[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UvgslMyBIR/springsettings.1006876.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbe300906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7373 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1006876/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e71a90] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e71a90] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 277ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1139ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1322ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 254ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 16ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 215ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Philious_Fog was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1006876/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0231 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0231 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-d1bc0231.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0241 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0241 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-d1bc0241.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (535ms, checksum a7270d8b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11654,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1006876/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513c74a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 13c0d35f55fe722eb66316a94596f592 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000d28baf00,0000000000000000}]" [f=-000001] Allies: I choose: sniper! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000ffa1d420,0000000000000000}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [2482,190.898804,501]: 0 finished unit Strike Commander [f=-000001] [0] Event [1612,201.216827,3410]: 1 finished unit Recon Commander [f=0000000] [0] therx, team: 1, elo:2141 [f=0000000] [0] brianfreeman, team: 0, elo:1749 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000054] [54] Event [1688,190.456192,3480]: 1 finished unit Jumpbot Factory [f=0000105] [105] Event [2456,203.823013,760]: 0 finished unit Amphbot Factory [f=0000419] [419] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000539] [539] Event [2344,189.358948,648]: 0 finished unit Wind/Tidal Generator [f=0000659] [659] Event [2424,190.959961,616]: 0 finished unit Wind/Tidal Generator [f=0000666] [666] Event [2456,209.233246,796]: 0 finished unit Conch [f=0000691] [691] Event [1688.03687,190.623215,3456]: 1 finished unit Constable [f=0000697] [697] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000779] [779] Event [2504,196.259766,584]: 0 finished unit Wind/Tidal Generator [f=0000837] [837] Event [1464,214.523804,3416]: 1 finished unit Wind/Tidal Generator [f=0000918] [918] Event [2456,209.233246,796]: 0 finished unit Duck [f=0000959] [959] Event [2584,198.744019,552]: 0 finished unit Wind/Tidal Generator [f=0001016] [1016] Event [1464,222.271118,3304]: 1 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [2456,209.233246,796]: 0 finished unit Duck [f=0001379] [1379] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0001412] [1412] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0001624] [1624] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0001700] [1700] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0001716] [1716] Event [2664,213.815369,648]: 0 finished unit Wind/Tidal Generator [f=0001803] [1803] Event [1736,201.854004,3304]: 1 finished unit Wind/Tidal Generator [f=0001842] [1842] Event [2456,209.233246,796]: 0 finished unit Duck [f=0001879] [1879] Event [1576,219.096741,3208]: 1 finished unit Wind/Tidal Generator [f=0001958] [1958] Event [1688.03687,190.623215,3456]: 1 finished unit Puppy [f=0001986] [1986] Event [2664,219.777649,728]: 0 finished unit Wind/Tidal Generator [f=0002121] [2121] Event [1560,215.453125,3288]: 1 finished unit Wind/Tidal Generator [f=0002174] [2174] Event [1672,211.94751,3240]: 1 finished unit Wind/Tidal Generator [f=0002202] [2202] Event [1224,24.991394,904]: 0 finished unit Metal Extractor [f=0002268] [2268] Event [2648,223.853699,808]: 0 finished unit Wind/Tidal Generator [f=0002333] [2333] Event [2456,209.233246,796]: 0 finished unit Duck [f=0002522] [2522] Event [2648,227.754944,888]: 0 finished unit Wind/Tidal Generator [f=0002713] [2713] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0002822] [2822] Event [2456,209.233246,796]: 0 finished unit Duck [f=0002859] [2859] Event [1688.03687,190.623215,3456]: 1 finished unit Puppy [f=0002996] [2996] Event [1168,23.9976807,992]: 0 finished unit Picket [f=0003029] [3029] Event [1268.65259,23.8460045,935.73822]: 0 lost unit Conch [f=0003037] [3037] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0003042] [3042] Event [1168,23.9976807,992]: 0 lost unit Picket [f=0003126] [3126] Event [1224,24.991394,904]: 0 lost unit Metal Extractor [f=0003326] [3326] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0003383] [3383] Event [688,35.2597656,3328]: 1 finished unit Lotus [f=0003391] [3391] Event [1401.92371,18.7738113,1139.12085]: 0 lost unit Duck [f=0003538] [3538] Event [2456,209.233246,796]: 0 finished unit Archer [f=0003664] [3664] Event [2488,35.0757446,3704]: 1 finished unit Solar Collector [f=0003689] [3689] Event [1932.2019,5.09307909,1360.18286]: 1 lost unit Puppy [f=0003698] [3698] Event [1806.7771,15.6575832,1178.50659]: 0 lost unit Duck [f=0003702] [3702] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0003849] [3849] Event [1688.03687,190.623215,3456]: 1 finished unit Puppy [f=0003944] [3944] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0003998] [3998] Event [1752,27.9541626,376]: 0 lost unit Wind/Tidal Generator [f=0004000] [4000] Event [2456,209.233246,796]: 0 finished unit Conch [f=0004109] [4109] Event [1832,34.59729,408]: 0 finished unit Wind/Tidal Generator [f=0004229] [4229] Event [1912,88.8651123,440]: 0 finished unit Wind/Tidal Generator [f=0004262] [4262] Event [2456,209.233246,796]: 0 finished unit Duck [f=0004368] [4368] Event [2422.99438,38.8362465,3934.64014]: 0 lost unit Duck [f=0004431] [4431] Event [2422.28027,38.4379272,3958.93604]: 0 lost unit Duck [f=0004439] [4439] Event [1992,129.202515,472]: 0 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [536,35.9866638,3368]: 1 finished unit Metal Extractor [f=0004516] [4516] Event [2456,209.233246,796]: 0 finished unit Duck [f=0004527] [4527] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0004558] [4558] Event [2390.9458,37.4414825,4002.43872]: 0 lost unit Duck [f=0004673] [4673] Event [1688.03687,190.623215,3456]: 1 finished unit Puppy [f=0004724] [4724] Event [2072,140.538208,504]: 0 finished unit Wind/Tidal Generator [f=0004771] [4771] Event [2456,209.233246,796]: 0 finished unit Duck [f=0004919] [4919] Event [2152,159.694763,536]: 0 finished unit Wind/Tidal Generator [f=0005030] [5030] Event [2456,209.233246,796]: 0 finished unit Duck [f=0005146] [5146] Event [520,36.4835205,3272]: 1 finished unit Solar Collector [f=0005159] [5159] Event [2232,182.292542,568]: 0 finished unit Wind/Tidal Generator [f=0005173] [5173] Event [1603.71411,31.1081886,696.136169]: 0 lost unit Duck [f=0005205] [5205] Event [1444.76611,144.76651,517.690002]: 1 lost unit Pyro [f=0005334] [5334] Event [1539.9469,26.5424919,524.205872]: 0 lost unit Duck [f=0005351] [5351] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0005376] [5376] Event [2456,209.233246,796]: 0 finished unit Duck [f=0005412] [5412] Event [1704,29.5275269,376]: 0 lost unit Metal Extractor [f=0005418] [5418] Event [2312,189.911011,600]: 0 finished unit Wind/Tidal Generator [f=0005456] [5456] Event [1832,34.59729,408]: 0 lost unit Wind/Tidal Generator [f=0005498] [5498] Event [1912,89.2858734,440]: 0 lost unit Wind/Tidal Generator [f=0005499] [5499] Event [1688.03687,190.623215,3456]: 1 finished unit Puppy [f=0005648] [5648] Event [1687.78723,34.2500725,273.87262]: 0 lost unit Duck [f=0005775] [5775] Event [344,37.6152344,2984]: 1 finished unit Metal Extractor [f=0005869] [5869] Event [1512,21.8998413,776]: 0 finished unit Stardust [f=0006063] [6063] Event [2456,209.233246,796]: 0 finished unit Archer [f=0006097] [6097] Event [1688.03687,190.623215,3456]: 1 finished unit Constable [f=0006281] [6281] Event [1688.03687,190.623215,3456]: 1 finished unit Puppy [f=0006288] [6288] Event [2160,154.947021,864]: 0 finished unit Picket [f=0006304] [6304] Event [424,37.9281006,3112]: 1 finished unit Solar Collector [f=0006432] [6432] Event [1688.03687,190.623215,3456]: 1 finished unit Puppy [f=0006582] [6582] Event [1688.03687,190.623215,3456]: 1 finished unit Puppy [f=0006618] [6618] Event [2456,209.233246,796]: 0 finished unit Conch [f=0006713] [6713] Event [2240,168.978638,928]: 0 finished unit Picket [f=0006826] [6826] Event [552,36.2258911,3176]: 1 finished unit Solar Collector [f=0007219] [7219] Event [2320,192.75415,992]: 0 finished unit Picket [f=0007319] [7319] Event [1656,189.846619,3560]: 1 finished unit Caretaker [f=0007638] [7638] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0007837] [7837] Event [2872,30.5120239,3192]: 1 finished unit Metal Extractor [f=0007851] [7851] Event [1768,187.527954,3624]: 1 finished unit Jumpbot Plate [f=0007973] [7973] Event [2400,205.469971,1024]: 0 finished unit Picket [f=0008118] [8118] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0008137] [8137] Event [424,36.1522827,3000]: 1 finished unit Wind/Tidal Generator [f=0008156] [8156] Event [1784,31.9001198,296]: 0 finished unit Stardust [f=0008354] [8354] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0008417] [8417] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0008594] [8594] Event [2496,204.227844,1072]: 0 finished unit Picket [f=0008613] [8613] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0008629] [8629] Event [2568,214.284607,712]: 0 finished unit Caretaker [f=0008823] [8823] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0009069] [9069] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0009097] [9097] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0009538] [9538] Event [11.4280443,45.3125801,906.785461]: 0 lost unit Duck [f=0009538] [9538] Event [38.6520195,45.1327095,919.238525]: 0 lost unit Duck [f=0009563] [9563] Event [149.328293,40.0335846,884.668823]: 0 lost unit Archer [f=0009761] [9761] Event [1704,25.4675446,376]: 0 finished unit Metal Extractor [f=0009766] [9766] Event [127.894997,39.1709747,765.417969]: 1 lost unit Puppy [f=0009831] [9831] Event [474.904938,36.0385246,941.114441]: 1 lost unit Puppy [f=0009856] [9856] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0009986] [9986] Event [305.826996,98.1236115,539.149902]: 0 lost unit Archer [f=0010319] [10319] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0010472] [10472] Event [1688.03687,190.623215,3456]: 1 finished unit Firewalker [f=0010549] [10549] Event [1224,20.9299431,904]: 0 lost unit Metal Extractor [f=0010638] [10638] Event [1363.3717,21.9762154,953.903809]: 1 lost unit Pyro [f=0010730] [10730] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0010785] [10785] Event [2276.8064,7.9404335,1594.6095]: 1 lost unit Moderator [f=0010963] [10963] Event [1293.51721,26.5716476,830.67157]: 0 lost unit Conch [f=0011031] [11031] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0011267] [11267] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0011395] [11395] Event [1512,21.8998413,776]: 0 lost unit Stardust [f=0011471] [11471] Event [1186.42065,23.0206108,904.067078]: 1 lost unit Moderator [f=0011511] [11511] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0011512] [11512] Event [3812.18506,36.9679146,1174.07654]: 1 lost unit Pyro [f=0011538] [11538] Event [3928,46.6966858,3784]: 1 finished unit Metal Extractor [f=0011970] [11970] Event [625.699097,31.4490108,1086.12097]: 1 lost unit Moderator [f=0011993] [11993] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0012123] [12123] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0012234] [12234] Event [3768,35.1745605,1128]: 0 finished unit Metal Extractor [f=0012531] [12531] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0012673] [12673] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0012866] [12866] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0012883] [12883] Event [883.332153,20.4143696,1571.9325]: 0 lost unit Buoy [f=0012957] [12957] Event [395.320221,30.3482552,1675.82092]: 1 lost unit Moderator [f=0012978] [12978] Event [3560,40.9552307,3976]: 1 finished unit Metal Extractor [f=0013006] [13006] Event [3576,33.5299683,744]: 0 finished unit Metal Extractor [f=0013064] [13064] Event [477.55542,53.9912148,1851.06982]: 1 lost unit Moderator [f=0013218] [13218] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0013497] [13497] Event [184,34.1924438,2056]: 1 lost unit Metal Extractor [f=0013524] [13524] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0013539] [13539] Event [3320,145.525146,3720]: 1 finished unit Wind/Tidal Generator [f=0013748] [13748] Event [3384,148.773132,3720]: 1 finished unit Wind/Tidal Generator [f=0013831] [13831] Event [2392,188.365234,528]: 0 finished unit Fusion Reactor [f=0013839] [13839] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0013853] [13853] Event [3728,191.778809,416]: 0 finished unit Radar Tower [f=0013904] [13904] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0013954] [13954] Event [3448,149.223999,3720]: 1 finished unit Wind/Tidal Generator [f=0014169] [14169] Event [3512,148.607544,3720]: 1 finished unit Wind/Tidal Generator [f=0014174] [14174] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0014186] [14186] Event [344,37.6152344,2984]: 1 lost unit Metal Extractor [f=0014242] [14242] Event [424,36.4101944,3000]: 1 lost unit Wind/Tidal Generator [f=0014357] [14357] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0014402] [14402] Event [3768,35.1745605,1128]: 0 lost unit Metal Extractor [f=0014422] [14422] Event [3576,144.954712,3720]: 1 finished unit Wind/Tidal Generator [f=0014463] [14463] Event [3808,161.98584,480]: 0 finished unit Picket [f=0014508] [14508] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0014590] [14590] Event [436.122589,30.5055847,2897.93018]: 0 lost unit Buoy [f=0014651] [14651] Event [3576,33.5299683,744]: 0 lost unit Metal Extractor [f=0014691] [14691] Event [3640,141.43988,3720]: 1 finished unit Wind/Tidal Generator [f=0014700] [14700] Event [287.624634,29.8599567,2765.37695]: 1 lost unit Pyro [f=0014713] [14713] Event [242.415604,38.8439064,2930.42676]: 0 lost unit Buoy [f=0014803] [14803] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0014835] [14835] Event [17.5746403,41.5532837,3065.83081]: 0 lost unit Buoy [f=0014910] [14910] Event [102.204193,40.8770943,3023.78955]: 0 lost unit Buoy [f=0014917] [14917] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0014990] [14990] Event [3728,175.539001,496]: 0 finished unit Picket [f=0015066] [15066] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0015342] [15342] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0015451] [15451] Event [3664,170.542847,480]: 0 finished unit Picket [f=0015524] [15524] Event [2456,209.233246,796]: 0 finished unit Buoy [f=0015591] [15591] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0015833] [15833] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0015906] [15906] Event [3616,172.116211,400]: 0 finished unit Picket [f=0016081] [16081] Event [undefined]: brianfreeman resigned [f=0016081] game_message: brianfreeman has been destroyed! [f=0016081] game_message: therx wins! [f=0016081] Submitting stats [f=0016081] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016081] Part| Total Time|Time of the last 0.5s [f=0016081] Draw 10825.86ms 20.76% [f=0016081] Lua::Callins::Synced 5865.89ms 12.77% [f=0016081] Lua::Callins::Unsynced 16391.13ms 29.54% [f=0016081] Lua::CollectGarbage::Synced 263.26ms 0.10% [f=0016081] Lua::CollectGarbage::Unsynced 841.58ms 0.20% [f=0016081] Misc::Profiler::AddTime 61.66ms 0.10% [f=0016081] Sim 20286.12ms 53.49% [f=0016081] [16081] Received game_message: brianfreeman has been destroyed! [f=0016081] [16081] Received game_message: therx wins! [f=0016082] [16082] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016082] [16082] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016082] [16082] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016082] [16082] Game End Stats Values: 2,2165,2075,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,890,800,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016082] [16082] Game End Stats Values: 3,2420,2340,2340,2420,1.48205519,0,0,1.48205519,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6993628,8,8,10.6993628,1275,1275,1275,1275,8.09880352,6.66666651,6.66666651,8.09880352,0,0,0,0,0,0,0,0,1145,1065,1065,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016082] [16082] Game End Stats Values: 4,2615,2375,2375,2615,5.53399467,0.38340217,0.38340217,5.53399467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.332243,11.1064425,11.1064425,15.332243,1275,1275,1275,1275,8.27013016,8.02556038,8.02556038,8.27013016,160,0,0,160,0,0,0,0,1180,1100,1100,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016082] [16082] Game End Stats Values: 5,2740,2775,2775,2740,17.9143543,3.97973108,3.97973108,17.9143543,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.6454592,11.3209991,11.3209991,14.6454592,1275,1275,1275,1275,10.2920237,10.506422,10.506422,10.2920237,160,220,220,160,0,0,0,0,1305,1280,1280,1305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016082] [16082] Game End Stats Values: 6,2945,2960,2960,2945,35.6717873,12.425395,12.425395,35.6717873,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.9092579,14.7584085,14.7584085,17.9092579,1275,1275,1275,1275,11.1838284,12.5630436,12.5630436,11.1838284,240,265,265,240,0,0,0,0,1430,1420,1420,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016082] [16082] Game End Stats Values: 7,3095,2960,2960,3095,60.3485603,38.6679001,38.6679001,60.3485603,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.3598881,21.0656643,21.0656643,23.3598881,1275,1275,1275,1275,13.6451168,13.7494984,13.7494984,13.6451168,320,265,265,320,0,0,0,0,1500,1420,1420,1500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016082] [16082] Game End Stats Values: 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10,3305,3650,3650,3305,139.95639,97.04953,97.04953,139.95639,0,0,0,0,0,0,0,0,0,0,0,0,184.542709,537.69397,537.69397,184.542709,0,90,90,0,19.5458107,18.1844501,18.1844501,19.5458107,1275,1275,1275,1275,13.158391,15.8956957,15.8956957,13.158391,440,705,705,440,45,513,513,45,1590,1580,1580,1590,513,90,90,513,0,0,0,0,537.69397,233.8405,233.8405,537.69397 [f=0016082] [16082] Game End Stats Values: 11,3330,3740,3740,3330,151.222916,112.168282,112.168282,151.222916,0,0,0,0,0,0,0,0,0,0,0,0,472.993347,789.763489,789.763489,472.993347,0,90,90,0,17.6761436,16.6261196,16.6261196,17.6761436,1275,1275,1275,1275,14.7511005,15.0079174,15.0079174,14.7511005,360,705,705,360,45,673,673,45,1695,1670,1670,1695,673,90,90,673,0,0,0,0,796.955261,573.295044,573.295044,796.955261 [f=0016082] [16082] Game End Stats Values: 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36,6695,9300,9300,6695,1355.25305,879.550171,879.550171,1355.25305,0,0,0,0,0,0,0,0,0,340.996216,340.996216,0,3804.51807,4093.9834,4093.9834,3804.51807,1020,90,90,1020,73.7545242,44.3721275,44.3721275,73.7545242,1330,1275,1275,1330,20.2830372,28.7001419,28.7001419,20.2830372,1400,5105,5105,1400,2404.16675,3712.25,3712.25,2404.16675,2945,2830,2830,2945,3779.5835,2846.5,2846.5,3779.5835,72.5,36.1666489,36.1666489,72.5,4459.25146,4265.92871,4265.92871,4459.25146 [f=0016082] [16082] Game End Stats Values: 37,6795,9520,9520,6795,1430.63538,935.499207,935.499207,1430.63538,0,0,0,0,0,0,0,0,0,340.996216,340.996216,0,3804.51807,4135.05566,4135.05566,3804.51807,1120,90,90,1120,73.7814407,44.3972473,44.3972473,73.7814407,1330,1275,1275,1330,20.2818432,26.6624241,26.6624241,20.2818432,1400,5325,5325,1400,2404.16675,3712.25,3712.25,2404.16675,2945,2830,2830,2945,3779.5835,2846.5,2846.5,3779.5835,72.5,36.1666489,36.1666489,72.5,4500.32471,4265.92871,4265.92871,4500.32471 [f=0016120] [16120] Event [2336.62183,8.94080448,1582.92371]: 0 lost unit Buoy [f=0016123] [16123] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0016128] [16128] Event [3688.4585,186.717911,454.169586]: 0 lost unit Strike Commander [f=0016236] Player therx left the game: normal quit [f=0016236] [16236] Event [undefined]: therx quit [f=0016371] No clients connected, shutting down server [f=0016371] Server shutdown [f=0016443] [16443] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0016480] [16480] Event [344,33.8334198,2984]: 1 finished unit Metal Extractor [f=0016704] [16704] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0016941] [16941] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0017183] [17183] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0017456] [17456] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0017719] [17719] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0017962] [17962] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0018213] [18213] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0018489] [18489] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0018762] [18762] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0019001] [19001] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0019263] [19263] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0019523] [19523] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0019779] [19779] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0020006] [20006] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0020243] [20243] Event [1688.03687,190.623215,3456]: 1 finished unit Pyro [f=0020502] [20502] Event [1796,187.527954,3624]: 1 finished unit Moderator [f=0020752] [20752] Event [1688.03687,190.623215,3456]: 1 finished unit Moderator [f=0020977] [20977] Event [1796,187.527954,3624]: 1 finished unit Pyro [f=0021155] Autoquit sending quit command. [f=0021155] [QuitAction] user exited to system [f=0021155] [SpringApp::Kill][1] fromRun=1 [f=0021155] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021155] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021155] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021155] [ThreadPool::SetThreadCount][2] workers=0 [f=0021155] [SpringApp::Kill][2] [f=0021155] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021155] [Game::KillLua][3] dtor=0 luaUI=0x60e63d80 [f=0021155] Start widgetHandler:Shutdown [f=0021155] Shutdown - SaveOrderList Complete [f=0021155] Writing last game win data [f=0021155] Shutdown - SaveConfigData Complete [f=0021155] Shutdown Widget - Save/Load API [f=0021155] Shutdown Widget - Chili Highlight [f=0021155] Shutdown Widget - Draw After Chili [f=0021155] Shutdown Widget - EPIC Menu [f=0021155] Shutdown Widget - Chili Widget Selector [f=0021155] Shutdown Widget - Chili Minimap [f=0021155] Shutdown Widget - Local Team Colors [f=0021155] Shutdown Widget - Display Keys 2 [f=0021155] Shutdown Widget - Save Game Menu [f=0021155] Shutdown Widget - Unit Icons [f=0021155] Shutdown Widget - Noises [f=0021155] Shutdown Widget - HealthBars [f=0021155] Shutdown Widget - Win Counter [f=0021155] Shutdown Widget - SpringRTS Replay Stats [f=0021155] Shutdown Widget - BuildETA [f=0021155] Shutdown Widget - Modular Comm Info [f=0021155] Shutdown Widget - Music Player v2 [f=0021155] Shutdown Widget - Stereo3D [f=0021155] Shutdown Widget - Showeco and Grid Drawer [f=0021155] Shutdown Widget - Point Tracker [f=0021155] Shutdown Widget - Missile Silo Range [f=0021155] Shutdown Widget - MinimapEvents [f=0021155] Shutdown Widget - Mex Placement Handler [f=0021155] Shutdown Widget - Local Widgets Config [f=0021155] Shutdown Widget - Highlight Geos [f=0021155] Shutdown Widget - Grab Input [f=0021155] Input grabbing is disabled! [f=0021155] Shutdown Widget - Defense Range Zero-K [f=0021155] Shutdown Widget - MetalFeatures (new) [f=0021155] Shutdown Widget - Darkening [f=0021155] Shutdown Widget - Context Menu [f=0021155] Shutdown Widget - Chili Spectator Panels [f=0021155] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021155] Shutdown Widget - Chili Nuke Warning [f=0021155] Shutdown Widget - Chili EndGame Window [f=0021155] Shutdown Widget - Chili Economy Panel Default [f=0021155] Shutdown Widget - CameraShake [f=0021155] Shutdown Widget - Attack AoE [f=0021155] Shutdown Widget - Map Edge Extension [f=0021155] Shutdown Widget - Selection Send [f=0021155] Shutdown Widget - LupsManager [f=0021155] Shutdown Widget - Newton Firezone [f=0021155] Shutdown Widget - Chili Pro Console [f=0021155] Shutdown Widget - Lasso Terraform GUI [f=0021155] Shutdown Widget - Lups [f=0021155] Shutdown Widget - Chili Framework [f=0021155] Shutdown Widget - Chili Core Selector [f=0021155] Shutdown Widget - Custom Markers [f=0021155] Shutdown Widget - Select Keys [f=0021155] Shutdown Widget - Pause Screen [f=0021155] Shutdown Widget - Text To Speech Control [f=0021155] Shutdown Widget - Persistent Build Height [f=0021155] Shutdown Widget - Layout Handler [f=0021155] End widgetHandler:Shutdown [f=0021155] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={593716,71645891} {int,ext,rec}Allocs={24950582,0,0} {chunk,block}Bytes={71645891,0} [f=0021155] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021155] [Game::KillLua][2] dtor=0 luaRules=0x513c74a0 [f=0021155] Start gadgetHandler:Shutdown [f=0021155] Shutdown - StartSetup [f=0021155] Shutdown - UnitMorph [f=0021155] Shutdown - Carrier Drones [f=0021155] Shutdown - LupsNanoSpray [f=0021155] Shutdown - Missile Silo Controller [f=0021155] Shutdown - Modular Comm Info [f=0021155] Shutdown - Terrain Texture Handler [f=0021155] Shutdown - UnitCloakShield [f=0021155] Shutdown - Starlight Handler [f=0021155] End gadgetHandler:Shutdown [f=0021155] Start gadgetHandler:Shutdown [f=0021155] Shutdown - Save/Load [f=0021155] Shutdown - Teleport Throw [f=0021155] Shutdown - UnitMorph [f=0021155] Shutdown - Modular Comm Info [f=0021155] Shutdown - Retreat Command [f=0021155] Shutdown - Shockwaves [f=0021155] Shutdown - UnitCloakShield [f=0021155] Shutdown - Lups Cloak FX [f=0021155] Shutdown - Lups [f=0021155] Shutdown - Lups Shield [f=0021155] End gadgetHandler:Shutdown [f=0021155] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24950614,0,0} {chunk,block}Bytes={0,0} [f=0021155] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24950614,0,0} {chunk,block}Bytes={0,0} [f=0021155] [Game::KillLua][4] dtor=0 [f=0021155] [Game::~CGame][1] [f=0021155] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021155] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021155] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021155] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021155] [Game::KillLua][4] dtor=1 [f=0021155] [Game::KillMisc][1] [f=0021155] [Game::KillMisc][2] [f=0021155] [Game::KillMisc][3] [f=0021155] [Game::KillRendering][1] [f=0021155] [3DOParser::Kill] allocated 137 pieces [f=0021155] [S3OParser::Kill] allocated 2739 pieces [f=0021155] [AssParser::Kill] allocated 220 pieces [f=0021155] [Game::KillInterface][1] [f=0021155] [Game::KillInterface][2] [f=0021155] [Game::KillSimulation][1] [f=0021155] [Game::KillSimulation][2] [f=0021155] [CCollisionHandler] dis-/continuous tests: 0/140530 [f=0021155] [Game::KillSimulation][3] [f=0021155] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021155] [~CPathCache(16x16)] cacheHits=47 hitPercentage=18% numHashColls=0 maxCacheSize=17 [f=0021155] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021155] [~CPathCache(32x32)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021155] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021155] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021155] [LosHandler::Kill] raycast instance cache-{hits,misses}={9083,12690}; shared=2%; cached=40% [f=0021155] [Game::KillSimulation][4] [f=0021155] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021155] [Game::~CGame][2] [f=0021155] [Game::~CGame][3] [f=0021155] [SpringApp::Kill][3] [f=0021155] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222018 bytes sent 176188 bytes recv'd [f=0021155] [SpringApp::Kill][4] font=0x44d9baa0 [f=0021155] [SpringApp::Kill][5] [f=0021155] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44e0a680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6146ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=214ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=191ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=147ms file="objects3d/catapult.s3o" indx=4935 inflSize=217kb readTime=109ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=109ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=72ms file="objects3d/commrecon.s3o" indx=4982 inflSize=114kb readTime=52ms file="luaui/widgets/gui_chili_vote.lua" indx=4619 inflSize=8kb readTime=45ms file="luaui/widgets/unit_waypoint_dragger_2.lua" indx=4766 inflSize=11kb readTime=45ms file="objects3d/spideranarchid.s3o" indx=5440 inflSize=168kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 54521748 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x44ef9570) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ef6050) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e15bc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbe300901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]