[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XL5rTz5l0E/springsettings.1008908.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcd00095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4084 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1008908/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453193b0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453193b0] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 891ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1014ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1008908/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (586ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1008908/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5306e590,0x67866870}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 325ed75f2bbd500b34e2f6904596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from 3aBXo3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from AO [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AO changed status [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="3aBXo3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="3aBXo3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="3aBXo3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000d57d3790,00000000c04ea130}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="3aBXo3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="3aBXo3" string="[Game::Load][lua{Rules,Gaia}={0x60bef110,0x61a5d0e0}]" [f=-000001] Allies: I choose: Grandad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[Game::Load][lua{Rules,Gaia}={00000000e8ee1220,00000000fecfbff0}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [6122,11.8010254,3036]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1177,11.7995605,2133]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3156, userid: 440239 [f=0000000] [0] AO, team: 1, elo:2237, userid: 487891 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] [5] Event [6032,11.796875,2864]: 0 finished unit Rover Assembly [f=0000005] Playback continued [f=0000046] [46] Event [1280,11.796875,2272]: 1 finished unit Tank Foundry [f=0000206] [206] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Dart [f=0000240] [240] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000398] [398] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000576] [576] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Mason [f=0000612] [612] Event [6280,137.386108,3224]: 0 finished unit Wind/Tidal Generator [f=0000656] [656] Event [1308,13.1168747,2272]: 1 finished unit Kodachi [f=0000669] [669] Event [1256,11.796875,2040]: 1 finished unit Solar Collector [f=0001012] [1012] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0001085] [1085] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0001092] [1092] Event [6376,137.591522,3176]: 0 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [6408,137.04892,3096]: 0 finished unit Wind/Tidal Generator [f=0001452] [1452] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0001459] [1459] Event [1308,13.1168747,2272]: 1 finished unit Welder [f=0001497] [1497] Event [6440,137.800812,3160]: 0 finished unit Wind/Tidal Generator [f=0001530] [1530] Event [1112,11.796875,2120]: 1 finished unit Solar Collector [f=0001740] [1740] Event [6014.00781,11.796875,2864.02954]: 0 finished unit Scorcher [f=0002052] [2052] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0002265] [2265] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0002484] [2484] Event [1308,13.1168747,2272]: 1 finished unit Kodachi [f=0002565] [2565] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0002616] [2616] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0002617] [2617] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002841] [2841] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0002888] [2888] Event [2040,11.796875,1304]: 1 finished unit Solar Collector [f=0003039] [3039] Event [6051.3667,137.800812,3770.72388]: 0 lost unit Dart [f=0003161] [3161] Event [5928,11.796875,3080]: 0 finished unit Solar Collector [f=0003409] [3409] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Mason [f=0003492] [3492] Event [264,11.796875,3016]: 1 finished unit Solar Collector [f=0003526] [3526] Event [6440,137.800812,3160]: 0 lost unit Wind/Tidal Generator [f=0003533] [3533] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0003562] [3562] Event [6376,137.398499,3176]: 0 lost unit Wind/Tidal Generator [f=0003596] [3596] Event [6408,137.133453,3096]: 0 lost unit Wind/Tidal Generator [f=0003655] [3655] Event [6520.28662,137.93605,3141.76855]: 1 lost unit Kodachi [f=0003762] [3762] Event [1308,13.1168747,2272]: 1 finished unit Blitz [f=0003817] [3817] Event [2168,11.796875,1176]: 1 finished unit Solar Collector [f=0003861] [3861] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0004036] [4036] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0004337] [4337] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Fencer [f=0004753] [4753] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0004873] [4873] Event [5656,78.3005676,3224]: 0 finished unit Wind/Tidal Generator [f=0004911] [4911] Event [1308,13.1168747,2272]: 1 finished unit Blitz [f=0004968] [4968] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0005092] [5092] Event [5720,103.915283,3272]: 0 finished unit Wind/Tidal Generator [f=0005147] [5147] Event [2589.81543,22.3475761,2168.75439]: 1 finished unit Recon Commander [f=0005363] [5363] Event [5768,11.8240051,3096]: 0 finished unit Solar Collector [f=0005412] [5412] Event [3099.57202,12.7890625,2748.10889]: 0 lost unit Fencer [f=0005431] [5431] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0005502] [5502] Event [3140.27905,12.7890625,2547.58643]: 0 lost unit Scorcher [f=0005531] [5531] Event [1308,13.1168747,2272]: 1 finished unit Welder [f=0005538] [5538] Event [3342.32007,16.204977,2922.51221]: 0 lost unit Fencer [f=0005637] [5637] Event [5800,11.796875,2984]: 0 finished unit Solar Collector [f=0005663] [5663] Event [3725.18823,11.796875,2878.14941]: 0 lost unit Fencer [f=0005936] [5936] Event [5472,24.3658752,3152]: 0 finished unit Lotus [f=0005956] [5956] Event [3883.5437,14.6668758,2279.17676]: 0 lost unit Fencer [f=0006010] [6010] Event [3970.83081,15.9057436,2221.55688]: 1 lost unit Blitz [f=0006084] [6084] Event [4054.75732,19.1179295,2834.32959]: 1 lost unit Kodachi [f=0006184] [6184] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0006366] [6366] Event [6696,91.171875,4696]: 0 finished unit Stardust [f=0006442] [6442] Event [4247.87793,12.7890625,2348.39453]: 0 lost unit Fencer [f=0006487] [6487] Event [4292.45801,13.78125,2510.54346]: 1 lost unit Blitz [f=0006784] [6784] Event [4960,11.796875,3760]: 0 finished unit Lotus [f=0006833] [6833] Event [2759.48877,12.7890625,2636.65552]: 1 finished unit Recon Commander [f=0006860] [6860] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Dominatrix [f=0006977] [6977] Event [6040,11.796875,3048]: 0 finished unit Solar Collector [f=0007022] [7022] Event [664,87.1992493,4488]: 1 finished unit Wind/Tidal Generator [f=0007110] [7110] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Mason [f=0007120] [7120] Event [1512,11.796875,2296]: 1 finished unit Caretaker [f=0007166] [7166] Event [1308,13.1168747,2272]: 1 finished unit Blitz [f=0007450] [7450] Event [5720,11.796875,2984]: 0 finished unit Solar Collector [f=0007625] [7625] Event [1308,13.1168747,2272]: 1 finished unit Blitz [f=0007904] [7904] Event [5992,11.796875,2968]: 0 finished unit Caretaker [f=0007909] [7909] Event [4192,15.5640869,2672]: 0 finished unit Radar Tower [f=0008297] [8297] Event [5720,197.262299,4856]: 0 finished unit Wind/Tidal Generator [f=0008324] [8324] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Dominatrix [f=0008366] [8366] Event [6056,11.796875,2968]: 0 finished unit Caretaker [f=0008387] [8387] Event [1308,13.1168747,2272]: 1 finished unit Blitz [f=0008536] [8536] Event [5720,141.467255,4952]: 0 finished unit Wind/Tidal Generator [f=0008600] [8600] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0008777] [8777] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0008779] [8779] Event [1308,13.1168747,2272]: 1 finished unit Kodachi [f=0008782] [8782] Event [5704,205.8703,5048]: 0 finished unit Wind/Tidal Generator [f=0008932] [8932] Event [360,87.1992493,5048]: 1 finished unit Wind/Tidal Generator [f=0008999] [8999] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Dominatrix [f=0009067] [9067] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0009077] [9077] Event [1308,13.1168747,2272]: 1 finished unit Kodachi [f=0009081] [9081] Event [440,87.1992493,5000]: 1 finished unit Wind/Tidal Generator [f=0009246] [9246] Event [520,87.1992493,4952]: 1 finished unit Wind/Tidal Generator [f=0009376] [9376] Event [1308,13.1168747,2272]: 1 finished unit Kodachi [f=0009441] [9441] Event [600,87.1992493,4904]: 1 finished unit Wind/Tidal Generator [f=0009486] [9486] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0009536] [9536] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Dominatrix [f=0009636] [9636] Event [680,87.1992493,4856]: 1 finished unit Wind/Tidal Generator [f=0009691] [9691] Event [1308,13.1168747,2272]: 1 finished unit Kodachi [f=0009831] [9831] Event [760,87.1992493,4808]: 1 finished unit Wind/Tidal Generator [f=0009902] [9902] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0010007] [10007] Event [1308,13.1168747,2272]: 1 finished unit Kodachi [f=0010026] [10026] Event [840,87.1992493,4760]: 1 finished unit Wind/Tidal Generator [f=0010123] [10123] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Dominatrix [f=0010221] [10221] Event [920,87.1992493,4712]: 1 finished unit Wind/Tidal Generator [f=0010237] [10237] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0010322] [10322] Event [1308,13.1168747,2272]: 1 finished unit Kodachi [f=0010327] [10327] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0010377] [10377] Event [3448.99634,11.796875,2766.99829]: 1 lost unit Kodachi [f=0010529] [10529] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Ripper [f=0010558] [10558] Event [3666.47217,11.796875,2686.65112]: 1 lost unit Kodachi [f=0010606] [10606] Event [3951.75562,12.7890625,2532.7002]: 0 lost unit Dominatrix [f=0010642] [10642] Event [3872,13.1960144,4672]: 0 finished unit Radar Tower [f=0010698] [10698] Event [3869.78271,12.7929354,2828.88159]: 0 lost unit Kodachi [f=0010699] [10699] Event [4229.74854,13.78125,2580.29688]: 0 lost unit Kodachi [f=0010718] [10718] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0010730] [10730] Event [3853.12671,12.7890625,2481.29883]: 0 lost unit Fencer [f=0010796] [10796] Event [3632.02856,11.796875,2903.14209]: 1 lost unit Kodachi [f=0010808] [10808] Event [3732.40527,11.796875,2576.59204]: 0 lost unit Fencer [f=0010966] [10966] Event [3452.53638,28.0889568,3047.24585]: 0 lost unit Dominatrix [f=0010973] [10973] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0010987] [10987] Event [undefined]: AO resigned [f=0010987] game_message: AO has been destroyed! [f=0010987] game_message: Dregs wins! [f=0010987] Submitting stats [f=0010987] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010987] Part| Total Time|Time of the last 0.5s [f=0010987] Draw 7666.37ms 10.32% [f=0010987] Lua::Callins::Synced 4231.65ms 23.81% [f=0010987] Lua::Callins::Unsynced 10393.71ms 15.87% [f=0010987] Lua::CollectGarbage::Synced 197.81ms 0.99% [f=0010987] Lua::CollectGarbage::Unsynced 364.35ms 0.20% [f=0010987] Misc::Profiler::AddTime 33.19ms 0.00% [f=0010987] Sim 11538.49ms 77.88% [f=0010987] [10987] Received game_message: AO has been destroyed! [f=0010987] [10987] Received game_message: Dregs wins! [f=0010988] [10988] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010988] [10988] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010988] [10988] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010988] [10988] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010988] [10988] Game End Stats Values: 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14,4125,3680,4125,3680,133.658447,30.6709595,133.658447,30.6709595,0,0,0,0,0,0,0,0,73.3129272,0,73.3129272,0,868.992249,1420.79297,868.992249,1420.79297,0,0,0,0,18,17.8965473,18,17.8965473,1355,1275,1355,1275,20.5066891,16.2531986,20.5066891,16.2531986,780,700,780,700,690,180,690,180,1990,1705,1990,1705,180,690,180,690,0,213.702881,0,213.702881,1479.3501,888.229187,1479.3501,888.229187 [f=0010988] [10988] Game End Stats Values: 15,3645,3720,3645,3720,167.928818,38.59972,167.928818,38.59972,0,0,0,0,0,0,0,0,259.083313,0,259.083313,0,963.992249,1724.22009,963.992249,1724.22009,0,90,0,90,18,17.9514256,18,17.9514256,1355,1275,1355,1275,20.2846889,16.7952518,20.2846889,16.7952518,300,560,300,560,830,660,830,660,1990,1795,1990,1795,660,830,660,830,0,213.702881,0,213.702881,1782.77722,993.231689,1782.77722,993.231689 [f=0010988] [10988] Game End Stats Values: 16,3345,3800,3345,3800,171.157913,40.4588547,171.157913,40.4588547,0,0,0,0,0,0,0,0,263.69751,0,263.69751,0,1048.98975,1899.38916,1048.98975,1899.38916,0,310,0,310,18,17.5866089,18,17.5866089,1355,1275,1355,1275,18.2152729,18.1239414,18.2152729,18.1239414,0,420,0,420,970,960,970,960,1990,1795,1990,1795,960,970,960,970,0,213.702881,0,213.702881,1957.94629,1080.2876,1957.94629,1080.2876 [f=0010988] [10988] Game End Stats Values: 17,4260,4500,4260,4500,175.301697,51.0515671,175.301697,51.0515671,0,0,0,0,0,0,0,0,263.69751,0,263.69751,0,1048.98975,1899.38916,1048.98975,1899.38916,0,400,0,400,18.6360264,20.650631,18.6360264,20.650631,1755,1275,1755,1275,18.2762527,21.4283962,18.2762527,21.4283962,300,840,300,840,970,960,970,960,2205,1985,2205,1985,960,970,960,970,0,259.537292,0,259.537292,1957.94629,1080.2876,1957.94629,1080.2876 [f=0010988] [10988] Game End Stats Values: 18,4560,4570,4560,4570,182.363281,64.2228394,182.363281,64.2228394,0,0,0,0,0,0,0,0,263.69751,0,263.69751,0,1048.98975,1899.38916,1048.98975,1899.38916,0,400,0,400,20.3851013,23.8280449,20.3851013,23.8280449,1755,1275,1755,1275,18.4707718,23.7225361,18.4707718,23.7225361,600,840,600,840,970,960,970,960,2205,2055,2205,2055,960,970,960,970,0,332.36618,0,332.36618,1957.94629,1080.2876,1957.94629,1080.2876 [f=0010988] [10988] Game End Stats Values: 19,4560,4805,4560,4805,214.046234,64.2228394,214.046234,64.2228394,0,0,0,0,0,0,0,0,263.69751,0,263.69751,0,1048.98975,2007.41626,1048.98975,2007.41626,0,400,0,400,20.2261944,24.6930714,20.2261944,24.6930714,1755,1330,1755,1330,20.1121941,23.2000046,20.1121941,23.2000046,600,840,600,840,970,960,970,960,2205,2235,2205,2235,960,970,960,970,0,410.528076,0,410.528076,2065.97339,1080.2876,2065.97339,1080.2876 [f=0010988] [10988] Game End Stats Values: 20,4860,5475,4860,5475,222.784866,69.9410629,222.784866,69.9410629,0,0,0,0,0,0,0,0,263.69751,0,263.69751,0,1048.98975,2007.41626,1048.98975,2007.41626,0,400,0,400,20.0672894,25.0738468,20.0672894,25.0738468,1755,1330,1755,1330,20.9825783,23.3812294,20.9825783,23.3812294,900,1260,900,1260,970,960,970,960,2205,2485,2205,2485,996,970,996,970,0,485.523499,0,485.523499,2065.97339,1080.2876,2065.97339,1080.2876 [f=0010988] [10988] Game End Stats Values: 21,5165,6020,5165,6020,224.598633,83.2502899,224.598633,83.2502899,0,0,0,0,0,0,0,0,263.69751,0,263.69751,0,1048.98975,2007.41626,1048.98975,2007.41626,0,400,0,400,20.1993828,29.5873699,20.1993828,29.5873699,1755,1330,1755,1330,18.9209194,23.9205208,18.9209194,23.9205208,1080,1680,1080,1680,970,960,970,960,2330,2610,2330,2610,996,970,996,970,0,532.357727,0,532.357727,2065.97339,1080.2876,2065.97339,1080.2876 [f=0010988] [10988] Game End Stats Values: 22,5720,6020,5720,6020,228.390228,104.016724,228.390228,104.016724,0,0,0,0,0,0,0,0,263.69751,0,263.69751,0,1048.98975,2007.41626,1048.98975,2007.41626,0,400,0,400,25.2826519,32.5939865,25.2826519,32.5939865,1755,1330,1755,1330,21.7194405,30.4510975,21.7194405,30.4510975,1440,1680,1440,1680,970,960,970,960,2525,2610,2525,2610,996,970,996,970,0,673.528381,0,673.528381,2065.97339,1080.2876,2065.97339,1080.2876 [f=0010988] [10988] Game End Stats Values: 23,6060,6440,6060,6440,242.420013,108.17981,242.420013,108.17981,0,0,0,0,0,0,0,0,263.69751,0,263.69751,0,1048.98975,2007.41626,1048.98975,2007.41626,0,400,0,400,29.0749702,30.8374252,29.0749702,30.8374252,1755,1330,1755,1330,24.5353203,23.5109043,24.5353203,23.5109043,1620,2100,1620,2100,970,960,970,960,2685,2610,2685,2610,996,970,996,970,0,722.200989,0,722.200989,2065.97339,1080.2876,2065.97339,1080.2876 [f=0010988] [10988] Game End Stats Values: 24,4735,8885,4735,8885,254.925522,111.367874,254.925522,111.367874,0,0,0,0,0,0,0,0,488.057922,0,488.057922,0,1224.94067,2242.86914,1224.94067,2242.86914,0,400,0,400,26.734127,25.3237896,26.734127,25.3237896,0,3085,0,3085,24.8336983,26.9125862,24.8336983,26.9125862,1980,2520,1980,2520,970,960,970,960,2755,2880,2755,2880,996,970,996,970,0,792.876282,0,792.876282,2323.1814,1274.24304,2323.1814,1274.24304 [f=0010988] [10988] Game End Stats Values: 25,5290,7255,5290,7255,291.966553,114.129425,291.966553,114.129425,0,0,0,0,0,0,0,0,691.132751,0,691.132751,0,2736.78857,3221.70068,2736.78857,3221.70068,0,400,0,400,24.5027962,29.5296764,24.5027962,29.5296764,1755,1385,1755,1385,23.8027344,33.2507553,23.8027344,33.2507553,780,2500,780,2500,1890,1320,1890,1320,2755,2970,2755,2970,1536,1890,1536,1890,0,856.217346,0,856.217346,3333.74902,2960.04614,3333.74902,2960.04614 [f=0010988] [10988] Game End Stats Values: 26,5290,6785,5290,6785,311.765564,114.129425,311.765564,114.129425,0,0,0,0,0,0,0,0,975.569946,0,975.569946,0,2997.40063,3298.51904,2997.40063,3298.51904,0,400,0,400,28.1934204,29.5096264,28.1934204,29.5096264,1755,1385,1755,1385,25.1141415,33.7380981,25.1141415,33.7380981,780,1940,780,1940,2450,1320,2450,1320,2755,3060,2755,3060,1536,2450,1536,2450,0,883.220642,0,883.220642,3410.56738,3234.94214,3410.56738,3234.94214 [f=0011028] [11028] Event [3301.83716,30.0051823,2996.41113]: 1 lost unit Blitz [f=0011033] [11033] Event [3231.27344,42.1187172,3006.06982]: 1 lost unit Blitz [f=0011065] [11065] Event [6014.00781,12.4419765,2864.02954]: 0 finished unit Dominatrix [f=0011107] Player Dregs left the game: normal quit [f=0011107] [11107] Event [undefined]: Dregs quit [f=0011121] Spectator AO left the game: normal quit [f=0011121] [11121] Event [undefined]: AO quit [f=0011169] Spectator 3aBXo3 left the game: normal quit [f=0011169] [11169] Event [undefined]: 3aBXo3 quit [f=0011175] No clients connected, shutting down server [f=0011175] Server shutdown [f=0011175] Playback paused [f=0011175] Autoquit sending quit command. [f=0011175] [QuitAction] user exited to system [f=0011175] [SpringApp::Kill][1] fromRun=1 [f=0011175] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011175] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011175] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011175] [ThreadPool::SetThreadCount][2] workers=0 [f=0011175] [SpringApp::Kill][2] [f=0011175] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011175] [Game::KillLua][3] dtor=0 luaUI=0x66ba6230 [f=0011175] Start widgetHandler:Shutdown [f=0011175] Shutdown - SaveOrderList Complete [f=0011175] Writing last game win data [f=0011175] Shutdown - SaveConfigData Complete [f=0011175] Shutdown Widget - Chili Highlight [f=0011175] Shutdown Widget - Save/Load API [f=0011175] Shutdown Widget - Draw After Chili [f=0011175] Shutdown Widget - EPIC Menu [f=0011175] Shutdown Widget - Chili Minimap [f=0011175] Shutdown Widget - Chili Widget Selector [f=0011175] Shutdown Widget - Local Team Colors [f=0011175] Shutdown Widget - Display Keys 2 [f=0011175] Shutdown Widget - Save Game Menu [f=0011175] Shutdown Widget - HealthBars [f=0011175] Shutdown Widget - Noises [f=0011175] Shutdown Widget - Unit Icons [f=0011175] Shutdown Widget - Win Counter [f=0011175] Shutdown Widget - BuildETA [f=0011175] Shutdown Widget - SpringRTS Replay Stats [f=0011175] Shutdown Widget - Modular Comm Info [f=0011175] Shutdown Widget - Mex Placement Handler [f=0011175] Shutdown Widget - CameraShake [f=0011175] Shutdown Widget - Chili Economy Panel Default [f=0011175] Shutdown Widget - Chili EndGame Window [f=0011175] Shutdown Widget - Chili Nuke Warning [f=0011175] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011175] Shutdown Widget - Chili Spectator Panels [f=0011175] Shutdown Widget - Context Menu [f=0011175] Shutdown Widget - Darkening [f=0011175] Shutdown Widget - MetalFeatures (new) [f=0011175] Shutdown Widget - Defense Range Zero-K [f=0011175] Shutdown Widget - Grab Input [f=0011175] Input grabbing is disabled! [f=0011175] Shutdown Widget - Highlight Geos [f=0011175] Shutdown Widget - Local Widgets Config [f=0011175] Shutdown Widget - MinimapEvents [f=0011175] Shutdown Widget - Missile Silo Range [f=0011175] Shutdown Widget - Point Tracker [f=0011175] Shutdown Widget - Showeco and Grid Drawer [f=0011175] Shutdown Widget - Stereo3D [f=0011175] Shutdown Widget - Music Player v2 [f=0011175] Shutdown Widget - State Reverse and Latency [f=0011175] Shutdown Widget - Attack AoE [f=0011175] Shutdown Widget - Map Edge Extension [f=0011175] Shutdown Widget - Selection Send [f=0011175] Shutdown Widget - LupsManager [f=0011175] Shutdown Widget - Newton Firezone [f=0011175] Shutdown Widget - Chili Pro Console [f=0011175] Shutdown Widget - Lasso Terraform GUI [f=0011175] Shutdown Widget - Chili Framework [f=0011175] Shutdown Widget - Lups [f=0011175] Shutdown Widget - Custom Markers [f=0011175] Shutdown Widget - Chili Core Selector [f=0011175] Shutdown Widget - Select Keys [f=0011175] Shutdown Widget - Pause Screen [f=0011175] Shutdown Widget - Layout Handler [f=0011175] Shutdown Widget - Persistent Build Height [f=0011175] Shutdown Widget - Text To Speech Control [f=0011175] End widgetHandler:Shutdown [f=0011175] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={933623,97129239} {int,ext,rec}Allocs={23120530,0,0} {chunk,block}Bytes={97129239,0} [f=0011175] [Game::KillLua][1] dtor=0 luaGaia=0x67866870 [f=0011175] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={762735,86292552} {int,ext,rec}Allocs={23120531,0,0} {chunk,block}Bytes={86292552,0} [f=0011175] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={762735,86292552} {int,ext,rec}Allocs={23120531,0,0} {chunk,block}Bytes={86292552,0} [f=0011175] [Game::KillLua][2] dtor=0 luaRules=0x5306e590 [f=0011175] Start gadgetHandler:Shutdown [f=0011175] Shutdown - StartSetup [f=0011175] Shutdown - UnitMorph [f=0011175] Shutdown - Carrier Drones [f=0011175] Shutdown - LupsNanoSpray [f=0011175] Shutdown - Missile Silo Controller [f=0011175] Shutdown - Modular Comm Info [f=0011175] Shutdown - Terrain Texture Handler [f=0011175] Shutdown - UnitCloakShield [f=0011175] Shutdown - Starlight Handler [f=0011175] End gadgetHandler:Shutdown [f=0011175] Start gadgetHandler:Shutdown [f=0011175] Shutdown - Save/Load [f=0011175] Shutdown - Teleport Throw [f=0011175] Shutdown - UnitMorph [f=0011175] Shutdown - Modular Comm Info [f=0011175] Shutdown - Retreat Command [f=0011175] Shutdown - Shockwaves [f=0011175] Shutdown - UnitCloakShield [f=0011175] Shutdown - Lups Cloak FX [f=0011175] Shutdown - Lups [f=0011175] Shutdown - Lups Shield [f=0011175] End gadgetHandler:Shutdown [f=0011175] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23120562,0,0} {chunk,block}Bytes={0,0} [f=0011175] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23120562,0,0} {chunk,block}Bytes={0,0} [f=0011175] [Game::KillLua][4] dtor=0 [f=0011175] [Game::~CGame][1] [f=0011175] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011175] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011175] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011175] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011175] [Game::KillLua][4] dtor=1 [f=0011175] [Game::KillMisc][1] [f=0011175] [Game::KillMisc][2] [f=0011175] [Game::KillMisc][3] [f=0011175] [Game::KillRendering][1] [f=0011175] [3DOParser::Kill] allocated 137 pieces [f=0011175] [S3OParser::Kill] allocated 2713 pieces [f=0011175] [AssParser::Kill] allocated 263 pieces [f=0011175] [Game::KillInterface][1] [f=0011175] [Game::KillInterface][2] [f=0011175] [Game::KillSimulation][1] [f=0011175] [Game::KillSimulation][2] [f=0011175] [CCollisionHandler] dis-/continuous tests: 0/144500 [f=0011175] [Game::KillSimulation][3] [f=0011175] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011175] [~CPathCache(28x20)] cacheHits=22 hitPercentage=20% numHashColls=0 maxCacheSize=12 [f=0011175] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011175] [~CPathCache(56x40)] cacheHits=236 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011175] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011175] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011175] [LosHandler::Kill] raycast instance cache-{hits,misses}={1703,8416}; shared=0%; cached=17% [f=0011175] [Game::KillSimulation][4] [f=0011175] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011175] [Game::~CGame][2] [f=0011175] [Game::~CGame][3] [f=0011175] [SpringApp::Kill][3] [f=0011175] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119862 bytes sent 128911 bytes recv'd [f=0011175] [SpringApp::Kill][4] font=0x45247aa0 [f=0011175] [SpringApp::Kill][5] [f=0011175] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x452c3810) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=3891ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=56ms file="luaui/images/commands/states/fire_atwill.png" indx=3181 inflSize=0kb readTime=55ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=44ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=35ms file="luaui/widgets/api_saveload.lua" indx=3809 inflSize=6kb readTime=34ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=30ms file="unitpics/gunshipskirm.png" indx=6438 inflSize=10kb readTime=29ms file="unitpics/hoveraa.png" indx=6440 inflSize=10kb readTime=29ms file="unitpics/hovercon.png" indx=6443 inflSize=11kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 65889617 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x453e2150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455849a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452ca690) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcd00091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]