[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kGeAZurV8t/springsettings.1007930.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 167ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9170091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7339 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1007930/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 316ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46870aa0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46870aa0] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1245ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1402ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 143ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dominiklinha was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1007930/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=357fdbbf [f=-000001] [Path] [PathEstimator::ReadFile] hash=357fdbbf file="cache/104dev-maintenance/paths/Vantage v1.2.pe-357fdbbf.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=357fdbcf [f=-000001] [Path] [PathEstimator::ReadFile] hash=357fdbcf file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-357fdbcf.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1233ms, checksum f699a603)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1007930/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c757ca5d5a7f6e6124186f1fa2ba8b80a85c5040d1a96fc3c7d72a29298bed05943806af5090042929608be0f818b95b768cd810d096499327d5194eb9e56eca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f41dba63667bfe2d256a1edd0f7ef222ed2e84a90a095909ba17b800541a4445b00cf9d7c5bcfdcc2cf571bb6f5089e0c8726018466b70ea6acde81b51e0885]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x546b2d20,0x67d0b850}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2b73d55f123ed7da28e3884e5fc8eb57 [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c757ca5d5a7f6e6124186f1fa2ba8b80a85c5040d1a96fc3c7d72a29298bed05943806af5090042929608be0f818b95b768cd810d096499327d5194eb9e56eca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f41dba63667bfe2d256a1edd0f7ef222ed2e84a90a095909ba17b800541a4445b00cf9d7c5bcfdcc2cf571bb6f5089e0c8726018466b70ea6acde81b51e0885]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000c0ab4ec0,0000000072474970}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c757ca5d5a7f6e6124186f1fa2ba8b80a85c5040d1a96fc3c7d72a29298bed05943806af5090042929608be0f818b95b768cd810d096499327d5194eb9e56eca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f41dba63667bfe2d256a1edd0f7ef222ed2e84a90a095909ba17b800541a4445b00cf9d7c5bcfdcc2cf571bb6f5089e0c8726018466b70ea6acde81b51e0885]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000bae1d000,0000000078976a30}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [608,185.727539,3897]: 0 finished unit Recon Commander [f=-000001] [0] Event [5255,189.584473,2318]: 1 finished unit Recon Commander [f=0000000] [0] spaceT, team: 0, elo:2540 [f=0000000] [0] therx, team: 1, elo:2190 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [720,188.30835,3832]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [5344,191.243652,2432]: 1 finished unit Rover Assembly [f=0000352] [352] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000450] [450] Event [729.599976,188.509766,3832]: 0 finished unit Conjurer [f=0000476] [476] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Mason [f=0000608] [608] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000646] [646] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0000742] [742] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000880] [880] Event [5528,189.874023,2328]: 1 finished unit Solar Collector [f=0001006] [1006] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Scorcher [f=0001044] [1044] Event [728,183.708008,3928]: 0 finished unit Solar Collector [f=0001189] [1189] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001253] [1253] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001313] [1313] Event [584,186.017578,3912]: 0 finished unit Solar Collector [f=0001568] [1568] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0001579] [1579] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001694] [1694] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Scorcher [f=0001778] [1778] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0001879] [1879] Event [552,185.695313,3832]: 0 finished unit Solar Collector [f=0001925] [1925] Event [5448,190.776367,2616]: 1 finished unit Solar Collector [f=0001984] [1984] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0002133] [2133] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Scorcher [f=0002258] [2258] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0002474] [2474] Event [624,186.586914,3824]: 0 finished unit Lotus [f=0002537] [2537] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0002553] [2553] Event [5576,190.486328,2552]: 1 finished unit Solar Collector [f=0002560] [2560] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0002633] [2633] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Mason [f=0002766] [2766] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0002867] [2867] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0003078] [3078] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0003236] [3236] Event [4264,100.43457,1592]: 1 finished unit Solar Collector [f=0003284] [3284] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0003345] [3345] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003479] [3479] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0003602] [3602] Event [4511.44971,144.670181,1516.39526]: 0 lost unit Glaive [f=0003638] [3638] Event [4256,185.770508,2992]: 1 finished unit Lotus [f=0003674] [3674] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0003703] [3703] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0003743] [3743] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0003858] [3858] Event [1805.99438,189.098816,3066.98315]: 0 lost unit Conjurer [f=0003875] [3875] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0004084] [4084] Event [1985.90894,185.523224,2592.71729]: 1 lost unit Scorcher [f=0004091] [4091] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0004208] [4208] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004222] [4222] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0004256] [4256] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Scorcher [f=0004478] [4478] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0004662] [4662] Event [1856,102.34668,4576]: 0 finished unit Lotus [f=0004680] [4680] Event [594.352051,185.915375,4017.36743]: 1 lost unit Scorcher [f=0004691] [4691] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Fencer [f=0004774] [4774] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0004783] [4783] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0004992] [4992] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0005014] [5014] Event [2008,94.7949219,4488]: 0 finished unit Solar Collector [f=0005038] [5038] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0005041] [5041] Event [4131.58496,90.3664017,1552.56787]: 0 lost unit Glaive [f=0005096] [5096] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Scorcher [f=0005120] [5120] Event [4365.03174,116.997894,1622.98108]: 0 lost unit Glaive [f=0005189] [5189] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0005194] [5194] Event [4378.10986,146.341324,1789.15173]: 0 lost unit Glaive [f=0005197] [5197] Event [4208,190.808594,2864]: 1 finished unit Lotus [f=0005213] [5213] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0005254] [5254] Event [4561.97559,186.885086,1926.72107]: 0 lost unit Glaive [f=0005296] [5296] Event [1816,121.038086,4440]: 0 finished unit Solar Collector [f=0005296] [5296] Event [4612.79053,187.56041,1917.33032]: 0 lost unit Glaive [f=0005310] [5310] Event [4515.73242,184.426514,2123.17944]: 1 lost unit Recon Commander [f=0005330] [5330] Event [4500.03955,170.725388,2084.81152]: 0 lost unit Glaive [f=0005333] [5333] Event [4546.81201,179.208145,2283.49487]: 0 lost unit Glaive [f=0005340] [5340] Event [4602.54785,174.914185,2196.16431]: 0 lost unit Glaive [f=0005384] [5384] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0005414] [5414] Event [4132.61035,190.181137,2086.05859]: 0 lost unit Glaive [f=0005579] [5579] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0005650] [5650] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Fencer [f=0005798] [5798] Event [1920,113.529297,4416]: 0 finished unit Lotus [f=0005940] [5940] Event [729.599976,188.509766,3832]: 0 finished unit Conjurer [f=0006107] [6107] Event [1976,113.067383,4392]: 0 finished unit Solar Collector [f=0006315] [6315] Event [729.599976,188.509766,3832]: 0 finished unit Conjurer [f=0006416] [6416] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Scorcher [f=0006431] [6431] Event [1960,93.8388672,4664]: 0 finished unit Solar Collector [f=0006524] [6524] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0006561] [6561] Event [1087.01428,183.369064,3263.08936]: 0 lost unit Glaive [f=0006588] [6588] Event [1118.13745,181.542511,3291.46875]: 1 lost unit Scorcher [f=0006594] [6594] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0006706] [6706] Event [1800,113.303711,4616]: 0 finished unit Solar Collector [f=0006719] [6719] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0006914] [6914] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0007014] [7014] Event [824,181.429779,3464]: 0 finished unit Metal Extractor [f=0007062] [7062] Event [5368,193.923828,2552]: 1 finished unit Storage [f=0007091] [7091] Event [2870.95386,51.7301521,2375.17944]: 0 lost unit Glaive [f=0007109] [7109] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0007146] [7146] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Fencer [f=0007154] [7154] Event [2962.99023,58.6635208,2431.33716]: 1 lost unit Fencer [f=0007304] [7304] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0007499] [7499] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0007597] [7597] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0007608] [7608] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Scorcher [f=0007694] [7694] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0007719] [7719] Event [1768,181.118256,3144]: 0 finished unit Metal Extractor [f=0007755] [7755] Event [5448,193.494141,2472]: 1 finished unit Caretaker [f=0007889] [7889] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0008047] [8047] Event [1908.0658,186.838165,3143.51172]: 0 lost unit Conjurer [f=0008079] [8079] Event [680,191.206055,3624]: 0 finished unit Solar Collector [f=0008080] [8080] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Fencer [f=0008084] [8084] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0008137] [8137] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0008196] [8196] Event [2029.70703,182.839157,2936.96338]: 0 lost unit Glaive [f=0008201] [8201] Event [2158.90161,158.611252,2984.96777]: 1 lost unit Scorcher [f=0008209] [8209] Event [2262.21948,133.234695,3079.72705]: 0 lost unit Glaive [f=0008232] [8232] Event [2178.79346,154.269867,2949.60645]: 0 lost unit Glaive [f=0008250] [8250] Event [2263.71313,128.977112,2955.6189]: 0 lost unit Glaive [f=0008268] [8268] Event [2210.10449,146.476074,2943.29785]: 0 lost unit Glaive [f=0008279] [8279] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0008330] therx paused the game [f=0008330] therx unpaused the game [f=0008346] [8346] Event [2216.83911,156.164597,2868.20532]: 0 lost unit Glaive [f=0008393] therx paused the game [f=0008393] r u ther? [f=0008393] hi [f=0008393] gogo? [f=0008393] go [f=0008393] therx unpaused the game [f=0008474] [8474] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0008497] [8497] Event [2400,223.164063,5264]: 0 finished unit Lotus [f=0008505] [8505] Event [5326.00781,191.872635,2432.02954]: 1 finished unit Scorcher [f=0008514] [8514] Event [760,190.131836,3672]: 0 finished unit Solar Collector [f=0008669] [8669] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0008773] [8773] Event [undefined]: therx resigned [f=0008773] game_message: therx has been destroyed! [f=0008773] game_message: spaceT wins! [f=0008773] Submitting stats [f=0008773] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008773] Part| Total Time|Time of the last 0.5s [f=0008773] Draw 12530.30ms 26.30% [f=0008773] Lua::Callins::Synced 4792.23ms 8.70% [f=0008773] Lua::Callins::Unsynced 15220.75ms 30.40% [f=0008773] Lua::CollectGarbage::Synced 226.58ms 0.30% [f=0008773] Lua::CollectGarbage::Unsynced 606.77ms 0.30% [f=0008773] Misc::Profiler::AddTime 41.99ms 0.00% [f=0008773] Sim 25441.84ms 57.80% [f=0008773] [8773] Received game_message: therx has been destroyed! [f=0008773] [8773] Received game_message: spaceT wins! [f=0008774] [8774] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,2505,3860,2505,3860,117.506363,54.7971802,117.506363,54.7971802,0,0,0,0,0,0,0,0,451.371613,0,451.371613,0,1293.27209,1991.37024,1293.27209,1991.37024,180,270,180,270,10,21.2000008,10,21.2000008,0,1275,0,1275,10.7712717,16.6982059,10.7712717,16.6982059,655,455,655,455,1040,1772.80005,1040,1772.80005,1670,1860,1670,1860,1788.1333,1235,1788.1333,1235,0,36.1666489,0,36.1666489,2207.5874,1509.60938,2207.5874,1509.60938 [f=0008774] [8774] Game End Stats Values: 17,2605,4015,2605,4015,118.444069,85.1446991,118.444069,85.1446991,0,0,0,0,0,0,0,0,473.371613,0,473.371613,0,1445.45691,2164.29199,1445.45691,2164.29199,180,270,180,270,10,24,10,24,0,1275,0,1275,12.0625143,19.0898342,12.0625143,19.0898342,655,520,655,520,1105,1912.80005,1105,1912.80005,1770,1950,1770,1950,1928.1333,1300,1928.1333,1300,0,72.3333969,0,72.3333969,2383.13428,1682.56604,2383.13428,1682.56604 [f=0008774] [8774] Game End Stats Values: 18,2730,4235,2730,4235,118.941437,102.551903,118.941437,102.551903,0,0,0,0,0,0,0,0,473.371613,0,473.371613,0,1451.05615,2164.29199,1451.05615,2164.29199,180,270,180,270,10,24,10,24,0,1275,0,1275,12.0331583,17.1604881,12.0331583,17.1604881,780,650,780,650,1105,1912.80005,1105,1912.80005,1770,2040,1770,2040,1928.1333,1300,1928.1333,1300,0,72.3333969,0,72.3333969,2383.13428,1688.16528,2383.13428,1688.16528 [f=0008774] [8774] Game End Stats Values: 19,3050,4470,3050,4470,119.022057,122.832199,119.022057,122.832199,0,0,0,0,0,0,0,0,473.371613,0,473.371613,0,1572.34326,2164.29199,1572.34326,2164.29199,180,270,180,270,10,24,10,24,0,1275,0,1275,12.005372,22.99646,12.005372,22.99646,920,845,920,845,1225,1912.80005,1225,1912.80005,1950,2080,1950,2080,1928.1333,1420,1928.1333,1420,0,104.999565,0,104.999565,2384.50903,1809.45239,2384.50903,1809.45239 [f=0008774] [8774] Game End Stats Values: 20,3050,4460,3050,4460,119.477951,144.041992,119.477951,144.041992,0,0,0,0,0,0,0,0,473.371613,0,473.371613,0,1968.71582,2440.75781,1968.71582,2440.75781,180,360,180,360,10,25.8666668,10,25.8666668,0,1275,0,1275,12.0303917,23.0139847,12.0303917,23.0139847,920,585,920,585,1550,2037.80005,1550,2037.80005,1950,2240,1950,2240,2053.1333,1810,2053.1333,1810,0,104.999565,0,104.999565,2699.58716,2215.59082,2699.58716,2215.59082 [f=0008774] [8774] Game End Stats Values: 21,2925,4525,2925,4525,119.557243,160.609406,119.557243,160.609406,0,0,0,0,0,0,0,0,473.371613,0,473.371613,0,2085.06421,2593.83472,2085.06421,2593.83472,180,360,180,360,10,28,10,28,0,1275,0,1275,12.0099106,24.0709286,12.0099106,24.0709286,795,650,795,650,1550,2037.80005,1550,2037.80005,1950,2240,1950,2240,2178.1333,1810,2178.1333,1810,0,104.999565,0,104.999565,2854.98535,2337.87378,2854.98535,2337.87378 [f=0008782] [8782] Event [2178.54395,167.079559,2864.41064]: 1 lost unit Fencer [f=0008799] [8799] Event [2456,221.950195,5272]: 0 finished unit Solar Collector [f=0008819] [8819] Event [5576,193.877167,2440]: 1 lost unit Metal Extractor [f=0008819] [8819] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0008821] [8821] Event [2208.50024,180.705811,2484.23877]: 1 lost unit Scorcher [f=0008822] [8822] Event [5448,193.494141,2472]: 1 lost unit Caretaker [f=0008864] [8864] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0008921] Player spaceT left the game: normal quit [f=0008921] [8921] Event [undefined]: spaceT quit [f=0008927] Spectator therx left the game: normal quit [f=0008927] [8927] Event [undefined]: therx quit [f=0008933] No clients connected, shutting down server [f=0008933] Server shutdown [f=0009059] [9059] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0009069] [9069] Event [2456,224.786133,5352]: 0 finished unit Solar Collector [f=0009081] [9081] Event [704,190.862305,3696]: 0 finished unit Lotus [f=0009254] [9254] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0009412] [9412] Event [2272,226.290039,5408]: 0 finished unit Lotus [f=0009449] [9449] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0009644] [9644] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0009839] [9839] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0010034] [10034] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0010229] [10229] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0010281] [10281] Event [632,189.927734,3736]: 0 finished unit Caretaker [f=0010424] [10424] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0010619] [10619] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0010814] [10814] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0011009] [11009] Event [729.599976,188.509766,3832]: 0 finished unit Glaive [f=0011022] Autoquit sending quit command. [f=0011022] [QuitAction] user exited to system [f=0011022] [SpringApp::Kill][1] fromRun=1 [f=0011022] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011022] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011022] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011022] [ThreadPool::SetThreadCount][2] workers=0 [f=0011022] [SpringApp::Kill][2] [f=0011022] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011022] [Game::KillLua][3] dtor=0 luaUI=0x547cfe40 [f=0011022] Start widgetHandler:Shutdown [f=0011022] Shutdown - SaveOrderList Complete [f=0011022] Writing last game win data [f=0011022] Shutdown - SaveConfigData Complete [f=0011022] Shutdown Widget - Save/Load API [f=0011022] Shutdown Widget - Chili Highlight [f=0011022] Shutdown Widget - Draw After Chili [f=0011022] Shutdown Widget - EPIC Menu [f=0011022] Shutdown Widget - Chili Widget Selector [f=0011022] Shutdown Widget - Chili Minimap [f=0011022] Shutdown Widget - Local Team Colors [f=0011022] Shutdown Widget - Display Keys 2 [f=0011022] Shutdown Widget - Save Game Menu [f=0011022] Shutdown Widget - Unit Icons [f=0011022] Shutdown Widget - Noises [f=0011022] Shutdown Widget - HealthBars [f=0011022] Shutdown Widget - Win Counter [f=0011022] Shutdown Widget - SpringRTS Replay Stats [f=0011022] Shutdown Widget - BuildETA [f=0011022] Shutdown Widget - Modular Comm Info [f=0011022] Shutdown Widget - State Reverse and Latency [f=0011022] Shutdown Widget - Music Player v2 [f=0011022] Shutdown Widget - Stereo3D [f=0011022] Shutdown Widget - Showeco and Grid Drawer [f=0011022] Shutdown Widget - Point Tracker [f=0011022] Shutdown Widget - Missile Silo Range [f=0011022] Shutdown Widget - MinimapEvents [f=0011022] Shutdown Widget - Mex Placement Handler [f=0011022] Shutdown Widget - Local Widgets Config [f=0011022] Shutdown Widget - Highlight Geos [f=0011022] Shutdown Widget - Grab Input [f=0011022] Input grabbing is disabled! [f=0011022] Shutdown Widget - Defense Range Zero-K [f=0011022] Shutdown Widget - MetalFeatures (new) [f=0011022] Shutdown Widget - Darkening [f=0011022] Shutdown Widget - Context Menu [f=0011022] Shutdown Widget - Chili Spectator Panels [f=0011022] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011022] Shutdown Widget - Chili Nuke Warning [f=0011022] Shutdown Widget - Chili EndGame Window [f=0011022] Shutdown Widget - Chili Economy Panel Default [f=0011022] Shutdown Widget - CameraShake [f=0011022] Shutdown Widget - Attack AoE [f=0011022] Shutdown Widget - Map Edge Extension [f=0011022] Shutdown Widget - Selection Send [f=0011022] Shutdown Widget - LupsManager [f=0011022] Shutdown Widget - Newton Firezone [f=0011022] Shutdown Widget - Chili Pro Console [f=0011022] Shutdown Widget - Lasso Terraform GUI [f=0011022] Shutdown Widget - Lups [f=0011022] Shutdown Widget - Chili Framework [f=0011022] Shutdown Widget - Chili Core Selector [f=0011022] Shutdown Widget - Custom Markers [f=0011022] Shutdown Widget - Select Keys [f=0011022] Shutdown Widget - Pause Screen [f=0011022] Shutdown Widget - Text To Speech Control [f=0011022] Shutdown Widget - Persistent Build Height [f=0011022] Shutdown Widget - Layout Handler [f=0011022] End widgetHandler:Shutdown [f=0011022] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550443,69609153} {int,ext,rec}Allocs={23081062,0,0} {chunk,block}Bytes={69609153,0} [f=0011022] [Game::KillLua][1] dtor=0 luaGaia=0x67d0b850 [f=0011022] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381815,58888846} {int,ext,rec}Allocs={23081063,0,0} {chunk,block}Bytes={58888846,0} [f=0011022] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381815,58888846} {int,ext,rec}Allocs={23081063,0,0} {chunk,block}Bytes={58888846,0} [f=0011022] [Game::KillLua][2] dtor=0 luaRules=0x546b2d20 [f=0011022] Start gadgetHandler:Shutdown [f=0011022] Shutdown - StartSetup [f=0011022] Shutdown - UnitMorph [f=0011022] Shutdown - Carrier Drones [f=0011022] Shutdown - LupsNanoSpray [f=0011022] Shutdown - Missile Silo Controller [f=0011022] Shutdown - Modular Comm Info [f=0011022] Shutdown - Terrain Texture Handler [f=0011022] Shutdown - UnitCloakShield [f=0011022] Shutdown - Starlight Handler [f=0011022] End gadgetHandler:Shutdown [f=0011022] Start gadgetHandler:Shutdown [f=0011022] Shutdown - Save/Load [f=0011022] Shutdown - Teleport Throw [f=0011022] Shutdown - UnitMorph [f=0011022] Shutdown - Modular Comm Info [f=0011022] Shutdown - Retreat Command [f=0011022] Shutdown - Shockwaves [f=0011022] Shutdown - UnitCloakShield [f=0011022] Shutdown - Lups Cloak FX [f=0011022] Shutdown - Lups [f=0011022] Shutdown - Lups Shield [f=0011022] End gadgetHandler:Shutdown [f=0011022] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23081100,0,0} {chunk,block}Bytes={0,0} [f=0011022] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23081100,0,0} {chunk,block}Bytes={0,0} [f=0011022] [Game::KillLua][4] dtor=0 [f=0011022] [Game::~CGame][1] [f=0011022] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011022] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011022] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011022] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011022] [Game::KillLua][4] dtor=1 [f=0011022] [Game::KillMisc][1] [f=0011022] [Game::KillMisc][2] [f=0011022] [Game::KillMisc][3] [f=0011022] [Game::KillRendering][1] [f=0011022] [3DOParser::Kill] allocated 137 pieces [f=0011022] [S3OParser::Kill] allocated 2669 pieces [f=0011022] [AssParser::Kill] allocated 241 pieces [f=0011022] [Game::KillInterface][1] [f=0011022] [Game::KillInterface][2] [f=0011022] [Game::KillSimulation][1] [f=0011022] [Game::KillSimulation][2] [f=0011022] [CCollisionHandler] dis-/continuous tests: 0/425350 [f=0011022] [Game::KillSimulation][3] [f=0011022] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011022] [~CPathCache(24x24)] cacheHits=33 hitPercentage=22% numHashColls=0 maxCacheSize=17 [f=0011022] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011022] [~CPathCache(48x48)] cacheHits=37 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011022] [LosHandler::Kill] raycast instance cache-{hits,misses}={3150,8409}; shared=5%; cached=22% [f=0011022] [Game::KillSimulation][4] [f=0011022] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011022] [Game::~CGame][2] [f=0011022] [Game::~CGame][3] [f=0011022] [SpringApp::Kill][3] [f=0011022] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116558 bytes sent 130408 bytes recv'd [f=0011022] [SpringApp::Kill][4] font=0x4679caa0 [f=0011022] [SpringApp::Kill][5] [f=0011022] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x4680aae0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=4776ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=252ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=210ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=92ms file="objects3d/spherezeus.s3o" indx=5443 inflSize=118kb readTime=45ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4606 inflSize=20kb readTime=44ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=40ms file="luaui/widgets/gui_custom_markers.lua" indx=4627 inflSize=15kb readTime=40ms file="bitmaps/cc/brightblueexplo.tga" indx=412 inflSize=64kb readTime=36ms file="objects3d/cremcom5.s3o" indx=5085 inflSize=200kb readTime=36ms file="objects3d/cremcom4.s3o" indx=5083 inflSize=200kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 55354559 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4692cdd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469490d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46818860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9170091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]