[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VK0HhFUd7w/springsettings.1007900.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 105ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f078c091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7338 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1007900/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 396ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a552a0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a552a0] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1018ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1202ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 255ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 68ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 207ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] spaceT was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1007900/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=567d0e01 [f=-000001] [Path] [PathEstimator::ReadFile] hash=567d0e01 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-567d0e01.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=567d0e11 [f=-000001] [Path] [PathEstimator::ReadFile] hash=567d0e11 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-567d0e11.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (698ms, checksum 00f7ab17)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1007900/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5109a020,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9b69d55fd44f084304973b524596f592 [f=-000001] Connection attempt from DeeDiebS [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DeeDiebS changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[Game::Load][lua{Rules,Gaia}={00000000e1a06ba0,0000000000000000}]" [f=-000001] Allies: I choose: Bacun Egg n Cheese ! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000bae1dd20,0000000000000000}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [535,172.4534,516]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4561,184.995361,4826]: 1 finished unit Recon Commander [f=0000000] [0] therx, team: 1, elo:2130 [f=0000000] [0] DeeDiebS, team: 0, elo:2094 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [544,175.819244,336]: 0 finished unit Hovercraft Platform [f=0000025] [25] Event [4576,174.481781,4688]: 1 finished unit Rover Assembly [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000490] [490] Event [408,175.819244,264]: 0 finished unit Solar Collector [f=0000497] [497] Event [512,175.84906,336]: 0 finished unit Quill [f=0000524] [524] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Mason [f=0000533] [533] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000670] [670] Event [408,175.819244,408]: 0 finished unit Solar Collector [f=0000756] [756] Event [512,175.84906,336]: 0 finished unit Dagger [f=0000894] [894] Event [4728,163.054749,4552]: 1 finished unit Solar Collector [f=0001073] [1073] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0001174] [1174] Event [384,175.81926,352]: 0 finished unit Lotus [f=0001196] [1196] Event [4648,170.540314,4456]: 1 finished unit Wind/Tidal Generator [f=0001202] [1202] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0001247] [1247] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001468] [1468] Event [512,175.84906,336]: 0 finished unit Dagger [f=0001788] [1788] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0001904] [1904] Event [4504,172.299957,4424]: 1 finished unit Solar Collector [f=0001954] [1954] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0002145] [2145] Event [512,175.84906,336]: 0 finished unit Dagger [f=0002254] [2254] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002322] [2322] Event [1312,175.634766,320]: 0 finished unit Lotus [f=0002426] [2426] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0002462] [2462] Event [808,175.819244,616]: 0 finished unit Solar Collector [f=0002503] [2503] Event [1476.3678,175.819244,394.104797]: 1 lost unit Dart [f=0002757] [2757] Event [512,175.84906,336]: 0 finished unit Dagger [f=0002894] [2894] Event [4824,171.923889,3848]: 1 finished unit Solar Collector [f=0002901] [2901] Event [728,175.819244,664]: 0 finished unit Solar Collector [f=0002999] [2999] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003045] [3045] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0003335] [3335] Event [680,173.995728,584]: 0 finished unit Solar Collector [f=0003353] [3353] Event [512,175.84906,336]: 0 finished unit Dagger [f=0003504] [3504] Event [4632,173.995728,3544]: 1 finished unit Solar Collector [f=0003573] [3573] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0003618] [3618] Event [3800,183.177124,4760]: 1 finished unit Solar Collector [f=0003771] [3771] Event [512,175.84906,336]: 0 finished unit Quill [f=0003843] [3843] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003996] [3996] Event [760,173.995728,536]: 0 finished unit Solar Collector [f=0004000] [4000] Event [2144.36499,177.63916,1399.22656]: 0 lost unit Dagger [f=0004198] [4198] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Mason [f=0004219] [4219] Event [512,175.84906,336]: 0 finished unit Dagger [f=0004411] [4411] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0004424] [4424] Event [816,175.211426,560]: 0 finished unit Lotus [f=0004590] [4590] Event [512,175.84906,336]: 0 finished unit Dagger [f=0004618] [4618] Event [4431.04004,172.172241,3448.26489]: 0 lost unit Dagger [f=0004903] [4903] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004964] [4964] Event [512,175.84906,336]: 0 finished unit Dagger [f=0005097] [5097] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0005124] [5124] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0005124] [5124] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0005155] [5155] Event [4094.88257,177.333023,4272.45898]: 0 lost unit Dagger [f=0005349] [5349] Event [512,175.84906,336]: 0 finished unit Dagger [f=0005367] [5367] Event [4360,175.897278,4728]: 1 finished unit Caretaker [f=0005391] [5391] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0005416] [5416] Event [392,175.765137,1016]: 0 finished unit Solar Collector [f=0005452] [5452] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0005488] [5488] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0005682] [5682] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0005750] [5750] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0005796] [5796] Event [312,177.30423,1064]: 0 finished unit Solar Collector [f=0005847] [5847] Event [1372.74695,172.963867,1041.43555]: 0 lost unit Dagger [f=0005854] [5854] Event [512,175.84906,336]: 0 finished unit Dagger [f=0005900] [5900] Event [1578.81628,174.000717,1061.19128]: 0 lost unit Dagger [f=0005913] [5913] Event [4376,180.612854,4376]: 1 finished unit Metal Extractor [f=0005997] [5997] Event [1654.83643,175.825317,721.939148]: 0 lost unit Dagger [f=0006015] [6015] Event [2016,175.819244,768]: 0 finished unit Lotus [f=0006033] [6033] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0006048] [6048] Event [1892.64771,172.787994,893.602661]: 1 lost unit Scorcher [f=0006095] [6095] Event [264,179.127716,984]: 0 finished unit Solar Collector [f=0006112] [6112] Event [2016,175.819244,768]: 0 lost unit Lotus [f=0006141] [6141] Event [3896,186.083374,4760]: 1 finished unit Metal Extractor [f=0006143] [6143] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0006158] [6158] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0006212] [6212] Event [1638.03259,179.455978,522.454041]: 0 lost unit Quill [f=0006361] [6361] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0006405] [6405] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0006424] [6424] Event [344,175.729065,936]: 0 finished unit Solar Collector [f=0006451] [6451] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0006500] [6500] Event [1779.64185,175.790848,980.84613]: 1 lost unit Scorcher [f=0006507] [6507] Event [1821.99292,175.751938,1194.87939]: 0 lost unit Dagger [f=0006519] [6519] Event [1664.60071,179.377701,986.648132]: 1 lost unit Scorcher [f=0006534] [6534] Event [1679.78369,175.540146,1128.51538]: 0 lost unit Dagger [f=0006657] [6657] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0006785] [6785] Event [288,177.37825,928]: 0 finished unit Lotus [f=0006792] [6792] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0006937] [6937] Event [4272,174.24408,4560]: 1 finished unit Rover Plate [f=0007066] [7066] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0007154] [7154] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0007192] [7192] Event [328,175.14238,1000]: 0 finished unit Metal Extractor [f=0007284] [7284] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0007360] [7360] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0007476] [7476] Event [4272.02783,174.24408,4542]: 1 finished unit Scorcher [f=0007510] [7510] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0007521] [7521] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0007562] [7562] Event [512,175.84906,336]: 0 finished unit Mace [f=0007981] [7981] Event [512,175.84906,336]: 0 finished unit Quill [f=0007985] [7985] Event [4272.02783,174.24408,4542]: 1 finished unit Fencer [f=0008057] [8057] Event [undefined]: DeeDiebS resigned [f=0008057] game_message: DeeDiebS has been destroyed! [f=0008057] game_message: therx wins! [f=0008057] Submitting stats [f=0008057] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008057] Part| Total Time|Time of the last 0.5s [f=0008057] Draw 8092.61ms 21.60% [f=0008057] Lua::Callins::Synced 3439.29ms 16.20% [f=0008057] Lua::Callins::Unsynced 11566.64ms 29.90% [f=0008057] Lua::CollectGarbage::Synced 172.54ms 0.20% [f=0008057] Lua::CollectGarbage::Unsynced 743.43ms 0.20% [f=0008057] Misc::Profiler::AddTime 27.99ms 0.10% [f=0008057] Sim 8652.98ms 40.10% [f=0008057] [8057] Received game_message: DeeDiebS has been destroyed! [f=0008057] [8057] Received game_message: therx wins! [f=0008058] [8058] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008058] [8058] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008058] [8058] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008058] [8058] Game End Stats Values: 2,2065,1975,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.40186453,5.5999999,5.5999999,6.40186453,0,0,0,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008058] [8058] Game End Stats Values: 3,2415,2255,2255,2415,0.44022387,0,0,0.44022387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,8,8,10.3999996,1275,1275,1275,1275,8.03400898,7.47008514,7.47008514,8.03400898,80,0,0,80,0,0,0,0,1060,980,980,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008058] [8058] Game End Stats Values: 4,2505,2545,2545,2505,5.78717661,0.18919683,0.18919683,5.78717661,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,10.0837755,10.0837755,12,1275,1275,1275,1275,8.36112499,8.28456211,8.28456211,8.36112499,80,165,165,80,0,0,0,0,1060,1105,1105,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008058] [8058] Game End Stats Values: 5,2585,2670,2670,2585,12.6288443,3.17572665,3.17572665,12.6288443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,11.4840899,11.4840899,12,1275,1275,1275,1275,8.46077156,10.2084227,10.2084227,8.46077156,160,290,290,160,0,0,0,0,1060,1105,1105,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008058] [8058] Game End Stats Values: 6,2755,2740,2740,2755,19.4455891,9.72426796,9.72426796,19.4455891,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,13.1257286,13.1257286,12,1275,1275,1275,1275,9.52826118,10.4458904,10.4458904,9.52826118,240,290,290,240,0,0,0,0,1150,1175,1175,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008058] [8058] Game End Stats Values: 7,2915,2915,2915,2915,27.1751518,16.9439259,16.9439259,27.1751518,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,0,0,39.9999962,180,0,0,180,12.8000002,14.4628286,14.4628286,12.8000002,1275,1275,1275,1275,10.5246248,12.2280016,12.2280016,10.5246248,240,375,375,240,40,0,0,40,1220,1265,1265,1220,0,40,40,0,0,0,0,0,0,39.9999962,39.9999962,0 [f=0008058] [8058] Game End Stats Values: 8,3065,3200,3200,3065,40.6084099,27.9540768,27.9540768,40.6084099,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,0,0,39.9999962,180,0,0,180,14.9333334,15.0148687,15.0148687,14.9333334,1275,1275,1275,1275,10.904871,13.282567,13.282567,10.904871,320,500,500,320,40,0,0,40,1290,1425,1425,1290,0,40,40,0,0,0,0,0,0,39.9999962,39.9999962,0 [f=0008058] [8058] Game End Stats Values: 9,3215,3395,3395,3215,58.1731949,31.9865551,31.9865551,58.1731949,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,0,0,39.9999962,180,0,0,180,16.9333324,14.7277098,14.7277098,16.9333324,1275,1275,1275,1275,11.1803045,14.2874727,14.2874727,11.1803045,400,625,625,400,40,0,0,40,1360,1495,1495,1360,0,40,40,0,0,0,0,0,0,39.9999962,39.9999962,0 [f=0008058] [8058] Game End Stats Values: 10,3425,3465,3465,3425,76.9683838,55.0232391,55.0232391,76.9683838,0,0,0,0,0,0,0,0,0,0,0,0,66.0442657,80,80,66.0442657,180,0,0,180,18,18.343935,18.343935,18,1275,1275,1275,1275,11.9305534,20.9766235,20.9766235,11.9305534,320,625,625,320,40,80,80,40,1650,1565,1565,1650,80,121.333061,121.333061,80,0,0,0,0,80,66.0442657,66.0442657,80 [f=0008058] [8058] Game End Stats Values: 11,3595,3675,3675,3595,98.8789978,86.5867996,86.5867996,98.8789978,0,0,0,0,0,0,0,0,0,0,0,0,66.0442657,80,80,66.0442657,270,0,0,270,20,20.1973934,20.1973934,20,1275,1275,1275,1275,13.4746904,16.2565231,16.2565231,13.4746904,400,625,625,400,40,80,80,40,1650,1775,1775,1650,80,121.333061,121.333061,80,0,0,0,0,80,66.0442657,66.0442657,80 [f=0008058] [8058] Game End Stats Values: 12,3685,3675,3675,3685,121.003372,126.07106,126.07106,121.003372,0,0,0,0,0,0,0,0,0,0,0,0,105.278961,175.999908,175.999908,105.278961,270,0,0,270,20,20.2955246,20.2955246,20,1275,1275,1275,1275,13.4889383,18.6555843,18.6555843,13.4889383,400,625,625,400,40,160,160,40,1740,1775,1775,1740,160,121.333061,121.333061,160,0,0,0,0,175.999908,105.278961,105.278961,175.999908 [f=0008058] [8058] Game End Stats Values: 13,3765,3890,3890,3765,140.080841,157.726517,157.726517,140.080841,0,0,0,0,0,0,0,0,0,0,0,0,279.662384,395.101807,395.101807,279.662384,270,0,0,270,20,19.7050056,19.7050056,20,1275,1275,1275,1275,15.4241152,17.0645123,17.0645123,15.4241152,480,750,750,480,130,330,330,130,1740,1865,1865,1740,330,211.333069,211.333069,330,0,0,0,0,395.101807,279.662384,279.662384,395.101807 [f=0008058] [8058] Game End Stats Values: 14,3825,4005,4005,3825,163.390594,165.950119,165.950119,163.390594,0,0,0,0,0,0,0,0,0,0,0,0,449.205719,485.9422,485.9422,449.205719,270,0,0,270,21.7333336,18.6738834,18.6738834,21.7333336,1275,1275,1275,1275,15.5726223,17.7631588,17.7631588,15.5726223,400,955,955,400,220,410,410,220,1880,1775,1775,1880,410,301.333069,301.333069,410,0,72.3333969,72.3333969,0,513.646423,480.921875,480.921875,513.646423 [f=0008058] [8058] Game End Stats Values: 15,3595,4225,4225,3595,192.473145,170.10524,170.10524,192.473145,0,0,0,0,0,0,0,0,0,0,0,0,640.409424,918.997131,918.997131,640.409424,270,0,0,270,24.666666,19.9498844,19.9498844,24.666666,1275,1275,1275,1275,15.4229012,14.2956495,14.2956495,15.4229012,320,995,995,320,345,880,880,345,1730,1955,1955,1730,880,426.333069,426.333069,880,0,72.3333969,72.3333969,0,953.74823,703.472778,703.472778,953.74823 [f=0008058] [8058] Game End Stats Values: 16,3595,4265,4265,3595,226.284454,179.46196,179.46196,226.284454,0,0,0,0,0,0,0,0,0,0,0,0,778.282715,1036.90503,1036.90503,778.282715,270,0,0,270,27.2000008,20.0590534,20.0590534,27.2000008,1275,1275,1275,1275,15.6045094,16.6470833,16.6470833,15.6045094,160,1035,1035,160,595,1040,1040,595,1890,1955,1955,1890,1040,676.333069,676.333069,1040,0,72.3333969,72.3333969,0,1071.65613,855.77478,855.77478,1071.65613 [f=0008058] [8058] Game End Stats Values: 17,3775,4620,4620,3775,256.038025,185.311264,185.311264,256.038025,0,0,0,0,0,0,0,0,0,0,0,0,778.282715,1036.90503,1036.90503,778.282715,360,0,0,360,28,19.782011,19.782011,28,1275,1275,1275,1275,18.4022141,16.4132538,16.4132538,18.4022141,160,1240,1240,160,595,1040,1040,595,1980,2105,2105,1980,1040,676.333069,676.333069,1040,35.9999924,72.3333969,72.3333969,35.9999924,1071.65613,855.77478,855.77478,1071.65613 [f=0008058] [8058] Game End Stats Values: 18,4265,5000,5000,4265,302.359161,189.380539,189.380539,302.359161,0,0,0,0,0,0,0,0,0,0,0,0,778.282715,1036.90503,1036.90503,778.282715,360,0,0,360,28,19.6216164,19.6216164,28,1275,1275,1275,1275,20.4478168,16.6955185,16.6955185,20.4478168,560,1530,1530,560,595,1040,1040,595,2070,2195,2195,2070,1040,676.333069,676.333069,1040,35.9999924,72.3333969,72.3333969,35.9999924,1071.65613,855.77478,855.77478,1071.65613 [f=0008058] [8058] Game End Stats Values: 19,4395,5140,5140,4395,345.573547,195.231583,195.231583,345.573547,0,0,0,0,0,0,0,0,0,0,0,0,778.282715,1149.62817,1149.62817,778.282715,360,0,0,360,28,19.2099972,19.2099972,28,1275,1275,1275,1275,21.0815697,18.4458904,18.4458904,21.0815697,560,1670,1670,560,595,1040,1040,595,2200,2195,2195,2200,1040,676.333069,676.333069,1040,35.9999924,72.3333969,72.3333969,35.9999924,1184.37927,855.77478,855.77478,1184.37927 [f=0008101] [8101] Event [3736,175.748291,680]: 0 lost unit Stardust [f=0008105] [8105] Event [3624,172.363831,632]: 0 lost unit Metal Extractor [f=0008106] [8106] Event [696.327148,175.822327,988.447205]: 0 lost unit Dagger [f=0008151] [8151] Event [2712,177.649841,3224]: 1 finished unit Solar Collector [f=0008194] Player therx left the game: normal quit [f=0008194] [8194] Event [undefined]: therx quit [f=0008196] [8196] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0008310] [8310] Event [2952,179.466248,3848]: 1 finished unit Solar Collector [f=0008343] No clients connected, shutting down server [f=0008343] Server shutdown [f=0008445] [8445] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0008481] [8481] Event [4272.02783,174.24408,4542]: 1 finished unit Scorcher [f=0009171] [9171] Event [4152,183.177124,4760]: 1 finished unit Energy Pylon [f=0009218] [9218] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0009258] [9258] Event [4272.02783,174.24408,4542]: 1 finished unit Fencer [f=0009350] [9350] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0009433] [9433] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0009605] [9605] Event [4272.02783,174.24408,4542]: 1 finished unit Scorcher [f=0009753] [9753] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0009930] [9930] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0009974] [9974] Event [4272.02783,174.24408,4542]: 1 finished unit Fencer [f=0010212] [10212] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0010362] [10362] Event [4272.02783,173.995728,4542]: 1 finished unit Scorcher [f=0010378] [10378] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0010664] [10664] Event [4272.02783,173.995728,4542]: 1 finished unit Fencer [f=0010781] [10781] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0010961] [10961] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0010992] [10992] Event [4272.02783,174.24408,4542]: 1 finished unit Scorcher [f=0011239] [11239] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0011414] [11414] Event [4272.02783,174.24408,4542]: 1 finished unit Fencer [f=0011420] [11420] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0011688] [11688] Event [4272.02783,174.24408,4542]: 1 finished unit Scorcher [f=0011809] [11809] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0011988] [11988] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0012041] [12041] Event [4272.02783,174.24408,4542]: 1 finished unit Fencer [f=0012276] [12276] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0012424] [12424] Event [4272.02783,173.995728,4542]: 1 finished unit Scorcher [f=0012445] [12445] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0012727] [12727] Event [4272.02783,174.24408,4542]: 1 finished unit Fencer [f=0012844] [12844] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Scorcher [f=0013019] [13019] Event [4575.99805,172.791794,4670.00781]: 1 finished unit Dart [f=0013049] [13049] Event [4272.02783,174.24408,4542]: 1 finished unit Scorcher [f=0013185] Autoquit sending quit command. [f=0013185] [QuitAction] user exited to system [f=0013185] [SpringApp::Kill][1] fromRun=1 [f=0013185] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013185] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013185] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013185] [ThreadPool::SetThreadCount][2] workers=0 [f=0013185] [SpringApp::Kill][2] [f=0013185] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013185] [Game::KillLua][3] dtor=0 luaUI=0x62475080 [f=0013185] Start widgetHandler:Shutdown [f=0013185] Shutdown - SaveOrderList Complete [f=0013185] Writing last game win data [f=0013185] Shutdown - SaveConfigData Complete [f=0013185] Shutdown Widget - Save/Load API [f=0013185] Shutdown Widget - Chili Highlight [f=0013185] Shutdown Widget - Draw After Chili [f=0013185] Shutdown Widget - EPIC Menu [f=0013185] Shutdown Widget - Chili Widget Selector [f=0013185] Shutdown Widget - Chili Minimap [f=0013185] Shutdown Widget - Local Team Colors [f=0013185] Shutdown Widget - Display Keys 2 [f=0013185] Shutdown Widget - Save Game Menu [f=0013185] Shutdown Widget - Unit Icons [f=0013185] Shutdown Widget - Noises [f=0013185] Shutdown Widget - HealthBars [f=0013185] Shutdown Widget - Win Counter [f=0013185] Shutdown Widget - SpringRTS Replay Stats [f=0013185] Shutdown Widget - BuildETA [f=0013185] Shutdown Widget - Modular Comm Info [f=0013185] Shutdown Widget - State Reverse and Latency [f=0013185] Shutdown Widget - Music Player v2 [f=0013185] Shutdown Widget - Stereo3D [f=0013185] Shutdown Widget - Showeco and Grid Drawer [f=0013185] Shutdown Widget - Point Tracker [f=0013185] Shutdown Widget - Missile Silo Range [f=0013185] Shutdown Widget - MinimapEvents [f=0013185] Shutdown Widget - Mex Placement Handler [f=0013185] Shutdown Widget - Local Widgets Config [f=0013185] Shutdown Widget - Highlight Geos [f=0013185] Shutdown Widget - Grab Input [f=0013185] Input grabbing is disabled! [f=0013185] Shutdown Widget - Defense Range Zero-K [f=0013185] Shutdown Widget - MetalFeatures (new) [f=0013185] Shutdown Widget - Darkening [f=0013185] Shutdown Widget - Context Menu [f=0013185] Shutdown Widget - Chili Spectator Panels [f=0013185] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013185] Shutdown Widget - Chili Nuke Warning [f=0013185] Shutdown Widget - Chili EndGame Window [f=0013185] Shutdown Widget - Chili Economy Panel Default [f=0013185] Shutdown Widget - CameraShake [f=0013185] Shutdown Widget - Attack AoE [f=0013185] Shutdown Widget - UnitShapes [f=0013185] Shutdown Widget - Map Edge Extension [f=0013185] Shutdown Widget - Selection Send [f=0013185] Shutdown Widget - LupsManager [f=0013185] Shutdown Widget - Newton Firezone [f=0013185] Shutdown Widget - Chili Pro Console [f=0013185] Shutdown Widget - Lasso Terraform GUI [f=0013185] Shutdown Widget - Lups [f=0013185] Shutdown Widget - Chili Framework [f=0013185] Shutdown Widget - Chili Core Selector [f=0013185] Shutdown Widget - Custom Markers [f=0013185] Shutdown Widget - Select Keys [f=0013185] Shutdown Widget - Pause Screen [f=0013185] Shutdown Widget - Text To Speech Control [f=0013185] Shutdown Widget - Persistent Build Height [f=0013185] Shutdown Widget - Layout Handler [f=0013185] End widgetHandler:Shutdown [f=0013185] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={609734,75919535} {int,ext,rec}Allocs={22153519,0,0} {chunk,block}Bytes={75919535,0} [f=0013185] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013185] [Game::KillLua][2] dtor=0 luaRules=0x5109a020 [f=0013185] Start gadgetHandler:Shutdown [f=0013185] Shutdown - StartSetup [f=0013185] Shutdown - UnitMorph [f=0013185] Shutdown - Carrier Drones [f=0013185] Shutdown - LupsNanoSpray [f=0013185] Shutdown - Missile Silo Controller [f=0013185] Shutdown - Modular Comm Info [f=0013185] Shutdown - Terrain Texture Handler [f=0013185] Shutdown - UnitCloakShield [f=0013185] Shutdown - Starlight Handler [f=0013185] End gadgetHandler:Shutdown [f=0013185] Start gadgetHandler:Shutdown [f=0013185] Shutdown - Save/Load [f=0013185] Shutdown - Teleport Throw [f=0013185] Shutdown - UnitMorph [f=0013185] Shutdown - Modular Comm Info [f=0013185] Shutdown - Retreat Command [f=0013185] Shutdown - Shockwaves [f=0013185] Shutdown - UnitCloakShield [f=0013185] Shutdown - Lups Cloak FX [f=0013185] Shutdown - Lups [f=0013185] Shutdown - Lups Shield [f=0013185] End gadgetHandler:Shutdown [f=0013185] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22153550,0,0} {chunk,block}Bytes={0,0} [f=0013185] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22153550,0,0} {chunk,block}Bytes={0,0} [f=0013185] [Game::KillLua][4] dtor=0 [f=0013185] [Game::~CGame][1] [f=0013185] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013185] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013185] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013185] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013185] [Game::KillLua][4] dtor=1 [f=0013185] [Game::KillMisc][1] [f=0013185] [Game::KillMisc][2] [f=0013185] [Game::KillMisc][3] [f=0013185] [Game::KillRendering][1] [f=0013185] [3DOParser::Kill] allocated 137 pieces [f=0013185] [S3OParser::Kill] allocated 2724 pieces [f=0013185] [AssParser::Kill] allocated 241 pieces [f=0013185] [Game::KillInterface][1] [f=0013185] [Game::KillInterface][2] [f=0013185] [Game::KillSimulation][1] [f=0013185] [Game::KillSimulation][2] [f=0013185] [CCollisionHandler] dis-/continuous tests: 0/53595 [f=0013185] [Game::KillSimulation][3] [f=0013185] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013185] [~CPathCache(20x20)] cacheHits=89 hitPercentage=31% numHashColls=0 maxCacheSize=19 [f=0013185] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013185] [~CPathCache(40x40)] cacheHits=167 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013185] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013185] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013185] [LosHandler::Kill] raycast instance cache-{hits,misses}={7549,8149}; shared=3%; cached=45% [f=0013185] [Game::KillSimulation][4] [f=0013185] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013185] [Game::~CGame][2] [f=0013185] [Game::~CGame][3] [f=0013185] [SpringApp::Kill][3] [f=0013185] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138077 bytes sent 117894 bytes recv'd [f=0013185] [SpringApp::Kill][4] font=0x4498daa0 [f=0013185] [SpringApp::Kill][5] [f=0013185] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x449fbc50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=5750ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=369ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=246ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=226ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=163ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=87ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=75ms file="bitmaps/cc/redexplo.tga" indx=422 inflSize=64kb readTime=64ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=50ms file="bitmaps/smoke/new_dirta.png" indx=576 inflSize=19kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 56620251 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44b30a20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b27a10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a5eac0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f078c091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]