[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.duOO8Vf7VE/springsettings.1006970.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 63ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f65980906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7365 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1006970/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e67080] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e67080] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1093ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1393ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 804ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 380ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1006970/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18e1 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-be5f18e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=be5f18f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be5f18f1 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-be5f18f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1477ms, checksum 7df86974)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11654,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1006970/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53adca40,0x54103a40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f5e6d35f1b220877e904993548b97af0 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Dregs with number 2 to team 0 [f=-000001] > SPRINGIE:User Dregs|staticmissilesilo|7_7|dev_content,donator_1,player_elo|False|||GB [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000fd17b7d0,00000000cda1d1c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000faf67db0,000000010ce0fdf0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df7d183c7f8dfba4da0890ef94a19176b2d6ec7eb56dcd09fe87e5469304457f2d9da2ece959c7038c13cb1cb82fa7b72f642f76f216bbf55b5eeafae71afec5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e7b5138ce782add99744e7c34e1b9bd017823be98df53e4b31f9b3a914408f7ebf2788631b798f5498a3c02aaf8267a66014b3e8da0e1effc49ad9d852f6c3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000d7460cf0,00000000ed2cef30}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] [0] Event [893,47.0731812,2567]: 0 finished unit Guardian Commander [f=-000001] [0] Event [6305,47.0786133,2570]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3323 [f=0000000] [0] PRO_rANDY, team: 1, elo:3125 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [968,47.0703125,2472]: 0 finished unit Amphbot Factory [f=0000009] [9] Event [6208,47.0703125,2656]: 1 finished unit Rover Assembly [f=0000026] gj hf [f=0000079] gl [f=0000088] hf [f=0000284] [284] Event [808,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000353] [353] Event [6328,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000446] [446] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Mason [f=0000495] [495] Event [1004,47.0703125,2472]: 0 finished unit Conch [f=0000569] [569] Event [808,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1027.19336,124.070313,2594.74194]: 0 finished unit Firefly [f=0000698] [698] Event [6328,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000756] [756] Event [1004,47.0703125,2472]: 0 finished unit Duck [f=0000824] [824] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Dart [f=0001009] [1009] Event [728,0,1896]: 0 finished unit Wind/Tidal Generator [f=0001016] [1016] Event [1004,47.0703125,2472]: 0 finished unit Duck [f=0001091] [1091] Event [6344,0,3176]: 1 finished unit Wind/Tidal Generator [f=0001256] [1256] Event [6344,0,3240]: 1 finished unit Wind/Tidal Generator [f=0001283] [1283] Event [760,0,1816]: 0 finished unit Wind/Tidal Generator [f=0001365] [1365] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0001451] [1451] Event [6344,0,3304]: 1 finished unit Wind/Tidal Generator [f=0001463] [1463] Event [760,0,1768]: 0 finished unit Wind/Tidal Generator [f=0001559] [1559] Event [1004,47.0703125,2472]: 0 finished unit Duck [f=0001621] [1621] Event [3163.93188,27.9296875,1517.51965]: 1 lost unit Dart [f=0001628] [1628] Event [760,0,1720]: 0 finished unit Wind/Tidal Generator [f=0001631] [1631] Event [6344,0,3368]: 1 finished unit Wind/Tidal Generator [f=0001688] [1688] Event [5536,46.231842,1104]: 1 finished unit Radar Tower [f=0001807] [1807] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0001914] [1914] Event [760,0,1672]: 0 finished unit Wind/Tidal Generator [f=0002026] [2026] Event [2344,47.0703125,2968]: 0 finished unit Metal Extractor [f=0002258] [2258] Event [1004,47.0703125,2472]: 0 finished unit Duck [f=0002430] [2430] Event [5125.46191,47.0703125,1830.16577]: 0 lost unit Duck [f=0002438] [2438] Event [6168,47.0703125,4024]: 1 finished unit Metal Extractor [f=0002578] [2578] Event [2552,47.0703125,3160]: 0 finished unit Metal Extractor [f=0002691] [2691] Event [5928,47.0703125,904]: 1 finished unit Metal Extractor [f=0002743] [2743] Event [1000,47.0703125,1144]: 0 finished unit Metal Extractor [f=0002882] [2882] Event [1004,47.0703125,2472]: 0 finished unit Duck [f=0003011] [3011] Event [5928,47.0703125,4232]: 1 finished unit Metal Extractor [f=0003082] [3082] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Mason [f=0003135] [3135] Event [1004,47.0703125,2472]: 0 finished unit Duck [f=0003297] [3297] Event [5053.21924,27.9296875,3954.84424]: 0 lost unit Duck [f=0003302] [3302] Event [1288,47.0703125,904]: 0 finished unit Metal Extractor [f=0003330] [3330] Event [2688,100.390625,3120]: 0 finished unit Radar Tower [f=0003384] [3384] Event [6184,47.0703125,1144]: 1 finished unit Metal Extractor [f=0003411] [3411] Event [1004,47.0703125,2472]: 0 finished unit Duck [f=0003702] [3702] Event [2688,100.390625,3264]: 0 finished unit Lotus [f=0003744] [3744] Event [6392,47.0703125,2504]: 1 finished unit Solar Collector [f=0003752] [3752] Event [1424,47.0703125,1072]: 0 finished unit Lotus [f=0003897] [3897] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0003931] [3931] Event [1004,47.0703125,2472]: 0 finished unit Duck [f=0004056] [4056] Event [1112,298.632813,792]: 0 finished unit Wind/Tidal Generator [f=0004194] [4194] Event [6392,47.0703125,2600]: 1 finished unit Solar Collector [f=0004206] [4206] Event [1064,298.632813,840]: 0 finished unit Wind/Tidal Generator [f=0004289] [4289] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0004371] [4371] Event [1016,298.632813,888]: 0 finished unit Wind/Tidal Generator [f=0004394] [4394] Event [1004,47.0703125,2472]: 0 finished unit Conch [f=0004432] [4432] Event [5064,47.0703125,3160]: 1 finished unit Metal Extractor [f=0004566] [4566] Event [968,298.632813,936]: 0 finished unit Wind/Tidal Generator [f=0004676] [4676] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0004761] [4761] Event [6312,47.0703125,2584]: 1 finished unit Solar Collector [f=0004776] [4776] Event [920,298.632813,984]: 0 finished unit Wind/Tidal Generator [f=0004874] [4874] Event [3808,27.9296875,3520]: 0 finished unit Lotus [f=0004941] [4941] Event [872,298.632813,1032]: 0 finished unit Wind/Tidal Generator [f=0004942] [4942] Event [4872,47.0703125,2968]: 1 finished unit Metal Extractor [f=0005013] [5013] Event [1004,47.0703125,2472]: 0 finished unit Conch [f=0005067] [5067] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0005115] [5115] Event [4880,47.0703125,1840]: 1 finished unit Lotus [f=0005230] [5230] Event [6248,47.0703125,2408]: 1 finished unit Solar Collector [f=0005385] [5385] Event [3760,70.3926086,3776]: 0 finished unit Radar Tower [f=0005418] [5418] Event [5609.45068,47.0703125,4151.83887]: 0 lost unit Duck [f=0005419] [5419] Event [4800,47.0703125,3152]: 1 finished unit Lotus [f=0005544] [5544] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0005699] [5699] Event [3840,55.2734375,3776]: 0 finished unit Lotus [f=0005719] [5719] Event [1004,47.0703125,2472]: 0 finished unit Archer [f=0005760] [5760] Event [4808,47.0703125,2136]: 1 finished unit Metal Extractor [f=0005855] [5855] Event [4649.23682,47.0703125,1805.24451]: 0 lost unit Duck [f=0005908] [5908] Event [4752,47.0703125,1840]: 1 lost unit Lotus [f=0005937] [5937] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0005938] [5938] Event [1000,47.0703125,4008]: 0 finished unit Metal Extractor [f=0005972] [5972] Event [4880,47.0703125,1840]: 1 lost unit Lotus [f=0006116] [6116] Event [4600,47.0703125,1944]: 1 lost unit Metal Extractor [f=0006246] [6246] Event [4074.87061,27.9296875,1676.45093]: 0 lost unit Duck [f=0006271] [6271] Event [4021.28491,27.9296875,1614.60938]: 1 lost unit Scorcher [f=0006278] [6278] Event [5032,47.0703125,3080]: 1 finished unit Solar Collector [f=0006280] [6280] Event [3954.98926,27.9296875,1723.26318]: 0 lost unit Duck [f=0006284] [6284] Event [3576,27.9296875,3960]: 0 finished unit Metal Extractor [f=0006328] [6328] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0006345] [6345] Event [1004,47.0703125,2472]: 0 finished unit Archer [f=0006384] [6384] Event [3653.99072,27.9296875,1732.31763]: 0 lost unit Duck [f=0006437] [6437] Event [6312,47.0703125,2520]: 1 finished unit Caretaker [f=0006548] [6548] Event [4968,47.0703125,2984]: 1 finished unit Solar Collector [f=0006638] [6638] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0006706] [6706] Event [2048,47.0703125,1696]: 0 finished unit Lotus [f=0006724] [6724] Event [2704.86035,35.0106659,1681.85706]: 1 lost unit Scorcher [f=0006752] [6752] Event [1192,47.0703125,4232]: 0 finished unit Metal Extractor [f=0006773] [6773] Event [2416.57178,47.0703125,1628.06116]: 0 lost unit Archer [f=0006788] [6788] Event [4600,46.2744141,1944]: 1 finished unit Metal Extractor [f=0006806] [6806] Event [2434.88135,47.0703125,1709.23499]: 1 lost unit Scorcher [f=0006821] [6821] Event [2424.98315,47.1350136,1672.47217]: 1 lost unit Scorcher [f=0006832] [6832] Event [6272,47.0703125,2480]: 1 finished unit Lotus [f=0006912] [6912] Event [2048,47.0703125,1696]: 0 lost unit Lotus [f=0006925] [6925] Event [2008.29224,27.9296875,1516.83826]: 1 lost unit Scorcher [f=0006948] [6948] Event [4864,47.0703125,3200]: 1 finished unit Picket [f=0006974] [6974] Event [4064,27.9296875,4064]: 0 finished unit Lotus [f=0006995] [6995] Event [1924.81494,27.9296875,1627.05444]: 1 lost unit Scorcher [f=0007027] [7027] Event [1956.99536,29.3450623,1622.82446]: 0 lost unit Conch [f=0007070] [7070] Event [1004,47.0703125,2472]: 0 finished unit Archer [f=0007214] [7214] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0007266] [7266] Event [6344,47.0703125,2392]: 1 finished unit Solar Collector [f=0007436] [7436] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Scorcher [f=0007476] [7476] Event [1758.99023,27.9296875,933.879761]: 1 lost unit Scorcher [f=0007541] [7541] Event [984,47.0703125,4072]: 0 finished unit Wind/Tidal Generator [f=0007585] [7585] Event [1004,47.0703125,2472]: 0 finished unit Archer [f=0007599] [7599] Event [2344,47.0703125,2968]: 0 lost unit Metal Extractor [f=0007691] [7691] Event [1064,47.0703125,4136]: 0 finished unit Wind/Tidal Generator [f=0007775] [Game::ClientReadNet] added new player spaceT with number 3 to team 0 [f=0007775] > SPRINGIE:User spaceT|vehraid|5_5||False|||?? [f=0007778] [7778] Event [2552,47.0703125,3160]: 0 lost unit Metal Extractor [f=0007781] [7781] Event [6296,47.0703125,2312]: 1 finished unit Caretaker [f=0007790] Connection attempt from spaceT [f=0007790] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007790] -> Connection established (given id 3) [f=0007810] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0007810] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007852] [7852] Event [4896,47.0703125,3312]: 1 finished unit Lotus [f=0007981] [7981] Event [904,47.0703125,2568]: 0 finished unit Caretaker [f=0008003] [8003] Event [6368,47.0703125,2288]: 1 finished unit Lotus [f=0008096] [8096] Event [1004,47.0703125,2472]: 0 finished unit Archer [f=0008204] [8204] Event [4671.68555,148.746323,3440.33838]: 0 lost unit Firefly [f=0008241] [8241] Event [1152,47.0703125,4064]: 0 finished unit Lotus [f=0008260] [8260] Event [1162.40979,47.0703125,4103.72412]: 1 lost unit Scorcher [f=0008308] [8308] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Badger [f=0008384] [8384] Event [6400,47.0703125,2416]: 1 finished unit Lotus [f=0008504] [8504] Event [1004,47.0703125,2472]: 0 finished unit Archer [f=0008519] [8519] Event [4630.55371,124.070313,3372.35913]: 0 finished unit Firefly [f=0008594] [8594] Event [1128,47.0703125,4184]: 0 finished unit Wind/Tidal Generator [f=0008635] [8635] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Badger [f=0008660] [8660] Event [4896,47.0703125,3312]: 1 lost unit Lotus [f=0008832] [8832] Event [4663.44971,150.133179,3328.54614]: 0 lost unit Firefly [f=0008873] [8873] Event [4800,47.2298431,1776]: 1 finished unit Lotus [f=0008877] [8877] Event [1004,47.0703125,2472]: 0 finished unit Archer [f=0008886] fucking piece of shit game [f=0008944] [8944] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Badger [f=0008979] [8979] Event [undefined]: Godde resigned [f=0008979] game_message: Godde has been destroyed! [f=0008979] game_message: PRO_rANDY wins! [f=0008979] Submitting stats [f=0008979] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008979] Part| Total Time|Time of the last 0.5s [f=0008979] Draw 10171.30ms 9.74% [f=0008979] Lua::Callins::Synced 4460.28ms 50.40% [f=0008979] Lua::Callins::Unsynced 13112.68ms 13.62% [f=0008979] Lua::CollectGarbage::Synced 395.56ms 0.10% [f=0008979] Lua::CollectGarbage::Unsynced 607.35ms 2.39% [f=0008979] Misc::Profiler::AddTime 37.15ms 0.00% [f=0008979] Sim 20280.76ms 79.82% [f=0008979] [8979] Received game_message: Godde has been destroyed! [f=0008979] [8979] Received game_message: PRO_rANDY wins! [f=0008980] [8980] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008980] [8980] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008980] [8980] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008980] [8980] Game End Stats Values: 2,2285,2165,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.80000019,6,5.80000019,6,0,0,0,0,0,0,0,0,1010,890,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008980] [8980] Game End Stats Values: 3,2415,2505,2415,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,8.5,8,8.5,40,80,40,80,0,0,0,0,1100,1130,1100,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008980] [8980] Game End Stats Values: 4,2485,2655,2485,2655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.71999931,8.87999916,8.71999931,8.87999916,1275,1275,1275,1275,9,9,9,9,40,160,40,160,0,0,0,0,1170,1200,1170,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008980] [8980] Game End Stats Values: 5,2695,2805,2695,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,11.5200005,11.5200005,11.5200005,11.5200005,1330,1275,1330,1275,9,9,9,9,125,240,125,240,0,40,0,40,1240,1270,1240,1270,40,0,40,0,0,0,0,0,40,0,40,0 [f=0008980] [8980] Game End Stats Values: 6,2820,2930,2820,2930,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,12.8000021,13.6000004,12.8000021,13.6000004,1330,1275,1330,1275,9,9.80000019,9,9.80000019,250,240,250,240,0,40,0,40,1240,1395,1240,1395,40,0,40,0,0,0,0,0,40,0,40,0 [f=0008980] [8980] Game End Stats Values: 7,3000,3020,3000,3020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,79.9999847,107.713531,79.9999847,107.713531,0,0,0,0,12.8000021,14.677783,12.8000021,14.677783,1330,1275,1330,1275,9.69999981,12.0777836,9.69999981,12.0777836,250,240,250,240,80,40,80,40,1420,1485,1420,1485,40,80,40,80,0,19.9999905,0,19.9999905,107.713531,79.9999847,107.713531,79.9999847 [f=0008980] [8980] Game End Stats Values: 8,3210,3270,3210,3270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,79.9999847,107.713531,79.9999847,107.713531,0,0,0,0,12.8000021,18.3222027,12.8000021,18.3222027,1330,1275,1330,1275,12.1999998,18.5221996,12.1999998,18.5221996,250,400,250,400,80,40,80,40,1630,1575,1630,1575,40,80,40,80,0,99.9996872,0,99.9996872,107.713531,79.9999847,107.713531,79.9999847 [f=0008980] [8980] Game End Stats Values: 9,3300,3415,3300,3415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,160.000229,107.713531,160.000229,107.713531,0,0,0,0,12.8000021,14,12.8000021,14,1330,1330,1330,1330,16.2333336,15.3000002,16.2333336,15.3000002,250,400,250,400,160,40,160,40,1720,1665,1720,1665,40,160,40,160,32.2666473,99.9996872,32.2666473,99.9996872,107.713531,160.000229,107.713531,160.000229 [f=0008980] [8980] Game End Stats Values: 10,3495,3675,3495,3675,1.02528334,0,1.02528334,0,0,0,0,0,0,0,0,0,0,0,0,0,160.000229,107.713531,160.000229,107.713531,0,180,0,180,14.0000019,14,14.0000019,14,1330,1330,1330,1330,15.2127962,16,15.2127962,16,375,480,375,480,160,40,160,40,1790,1665,1790,1665,40,160,40,160,39.2667007,99.9996872,39.2667007,99.9996872,107.713531,160.000229,107.713531,160.000229 [f=0008980] [8980] Game End Stats Values: 11,3780,3930,3780,3930,1.38771927,0,1.38771927,0,0,0,0,0,0,0,0,0,0,0,0,0,160.000229,107.713531,160.000229,107.713531,0,180,0,180,16.6944332,15.5618153,16.6944332,15.5618153,1330,1330,1330,1330,17.8408203,16,17.8408203,16,500,480,500,480,160,40,160,40,1950,1920,1950,1920,40,160,40,160,81.5451813,99.9996872,81.5451813,99.9996872,107.713531,160.000229,107.713531,160.000229 [f=0008980] [8980] Game End Stats Values: 12,4065,4125,4065,4125,2.61915421,0,2.61915421,0,0,0,0,0,0,0,0,0,0,0,0,0,160.000229,107.713531,160.000229,107.713531,0,270,0,270,17.9388828,18.0484619,17.9388828,18.0484619,1330,1330,1330,1330,17.5543118,16,17.5543118,16,625,480,625,480,160,40,160,40,2110,2025,2110,2025,40,160,40,160,87.7675934,99.9996872,87.7675934,99.9996872,107.713531,160.000229,107.713531,160.000229 [f=0008980] [8980] Game End Stats Values: 13,4350,4330,4350,4330,2.66302609,0,2.66302609,0,0,0,0,0,0,0,0,0,0,0,0,0,176.958344,107.713531,176.958344,107.713531,90,270,90,270,19.333334,21.5835552,19.333334,21.5835552,1330,1385,1330,1385,18.8695927,16,18.8695927,16,750,480,750,480,160,40,160,40,2180,2175,2180,2175,40,160,40,160,87.7675934,99.9996872,87.7675934,99.9996872,107.713531,176.958344,107.713531,176.958344 [f=0008980] [8980] Game End Stats Values: 14,4655,4540,4655,4540,3.87049055,0,3.87049055,0,0,0,0,0,0,0,0,0,0,0,0,0,316.665466,159.620041,316.665466,159.620041,180,360,180,360,24.275547,22.0084229,24.275547,22.0084229,1330,1385,1330,1385,22.8227177,16,22.8227177,16,875,600,875,600,240,40,240,40,2270,2175,2270,2175,40,240,40,240,162.435257,99.9996872,162.435257,99.9996872,159.620041,316.665466,159.620041,316.665466 [f=0008980] [8980] Game End Stats Values: 15,4635,4480,4635,4480,8.12263012,0,8.12263012,0,0,0,0,0,0,0,0,0,0,0,0,0,475.515259,323.231171,475.515259,323.231171,90,360,90,360,22.3244839,20.2051907,22.3244839,20.2051907,1330,1385,1330,1385,22.8079605,17.1000004,22.8079605,17.1000004,875,360,875,360,480,262.5,480,262.5,2340,2355,2340,2355,262.666687,480,262.666687,480,187.857819,99.9996872,187.857819,99.9996872,406.028473,479.997375,406.028473,479.997375 [f=0008980] [8980] Game End Stats Values: 16,5010,4690,5010,4690,8.20475769,0,8.20475769,0,0,0,0,0,0,0,0,0,0,0,0,0,680.67981,722.929077,680.67981,722.929077,90,450,90,450,23.3333321,19.6307087,23.3333321,19.6307087,1330,1385,1330,1385,21.0054741,19.833334,21.0054741,19.833334,1000,480,1000,480,560,387.5,560,387.5,2590,2355,2590,2355,387.666687,560,387.666687,560,187.857819,99.9996872,187.857819,99.9996872,813.991516,690.99646,813.991516,690.99646 [f=0008980] [8980] Game End Stats Values: 17,4790,4630,4790,4630,13.4425268,0,13.4425268,0,0,0,0,0,0,0,0,0,0,0,0,0,1091.68347,1132.57068,1091.68347,1132.57068,280,450,280,450,26.0777569,23.3072567,26.0777569,23.3072567,1330,1385,1330,1385,25.2936096,21.2999992,25.2936096,21.2999992,500,480,500,480,910,887.5,910,887.5,2680,2295,2680,2295,887.666687,1000,887.666687,1000,232.636963,99.9996872,232.636963,99.9996872,1253.61731,1139.11841,1253.61731,1139.11841 [f=0008980] [8980] Game End Stats Values: 18,4985,4775,4985,4775,26.5430908,0.97703326,26.5430908,0.97703326,0,0,0,0,0,0,0,0,0,0,0,0,1190.0166,1175.7417,1190.0166,1175.7417,280,450,280,450,28.7666683,25.6620541,28.7666683,25.6620541,1330,1385,1330,1385,26.3733768,21.565136,26.3733768,21.565136,625,680,625,680,1000,1012.5,1000,1012.5,2750,2240,2750,2240,1012.66669,1090,1012.66669,1090,280.638428,99.9996872,280.638428,99.9996872,1310.96545,1237.45154,1310.96545,1237.45154 [f=0008980] [8980] Game End Stats Values: 19,5345,5100,5345,5100,41.2238083,5.70879555,41.2238083,5.70879555,0,0,0,0,0,0,0,0,0,0,0,0,1280.01685,1283.15686,1280.01685,1283.15686,460,450,460,450,26.8556118,23.9720345,26.8556118,23.9720345,1330,1385,1330,1385,26.4343319,18.6154499,26.4343319,18.6154499,625,880,625,880,1090,1012.5,1090,1012.5,2930,2365,2930,2365,1012.66669,1180,1012.66669,1180,316.802887,99.9996872,316.802887,99.9996872,1418.38062,1327.45178,1418.38062,1327.45178 [f=0008980] [8980] Game End Stats Values: 20,5570,5390,5570,5390,43.3182182,6.82067633,43.3182182,6.82067633,0,0,0,0,0,0,0,0,0,0,0,0,1696.92273,1328.4043,1696.92273,1328.4043,550,540,550,540,26.7999954,19.7929974,26.7999954,19.7929974,1330,1385,1330,1385,23.1396275,17.5741253,23.1396275,17.5741253,760,1080,760,1080,1110,1137.5,1110,1137.5,2930,2365,2930,2365,1137.66675,1200,1137.66675,1200,316.802887,99.9996872,316.802887,99.9996872,1463.62805,1744.88928,1463.62805,1744.88928 [f=0008980] [8980] Game End Stats Values: 21,6090,5605,6090,5605,44.9332275,12.9705305,44.9332275,12.9705305,0,0,0,0,0,0,0,0,0,0,0,0,2463.1123,2069.83179,2463.1123,2069.83179,550,540,550,540,26.7999954,22.0898399,26.7999954,22.0898399,1330,1385,1330,1385,23.107666,17.9099903,23.107666,17.9099903,1280,1280,1280,1280,1130,1227.5,1130,1227.5,2930,2400,2930,2400,1227.66675,1220,1227.66675,1220,316.802887,99.9996872,316.802887,99.9996872,2205.04712,2511.07886,2205.04712,2511.07886 [f=0008990] [8990] Event [6996.58105,-50,2080.77026]: 0 lost unit Duck [f=0009027] [9027] Event [4703.28809,27.9296875,3983.0542]: 0 lost unit Guardian Commander [f=0009096] Player PRO_rANDY left the game: normal quit [f=0009096] [9096] Event [undefined]: PRO_rANDY quit [f=0009102] Spectator Godde left the game: normal quit [f=0009102] [9102] Event [undefined]: Godde quit [f=0009113] Spectator Dregs left the game: normal quit [f=0009113] [9113] Event [undefined]: Dregs quit [f=0009215] No clients connected, shutting down server [f=0009215] Server shutdown [f=0009381] [9381] Event [4608,28.1407738,3824]: 1 finished unit Lotus [f=0009439] [9439] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Badger [f=0009450] [9450] Event [4720,47.0703125,1952]: 1 finished unit Lotus [f=0009752] [9752] Event [6190.00781,47.7154121,2656.02954]: 1 finished unit Badger [f=0011502] Autoquit sending quit command. [f=0011502] [QuitAction] user exited to system [f=0011502] [SpringApp::Kill][1] fromRun=1 [f=0011502] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011502] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011502] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011502] [ThreadPool::SetThreadCount][2] workers=0 [f=0011502] [SpringApp::Kill][2] [f=0011502] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011502] [Game::KillLua][3] dtor=0 luaUI=0x66f2a9e0 [f=0011502] Start widgetHandler:Shutdown [f=0011502] Shutdown - SaveOrderList Complete [f=0011502] Writing last game win data [f=0011502] Shutdown - SaveConfigData Complete [f=0011502] Shutdown Widget - Chili Highlight [f=0011502] Shutdown Widget - Save/Load API [f=0011502] Shutdown Widget - Draw After Chili [f=0011502] Shutdown Widget - EPIC Menu [f=0011502] Shutdown Widget - Chili Minimap [f=0011502] Shutdown Widget - Chili Widget Selector [f=0011502] Shutdown Widget - Local Team Colors [f=0011502] Shutdown Widget - Display Keys 2 [f=0011502] Shutdown Widget - Save Game Menu [f=0011502] Shutdown Widget - HealthBars [f=0011502] Shutdown Widget - Noises [f=0011502] Shutdown Widget - Unit Icons [f=0011502] Shutdown Widget - Win Counter [f=0011502] Shutdown Widget - BuildETA [f=0011502] Shutdown Widget - SpringRTS Replay Stats [f=0011502] Shutdown Widget - Modular Comm Info [f=0011502] Shutdown Widget - CameraShake [f=0011502] Shutdown Widget - Chili Economy Panel Default [f=0011502] Shutdown Widget - Chili EndGame Window [f=0011502] Shutdown Widget - Chili Nuke Warning [f=0011502] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011502] Shutdown Widget - Chili Spectator Panels [f=0011502] Shutdown Widget - Context Menu [f=0011502] Shutdown Widget - Darkening [f=0011502] Shutdown Widget - MetalFeatures (new) [f=0011502] Shutdown Widget - Defense Range Zero-K [f=0011502] Shutdown Widget - Grab Input [f=0011502] Input grabbing is disabled! [f=0011502] Shutdown Widget - Highlight Geos [f=0011502] Shutdown Widget - Local Widgets Config [f=0011502] Shutdown Widget - Mex Placement Handler [f=0011502] Shutdown Widget - MinimapEvents [f=0011502] Shutdown Widget - Missile Silo Range [f=0011502] Shutdown Widget - Point Tracker [f=0011502] Shutdown Widget - Showeco and Grid Drawer [f=0011502] Shutdown Widget - Stereo3D [f=0011502] Shutdown Widget - Music Player v2 [f=0011502] Shutdown Widget - Attack AoE [f=0011502] Shutdown Widget - UnitShapes [f=0011502] Shutdown Widget - Map Edge Extension [f=0011502] Shutdown Widget - Selection Send [f=0011502] Shutdown Widget - LupsManager [f=0011502] Shutdown Widget - Newton Firezone [f=0011502] Shutdown Widget - Chili Pro Console [f=0011502] Shutdown Widget - Lasso Terraform GUI [f=0011502] Shutdown Widget - Chili Framework [f=0011502] Shutdown Widget - Lups [f=0011502] Shutdown Widget - Custom Markers [f=0011502] Shutdown Widget - Chili Core Selector [f=0011502] Shutdown Widget - Select Keys [f=0011502] Shutdown Widget - Pause Screen [f=0011502] Shutdown Widget - Layout Handler [f=0011502] Shutdown Widget - Persistent Build Height [f=0011502] Shutdown Widget - Text To Speech Control [f=0011502] End widgetHandler:Shutdown [f=0011502] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={621037,71178438} {int,ext,rec}Allocs={22779247,0,0} {chunk,block}Bytes={71178438,0} [f=0011502] [Game::KillLua][1] dtor=0 luaGaia=0x54103a40 [f=0011502] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448303,60267703} {int,ext,rec}Allocs={22779248,0,0} {chunk,block}Bytes={60267703,0} [f=0011502] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448303,60267703} {int,ext,rec}Allocs={22779248,0,0} {chunk,block}Bytes={60267703,0} [f=0011502] [Game::KillLua][2] dtor=0 luaRules=0x53adca40 [f=0011502] Start gadgetHandler:Shutdown [f=0011502] Shutdown - StartSetup [f=0011502] Shutdown - UnitMorph [f=0011502] Shutdown - Carrier Drones [f=0011502] Shutdown - LupsNanoSpray [f=0011502] Shutdown - Missile Silo Controller [f=0011502] Shutdown - Modular Comm Info [f=0011502] Shutdown - Terrain Texture Handler [f=0011502] Shutdown - UnitCloakShield [f=0011502] Shutdown - Starlight Handler [f=0011502] End gadgetHandler:Shutdown [f=0011502] Start gadgetHandler:Shutdown [f=0011502] Shutdown - Save/Load [f=0011502] Shutdown - Teleport Throw [f=0011502] Shutdown - UnitMorph [f=0011502] Shutdown - Modular Comm Info [f=0011502] Shutdown - Retreat Command [f=0011502] Shutdown - Shockwaves [f=0011502] Shutdown - UnitCloakShield [f=0011502] Shutdown - Lups Cloak FX [f=0011502] Shutdown - Lups [f=0011502] Shutdown - Lups Shield [f=0011502] End gadgetHandler:Shutdown [f=0011502] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22779280,0,0} {chunk,block}Bytes={0,0} [f=0011502] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22779280,0,0} {chunk,block}Bytes={0,0} [f=0011502] [Game::KillLua][4] dtor=0 [f=0011502] [Game::~CGame][1] [f=0011502] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011502] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011502] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011502] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011502] [Game::KillLua][4] dtor=1 [f=0011502] [Game::KillMisc][1] [f=0011502] [Game::KillMisc][2] [f=0011502] [Game::KillMisc][3] [f=0011502] [Game::KillRendering][1] [f=0011502] [3DOParser::Kill] allocated 137 pieces [f=0011502] [S3OParser::Kill] allocated 2708 pieces [f=0011502] [AssParser::Kill] allocated 241 pieces [f=0011502] [Game::KillInterface][1] [f=0011502] [Game::KillInterface][2] [f=0011502] [Game::KillSimulation][1] [f=0011502] [Game::KillSimulation][2] [f=0011502] [CCollisionHandler] dis-/continuous tests: 0/324865 [f=0011502] [Game::KillSimulation][3] [f=0011502] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011502] [~CPathCache(28x20)] cacheHits=9 hitPercentage=12% numHashColls=0 maxCacheSize=16 [f=0011502] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011502] [~CPathCache(56x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011502] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011502] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011502] [LosHandler::Kill] raycast instance cache-{hits,misses}={1529,7870}; shared=1%; cached=15% [f=0011502] [Game::KillSimulation][4] [f=0011502] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011502] [Game::~CGame][2] [f=0011502] [Game::~CGame][3] [f=0011502] [SpringApp::Kill][3] [f=0011502] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122534 bytes sent 134449 bytes recv'd [f=0011502] [SpringApp::Kill][4] font=0x45d9caa0 [f=0011502] [SpringApp::Kill][5] [f=0011502] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45e0a000) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6127ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=122ms file="objects3d/commrecon3.s3o" indx=4985 inflSize=130kb readTime=75ms file="luaui/widgets/api_saveload.lua" indx=3805 inflSize=6kb readTime=71ms file="objects3d/spideranarchid.s3o" indx=5440 inflSize=168kb readTime=58ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=56ms file="luarules/gadgets/unit_terraform.lua" indx=1801 inflSize=131kb readTime=49ms file="objects3d/benzcom3.s3o" indx=4916 inflSize=255kb readTime=48ms file="objects3d/benzcom4.s3o" indx=4918 inflSize=297kb readTime=43ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4602 inflSize=20kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 54204220 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x45f3b0f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f28aa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e19ad0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f65980901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]