[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9zUtbBVbpC/springsettings.1007527.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f17e0091a90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7272 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1007527/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 610ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457f8a90] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457f8a90] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 942ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 245ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 50ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shadowfury333 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1007527/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18e1 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-be5f18e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18f1 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-be5f18f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (990ms, checksum 7df86974)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1007527/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534b3750,0x6660d280}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fcf6d45fab57189ba693e2a05fc8eb57 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000f6745b80,00000000ddd1caa0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000bcf1be10,000000004841f0d0}]" [f=-000001] Allies: I choose: Cuzin Dutty D! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=-000001] > SPRINGIE:User TheWarning|roost|4_5||False|AtoSen||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [5943,47.0733643,972]: 0 finished unit Recon Commander [f=-000001] [0] Event [892,47.0739746,2563]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 1, elo:3303 [f=0000000] [0] spaceT, team: 0, elo:2625 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [760,47.0703125,2568]: 1 finished unit Amphbot Factory [f=0000015] [15] Event [5808,47.0703125,1040]: 0 finished unit Hovercraft Platform [f=0000367] [367] Event [5928,47.0703125,904]: 0 finished unit Metal Extractor [f=0000368] [368] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000474] [474] Event [5840,47.0703125,1040]: 0 finished unit Quill [f=0000487] [487] Event [796,47.0703125,2568]: 1 finished unit Conch [f=0000488] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=0000491] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=0000515] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000000007450bc50,00000000e63accc0}]" [f=0000620] [620] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000741] [741] Event [796,47.0703125,2568]: 1 finished unit Duck [f=0000780] [780] Event [872,47.0703125,2696]: 1 finished unit Solar Collector [f=0000802] [802] Event [6184,47.0703125,1144]: 0 finished unit Metal Extractor [f=0000846] [846] Event [6104,298.632813,824]: 0 finished unit Wind/Tidal Generator [f=0000872] [872] Event [5840,47.0703125,1040]: 0 finished unit Quill [f=0001070] [1070] Event [872,47.0703125,2472]: 1 finished unit Solar Collector [f=0001082] [1082] Event [6152,298.632813,872]: 0 finished unit Wind/Tidal Generator [f=0001367] [1367] Event [6200,298.632813,920]: 0 finished unit Wind/Tidal Generator [f=0001475] [1475] Event [648,47.0703125,2680]: 1 finished unit Solar Collector [f=0001511] [1511] Event [796,47.0703125,2568]: 1 finished unit Duck [f=0001622] [1622] Event [6248,298.632813,968]: 0 finished unit Wind/Tidal Generator [f=0001760] [1760] Event [5680,47.0703125,1232]: 0 finished unit Picket [f=0001877] [1877] Event [6296,298.632813,1016]: 0 finished unit Wind/Tidal Generator [f=0002019] [2019] Event [744,0,3288]: 1 finished unit Wind/Tidal Generator [f=0002082] [2082] Event [5840,47.0703125,1040]: 0 finished unit Dagger [f=0002221] [2221] Event [2088,47.0703125,1944]: 1 finished unit Metal Extractor [f=0002254] [2254] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0002262] [2262] Event [744,0,3352]: 1 finished unit Wind/Tidal Generator [f=0002280] [2280] Event [6328,298.632813,1096]: 0 finished unit Wind/Tidal Generator [f=0002301] [2301] Event [796,47.0703125,2568]: 1 finished unit Duck [f=0002483] [2483] Event [744,0,3432]: 1 finished unit Wind/Tidal Generator [f=0002573] [2573] Event [5840,47.0703125,1040]: 0 finished unit Dagger [f=0002686] [2686] Event [2280,47.0703125,2136]: 1 finished unit Metal Extractor [f=0002780] [2780] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0002821] [2821] Event [796,47.0703125,2568]: 1 finished unit Duck [f=0002881] [2881] Event [6200,47.0703125,1080]: 0 finished unit Solar Collector [f=0003249] [3249] Event [5840,47.0703125,1040]: 0 finished unit Dagger [f=0003256] [3256] Event [2232.89478,47.0703125,2033.48877]: 1 finished unit Recon Commander [f=0003274] [3274] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0003350] [3350] Event [796,47.0703125,2568]: 1 finished unit Conch [f=0003362] [3362] Event [5992,47.0703125,872]: 0 finished unit Solar Collector [f=0003473] [3473] Event [5037.13232,47.0703125,2287.96826]: 1 lost unit Duck [f=0003508] [3508] Event [5840,47.0703125,1040]: 0 finished unit Dagger [f=0003672] [3672] Event [2096,100.390625,2176]: 1 finished unit Lotus [f=0003841] [3841] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0004097] [4097] Event [4704,47.0703125,1968]: 0 finished unit Lotus [f=0004231] [4231] Event [1136,47.0703125,4032]: 1 finished unit Lotus [f=0004321] [4321] Event [5840,47.0703125,1040]: 0 finished unit Quill [f=0004430] [4430] Event [2352,47.0703125,1888]: 1 finished unit Lotus [f=0004608] [4608] Event [1200,47.0703125,4096]: 1 finished unit Lotus [f=0004679] [4679] Event [688,47.0703125,2480]: 1 finished unit Lotus [f=0004727] [4727] Event [4592,100.15564,2160]: 0 finished unit Picket [f=0004847] [4847] Event [1096,298.632813,4344]: 1 finished unit Wind/Tidal Generator [f=0004862] [4862] Event [5992,47.0703125,1016]: 0 finished unit Caretaker [f=0004897] [4897] Event [3576,27.9296875,1224]: 0 finished unit Metal Extractor [f=0004937] [4937] Event [2368,47.0703125,1968]: 1 finished unit Picket [f=0005017] [5017] Event [1000,298.632813,4248]: 1 finished unit Wind/Tidal Generator [f=0005098] [5098] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0005192] [5192] Event [4680,47.0703125,1912]: 0 finished unit Solar Collector [f=0005304] [5304] Event [904,298.632813,4152]: 1 finished unit Wind/Tidal Generator [f=0005362] [5362] Event [640,47.0703125,2592]: 1 finished unit Lotus [f=0005527] [5527] Event [3616,97.5067139,1376]: 0 finished unit Lotus [f=0005574] [5574] Event [5840,47.0703125,1040]: 0 finished unit Scalpel [f=0005652] [5652] Event [6039.99854,30.8160572,1529.49939]: 0 lost unit Quill [f=0005688] [5688] Event [1032,47.0703125,4088]: 1 finished unit Solar Collector [f=0005696] [5696] Event [5840,47.0703125,1040]: 0 finished unit Dagger [f=0005701] [5701] Event [4760,47.0703125,1960]: 0 finished unit Solar Collector [f=0005816] [5816] Event [5840,47.0703125,1040]: 0 finished unit Dagger [f=0005847] [5847] Event [1112,47.0703125,4216]: 1 finished unit Wind/Tidal Generator [f=0005956] [5956] Event [5840,47.0703125,1040]: 0 finished unit Dagger [f=0006059] Spectator TheWarning left the game: timeout [f=0006059] [6059] Event [undefined]: TheWarning timed out [f=0006105] [6105] Event [3584,27.9296875,1104]: 0 finished unit Picket [f=0006128] [6128] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0006150] [6150] Event [3120,27.9296875,1232]: 1 finished unit Lotus [f=0006362] [6362] Event [5840,47.0703125,1040]: 0 finished unit Bolas [f=0006418] [6418] Event [3576,27.9296875,1224]: 0 lost unit Metal Extractor [f=0006587] [6587] Event [1072,47.0703125,4000]: 1 finished unit Picket [f=0006588] [6588] Event [3244.8291,27.9296875,910.28302]: 0 lost unit Dagger [f=0006591] [6591] Event [3248,27.9296875,1056]: 1 lost unit Lotus [f=0006620] [6620] Event [5840,47.0703125,1040]: 0 finished unit Quill [f=0006696] [6696] Event [6328,298.632813,1096]: 0 lost unit Wind/Tidal Generator [f=0006785] [6785] Event [728,47.0703125,2696]: 1 finished unit Caretaker [f=0006824] [6824] Event [6296,298.753052,1016]: 0 lost unit Wind/Tidal Generator [f=0006948] [6948] Event [6248,298.632813,968]: 0 lost unit Wind/Tidal Generator [f=0006996] [6996] Event [6200,298.513794,920]: 0 lost unit Wind/Tidal Generator [f=0007002] [7002] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0007020] [7020] Event [3200,27.9296875,1120]: 1 finished unit Lotus [f=0007124] [7124] Event [6104,298.632813,824]: 0 lost unit Wind/Tidal Generator [f=0007152] [7152] Event [3584,27.9296875,1104]: 0 lost unit Picket [f=0007176] [7176] Event [6152,298.396301,872]: 0 lost unit Wind/Tidal Generator [f=0007523] [7523] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0007532] [7532] Event [3120,27.9296875,1312]: 1 finished unit Picket [f=0007581] [7581] Event [3584,96.6255188,1376]: 0 lost unit Picket [f=0007685] [7685] Event [3616,97.5067139,1376]: 0 lost unit Lotus [f=0007784] [7784] Event [640,47.0703125,2400]: 1 finished unit Lotus [f=0008023] [8023] Event [3200,33.9485168,1440]: 1 lost unit Lotus [f=0008076] [8076] Event [3232,27.9296875,1488]: 1 lost unit Lotus [f=0008078] [8078] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0008121] [8121] Event [3136,28.0097961,1376]: 1 finished unit Picket [f=0008164] [8164] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0008235] [8235] Event [5840,47.0703125,1040]: 0 finished unit Halberd [f=0008280] [8280] Event [6304,47.0703125,2560]: 0 finished unit Lotus [f=0008343] Player spaceT left the game: normal quit [f=0008343] [8343] Event [undefined]: spaceT quit [f=0008465] Dregs has forced a win due to dropped opposition. [f=0008465] game_message: spaceT has been destroyed! [f=0008465] [8465] Event [undefined]: spaceT resigned [f=0008465] game_message: Dregs wins! [f=0008465] Submitting stats [f=0008465] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008465] Part| Total Time|Time of the last 0.5s [f=0008465] Draw 9014.28ms 26.40% [f=0008465] Lua::Callins::Synced 2864.91ms 10.90% [f=0008465] Lua::Callins::Unsynced 11718.28ms 33.80% [f=0008465] Lua::CollectGarbage::Synced 218.47ms 0.10% [f=0008465] Lua::CollectGarbage::Unsynced 451.66ms 0.20% [f=0008465] Misc::Profiler::AddTime 32.21ms 0.10% [f=0008465] Sim 17064.13ms 57.30% [f=0008465] [8465] Received game_message: spaceT has been destroyed! [f=0008465] [8465] Received game_message: Dregs wins! [f=0008466] [8466] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4455,5360,5360,4455,194.301056,165.9888,165.9888,194.301056,0,0,0,0,0,0,0,0,0,0,0,0,683.756592,970.898254,970.898254,683.756592,380,920,920,380,20.514061,24.4180088,24.4180088,20.514061,1275,1355,1355,1275,17.0471878,17.6153584,17.6153584,17.0471878,890,840,840,890,145.06665,610,610,145.06665,1910,2245,2245,1910,610,145.06665,145.06665,610,132.112152,100.089172,100.089172,132.112152,1066.71387,683.756592,683.756592,1066.71387 [f=0008466] [8466] Game End Stats Values: 18,4455,5660,5660,4455,225.210861,190.003586,190.003586,225.210861,0,0,0,0,0,0,0,0,53.0778198,0,0,53.0778198,792.309753,1056.51123,1056.51123,792.309753,380,1020,1020,380,16.0836811,25.2414875,25.2414875,16.0836811,1275,1355,1355,1275,15.9939919,18.6593208,18.6593208,15.9939919,890,1040,1040,890,145.06665,629.466675,629.466675,145.06665,1910,2245,2245,1910,629.466675,145.06665,145.06665,629.466675,144.111969,126.088776,126.088776,144.111969,1152.32678,792.309753,792.309753,1152.32678 [f=0008466] [8466] Game End Stats Values: 19,4365,5950,5950,4365,242.655548,206.67868,206.67868,242.655548,0,0,0,0,0,0,0,0,122.070374,0,0,122.070374,830.15033,1080.39832,1080.39832,830.15033,290,1110,1110,290,16,27.5096684,27.5096684,16,1275,1355,1355,1275,14.162981,20.8616695,20.8616695,14.162981,890,1240,1240,890,159.199982,719.466675,719.466675,159.199982,1910,2245,2245,1910,719.466675,159.199982,159.199982,719.466675,144.111969,200.257614,200.257614,144.111969,1176.21387,830.15033,830.15033,1176.21387 [f=0008466] [8466] Game End Stats Values: 20,4785,6050,6050,4785,243.271805,226.73674,226.73674,243.271805,0,0,0,0,0,0,0,0,122.070374,0,0,122.070374,830.15033,1282.39136,1282.39136,830.15033,380,1210,1210,380,16,23.557333,23.557333,16,1275,1355,1355,1275,14.085866,17.9815197,17.9815197,14.085866,1130,1240,1240,1130,159.199982,719.466675,719.466675,159.199982,2000,2245,2245,2000,719.466675,159.199982,159.199982,719.466675,144.111969,207.071899,207.071899,144.111969,1378.20691,830.15033,830.15033,1378.20691 [f=0008480] [8480] Event [3866.77271,27.9296875,1745.98242]: 0 lost unit Recon Commander [f=0008488] [8488] Event [3666.39575,27.9296875,586.935486]: 0 lost unit Dagger [f=0008501] [8501] Event [3685.28125,27.9296875,720.417908]: 0 lost unit Dagger [f=0008501] [8501] Event [3720.30469,27.9296875,613.239258]: 0 lost unit Dagger [f=0008591] Player Dregs left the game: normal quit [f=0008591] [8591] Event [undefined]: Dregs quit [f=0008597] No clients connected, shutting down server [f=0008597] Server shutdown [f=0008597] End of demo reached [f=0009242] [9242] Event [3178.41357,31.8554916,1364.87573]: 1 finished unit Recon Commander [f=0009410] [9410] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0009604] [9604] Event [796,47.0703125,2568]: 1 finished unit Lobster [f=0009749] [9749] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0010065] [10065] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0010071] [10071] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0010496] [10496] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0010539] [10539] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0010590] [10590] Event [2416,47.0703125,3168]: 1 finished unit Lotus [f=0010969] [10969] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0010992] [10992] Event [1312,47.0703125,1040]: 1 finished unit Lotus [f=0011137] [11137] Event [2384,47.0703125,3280]: 1 finished unit Lotus [f=0011347] [11347] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0011452] [11452] Event [1248,47.0703125,1136]: 1 finished unit Lotus [f=0011672] [11672] Event [796,47.0703125,2568]: 1 finished unit Archer [f=0012008] Autoquit sending quit command. [f=0012008] [QuitAction] user exited to system [f=0012008] [SpringApp::Kill][1] fromRun=1 [f=0012008] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012008] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012008] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012008] [ThreadPool::SetThreadCount][2] workers=0 [f=0012008] [SpringApp::Kill][2] [f=0012008] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012008] [Game::KillLua][3] dtor=0 luaUI=0x532b59c0 [f=0012008] Start widgetHandler:Shutdown [f=0012008] Shutdown - SaveOrderList Complete [f=0012008] Writing last game win data [f=0012008] Shutdown - SaveConfigData Complete [f=0012008] Shutdown Widget - Chili Highlight [f=0012008] Shutdown Widget - Save/Load API [f=0012008] Shutdown Widget - Draw After Chili [f=0012008] Shutdown Widget - EPIC Menu [f=0012008] Shutdown Widget - Chili Minimap [f=0012008] Shutdown Widget - Chili Widget Selector [f=0012008] Shutdown Widget - Local Team Colors [f=0012008] Shutdown Widget - Display Keys 2 [f=0012008] Shutdown Widget - Save Game Menu [f=0012008] Shutdown Widget - HealthBars [f=0012008] Shutdown Widget - Noises [f=0012008] Shutdown Widget - Unit Icons [f=0012008] Shutdown Widget - Win Counter [f=0012008] Shutdown Widget - BuildETA [f=0012008] Shutdown Widget - SpringRTS Replay Stats [f=0012008] Shutdown Widget - Modular Comm Info [f=0012008] Shutdown Widget - CameraShake [f=0012008] Shutdown Widget - Chili Economy Panel Default [f=0012008] Shutdown Widget - Chili EndGame Window [f=0012008] Shutdown Widget - Chili Nuke Warning [f=0012008] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012008] Shutdown Widget - Chili Spectator Panels [f=0012008] Shutdown Widget - Context Menu [f=0012008] Shutdown Widget - Darkening [f=0012008] Shutdown Widget - MetalFeatures (new) [f=0012008] Shutdown Widget - Defense Range Zero-K [f=0012008] Shutdown Widget - Grab Input [f=0012008] Input grabbing is disabled! [f=0012008] Shutdown Widget - Highlight Geos [f=0012008] Shutdown Widget - Local Widgets Config [f=0012008] Shutdown Widget - Mex Placement Handler [f=0012008] Shutdown Widget - MinimapEvents [f=0012008] Shutdown Widget - Missile Silo Range [f=0012008] Shutdown Widget - Point Tracker [f=0012008] Shutdown Widget - Showeco and Grid Drawer [f=0012008] Shutdown Widget - Stereo3D [f=0012008] Shutdown Widget - Music Player v2 [f=0012008] Shutdown Widget - State Reverse and Latency [f=0012008] Shutdown Widget - Attack AoE [f=0012008] Shutdown Widget - UnitShapes [f=0012008] Shutdown Widget - Map Edge Extension [f=0012008] Shutdown Widget - Selection Send [f=0012008] Shutdown Widget - LupsManager [f=0012008] Shutdown Widget - Newton Firezone [f=0012008] Shutdown Widget - Chili Pro Console [f=0012008] Shutdown Widget - Lasso Terraform GUI [f=0012008] Shutdown Widget - Chili Framework [f=0012008] Shutdown Widget - Lups [f=0012008] Shutdown Widget - Custom Markers [f=0012008] Shutdown Widget - Chili Core Selector [f=0012008] Shutdown Widget - Select Keys [f=0012008] Shutdown Widget - Pause Screen [f=0012008] Shutdown Widget - Layout Handler [f=0012008] Shutdown Widget - Persistent Build Height [f=0012008] Shutdown Widget - Text To Speech Control [f=0012008] End widgetHandler:Shutdown [f=0012008] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={686993,75348083} {int,ext,rec}Allocs={22619930,0,0} {chunk,block}Bytes={75348083,0} [f=0012008] [Game::KillLua][1] dtor=0 luaGaia=0x6660d280 [f=0012008] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509727,64207268} {int,ext,rec}Allocs={22619931,0,0} {chunk,block}Bytes={64207268,0} [f=0012008] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509727,64207268} {int,ext,rec}Allocs={22619931,0,0} {chunk,block}Bytes={64207268,0} [f=0012008] [Game::KillLua][2] dtor=0 luaRules=0x534b3750 [f=0012008] Start gadgetHandler:Shutdown [f=0012008] Shutdown - StartSetup [f=0012008] Shutdown - UnitMorph [f=0012008] Shutdown - Carrier Drones [f=0012008] Shutdown - LupsNanoSpray [f=0012008] Shutdown - Missile Silo Controller [f=0012008] Shutdown - Modular Comm Info [f=0012008] Shutdown - Terrain Texture Handler [f=0012008] Shutdown - UnitCloakShield [f=0012008] Shutdown - Starlight Handler [f=0012008] End gadgetHandler:Shutdown [f=0012008] Start gadgetHandler:Shutdown [f=0012008] Shutdown - Save/Load [f=0012008] Shutdown - Teleport Throw [f=0012008] Shutdown - UnitMorph [f=0012008] Shutdown - Modular Comm Info [f=0012008] Shutdown - Retreat Command [f=0012008] Shutdown - Shockwaves [f=0012008] Shutdown - UnitCloakShield [f=0012008] Shutdown - Lups Cloak FX [f=0012008] Shutdown - Lups [f=0012008] Shutdown - Lups Shield [f=0012008] End gadgetHandler:Shutdown [f=0012008] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22619963,0,0} {chunk,block}Bytes={0,0} [f=0012008] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22619963,0,0} {chunk,block}Bytes={0,0} [f=0012008] [Game::KillLua][4] dtor=0 [f=0012008] [Game::~CGame][1] [f=0012008] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012008] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012008] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012008] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012008] [Game::KillLua][4] dtor=1 [f=0012008] [Game::KillMisc][1] [f=0012008] [Game::KillMisc][2] [f=0012008] [Game::KillMisc][3] [f=0012008] [Game::KillRendering][1] [f=0012008] [3DOParser::Kill] allocated 137 pieces [f=0012008] [S3OParser::Kill] allocated 2805 pieces [f=0012008] [AssParser::Kill] allocated 220 pieces [f=0012008] [Game::KillInterface][1] [f=0012008] [Game::KillInterface][2] [f=0012008] [Game::KillSimulation][1] [f=0012008] [Game::KillSimulation][2] [f=0012008] [CCollisionHandler] dis-/continuous tests: 0/362707 [f=0012008] [Game::KillSimulation][3] [f=0012008] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012008] [~CPathCache(28x20)] cacheHits=14 hitPercentage=27% numHashColls=0 maxCacheSize=6 [f=0012008] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012008] [~CPathCache(56x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012008] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012008] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012008] [LosHandler::Kill] raycast instance cache-{hits,misses}={2814,5774}; shared=8%; cached=25% [f=0012008] [Game::KillSimulation][4] [f=0012008] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012008] [Game::~CGame][2] [f=0012008] [Game::~CGame][3] [f=0012008] [SpringApp::Kill][3] [f=0012008] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126944 bytes sent 95334 bytes recv'd [f=0012008] [SpringApp::Kill][4] font=0x45728aa0 [f=0012008] [SpringApp::Kill][5] [f=0012008] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x45796850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=3563ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=161ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=85ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4699 inflSize=27kb readTime=55ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=52ms file="objects3d/corgator_512.s3o" indx=5037 inflSize=79kb readTime=41ms file="objects3d/weaver.s3o" indx=5514 inflSize=128kb readTime=38ms file="objects3d/corleveler_512.s3o" indx=5042 inflSize=83kb readTime=30ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=29ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=28ms file="luaui/widgets/gui_roi_tracker.lua" indx=4665 inflSize=4kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 55687968 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x458ca620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458d9440) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4579f6e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f17e0091580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]