[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vrMSiawVeq/springsettings.1007341.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=0ms file="modinfo.lua" indx=4822 inflSize=0kb readTime=0ms file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms file=".tx/config" indx=3 inflSize=1kb readTime=0ms file=".gitattributes" indx=1 inflSize=0kb readTime=0ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms file=".editorconfig" indx=0 inflSize=0kb readTime=0ms file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdf28090220 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7302 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1007341/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449e4400] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449e4400] using game "Zero-K v1.8.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=18699ms [f=-000001] file="sounds/music/war/with gun & crucifix.ogg" indx=6012 inflSize=2752kb readTime=381ms [f=-000001] file="unittextures/starlight2.dds" indx=7389 inflSize=4096kb readTime=296ms [f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6007 inflSize=6536kb readTime=293ms [f=-000001] file="unittextures/zeppelin_2.dds" indx=7790 inflSize=4096kb readTime=289ms [f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=5989 inflSize=6029kb readTime=244ms [f=-000001] file="sounds/music/war/entering the stronghold.ogg" indx=6005 inflSize=3548kb readTime=205ms [f=-000001] file="sounds/music/war/hybrid statement.ogg" indx=6006 inflSize=5829kb readTime=204ms [f=-000001] file="sounds/music/peace/inaria.ogg" indx=5997 inflSize=3153kb readTime=200ms [f=-000001] file="unittextures/thug_1.dds" indx=7731 inflSize=1365kb readTime=196ms [f=-000001] file="unittextures/lmcarrier1.dds" indx=7214 inflSize=4096kb readTime=175ms [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 30075ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 974ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 789ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 161ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 249ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shapeshifters was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1007341/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Epicmenu: alt+g (level_cursor_button_1, Lasso Terraform GUI) [f=-000001] Epicmenu: alt+v (raise_hotkey_1, Lasso Terraform GUI) [f=-000001] Epicmenu: alt+b (raise_hotkey_2, Lasso Terraform GUI) [f=-000001] Epicmenu: alt+n (raise_hotkey_3, Lasso Terraform GUI) [f=-000001] Epicmenu: alt+h (raise_hotkey_4, Lasso Terraform GUI) [f=-000001] Epicmenu: alt+j (raise_hotkey_5, Lasso Terraform GUI) [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a320475f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a320475f file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-a320475f.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 840 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1080 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1320 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1560 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1680 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1800 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-a320475f" [f=-000001] [Path] [PathEstimator::WriteFile] hash=a320475f file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-a320475f.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-a320475f" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a320476f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a320476f file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-a320476f.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 30 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 60 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 90 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 120 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 210 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 270 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 330 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 390 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 420 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 450 of 480 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-a320476f" [f=-000001] [Path] [PathEstimator::WriteFile] hash=a320476f file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-a320476f.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-a320476f" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6541ms, checksum 9b22757c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11820,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1007341/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x614758d0,0x621e6c40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4899d45f02b178eade7c5b45e2511be5 [f=-000001] Connection attempt from gandalf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gandalf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Birdulon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Birdulon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdulon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdulon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdulon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdulon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdulon" string="[Game::Load][lua{Rules,Gaia}={0x86624510,0x908ab8c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6eef0cd0cf577b34e2ace948b092a06765203edbf957deec9daa7f9ad1fc2db255211f604b7825870068a9a88a9b9b78b09b4f553e0227f7a4eb57dfa68121c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c3368ac6bdda7a93ec6a8cb8927f57e465cb0d09cf5eca8e86971920de1e289481ffa2e44bf033d0aa20f59db255fe5ba1e4417a9407eb07ee8c49c088cca94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[Game::Load][lua{Rules,Gaia}={0000000061b0fdd0,0000000103657140}]" [f=-000001] Allies: I choose: Rocket , Napalm! [f=-000001] gl hf [f=-000001] Allies: I choose: Swarm Host! [f=-000001] [0] Event [539,17.985611,2223]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5690,14.2962265,3000]: 1 finished unit Guardian Commander [f=0000000] [0] Birdulon, team: 1, elo:2085 [f=0000000] [0] gandalf, team: 0, elo:1592 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [672,7.53425598,2224]: 0 finished unit Tank Foundry [f=0000046] [46] Event [5808,4.12212372,2904]: 1 finished unit Cloakbot Factory [f=0000149] gl [f=0000341] [341] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000389] [389] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000518] [518] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0000660] [660] Event [264,4.01947021,2152]: 0 finished unit Solar Collector [f=0000689] [689] Event [375.947144,81.7050552,2136.05005]: 0 finished unit Firefly [f=0000689] [689] Event [5428.36914,118.088722,3226.52563]: 1 finished unit Firefly [f=0000722] [722] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0000863] [863] Event [700,5.86028337,2224]: 0 finished unit Welder [f=0000925] [925] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0000975] [975] Event [184,4.01947021,2216]: 0 finished unit Solar Collector [f=0001130] [1130] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0001295] [1295] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0001319] [1319] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0001394] [1394] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0001484] [1484] Event [700,5.86028337,2224]: 0 finished unit Welder [f=0001532] [1532] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0001772] [1772] Event [4896,166.190948,3888]: 1 finished unit Radar Tower [f=0001789] [1789] Event [5992,4.01947021,2760]: 1 finished unit Solar Collector [f=0001877] [1877] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0002271] [2271] Event [700,5.86028337,2224]: 0 finished unit Kodachi [f=0002299] [2299] Event [512,4.18441772,2368]: 0 finished unit Lotus [f=0002310] [2310] Event [5944,4.01947021,2840]: 1 finished unit Solar Collector [f=0002561] [2561] Event [4864,166.369934,3856]: 1 finished unit Lotus [f=0002681] [2681] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0002772] [2772] Event [5880,4.05807495,3000]: 1 finished unit Solar Collector [f=0002961] [2961] Event [1304,157.494354,1000]: 0 lost unit Metal Extractor [f=0003044] [3044] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0003289] [3289] Event [5800,5.71807861,3000]: 1 finished unit Solar Collector [f=0003301] [3301] Event [480,5.85494995,1968]: 0 finished unit Lotus [f=0003315] [3315] Event [4776,157.350464,4136]: 1 finished unit Solar Collector [f=0003340] [3340] Event [700,5.86028337,2224]: 0 finished unit Kodachi [f=0003539] [3539] Event [1000,157.350464,936]: 0 lost unit Metal Extractor [f=0003559] [3559] Event [1784,4.00894165,3128]: 0 finished unit Metal Extractor [f=0003590] [3590] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0003624] [3624] Event [4824,157.368011,4056]: 1 finished unit Solar Collector [f=0003804] [3804] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0003874] [3874] Event [780.248657,157.62352,858.917664]: 1 lost unit Glaive [f=0003989] [3989] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0004086] [4086] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0004215] [4215] Event [5080,157.350464,4200]: 1 finished unit Solar Collector [f=0004273] [4273] Event [1888,-5,3072]: 0 finished unit Lotus [f=0004427] [4427] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0004440] [4440] Event [5128,157.353973,4120]: 1 finished unit Solar Collector [f=0004632] [4632] Event [5840,3.69308472,2712]: 1 finished unit Cloakbot Plate [f=0004635] [4635] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0004743] [4743] Event [700,5.86028337,2224]: 0 finished unit Welder [f=0004784] [4784] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0004830] [4830] Event [4322.0083,110.238419,3878.05933]: 1 lost unit Glaive [f=0004836] [4836] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0004844] [4844] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0004882] [4882] Event [4269.08789,90.3084793,3726.5332]: 1 lost unit Glaive [f=0004917] [4917] Event [4271.58496,60.6567421,3609.8728]: 1 lost unit Glaive [f=0004918] [4918] Event [4158.13672,52.8540802,3562.55737]: 0 lost unit Kodachi [f=0004919] [4919] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0004926] [4926] Event [1888,4.07913208,3184]: 0 finished unit Lotus [f=0005146] [5146] Event [4000,56.16745,2800]: 1 finished unit Radar Tower [f=0005175] [5175] Event [4904,157.350464,4520]: 1 finished unit Solar Collector [f=0005216] [5216] Event [5429.96777,28.7281399,2471.87378]: 1 lost unit Glaive [f=0005217] [5217] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0005248] [5248] Event [5438.16064,53.8664589,2315.82422]: 0 lost unit Kodachi [f=0005425] [5425] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0005497] [5497] Event [1176,157.350464,616]: 0 finished unit Metal Extractor [f=0005503] [5503] Event [224,52.7246094,3104]: 0 finished unit Lotus [f=0005555] [5555] Event [4952,157.350464,4440]: 1 finished unit Solar Collector [f=0005557] [5557] Event [2120,4.01596069,2952]: 0 finished unit Solar Collector [f=0005624] [5624] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0005819] [5819] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0006014] [6014] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0006184] [6184] Event [1944,5.82687378,3272]: 0 finished unit Solar Collector [f=0006188] [6188] Event [312,52.7246094,3144]: 0 finished unit Solar Collector [f=0006196] [6196] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0006209] [6209] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0006300] [6300] Event [4000,53.0966187,2880]: 1 finished unit Lotus [f=0006373] [6373] Event [1440,157.350464,656]: 0 finished unit Lotus [f=0006503] [6503] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0006939] [6939] Event [5976,52.7246094,2040]: 1 finished unit Solar Collector [f=0006994] [6994] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0007015] [7015] Event [1000,103.233643,3560]: 0 lost unit Metal Extractor [f=0007065] [7065] Event [4392,217.350464,4312]: 1 finished unit Stardust [f=0007122] [7122] Event [2632,5.17410278,1496]: 0 finished unit Metal Extractor [f=0007151] [7151] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0007201] [7201] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0007209] [7209] Event [1424,157.350464,864]: 0 finished unit Lotus [f=0007580] [7580] Event [5816,0,2632]: 1 finished unit Caretaker [f=0007614] [7614] Event [6024,52.7246094,1960]: 1 finished unit Solar Collector [f=0007642] [7642] Event [1224,103.233643,3496]: 0 lost unit Metal Extractor [f=0007696] [7696] Event [4448,112.253113,1648]: 1 finished unit Radar Tower [f=0007718] [7718] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0007884] [7884] Event [1643.87549,122.542778,3986.59424]: 0 lost unit Firefly [f=0007902] [7902] Event [2768,-5,1424]: 0 lost unit Lotus [f=0007962] [7962] Event [2752,-5,1536]: 0 lost unit Lotus [f=0007963] [7963] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0007981] [7981] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0007998] [7998] Event [2717.6416,-3.643815,1569.81738]: 0 lost unit Welder [f=0007999] [7999] Event [2696.29883,-2.8048131,1661.49414]: 1 lost unit Glaive [f=0008054] [8054] Event [2632,5.17410278,1496]: 0 lost unit Metal Extractor [f=0008081] [8081] Event [1592,157.350464,648]: 0 finished unit Solar Collector [f=0008141] [8141] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0008189] [8189] Event [1999.56689,72.2878418,3154.13379]: 0 finished unit Firefly [f=0008384] [8384] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0008433] [8433] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0008512] [8512] Event [1208,52.7246094,1400]: 0 lost unit Metal Extractor [f=0008631] [8631] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0008739] [8739] Event [625.994873,4.51807499,1964.0354]: 1 lost unit Glaive [f=0008803] [8803] Event [480,5.85494995,1968]: 0 lost unit Lotus [f=0008821] [8821] Event [1048,103.233643,3832]: 0 finished unit Metal Extractor [f=0008825] [8825] Event [447.224335,7.13683224,2089.17188]: 1 lost unit Glaive [f=0008882] [8882] Event [4528,112.028503,1680]: 1 finished unit Lotus [f=0008890] [8890] Event [472.004761,5.76279688,2360.0354]: 1 lost unit Glaive [f=0008893] [8893] Event [1999.56689,-4.7121606,3154.13379]: 0 finished unit Guardian Commander [f=0008893] game_message: Morph complete: Rocket , Napalm lvl 1 -> Rocket , Napalm lvl 2 [f=0008893] [8893] Received game_message: Morph complete: Rocket , Napalm lvl 1 -> Rocket , Napalm lvl 2 [f=0008951] [8951] Event [512,4.18441772,2368]: 0 lost unit Lotus [f=0009096] [9096] Event [5080,103.233643,1576]: 1 finished unit Solar Collector [f=0009100] [9100] Event [1576,157.350464,840]: 0 finished unit Solar Collector [f=0009108] [9108] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0009118] [9118] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0009159] [9159] Event [2120,0,3096]: 0 finished unit Stinger [f=0009301] [9301] Event [672,4.5402832,2224]: 0 lost unit Tank Foundry [f=0009371] [9371] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0009384] [9384] Event [360,4.01596069,2056]: 0 lost unit Metal Extractor [f=0009437] [9437] Event [1312,103.233643,3568]: 0 finished unit Lotus [f=0009524] [9524] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0009531] [9531] Event [5128,103.233643,1496]: 1 finished unit Solar Collector [f=0009563] [9563] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0009571] [9571] Event [136,4.01947021,2296]: 0 lost unit Metal Extractor [f=0009722] [9722] Event [264,4.01947021,2152]: 0 lost unit Solar Collector [f=0009777] [9777] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0009811] [9811] Event [1280,103.233643,3664]: 0 finished unit Lotus [f=0009887] [9887] Event [184,4.07112122,2216]: 0 lost unit Solar Collector [f=0009930] [9930] Event [1328,52.7246094,1488]: 0 finished unit Lotus [f=0009992] [9992] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0010106] [10106] Event [1336,103.233643,3672]: 0 finished unit Solar Collector [f=0010117] [10117] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0010174] [10174] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0010178] [10178] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0010254] [10254] Event [1048,103.233643,3832]: 0 lost unit Metal Extractor [f=0010326] [10326] Event [6104,52.7246094,2008]: 1 finished unit Solar Collector [f=0010355] [10355] Event [1512,52.7246094,1464]: 0 finished unit Solar Collector [f=0010362] [10362] Event [918.419861,103.257484,3923.27881]: 1 lost unit Glaive [f=0010401] [10401] Event [85.2949982,19.4376698,2184.88672]: 0 lost unit Firefly [f=0010532] [10532] Event [1416,103.237152,3560]: 0 finished unit Solar Collector [f=0010605] [10605] Event [6056,54.2056274,2088]: 1 finished unit Solar Collector [f=0010639] [10639] Event [4856,103.437195,1640]: 1 finished unit Solar Collector [f=0010677] [10677] Event [386.710785,2.29626608,2408.11792]: 1 lost unit Glaive [f=0010709] [10709] Event [388.395721,80.3985748,2389.08862]: 0 finished unit Firefly [f=0010709] [10709] Event [494.934479,-3.5956597,2541.00806]: 1 lost unit Glaive [f=0010725] [10725] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0010748] [10748] Event [628.236206,-4.2763581,2504.5979]: 1 lost unit Glaive [f=0010756] [10756] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0010785] [10785] Event [1376,53.5879517,1584]: 0 finished unit Lotus [f=0010932] [10932] Event [2224.41919,0.66425216,3169.64429]: 1 lost unit Glaive [f=0011012] [11012] Event [2120,0,3096]: 0 lost unit Stinger [f=0011013] [11013] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0011024] [11024] Event [2130.48779,-5.9552956,3129.00415]: 1 lost unit Glaive [f=0011025] [11025] Event [2105.26807,-5.6690497,3169.93042]: 1 lost unit Glaive [f=0011048] [11048] Event [467.705872,17.8866177,2263.78931]: 0 finished unit Guardian Commander [f=0011048] game_message: Morph complete: Rocket , Napalm lvl 2 -> Rocket , Napalm lvl 3 [f=0011048] [11048] Received game_message: Morph complete: Rocket , Napalm lvl 2 -> Rocket , Napalm lvl 3 [f=0011060] [11060] Event [1961.94165,-3.7639971,3134.55664]: 1 lost unit Glaive [f=0011074] [11074] Event [4904,103.233643,1560]: 1 finished unit Solar Collector [f=0011080] [11080] Event [912,103.233643,3824]: 0 finished unit Lotus [f=0011146] [11146] Event [1888,4.07913208,3184]: 0 lost unit Lotus [f=0011179] [11179] Event [1954.245,-4.8155131,3068.98315]: 1 lost unit Glaive [f=0011205] [11205] Event [1888,-5,3072]: 0 lost unit Lotus [f=0011238] [11238] Event [1784,4.05565262,3128]: 0 lost unit Metal Extractor [f=0011250] [11250] Event [2120,4.01596069,2952]: 0 lost unit Solar Collector [f=0011300] [11300] Event [5208,103.233643,1544]: 1 finished unit Solar Collector [f=0011300] [11300] Event [1944,5.86742401,3272]: 0 lost unit Solar Collector [f=0011314] [11314] Event [undefined]: gandalf resigned [f=0011314] game_message: gandalf has been destroyed! [f=0011314] game_message: Birdulon wins! [f=0011314] Submitting stats [f=0011314] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011314] Part| Total Time|Time of the last 0.5s [f=0011314] Draw 8674.93ms 18.06% [f=0011314] Lua::Callins::Synced 6054.22ms 27.98% [f=0011314] Lua::Callins::Unsynced 11710.03ms 28.87% [f=0011314] Lua::CollectGarbage::Synced 438.49ms 0.20% [f=0011314] Lua::CollectGarbage::Unsynced 552.44ms 2.18% [f=0011314] Misc::Profiler::AddTime 45.60ms 0.10% [f=0011314] Sim 15744.55ms 63.49% [f=0011314] [11314] Received game_message: gandalf has been destroyed! [f=0011314] [11314] Received game_message: Birdulon wins! [f=0011315] [11315] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011315] [11315] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011315] [11315] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011315] [11315] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.83333349,6.0666666,6.0666666,5.83333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011315] [11315] Game End Stats Values: 3,2355,2270,2270,2355,0.00155225,0,0,0.00155225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,9.50010395,9.5,9.5,9.50010395,0,65,65,0,0,0,0,0,1060,910,910,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011315] [11315] Game End Stats Values: 4,2515,2490,2490,2515,1.15423048,0,0,1.15423048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,8,8,11.4666662,1275,1275,1275,1275,9.57684517,9.5,9.5,9.57684517,0,195,195,0,0,0,0,0,1220,1000,1000,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011315] [11315] Game End Stats Values: 5,2715,2770,2770,2715,2.68758178,0,0,2.68758178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,8,12,1275,1330,1330,1275,13.1022234,14.6000004,14.6000004,13.1022234,0,260,260,0,0,0,0,0,1420,1160,1160,1420,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011315] [11315] Game End Stats Values: 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23,3775,7835,7835,3775,27.6712418,175.419525,175.419525,27.6712418,0,0,0,0,0,0,0,0,907.362976,0,0,907.362976,753.333069,2245.20117,2245.20117,753.333069,1050,490,490,1050,18.7999992,36.733326,36.733326,18.7999992,1505,1440,1440,1505,17.8949757,33.3263359,33.3263359,17.8949757,0,2555,2555,0,585,2206.75,2206.75,585,1200,3330,3330,1200,3010.07227,650,650,3010.07227,0.00101,274.83847,274.83847,0.00101,2267.6582,979.156372,979.156372,2267.6582 [f=0011315] [11315] Game End Stats Values: 24,3845,8475,8475,3845,27.6712418,200.954407,200.954407,27.6712418,0,0,0,0,0,0,0,0,907.362976,0,0,907.362976,836.280334,2355.03589,2355.03589,836.280334,1140,490,490,1140,18.9333324,36,36,18.9333324,1505,1440,1440,1505,15.7333336,27.2356606,27.2356606,15.7333336,0,3035,3035,0,585,2296.75,2296.75,585,1180,3490,3490,1180,3100.07227,650,650,3100.07227,0.00101,274.83847,274.83847,0.00101,2377.49292,1062.10364,1062.10364,2377.49292 [f=0011315] [11315] Game End Stats Values: 25,4075,8695,8695,4075,27.6712418,249.881775,249.881775,27.6712418,0,0,0,0,0,0,0,0,907.362976,0,0,907.362976,1155.53687,2452.08325,2452.08325,1155.53687,1230,490,490,1230,22.666666,42.3999901,42.3999901,22.666666,1505,1440,1440,1505,14,30.2618237,30.2618237,14,0,2995,2995,0,845,2296.75,2296.75,845,1320,3750,3750,1320,3120.07227,910,910,3120.07227,0.00101,274.83847,274.83847,0.00101,2474.54028,1390.26147,1390.26147,2474.54028 [f=0011315] [11315] Game End Stats Values: 26,4075,8505,8505,4075,27.6712418,307.882751,307.882751,27.6712418,0,0,0,0,0,0,0,0,907.362976,0,0,907.362976,1751.66833,3240.76587,3240.76587,1751.66833,720,490,490,720,22.7999992,45.8666573,45.8666573,22.7999992,2105,1440,1440,2105,15.7555685,30.8667355,30.8667355,15.7555685,0,2735,2735,0,1105,2986.75,2986.75,1105,1230,3820,3820,1230,3810.07227,1235,1235,3810.07227,36.0010185,274.83847,274.83847,36.0010185,3271.36304,2025.94934,2025.94934,3271.36304 [f=0011315] [11315] Game End Stats Values: 27,3935,8575,8575,3935,27.6712418,322.913879,322.913879,27.6712418,0,0,0,0,0,0,0,0,907.362976,0,0,907.362976,1751.66833,3273.93628,3273.93628,1751.66833,720,490,490,720,20,44,44,20,2105,1440,1440,2105,22.0000763,32.0103683,32.0103683,22.0000763,0,2735,2735,0,1105,3126.75,3126.75,1105,1090,3890,3890,1090,3950.07227,1235,1235,3950.07227,57.6676025,274.83847,274.83847,57.6676025,3304.53345,2028.65015,2028.65015,3304.53345 [f=0011348] [11348] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0011367] [11367] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0011423] gg [f=0011452] Spectator gandalf left the game: normal quit [f=0011452] [11452] Event [undefined]: gandalf quit [f=0011455] [11455] Event [5160,103.233643,1624]: 1 finished unit Solar Collector [f=0011560] [11560] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0011602] No clients connected, shutting down server [f=0011602] Server shutdown [f=0011763] [11763] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0011783] [11783] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0011807] [11807] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0012017] [12017] Event [4984,103.233643,1608]: 1 finished unit Solar Collector [f=0012199] [12199] Event [5032,103.233643,1304]: 1 finished unit Solar Collector [f=0012253] [12253] Event [4936,103.658295,1688]: 1 finished unit Solar Collector [f=0012255] [12255] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0012270] [12270] Event [3120,52.7246094,4480]: 1 finished unit Radar Tower [f=0012450] [12450] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0012536] [12536] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0012603] [12603] Event [5080,103.233643,1224]: 1 finished unit Solar Collector [f=0012759] [12759] Event [5160,103.233643,1272]: 1 finished unit Solar Collector [f=0012855] [12855] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0012867] [12867] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0013019] [13019] Event [3752,103.233643,4920]: 1 finished unit Metal Extractor [f=0013050] [13050] Event [5112,103.233643,1352]: 1 finished unit Solar Collector [f=0013078] [13078] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0013245] [13245] Event [3688,103.233643,4936]: 1 finished unit Solar Collector [f=0013349] [13349] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0013489] [13489] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0013556] [13556] Event [4360,4.53186035,2008]: 1 finished unit Metal Extractor [f=0013560] [13560] Event [3736,103.233643,4856]: 1 finished unit Solar Collector [f=0013595] [13595] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0013653] [13653] Event [4296,3.47900391,2024]: 1 finished unit Wind/Tidal Generator [f=0013845] [13845] Event [3816,103.233643,4904]: 1 finished unit Solar Collector [f=0013892] [13892] Event [4344,7.40615845,1944]: 1 finished unit Solar Collector [f=0013909] [13909] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0013912] [13912] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0014117] [14117] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0014193] [14193] Event [4424,8.20632935,1992]: 1 finished unit Solar Collector [f=0014280] [14280] Event [3768,103.233643,4984]: 1 finished unit Solar Collector [f=0014415] [14415] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0014427] [14427] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0014452] [14452] Event [4376,3.90365601,2072]: 1 finished unit Solar Collector [f=0014529] [14529] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0014678] [14678] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0014702] [14702] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0014909] [14909] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0015022] [15022] Event [5818,3.69308472,2712]: 1 finished unit Knight [f=0015065] [15065] Event [5798.3999,5.03723145,2904]: 1 finished unit Glaive [f=0015119] [15119] Event [3000,52.7246094,4472]: 1 finished unit Metal Extractor [f=0015290] [15290] Event [5818,3.69308472,2712]: 1 finished unit Reaver [f=0015366] [15366] Event [5798.3999,5.03723145,2904]: 1 finished unit Conjurer [f=0015375] [15375] Event [2936,52.7246094,4488]: 1 finished unit Solar Collector [f=0015403] Autoquit sending quit command. [f=0015403] [QuitAction] user exited to system [f=0015403] [SpringApp::Kill][1] fromRun=1 [f=0015403] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015403] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015403] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015403] [ThreadPool::SetThreadCount][2] workers=0 [f=0015403] [SpringApp::Kill][2] [f=0015403] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015403] [Game::KillLua][3] dtor=0 luaUI=0x621d6550 [f=0015403] Start widgetHandler:Shutdown [f=0015403] Shutdown - SaveOrderList Complete [f=0015403] Writing last game win data [f=0015403] Shutdown - SaveConfigData Complete [f=0015403] Shutdown Widget - Chili Highlight [f=0015403] Shutdown Widget - Save/Load API [f=0015403] Shutdown Widget - Draw After Chili [f=0015403] Shutdown Widget - EPIC Menu [f=0015403] Shutdown Widget - Chili Minimap [f=0015403] Shutdown Widget - Chili Widget Selector [f=0015403] Shutdown Widget - Local Team Colors [f=0015403] Shutdown Widget - Display Keys 2 [f=0015403] Shutdown Widget - Save Game Menu [f=0015403] Shutdown Widget - HealthBars [f=0015403] Shutdown Widget - Noises [f=0015403] Shutdown Widget - Unit Icons [f=0015403] Shutdown Widget - Win Counter [f=0015403] Shutdown Widget - BuildETA [f=0015403] Shutdown Widget - SpringRTS Replay Stats [f=0015403] Shutdown Widget - Modular Comm Info [f=0015403] Shutdown Widget - CameraShake [f=0015403] Shutdown Widget - Chili Economy Panel Default [f=0015403] Shutdown Widget - Chili EndGame Window [f=0015403] Shutdown Widget - Chili Nuke Warning [f=0015403] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015403] Shutdown Widget - Chili Spectator Panels [f=0015403] Shutdown Widget - Context Menu [f=0015403] Shutdown Widget - Darkening [f=0015403] Shutdown Widget - MetalFeatures (new) [f=0015403] Shutdown Widget - Defense Range Zero-K [f=0015403] Shutdown Widget - Grab Input [f=0015403] Input grabbing is disabled! [f=0015403] Shutdown Widget - Highlight Geos [f=0015403] Shutdown Widget - Local Widgets Config [f=0015403] Shutdown Widget - Mex Placement Handler [f=0015403] Shutdown Widget - MinimapEvents [f=0015403] Shutdown Widget - Missile Silo Range [f=0015403] Shutdown Widget - Point Tracker [f=0015403] Shutdown Widget - Showeco and Grid Drawer [f=0015403] Shutdown Widget - Stereo3D [f=0015403] Shutdown Widget - Music Player v2 [f=0015403] Shutdown Widget - State Reverse and Latency [f=0015403] Shutdown Widget - Attack AoE [f=0015403] Shutdown Widget - Map Edge Extension [f=0015403] Shutdown Widget - Selection Send [f=0015403] Shutdown Widget - LupsManager [f=0015403] Shutdown Widget - Newton Firezone [f=0015403] Shutdown Widget - Chili Pro Console [f=0015403] Shutdown Widget - Lasso Terraform GUI [f=0015403] Shutdown Widget - Chili Framework [f=0015403] Shutdown Widget - Lups [f=0015403] Shutdown Widget - Custom Markers [f=0015403] Shutdown Widget - Chili Core Selector [f=0015403] Shutdown Widget - Select Keys [f=0015403] Shutdown Widget - Pause Screen [f=0015403] Shutdown Widget - Layout Handler [f=0015403] Shutdown Widget - Persistent Build Height [f=0015403] Shutdown Widget - Text To Speech Control [f=0015403] End widgetHandler:Shutdown [f=0015403] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={802389,103769498} {int,ext,rec}Allocs={22889599,0,0} {chunk,block}Bytes={103769498,0} [f=0015403] [Game::KillLua][1] dtor=0 luaGaia=0x621e6c40 [f=0015403] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={593656,91010841} {int,ext,rec}Allocs={22889600,0,0} {chunk,block}Bytes={91010841,0} [f=0015403] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={593656,91010841} {int,ext,rec}Allocs={22889600,0,0} {chunk,block}Bytes={91010841,0} [f=0015403] [Game::KillLua][2] dtor=0 luaRules=0x614758d0 [f=0015403] Start gadgetHandler:Shutdown [f=0015403] Shutdown - StartSetup [f=0015403] Shutdown - UnitMorph [f=0015403] Shutdown - Carrier Drones [f=0015403] Shutdown - LupsNanoSpray [f=0015403] Shutdown - Missile Silo Controller [f=0015403] Shutdown - Modular Comm Info [f=0015403] Shutdown - Terrain Texture Handler [f=0015403] Shutdown - UnitCloakShield [f=0015403] Shutdown - Starlight Handler [f=0015403] End gadgetHandler:Shutdown [f=0015403] Start gadgetHandler:Shutdown [f=0015403] Shutdown - Save/Load [f=0015403] Shutdown - Teleport Throw [f=0015403] Shutdown - UnitMorph [f=0015403] Shutdown - Modular Comm Info [f=0015403] Shutdown - Retreat Command [f=0015403] Shutdown - Shockwaves [f=0015403] Shutdown - UnitCloakShield [f=0015403] Shutdown - Lups Cloak FX [f=0015403] Shutdown - Lups [f=0015403] Shutdown - Lups Shield [f=0015403] End gadgetHandler:Shutdown [f=0015403] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22889668,0,0} {chunk,block}Bytes={0,0} [f=0015403] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22889668,0,0} {chunk,block}Bytes={0,0} [f=0015403] [Game::KillLua][4] dtor=0 [f=0015403] [Game::~CGame][1] [f=0015403] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015403] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015403] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015403] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015403] [Game::KillLua][4] dtor=1 [f=0015403] [Game::KillMisc][1] [f=0015403] [Game::KillMisc][2] [f=0015403] [Game::KillMisc][3] [f=0015403] [Game::KillRendering][1] [f=0015403] [3DOParser::Kill] allocated 137 pieces [f=0015403] [S3OParser::Kill] allocated 2741 pieces [f=0015403] [AssParser::Kill] allocated 220 pieces [f=0015403] [Game::KillInterface][1] [f=0015403] [Game::KillInterface][2] [f=0015403] [Game::KillSimulation][1] [f=0015403] [Game::KillSimulation][2] [f=0015403] [CCollisionHandler] dis-/continuous tests: 0/169133 [f=0015403] [Game::KillSimulation][3] [f=0015403] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015403] [~CPathCache(24x20)] cacheHits=6 hitPercentage=15% numHashColls=0 maxCacheSize=8 [f=0015403] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015403] [~CPathCache(48x40)] cacheHits=277 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015403] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015403] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015403] [LosHandler::Kill] raycast instance cache-{hits,misses}={5184,10723}; shared=5%; cached=28% [f=0015403] [Game::KillSimulation][4] [f=0015403] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015403] [Game::~CGame][2] [f=0015403] [Game::~CGame][3] [f=0015403] [SpringApp::Kill][3] [f=0015403] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162574 bytes sent 121110 bytes recv'd [f=0015403] [SpringApp::Kill][4] font=0x44974aa0 [f=0015403] [SpringApp::Kill][5] [f=0015403] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp (0x44a2d080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp" numZipFiles=7811 sumInflSize=722899kb sumReadTime=3873ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=55ms file="objects3d/benzcom3.s3o" indx=4921 inflSize=255kb readTime=53ms file="objects3d/benzcom4.s3o" indx=4923 inflSize=297kb readTime=46ms file="objects3d/puppy.s3o" indx=5302 inflSize=34kb readTime=44ms file="gamedata/modularcomms/functions.lua" indx=860 inflSize=5kb readTime=35ms file="bitmaps/gpl/muzzleside.tga" indx=474 inflSize=61kb readTime=35ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=436 inflSize=18kb readTime=33ms file="unittextures/tatex/32xgouraud.tga" indx=7436 inflSize=14kb readTime=32ms file="objects3d/corraid.s3o" indx=5050 inflSize=60kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/71c3fee9a9767a7820b39c0c82c54af3.sdp] 63300016 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x44a981b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ae4790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449eb860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdf280892e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]