[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.B6DUkjeOar/springsettings.1008993.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 100ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f273c091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7165 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1008993/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 395ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4672d6a0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4672d6a0] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1565ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1856ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 327ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 232ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 337ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1008993/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=357fdbbf [f=-000001] [Path] [PathEstimator::ReadFile] hash=357fdbbf file="cache/104dev-maintenance/paths/Vantage v1.2.pe-357fdbbf.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=357fdbcf [f=-000001] [Path] [PathEstimator::ReadFile] hash=357fdbcf file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-357fdbcf.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1707ms, checksum f699a603)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1008993/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c757ca5d5a7f6e6124186f1fa2ba8b80a85c5040d1a96fc3c7d72a29298bed05943806af5090042929608be0f818b95b768cd810d096499327d5194eb9e56eca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f41dba63667bfe2d256a1edd0f7ef222ed2e84a90a095909ba17b800541a4445b00cf9d7c5bcfdcc2cf571bb6f5089e0c8726018466b70ea6acde81b51e0885]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x545a7420,0x67dfb880}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 96a7d75f8e52a203d26d98e17b2b8cda [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DeeDiebS [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Thomas1 with number 2 to team 0 [f=-000001] > SPRINGIE:User Thomas1|bomberprec|7_6||False|AtoSen||IT [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c757ca5d5a7f6e6124186f1fa2ba8b80a85c5040d1a96fc3c7d72a29298bed05943806af5090042929608be0f818b95b768cd810d096499327d5194eb9e56eca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c757ca5d5a7f6e6124186f1fa2ba8b80a85c5040d1a96fc3c7d72a29298bed05943806af5090042929608be0f818b95b768cd810d096499327d5194eb9e56eca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f41dba63667bfe2d256a1edd0f7ef222ed2e84a90a095909ba17b800541a4445b00cf9d7c5bcfdcc2cf571bb6f5089e0c8726018466b70ea6acde81b51e0885]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000e481d120,00000000cf476e70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f41dba63667bfe2d256a1edd0f7ef222ed2e84a90a095909ba17b800541a4445b00cf9d7c5bcfdcc2cf571bb6f5089e0c8726018466b70ea6acde81b51e0885]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[Game::Load][lua{Rules,Gaia}={00000000ecad9730,0000000061abb140}]" [f=-000001] Allies: I choose: Bacun Egg n Cheese ! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c757ca5d5a7f6e6124186f1fa2ba8b80a85c5040d1a96fc3c7d72a29298bed05943806af5090042929608be0f818b95b768cd810d096499327d5194eb9e56eca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f41dba63667bfe2d256a1edd0f7ef222ed2e84a90a095909ba17b800541a4445b00cf9d7c5bcfdcc2cf571bb6f5089e0c8726018466b70ea6acde81b51e0885]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={000000009a0baec0,000000008e21d560}]" [f=-000001] Allies: I choose: slava1! [f=-000001] [0] Event [5486,191.056641,2369]: 0 finished unit Engineer Commander [f=-000001] [0] Event [734,190.722656,3773]: 1 finished unit Engineer Commander [f=0000000] [0] slava1, team: 1, elo:2327 [f=0000000] [0] DeeDiebS, team: 0, elo:2077 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [848,187.865234,3728]: 1 finished unit Rover Assembly [f=0000014] [14] Event [5352,191.243652,2424]: 0 finished unit Shieldbot Factory [f=0000232] [232] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0000241] [241] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000355] [355] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0000481] [481] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000481] [481] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0000600] [600] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0000720] [720] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0000843] [843] Event [865.99231,186.557404,3727.97046]: 1 finished unit Ripper [f=0000886] [886] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001081] [1081] Event [5392,193.257813,2608]: 0 finished unit Lotus [f=0001181] [1181] Event [865.99231,186.557404,3727.97046]: 1 finished unit Dart [f=0001361] [1361] Event [760,188.112305,3464]: 1 finished unit Solar Collector [f=0001530] [1530] Event [5536,189.594727,2320]: 0 finished unit Lotus [f=0001745] [1745] Event [680,188.477539,3528]: 1 finished unit Solar Collector [f=0001986] [1986] Event [865.99231,186.557404,3727.97046]: 1 finished unit Mason [f=0002052] [2052] Event [600,190.59375,3576]: 1 finished unit Solar Collector [f=0002354] [2354] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0002355] [2355] Event [520,189.874023,3640]: 1 finished unit Solar Collector [f=0002635] [2635] Event [5340,191.227539,2424]: 0 finished unit Snitch [f=0002673] [2673] Event [504,186.672852,3736]: 1 finished unit Solar Collector [f=0002840] [2840] Event [5544,186.415039,2216]: 0 finished unit Solar Collector [f=0002860] [2860] Event [865.99231,186.557404,3727.97046]: 1 finished unit Ripper [f=0002928] [2928] Event [552,185.695313,3816]: 1 finished unit Solar Collector [f=0003322] [3322] Event [5464,187.381836,2264]: 0 finished unit Solar Collector [f=0003474] [3474] Event [4910.01563,188.811157,2808.34692]: 0 lost unit Snitch [f=0003474] [3474] Event [4909.82422,188.712494,2673.51172]: 1 lost unit Dart [f=0003540] [3540] Event [865.99231,186.557404,3727.97046]: 1 finished unit Ripper [f=0003631] [3631] Event [5340,191.227539,2424]: 0 finished unit Convict [f=0003657] [3657] Event [912,184.535156,3424]: 1 finished unit Lotus [f=0003792] [3792] Event [5416,184.019531,2184]: 0 finished unit Solar Collector [f=0004082] [4082] Event [865.99231,186.557404,3727.97046]: 1 finished unit Scorcher [f=0004214] [4214] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0004313] [4313] Event [5496,183.106445,2136]: 0 finished unit Solar Collector [f=0004335] [4335] Event [600,185.759766,3896]: 1 finished unit Solar Collector [f=0004385] [4385] Event [865.99231,186.557404,3727.97046]: 1 finished unit Scorcher [f=0004835] [4835] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0004889] [4889] Event [865.99231,186.557404,3727.97046]: 1 finished unit Ripper [f=0005125] [5125] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0005324] [5324] Event [2837.77124,104.29763,4636.81543]: 0 lost unit Bandit [f=0005325] [5325] Event [2803.56909,101.920723,4639.44531]: 0 lost unit Bandit [f=0005329] [5329] Event [2793.15845,110.01236,4657.21924]: 0 lost unit Bandit [f=0005330] [5330] Event [2824.53687,112.176231,4660.72266]: 0 lost unit Bandit [f=0005405] [5405] Event [865.99231,186.557404,3727.97046]: 1 finished unit Ripper [f=0005644] [5644] Event [4464,182.923828,4736]: 0 finished unit Lotus [f=0005756] [5756] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0006018] [6018] Event [720,182.107422,3984]: 1 finished unit Lotus [f=0006034] [6034] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0006120] [6120] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006190] [6190] Event [5340,191.227539,2424]: 0 finished unit Bandit [f=0006260] [6260] Event [4344,180.270508,4792]: 0 lost unit Metal Extractor [f=0006337] [6337] Event [4240,186.122803,4864]: 0 lost unit Lotus [f=0006360] [6360] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0006382] [6382] Event [865.99231,186.557404,3727.97046]: 1 finished unit Scorcher [f=0006473] [6473] Event [4464,180.223862,4736]: 0 lost unit Lotus [f=0006619] [Game::ClientReadNet] added new player Piankowysamurai4000 with number 3 to team 0 [f=0006619] > SPRINGIE:User Piankowysamurai4000|factoryhover|2_3||False|||PL [f=0006646] [6646] Event [4369.46729,188.98381,4256.49072]: 0 lost unit Convict [f=0006647] Connection attempt from Piankowysamurai4000 [f=0006647] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006647] -> Connection established (given id 3) [f=0006664] [6664] Event [1824,108.834961,4624]: 1 finished unit Lotus [f=0006679] [6679] Event [5340,191.227539,2424]: 0 finished unit Rogue [f=0006753] [6753] Event [640,191.227539,3680]: 1 finished unit Lotus [f=0006859] [6859] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0006901] [6901] Event [865.99231,186.557404,3727.97046]: 1 finished unit Scorcher [f=0006961] [6961] Event [1872,109.866211,4464]: 1 finished unit Lotus [f=0007152] [7152] Event [5340,191.227539,2424]: 0 finished unit Rogue [f=0007196] [7196] Event [865.99231,186.557404,3727.97046]: 1 finished unit Scorcher [f=0007392] [Game::ClientReadNet][LOGMSG] sender="Piankowysamurai4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0007392] [Game::ClientReadNet][LOGMSG] sender="Piankowysamurai4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007456] [7456] Event [865.99231,186.557404,3727.97046]: 1 finished unit Scorcher [f=0007515] [7515] Event [5340,191.227539,2424]: 0 finished unit Rogue [f=0007726] [7726] Event [865.99231,186.557404,3727.97046]: 1 finished unit Scorcher [f=0007860] [7860] Event [4448,188.466797,2976]: 0 finished unit Lotus [f=0007890] [7890] Event [5340,191.227539,2424]: 0 finished unit Rogue [f=0008147] [8147] Event [4288,188.842773,2720]: 0 finished unit Radar Tower [f=0008190] [8190] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0008297] [8297] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0008363] [8363] Event [5340,191.227539,2424]: 0 finished unit Rogue [f=0008490] [8490] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0008607] [8607] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0008730] [8730] Event [1856,184.395508,3200]: 1 finished unit Lotus [f=0008747] [8747] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0008790] [8790] Event [5340,191.227539,2424]: 0 finished unit Convict [f=0008895] [8895] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0008970] [8970] Event [1840,186.662109,3088]: 1 finished unit Lotus [f=0008987] [8987] Event [4256,185.716797,3008]: 0 finished unit Lotus [f=0009122] [9122] Event [2048,188.28418,3152]: 1 finished unit Radar Tower [f=0009208] [9208] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0009351] [9351] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0009388] [9388] Event [5340,191.227539,2424]: 0 finished unit Rogue [f=0009495] [9495] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0009625] [9625] Event [4064,185.287109,3024]: 0 lost unit Lotus [f=0009635] [9635] Event [3392.7771,92.5362167,2463.89404]: 0 lost unit Bandit [f=0009728] [9728] Event [3310.4436,61.2697105,2220.0603]: 0 lost unit Rogue [f=0009739] [9739] Event [4152,185.121033,3032]: 0 lost unit Metal Extractor [f=0009761] [9761] Event [5340,191.227539,2424]: 0 finished unit Rogue [f=0009779] [9779] Event [3264.93018,56.4364471,2157.48975]: 0 lost unit Rogue [f=0009800] [9800] Event [4043.09937,175.025757,3136.06689]: 1 lost unit Ripper [f=0009809] [9809] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0009830] [9830] Event [3513.94189,112.089317,2097.36841]: 0 lost unit Rogue [f=0009837] [9837] Event [3401.70581,67.6443024,2021.99902]: 1 lost unit Scorcher [f=0009857] [9857] Event [3179.64697,58.2179604,1968.73792]: 0 lost unit Rogue [f=0009857] [9857] Event [3286.95581,56.322361,1989.37817]: 0 lost unit Rogue [f=0009869] [9869] Event [3261.25928,56.4335632,2000.31726]: 1 lost unit Scorcher [f=0009877] [9877] Event [4256,182.804962,3008]: 0 lost unit Lotus [f=0009907] [9907] Event [3273.17505,58.7742996,1881.16785]: 1 lost unit Scorcher [f=0009954] [9954] Event [3111.9292,58.291256,1756.02625]: 0 lost unit Bandit [f=0009955] [9955] Event [4376,185.567856,3000]: 0 lost unit Metal Extractor [f=0010009] [10009] Event [4448,187.37236,2976]: 0 lost unit Lotus [f=0010124] [10124] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0010138] [10138] Event [5340,191.227539,2424]: 0 finished unit Rogue [f=0010156] [10156] Event [4288,188.842773,2720]: 0 lost unit Radar Tower [f=0010181] [10181] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0010324] [10324] Event [undefined]: DeeDiebS resigned [f=0010324] game_message: DeeDiebS has been destroyed! [f=0010324] game_message: slava1 wins! [f=0010324] Submitting stats [f=0010324] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010324] Part| Total Time|Time of the last 0.5s [f=0010324] Draw 15635.42ms 28.64% [f=0010324] Lua::Callins::Synced 7155.71ms 11.68% [f=0010324] Lua::Callins::Unsynced 19305.84ms 33.63% [f=0010324] Lua::CollectGarbage::Synced 375.54ms 0.00% [f=0010324] Lua::CollectGarbage::Unsynced 920.13ms 0.50% [f=0010324] Misc::Profiler::AddTime 48.13ms 0.00% [f=0010324] Sim 35507.38ms 52.89% [f=0010324] [10324] Received game_message: DeeDiebS has been destroyed! [f=0010324] [10324] Received game_message: slava1 wins! [f=0010325] [10325] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,3275,4575,4575,3275,7.11943579,172.293762,172.293762,7.11943579,0,0,0,0,0,0,0,0,0,0,0,0,310.222687,687.943909,687.943909,310.222687,270,180,180,270,16,22,22,16,1275,1275,1275,1275,9.40796185,13.9251509,13.9251509,9.40796185,450,1450,1450,450,40,514.000122,514.000122,40,1280,1670,1670,1280,514.000122,40,40,514.000122,0,0,0,0,688.621887,314.057892,314.057892,688.621887 [f=0010325] [10325] Game End Stats Values: 16,3185,4880,4880,3185,23.8662052,185.067276,185.067276,23.8662052,0,0,0,0,0,0,0,0,0,0,0,0,412.574066,898.288696,898.288696,412.574066,180,270,270,180,16,22,22,16,1275,1275,1275,1275,11.1164532,16.4515667,16.4515667,11.1164532,570,1575,1575,570,40,724.333435,724.333435,40,1160,1760,1760,1160,724.333435,40,40,724.333435,0,0,0,0,898.966675,461.778229,461.778229,898.966675 [f=0010325] [10325] Game End Stats Values: 17,3395,5310,5310,3395,41.7343788,210.423676,210.423676,41.7343788,0,0,0,0,0,0,0,0,0,0,0,0,412.574066,898.288696,898.288696,412.574066,180,450,450,180,16,22,22,16,1275,1275,1275,1275,12.5245476,17.6904259,17.6904259,12.5245476,690,1825,1825,690,40,724.333435,724.333435,40,1250,1760,1760,1250,724.333435,40,40,724.333435,0,0,0,0,898.966675,461.778229,461.778229,898.966675 [f=0010325] [10325] Game End Stats Values: 18,3515,5435,5435,3515,60.3930931,243.368134,243.368134,60.3930931,0,0,0,0,0,0,0,0,0,0,0,0,412.574066,898.288696,898.288696,412.574066,180,450,450,180,16,22,22,16,1275,1275,1275,1275,13.2439165,18.1962967,18.1962967,13.2439165,810,1950,1950,810,40,724.333435,724.333435,40,1250,1760,1760,1250,724.333435,40,40,724.333435,0,0,0,0,898.966675,461.778229,461.778229,898.966675 [f=0010325] [10325] Game End Stats Values: 19,3725,5560,5560,3725,66.6315994,283.439148,283.439148,66.6315994,0,0,0,0,0,0,0,0,0,0,0,0,412.574066,898.288696,898.288696,412.574066,270,450,450,270,16,22,22,16,1275,1275,1275,1275,12.4159002,18.6714096,18.6714096,12.4159002,930,2075,2075,930,40,724.333435,724.333435,40,1250,1760,1760,1250,724.333435,40,40,724.333435,0,0,0,0,898.966675,461.778229,461.778229,898.966675 [f=0010325] [10325] Game End Stats Values: 20,3900,5880,5880,3900,75.8706055,291.073212,291.073212,75.8706055,0,0,0,0,0,0,0,0,0,0,0,0,412.574066,898.288696,898.288696,412.574066,270,450,450,270,16,22,22,16,1330,1275,1275,1330,12.6159344,18.1089401,18.1089401,12.6159344,1050,2215,2215,1050,40,724.333435,724.333435,40,1250,1940,1940,1250,724.333435,40,40,724.333435,0,0,0,0,898.966675,461.778229,461.778229,898.966675 [f=0010325] [10325] Game End Stats Values: 21,4200,6340,6340,4200,85.0046616,294.965363,294.965363,85.0046616,0,0,0,0,0,0,0,0,0,0,0,0,412.574066,898.288696,898.288696,412.574066,360,630,630,360,16,22,22,16,1330,1275,1275,1330,13.5422716,20.2594776,20.2594776,13.5422716,1050,2495,2495,1050,40,724.333435,724.333435,40,1460,1940,1940,1460,724.333435,40,40,724.333435,0,0,0,0,898.966675,461.778229,461.778229,898.966675 [f=0010325] [10325] Game End Stats Values: 22,4410,6535,6535,4410,92.9073792,312.676514,312.676514,92.9073792,0,0,0,0,0,0,0,0,0,0,0,0,412.574066,898.288696,898.288696,412.574066,360,630,630,360,16,22,22,16,1330,1330,1330,1330,14.7935162,21.1807442,21.1807442,14.7935162,1170,2635,2635,1170,40,724.333435,724.333435,40,1550,1940,1940,1550,724.333435,40,40,724.333435,0,0,0,0,898.966675,461.778229,461.778229,898.966675 [f=0010325] [10325] Game End Stats Values: 23,3675,6325,6325,3675,102.32058,344.664001,344.664001,102.32058,0,0,0,0,0,0,0,0,0,0,0,0,885.789673,1835.58264,1835.58264,885.789673,270,630,630,270,16,22,22,16,1330,1330,1330,1330,16.0942135,22.1324997,22.1324997,16.0942135,615,2425,2425,615,280,1602.53345,1602.53345,280,1460,1940,1940,1460,1602.53345,530,530,1602.53345,0,0,0,0,1859.51038,1051.83179,1051.83179,1859.51038 [f=0010325] [10325] Game End Stats Values: 24,3575,6340,6340,3575,109.167419,374.904999,374.904999,109.167419,0,0,0,0,0,0,0,0,0,0,0,0,1055.42029,2420.65186,2420.65186,1055.42029,180,630,630,180,16,22,22,16,1275,1330,1330,1275,13.3897905,22.0160618,22.0160618,13.3897905,660,2440,2440,660,405,1912.53345,1912.53345,405,1460,1940,1940,1460,1912.53345,655,655,1912.53345,0,0,0,0,2454.49243,1225.71033,1225.71033,2454.49243 [f=0010332] [10332] Event [3506.26929,117.477676,2131.12646]: 0 lost unit Bandit [f=0010358] [10358] Event [4589.62793,182.318146,2668.03027]: 0 lost unit Engineer Commander [f=0010361] [10361] Event [3491.76758,83.3959503,1971.23926]: 0 lost unit Bandit [f=0010371] [10371] Event [3534.9707,84.8785934,1929.01062]: 0 lost unit Bandit [f=0010410] [10410] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0010436] Player slava1 left the game: normal quit [f=0010436] [10436] Event [undefined]: slava1 quit [f=0010502] Spectator Thomas1 left the game: normal quit [f=0010502] [10502] Event [undefined]: Thomas1 quit [f=0010584] No clients connected, shutting down server [f=0010584] Server shutdown [f=0010584] End of demo reached [f=0010695] [10695] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0010724] [10724] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0011010] [11010] Event [865.99231,186.557404,3727.97046]: 1 finished unit Fencer [f=0012151] Autoquit sending quit command. [f=0012151] [QuitAction] user exited to system [f=0012151] [SpringApp::Kill][1] fromRun=1 [f=0012151] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012151] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012151] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012151] [ThreadPool::SetThreadCount][2] workers=0 [f=0012151] [SpringApp::Kill][2] [f=0012151] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012151] [Game::KillLua][3] dtor=0 luaUI=0x54a19170 [f=0012151] Start widgetHandler:Shutdown [f=0012151] Shutdown - SaveOrderList Complete [f=0012151] Writing last game win data [f=0012151] Shutdown - SaveConfigData Complete [f=0012151] Shutdown Widget - Chili Highlight [f=0012151] Shutdown Widget - Save/Load API [f=0012151] Shutdown Widget - Draw After Chili [f=0012151] Shutdown Widget - EPIC Menu [f=0012151] Shutdown Widget - Chili Minimap [f=0012151] Shutdown Widget - Chili Widget Selector [f=0012151] Shutdown Widget - Local Team Colors [f=0012151] Shutdown Widget - Display Keys 2 [f=0012151] Shutdown Widget - Save Game Menu [f=0012151] Shutdown Widget - HealthBars [f=0012151] Shutdown Widget - Noises [f=0012151] Shutdown Widget - Unit Icons [f=0012151] Shutdown Widget - Win Counter [f=0012151] Shutdown Widget - BuildETA [f=0012151] Shutdown Widget - SpringRTS Replay Stats [f=0012151] Shutdown Widget - Modular Comm Info [f=0012151] Shutdown Widget - CameraShake [f=0012151] Shutdown Widget - Chili Economy Panel Default [f=0012151] Shutdown Widget - Chili EndGame Window [f=0012151] Shutdown Widget - Chili Nuke Warning [f=0012151] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012151] Shutdown Widget - Chili Spectator Panels [f=0012151] Shutdown Widget - Context Menu [f=0012151] Shutdown Widget - Darkening [f=0012151] Shutdown Widget - MetalFeatures (new) [f=0012151] Shutdown Widget - Defense Range Zero-K [f=0012151] Shutdown Widget - Grab Input [f=0012151] Input grabbing is disabled! [f=0012151] Shutdown Widget - Highlight Geos [f=0012151] Shutdown Widget - Local Widgets Config [f=0012151] Shutdown Widget - Mex Placement Handler [f=0012151] Shutdown Widget - MinimapEvents [f=0012151] Shutdown Widget - Missile Silo Range [f=0012151] Shutdown Widget - Point Tracker [f=0012151] Shutdown Widget - Showeco and Grid Drawer [f=0012151] Shutdown Widget - Stereo3D [f=0012151] Shutdown Widget - Music Player v2 [f=0012151] Shutdown Widget - State Reverse and Latency [f=0012151] Shutdown Widget - Attack AoE [f=0012151] Shutdown Widget - Map Edge Extension [f=0012151] Shutdown Widget - Selection Send [f=0012151] Shutdown Widget - LupsManager [f=0012151] Shutdown Widget - Newton Firezone [f=0012151] Shutdown Widget - Chili Pro Console [f=0012151] Shutdown Widget - Lasso Terraform GUI [f=0012151] Shutdown Widget - Chili Framework [f=0012151] Shutdown Widget - Lups [f=0012151] Shutdown Widget - Custom Markers [f=0012151] Shutdown Widget - Chili Core Selector [f=0012151] Shutdown Widget - Select Keys [f=0012151] Shutdown Widget - Pause Screen [f=0012151] Shutdown Widget - Layout Handler [f=0012151] Shutdown Widget - Persistent Build Height [f=0012151] Shutdown Widget - Text To Speech Control [f=0012151] End widgetHandler:Shutdown [f=0012151] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448055,59116723} {int,ext,rec}Allocs={23331011,0,0} {chunk,block}Bytes={59116723,0} [f=0012151] [Game::KillLua][1] dtor=0 luaGaia=0x67dfb880 [f=0012151] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={269518,47895036} {int,ext,rec}Allocs={23331012,0,0} {chunk,block}Bytes={47895036,0} [f=0012151] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={269518,47895036} {int,ext,rec}Allocs={23331012,0,0} {chunk,block}Bytes={47895036,0} [f=0012151] [Game::KillLua][2] dtor=0 luaRules=0x545a7420 [f=0012151] Start gadgetHandler:Shutdown [f=0012151] Shutdown - StartSetup [f=0012151] Shutdown - UnitMorph [f=0012151] Shutdown - Carrier Drones [f=0012151] Shutdown - LupsNanoSpray [f=0012151] Shutdown - Missile Silo Controller [f=0012151] Shutdown - Modular Comm Info [f=0012151] Shutdown - Terrain Texture Handler [f=0012151] Shutdown - UnitCloakShield [f=0012151] Shutdown - Starlight Handler [f=0012151] End gadgetHandler:Shutdown [f=0012151] Start gadgetHandler:Shutdown [f=0012151] Shutdown - Save/Load [f=0012151] Shutdown - Teleport Throw [f=0012151] Shutdown - UnitMorph [f=0012151] Shutdown - Modular Comm Info [f=0012151] Shutdown - Retreat Command [f=0012151] Shutdown - Shockwaves [f=0012151] Shutdown - UnitCloakShield [f=0012151] Shutdown - Lups Cloak FX [f=0012151] Shutdown - Lups [f=0012151] Shutdown - Lups Shield [f=0012151] End gadgetHandler:Shutdown [f=0012151] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23331044,0,0} {chunk,block}Bytes={0,0} [f=0012151] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23331044,0,0} {chunk,block}Bytes={0,0} [f=0012151] [Game::KillLua][4] dtor=0 [f=0012151] [Game::~CGame][1] [f=0012151] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012151] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012151] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012151] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012151] [Game::KillLua][4] dtor=1 [f=0012151] [Game::KillMisc][1] [f=0012151] [Game::KillMisc][2] [f=0012151] [Game::KillMisc][3] [f=0012151] [Game::KillRendering][1] [f=0012151] [3DOParser::Kill] allocated 137 pieces [f=0012151] [S3OParser::Kill] allocated 2665 pieces [f=0012151] [AssParser::Kill] allocated 243 pieces [f=0012151] [Game::KillInterface][1] [f=0012151] [Game::KillInterface][2] [f=0012151] [Game::KillSimulation][1] [f=0012151] [Game::KillSimulation][2] [f=0012151] [CCollisionHandler] dis-/continuous tests: 0/440896 [f=0012151] [Game::KillSimulation][3] [f=0012151] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012151] [~CPathCache(24x24)] cacheHits=70 hitPercentage=49% numHashColls=0 maxCacheSize=14 [f=0012151] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012151] [~CPathCache(48x48)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012151] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012151] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012151] [LosHandler::Kill] raycast instance cache-{hits,misses}={4213,9130}; shared=12%; cached=20% [f=0012151] [Game::KillSimulation][4] [f=0012151] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012151] [Game::~CGame][2] [f=0012151] [Game::~CGame][3] [f=0012151] [SpringApp::Kill][3] [f=0012151] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128688 bytes sent 200238 bytes recv'd [f=0012151] [SpringApp::Kill][4] font=0x46662aa0 [f=0012151] [SpringApp::Kill][5] [f=0012151] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x466d0260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=5237ms file="objects3d/sphere.s3o" indx=5432 inflSize=101kb readTime=246ms file="unittextures/factoryveh1.png" indx=7166 inflSize=1077kb readTime=133ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=76ms file="objects3d/cremcom2.s3o" indx=5079 inflSize=200kb readTime=66ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=60ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=50ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=42ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=920 inflSize=0kb readTime=41ms file="objects3d/benzcom3.s3o" indx=4921 inflSize=255kb readTime=40ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 54251445 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x467c2500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467ba120) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4672f820) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f273c091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]