[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4kCENjpAoM/springsettings.1006868.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd9240906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7372 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1006868/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 257ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e73ed0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e73ed0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 257ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1353ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1825ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 236ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 156ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 181ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Philious_Fog was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1006868/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a5fbe452 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a5fbe452 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-a5fbe452.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a5fbe462 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a5fbe462 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-a5fbe462.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (831ms, checksum e3f2608d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11656,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1006868/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9037c40466dfc7f4a38d175891e20e9aef89530c29fa838e4001fea00653e076fec2d28fb9520906dfbd170cfa4bdb0fadc1fb60a357797bec69ff1b8074ece]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3aeee44d936819ee28f0312a1fae707277f3f95d5cec4ef4e07837c26c83bb34e7f1930b5470368184e5780e5482334e4b3675df9ee50b01964fbacdef49e052]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51408d00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 68bcd35f919487723cca6a2b52e76435 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9037c40466dfc7f4a38d175891e20e9aef89530c29fa838e4001fea00653e076fec2d28fb9520906dfbd170cfa4bdb0fadc1fb60a357797bec69ff1b8074ece]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3aeee44d936819ee28f0312a1fae707277f3f95d5cec4ef4e07837c26c83bb34e7f1930b5470368184e5780e5482334e4b3675df9ee50b01964fbacdef49e052]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009ec8ca40,0000000000000000}]" [f=-000001] Allies: I choose: Memento mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9037c40466dfc7f4a38d175891e20e9aef89530c29fa838e4001fea00653e076fec2d28fb9520906dfbd170cfa4bdb0fadc1fb60a357797bec69ff1b8074ece]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3aeee44d936819ee28f0312a1fae707277f3f95d5cec4ef4e07837c26c83bb34e7f1930b5470368184e5780e5482334e4b3675df9ee50b01964fbacdef49e052]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000d3d86710,0000000000000000}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [841,342.966522,4346]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4231,341.400146,1149]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2394 [f=0000000] [0] therx, team: 1, elo:2148 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1016,342.619019,4216]: 0 finished unit Spider Factory [f=0000031] [31] Event [4216,341.523499,1000]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0000430] [430] Event [984,341.675476,4440]: 0 finished unit Solar Collector [f=0000533] [533] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000645] [645] Event [4192,341.296814,1000]: 1 finished unit Constable [f=0000658] [658] Event [1052,341.885742,4216]: 0 finished unit Venom [f=0000672] [672] Event [4152,342.194763,1176]: 1 finished unit Wind/Tidal Generator [f=0000676] [676] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000780] [780] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0000807] [807] Event [4264,341.441193,1208]: 1 finished unit Wind/Tidal Generator [f=0000952] [952] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0001059] [1059] Event [664,342.68866,4376]: 0 finished unit Solar Collector [f=0001113] [1113] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0001209] [1209] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0001334] [1334] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0001500] [1500] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0001613] [1613] Event [4360,341.441193,1208]: 1 finished unit Wind/Tidal Generator [f=0001659] [1659] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0001784] [1784] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0001806] [1806] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0001991] [1991] Event [648,341.599487,4056]: 0 finished unit Solar Collector [f=0001995] [1995] Event [4440,341.776794,1112]: 1 finished unit Wind/Tidal Generator [f=0002054] [2054] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0002165] [2165] Event [4200,341.941467,680]: 1 finished unit Wind/Tidal Generator [f=0002398] [2398] Event [1052,341.885742,4216]: 0 finished unit Weaver [f=0002468] [2468] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0002512] [2512] Event [4296,341.485535,680]: 1 finished unit Wind/Tidal Generator [f=0002708] [2708] Event [4152,342.194763,1176]: 1 lost unit Wind/Tidal Generator [f=0002759] [2759] Event [4440,341.776794,1112]: 1 lost unit Wind/Tidal Generator [f=0002777] [2777] Event [4360,341.450958,1208]: 1 lost unit Wind/Tidal Generator [f=0002780] [2780] Event [904,342.986298,3976]: 0 finished unit Solar Collector [f=0002834] [2834] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0002909] [2909] Event [4264,341.707001,1208]: 1 lost unit Wind/Tidal Generator [f=0002916] [2916] Event [4408.17432,340.875458,752.425171]: 0 lost unit Flea [f=0002923] [2923] Event [4296,341.485535,680]: 1 lost unit Wind/Tidal Generator [f=0002942] [2942] Event [4408,341.197571,1192]: 1 lost unit Metal Extractor [f=0002946] [2946] Event [4448.09033,341.129303,621.013672]: 0 lost unit Flea [f=0002952] [2952] Event [4452.54492,341.200836,607.480957]: 0 lost unit Flea [f=0002970] [2970] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0003025] [3025] Event [4441.93506,341.465668,1281.1416]: 0 lost unit Venom [f=0003256] [3256] Event [824,342.37207,4408]: 0 finished unit Solar Collector [f=0003278] [3278] Event [1072,342.384705,4144]: 0 finished unit Lotus [f=0003300] [3300] Event [4104,341.916138,664]: 1 lost unit Metal Extractor [f=0003307] [3307] Event [4138.62012,341.601868,551.829956]: 0 lost unit Flea [f=0003317] [3317] Event [4117.98877,341.531189,548.095825]: 0 lost unit Flea [f=0003337] [3337] Event [4191.04785,341.323425,514.590393]: 0 lost unit Flea [f=0003432] [3432] Event [1052,341.885742,4216]: 0 finished unit Venom [f=0003735] [3735] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0003756] [3756] Event [632,341.365204,4200]: 0 finished unit Solar Collector [f=0003809] [3809] Event [1296,341.624817,3776]: 0 finished unit Radar Tower [f=0004130] [4130] Event [1052,341.885742,4216]: 0 finished unit Weaver [f=0004136] [4136] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0004140] [4140] Event [792,341.852783,3992]: 0 finished unit Solar Collector [f=0004531] [4531] Event [760,343.226929,4312]: 0 finished unit Solar Collector [f=0004581] [4581] Event [4104,340.562378,664]: 1 finished unit Metal Extractor [f=0004605] [4605] Event [4408,339.924988,1192]: 1 finished unit Metal Extractor [f=0004838] [4838] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0004845] [4845] Event [4136,342.450928,760]: 1 finished unit Wind/Tidal Generator [f=0004974] [4974] Event [4296,340.365967,1208]: 1 finished unit Wind/Tidal Generator [f=0005049] [5049] Event [728,342.676025,4120]: 0 finished unit Solar Collector [f=0005099] [5099] Event [1052,341.885742,4216]: 0 finished unit Venom [f=0005171] [5171] Event [1296,341.624817,3776]: 0 lost unit Radar Tower [f=0005261] [5261] Event [1021.84094,269.032349,3584.93091]: 0 lost unit Weaver [f=0005327] [5327] Event [4200,341.215576,1192]: 1 finished unit Wind/Tidal Generator [f=0005370] [5370] Event [976,342.131409,3648]: 0 lost unit Lotus [f=0005406] [5406] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0005416] [5416] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0005443] [5443] Event [992.826477,342.307434,3717.76782]: 1 lost unit Pyro [f=0005519] [5519] Event [1041.66736,341.245056,3734.54321]: 1 lost unit Pyro [f=0005537] [5537] Event [977.181213,340.523865,3691.3457]: 1 lost unit Pyro [f=0005602] [5602] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0005623] zzzz [f=0005641] [5641] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0005793] [5793] Event [4440,341.035919,728]: 1 finished unit Wind/Tidal Generator [f=0005895] [5895] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0005944] [5944] Event [4488,341.314545,792]: 1 finished unit Wind/Tidal Generator [f=0006010] [6010] Event [1052,341.885742,4216]: 0 finished unit Recluse [f=0006083] [6083] Event [4152,341.738831,856]: 1 finished unit Wind/Tidal Generator [f=0006086] [6086] Event [2376,233.138184,4616]: 0 finished unit Solar Collector [f=0006266] [6266] Event [2216,231.68808,4664]: 0 finished unit Solar Collector [f=0006269] [6269] Event [4488,341.289215,872]: 1 finished unit Wind/Tidal Generator [f=0006430] [6430] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0006505] [6505] Event [1992,226.096558,4664]: 0 finished unit Solar Collector [f=0006549] [6549] Event [1052,341.885742,4216]: 0 finished unit Weaver [f=0006578] [6578] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0006767] [6767] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0006774] [6774] Event [2509.14209,234.798721,3885.32324]: 1 lost unit Puppy [f=0006775] [6775] Event [1864,225.697632,4568]: 0 finished unit Solar Collector [f=0007054] [7054] Event [1952,225.640625,4512]: 0 finished unit Lotus [f=0007132] [7132] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0007256] [7256] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0007308] [7308] Event [2456,235.284882,4568]: 0 lost unit Metal Extractor [f=0007405] [7405] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0007443] [7443] Event [2272,227.337708,4512]: 0 finished unit Lotus [f=0007475] [7475] Event [1052,341.885742,4216]: 0 finished unit Redback [f=0007488] [7488] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0007524] [7524] Event [3176,227.052765,424]: 1 finished unit Solar Collector [f=0007555] [7555] Event [2523.50708,235.599869,4646.3457]: 1 lost unit Pyro [f=0007630] [7630] Event [984,342.3974,4296]: 0 finished unit Caretaker [f=0007845] [7845] Event [1052,341.885742,4216]: 0 finished unit Weaver [f=0008083] [8083] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0008135] [8135] Event [2456,233.898315,4568]: 0 finished unit Metal Extractor [f=0008142] [8142] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0008265] [8265] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0008302] [8302] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0008472] [8472] Event [1032,341.713501,4296]: 0 finished unit Caretaker [f=0008514] [8514] Event [4192,341.296814,1000]: 1 finished unit Constable [f=0008618] [8618] Event [2952,226.463867,408]: 1 finished unit Solar Collector [f=0008634] [8634] Event [1052,341.885742,4216]: 0 finished unit Recluse [f=0008658] [8658] Event [3472,136.081543,4160]: 0 finished unit Lotus [f=0008666] [8666] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0008674] [8674] Event [3472,136.081543,4160]: 0 lost unit Lotus [f=0008747] [8747] Event [2230.23853,235.250809,3820.61841]: 1 lost unit Puppy [f=0008769] [8769] Event [1080,341.327209,4296]: 0 finished unit Storage [f=0008834] [8834] Event [3596.44214,136.199539,4359.74268]: 0 lost unit Weaver [f=0008955] [8955] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0008964] [8964] Event [3656,136.144867,4232]: 0 lost unit Metal Extractor [f=0009002] [9002] Event [3448,135.739746,4328]: 0 lost unit Solar Collector [f=0009009] [9009] Event [1052,341.885742,4216]: 0 finished unit Redback [f=0009097] [9097] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0009097] [9097] Event [3384,135.65094,4376]: 0 lost unit Metal Extractor [f=0009341] [9341] Event [1052,341.885742,4216]: 0 finished unit Recluse [f=0009343] [9343] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0009491] [9491] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0009527] [9527] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0009630] [9630] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0009637] [9637] Event [3736,136.334839,3928]: 0 lost unit Metal Extractor [f=0009656] [9656] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0009707] [9707] Event [1052,341.885742,4216]: 0 finished unit Redback [f=0009940] [9940] Event [1052,341.885742,4216]: 0 finished unit Venom [f=0010086] [10086] Event [407.609467,314.434326,2649.70679]: 0 lost unit Weaver [f=0010109] [10109] Event [504,342.448059,2424]: 0 lost unit Metal Extractor [f=0010165] [10165] Event [1052,341.885742,4216]: 0 finished unit Venom [f=0010168] [10168] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0010214] [10214] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0010260] [10260] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0010305] [10305] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0010309] [10309] Event [360,340.883942,2184]: 0 lost unit Metal Extractor [f=0010317] [10317] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0010320] [10320] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0010350] [10350] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0010395] [10395] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0010440] [10440] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0010507] [10507] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0010630] [10630] Event [1052,341.885742,4216]: 0 finished unit Weaver [f=0010801] [10801] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0010862] [10862] Event [1052,341.885742,4216]: 0 finished unit Weaver [f=0010992] [10992] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0011036] [11036] Event [1600,339.623779,2832]: 0 finished unit Radar Tower [f=0011068] gg [f=0011069] [11069] Event [4004.06177,234.436432,3124.75586]: 1 lost unit Pyro [f=0011142] [11142] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0011146] [11146] Event [1052,341.885742,4216]: 0 finished unit Venom [f=0011170] wat [f=0011276] [11276] Event [763.500061,341.102722,1942.30078]: 0 lost unit Flea [f=0011322] [11322] Event [677.941101,300.143494,1777.62866]: 0 lost unit Flea [f=0011342] [11342] Event [1928,233.378845,3000]: 0 finished unit Solar Collector [f=0011352] [11352] Event [659.266357,285.169128,1770.25598]: 0 lost unit Flea [f=0011423] [11423] Event [4755.47656,343.03952,3353.61499]: 0 lost unit Flea [f=0011520] [11520] Event [3834.03467,235.406982,2296.69604]: 0 lost unit Venom [f=0011541] [11541] Event [3983.45898,226.906891,2026.77454]: 1 lost unit Pyro [f=0011607] [11607] Event [4024.60815,226.051941,2008.66113]: 1 lost unit Pyro [f=0011662] [11662] Event [1052,341.885742,4216]: 0 finished unit Recluse [f=0011667] [11667] Event [1864,234.392029,2840]: 0 finished unit Solar Collector [f=0011692] [11692] Event [3968.46802,226.174942,1950.98853]: 1 lost unit Puppy [f=0011721] [11721] Event [1056,341.093689,3664]: 0 finished unit Lotus [f=0011722] [11722] Event [1555.00073,135.831543,1074.479]: 0 lost unit Flea [f=0011810] [11810] Event [4148.61914,230.953415,2475.69995]: 1 lost unit Puppy [f=0011819] [11819] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0011830] [11830] Event [4072,342.448059,872]: 1 finished unit Jumpbot Plate [f=0011954] [11954] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0011961] [11961] Event [1896,234.835266,2696]: 0 finished unit Solar Collector [f=0012014] [12014] Event [1052,341.885742,4216]: 0 finished unit Venom [f=0012037] [12037] Event [4307.52246,227.120148,2202.8147]: 1 lost unit Puppy [f=0012107] [12107] Event [4255.38525,226.234726,2341.31567]: 1 lost unit Pyro [f=0012144] [12144] Event [4344,341.473389,1064]: 1 finished unit Caretaker [f=0012158] [12158] Event [4234.73633,225.260834,2381.6438]: 1 lost unit Pyro [f=0012262] [12262] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0012376] [12376] Event [912,342.312683,3648]: 0 finished unit Picket [f=0012387] [12387] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0012403] [12403] Event [2032,234.860596,2624]: 0 finished unit Lotus [f=0012492] [12492] Event [1052,341.885742,4216]: 0 finished unit Recluse [f=0012532] [12532] Event [4600,341.903442,2744]: 1 lost unit Metal Extractor [f=0012538] [12538] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0012595] [12595] Event [4044,342.448059,872]: 1 finished unit Moderator [f=0012772] [12772] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0012812] [12812] Event [2096,234.34137,2736]: 0 finished unit Picket [f=0012814] [12814] Event [1008,339.802612,3664]: 0 finished unit Radar Tower [f=0012838] [12838] Event [4776,340.807953,3032]: 1 lost unit Metal Extractor [f=0012852] [12852] Event [1052,341.885742,4216]: 0 finished unit Venom [f=0012907] [12907] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0012958] [12958] Event [4686.91992,341.639496,3259.69873]: 1 lost unit Constable [f=0012987] [12987] Event [4664,341.896545,3288]: 1 lost unit Metal Extractor [f=0013062] [13062] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0013134] [13134] Event [4044,342.448059,872]: 1 finished unit Placeholder [f=0013158] [13158] Event [1052,341.885742,4216]: 0 finished unit Recluse [f=0013213] [13213] Event [2400.82324,227.481186,3223.85474]: 1 lost unit Puppy [f=0013224] [13224] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0013287] [13287] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0013344] [13344] Event [1082.87488,234.735931,1086.36841]: 0 lost unit Redback [f=0013346] [13346] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0013407] [13407] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0013413] [13413] Event [4296,340.365967,1208]: 1 lost unit Wind/Tidal Generator [f=0013445] [13445] Event [4192,341.296814,1000]: 1 finished unit Pyro [f=0013467] [13467] Event [1052,341.885742,4216]: 0 finished unit Flea [f=0013500] [13500] Event [3384,134.29718,4376]: 0 finished unit Metal Extractor [f=0013512] [13512] Event [4200,341.417297,1192]: 1 lost unit Wind/Tidal Generator [f=0013590] [13590] Event [504,341.094299,2424]: 0 finished unit Metal Extractor [f=0013595] [13595] Event [4192,341.296814,1000]: 1 finished unit Puppy [f=0013674] [13674] Event [4326.13135,341.420593,1454.21582]: 0 lost unit Venom [f=0013844] [13844] Event [4189.93945,348.860962,1654.09229]: 1 lost unit Pyro [f=0013874] [13874] Event [2709.07422,233.873138,2978.52417]: 0 finished unit Engineer Commander [f=0013874] game_message: Morph complete: Memento mori lvl 1 -> Memento mori lvl 2 [f=0013874] [13874] Received game_message: Morph complete: Memento mori lvl 1 -> Memento mori lvl 2 [f=0014042] [14042] Event [4062.71704,342.545441,1294.75439]: 1 lost unit Puppy [f=0014102] [14102] Event [4044,342.448059,872]: 1 finished unit Placeholder [f=0014148] [14148] Event [4408,339.924988,1192]: 1 lost unit Metal Extractor [f=0014183] [14183] Event [3656,134.791107,4232]: 0 finished unit Metal Extractor [f=0014198] [14198] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0014202] [14202] Event [4344,341.473389,1064]: 1 lost unit Caretaker [f=0014207] [14207] Event [2242.00366,235.430542,3931.05762]: 1 lost unit Pyro [f=0014274] [14274] Event [4192,341.299866,1000]: 1 finished unit Pyro [f=0014277] [14277] Event [459.189392,341.728638,2250.7876]: 0 lost unit Weaver [f=0014302] [14302] Event [4160.5752,341.450989,1072.56104]: 1 lost unit Pyro [f=0014314] [14314] Event [4192,341.011902,1000]: 1 lost unit Puppy [f=0014324] [14324] Event [4072,341.452209,1112]: 1 lost unit Metal Extractor [f=0014343] [14343] Event [3996.1687,341.614899,1149.73376]: 1 lost unit Puppy [f=0014378] [14378] Event [4028.10791,233.560654,1586.25574]: 1 lost unit Puppy [f=0014386] [14386] Event [504,341.094299,2424]: 0 lost unit Metal Extractor [f=0014395] [14395] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0014534] [14534] Event [4018.84399,342.041626,1249.99365]: 1 lost unit Pyro [f=0014544] [14544] Event [undefined]: therx resigned [f=0014544] game_message: therx has been destroyed! [f=0014544] game_message: DanWarior wins! [f=0014544] Submitting stats [f=0014544] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014544] Part| Total Time|Time of the last 0.5s [f=0014544] Draw 11448.34ms 10.69% [f=0014544] Lua::Callins::Synced 6006.35ms 17.98% [f=0014544] Lua::Callins::Unsynced 14915.83ms 14.49% [f=0014544] Lua::CollectGarbage::Synced 256.92ms 0.10% [f=0014544] Lua::CollectGarbage::Unsynced 496.34ms 1.60% [f=0014544] Misc::Profiler::AddTime 59.76ms 0.00% [f=0014544] Sim 20107.20ms 79.62% [f=0014544] [14544] Received game_message: therx has been destroyed! [f=0014544] [14544] Received game_message: DanWarior wins! [f=0014545] [14545] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014545] [14545] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014545] [14545] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014545] [14545] Game End Stats Values: 2,2075,2235,2075,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.33439922,5.5999999,6.33439922,0,0,0,0,0,0,0,0,800,960,800,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014545] [14545] Game End Stats Values: 3,2375,2550,2375,2550,0.98706222,0.19010571,0.98706222,0.19010571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.58238125,9.86666679,8.58238125,9.86666679,1275,1275,1275,1275,7.41220379,8.58307266,7.41220379,8.58307266,0,225,0,225,0,0,0,0,1100,1050,1100,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014545] [14545] Game End Stats Values: 4,2375,2720,2375,2720,2.31997585,3.19799638,2.31997585,3.19799638,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8927832,11.0666666,10.8927832,11.0666666,1275,1275,1275,1275,7.92486,9.87252617,7.92486,9.87252617,0,325,0,325,0,0,0,0,1100,1120,1100,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014545] [14545] Game End Stats Values: 5,2630,2835,2630,2835,8.34382725,7.62661791,8.34382725,7.62661791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8678579,12,11.8678579,12,1275,1275,1275,1275,8.23759079,10.3344421,8.23759079,10.3344421,220,350,220,350,0,0,0,0,1135,1210,1135,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014545] [14545] Game End Stats Values: 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[f=0014545] [14545] Game End Stats Values: 33,4880,9075,4880,9075,456.674713,1007.6178,456.674713,1007.6178,0,0,0,0,0,0,0,0,873.740051,0,873.740051,0,3418.18506,4944.06787,3418.18506,4944.06787,0,650,0,650,16.922821,40,16.922821,40,1275,1615,1275,1615,23.2848301,36.0535126,23.2848301,36.0535126,1445,2830,1445,2830,2572.75,4195.06641,2572.75,4195.06641,2160,3980,2160,3980,4425.06689,3052.75,4425.06689,3052.75,35.9999771,491.801697,35.9999771,491.801697,5225.97656,4097.30029,5225.97656,4097.30029 [f=0014545] [14545] Game End Stats Values: 34,4660,8795,4660,8795,464.087097,1036.94702,464.087097,1036.94702,0,0,0,0,0,0,0,0,979.592712,0,979.592712,0,3633.91992,5612.80859,3633.91992,5612.80859,0,650,0,650,17.4137096,40,17.4137096,40,1275,1615,1275,1615,22.1704712,37.5698624,22.1704712,37.5698624,1225,2550,1225,2550,2572.75,4415.06641,2572.75,4415.06641,2160,3980,2160,3980,4648.06689,3332.75,4648.06689,3332.75,35.9999771,491.801697,35.9999771,491.801697,5936.62207,4434.42432,5936.62207,4434.42432 [f=0014570] [14570] Event [3973.94653,341.176453,1214.17029]: 1 lost unit Pyro [f=0014585] [14585] Event [4216,341.362976,1000]: 1 lost unit Jumpbot Factory [f=0014592] [14592] Event [4303.21582,340.319183,691.607422]: 1 lost unit Constable [f=0014609] [14609] Event [3464,135.878754,4344]: 0 finished unit Solar Collector [f=0014676] Player DanWarior left the game: normal quit [f=0014676] [14676] Event [undefined]: DanWarior quit [f=0014702] Spectator therx left the game: normal quit [f=0014702] [14702] Event [undefined]: therx quit [f=0014707] [14707] Event [3736,134.981079,3928]: 0 finished unit Metal Extractor [f=0014708] No clients connected, shutting down server [f=0014708] Server shutdown [f=0014893] [14893] Event [3560,136.294632,4216]: 0 finished unit Solar Collector [f=0015223] [15223] Event [3656,136.491852,4104]: 0 finished unit Solar Collector [f=0015568] [15568] Event [3656,136.259766,3960]: 0 finished unit Solar Collector [f=0015933] [15933] Event [3552,135.904236,3968]: 0 finished unit Lotus [f=0016267] [16267] Event [4664,340.542786,3288]: 0 finished unit Metal Extractor [f=0016308] [16308] Event [3392,135.875092,4224]: 0 finished unit Lotus [f=0016942] [16942] Event [4776,339.454193,3032]: 0 finished unit Metal Extractor [f=0017467] [17467] Event [4600,340.549683,2744]: 0 finished unit Metal Extractor [f=0019190] Autoquit sending quit command. [f=0019190] [QuitAction] user exited to system [f=0019190] [SpringApp::Kill][1] fromRun=1 [f=0019190] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019190] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019190] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019190] [ThreadPool::SetThreadCount][2] workers=0 [f=0019190] [SpringApp::Kill][2] [f=0019190] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019190] [Game::KillLua][3] dtor=0 luaUI=0x514042c0 [f=0019190] Start widgetHandler:Shutdown [f=0019190] Shutdown - SaveOrderList Complete [f=0019190] Writing last game win data [f=0019190] Shutdown - SaveConfigData Complete [f=0019190] Shutdown Widget - Save/Load API [f=0019190] Shutdown Widget - Chili Highlight [f=0019190] Shutdown Widget - Draw After Chili [f=0019190] Shutdown Widget - EPIC Menu [f=0019190] Shutdown Widget - Chili Widget Selector [f=0019190] Shutdown Widget - Chili Minimap [f=0019190] Shutdown Widget - Local Team Colors [f=0019190] Shutdown Widget - Display Keys 2 [f=0019190] Shutdown Widget - Save Game Menu [f=0019190] Shutdown Widget - Unit Icons [f=0019190] Shutdown Widget - Noises [f=0019190] Shutdown Widget - HealthBars [f=0019190] Shutdown Widget - Win Counter [f=0019190] Shutdown Widget - SpringRTS Replay Stats [f=0019190] Shutdown Widget - BuildETA [f=0019190] Shutdown Widget - Modular Comm Info [f=0019190] Shutdown Widget - Music Player v2 [f=0019190] Shutdown Widget - Stereo3D [f=0019190] Shutdown Widget - Showeco and Grid Drawer [f=0019190] Shutdown Widget - Point Tracker [f=0019190] Shutdown Widget - Missile Silo Range [f=0019190] Shutdown Widget - MinimapEvents [f=0019190] Shutdown Widget - Mex Placement Handler [f=0019190] Shutdown Widget - Local Widgets Config [f=0019190] Shutdown Widget - Highlight Geos [f=0019190] Shutdown Widget - Grab Input [f=0019190] Input grabbing is disabled! [f=0019190] Shutdown Widget - Defense Range Zero-K [f=0019190] Shutdown Widget - MetalFeatures (new) [f=0019190] Shutdown Widget - Darkening [f=0019190] Shutdown Widget - Context Menu [f=0019190] Shutdown Widget - Chili Spectator Panels [f=0019190] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019190] Shutdown Widget - Chili Nuke Warning [f=0019190] Shutdown Widget - Chili EndGame Window [f=0019190] Shutdown Widget - Chili Economy Panel Default [f=0019190] Shutdown Widget - CameraShake [f=0019190] Shutdown Widget - Attack AoE [f=0019190] Shutdown Widget - UnitShapes [f=0019190] Shutdown Widget - Map Edge Extension [f=0019190] Shutdown Widget - Selection Send [f=0019190] Shutdown Widget - LupsManager [f=0019190] Shutdown Widget - Newton Firezone [f=0019190] Shutdown Widget - Chili Pro Console [f=0019190] Shutdown Widget - Lasso Terraform GUI [f=0019190] Shutdown Widget - Lups [f=0019190] Shutdown Widget - Chili Framework [f=0019190] Shutdown Widget - Chili Core Selector [f=0019190] Shutdown Widget - Custom Markers [f=0019190] Shutdown Widget - Select Keys [f=0019190] Shutdown Widget - Pause Screen [f=0019190] Shutdown Widget - Text To Speech Control [f=0019190] Shutdown Widget - Persistent Build Height [f=0019190] Shutdown Widget - Layout Handler [f=0019190] End widgetHandler:Shutdown [f=0019190] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={486130,68851323} {int,ext,rec}Allocs={22916029,0,0} {chunk,block}Bytes={68851323,0} [f=0019190] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019190] [Game::KillLua][2] dtor=0 luaRules=0x51408d00 [f=0019190] Start gadgetHandler:Shutdown [f=0019190] Shutdown - StartSetup [f=0019190] Shutdown - UnitMorph [f=0019190] Shutdown - Carrier Drones [f=0019190] Shutdown - LupsNanoSpray [f=0019190] Shutdown - Missile Silo Controller [f=0019190] Shutdown - Modular Comm Info [f=0019190] Shutdown - Terrain Texture Handler [f=0019190] Shutdown - UnitCloakShield [f=0019190] Shutdown - Starlight Handler [f=0019190] End gadgetHandler:Shutdown [f=0019190] Start gadgetHandler:Shutdown [f=0019190] Shutdown - Save/Load [f=0019190] Shutdown - Teleport Throw [f=0019190] Shutdown - UnitMorph [f=0019190] Shutdown - Modular Comm Info [f=0019190] Shutdown - Retreat Command [f=0019190] Shutdown - Shockwaves [f=0019190] Shutdown - UnitCloakShield [f=0019190] Shutdown - Lups Cloak FX [f=0019190] Shutdown - Lups [f=0019190] Shutdown - Lups Shield [f=0019190] End gadgetHandler:Shutdown [f=0019190] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22916097,0,0} {chunk,block}Bytes={0,0} [f=0019190] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22916097,0,0} {chunk,block}Bytes={0,0} [f=0019190] [Game::KillLua][4] dtor=0 [f=0019190] [Game::~CGame][1] [f=0019190] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019190] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019190] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019190] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019190] [Game::KillLua][4] dtor=1 [f=0019190] [Game::KillMisc][1] [f=0019190] [Game::KillMisc][2] [f=0019190] [Game::KillMisc][3] [f=0019190] [Game::KillRendering][1] [f=0019190] [3DOParser::Kill] allocated 137 pieces [f=0019190] [S3OParser::Kill] allocated 2771 pieces [f=0019190] [AssParser::Kill] allocated 222 pieces [f=0019190] [Game::KillInterface][1] [f=0019190] [Game::KillInterface][2] [f=0019190] [Game::KillSimulation][1] [f=0019190] [Game::KillSimulation][2] [f=0019190] [CCollisionHandler] dis-/continuous tests: 0/919674 [f=0019190] [Game::KillSimulation][3] [f=0019190] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019190] [~CPathCache(20x20)] cacheHits=86 hitPercentage=18% numHashColls=0 maxCacheSize=28 [f=0019190] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019190] [~CPathCache(40x40)] cacheHits=466 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019190] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019190] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019190] [LosHandler::Kill] raycast instance cache-{hits,misses}={4827,13184}; shared=3%; cached=24% [f=0019190] [Game::KillSimulation][4] [f=0019190] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019190] [Game::~CGame][2] [f=0019190] [Game::~CGame][3] [f=0019190] [SpringApp::Kill][3] [f=0019190] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202564 bytes sent 178408 bytes recv'd [f=0019190] [SpringApp::Kill][4] font=0x44daeaa0 [f=0019190] [SpringApp::Kill][5] [f=0019190] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x43b537c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=7308ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=107ms file="luaui/widgets/unit_stockpile.lua" indx=4760 inflSize=1kb readTime=68ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=59ms file="luaui/widgets/unit_state_icons.lua" indx=4759 inflSize=9kb readTime=56ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4602 inflSize=20kb readTime=52ms file="luaui/widgets/cmd_layout_handler.lua" indx=4520 inflSize=5kb readTime=48ms file="luarules/gadgets/unit_turn_without_interia.lua" indx=1809 inflSize=1kb readTime=48ms file="objects3d/benzcom3.s3o" indx=4916 inflSize=255kb readTime=46ms file="luarules/utilities/cacheinclude.lua" indx=1888 inflSize=0kb readTime=45ms file="luarules/gadgets/unit_water_effects.lua" indx=1813 inflSize=5kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53904055 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x44f0e440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f284b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e1cc20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd9240901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]