[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SefKwrsupE/springsettings.1008416.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 76ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bd8091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7306 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1008416/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 439ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4635e600] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4635e600] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 844ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1079ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 330ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 232ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1008416/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435ea [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435ea file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-a07435ea.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435fa [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435fa file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-a07435fa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (883ms, checksum 8e894b0f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1008416/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52763e50,0x61625610}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7e56d65f5378d268420bc1d59a071acf [f=-000001] Connection attempt from dark_miaou [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dark_miaou changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Stelor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stelor changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_miaou" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_miaou" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stelor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stelor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_miaou" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_miaou" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_miaou" string="[Game::Load][lua{Rules,Gaia}={00000000ef3b9f20,00000000c897e7d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stelor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stelor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stelor" string="[Game::Load][lua{Rules,Gaia}={000000006e1be8b0,00000000c854e410}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4896,46.3264084,3504]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1110,46.343811,495]: 1 finished unit Engineer Commander [f=0000000] [0] dark_miaou, team: 0, elo:1626 [f=0000000] [0] Stelor, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1216,47.4589691,464]: 1 finished unit Rover Assembly [f=0000011] [11] Event [4928,46.4987335,3576]: 0 finished unit Cloakbot Factory [f=0000276] [276] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000299] [299] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000483] [483] Event [4918.3999,46.3497314,3576]: 0 finished unit Conjurer [f=0000487] [487] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Mason [f=0000614] [614] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4879.15137,123.327423,3469.72241]: 0 finished unit Firefly [f=0000706] [706] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000861] [861] Event [4918.3999,46.3497314,3576]: 0 finished unit Conjurer [f=0000862] [862] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Mason [f=0000932] [932] Event [4712,46.3497314,3432]: 0 finished unit Solar Collector [f=0001097] [1097] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0001131] [1131] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001270] [1270] Event [1176,45.1104126,56]: 1 finished unit Solar Collector [f=0001323] [1323] Event [4648,46.3260803,3512]: 0 finished unit Solar Collector [f=0001472] [1472] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0001641] [1641] Event [1256,45.1104126,56]: 1 finished unit Solar Collector [f=0001814] [1814] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0001835] [1835] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002043] [2043] Event [4744,46.3497314,3592]: 0 finished unit Solar Collector [f=0002077] [2077] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dart [f=0002192] [2192] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0002217] [2217] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dart [f=0002349] [2349] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dart [f=0002417] [2417] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002485] [2485] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dart [f=0002507] [2507] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0002549] [2549] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0002555] [2555] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0002721] [2721] Event [4792,46.6098938,3432]: 0 finished unit Solar Collector [f=0002875] [2875] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Scorcher [f=0002896] [2896] Event [4872,46.8274841,3400]: 0 finished unit Solar Collector [f=0002955] [2955] Event [3928,75.5021057,3288]: 0 finished unit Solar Collector [f=0003048] [3048] Event [1265.53088,46.6862373,680.048523]: 0 lost unit Glaive [f=0003113] [3113] Event [408,17.1358643,1944]: 1 lost unit Metal Extractor [f=0003266] [3266] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Scorcher [f=0003284] [3284] Event [5032,47.5464783,3416]: 0 finished unit Solar Collector [f=0003316] [3316] Event [2216,75.5021057,872]: 1 lost unit Metal Extractor [f=0003420] [3420] Event [620.831726,73.2545166,1618.91406]: 1 lost unit Mason [f=0003612] [3612] Event [4918.3999,46.3497314,3576]: 0 finished unit Ronin [f=0003652] [3652] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Scorcher [f=0003671] [3671] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0003775] [3775] Event [5096,46.4396057,3496]: 0 finished unit Solar Collector [f=0003823] [3823] Event [3992,75.4311523,3208]: 0 finished unit Solar Collector [f=0003830] [3830] Event [4808,46.8984375,3512]: 0 finished unit Solar Collector [f=0003897] [3897] Event [669.480774,75.9152374,1619.22913]: 1 lost unit Dart [f=0003962] [3962] Event [691.294128,77.1959381,1608.56714]: 1 lost unit Dart [f=0003992] [3992] Event [675.847778,77.1072845,1588.73694]: 1 lost unit Dart [f=0004054] [4054] Event [4918.3999,46.3497314,3576]: 0 finished unit Ronin [f=0004093] [4093] Event [3219.38672,74.286438,514.41272]: 0 lost unit Glaive [f=0004189] [4189] Event [5176,46.3450012,3592]: 0 finished unit Solar Collector [f=0004549] [4549] Event [5080,46.3260803,3656]: 0 finished unit Solar Collector [f=0004606] [4606] Event [3912,75.5021057,3160]: 0 finished unit Solar Collector [f=0004854] [4854] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0004898] [4898] Event [3504,74.286438,624]: 1 finished unit Picket [f=0005008] [5008] Event [3340.92505,74.286438,560.834717]: 1 lost unit Mason [f=0005014] [5014] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0005017] [5017] Event [3208.6167,74.286438,611.975098]: 0 lost unit Glaive [f=0005048] [5048] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0005053] [5053] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0005275] [5275] Event [3848,75.5021057,3240]: 0 finished unit Solar Collector [f=0005494] [5494] Event [1176,45.1293335,136]: 1 finished unit Solar Collector [f=0005726] [5726] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0005757] [5757] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Mason [f=0005912] [5912] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0006055] [6055] Event [1256,45.1104126,136]: 1 finished unit Solar Collector [f=0006130] [6130] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Mason [f=0006273] [6273] Event [4918.3999,46.3497314,3576]: 0 finished unit Conjurer [f=0006490] [6490] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0006506] [6506] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Mason [f=0006511] [6511] Event [3536,74.286438,3056]: 0 finished unit Lotus [f=0006701] [6701] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0006882] [6882] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Mason [f=0006912] [6912] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0007120] [7120] Event [2208,75.9800873,960]: 1 finished unit Picket [f=0007123] [7123] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0007330] [7330] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0007330] [7330] Event [2216,71.4406738,872]: 1 finished unit Metal Extractor [f=0007541] [7541] Event [4918.3999,46.3497314,3576]: 0 finished unit Glaive [f=0007734] [7734] Event [4656,46.3313408,3456]: 0 finished unit Faraday [f=0007853] [7853] Event [2568,70.2250061,920]: 1 finished unit Metal Extractor [f=0007889] [7889] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0008150] [8150] Event [2111.99854,70.7009811,1388.23535]: 0 lost unit Glaive [f=0008189] [8189] Event [2592,74.3098602,992]: 1 lost unit Picket [f=0008212] [8212] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0008258] [8258] Event [2416,75.1520691,976]: 1 finished unit Picket [f=0008286] [8286] Event [2208,75.9800873,960]: 1 lost unit Picket [f=0008289] [8289] Event [4016,75.4973755,2880]: 0 finished unit Radar Tower [f=0008294] [8294] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0008303] [8303] Event [2416,75.1520691,976]: 1 lost unit Picket [f=0008408] [8408] Event [2216,71.4406738,872]: 1 lost unit Metal Extractor [f=0008494] [8494] Event [2568,70.2250061,920]: 1 lost unit Metal Extractor [f=0008540] [8540] Event [2103.14014,75.289299,1255.40161]: 0 lost unit Ronin [f=0008595] [8595] Event [1920.90491,74.2928467,986.83728]: 1 lost unit Dominatrix [f=0008596] [8596] Event [2441.02759,74.286438,861.322876]: 1 lost unit Mason [f=0008628] [8628] Event [2081.18774,75.5021057,1020.19476]: 0 lost unit Reaver [f=0008684] [8684] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0008742] [8742] Event [2200.62036,43.6029396,1536.12744]: 0 lost unit Ronin [f=0008747] [8747] Event [2126.01392,69.1618729,1401.33252]: 0 lost unit Conjurer [f=0008866] [8866] Event [2476.93481,75.3130722,915.917908]: 1 lost unit Mason [f=0009104] [9104] Event [2096.16138,74.5311737,824.030518]: 1 lost unit Mason [f=0009148] [9148] Event [2017.48669,74.286438,743.252747]: 0 lost unit Glaive [f=0009165] [9165] Event [5360,68.7426147,1696]: 0 finished unit Radar Tower [f=0009375] [9375] Event [1858.80774,74.2065277,1481.13403]: 0 lost unit Glaive [f=0009491] [9491] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0010059] [10059] Event [5360,68.7426147,1696]: 0 finished unit Sparrow [f=0010059] game_message: Morph complete: Radar Tower -> Sparrow [f=0010059] [10059] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0010252] [10252] Event [1336,45.1104126,56]: 1 finished unit Solar Collector [f=0010348] [10348] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0010614] [10614] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0010694] [10694] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0010748] [10748] Event [2216,68.5523376,872]: 1 finished unit Metal Extractor [f=0010781] [10781] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0010795] [10795] Event [4918.3999,46.3497314,3576]: 0 finished unit Conjurer [f=0011172] [11172] Event [4918.3999,46.3497314,3576]: 0 finished unit Conjurer [f=0011279] [11279] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0011437] [11437] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0011721] [11721] Event [4680,46.3260803,3592]: 0 finished unit Caretaker [f=0011730] [11730] Event [3762.44702,85.2529526,575.30072]: 0 lost unit Sparrow [f=0011754] [11754] Event [2889.71948,74.286438,1011.79913]: 0 lost unit Glaive [f=0011804] [11804] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0011831] [11831] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0011858] [11858] Event [3504,74.286438,624]: 1 lost unit Picket [f=0011958] [11958] Event [3496,74.286438,504]: 1 lost unit Metal Extractor [f=0012045] [12045] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0012229] [12229] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0012397] [12397] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0012535] [12535] Event [3536.75464,74.286438,830.608459]: 1 lost unit Glaive [f=0012620] [12620] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0012839] [12839] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0012886] [12886] Event [4904,46.6666565,3288]: 0 finished unit Caretaker [f=0012952] [12952] Event [2602.62085,173.804489,1177.3811]: 0 lost unit Firefly [f=0013131] [13131] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0013137] [13137] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0013213] [13213] Event [3198.41016,56.9980125,1150.29395]: 1 lost unit Scorcher [f=0013259] [13259] Event [3452.29004,133.160248,1113.58533]: 0 finished unit Firefly [f=0013335] [13335] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0013428] [13428] Event [3408,62.7494202,1088]: 0 finished unit Lotus [f=0013431] [13431] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0013522] [13522] Event [2320,75.5021057,960]: 1 finished unit Picket [f=0014234] [14234] Event [3352,70.3225098,1032]: 0 finished unit Stardust [f=0014269] [14269] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0014379] [14379] Event [3280.59888,175.378662,996.242493]: 1 lost unit Firefly [f=0014414] [14414] Event [3058.7854,74.286438,836.263428]: 1 lost unit Dominatrix [f=0014497] [14497] Event [2954.70093,74.286438,899.697327]: 1 lost unit Dominatrix [f=0014518] [14518] Event [3541.58203,55.9488983,1074.61548]: 0 lost unit Reaver [f=0014524] [14524] Event [3545.53296,49.8089561,1103.92371]: 0 lost unit Glaive [f=0014579] [14579] Event [3100.83716,74.3456497,848.87561]: 1 lost unit Dominatrix [f=0014580] [14580] Event [2980.12744,74.5239334,926.723145]: 1 lost unit Dominatrix [f=0014585] [14585] Event [3408,62.7494202,1088]: 0 lost unit Lotus [f=0014602] [14602] Event [3449.09961,133.929962,1097.18921]: 0 lost unit Firefly [f=0014620] [14620] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0014628] [14628] Event [3167.05347,74.286438,832.282227]: 1 lost unit Dominatrix [f=0014658] [14658] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0014864] [14864] Event [5056,-33.588776,3288]: 0 finished unit Fusion Reactor [f=0014986] [14986] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0015089] [15089] Event [3443.69165,135.398224,1086.99548]: 0 finished unit Firefly [f=0015398] [15398] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0015749] [15749] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0015805] [15805] Event [2351.81226,75.5021057,636.620911]: 1 lost unit Dominatrix [f=0015831] [15831] Event [4944,46.3308105,3184]: 0 finished unit Strider Hub [f=0015910] [15910] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0016004] [16004] Event [3528,70.6630859,968]: 0 finished unit Caretaker [f=0016039] [16039] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0016052] [16052] Event [1240,46.6713867,360]: 1 finished unit Caretaker [f=0016059] [16059] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0016334] [16334] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0016445] [16445] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0016544] [16544] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0016605] [16605] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0016631] [16631] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0016773] [16773] Event [3416,72.834259,968]: 0 finished unit Stinger [f=0016875] [16875] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0017145] [17145] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0017284] [17284] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0017401] [17401] Event [4632,46.3260803,3416]: 0 finished unit Caretaker [f=0017535] [17535] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0017743] [17743] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0017909] [17909] Event [1233.99231,47.7904549,463.970367]: 1 finished unit Dominatrix [f=0017953] [17953] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0017959] [17959] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0018062] [18062] Event [1343.35376,46.4486961,542.433044]: 1 lost unit Dominatrix [f=0018101] [18101] Event [3512,62.8568039,1048]: 0 finished unit Stinger [f=0018113] [18113] Event [1275.70618,47.1453552,444.052094]: 1 lost unit Dominatrix [f=0018163] [18163] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0018169] [18169] Event [1310.71143,46.562748,319.279663]: 1 lost unit Dominatrix [f=0018248] [18248] Event [1233.99231,47.7904549,463.970367]: 1 lost unit Dominatrix [f=0018288] [18288] Event [1233.99231,47.7904549,463.970367]: 1 lost unit Dominatrix [f=0018330] [18330] Event [1233.99231,47.7904549,463.970367]: 1 lost unit Dominatrix [f=0018372] [18372] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0018372] [18372] Event [1233.99231,47.7904549,463.970367]: 1 lost unit Dominatrix [f=0018383] [18383] Event [2368,75.1473389,880]: 1 finished unit Cornea [f=0018520] [18520] Event [1171.31372,46.3125,290.85849]: 0 lost unit Scythe [f=0018583] [18583] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0018584] [18584] Event [1124.33679,46.1688957,241.970383]: 1 lost unit Engineer Commander [f=0018594] [18594] Event [1190.83777,35.1006126,273.172424]: 0 lost unit Scythe [f=0018783] [18783] Event [408,13.0744133,1944]: 0 finished unit Metal Extractor [f=0018792] [18792] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0018902] [18902] Event [1216,47.1453552,464]: 1 lost unit Rover Assembly [f=0018924] [18924] Event [1240,43.5281372,360]: 1 lost unit Caretaker [f=0019002] [19002] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0019055] [19055] Event [3600,63.3406982,1008]: 0 finished unit Aegis [f=0019164] [19164] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0019212] [19212] Event [4918.3999,46.3497314,3576]: 0 finished unit Scythe [f=0019296] [19296] Event [1400,47.2768555,600]: 1 lost unit Metal Extractor [f=0019420] [19420] Event [1256,45.1104126,136]: 1 lost unit Solar Collector [f=0019498] [19498] Event [4918.3999,46.3497314,3576]: 0 finished unit Knight [f=0019699] [19699] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0019894] [19894] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0019908] [19908] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0020090] [20090] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0020154] [20154] Event [1350.82153,47.4166832,426.070313]: 1 lost unit Scorcher [f=0020202] [20202] Event [2312,75.9593353,808]: 1 finished unit Solar Collector [f=0020285] [20285] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0020349] [20349] Event [1336,45.1104126,56]: 1 lost unit Solar Collector [f=0020367] [20367] Event [3416,74.286438,840]: 0 finished unit Stinger [f=0020449] [20449] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0020479] [20479] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0020500] [20500] Event [1256,45.1104126,56]: 1 lost unit Solar Collector [f=0020674] [20674] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0020702] [20702] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0020869] [20869] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0021122] [21122] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0021254] [21254] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0021254] [21254] Event [3432,48.8423309,1160]: 0 finished unit Stinger [f=0021334] [21334] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0021464] [21464] Event [1577.49695,72.545639,1118.30481]: 0 lost unit Scythe [f=0021493] [21493] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0021524] [21524] Event [2320,75.5021057,960]: 1 lost unit Picket [f=0021529] [21529] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0021584] [21584] Event [2216,68.5523376,872]: 1 lost unit Metal Extractor [f=0021636] [21636] Event [2368,75.1473389,880]: 1 lost unit Cornea [f=0021645] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0021645] [21645] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0021670] [21670] Event [2312,76.1380157,808]: 1 lost unit Solar Collector [f=0021709] [21709] Event [3360,56.4440689,1136]: 0 finished unit Newton [f=0021724] [21724] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0021904] [21904] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0021919] [21919] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0022114] [22114] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0022136] [22136] Event [3360,74.286438,896]: 0 finished unit Newton [f=0022308] [22308] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0022336] [22336] Event [1176,45.1104126,56]: 1 lost unit Solar Collector [f=0022502] [22502] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0022503] [22503] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0022572] [22572] Event [73.6323395,74.2921371,1185.07996]: 1 lost unit Mason [f=0022698] [22698] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0022787] [22787] Event [33.6569862,74.286438,1236.15637]: 0 lost unit Scythe [f=0022893] [22893] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0022902] [22902] Event [58.2755852,74.2891998,1241.96545]: 0 lost unit Scythe [f=0023029] [23029] Event [63.439579,74.5600281,1218.51892]: 0 lost unit Scythe [f=0023088] [23088] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0023148] [23148] Event [39.6031342,74.3721161,1212.22156]: 0 lost unit Scythe [f=0023247] [23247] Event [17.6184063,74.3062897,1202.23206]: 0 lost unit Scythe [f=0023288] [23288] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0023370] [23370] Event [37.8902092,74.5960693,1187.44373]: 0 lost unit Scythe [f=0023478] [23478] Event [4918.3999,46.3497314,3576]: 0 finished unit Reaver [f=0023584] [23584] Event [3496,70.2250061,504]: 0 finished unit Metal Extractor [f=0023871] [23871] Event [45.2071228,74.5960693,1163.83215]: 0 lost unit Scythe [f=0024082] game_message: Stelor has been destroyed! [f=0024082] [24082] Event [undefined]: Stelor resigned [f=0024082] game_message: dark_miaou wins! [f=0024082] Submitting stats [f=0024082] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024082] Part| Total Time|Time of the last 0.5s [f=0024082] Draw 29838.75ms 27.47% [f=0024082] Lua::Callins::Synced 10237.44ms 11.19% [f=0024082] Lua::Callins::Unsynced 39223.76ms 32.77% [f=0024082] Lua::CollectGarbage::Synced 737.16ms 0.20% [f=0024082] Lua::CollectGarbage::Unsynced 1567.26ms 0.70% [f=0024082] Misc::Profiler::AddTime 123.82ms 0.10% [f=0024082] Sim 73161.26ms 55.14% [f=0024082] [24082] Event [386.185547,75.5288086,1113.42725]: 1 lost unit Scorcher [f=0024082] [24082] Received game_message: Stelor has been destroyed! [f=0024082] [24082] Received game_message: dark_miaou wins! [f=0024083] [24083] Game End Stats Header: 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End Stats Values: 52,125,19765,125,19765,32.5269241,1928.93518,32.5269241,1928.93518,0,0,0,0,0,0,0,0,1502.42859,4518.32666,1502.42859,4518.32666,4304.81201,9901.04297,4304.81201,9901.04297,0,3165,0,3165,2,71,2,71,0,1330,0,1330,2,79.0279083,2,79.0279083,125,7970,125,7970,2633.6001,9629.66602,2633.6001,9629.66602,0,7280,0,7280,10178.667,3673.6001,10178.667,3673.6001,281.831818,712.160767,281.831818,712.160767,10365.5693,5031.04736,10365.5693,5031.04736 [f=0024083] [24083] Game End Stats Values: 53,125,19205,125,19205,32.5269241,2011.50037,32.5269241,2011.50037,0,0,0,0,0,0,0,0,1532.42859,5087.92188,1532.42859,5087.92188,5200.20508,9901.04297,5200.20508,9901.04297,0,3165,0,3165,2,71,2,71,0,1330,0,1330,2,72.3487778,2,72.3487778,125,7410,125,7410,3633.6001,9629.66602,3633.6001,9629.66602,0,7280,0,7280,10178.667,4673.6001,10178.667,4673.6001,281.831818,715.160583,281.831818,715.160583,10365.5693,5932.61914,10365.5693,5932.61914 [f=0024083] [24083] Game End Stats Values: 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[undefined]: dark_miaou quit [f=0024367] No clients connected, shutting down server [f=0024367] Server shutdown [f=0025395] Autoquit sending quit command. [f=0025395] [QuitAction] user exited to system [f=0025395] [SpringApp::Kill][1] fromRun=1 [f=0025395] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025395] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025395] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025395] [ThreadPool::SetThreadCount][2] workers=0 [f=0025395] [SpringApp::Kill][2] [f=0025395] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025395] [Game::KillLua][3] dtor=0 luaUI=0x52e819b0 [f=0025395] Start widgetHandler:Shutdown [f=0025395] Shutdown - SaveOrderList Complete [f=0025395] Writing last game win data [f=0025395] Shutdown - SaveConfigData Complete [f=0025395] Shutdown Widget - Chili Highlight [f=0025395] Shutdown Widget - Save/Load API [f=0025395] Shutdown Widget - Draw After Chili [f=0025395] Shutdown Widget - EPIC Menu [f=0025395] Shutdown Widget - Chili Minimap [f=0025395] Shutdown Widget - Chili Widget Selector [f=0025395] Shutdown Widget - Local Team Colors [f=0025395] Shutdown Widget - Display Keys 2 [f=0025395] Shutdown Widget - Save Game Menu [f=0025395] Shutdown Widget - HealthBars [f=0025395] Shutdown Widget - Noises [f=0025395] Shutdown Widget - Unit Icons [f=0025395] Shutdown Widget - Win Counter [f=0025395] Shutdown Widget - BuildETA [f=0025395] Shutdown Widget - SpringRTS Replay Stats [f=0025395] Shutdown Widget - Modular Comm Info [f=0025395] Shutdown Widget - CameraShake [f=0025395] Shutdown Widget - Chili Economy Panel Default [f=0025395] Shutdown Widget - Chili EndGame Window [f=0025395] Shutdown Widget - Chili Nuke Warning [f=0025395] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025395] Shutdown Widget - Chili Spectator Panels [f=0025395] Shutdown Widget - Context Menu [f=0025395] Shutdown Widget - Darkening [f=0025395] Shutdown Widget - MetalFeatures (new) [f=0025395] Shutdown Widget - Defense Range Zero-K [f=0025395] Shutdown Widget - Grab Input [f=0025395] Input grabbing is disabled! [f=0025395] Shutdown Widget - Highlight Geos [f=0025395] Shutdown Widget - Local Widgets Config [f=0025395] Shutdown Widget - Mex Placement Handler [f=0025395] Shutdown Widget - MinimapEvents [f=0025395] Shutdown Widget - Missile Silo Range [f=0025395] Shutdown Widget - Point Tracker [f=0025395] Shutdown Widget - Showeco and Grid Drawer [f=0025395] Shutdown Widget - Stereo3D [f=0025395] Shutdown Widget - Music Player v2 [f=0025395] Shutdown Widget - State Reverse and Latency [f=0025395] Shutdown Widget - Attack AoE [f=0025395] Shutdown Widget - UnitShapes [f=0025395] Shutdown Widget - Map Edge Extension [f=0025395] Shutdown Widget - Selection Send [f=0025395] Shutdown Widget - LupsManager [f=0025395] Shutdown Widget - Newton Firezone [f=0025395] Shutdown Widget - Chili Pro Console [f=0025395] Shutdown Widget - Lasso Terraform GUI [f=0025395] Shutdown Widget - Chili Framework [f=0025395] Shutdown Widget - Lups [f=0025395] Shutdown Widget - Custom Markers [f=0025395] Shutdown Widget - Chili Core Selector [f=0025395] Shutdown Widget - Select Keys [f=0025395] Shutdown Widget - Pause Screen [f=0025395] Shutdown Widget - Layout Handler [f=0025395] Shutdown Widget - Persistent Build Height [f=0025395] Shutdown Widget - Text To Speech Control [f=0025395] End widgetHandler:Shutdown [f=0025395] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586055,67607916} {int,ext,rec}Allocs={32451925,0,0} {chunk,block}Bytes={67607916,0} [f=0025395] [Game::KillLua][1] dtor=0 luaGaia=0x61625610 [f=0025395] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349848,53471509} {int,ext,rec}Allocs={32451926,0,0} {chunk,block}Bytes={53471509,0} [f=0025395] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349848,53471509} {int,ext,rec}Allocs={32451926,0,0} {chunk,block}Bytes={53471509,0} [f=0025395] [Game::KillLua][2] dtor=0 luaRules=0x52763e50 [f=0025395] Start gadgetHandler:Shutdown [f=0025395] Shutdown - StartSetup [f=0025395] Shutdown - UnitMorph [f=0025395] Shutdown - Carrier Drones [f=0025395] Shutdown - LupsNanoSpray [f=0025395] Shutdown - Missile Silo Controller [f=0025395] Shutdown - Modular Comm Info [f=0025395] Shutdown - Terrain Texture Handler [f=0025395] Shutdown - UnitCloakShield [f=0025395] Shutdown - Starlight Handler [f=0025395] End gadgetHandler:Shutdown [f=0025395] Start gadgetHandler:Shutdown [f=0025395] Shutdown - Save/Load [f=0025395] Shutdown - Teleport Throw [f=0025395] Shutdown - UnitMorph [f=0025395] Shutdown - Modular Comm Info [f=0025395] Shutdown - Retreat Command [f=0025395] Shutdown - Shockwaves [f=0025395] Shutdown - UnitCloakShield [f=0025395] Shutdown - Lups Cloak FX [f=0025395] Shutdown - Lups [f=0025395] Shutdown - Lups Shield [f=0025395] End gadgetHandler:Shutdown [f=0025395] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32452048,0,0} {chunk,block}Bytes={0,0} [f=0025395] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32452048,0,0} {chunk,block}Bytes={0,0} [f=0025395] [Game::KillLua][4] dtor=0 [f=0025395] [Game::~CGame][1] [f=0025395] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025395] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025395] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025395] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025395] [Game::KillLua][4] dtor=1 [f=0025395] [Game::KillMisc][1] [f=0025395] [Game::KillMisc][2] [f=0025395] [Game::KillMisc][3] [f=0025395] [Game::KillRendering][1] [f=0025395] [3DOParser::Kill] allocated 165 pieces [f=0025395] [S3OParser::Kill] allocated 2752 pieces [f=0025395] [AssParser::Kill] allocated 257 pieces [f=0025395] [Game::KillInterface][1] [f=0025395] [Game::KillInterface][2] [f=0025395] [Game::KillSimulation][1] [f=0025395] [Game::KillSimulation][2] [f=0025395] [CCollisionHandler] dis-/continuous tests: 29/2168855 [f=0025395] [Game::KillSimulation][3] [f=0025395] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025395] [~CPathCache(24x16)] cacheHits=90 hitPercentage=9% numHashColls=0 maxCacheSize=38 [f=0025395] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025395] [~CPathCache(48x32)] cacheHits=93 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025395] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025395] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025395] [LosHandler::Kill] raycast instance cache-{hits,misses}={10357,15711}; shared=6%; cached=33% [f=0025395] [Game::KillSimulation][4] [f=0025395] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025395] [Game::~CGame][2] [f=0025395] [Game::~CGame][3] [f=0025395] [SpringApp::Kill][3] [f=0025395] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 269329 bytes sent 216740 bytes recv'd [f=0025395] [SpringApp::Kill][4] font=0x46296aa0 [f=0025395] [SpringApp::Kill][5] [f=0025395] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x4635c280) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=3945ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=129ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=83ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=59ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=47ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4606 inflSize=20kb readTime=36ms file="gamedata/icontypes.lua" indx=854 inflSize=0kb readTime=33ms file="luaui/configs/marking_menu_keys.lua" indx=2908 inflSize=1kb readTime=33ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1634 inflSize=13kb readTime=31ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 58171185 bytes cached in 2922 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x463e5a00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464063b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463065d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1bd8091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]