[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Y2Po6RUouO/springsettings.1007852.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f82ec091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7344 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1007852/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fb47f0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fb47f0] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2635ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2914ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1532ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 208ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1007852/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e4f8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e4f8 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-3cc8e4f8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e508 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-3cc8e508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1087ms, checksum af6b08cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1007852/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5263c690,0x63179a30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: aa57d55fa8a19ee3e769e329f30d042d [f=-000001] Connection attempt from RyMarq [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RyMarq changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player therx with number 2 to team 0 [f=-000001] > SPRINGIE:User therx|energysingu|4_4||False|riot||US [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[Game::Load][lua{Rules,Gaia}={00000000ffc0ef30,00000000df1c0a30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={000000006e42e010,00000000f95f36f0}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000a3c8bca0,000000008f2ccdc0}]" [f=-000001] [0] Event [4715,188.68335,445]: 0 finished unit Engineer Commander [f=-000001] [0] Event [430,188.675842,4664]: 1 finished unit Engineer Commander [f=0000000] [0] RyMarq, team: 1, elo:2724 [f=0000000] [0] KingLunchBox, team: 0, elo:2459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [656,188.671875,4680]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [4640,188.671875,544]: 0 finished unit Rover Assembly [f=0000240] [240] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000241] [241] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000425] [425] Event [4640.02979,189.316971,561.99231]: 0 finished unit Mason [f=0000480] [480] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000481] [481] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000517] [517] Event [665.599976,188.671875,4680]: 1 finished unit Conjurer [f=0000583] [583] Event [328,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0000657] [657] Event [4696,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0000721] [721] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0000747] [747] Event [4760,187.603149,168]: 0 finished unit Wind/Tidal Generator [f=0000837] [837] Event [4824,187.359314,216]: 0 finished unit Wind/Tidal Generator [f=0000902] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=0000927] [927] Event [4888,187.504578,248]: 0 finished unit Wind/Tidal Generator [f=0000935] [935] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0000969] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=0000969] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000001117848a0,0000000078972200}]" [f=0001047] [1047] Event [4952,188.651123,328]: 0 finished unit Wind/Tidal Generator [f=0001094] [1094] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0001140] [1140] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0001222] I suppose I just cannot even play slightly difficult factories anymore [f=0001351] [1351] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001450] [1450] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0001728] [1728] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001772] [1772] Event [888,188.671875,4328]: 1 finished unit Wind/Tidal Generator [f=0001783] [1783] Event [344,77.104187,3352]: 1 finished unit Solar Collector [f=0001909] [1909] Event [4224,188.671875,896]: 0 finished unit Radar Tower [f=0002006] [2006] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0002107] [2107] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002172] [2172] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0002175] [2175] Event [808,188.671875,4312]: 1 finished unit Wind/Tidal Generator [f=0002264] [2264] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002393] [2393] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0002707] [2707] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002770] [2770] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0002791] [2791] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0002798] [2798] Event [665.599976,188.671875,4680]: 1 finished unit Conjurer [f=0002955] [2955] Event [1032,188.671875,4376]: 1 finished unit Solar Collector [f=0003068] [3068] Event [520,77.104187,3288]: 1 finished unit Solar Collector [f=0003076] [3076] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003119] [3119] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0003363] [3363] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003376] [3376] Event [664,77.104187,3240]: 1 finished unit Solar Collector [f=0003405] [3405] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0003477] [3477] Event [4448,77.104187,1824]: 0 finished unit Lotus [f=0003591] [3591] Event [472,188.671875,4872]: 1 finished unit Solar Collector [f=0003600] [3600] Event [3056,77.104187,640]: 0 finished unit Lotus [f=0003666] [3666] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0003681] [3681] Event [720,77.104187,3328]: 1 finished unit Lotus [f=0003764] [3764] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0003869] [3869] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0003963] [3963] Event [3282.37842,54.5281715,1206.91821]: 1 lost unit Glaive [f=0003969] [3969] Event [3255.39941,41.1963425,1338.99597]: 1 lost unit Glaive [f=0004008] [4008] Event [3113.36987,32.0243607,1358.71265]: 1 lost unit Glaive [f=0004022] [4022] Event [3147.99878,40.778492,1237.60706]: 0 lost unit Scorcher [f=0004053] [4053] Event [2926.01685,22.7218342,1369.1792]: 1 lost unit Glaive [f=0004064] [4064] Event [3504,73.8046265,720]: 0 finished unit Lotus [f=0004076] [4076] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0004177] [4177] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004183] [4183] Event [4464,77.104187,1488]: 0 finished unit Lotus [f=0004286] [4286] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0004427] [4427] Event [2896,84.7460938,432]: 0 finished unit Radar Tower [f=0004436] [therx] Allies: lunch is playing these rovers like a PUSSY [f=0004496] [4496] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0004707] [4707] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0004755] [4755] Event [3000,77.104187,440]: 0 finished unit Solar Collector [f=0004785] [4785] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0004834] [4834] Event [4720,85.8770752,2016]: 0 finished unit Radar Tower [f=0004918] [4918] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0005061] [5061] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005065] [5065] Event [1032,29.2138672,2248]: 1 finished unit Solar Collector [f=0005089] [5089] Event [4640.02979,189.316971,561.99231]: 0 finished unit Mason [f=0005125] [5125] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0005336] [5336] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0005340] [5340] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0005538] [5538] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0005604] [5604] Event [3861.91919,64.4012985,1619.40259]: 0 lost unit Scorcher [f=0005630] [5630] Event [3917.12305,66.2676392,1640.35193]: 1 lost unit Glaive [f=0005645] [5645] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0005664] [5664] Event [3944.19849,66.4744644,1650.42554]: 0 lost unit Scorcher [f=0005693] [5693] Event [3965.19775,66.479187,1535.71326]: 1 lost unit Glaive [f=0005744] [5744] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0005745] [5745] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0005753] [5753] Event [3882.24585,54.5666008,1813.78809]: 0 lost unit Scorcher [f=0005922] [5922] Event [4584,188.671875,184]: 0 finished unit Wind/Tidal Generator [f=0005935] [5935] Event [984,27.8857422,1992]: 1 finished unit Solar Collector [f=0006061] [6061] Event [4664,77.104187,1816]: 0 finished unit Solar Collector [f=0006262] [6262] Event [4664,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0006353] [6353] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0006417] [6417] Event [665.599976,188.671875,4680]: 1 finished unit Reaver [f=0006451] [6451] Event [1992,77.104187,4808]: 1 finished unit Solar Collector [f=0006460] [6460] Event [888,29.1308594,1912]: 1 finished unit Solar Collector [f=0006464] [6464] Event [3245.02954,76.6650848,769.237915]: 0 finished unit Engineer Commander [f=0006464] game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0006464] [6464] Received game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0006501] [6501] Event [4249.25879,73.3237839,1491.13293]: 0 lost unit Scorcher [f=0006510] [6510] Event [4744,188.671875,344]: 0 finished unit Wind/Tidal Generator [f=0006641] [6641] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0006817] [6817] Event [4824,188.671875,408]: 0 finished unit Wind/Tidal Generator [f=0006886] [6886] Event [2008,77.104187,4616]: 1 finished unit Solar Collector [f=0007005] [7005] Event [665.599976,188.671875,4680]: 1 finished unit Conjurer [f=0007061] [7061] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0007095] [7095] Event [4640.02979,189.316971,561.99231]: 0 finished unit Ripper [f=0007100] [7100] Event [4904,188.671875,488]: 0 finished unit Wind/Tidal Generator [f=0007370] [7370] Event [4952,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0007386] [7386] Event [1524.81421,54.7180176,1657.93677]: 1 finished unit Engineer Commander [f=0007574] [7574] Event [1760,64.7463989,1408]: 1 finished unit Radar Tower [f=0007641] [7641] Event [4087.53394,64.0656433,1778.3866]: 1 lost unit Glaive [f=0007840] [7840] Event [4640.02979,189.316971,561.99231]: 0 finished unit Ripper [f=0008053] [8053] Event [560,188.671875,4520]: 1 finished unit Cloakbot Plate [f=0008070] [8070] Event [665.599976,188.671875,4680]: 1 finished unit Knight [f=0008114] [8114] Event [2064,58.074646,1568]: 1 finished unit Picket [f=0008230] [8230] Event [4640.02979,189.316971,561.99231]: 0 finished unit Mason [f=0008285] [8285] Event [4936,188.671875,648]: 0 finished unit Wind/Tidal Generator [f=0008291] [8291] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0008399] [8399] Event [2192,55.428772,1664]: 1 finished unit Picket [f=0008444] [8444] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0008501] [8501] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0008539] [8539] Event [4904,188.671875,728]: 0 finished unit Wind/Tidal Generator [f=0008562] [8562] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0008623] [8623] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0008655] [8655] Event [3160,63.3041382,872]: 0 finished unit Stardust [f=0008712] [8712] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0008727] [8727] Event [2320,57.7062988,1840]: 1 finished unit Picket [f=0008809] [8809] Event [4888,188.671875,808]: 0 finished unit Wind/Tidal Generator [f=0008847] [8847] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0008922] [8922] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0008937] [8937] Event [3470.5564,54.5647469,1294.56152]: 0 finished unit Engineer Commander [f=0008937] game_message: Morph complete: Hobart lvl 2 -> Hobart lvl 3 [f=0008937] [8937] Received game_message: Morph complete: Hobart lvl 2 -> Hobart lvl 3 [f=0008999] [8999] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0009012] [9012] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0009013] [9013] Event [624,188.671875,4392]: 1 finished unit Cloakbot Plate [f=0009094] [9094] Event [4856,188.671875,888]: 0 finished unit Wind/Tidal Generator [f=0009133] [9133] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0009339] [9339] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0009379] [9379] Event [4840,179.437256,968]: 0 finished unit Wind/Tidal Generator [f=0009390] [9390] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0009416] [9416] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0009476] [9476] Event [4648,188.671875,408]: 0 finished unit Caretaker [f=0009599] [9599] Event [665.599976,188.671875,4680]: 1 finished unit Reaver [f=0009658] [9658] Event [646,188.671875,4392]: 1 finished unit Sling [f=0009691] [9691] Event [4088,66.479187,1624]: 0 finished unit Stardust [f=0009702] [9702] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0009736] [9736] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0009822] [9822] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0009828] [9828] Event [3668.96265,55.7677689,1463.58325]: 1 lost unit Glaive [f=0009836] [9836] Event [4640.02979,189.316971,561.99231]: 0 finished unit Mason [f=0009838] [9838] Event [3647.53638,50.6122131,1505.28625]: 1 lost unit Glaive [f=0009861] [9861] Event [4824,137.419739,1048]: 0 finished unit Wind/Tidal Generator [f=0009946] [9946] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0010030] [10030] Event [472,77.104187,3400]: 1 finished unit Solar Collector [f=0010034] [10034] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0010273] [10273] Event [4536,188.671875,408]: 0 finished unit Caretaker [f=0010310] [Game::ClientReadNet] added new player GoogleFrog with number 4 to team 0 [f=0010310] > SPRINGIE:User GoogleFrog|chicken_dragon|7_7|dev_adv,donator_1|True|RSN|Empire|AU [f=0010326] [10326] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0010332] Connection attempt from GoogleFrog [f=0010332] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010332] -> Connection established (given id 4) [f=0010347] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0010347] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010391] [10391] Event [4824,116.927185,1128]: 0 finished unit Wind/Tidal Generator [f=0010391] [10391] Event [2840,29.3539429,1784]: 1 finished unit Stinger [f=0010394] [10394] Event [665.599976,188.671875,4680]: 1 finished unit Conjurer [f=0010475] [10475] Event [646,188.671875,4392]: 1 finished unit Sling [f=0010485] [10485] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0010516] [10516] Event [4696,25.307312,4760]: 1 lost unit Metal Extractor [f=0010624] [10624] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0010658] [10658] Event [4504,188.671875,184]: 0 finished unit Wind/Tidal Generator [f=0010717] [10717] Event [632,77.104187,3400]: 1 finished unit Solar Collector [f=0010785] [10785] Event [4824,111.796265,1208]: 0 finished unit Wind/Tidal Generator [f=0010807] [10807] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0010834] [10834] Event [4424,188.671875,184]: 0 finished unit Wind/Tidal Generator [f=0010838] [10838] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0010846] [10846] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0010857] [10857] Event [1816,44.9282837,3800]: 1 finished unit Solar Collector [f=0010863] [10863] Event [4112.2627,23.3998852,4379.08057]: 1 lost unit Glaive [f=0010914] [10914] Event [3933.65186,21.322937,4507.65723]: 0 lost unit Scorcher [f=0010924] [10924] Event [3990.94727,21.322937,4559.42725]: 1 lost unit Glaive [f=0010962] [10962] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0011004] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=0011007] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=0011007] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={0000000061c8d830,00000000cc39b010}]" [f=0011008] [11008] Event [3464,47.7937317,1384]: 0 finished unit Metal Extractor [f=0011043] [11043] Event [4824,103.308716,1288]: 0 finished unit Wind/Tidal Generator [f=0011110] [11110] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0011112] [11112] Event [2984,22.651062,4584]: 1 lost unit Metal Extractor [f=0011128] [11128] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0011159] [11159] Event [646,188.671875,4392]: 1 finished unit Sling [f=0011173] [11173] Event [2824,22.2671509,4664]: 1 lost unit Metal Extractor [f=0011255] [11255] Event [4640.02979,189.316971,561.99231]: 0 finished unit Mason [f=0011312] [11312] Event [4824,90.369873,1368]: 0 finished unit Wind/Tidal Generator [f=0011358] [11358] Event [1752,40.5755615,3688]: 1 finished unit Solar Collector [f=0011410] [11410] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0011433] [11433] Event [3393.56274,22.5011063,4614.23438]: 1 lost unit Glaive [f=0011442] [11442] Event [3711.70117,21.322937,4672.00098]: 0 lost unit Scorcher [f=0011461] [11461] Event [3719.6167,20.8594494,4676.17969]: 0 lost unit Scorcher [f=0011478] [11478] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0011480] [11480] Event [3650.65723,22.571785,4687.96436]: 1 lost unit Glaive [f=0011492] [11492] Event [3717.02026,21.3818398,4644.729]: 0 lost unit Scorcher [f=0011494] [11494] Event [2744,29.291687,1640]: 1 finished unit Solar Collector [f=0011553] [11553] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0011560] [11560] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0011597] [11597] Event [4824,81.2908936,1448]: 0 finished unit Wind/Tidal Generator [f=0011603] [11603] Event [4344,188.671875,200]: 0 finished unit Wind/Tidal Generator [f=0011690] [11690] Event [2600,31.3824463,1528]: 1 finished unit Solar Collector [f=0011725] [11725] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0011848] [11848] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0011892] [11892] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0011922] [11922] Event [4264,188.671875,200]: 0 finished unit Wind/Tidal Generator [f=0011941] [11941] Event [646,188.671875,4392]: 1 finished unit Sling [f=0011956] [11956] Event [1592,51.7141724,3736]: 1 finished unit Solar Collector [f=0012000] [12000] Event [665.599976,188.671875,4680]: 1 finished unit Knight [f=0012134] [12134] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0012220] [12220] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0012378] [12378] Event [3784,66.479187,1112]: 0 finished unit Geothermal Generator [f=0012438] [12438] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0012458] [12458] Event [4808,77.104187,1528]: 0 finished unit Wind/Tidal Generator [f=0012470] [12470] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0012510] [12510] Event [4184,185.154419,216]: 0 finished unit Wind/Tidal Generator [f=0012534] [12534] Event [1928,33.6599731,3704]: 1 finished unit Solar Collector [f=0012587] [12587] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0012630] [12630] Event [646,188.671875,4392]: 1 finished unit Sling [f=0012860] [12860] Event [3784,64.3313599,904]: 0 finished unit Energy Pylon [f=0012863] [12863] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0012942] [12942] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0013081] [13081] Event [4808,77.104187,1608]: 0 finished unit Wind/Tidal Generator [f=0013081] [13081] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0013093] [13093] Event [3000,22.9000854,1784]: 1 finished unit Razor [f=0013153] [13153] Event [4104,172.106628,216]: 0 finished unit Wind/Tidal Generator [f=0013176] [13176] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0013236] [13236] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0013245] [13245] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0013323] [13323] Event [3448,54.584198,1304]: 0 finished unit Solar Collector [f=0013341] [13341] Event [4720,26.635437,4608]: 1 finished unit Lotus [f=0013412] [13412] Event [646,188.671875,4392]: 1 finished unit Sling [f=0013529] [13529] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0013622] [13622] Event [3167.90332,24.9257774,2175.35205]: 1 lost unit Ronin [f=0013626] [13626] Event [3113.32617,27.5386772,2200.52417]: 1 lost unit Ronin [f=0013639] [13639] Event [3194.17798,22.4842606,2049.53906]: 1 lost unit Ronin [f=0013651] [13651] Event [3111.70776,25.2431908,2103.64404]: 1 lost unit Ronin [f=0013661] [13661] Event [3310.54028,21.322937,2057.83447]: 0 lost unit Scorcher [f=0013692] [13692] Event [3384,40.2214813,1448]: 0 finished unit Stardust [f=0013709] [13709] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0013731] [13731] Event [2916.72681,29.5084229,1918.98938]: 1 lost unit Ronin [f=0013750] [13750] Event [2914.76904,31.7152824,1976.01196]: 1 lost unit Ronin [f=0013756] [13756] Event [3052.48193,24.7690601,1969.98108]: 0 lost unit Scorcher [f=0013806] [13806] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0013809] [13809] Event [4808,77.104187,1688]: 0 finished unit Wind/Tidal Generator [f=0013811] [13811] Event [2966.18018,28.1771641,1920.37256]: 1 lost unit Ronin [f=0013816] [13816] Event [3029.67871,26.3381824,1955.00647]: 0 lost unit Scorcher [f=0013818] [13818] Event [2959.17017,29.2264194,1947.36206]: 1 lost unit Ronin [f=0013820] [13820] Event [3000.70532,26.7613125,1962.77429]: 0 lost unit Scorcher [f=0013838] [13838] Event [2993.74878,24.2994461,1820.0564]: 0 lost unit Scorcher [f=0013856] [13856] Event [4640.02979,189.316971,561.99231]: 0 finished unit Mason [f=0013866] [13866] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0013871] [13871] Event [2872.00928,29.2011471,1807.66821]: 1 lost unit Ronin [f=0013882] [13882] Event [4024,140.817871,232]: 0 finished unit Wind/Tidal Generator [f=0013884] [13884] Event [2854.46875,31.6639042,1877.97363]: 0 lost unit Scorcher [f=0013929] [13929] Event [2830.02051,30.6792774,1818.59619]: 0 lost unit Scorcher [f=0013933] [13933] Event [2888.8335,28.9753952,1810.22791]: 0 lost unit Scorcher [f=0013936] [13936] Event [2840,29.4009018,1784]: 1 lost unit Stinger [f=0013985] [13985] Event [2857.5293,30.5101089,1874.29504]: 0 lost unit Scorcher [f=0014017] [14017] Event [646,188.671875,4392]: 1 finished unit Sling [f=0014023] [14023] Event [2768.927,36.8429718,1885.07239]: 0 lost unit Scorcher [f=0014097] [14097] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0014160] [14160] Event [4808,77.104187,1768]: 0 finished unit Wind/Tidal Generator [f=0014200] [14200] Event [2860.92139,27.4526501,1815.47485]: 0 lost unit Scorcher [f=0014233] [14233] Event [4488,188.671875,520]: 0 finished unit Gunship Plant [f=0014239] [14239] Event [3944,118.296814,232]: 0 finished unit Wind/Tidal Generator [f=0014287] [14287] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0014352] [14352] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0014397] [14397] Event [2712,41.6832733,1912]: 1 finished unit Caretaker [f=0014429] [14429] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0014513] [14513] Event [4808,77.104187,1848]: 0 finished unit Wind/Tidal Generator [f=0014628] [14628] Event [3864,108.942871,248]: 0 finished unit Wind/Tidal Generator [f=0014639] [14639] Event [4328,188.671875,488]: 0 finished unit Energy Pylon [f=0014745] [14745] Event [2824,21.106739,4664]: 1 finished unit Metal Extractor [f=0014763] [14763] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0014768] [14768] Event [646,188.671875,4392]: 1 finished unit Sling [f=0014810] [14810] Event [2808,38.5107422,1976]: 1 finished unit Caretaker [f=0014817] [14817] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0014888] [14888] Event [4808,77.9187012,1928]: 0 finished unit Wind/Tidal Generator [f=0014974] [14974] Event [3784,103.505859,248]: 0 finished unit Wind/Tidal Generator [f=0015001] [15001] Event [2984,21.4906502,4584]: 1 finished unit Metal Extractor [f=0015035] [15035] Event [4488,209.671875,520]: 0 finished unit Wasp [f=0015053] [15053] Event [3384,40.2214813,1448]: 0 lost unit Stardust [f=0015094] [15094] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0015102] [15102] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0015132] [15132] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0015248] [15248] Event [4640.02979,189.316971,561.99231]: 0 finished unit Scorcher [f=0015250] [15250] Event [2824,44.0203857,2184]: 1 finished unit Caretaker [f=0015263] [15263] Event [3704,100.367126,248]: 0 finished unit Wind/Tidal Generator [f=0015310] [15310] Event [3464,47.7937317,1384]: 0 lost unit Metal Extractor [f=0015373] [15373] Event [665.599976,188.671875,4680]: 1 finished unit Knight [f=0015457] [15457] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0015460] [15460] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0015465] [15465] Event [646,188.671875,4392]: 1 finished unit Sling [f=0015543] [15543] Event [3624,91.2258911,264]: 0 finished unit Wind/Tidal Generator [f=0015595] [15595] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0015748] [15748] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0015763] [15763] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0015765] [15765] Event [3160,63.3041382,872]: 0 lost unit Stardust [f=0015808] [15808] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0015824] [15824] Event [3544,80.9121704,264]: 0 finished unit Wind/Tidal Generator [f=0016018] [16018] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0016033] [16033] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0016069] [16069] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0016079] [16079] Event [646,188.671875,4392]: 1 finished unit Sling [f=0016094] [16094] Event [3448,54.584198,1304]: 0 lost unit Solar Collector [f=0016105] [16105] Event [4488,209.671875,520]: 0 finished unit Nimbus [f=0016317] [16317] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0016377] [16377] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0016603] [16603] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0016693] [16693] Event [665.599976,188.671875,4680]: 1 finished unit Reaver [f=0016694] [16694] Event [646,188.671875,4392]: 1 finished unit Sling [f=0016717] [16717] Event [3504,73.8046265,720]: 0 lost unit Lotus [f=0016817] [16817] Event [2897.39478,29.2863617,1121.76086]: 1 lost unit Sling [f=0016878] [16878] Event [712,188.671875,4864]: 1 finished unit Airplane Plant [f=0016879] [16879] Event [2854.5896,25.6192036,1173.42065]: 1 lost unit Sling [f=0016888] [16888] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0016917] [16917] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0016945] [16945] Event [3181.8667,26.1174374,1589.0365]: 1 lost unit Glaive [f=0016965] [16965] Event [2984,27.6101875,1944]: 1 finished unit Caretaker [f=0016993] [16993] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0016995] [16995] Event [3352.12988,31.3240204,1591.13208]: 1 lost unit Glaive [f=0017045] [17045] Event [3308.53687,38.5134544,1412.50647]: 1 lost unit Glaive [f=0017072] [17072] Event [4488,209.671875,520]: 0 finished unit Nimbus [f=0017084] [17084] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0017173] [17173] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0017287] [17287] Event [2815.77222,23.5860462,1501.33276]: 0 lost unit Scorcher [f=0017294] [17294] Event [665.599976,188.671875,4680]: 1 finished unit Conjurer [f=0017299] [17299] Event [3208,21.322937,1960]: 1 finished unit Razor [f=0017309] [17309] Event [646,188.671875,4392]: 1 finished unit Sling [f=0017320] [17320] Event [2605.78516,37.755394,1678.94556]: 1 lost unit Ronin [f=0017330] [17330] Event [2816.90576,27.1308861,1620.11572]: 1 lost unit Glaive [f=0017335] [17335] Event [2830.53198,25.922224,1591.07129]: 1 lost unit Glaive [f=0017371] [17371] Event [2740.72998,28.5034752,1583.09021]: 1 lost unit Glaive [f=0017400] [17400] Event [2733.07983,22.6989021,1336.4281]: 0 lost unit Scorcher [f=0017411] [17411] Event [2584.67407,35.2988892,1599.93481]: 1 lost unit Glaive [f=0017450] [17450] Event [2448.78857,35.2638245,1461.21753]: 1 lost unit Glaive [f=0017465] [17465] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0017519] [17519] Event [2885.71899,22.651062,1454.16968]: 0 lost unit Ripper [f=0017575] [17575] Event [3784,66.479187,1112]: 0 lost unit Geothermal Generator [f=0017625] [17625] Event [2525.45825,30.1268902,1427.06091]: 0 lost unit Scorcher [f=0017629] [17629] Event [2242.80933,27.8906651,1040.50598]: 1 lost unit Glaive [f=0017710] [17710] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0017744] [17744] Event [2587.74658,21.322937,1057.25708]: 1 lost unit Glaive [f=0017863] [17863] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0017956] [17956] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0018071] [18071] Event [4488,209.671875,520]: 0 finished unit Nimbus [f=0018143] [18143] Event [2469.55762,106.935501,504.194916]: 0 lost unit Wasp [f=0018186] [18186] Event [2304,23.979187,528]: 0 lost unit Lotus [f=0018203] [18203] Event [646,188.671875,4392]: 1 finished unit Sling [f=0018220] [18220] Event [732.5,192.671875,4902]: 1 finished unit Raven [f=0018245] [18245] Event [3212.81616,30.2439423,1526.11438]: 0 lost unit Scorcher [f=0018254] [18254] Event [2352,21.322937,416]: 0 lost unit Lotus [f=0018258] [18258] Event [3368,21.322937,2088]: 1 finished unit Razor [f=0018324] [18324] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0018372] gg [f=0018416] [18416] Event [665.599976,188.671875,4680]: 1 finished unit Knight [f=0018446] [18446] Event [undefined]: KingLunchBox resigned [f=0018446] game_message: KingLunchBox has been destroyed! [f=0018446] game_message: RyMarq wins! [f=0018446] Submitting stats [f=0018446] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018446] Part| Total Time|Time of the last 0.5s [f=0018446] Draw 30447.35ms 27.70% [f=0018446] Lua::Callins::Synced 13269.33ms 7.90% [f=0018446] Lua::Callins::Unsynced 38806.04ms 33.40% [f=0018446] Lua::CollectGarbage::Synced 776.47ms 1.80% [f=0018446] Lua::CollectGarbage::Unsynced 1850.89ms 0.40% [f=0018446] Misc::Profiler::AddTime 145.61ms 0.00% [f=0018446] Sim 71102.67ms 55.90% [f=0018446] [18446] Received game_message: KingLunchBox has been destroyed! [f=0018446] [18446] Received game_message: RyMarq wins! [f=0018447] [18447] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018447] [18447] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018447] [18447] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018447] [18447] Game End Stats Values: 2,2185,2065,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,0,0,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018447] [18447] Game End Stats Values: 3,2380,2375,2375,2380,0,0.57661659,0.57661659,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.6895237,8.68991089,8.68991089,8.6895237,1275,1275,1275,1275,9.73333359,9.63844109,9.63844109,9.73333359,0,65,65,0,0,0,0,0,1105,1035,1035,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018447] [18447] Game End Stats Values: 4,2575,2505,2505,2575,2.57969522,0.69080871,0.69080871,2.57969522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9349127,9.14127922,9.14127922,12.9349127,1275,1275,1275,1275,10.1719799,10.0076132,10.0076132,10.1719799,125,195,195,125,0,0,0,0,1175,1035,1035,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018447] [18447] Game End Stats Values: 5,2665,2765,2765,2665,9.43687057,1.03241277,1.03241277,9.43687057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6440897,9.13006783,9.13006783,13.6440897,1275,1275,1275,1275,10.5904779,11.7561064,11.7561064,10.5904779,125,260,260,125,0,0,0,0,1265,1230,1230,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018447] [18447] Game End Stats Values: 6,2935,2865,2865,2935,14.3403635,2.63289523,2.63289523,14.3403635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.0582151,12.2169666,12.2169666,14.0582151,1330,1275,1275,1330,12.7268991,12.106699,12.106699,12.7268991,250,325,325,250,0,0,0,0,1355,1265,1265,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018447] [18447] Game End Stats Values: 7,3060,2955,2955,3060,15.272377,3.07317281,3.07317281,15.272377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0245066,14.217701,14.217701,15.0245066,1330,1275,1275,1330,14.0621347,13.7626848,13.7626848,14.0621347,375,325,325,375,0,0,0,0,1355,1355,1355,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018447] [18447] Game End Stats Values: 8,3365,3370,3370,3365,17.5623531,3.92549944,3.92549944,17.5623531,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8414459,14.9079676,14.9079676,14.8414459,1330,1275,1275,1330,16.019331,15.523488,15.523488,16.019331,500,390,390,500,0,0,0,0,1535,1705,1705,1535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018447] [18447] Game End Stats Values: 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39,10995,14445,14445,10995,1694.18933,1204.03284,1204.03284,1694.18933,0,0,0,0,0,0,0,0,923.978149,1339.18323,1339.18323,923.978149,2860.00122,3485.89697,3485.89697,2860.00122,490,760,760,490,67.7681351,46.5135918,46.5135918,67.7681351,2120,1555,1555,2120,27.5474987,48.1288834,48.1288834,27.5474987,2500,6155,6155,2500,2498.33325,2905,2905,2498.33325,5885,5975,5975,5885,3314,2653.33325,2653.33325,3314,510.560791,996.311096,996.311096,510.560791,3962.70923,3583.76147,3583.76147,3962.70923 [f=0018447] [18447] Game End Stats Values: 40,10505,14710,14710,10505,1811.09412,1210.83472,1210.83472,1811.09412,0,0,0,0,0,0,0,0,923.978149,1339.18323,1339.18323,923.978149,3419.01343,4068.88159,4068.88159,3419.01343,490,1040,1040,490,70.8257141,44.9927979,44.9927979,70.8257141,2120,1555,1555,2120,27.7936573,46.820076,46.820076,27.7936573,2010,6020,6020,2010,2758.33325,3395,3395,2758.33325,5885,6095,6095,5885,3804,3068.33325,3068.33325,3804,510.560791,996.311096,996.311096,510.560791,4556.10107,4480.87988,4480.87988,4556.10107 [f=0018447] [18447] Game End Stats Values: 41,9880,14850,14850,9880,1916.08167,1212.8728,1212.8728,1916.08167,0,0,0,0,0,0,0,0,923.978149,1339.18323,1339.18323,923.978149,3497.09009,4264.27588,4264.27588,3497.09009,490,1040,1040,490,62.1537399,45.6294518,45.6294518,62.1537399,2120,1555,1555,2120,26.9991531,46.9413948,46.9413948,26.9991531,1885,6070,6070,1885,2888.33325,4020,4020,2888.33325,5385,6185,6185,5385,4429,3198.33325,3198.33325,4429,510.560791,996.311096,996.311096,510.560791,4833.19043,4664.41113,4664.41113,4833.19043 [f=0018447] [18447] Game End Stats Values: 42,10215,15970,15970,10215,2015.0376,1213.41174,1213.41174,2015.0376,0,0,0,0,0,0,0,0,923.978149,1342.2821,1342.2821,923.978149,3605.54053,4723.79736,4723.79736,3605.54053,490,1320,1320,490,57.8098297,47.5592041,47.5592041,57.8098297,2120,1555,1555,2120,26.5970535,50.0136833,50.0136833,26.5970535,2520,6910,6910,2520,2888.33325,4480.33057,4480.33057,2888.33325,5085,6185,6185,5085,4889.33057,3198.33325,3198.33325,4889.33057,510.560791,1032.31042,1032.31042,510.560791,5292.71191,4778.79736,4778.79736,5292.71191 [f=0018451] [18451] Event [3784,64.3313599,904]: 0 lost unit Energy Pylon [f=0018485] [18485] Event [4088,66.479187,1624]: 0 lost unit Stardust [f=0018553] Spectator cabinboy left the game: normal quit [f=0018553] [18553] Event [undefined]: cabinboy quit [f=0018602] [18602] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0018613] Spectator KingLunchBox left the game: normal quit [f=0018613] [18613] Event [undefined]: KingLunchBox quit [f=0018619] Player RyMarq left the game: normal quit [f=0018619] [18619] Event [undefined]: RyMarq quit [f=0018619] Spectator therx left the game: normal quit [f=0018619] [18619] Event [undefined]: therx quit [f=0018651] No clients connected, shutting down server [f=0018651] Server shutdown [f=0018651] End of demo reached [f=0018813] [18813] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0019362] [19362] Event [646,188.671875,4392]: 1 finished unit Sling [f=0019381] [19381] Event [3072,27.963562,2136]: 1 finished unit Fusion Reactor [f=0019431] [19431] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0019513] [19513] Event [665.599976,188.671875,4680]: 1 finished unit Glaive [f=0019652] [19652] Event [646,188.671875,4392]: 1 finished unit Ronin [f=0019706] [19706] Event [732.5,192.671875,4902]: 1 finished unit Raven [f=0019723] [19723] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0019964] [19964] Event [646,188.671875,4392]: 1 finished unit Sling [f=0020007] [20007] Event [582,188.671875,4520]: 1 finished unit Ronin [f=0020054] Autoquit sending quit command. [f=0020054] [QuitAction] user exited to system [f=0020054] [SpringApp::Kill][1] fromRun=1 [f=0020054] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020054] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020054] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020054] [ThreadPool::SetThreadCount][2] workers=0 [f=0020054] [SpringApp::Kill][2] [f=0020054] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020054] [Game::KillLua][3] dtor=0 luaUI=0x631d91d0 [f=0020054] Start widgetHandler:Shutdown [f=0020054] Shutdown - SaveOrderList Complete [f=0020054] Writing last game win data [f=0020054] Shutdown - SaveConfigData Complete [f=0020054] Shutdown Widget - Chili Highlight [f=0020054] Shutdown Widget - Save/Load API [f=0020054] Shutdown Widget - Draw After Chili [f=0020054] Shutdown Widget - EPIC Menu [f=0020054] Shutdown Widget - Chili Minimap [f=0020054] Shutdown Widget - Chili Widget Selector [f=0020054] Shutdown Widget - Local Team Colors [f=0020054] Shutdown Widget - Display Keys 2 [f=0020054] Shutdown Widget - Save Game Menu [f=0020054] Shutdown Widget - HealthBars [f=0020054] Shutdown Widget - Noises [f=0020054] Shutdown Widget - Unit Icons [f=0020054] Shutdown Widget - Win Counter [f=0020054] Shutdown Widget - BuildETA [f=0020054] Shutdown Widget - SpringRTS Replay Stats [f=0020054] Shutdown Widget - Modular Comm Info [f=0020054] Shutdown Widget - CameraShake [f=0020054] Shutdown Widget - Chili Economy Panel Default [f=0020054] Shutdown Widget - Chili EndGame Window [f=0020054] Shutdown Widget - Chili Nuke Warning [f=0020054] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020054] Shutdown Widget - Chili Spectator Panels [f=0020054] Shutdown Widget - Context Menu [f=0020054] Shutdown Widget - Darkening [f=0020054] Shutdown Widget - MetalFeatures (new) [f=0020054] Shutdown Widget - Defense Range Zero-K [f=0020054] Shutdown Widget - Grab Input [f=0020054] Input grabbing is disabled! [f=0020054] Shutdown Widget - Highlight Geos [f=0020054] Shutdown Widget - Local Widgets Config [f=0020054] Shutdown Widget - Mex Placement Handler [f=0020054] Shutdown Widget - MinimapEvents [f=0020054] Shutdown Widget - Missile Silo Range [f=0020054] Shutdown Widget - Point Tracker [f=0020054] Shutdown Widget - Showeco and Grid Drawer [f=0020054] Shutdown Widget - Stereo3D [f=0020054] Shutdown Widget - Music Player v2 [f=0020054] Shutdown Widget - State Reverse and Latency [f=0020054] Shutdown Widget - Attack AoE [f=0020054] Shutdown Widget - Map Edge Extension [f=0020054] Shutdown Widget - Selection Send [f=0020054] Shutdown Widget - LupsManager [f=0020054] Shutdown Widget - Newton Firezone [f=0020054] Shutdown Widget - Chili Pro Console [f=0020054] Shutdown Widget - Lasso Terraform GUI [f=0020054] Shutdown Widget - Chili Framework [f=0020054] Shutdown Widget - Lups [f=0020054] Shutdown Widget - Custom Markers [f=0020054] Shutdown Widget - Chili Core Selector [f=0020054] Shutdown Widget - Select Keys [f=0020054] Shutdown Widget - Pause Screen [f=0020054] Shutdown Widget - Layout Handler [f=0020054] Shutdown Widget - Persistent Build Height [f=0020054] Shutdown Widget - Text To Speech Control [f=0020054] End widgetHandler:Shutdown [f=0020054] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={674576,73986350} {int,ext,rec}Allocs={33961329,0,0} {chunk,block}Bytes={73986350,0} [f=0020054] [Game::KillLua][1] dtor=0 luaGaia=0x63179a30 [f=0020054] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={423785,59102577} {int,ext,rec}Allocs={33961330,0,0} {chunk,block}Bytes={59102577,0} [f=0020054] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={423785,59102577} {int,ext,rec}Allocs={33961330,0,0} {chunk,block}Bytes={59102577,0} [f=0020054] [Game::KillLua][2] dtor=0 luaRules=0x5263c690 [f=0020054] Start gadgetHandler:Shutdown [f=0020054] Shutdown - StartSetup [f=0020054] Shutdown - UnitMorph [f=0020054] Shutdown - Carrier Drones [f=0020054] Shutdown - LupsNanoSpray [f=0020054] Shutdown - Missile Silo Controller [f=0020054] Shutdown - Modular Comm Info [f=0020054] Shutdown - Terrain Texture Handler [f=0020054] Shutdown - UnitCloakShield [f=0020054] Shutdown - Starlight Handler [f=0020054] End gadgetHandler:Shutdown [f=0020054] Start gadgetHandler:Shutdown [f=0020054] Shutdown - Save/Load [f=0020054] Shutdown - Teleport Throw [f=0020054] Shutdown - UnitMorph [f=0020054] Shutdown - Modular Comm Info [f=0020054] Shutdown - Retreat Command [f=0020054] Shutdown - Shockwaves [f=0020054] Shutdown - UnitCloakShield [f=0020054] Shutdown - Lups Cloak FX [f=0020054] Shutdown - Lups [f=0020054] Shutdown - Lups Shield [f=0020054] End gadgetHandler:Shutdown [f=0020054] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33961392,0,0} {chunk,block}Bytes={0,0} [f=0020054] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33961392,0,0} {chunk,block}Bytes={0,0} [f=0020054] [Game::KillLua][4] dtor=0 [f=0020054] [Game::~CGame][1] [f=0020054] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020054] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020054] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020054] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020054] [Game::KillLua][4] dtor=1 [f=0020054] [Game::KillMisc][1] [f=0020054] [Game::KillMisc][2] [f=0020054] [Game::KillMisc][3] [f=0020054] [Game::KillRendering][1] [f=0020054] [3DOParser::Kill] allocated 137 pieces [f=0020054] [S3OParser::Kill] allocated 2805 pieces [f=0020054] [AssParser::Kill] allocated 295 pieces [f=0020054] [Game::KillInterface][1] [f=0020054] [Game::KillInterface][2] [f=0020054] [Game::KillSimulation][1] [f=0020054] [Game::KillSimulation][2] [f=0020054] [CCollisionHandler] dis-/continuous tests: 0/524330 [f=0020054] [Game::KillSimulation][3] [f=0020054] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020054] [~CPathCache(20x20)] cacheHits=435 hitPercentage=32% numHashColls=0 maxCacheSize=35 [f=0020054] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020054] [~CPathCache(40x40)] cacheHits=337 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020054] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020054] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020054] [LosHandler::Kill] raycast instance cache-{hits,misses}={22670,20317}; shared=11%; cached=41% [f=0020054] [Game::KillSimulation][4] [f=0020054] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020054] [Game::~CGame][2] [f=0020054] [Game::~CGame][3] [f=0020054] [SpringApp::Kill][3] [f=0020054] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 212256 bytes sent 285568 bytes recv'd [f=0020054] [SpringApp::Kill][4] font=0x45ee4aa0 [f=0020054] [SpringApp::Kill][5] [f=0020054] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x45f529d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=5847ms file="objects3d/commrecon.s3o" indx=4987 inflSize=114kb readTime=201ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=170ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=170ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=125ms file="weapons/tiny_buildingex.tdf" indx=7810 inflSize=0kb readTime=73ms file="weapons/small_unitex.tdf" indx=7809 inflSize=0kb readTime=68ms file="gamedata/modularcomms/weapondefgen.lua" indx=868 inflSize=1kb readTime=68ms file="gamedata/movedefs.lua" indx=913 inflSize=4kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="weapons/nuclear_missile.tdf" indx=7807 inflSize=0kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 57414996 bytes cached in 2927 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4603d660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4605d0b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f5b2c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f82ec091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]