event [3432,24.3688965,1048]: 1 finished unit Metal Extractor [f=0003966] [3966] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0004002] [4002] Event [3624,24.3688965,3928]: 0 finished unit Metal Extractor [f=0004068] [4068] Event [5032.89746,124.375,1618.2019]: 1 lost unit Glaive [f=0004175] [4175] Event [4472,263.4375,4872]: 0 finished unit Wind/Tidal Generator [f=0004190] [4190] Event [6888,124.375,1160]: 1 finished unit Metal Extractor [f=0004279] [4279] Event [5080,124.375,1384]: 1 finished unit Solar Collector [f=0004330] [4330] Event [4824.03662,263.4375,5264]: 0 finished unit Pyro [f=0004339] [4339] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0004412] [4412] Event [4308.92969,124.375,1749.56824]: 1 lost unit Glaive [f=0004477] [4477] Event [4536,263.4375,4872]: 0 finished unit Wind/Tidal Generator [f=0004573] [4573] Event [5135.99805,124.375,1828.85437]: 1 lost unit Glaive [f=0004602] [4602] Event [4483.97852,124.375,1974.11023]: 1 lost unit Glaive [f=0004609] [4609] Event [4452.54883,124.375,2040.03149]: 1 lost unit Glaive [f=0004620] [4620] Event [4389.78711,124.375,2021.96851]: 1 lost unit Glaive [f=0004651] [4651] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0004764] [4764] Event [5064,124.375,1560]: 1 finished unit Solar Collector [f=0004858] [4858] Event [3560,24.3688965,808]: 1 finished unit Metal Extractor [f=0005004] [5004] Event [4824.03662,263.4375,5264]: 0 finished unit Pyro [f=0005026] [5026] Event [3656,124.375,1944]: 1 lost unit Metal Extractor [f=0005083] [5083] Event [4661.04102,124.375,2365.8374]: 1 lost unit Glaive [f=0005090] [5090] Event [7160,124.375,1000]: 1 finished unit Metal Extractor [f=0005093] [5093] Event [5384,124.375,1001.59998]: 1 finished unit Conjurer [f=0005122] [5122] Event [5032,124.375,1736]: 1 finished unit Solar Collector [f=0005424] [5424] Event [4248.7207,124.375,1549.27466]: 1 lost unit Conjurer [f=0005439] [5439] Event [4824.03662,263.4375,5264]: 0 finished unit Constable [f=0005507] [5507] Event [5384,124.375,1001.59998]: 1 finished unit Conjurer [f=0005618] [5618] Event [3536,24.3688965,1216]: 1 finished unit Lotus [f=0005777] [5777] Event [5384,124.375,1001.59998]: 1 finished unit Glaive [f=0005791] [5791] Event [5384,124.375,1001.59998]: 1 lost unit Glaive [f=0005793] [5793] Event [5208,124.375,968]: 1 lost unit Metal Extractor [f=0005807] [5807] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005820] [5820] Event [5528,124.375,744]: 1 lost unit Metal Extractor [f=0005821] [5821] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005824] im burning [f=0005835] [5835] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005836] [5836] Event [6920,124.375,840]: 1 finished unit Metal Extractor [f=0005851] [5851] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005867] [5867] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005867] ahhhhhhhh [f=0005881] [5881] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005895] [5895] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005911] [5911] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005927] [5927] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005940] [5940] Event [5384,124.375,1622.09607]: 1 lost unit Glaive [f=0005941] [5941] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005955] [5955] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005968] heheheh [f=0005971] [5971] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005987] [5987] Event [5384,124.375916,1001.59998]: 1 lost unit Glaive [f=0005994] [5994] Event [undefined]: mad_kraft resigned [f=0005994] game_message: mad_kraft has been destroyed! [f=0005994] game_message: therx wins! [f=0005994] Submitting stats [f=0005994] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005994] Part| Total Time|Time of the last 0.5s [f=0005994] Draw 9058.03ms 13.40% [f=0005994] Lua::Callins::Synced 3057.23ms 15.30% [f=0005994] Lua::Callins::Unsynced 10331.25ms 21.30% [f=0005994] Lua::CollectGarbage::Synced 205.87ms 0.10% [f=0005994] Lua::CollectGarbage::Unsynced 782.06ms 0.20% [f=0005994] Misc::Profiler::AddTime 26.07ms 0.00% [f=0005994] Sim 16591.24ms 70.90% [f=0005994] [5994] Received game_message: mad_kraft has been destroyed! [f=0005994] [5994] Received game_message: therx wins! [f=0005995] [5995] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005995] [5995] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005995] [5995] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005995] [5995] Game End Stats Values: 2,2065,1975,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.5999999,6.26666689,5.5999999,0,0,0,0,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005995] [5995] Game End Stats Values: 3,2485,2205,2485,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.60000038,6.80000019,9.60000038,6.80000019,0,0,0,0,0,0,0,0,1210,930,1210,930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005995] [5995] Game End Stats Values: 4,2485,2365,2485,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.76900959,8,9.76900959,1275,1275,1275,1275,11.8666668,8.66666698,11.8666668,8.66666698,0,0,0,0,0,0,0,0,1210,1090,1210,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005995] [5995] Game End Stats Values: 5,2555,2620,2555,2620,0.52982455,0,0.52982455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,12.0529613,9.73333359,12.0529613,1275,1275,1275,1275,12.0353222,10,12.0353222,10,0,220,0,220,0,0,0,0,1280,1125,1280,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005995] [5995] Game End Stats Values: 6,2745,2745,2745,2745,1.14700782,0,1.14700782,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,12.9450941,11.7333336,12.9450941,1275,1275,1275,1275,12.0411463,10.8000002,12.0411463,10.8000002,0,220,0,220,0,0,0,0,1470,1250,1470,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005995] [5995] Game End Stats Values: 7,2950,3035,2950,3035,1.82062662,0,1.82062662,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7333336,13.6938601,13.7333336,13.6938601,1275,1275,1275,1275,12.0449076,12,12.0449076,12,65,440,65,440,0,0,0,0,1610,1320,1610,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005995] [5995] Game End Stats Values: 8,3240,3035,3240,3035,3.96348,0,3.96348,0,0,0,0,0,0,0,0,0,0,0,0,0,27.5820904,140.699936,27.5820904,140.699936,0,0,0,0,16.2666664,14.842452,16.2666664,14.842452,1275,1275,1275,1275,14.0095224,12,14.0095224,12,195,440,195,440,0,90,0,90,1770,1320,1770,1320,90,0,90,0,0,0,0,0,140.699936,27.5820904,140.699936,27.5820904 [f=0005995] [5995] Game End Stats Values: 9,3375,3415,3375,3415,4.99249172,0,4.99249172,0,0,0,0,0,0,0,0,0,0,0,0,0,27.5820904,154.999939,27.5820904,154.999939,0,0,0,0,18.9333324,15.1001949,18.9333324,15.1001949,1275,1275,1275,1275,14.0686035,13.333333,14.0686035,13.333333,260,660,260,660,0,155,0,155,1840,1480,1840,1480,155,0,155,0,0,0,0,0,155.412399,27.5820904,155.412399,27.5820904 [f=0005995] [5995] Game End Stats Values: 10,3600,3540,3600,3540,15.7498131,0,15.7498131,0,0,0,0,0,0,0,0,0,0,0,0,0,58.6119423,218.304138,58.6119423,218.304138,0,0,0,0,20.7999992,16.1467819,20.7999992,16.1467819,1275,1275,1275,1275,15.117156,14,15.117156,14,325,660,325,660,0,155,0,155,2000,1605,2000,1605,155,0,155,0,0,0,0,0,218.716599,58.6119423,218.716599,58.6119423 [f=0005995] [5995] Game End Stats Values: 11,3695,3830,3695,3830,28.7137012,0,28.7137012,0,0,0,0,0,0,0,0,0,0,0,0,0,89.6417923,393.104919,89.6417923,393.104919,0,0,0,0,22.7999992,14.8792734,22.7999992,14.8792734,1275,1275,1275,1275,18.0642586,16,18.0642586,16,260,880,260,880,0,285,0,285,2160,1675,2160,1675,285,0,285,0,0,0,0,0,393.517395,93.0895538,393.517395,93.0895538 [f=0005995] [5995] Game End Stats Values: 12,3660,3830,3660,3830,47.0648956,0,47.0648956,0,0,0,0,0,0,0,0,0,0,0,0,0,272.865265,651.086975,272.865265,651.086975,0,0,0,0,24.666666,16.0623302,24.666666,16.0623302,1275,1275,1275,1275,19.4900799,16,19.4900799,16,65,880,65,880,0,545,0,545,2320,1675,2320,1675,545,0,545,0,0,0,0,0,651.499451,276.313019,651.499451,276.313019 [f=0005995] [5995] Game End Stats Values: 13,3875,4050,3875,4050,57.063942,0,57.063942,0,0,0,0,0,0,0,0,0,0,0,0,0,283.208527,859.005188,283.208527,859.005188,0,0,0,0,27.0666676,25.1826725,27.0666676,25.1826725,1275,1275,1275,1275,25.0999355,16,25.0999355,16,0,1100,0,1100,0,699.500183,0,699.500183,2600,1675,2600,1675,699.500183,0,699.500183,0,52.3334389,0,52.3334389,0,859.417664,290.104034,859.417664,290.104034 [f=0005995] [5995] Game End Stats Values: 14,3940,4190,3940,4190,61.137001,0,61.137001,0,0,0,0,0,0,0,0,0,0,0,0,0,283.208527,1653.85962,283.208527,1653.85962,90,0,90,0,23.0666676,26.7555904,23.0666676,26.7555904,1275,1275,1275,1275,22.5048733,16,22.5048733,16,65,1100,65,1100,0,1001.8335,0,1001.8335,2510,1815,2510,1815,1001.8335,0,1001.8335,0,52.3334389,0,52.3334389,0,1659.38635,290.104034,1659.38635,290.104034 [f=0005995] [5995] Game End Stats Values: 15,3875,4190,3875,4190,61.5622177,0,61.5622177,0,0,0,0,0,0,0,0,0,0,23.0020447,0,23.0020447,283.208527,2079.5061,283.208527,2079.5061,90,0,90,0,18,28.1551094,18,28.1551094,1275,1275,1275,1275,19.6850433,16,19.6850433,16,0,1100,0,1100,0,1072.50012,0,1072.50012,2510,1815,2510,1815,1072.50012,0,1072.50012,0,52.3334389,0,52.3334389,0,2085.03296,291.558899,2085.03296,291.558899 [f=0006000] [6000] Event [5128,124.426651,1032]: 1 lost unit Solar Collector [f=0006012] [6012] Event [5528,124.375,1128]: 1 lost unit Metal Extractor [f=0006016] [6016] Event [5064,123.635437,1560]: 1 lost unit Solar Collector [f=0006026] [6026] Event [4920,124.999542,1736]: 1 lost unit Geothermal Generator [f=0006030] [6030] Event [5160,124.427719,888]: 1 lost unit Solar Collector [f=0006033] [6033] Event [5384,124.375,992]: 1 lost unit Cloakbot Factory [f=0006036] [6036] Event [5416,124.439941,792]: 1 lost unit Solar Collector [f=0006037] [6037] Event [5288,124.518715,840]: 1 lost unit Solar Collector [f=0006039] [6039] Event [5512,124.589958,856]: 1 lost unit Solar Collector [f=0006043] [6043] Event [5544,124.622368,1016]: 1 lost unit Solar Collector [f=0006153] Player therx left the game: normal quit [f=0006153] [6153] Event [undefined]: therx quit [f=0006269] Spectator mad_kraft left the game: normal quit [f=0006269] [6269] Event [undefined]: mad_kraft quit [f=0006275] No clients connected, shutting down server [f=0006275] Server shutdown [f=0007587] Autoquit sending quit command. [f=0007587] [QuitAction] user exited to system [f=0007587] [SpringApp::Kill][1] fromRun=1 [f=0007587] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007587] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007587] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007587] [ThreadPool::SetThreadCount][2] workers=0 [f=0007587] [SpringApp::Kill][2] [f=0007587] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007587] [Game::KillLua][3] dtor=0 luaUI=0x61c40620 [f=0007587] Start widgetHandler:Shutdown [f=0007587] Shutdown - SaveOrderList Complete [f=0007587] Writing last game win data [f=0007587] Shutdown - SaveConfigData Complete [f=0007587] Shutdown Widget - Chili Highlight [f=0007587] Shutdown Widget - Save/Load API [f=0007587] Shutdown Widget - Draw After Chili [f=0007587] Shutdown Widget - EPIC Menu [f=0007587] Shutdown Widget - Chili Minimap [f=0007587] Shutdown Widget - Chili Widget Selector [f=0007587] Shutdown Widget - Local Team Colors [f=0007587] Shutdown Widget - Display Keys 2 [f=0007587] Shutdown Widget - Save Game Menu [f=0007587] Shutdown Widget - HealthBars [f=0007587] Shutdown Widget - Noises [f=0007587] Shutdown Widget - Unit Icons [f=0007587] Shutdown Widget - Win Counter [f=0007587] Shutdown Widget - BuildETA [f=0007587] Shutdown Widget - SpringRTS Replay Stats [f=0007587] Shutdown Widget - Modular Comm Info [f=0007587] Shutdown Widget - CameraShake [f=0007587] Shutdown Widget - Chili Economy Panel Default [f=0007587] Shutdown Widget - Chili EndGame Window [f=0007587] Shutdown Widget - Chili Nuke Warning [f=0007587] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007587] Shutdown Widget - Chili Spectator Panels [f=0007587] Shutdown Widget - Context Menu [f=0007587] Shutdown Widget - Darkening [f=0007587] Shutdown Widget - MetalFeatures (new) [f=0007587] Shutdown Widget - Defense Range Zero-K [f=0007587] Shutdown Widget - Grab Input [f=0007587] Input grabbing is disabled! [f=0007587] Shutdown Widget - Highlight Geos [f=0007587] Shutdown Widget - Local Widgets Config [f=0007587] Shutdown Widget - Mex Placement Handler [f=0007587] Shutdown Widget - MinimapEvents [f=0007587] Shutdown Widget - Missile Silo Range [f=0007587] Shutdown Widget - Point Tracker [f=0007587] Shutdown Widget - Showeco and Grid Drawer [f=0007587] Shutdown Widget - Stereo3D [f=0007587] Shutdown Widget - Music Player v2 [f=0007587] Shutdown Widget - State Reverse and Latency [f=0007587] Shutdown Widget - Attack AoE [f=0007587] Shutdown Widget - Map Edge Extension [f=0007587] Shutdown Widget - Selection Send [f=0007587] Shutdown Widget - LupsManager [f=0007587] Shutdown Widget - Newton Firezone [f=0007587] Shutdown Widget - Chili Pro Console [f=0007587] Shutdown Widget - Lasso Terraform GUI [f=0007587] Shutdown Widget - Chili Framework [f=0007587] Shutdown Widget - Lups [f=0007587] Shutdown Widget - Custom Markers [f=0007587] Shutdown Widget - Chili Core Selector [f=0007587] Shutdown Widget - Select Keys [f=0007587] Shutdown Widget - Pause Screen [f=0007587] Shutdown Widget - Layout Handler [f=0007587] Shutdown Widget - Persistent Build Height [f=0007587] Shutdown Widget - Text To Speech Control [f=0007587] End widgetHandler:Shutdown [f=0007587] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433467,58668113} {int,ext,rec}Allocs={21763762,0,0} {chunk,block}Bytes={58668113,0} [f=0007587] [Game::KillLua][1] dtor=0 luaGaia=0x618cf3d0 [f=0007587] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={294955,49434478} {int,ext,rec}Allocs={21763763,0,0} {chunk,block}Bytes={49434478,0} [f=0007587] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={294955,49434478} {int,ext,rec}Allocs={21763763,0,0} {chunk,block}Bytes={49434478,0} [f=0007587] [Game::KillLua][2] dtor=0 luaRules=0x518b8200 [f=0007587] Start gadgetHandler:Shutdown [f=0007587] Shutdown - StartSetup [f=0007587] Shutdown - UnitMorph [f=0007587] Shutdown - Carrier Drones [f=0007587] Shutdown - LupsNanoSpray [f=0007587] Shutdown - Missile Silo Controller [f=0007587] Shutdown - Modular Comm Info [f=0007587] Shutdown - Terrain Texture Handler [f=0007587] Shutdown - UnitCloakShield [f=0007587] Shutdown - Starlight Handler [f=0007587] End gadgetHandler:Shutdown [f=0007587] Start gadgetHandler:Shutdown [f=0007587] Shutdown - Save/Load [f=0007587] Shutdown - Teleport Throw [f=0007587] Shutdown - UnitMorph [f=0007587] Shutdown - Modular Comm Info [f=0007587] Shutdown - Retreat Command [f=0007587] Shutdown - Shockwaves [f=0007587] Shutdown - UnitCloakShield [f=0007587] Shutdown - Lups Cloak FX [f=0007587] Shutdown - Lups [f=0007587] Shutdown - Lups Shield [f=0007587] End gadgetHandler:Shutdown [f=0007587] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21763795,0,0} {chunk,block}Bytes={0,0} [f=0007587] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21763795,0,0} {chunk,block}Bytes={0,0} [f=0007587] [Game::KillLua][4] dtor=0 [f=0007587] [Game::~CGame][1] [f=0007587] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007587] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007587] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007587] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007587] [Game::KillLua][4] dtor=1 [f=0007587] [Game::KillMisc][1] [f=0007587] [Game::KillMisc][2] [f=0007587] [Game::KillMisc][3] [f=0007587] [Game::KillRendering][1] [f=0007587] [3DOParser::Kill] allocated 137 pieces [f=0007587] [S3OParser::Kill] allocated 2697 pieces [f=0007587] [AssParser::Kill] allocated 223 pieces [f=0007587] [Game::KillInterface][1] [f=0007587] [Game::KillInterface][2] [f=0007587] [Game::KillSimulation][1] [f=0007587] [Game::KillSimulation][2] [f=0007587] [CCollisionHandler] dis-/continuous tests: 0/66524 [f=0007587] [Game::KillSimulation][3] [f=0007587] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007587] [~CPathCache(32x28)] cacheHits=4 hitPercentage=11% numHashColls=0 maxCacheSize=6 [f=0007587] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007587] [~CPathCache(64x56)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007587] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007587] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007587] [LosHandler::Kill] raycast instance cache-{hits,misses}={573,3147}; shared=1%; cached=14% [f=0007587] [Game::KillSimulation][4] [f=0007587] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0007587] [Game::~CGame][2] [f=0007587] [Game::~CGame][3] [f=0007587] [SpringApp::Kill][3] [f=0007587] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 81080 bytes sent 82068 bytes recv'd [f=0007587] [SpringApp::Kill][4] font=0x462e4aa0 [f=0007587] [SpringApp::Kill][5] [f=0007587] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x46352540) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=3729ms file="luarules/utilities/debugfunctions.lua" indx=1893 inflSize=0kb readTime=175ms file="objects3d/chicken.s3o" indx=4944 inflSize=26kb readTime=130ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=56ms file="luaui/configs/unit_state_defaults.lua" indx=2926 inflSize=1kb readTime=41ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=38ms file="objects3d/cormist_512.s3o" indx=5045 inflSize=56kb readTime=34ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4607 inflSize=12kb readTime=32ms file="luaui/widgets/api_preselection.lua" indx=3808 inflSize=6kb readTime=32ms file="objects3d/corleveler_512.s3o" indx=5042 inflSize=83kb readTime=32ms file="objects3d/commsupport.s3o" indx=4997 inflSize=85kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 52355724 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x46472830) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46485c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4635ce80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fab9c091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]