[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iF41VaKlOq/springsettings.1007860.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f578c091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7345 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1007860/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 385ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b3cea0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b3cea0] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 991ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1212ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1007860/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3262c0d [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3262c0d file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-e3262c0d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3262c1d [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3262c1d file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-e3262c1d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1352ms, checksum f37d5285)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1007860/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50f791b0,0x60cf6c10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Beginning demo playback [f=-000001] GameID: 9659d55fb44acd66842935ee4596f592 [f=-000001] Connection attempt from potatolord56 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[Game::Load][lua{Rules,Gaia}={00000000c6c86d40,000000006f749dd0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c552bdbd46f74b99483a3b945db42ad1d19bc47ae0f7454266c97b3524c6540c4513df976184091a801bce29e67081cfa5776534a0c395974cd614e583e04231]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2e2a94c8396b67e614ae442c1e5b07859751798d1328d3865a1055f64221cefc09c9c397180b5e61e237faf3d6ddb231570fa369d754086689bf96da19387324]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000c9d808a0,000000005bf595e0}]" [f=-000001] Allies: I choose: ecodef! [f=-000001] [0] Event [5347,124.384033,951]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2802,124.382568,6125]: 1 finished unit Engineer Commander [f=0000000] [0] bloa, team: 1, elo:1899 [f=0000000] [0] potatolord56, team: 0, elo:1756 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [2840,124.375,5960]: 1 finished unit Shieldbot Factory [f=0000236] [236] Event [5208,124.375,968]: 0 finished unit Metal Extractor [f=0000240] [240] Event [5376,124.375,1072]: 0 finished unit Tank Foundry [f=0000261] [261] Event [2968,124.375,6200]: 1 finished unit Metal Extractor [f=0000496] [496] Event [2648,124.375,6040]: 1 finished unit Metal Extractor [f=0000496] [496] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0000513] [513] Event [5528,124.375,1192]: 0 finished unit Solar Collector [f=0000598] [598] Event [2600,124.375,6040]: 1 finished unit Wind/Tidal Generator [f=0000688] [688] Event [2648,124.375,5992]: 1 finished unit Wind/Tidal Generator [f=0000700] [700] Event [5608,124.375,1128]: 0 finished unit Solar Collector [f=0000723] [723] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0000778] [778] Event [2696,124.375,6040]: 1 finished unit Wind/Tidal Generator [f=0000930] [930] Event [5528,124.375,1128]: 0 finished unit Metal Extractor [f=0000940] [940] Event [2648,124.375,6088]: 1 finished unit Wind/Tidal Generator [f=0001005] [1005] Event [5376,125.695,1100]: 0 finished unit Kodachi [f=0001119] [1119] Event [2968,124.375,6152]: 1 finished unit Wind/Tidal Generator [f=0001139] [1139] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0001200] [1200] Event [5528,124.375,744]: 0 finished unit Metal Extractor [f=0001235] [1235] Event [3016,124.375,6200]: 1 finished unit Wind/Tidal Generator [f=0001332] [1332] Event [2968,124.375,6248]: 1 finished unit Wind/Tidal Generator [f=0001423] [1423] Event [2920,124.375,6200]: 1 finished unit Wind/Tidal Generator [f=0001435] [1435] Event [5608,124.375,728]: 0 finished unit Solar Collector [f=0001645] [1645] Event [5528,124.375,648]: 0 finished unit Solar Collector [f=0001785] [1785] Event [2648,124.375,6424]: 1 finished unit Metal Extractor [f=0001875] [1875] Event [5376,124.375,976]: 0 finished unit Lotus [f=0002063] [2063] Event [4264,124.375,4968]: 1 finished unit Metal Extractor [f=0002177] [2177] Event [4137.33936,-8.0327129,3556.97437]: 1 lost unit Bandit [f=0002240] [2240] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0002488] [2488] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0002701] [2701] Event [4488,124.375,5016]: 1 finished unit Metal Extractor [f=0002716] [2716] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0002995] [2995] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0003079] [3079] Event [2576,124.375,5104]: 1 finished unit Picket [f=0003131] [3131] Event [2949.64307,124.375,4471.61475]: 1 lost unit Bandit [f=0003400] [3400] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0003410] [3410] Event [4536,124.375,5224]: 1 finished unit Metal Extractor [f=0003585] [3585] Event [3928,124.375,2216]: 0 finished unit Metal Extractor [f=0003630] [3630] Event [4472,124.375,5256]: 1 finished unit Wind/Tidal Generator [f=0003631] [3631] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0003871] [3871] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0003914] [3914] Event [4472,124.375,5176]: 1 finished unit Wind/Tidal Generator [f=0003917] [3917] Event [2720,124.375,4480]: 1 finished unit Radar Tower [f=0003960] [3960] Event [3704,124.375,2152]: 0 finished unit Metal Extractor [f=0004111] [4111] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0004177] [4177] Event [5376,125.695,1100]: 0 finished unit Ogre [f=0004196] [4196] Event [4472,124.375,5096]: 1 finished unit Wind/Tidal Generator [f=0004200] [4200] Event [3840,124.375,2000]: 0 finished unit Lotus [f=0004477] [4477] Event [4440,124.375,5032]: 1 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0004515] [4515] Event [3656,124.375,1944]: 0 finished unit Metal Extractor [f=0004665] [4665] Event [2248,24.3688965,3864]: 1 finished unit Metal Extractor [f=0004725] [4725] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0004766] [4766] Event [4360,124.375,5032]: 1 finished unit Wind/Tidal Generator [f=0004807] [4807] Event [5376,125.695,1100]: 0 finished unit Welder [f=0004950] [4950] Event [2440,24.3688965,3816]: 1 finished unit Metal Extractor [f=0004961] [4961] Event [4822.70215,123.585205,2079.67188]: 1 lost unit Bandit [f=0004965] [4965] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0005047] [5047] Event [4280,124.375,5016]: 1 finished unit Wind/Tidal Generator [f=0005075] [5075] Event [1288,124.375,6008]: 1 finished unit Metal Extractor [f=0005205] [5205] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0005295] [5295] Event [2312,24.3688965,3656]: 1 finished unit Metal Extractor [f=0005400] [5400] Event [4832,124.375,1824]: 0 finished unit Lotus [f=0005447] [5447] Event [2352,24.3688965,3776]: 1 finished unit Radar Tower [f=0005486] [5486] Event [2632,124.375,6344]: 1 finished unit Solar Collector [f=0005591] [5591] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0005793] [5793] Event [2176,24.3688965,3696]: 1 finished unit Picket [f=0005890] [5890] Event [1016,124.375,6152]: 1 finished unit Metal Extractor [f=0005911] [5911] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0005963] [5963] Event [4488,24.3688965,6120]: 1 finished unit Metal Extractor [f=0005969] [5969] Event [5160,124.375,1176]: 0 finished unit Caretaker [f=0006042] [6042] Event [2728,124.375,6392]: 1 finished unit Solar Collector [f=0006090] [6090] Event [2480,24.3688965,3680]: 1 finished unit Picket [f=0006153] [6153] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0006311] [6311] Event [5376,125.695,1100]: 0 finished unit Ogre [f=0006381] [6381] Event [2384,24.3688965,3984]: 1 finished unit Picket [f=0006560] [6560] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0006580] [6580] Event [1272,124.375,6344]: 1 finished unit Metal Extractor [f=0006671] [6671] Event [4744,24.3688965,6120]: 1 finished unit Metal Extractor [f=0006865] [6865] Event [5384,24.3688965,4216]: 1 finished unit Metal Extractor [f=0006940] [6940] Event [5376,125.695,1100]: 0 finished unit Welder [f=0006942] [6942] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0007185] [7185] Event [2808,124.375,6200]: 1 finished unit Caretaker [f=0007294] [7294] Event [4616,24.3688965,6360]: 1 finished unit Metal Extractor [f=0007318] [7318] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0007351] [7351] Event [5663.34082,123.601021,1732.54553]: 1 lost unit Bandit [f=0007446] [7446] Event [3112,24.3688965,3192]: 1 finished unit Metal Extractor [f=0007475] [7475] Event [4952,124.375,1720]: 0 finished unit Geothermal Generator [f=0007735] [7735] Event [6890.37939,124.375,1481.48352]: 1 lost unit Bandit [f=0007742] [7742] Event [2664,124.375,6200]: 1 finished unit Caretaker [f=0007746] [7746] Event [5064,18.0761719,3864]: 1 finished unit Metal Extractor [f=0007834] [7834] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0007976] [7976] Event [5376,125.695,1100]: 0 finished unit Ogre [f=0008016] [8016] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0008137] [8137] Event [6888,124.375,1160]: 0 finished unit Metal Extractor [f=0008267] [8267] Event [2976,24.3688965,3040]: 1 finished unit Picket [f=0008281] [8281] Event [2520,124.375,5944]: 1 finished unit Caretaker [f=0008298] [8298] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0008302] [8302] Event [1224,22.1166992,4904]: 1 finished unit Metal Extractor [f=0008418] [8418] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0008470] [8470] Event [3688,24.3688965,1048]: 0 finished unit Metal Extractor [f=0008539] [8539] Event [1224,124.375,6360]: 1 finished unit Wind/Tidal Generator [f=0008661] [8661] Event [7160,124.375,1000]: 0 finished unit Metal Extractor [f=0008671] [8671] Event [6008,24.3688965,6504]: 1 finished unit Metal Extractor [f=0008742] [8742] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0008761] [8761] Event [5376,125.695,1100]: 0 finished unit Ogre [f=0008890] [8890] Event [1144,124.375,6296]: 1 finished unit Wind/Tidal Generator [f=0008920] [8920] Event [3568,24.3688965,976]: 0 finished unit Lotus [f=0009036] [9036] Event [6960,124.375,960]: 0 finished unit Lotus [f=0009101] [9101] Event [4104,24.3688965,4040]: 1 finished unit Metal Extractor [f=0009247] [9247] Event [2840.01831,124.375,5948]: 1 finished unit Bandit [f=0009388] [9388] Event [3432,24.3688965,1048]: 0 finished unit Metal Extractor [f=0009538] [9538] Event [6920,124.375,840]: 0 finished unit Metal Extractor [f=0009610] [9610] Event [1064,124.375,6232]: 1 finished unit Wind/Tidal Generator [f=0009845] [9845] Event [6704,24.3688965,2752]: 0 finished unit Lotus [f=0009896] [9896] Event [3560,24.3688965,808]: 0 finished unit Metal Extractor [f=0009944] [9944] Event [984,17.7587891,4920]: 1 finished unit Metal Extractor [f=0010197] [10197] Event [5376,125.695,1100]: 0 finished unit Minotaur [f=0010294] [10294] Event [2440,5.55175781,3192]: 1 finished unit Storage [f=0010442] [10442] Event [1080,124.375,6104]: 1 finished unit Wind/Tidal Generator [f=0010475] [10475] Event [6952,21.1523438,2264]: 0 finished unit Metal Extractor [f=0010485] [10485] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0010602] [10602] Event [2168,24.3688965,680]: 0 lost unit Metal Extractor [f=0010649] [10649] Event [1382.67505,-20.918268,2682.00146]: 1 lost unit Rogue [f=0010652] [10652] Event [6200,24.3688965,6408]: 1 finished unit Metal Extractor [f=0010659] [10659] Event [1064,22.3303223,4952]: 1 finished unit Wind/Tidal Generator [f=0010785] [10785] Event [2568,124.375,6256]: 1 finished unit Fusion Reactor [f=0010818] [10818] Event [1335.03662,-9.6189966,2534.46411]: 1 lost unit Rogue [f=0010823] [10823] Event [2087.13403,20.5000877,608.126404]: 1 lost unit Bandit [f=0010840] [10840] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0010849] [10849] Event [1160,124.375,6024]: 1 finished unit Wind/Tidal Generator [f=0010862] [10862] Event [3624,24.3688965,3928]: 1 finished unit Metal Extractor [f=0010955] [10955] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0010966] [10966] Event [7056,21.6345215,2272]: 0 finished unit Lotus [f=0010969] [10969] Event [1144,23.8562012,4968]: 1 finished unit Wind/Tidal Generator [f=0011118] [11118] Event [2112,24.3688965,768]: 0 finished unit Lotus [f=0011131] [11131] Event [1224,124.375,5944]: 1 finished unit Wind/Tidal Generator [f=0011249] [11249] Event [1224,22.8063965,4984]: 1 finished unit Wind/Tidal Generator [f=0011268] [11268] Event [2369.02173,24.3688965,3360.09717]: 1 lost unit Rogue [f=0011272] [11272] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0011314] [11314] Event [2440.97876,10.2758808,3234.58789]: 0 lost unit Kodachi [f=0011431] [11431] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0011445] [11445] Event [7192,19.2053223,2248]: 0 finished unit Metal Extractor [f=0011452] [11452] Event [5376,125.695,1100]: 0 finished unit Emissary [f=0011465] [11465] Event [1240,19.6386719,5096]: 1 finished unit Wind/Tidal Generator [f=0011580] [11580] Event [1976,24.3688965,760]: 0 finished unit Metal Extractor [f=0011596] [11596] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0011690] [11690] Event [1256,13.5473633,5176]: 1 finished unit Wind/Tidal Generator [f=0011759] [11759] Event [5438.01025,24.0690231,3172.32373]: 1 lost unit Bandit [f=0011770] [11770] Event [2440,124.375,6104]: 1 finished unit Caretaker [f=0011854] [11854] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0011990] [11990] Event [1256,23.4655762,5256]: 1 finished unit Wind/Tidal Generator [f=0011992] [11992] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0012099] [12099] Event [5064,18.0761719,3864]: 1 lost unit Metal Extractor [f=0012120] [12120] Event [2360,124.375,6216]: 1 finished unit Caretaker [f=0012210] [12210] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0012238] [12238] Event [5376,125.695,1100]: 0 finished unit Ogre [f=0012259] [12259] Event [1256,42.0080566,5336]: 1 finished unit Wind/Tidal Generator [f=0012327] [12327] Event [6025.5332,23.7056961,3973.87598]: 1 lost unit Bandit [f=0012334] [12334] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0012354] [12354] Event [5384,21.9294357,4216]: 1 lost unit Metal Extractor [f=0012381] [12381] Event [7016,24.3688965,3000]: 0 finished unit Geothermal Generator [f=0012395] [12395] Event [5947.30566,23.8188419,3848.09351]: 1 lost unit Bandit [f=0012445] [12445] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0012475] [12475] Event [1960,124.375,6136]: 1 finished unit Energy Pylon [f=0012503] [12503] Event [2168,24.3694115,680]: 0 finished unit Metal Extractor [f=0012537] [12537] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0012574] [12574] Event [1256,69.7119141,5416]: 1 finished unit Wind/Tidal Generator [f=0012657] [12657] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0012704] [12704] Event [3128,124.375,6104]: 1 finished unit Wind/Tidal Generator [f=0012798] [12798] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0012844] [12844] Event [3208,124.375,6024]: 1 finished unit Wind/Tidal Generator [f=0012854] [12854] Event [4171.1626,25.5110302,3005.38843]: 1 lost unit Bandit [f=0012874] [12874] Event [1272,92.5939941,5496]: 1 finished unit Wind/Tidal Generator [f=0012938] [12938] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0012987] [12987] Event [4104,24.3688965,4040]: 1 lost unit Metal Extractor [f=0013062] [13062] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0013134] [13134] Event [4375.08789,24.3226147,3411.97534]: 1 lost unit Bandit [f=0013141] [13141] Event [3288,124.375,5960]: 1 finished unit Wind/Tidal Generator [f=0013144] [13144] Event [1272,116.019287,5576]: 1 finished unit Wind/Tidal Generator [f=0013182] [13182] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0013227] [13227] Event [3816,24.3688965,3912]: 1 lost unit Gauss [f=0013266] [13266] Event [2167.74268,-14.583579,1649.70093]: 0 lost unit Welder [f=0013271] [13271] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0013356] [13356] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0013411] [13411] Event [3368,124.375,5880]: 1 finished unit Wind/Tidal Generator [f=0013415] [13415] Event [3817.38354,15.390707,3362.948]: 1 lost unit Bandit [f=0013420] [13420] Event [3834.73657,5.39044619,3411.68018]: 1 lost unit Bandit [f=0013439] [13439] Event [3714.48535,23.2682896,3976.26318]: 1 lost unit Convict [f=0013444] [13444] Event [1272,124.375,5656]: 1 finished unit Wind/Tidal Generator [f=0013448] [13448] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0013467] [13467] Event [3870.69067,-10.006104,3528.3501]: 1 lost unit Bandit [f=0013546] [13546] Event [5376,125.695,1100]: 0 finished unit Minotaur [f=0013571] [13571] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0013632] [13632] Event [4016.07886,9.73460388,3691.80054]: 1 lost unit Thug [f=0013682] [13682] Event [3842.15674,24.3692856,4014.77173]: 1 lost unit Bandit [f=0013692] [13692] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0013696] [13696] Event [3448,124.375,5816]: 1 finished unit Wind/Tidal Generator [f=0013708] [13708] Event [4085.21753,4.90209007,3676.08057]: 1 lost unit Thug [f=0013714] [13714] Event [1272,124.375,5736]: 1 finished unit Wind/Tidal Generator [f=0013777] [13777] Event [3852.66821,23.9147282,3849.43555]: 1 lost unit Bandit [f=0013811] [13811] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0013876] [13876] Event [4291.73145,-7.6283593,3649.50415]: 1 lost unit Thug [f=0013901] [13901] Event [2118.09839,-9.930253,1555.01843]: 0 lost unit Ogre [f=0013932] [13932] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0013981] [13981] Event [3528,124.375,5736]: 1 finished unit Wind/Tidal Generator [f=0013983] [13983] Event [1288,124.375,5816]: 1 finished unit Wind/Tidal Generator [f=0014034] [14034] Event [3040,11.484375,3328]: 1 finished unit Picket [f=0014051] [14051] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0014059] [14059] Event [4407.06201,-8.5006971,3618.22559]: 1 lost unit Thug [f=0014141] [14141] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0014228] [14228] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0014238] [14238] Event [1288,124.375,5896]: 1 finished unit Wind/Tidal Generator [f=0014266] [14266] Event [3608,124.375,5672]: 1 finished unit Wind/Tidal Generator [f=0014316] [14316] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0014436] [14436] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0014436] [14436] Event [4005.47217,24.3808479,4109.40137]: 1 lost unit Thug [f=0014551] [14551] Event [3688,124.375,5592]: 1 finished unit Wind/Tidal Generator [f=0014563] [14563] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0014607] [14607] Event [3901.33374,23.6268463,4067.27368]: 1 lost unit Thug [f=0014625] [14625] Event [5376,125.695,1100]: 0 finished unit Emissary [f=0014640] [14640] Event [3448,24.3688965,3832]: 1 finished unit Caretaker [f=0014681] [14681] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0014785] [14785] Event [4048.07495,21.8953667,4063.71777]: 1 lost unit Thug [f=0014810] [14810] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0014836] [14836] Event [3768,124.375,5528]: 1 finished unit Wind/Tidal Generator [f=0014925] [14925] Event [5376,125.695,1100]: 0 finished unit Kodachi [f=0014974] [14974] Event [6832.5083,22.5388718,2756.30664]: 0 finished unit Engineer Commander [f=0014974] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0014974] [14974] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0015033] [15033] Event [4234.32324,22.8262749,3940.40771]: 1 lost unit Thug [f=0015098] [15098] Event [6840,-7.064209,2536]: 0 finished unit Energy Pylon [f=0015136] [15136] Event [3848,124.375,5448]: 1 finished unit Wind/Tidal Generator [f=0015149] [15149] Event [4292.17529,23.0734406,3909.21338]: 1 lost unit Thug [f=0015175] [15175] Event [2520,124.375,5816]: 1 finished unit Storage [f=0015200] [15200] Event [2840.01831,124.375,5948]: 1 finished unit Aspis [f=0015267] [15267] Event [4470.44775,24.419075,4067.67041]: 1 lost unit Thug [f=0015358] [15358] Event [2440,124.375,5848]: 1 finished unit Storage [f=0015396] [15396] Event [4293.67188,5.58873558,3730.84717]: 1 lost unit Thug [f=0015405] [15405] Event [3928,124.375,5384]: 1 finished unit Wind/Tidal Generator [f=0015436] [15436] Event [4526.42236,-11.653852,3759.52002]: 0 lost unit Minotaur [f=0015447] [15447] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0015526] [15526] Event [4473.7168,11.4998827,3856.02002]: 1 lost unit Thug [f=0015619] [15619] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0015691] [15691] Event [5376,125.695,1100]: 0 finished unit Ogre [f=0015699] [15699] Event [4695.04443,21.4150562,4056.47729]: 1 lost unit Thug [f=0015705] [15705] Event [4008,124.375,5304]: 1 finished unit Wind/Tidal Generator [f=0015724] [15724] Event [4346.10254,-9.4643269,3642.33862]: 0 lost unit Ogre [f=0015771] [15771] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0015921] [15921] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0015940] [15940] Event [2328,124.375,5888]: 1 finished unit Fusion Reactor [f=0015975] [15975] Event [4088,124.375,5240]: 1 finished unit Wind/Tidal Generator [f=0015981] [15981] Event [4577.52246,-9.3823004,3804.13184]: 1 lost unit Thug [f=0016012] [16012] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0016081] [16081] Event [3864,24.0289192,3800]: 1 finished unit Caretaker [f=0016102] [16102] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0016192] [16192] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0016210] [16210] Event [4579.24463,18.2512341,4024.87964]: 1 lost unit Thug [f=0016275] [16275] Event [4168,124.375,5160]: 1 finished unit Wind/Tidal Generator [f=0016282] [16282] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0016401] [16401] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0016476] [16476] Event [6136,124.375,2296]: 0 finished unit Energy Pylon [f=0016520] [16520] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0016545] [16545] Event [4248,124.375,5096]: 1 finished unit Wind/Tidal Generator [f=0016606] [16606] Event [1576,124.375,6104]: 1 finished unit Wind/Tidal Generator [f=0016613] [16613] Event [4952,124.375,1720]: 0 finished unit Advanced Geothermal [f=0016613] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0016613] [16613] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0016638] [16638] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0016688] [16688] Event [4310.82715,28.1980591,4002.6936]: 1 lost unit Thug [f=0016760] [16760] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0016844] [16844] Event [4392.1748,32.6927834,3998.68921]: 1 lost unit Thug [f=0016846] [16846] Event [1496,124.375,6088]: 1 finished unit Wind/Tidal Generator [f=0016868] [16868] Event [4543.55615,20.6395302,4031.63867]: 0 lost unit Ogre [f=0016882] [16882] Event [6872,95.8166504,1624]: 0 finished unit Energy Pylon [f=0016953] [16953] Event [4432.74561,19.4432564,3891.44678]: 0 lost unit Ogre [f=0016996] [16996] Event [5376,125.695,1100]: 0 finished unit Minotaur [f=0017090] [17090] Event [2840.01831,124.375,5948]: 1 finished unit Aspis [f=0017101] [17101] Event [1416,124.375,6088]: 1 finished unit Wind/Tidal Generator [f=0017210] [17210] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0017232] [17232] Event [4669.04297,24.3688965,3451.77734]: 0 lost unit Emissary [f=0017300] [17300] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0017343] [17343] Event [3096,124.375,6152]: 1 finished unit Wind/Tidal Generator [f=0017371] [17371] Event [1336,124.375,6072]: 1 finished unit Wind/Tidal Generator [f=0017398] [17398] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0017477] [17477] Event [6416,24.3688965,5456]: 1 finished unit Picket [f=0017480] [17480] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0017566] [17566] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0017584] [17584] Event [5704,124.375,1560]: 0 finished unit Energy Pylon [f=0017626] [17626] Event [1256,124.375,6072]: 1 finished unit Wind/Tidal Generator [f=0017641] [17641] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0017716] [17716] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0017750] [17750] Event [4104,22.7138119,4040]: 1 finished unit Metal Extractor [f=0017791] [17791] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0017891] [17891] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0017926] [17926] Event [1192,124.375,6072]: 1 finished unit Wind/Tidal Generator [f=0017996] [17996] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0018075] [18075] Event [5376,125.695,1100]: 0 finished unit Emissary [f=0018080] [18080] Event [4320,23.1532745,3872]: 1 finished unit Radar Tower [f=0018101] [18101] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0018171] [18171] Event [6680,124.375,952]: 0 finished unit Energy Pylon [f=0018184] [18184] Event [5464,124.375,1336]: 0 finished unit Caretaker [f=0018206] [18206] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0018344] [18344] Event [5376,125.695,1100]: 0 finished unit Kodachi [f=0018391] [18391] Event [4208,24.5572796,3856]: 1 finished unit Lotus [f=0018509] [18509] Event [2840.01831,124.375,5948]: 1 finished unit Aspis [f=0018611] [18611] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0018693] [18693] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0018766] [18766] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0018786] [18786] Event [5064,16.91576,3864]: 1 finished unit Metal Extractor [f=0018841] [18841] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0018895] [18895] Event [5376,125.695,1100]: 0 finished unit Ogre [f=0018901] [18901] Event [4264,7.97291899,3736]: 1 finished unit Caretaker [f=0018905] [18905] Event [5304,124.375,1368]: 0 finished unit Caretaker [f=0018916] [18916] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0018991] [18991] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0019066] [19066] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0019141] [19141] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0019241] [19241] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0019290] [19290] Event [5000,124.375,1400]: 0 finished unit Storage [f=0019346] [19346] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0019451] [19451] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0019558] [19558] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0019565] [19565] Event [5384,23.0597115,4216]: 1 finished unit Metal Extractor [f=0019621] [19621] Event [5000,124.375,1464]: 0 finished unit Storage [f=0019680] [19680] Event [5376,125.695,1100]: 0 finished unit Minotaur [f=0019789] [19789] Event [4936,124.375,1464]: 0 finished unit Storage [f=0019858] [19858] Event [2840.01831,124.375,5948]: 1 finished unit Aspis [f=0019887] [19887] Event [1976,24.304018,760]: 0 lost unit Metal Extractor [f=0019961] [19961] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0020041] [20041] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0020095] [20095] Event [2112,24.3688965,768]: 0 lost unit Lotus [f=0020112] [20112] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0020140] [20140] Event [4936,124.375,1400]: 0 finished unit Storage [f=0020151] [20151] Event [4085.96509,23.0959702,3784.86133]: 0 lost unit Kodachi [f=0020167] [20167] Event [7016,24.3688965,3000]: 0 finished unit Advanced Geothermal [f=0020167] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0020167] [20167] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0020174] [20174] Event [4119.03369,23.7484665,3792.52466]: 0 lost unit Kodachi [f=0020187] [20187] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0020235] [20235] Event [2168,24.5506039,680]: 0 lost unit Metal Extractor [f=0020262] [20262] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0020337] [20337] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0020415] [20415] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0020420] [20420] Event [2056,24.3688965,3944]: 1 finished unit Energy Pylon [f=0020426] [20426] Event [5376,125.695,1100]: 0 finished unit Emissary [f=0020427] [20427] Event [4072,116.031494,5880]: 1 finished unit Energy Pylon [f=0020488] [20488] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0020570] [20570] Event [5736,24.3688965,3336]: 1 finished unit Metal Extractor [f=0020588] [20588] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0020600] [20600] Event [5376,125.695,1100]: 0 finished unit Kodachi [f=0020694] [20694] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0020747] [20747] Event [4354.0415,27.387085,3019.85791]: 1 lost unit Thug [f=0020749] [20749] Event [4391.92969,26.8243904,3032.88428]: 1 lost unit Thug [f=0020795] [20795] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0020814] [20814] Event [4588.08936,28.0097466,3001.05273]: 0 lost unit Ogre [f=0020907] [20907] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0020917] [20917] Event [4537.69141,24.3688965,3339.41821]: 1 lost unit Aspis [f=0021006] [21006] Event [5376,125.695,1100]: 0 finished unit Ogre [f=0021062] [21062] Event [4744,124.375,1704]: 0 finished unit Energy Pylon [f=0021190] [21190] Event [2840.01831,124.375,5948]: 1 finished unit Aspis [f=0021197] [21197] Event [4398.4292,23.9420986,3108.91919]: 1 lost unit Thug [f=0021214] [21214] Event [5928,24.3688965,3288]: 1 finished unit Metal Extractor [f=0021275] [21275] Event [3432,23.7342262,1048]: 0 lost unit Metal Extractor [f=0021290] [21290] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0021318] [21318] Event [4440,0,3704]: 1 finished unit Stinger [f=0021375] [21375] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0021444] [21444] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0021523] [21523] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0021540] [21540] Event [3560,23.7343216,808]: 0 lost unit Metal Extractor [f=0021579] [21579] Event [5039.85791,29.1120949,3004.55249]: 0 lost unit Ogre [f=0021596] [21596] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0021623] [21623] Event [3568,24.3688965,976]: 0 lost unit Lotus [f=0021665] [21665] Event [1368,14.8046875,4504]: 1 finished unit Energy Pylon [f=0021673] [21673] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0021679] [21679] Event [5376,125.695,1100]: 0 finished unit Minotaur [f=0021746] [21746] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0021786] [21786] Event [5340.06055,32.301857,3116.26147]: 1 lost unit Thug [f=0021823] [21823] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0021833] [21833] Event [3688,23.979866,1048]: 0 lost unit Metal Extractor [f=0021921] [21921] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0022064] [22064] Event [undefined]: potatolord56 resigned [f=0022064] game_message: potatolord56 has been destroyed! [f=0022064] game_message: bloa wins! [f=0022064] Submitting stats [f=0022064] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022064] Part| Total Time|Time of the last 0.5s [f=0022064] Draw 32667.12ms 17.97% [f=0022064] Lua::Callins::Synced 16966.19ms 20.43% [f=0022064] Lua::Callins::Unsynced 37008.92ms 19.55% [f=0022064] Lua::CollectGarbage::Synced 1198.08ms 0.20% [f=0022064] Lua::CollectGarbage::Unsynced 2200.78ms 1.78% [f=0022064] Misc::Profiler::AddTime 105.37ms 0.00% [f=0022064] Sim 87385.52ms 73.15% [f=0022064] [22064] Received game_message: potatolord56 has been destroyed! [f=0022064] [22064] Received game_message: bloa wins! [f=0022065] [22065] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022065] [22065] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022065] [22065] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022065] [22065] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022065] [22065] Game End Stats Values: 3,2205,2455,2455,2205,0,0.17223532,0.17223532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,9.38505554,9.38505554,10.1333332,1275,1275,1275,1275,8,9.61148262,9.61148262,8,0,75,75,0,0,0,0,0,930,1105,1105,930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022065] [22065] Game End Stats Values: 4,2565,2670,2670,2565,2.19793224,5.16201258,5.16201258,2.19793224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14.7590332,14.7590332,12,1275,1275,1275,1275,10.4131966,10.3326521,10.3326521,10.4131966,180,150,150,180,0,0,0,0,1110,1245,1245,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022065] [22065] Game End Stats Values: 5,2705,2795,2795,2705,10.1753597,21.7387428,21.7387428,10.1753597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,21.2572308,21.2572308,14,1275,1275,1275,1275,12.5318298,11.1051149,11.1051149,12.5318298,180,150,150,180,0,0,0,0,1250,1370,1370,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022065] [22065] Game End Stats Values: 6,2795,2930,2930,2795,33.6787033,41.1377602,41.1377602,33.6787033,0,0,0,0,0,0,0,0,0,0,0,0,75,45.9805946,45.9805946,75,90,0,0,90,16,19.6141968,19.6141968,16,1275,1275,1275,1275,13.5668888,13.826601,13.826601,13.5668888,180,75,75,180,75,0,0,75,1250,1580,1580,1250,0,75,75,0,0,0,0,0,50.3596992,75,75,50.3596992 [f=0022065] [22065] Game End Stats Values: 7,2795,3005,3005,2795,63.6787033,43.3012276,43.3012276,63.6787033,0,0,0,0,0,0,0,0,0,0,0,0,75,45.9805946,45.9805946,75,90,0,0,90,16,14.4355154,14.4355154,16,1275,1275,1275,1275,14,14.1442308,14.1442308,14,180,150,150,180,75,0,0,75,1250,1580,1580,1250,0,75,75,0,0,0,0,0,50.3596992,75,75,50.3596992 [f=0022065] [22065] Game End Stats Values: 8,2795,3270,3270,2795,87.6550293,50.8571892,50.8571892,87.6550293,0,0,0,0,0,0,0,0,9.98748779,0,0,9.98748779,196.730637,129.183578,129.183578,196.730637,90,100,100,90,16,16.7084694,16.7084694,16,1275,1275,1275,1275,13.5984211,16.2370644,16.2370644,13.5984211,180,225,225,180,150,0,0,150,1250,1670,1670,1250,0,150,150,0,0,0,0,0,136.147919,197.984482,197.984482,136.147919 [f=0022065] [22065] Game End Stats Values: 9,2885,3480,3480,2885,101.773804,77.0714417,77.0714417,101.773804,0,0,0,0,0,0,0,0,38.1765442,0,0,38.1765442,196.730637,185.064163,185.064163,196.730637,90,100,100,90,16,26.3685284,26.3685284,16,1275,1275,1275,1275,12.9412518,18.4142818,18.4142818,12.9412518,180,225,225,180,150,0,0,150,1340,1880,1880,1340,0,150,150,0,0,0,0,0,192.028503,197.984482,197.984482,192.028503 [f=0022065] [22065] Game End Stats Values: 10,2975,3755,3755,2975,108.188309,109.487434,109.487434,108.188309,0,0,0,0,0,0,0,0,38.1765442,0,0,38.1765442,196.730637,185.064163,185.064163,196.730637,90,100,100,90,16,27.9918041,27.9918041,16,1275,1330,1330,1275,14.5609674,20.1610641,20.1610641,14.5609674,180,375,375,180,150,0,0,150,1430,1950,1950,1430,0,150,150,0,0,0,0,0,192.028503,197.984482,197.984482,192.028503 [f=0022065] [22065] Game End Stats Values: 11,3565,4020,4020,3565,113.219315,147.658554,147.658554,113.219315,0,0,0,0,0,0,0,0,38.1765442,0,0,38.1765442,196.730637,185.064163,185.064163,196.730637,180,100,100,180,16,24.3693447,24.3693447,16,1275,1330,1330,1275,16.3353996,20.5447388,20.5447388,16.3353996,680,450,450,680,150,0,0,150,1430,2140,2140,1430,0,150,150,0,0,0,0,0,192.028503,197.984482,197.984482,192.028503 [f=0022065] [22065] Game End Stats Values: 12,3855,4220,4220,3855,129.842499,155.202316,155.202316,129.842499,0,0,0,0,0,0,0,0,38.1765442,0,0,38.1765442,196.730637,185.064163,185.064163,196.730637,180,100,100,180,16,25.9204407,25.9204407,16,1275,1330,1330,1275,18.841547,19.5695839,19.5695839,18.841547,680,525,525,680,150,0,0,150,1720,2265,2265,1720,0,150,150,0,0,0,0,0,192.028503,197.984482,197.984482,192.028503 [f=0022065] [22065] Game End Stats Values: 13,3855,4600,4600,3855,142.174774,158.160934,158.160934,142.174774,0,0,0,0,0,0,0,0,84.1014404,0,0,84.1014404,271.730652,191.672256,191.672256,271.730652,180,100,100,180,16,19.3667774,19.3667774,16,1275,1330,1330,1275,18.8221512,23.5305748,23.5305748,18.8221512,680,600,600,680,225,0,0,225,1720,2570,2570,1720,0,225,225,0,0,0,0,0,200.839294,272.984497,272.984497,200.839294 [f=0022065] [22065] Game End Stats Values: 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End Stats Values: 45,14345,20825,20825,14345,1067.46912,2983.4856,2983.4856,1067.46912,0,0,0,0,0,0,0,0,1633.28979,3158.00635,3158.00635,1633.28979,5177.71973,4320.36035,4320.36035,5177.71973,720,790,790,720,116,181.579498,181.579498,116,1355,1440,1440,1355,43.449482,80.5697937,80.5697937,43.449482,5810,8255,8255,5810,5032.1665,3938,3938,5032.1665,6460,10340,10340,6460,3938,5157.5,5157.5,3938,45.586338,968.254089,968.254089,45.586338,4466.44629,5532.18701,5532.18701,4466.44629 [f=0022065] [22065] Game End Stats Values: 46,14815,21960,21960,14815,1129.25159,3224.82031,3224.82031,1129.25159,0,0,0,0,0,0,0,0,1633.28979,3158.00635,3158.00635,1633.28979,5177.71973,4824.27734,4824.27734,5177.71973,630,790,790,630,125.999954,188.665451,188.665451,125.999954,1355,1440,1440,1355,42.3188362,79.0001755,79.0001755,42.3188362,5450,9270,9270,5450,5032.1665,4388,4388,5032.1665,7380,10460,10460,7380,4568,5157.5,5157.5,4568,70.6695938,1102.59363,1102.59363,70.6695938,5096.4873,5534.58252,5534.58252,5096.4873 [f=0022065] [22065] Game End Stats Values: 47,15695,23280,23280,15695,1331.60144,3414.73096,3414.73096,1331.60144,0,0,0,0,0,0,0,0,1633.28979,3158.00635,3158.00635,1633.28979,5973.10645,5048.90674,5048.90674,5973.10645,630,790,790,630,216,160.093689,160.093689,216,1355,1440,1440,1355,47.6233292,70.416275,70.416275,47.6233292,6330,10100,10100,6330,5032.1665,4388,4388,5032.1665,7380,10950,10950,7380,4568,5157.5,5157.5,4568,70.6695938,1168.93506,1168.93506,70.6695938,5406.05273,6329.96924,6329.96924,5406.05273 [f=0022065] [22065] Game End Stats Values: 48,15895,22680,22680,15895,1537.48938,3544.97827,3544.97827,1537.48938,0,0,0,0,0,0,0,0,1633.28979,3158.00635,3158.00635,1633.28979,6194.2085,5889.58154,5889.58154,6194.2085,630,790,790,630,216,150.991226,150.991226,216,1355,1440,1440,1355,47.725872,64.6831436,64.6831436,47.725872,6330,9500,9500,6330,5632.1665,4888,4888,5632.1665,7580,10950,10950,7580,5068,6107.5,6107.5,5068,70.6695938,1168.93506,1168.93506,70.6695938,6309.96924,6653.50586,6653.50586,6309.96924 [f=0022065] [22065] Game End Stats Values: 49,15215,24270,24270,15215,1793.42505,3749.70435,3749.70435,1793.42505,0,0,0,0,0,0,0,0,1633.28979,3158.00635,3158.00635,1633.28979,6380.8125,6449.89307,6449.89307,6380.8125,630,1210,1210,630,218.822235,193.870026,193.870026,218.822235,1355,1440,1440,1355,51.1401291,76.1595459,76.1595459,51.1401291,5830,10460,10460,5830,5807.1665,5568,5568,5807.1665,7400,11160,11160,7400,5748,6282.5,6282.5,5748,70.6695938,1254.27881,1254.27881,70.6695938,6966.72607,6896.3623,6896.3623,6966.72607 [f=0022065] [22065] Game End Stats Values: 50,15885,24305,24305,15885,2046.64685,4024.86523,4024.86523,2046.64685,0,0,0,0,0,0,0,0,1633.28979,3158.00635,3158.00635,1633.28979,6611.67334,7404.37744,7404.37744,6611.67334,540,1210,1210,540,221.32782,218.694626,218.694626,221.32782,1355,1440,1440,1355,48.0036774,84.1441345,84.1441345,48.0036774,6680,10295,10295,6680,5807.1665,5748,5748,5807.1665,7310,11360,11360,7310,5928,6982.5,6982.5,5928,70.6695938,1371.62646,1371.62646,70.6695938,7969.81396,7800.42236,7800.42236,7969.81396 [f=0022065] [22065] Game End Stats Values: 51,15885,24305,24305,15885,2063.04175,4042.20605,4042.20605,2063.04175,0,0,0,0,0,0,0,0,1633.28979,3158.00635,3158.00635,1633.28979,6611.67334,7404.37744,7404.37744,6611.67334,540,1210,1210,540,223.5,218.694641,218.694641,223.5,1355,1440,1440,1355,44.3948059,85.3408508,85.3408508,44.3948059,6680,10295,10295,6680,5807.1665,5748,5748,5807.1665,7310,11360,11360,7310,5928,6982.5,6982.5,5928,70.6695938,1376.62708,1376.62708,70.6695938,7969.81396,7800.42236,7800.42236,7969.81396 [f=0022068] [22068] Event [5364.81445,22.5748253,3351.08911]: 0 lost unit Ogre [f=0022086] [22086] Event [5204.12012,124.375,2667.41724]: 0 lost unit Minotaur [f=0022105] [22105] Event [5391.4209,24.8483963,3143.55664]: 0 lost unit Minotaur [f=0022165] [22165] Event [5048,24.3688965,6120]: 1 finished unit Energy Pylon [f=0022175] [22175] Event [1448,24.2773438,4424]: 1 finished unit Energy Pylon [f=0022214] Spectator potatolord56 left the game: normal quit [f=0022214] [22214] Event [undefined]: potatolord56 quit [f=0022218] [22218] Event [2840.01831,124.375,5948]: 1 finished unit Felon [f=0022279] Player bloa left the game: normal quit [f=0022279] [22279] Event [undefined]: bloa quit [f=0022285] No clients connected, shutting down server [f=0022285] Server shutdown [f=0022329] [22329] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0022434] [22434] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0022538] [22538] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0022824] [22824] Event [2840.01831,124.375,5948]: 1 finished unit Aspis [f=0022927] [22927] Event [2840.01831,124.375,5948]: 1 finished unit Thug [f=0023010] [23010] Event [2840.01831,124.375,5948]: 1 finished unit Convict [f=0023079] [23079] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0023157] [23157] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0023229] [23229] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0023307] [23307] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0023381] [23381] Event [2840.01831,124.375,5948]: 1 finished unit Rogue [f=0023387] Autoquit sending quit command. [f=0023387] [QuitAction] user exited to system [f=0023387] [SpringApp::Kill][1] fromRun=1 [f=0023387] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023387] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023387] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023387] [ThreadPool::SetThreadCount][2] workers=0 [f=0023387] [SpringApp::Kill][2] [f=0023387] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023387] [Game::KillLua][3] dtor=0 luaUI=0x522a6ed0 [f=0023387] Start widgetHandler:Shutdown [f=0023387] Shutdown - SaveOrderList Complete [f=0023387] Writing last game win data [f=0023387] Shutdown - SaveConfigData Complete [f=0023387] Shutdown Widget - Save/Load API [f=0023387] Shutdown Widget - Chili Highlight [f=0023387] Shutdown Widget - Draw After Chili [f=0023387] Shutdown Widget - EPIC Menu [f=0023387] Shutdown Widget - Chili Widget Selector [f=0023387] Shutdown Widget - Chili Minimap [f=0023387] Shutdown Widget - Local Team Colors [f=0023387] Shutdown Widget - Display Keys 2 [f=0023387] Shutdown Widget - Save Game Menu [f=0023387] Shutdown Widget - Unit Icons [f=0023387] Shutdown Widget - Noises [f=0023387] Shutdown Widget - HealthBars [f=0023387] Shutdown Widget - Win Counter [f=0023387] Shutdown Widget - SpringRTS Replay Stats [f=0023387] Shutdown Widget - BuildETA [f=0023387] Shutdown Widget - Modular Comm Info [f=0023387] Shutdown Widget - State Reverse and Latency [f=0023387] Shutdown Widget - Music Player v2 [f=0023387] Shutdown Widget - Stereo3D [f=0023387] Shutdown Widget - Showeco and Grid Drawer [f=0023387] Shutdown Widget - Point Tracker [f=0023387] Shutdown Widget - Missile Silo Range [f=0023387] Shutdown Widget - MinimapEvents [f=0023387] Shutdown Widget - Mex Placement Handler [f=0023387] Shutdown Widget - Local Widgets Config [f=0023387] Shutdown Widget - Highlight Geos [f=0023387] Shutdown Widget - Grab Input [f=0023387] Input grabbing is disabled! [f=0023387] Shutdown Widget - Defense Range Zero-K [f=0023387] Shutdown Widget - MetalFeatures (new) [f=0023387] Shutdown Widget - Darkening [f=0023387] Shutdown Widget - Context Menu [f=0023387] Shutdown Widget - Chili Spectator Panels [f=0023387] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023387] Shutdown Widget - Chili Nuke Warning [f=0023387] Shutdown Widget - Chili EndGame Window [f=0023387] Shutdown Widget - Chili Economy Panel Default [f=0023387] Shutdown Widget - CameraShake [f=0023387] Shutdown Widget - Attack AoE [f=0023387] Shutdown Widget - Map Edge Extension [f=0023387] Shutdown Widget - Selection Send [f=0023387] Shutdown Widget - LupsManager [f=0023387] Shutdown Widget - Newton Firezone [f=0023387] Shutdown Widget - Chili Pro Console [f=0023387] Shutdown Widget - Lasso Terraform GUI [f=0023387] Shutdown Widget - Lups [f=0023387] Shutdown Widget - Chili Framework [f=0023387] Shutdown Widget - Chili Core Selector [f=0023387] Shutdown Widget - Custom Markers [f=0023387] Shutdown Widget - Select Keys [f=0023387] Shutdown Widget - Pause Screen [f=0023387] Shutdown Widget - Text To Speech Control [f=0023387] Shutdown Widget - Persistent Build Height [f=0023387] Shutdown Widget - Layout Handler [f=0023387] End widgetHandler:Shutdown [f=0023387] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3148221,256296694} {int,ext,rec}Allocs={36581491,0,0} {chunk,block}Bytes={256296694,0} [f=0023387] [Game::KillLua][1] dtor=0 luaGaia=0x60cf6c10 [f=0023387] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2911685,242100167} {int,ext,rec}Allocs={36581492,0,0} {chunk,block}Bytes={242100167,0} [f=0023387] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2911685,242100167} {int,ext,rec}Allocs={36581492,0,0} {chunk,block}Bytes={242100167,0} [f=0023387] [Game::KillLua][2] dtor=0 luaRules=0x50f791b0 [f=0023387] Start gadgetHandler:Shutdown [f=0023387] Shutdown - StartSetup [f=0023387] Shutdown - UnitMorph [f=0023387] Shutdown - Carrier Drones [f=0023387] Shutdown - LupsNanoSpray [f=0023387] Shutdown - Missile Silo Controller [f=0023387] Shutdown - Modular Comm Info [f=0023387] Shutdown - Terrain Texture Handler [f=0023387] Shutdown - UnitCloakShield [f=0023387] Shutdown - Starlight Handler [f=0023387] End gadgetHandler:Shutdown [f=0023387] Start gadgetHandler:Shutdown [f=0023387] Shutdown - Save/Load [f=0023387] Shutdown - Teleport Throw [f=0023387] Shutdown - UnitMorph [f=0023387] Shutdown - Modular Comm Info [f=0023387] Shutdown - Retreat Command [f=0023387] Shutdown - Shockwaves [f=0023387] Shutdown - UnitCloakShield [f=0023387] Shutdown - Lups Cloak FX [f=0023387] Shutdown - Lups [f=0023387] Shutdown - Lups Shield [f=0023387] End gadgetHandler:Shutdown [f=0023387] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36581524,0,0} {chunk,block}Bytes={0,0} [f=0023387] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36581524,0,0} {chunk,block}Bytes={0,0} [f=0023387] [Game::KillLua][4] dtor=0 [f=0023387] [Game::~CGame][1] [f=0023387] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023387] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023387] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023387] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023387] [Game::KillLua][4] dtor=1 [f=0023387] [Game::KillMisc][1] [f=0023387] [Game::KillMisc][2] [f=0023387] [Game::KillMisc][3] [f=0023387] [Game::KillRendering][1] [f=0023387] [3DOParser::Kill] allocated 137 pieces [f=0023387] [S3OParser::Kill] allocated 2814 pieces [f=0023387] [AssParser::Kill] allocated 245 pieces [f=0023387] [Game::KillInterface][1] [f=0023387] [Game::KillInterface][2] [f=0023387] [Game::KillSimulation][1] [f=0023387] [Game::KillSimulation][2] [f=0023387] [CCollisionHandler] dis-/continuous tests: 0/456071 [f=0023387] [Game::KillSimulation][3] [f=0023387] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023387] [~CPathCache(32x28)] cacheHits=288 hitPercentage=39% numHashColls=0 maxCacheSize=25 [f=0023387] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023387] [~CPathCache(64x56)] cacheHits=84 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023387] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023387] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023387] [LosHandler::Kill] raycast instance cache-{hits,misses}={18833,23341}; shared=4%; cached=41% [f=0023387] [Game::KillSimulation][4] [f=0023387] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023387] [Game::~CGame][2] [f=0023387] [Game::~CGame][3] [f=0023387] [SpringApp::Kill][3] [f=0023387] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 246889 bytes sent 201827 bytes recv'd [f=0023387] [SpringApp::Kill][4] font=0x45a7aaa0 [f=0023387] [SpringApp::Kill][5] [f=0023387] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x45ae7a50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=3980ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=115ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=94ms file="luarules/configs/cai/buildtasks.lua" indx=1234 inflSize=18kb readTime=67ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=65ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=57ms file="objects3d/m-9.s3o" indx=5232 inflSize=141kb readTime=38ms file="luarules/gadgets/ai_testing_functions.lua" indx=1613 inflSize=7kb readTime=32ms file="objects3d/spherezeus.s3o" indx=5443 inflSize=118kb readTime=31ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4605 inflSize=32kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 64547967 bytes cached in 2919 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x45bd5770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bc8ad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45af6710) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f578c091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]