[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.k3zbeqMnnH/springsettings.1006430.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f38840906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7417 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1006430/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 330ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fbf370] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fbf370] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 156ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1102ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1448ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1383ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 60ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 73ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 312ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1006430/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=448f81e7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=448f81e7 file="cache/104dev-maintenance/paths/Otago 1.4.pe-448f81e7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=448f81f7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=448f81f7 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-448f81f7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2269ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11655,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1006430/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50da01c0,0x513c32a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0a7ed25fdf43a138395ea7125fdaa0bf [f=-000001] Connection attempt from Cosmos5 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Cosmos5 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Clem01 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Clem01 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cosmos5" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cosmos5" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clem01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clem01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cosmos5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cosmos5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cosmos5" string="[Game::Load][lua{Rules,Gaia}={00000000687a3990,0000000066db9fe0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clem01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clem01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clem01" string="[Game::Load][lua{Rules,Gaia}={000000006e8c9830,00000000f7b445c0}]" [f=-000001] [0] Event [1349,21.7651367,4414]: 0 finished unit Strike Commander [f=-000001] [0] Event [8885,22.4711914,1504]: 1 finished unit Engineer Commander [f=0000000] [0] Clem01, team: 0, elo:1500 [f=0000000] [0] Cosmos5, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] Player Clem01 left the game: normal quit [f=0000006] [6] Event [undefined]: Clem01 quit [f=0000012] [12] Event [8816,21.8641281,1336]: 1 finished unit Cloakbot Factory [f=0000358] [358] Event [8808,21.1247253,1416]: 1 finished unit Metal Extractor [f=0000645] [645] Event [8806.40039,20.9914246,1336]: 1 finished unit Conjurer [f=0000841] [841] Event [8806.40039,20.9914246,1336]: 1 finished unit Glaive [f=0000896] [896] Event [8872,22.0161743,1432]: 1 finished unit Solar Collector [f=0001036] [1036] Event [8806.40039,20.9914246,1336]: 1 finished unit Glaive [f=0001076] [1076] Event [8776,20.6665039,1496]: 1 finished unit Solar Collector [f=0001231] [1231] Event [8806.40039,20.9914246,1336]: 1 finished unit Glaive [f=0001280] [1280] Event [8936,23.8990479,1336]: 1 finished unit Solar Collector [f=0001477] [1477] Event [8806.40039,20.9914246,1336]: 1 finished unit Glaive [f=0001754] [1754] Event [8806.40039,20.9914246,1336]: 1 finished unit Glaive [f=0002210] [2210] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0002506] [2506] Event [8496,20.1749573,1232]: 1 finished unit Lotus [f=0003195] [3195] Event [8806.40039,20.9914246,1336]: 1 finished unit Conjurer [f=0003421] [3421] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0003556] [3556] Event [8806.40039,20.9914246,1336]: 1 finished unit Conjurer [f=0003847] [3847] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0004125] [4125] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0004313] [4313] Event [1235.71118,23.0030746,4139.18896]: 1 lost unit Glaive [f=0004687] [4687] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0004917] [4917] Event [8824,20.1999512,1848]: 1 finished unit Metal Extractor [f=0005291] [5291] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0005368] [5368] Event [8408,21.4913025,904]: 1 finished unit Solar Collector [f=0005865] [5865] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0005923] [5923] Event [8864,77.7858887,1024]: 1 finished unit Advanced Radar [f=0006040] [6040] Event [8144,29.647644,768]: 1 finished unit Lotus [f=0006073] [6073] Event [1309.11023,22.6340694,4166.94922]: 1 lost unit Glaive [f=0006121] [6121] Event [8328,20.9830933,968]: 1 finished unit Solar Collector [f=0006125] [6125] Event [1475.81848,25.1136971,4127.00146]: 1 lost unit Glaive [f=0006664] [6664] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0006702] [6702] Event [8248,22.6243591,904]: 1 finished unit Solar Collector [f=0006767] [6767] Event [8280,23.707428,568]: 1 finished unit Solar Collector [f=0007202] [7202] Event [8200,23.8907166,568]: 1 finished unit Solar Collector [f=0007348] [7348] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0007711] [7711] Event [8152,24.432251,488]: 1 finished unit Solar Collector [f=0008010] [8010] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0008553] [8553] Event [7496,20.0416565,136]: 1 finished unit Metal Extractor [f=0008695] [8695] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0009348] [9348] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0009360] [9360] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0009783] [9783] Event [7704,31.3722229,2648]: 1 finished unit Metal Extractor [f=0009894] [9894] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0010169] [10169] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0010439] [10439] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0010470] [10470] Event [6504,33.6216736,1464]: 1 finished unit Metal Extractor [f=0010700] [10700] Event [8824,22.1828003,1224]: 1 finished unit Caretaker [f=0010708] [10708] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0010959] [10959] Event [8888,24.1323242,1224]: 1 finished unit Caretaker [f=0010966] [10966] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0011140] [11140] Event [8760,21.3080139,1240]: 1 finished unit Caretaker [f=0011235] [11235] Event [6520,34.9963379,1832]: 1 finished unit Metal Extractor [f=0011293] [11293] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0011412] [11412] Event [7808,184.134918,2496]: 1 finished unit Lotus [f=0011642] [11642] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0011980] [11980] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0012072] [12072] Event [7152,20.4498901,320]: 1 finished unit Lotus [f=0012332] [12332] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0012662] [12662] Event [7640,26.4234314,2664]: 1 finished unit Solar Collector [f=0012698] [12698] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0012813] [12813] Event [8680,20.6498413,1224]: 1 finished unit Solar Collector [f=0012911] [12911] Event [8968,27.1565857,1208]: 1 finished unit Solar Collector [f=0012959] [12959] Event [7064,20.083313,216]: 1 finished unit Solar Collector [f=0013191] [13191] Event [7720,28.6478882,2712]: 1 finished unit Solar Collector [f=0013196] [13196] Event [9016,25.382019,1352]: 1 finished unit Solar Collector [f=0013266] [13266] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0013362] [13362] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0013383] [13383] Event [7096,20.0666504,136]: 1 finished unit Solar Collector [f=0013438] [13438] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0013513] [13513] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0013588] [13588] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0013761] [13761] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0013847] [13847] Event [6984,20.2332764,232]: 1 finished unit Solar Collector [f=0013960] [13960] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0014202] [14202] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0014235] [14235] Event [1208.0874,20.6358433,4337.01758]: 1 lost unit Glaive [f=0014436] [14436] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0014671] [14671] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0014773] [14773] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0014863] [14863] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0014958] [14958] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0015057] [15057] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0015146] [15146] Event [8806.40039,20.9914246,1336]: 1 finished unit Ronin [f=0015375] [15375] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0015606] [15606] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0015630] [15630] Event [1282.11694,21.5231133,4242.41992]: 1 lost unit Ronin [f=0015689] [15689] Event [1229.69189,21.0551624,4267.54541]: 1 lost unit Ronin [f=0015834] [15834] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0016045] game_message: Clem01 has been destroyed! [f=0016045] [16045] Event [undefined]: Clem01 resigned [f=0016045] game_message: Cosmos5 wins! [f=0016045] Submitting stats [f=0016045] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016045] Part| Total Time|Time of the last 0.5s [f=0016045] Draw 10064.47ms 12.57% [f=0016045] Lua::Callins::Synced 7101.24ms 45.35% [f=0016045] Lua::Callins::Unsynced 11205.76ms 13.56% [f=0016045] Lua::CollectGarbage::Synced 255.20ms 0.00% [f=0016045] Lua::CollectGarbage::Unsynced 468.63ms 1.68% [f=0016045] Misc::Profiler::AddTime 46.10ms 0.00% [f=0016045] Sim 16136.25ms 71.98% [f=0016045] [16045] Event [1349,21.7547798,4414]: 0 lost unit Strike Commander [f=0016045] [16045] Received game_message: Clem01 has been destroyed! [f=0016045] [16045] Received game_message: Cosmos5 wins! [f=0016046] [16046] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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29,8285,1275,8285,1275,364.472229,0,364.472229,0,0,0,0,0,0,0,0,0,189.213135,2314,189.213135,2314,0,199.238831,0,199.238831,360,0,360,0,26,8,26,8,1775,1275,1775,1275,25.871624,6,25.871624,6,3010,0,3010,0,0,195,0,195,3140,0,3140,0,195,0,195,0,0,0,0,0,199.238831,0,199.238831,0 [f=0016046] [16046] Game End Stats Values: 30,8785,1275,8785,1275,369.668488,0,369.668488,0,0,0,0,0,0,0,0,0,189.213135,2404,189.213135,2404,0,199.238831,0,199.238831,360,0,360,0,28.9333324,8,28.9333324,8,1775,1275,1775,1275,26.1464195,6,26.1464195,6,3230,0,3230,0,0,195,0,195,3420,0,3420,0,195,0,195,0,0,0,0,0,199.238831,0,199.238831,0 [f=0016046] [16046] Game End Stats Values: 31,9265,1275,9265,1275,386.466583,0,386.466583,0,0,0,0,0,0,0,0,0,189.213135,2494,189.213135,2494,0,199.238831,0,199.238831,360,0,360,0,36.6666679,8,36.6666679,8,1775,1275,1775,1275,26.9198723,6,26.9198723,6,3500,0,3500,0,0,195,0,195,3630,0,3630,0,195,0,195,0,0,0,0,0,199.238831,0,199.238831,0 [f=0016046] [16046] Game End Stats Values: 32,9735,1275,9735,1275,389.802032,0,389.802032,0,0,0,0,0,0,0,0,0,189.213135,2584,189.213135,2584,0,199.238831,0,199.238831,360,0,360,0,40.2666664,8,40.2666664,8,1775,1275,1775,1275,26.0223598,6,26.0223598,6,3900,0,3900,0,0,195,0,195,3700,0,3700,0,195,0,195,0,0,0,0,0,199.238831,0,199.238831,0 [f=0016046] [16046] Game End Stats Values: 33,10110,1275,10110,1275,414.769806,0,414.769806,0,0,0,0,0,0,0,0,0,189.213135,2674,189.213135,2674,31.875,264.23877,31.875,264.23877,360,0,360,0,42,8,42,8,1775,1275,1775,1275,27.4645157,6,27.4645157,6,4275,0,4275,0,0,260,0,260,3700,0,3700,0,260,0,260,0,0,0,0,0,264.23877,38.25,264.23877,38.25 [f=0016046] [16046] Game End Stats Values: 34,10640,1275,10640,1275,451.63736,0,451.63736,0,0,0,0,0,0,0,0,0,189.213135,2764,189.213135,2764,31.875,264.23877,31.875,264.23877,360,0,360,0,42,8,42,8,1775,1275,1775,1275,28.2578335,6,28.2578335,6,4805,0,4805,0,0,260,0,260,3700,0,3700,0,260,0,260,0,0,0,0,0,264.23877,38.25,264.23877,38.25 [f=0016046] [16046] Game End Stats Values: 35,11000,1275,11000,1275,492.210815,0,492.210815,0,0,0,0,0,0,0,0,0,189.213135,2854,189.213135,2854,31.875,264.23877,31.875,264.23877,360,0,360,0,42,8,42,8,1775,1275,1775,1275,28.5048943,6,28.5048943,6,5165,0,5165,0,0,260,0,260,3700,0,3700,0,260,0,260,0,0,0,0,0,264.23877,38.25,264.23877,38.25 [f=0016046] [16046] Game End Stats Values: 36,11260,1275,11260,1275,535.701843,0,535.701843,0,0,0,0,0,0,0,0,0,189.213135,2944,189.213135,2944,414.374756,443.079803,414.374756,443.079803,360,0,360,0,42,8,42,8,1775,1275,1775,1275,28.6993961,6,28.6993961,6,5425,0,5425,0,0,440,0,440,3700,0,3700,0,440,0,440,0,0,0,0,0,488.182098,420.749756,488.182098,420.749756 [f=0016046] [16046] Game End Stats Values: 37,11480,1275,11480,1275,568.956848,0,568.956848,0,0,0,0,0,0,0,0,0,189.213135,3004,189.213135,3004,1332.67896,610.764709,1332.67896,610.764709,360,0,360,0,42,8,42,8,1775,1275,1775,1275,29.1254997,6,29.1254997,6,5645,0,5645,0,0,440,0,440,3700,0,3700,0,440,0,440,0,0,0,0,0,655.868042,1339.05396,655.868042,1339.05396 [f=0016061] [16061] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0016287] [16287] Event [8806.40039,20.9914246,1336]: 1 finished unit Reaver [f=0016355] No clients connected, shutting down server [f=0016355] Server shutdown [f=0016390] [16390] Event [8806.40039,20.9914246,1336]: 1 finished unit Sling [f=0016764] [16764] Event [8806.40039,20.9914246,1336]: 1 finished unit Knight [f=0017168] [17168] Event [8806.40039,20.9914246,1336]: 1 finished unit Knight [f=0017360] [17360] Event [8808,20.4248962,4696]: 1 finished unit Metal Extractor [f=0018151] [18151] Event [8424,21.7329102,4152]: 1 finished unit Metal Extractor [f=0019650] Autoquit sending quit command. [f=0019650] [QuitAction] user exited to system [f=0019650] [SpringApp::Kill][1] fromRun=1 [f=0019650] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019650] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019650] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019650] [ThreadPool::SetThreadCount][2] workers=0 [f=0019650] [SpringApp::Kill][2] [f=0019650] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019650] [Game::KillLua][3] dtor=0 luaUI=0x50adb770 [f=0019650] Start widgetHandler:Shutdown [f=0019650] Shutdown - SaveOrderList Complete [f=0019650] Writing last game win data [f=0019650] Shutdown - SaveConfigData Complete [f=0019650] Shutdown Widget - Save/Load API [f=0019650] Shutdown Widget - Chili Highlight [f=0019650] Shutdown Widget - Draw After Chili [f=0019650] Shutdown Widget - EPIC Menu [f=0019650] Shutdown Widget - Chili Widget Selector [f=0019650] Shutdown Widget - Chili Minimap [f=0019650] Shutdown Widget - Local Team Colors [f=0019650] Shutdown Widget - Display Keys 2 [f=0019650] Shutdown Widget - Save Game Menu [f=0019650] Shutdown Widget - Unit Icons [f=0019650] Shutdown Widget - Noises [f=0019650] Shutdown Widget - HealthBars [f=0019650] Shutdown Widget - Win Counter [f=0019650] Shutdown Widget - SpringRTS Replay Stats [f=0019650] Shutdown Widget - BuildETA [f=0019650] Shutdown Widget - Modular Comm Info [f=0019650] Shutdown Widget - Music Player v2 [f=0019650] Shutdown Widget - Stereo3D [f=0019650] Shutdown Widget - Showeco and Grid Drawer [f=0019650] Shutdown Widget - Point Tracker [f=0019650] Shutdown Widget - Missile Silo Range [f=0019650] Shutdown Widget - MinimapEvents [f=0019650] Shutdown Widget - Mex Placement Handler [f=0019650] Shutdown Widget - Local Widgets Config [f=0019650] Shutdown Widget - Highlight Geos [f=0019650] Shutdown Widget - Grab Input [f=0019650] Input grabbing is disabled! [f=0019650] Shutdown Widget - Defense Range Zero-K [f=0019650] Shutdown Widget - MetalFeatures (new) [f=0019650] Shutdown Widget - Darkening [f=0019650] Shutdown Widget - Context Menu [f=0019650] Shutdown Widget - Chili Spectator Panels [f=0019650] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019650] Shutdown Widget - Chili Nuke Warning [f=0019650] Shutdown Widget - Chili EndGame Window [f=0019650] Shutdown Widget - Chili Economy Panel Default [f=0019650] Shutdown Widget - CameraShake [f=0019650] Shutdown Widget - Attack AoE [f=0019650] Shutdown Widget - UnitShapes [f=0019650] Shutdown Widget - Map Edge Extension [f=0019650] Shutdown Widget - Selection Send [f=0019650] Shutdown Widget - LupsManager [f=0019650] Shutdown Widget - Newton Firezone [f=0019650] Shutdown Widget - Chili Pro Console [f=0019650] Shutdown Widget - Lasso Terraform GUI [f=0019650] Shutdown Widget - Lups [f=0019650] Shutdown Widget - Chili Framework [f=0019650] Shutdown Widget - Chili Core Selector [f=0019650] Shutdown Widget - Custom Markers [f=0019650] Shutdown Widget - Select Keys [f=0019650] Shutdown Widget - Pause Screen [f=0019650] Shutdown Widget - Text To Speech Control [f=0019650] Shutdown Widget - Persistent Build Height [f=0019650] Shutdown Widget - Layout Handler [f=0019650] End widgetHandler:Shutdown [f=0019650] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576613,71136781} {int,ext,rec}Allocs={21460922,0,0} {chunk,block}Bytes={71136781,0} [f=0019650] [Game::KillLua][1] dtor=0 luaGaia=0x513c32a0 [f=0019650] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504809,65196968} {int,ext,rec}Allocs={21460924,0,0} {chunk,block}Bytes={65196968,0} [f=0019650] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504809,65196968} {int,ext,rec}Allocs={21460924,0,0} {chunk,block}Bytes={65196968,0} [f=0019650] [Game::KillLua][2] dtor=0 luaRules=0x50da01c0 [f=0019650] Start gadgetHandler:Shutdown [f=0019650] Shutdown - StartSetup [f=0019650] Shutdown - UnitMorph [f=0019650] Shutdown - Carrier Drones [f=0019650] Shutdown - LupsNanoSpray [f=0019650] Shutdown - Missile Silo Controller [f=0019650] Shutdown - Modular Comm Info [f=0019650] Shutdown - Terrain Texture Handler [f=0019650] Shutdown - UnitCloakShield [f=0019650] Shutdown - Starlight Handler [f=0019650] End gadgetHandler:Shutdown [f=0019650] Start gadgetHandler:Shutdown [f=0019650] Shutdown - Save/Load [f=0019650] Shutdown - Teleport Throw [f=0019650] Shutdown - UnitMorph [f=0019650] Shutdown - Modular Comm Info [f=0019650] Shutdown - Retreat Command [f=0019650] Shutdown - Shockwaves [f=0019650] Shutdown - UnitCloakShield [f=0019650] Shutdown - Lups Cloak FX [f=0019650] Shutdown - Lups [f=0019650] Shutdown - Lups Shield [f=0019650] End gadgetHandler:Shutdown [f=0019650] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21460974,0,0} {chunk,block}Bytes={0,0} [f=0019650] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21460974,0,0} {chunk,block}Bytes={0,0} [f=0019650] [Game::KillLua][4] dtor=0 [f=0019650] [Game::~CGame][1] [f=0019650] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019650] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019650] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019650] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019650] [Game::KillLua][4] dtor=1 [f=0019650] [Game::KillMisc][1] [f=0019650] [Game::KillMisc][2] [f=0019650] [Game::KillMisc][3] [f=0019650] [Game::KillRendering][1] [f=0019650] [3DOParser::Kill] allocated 137 pieces [f=0019650] [S3OParser::Kill] allocated 2653 pieces [f=0019650] [AssParser::Kill] allocated 224 pieces [f=0019650] [Game::KillInterface][1] [f=0019650] [Game::KillInterface][2] [f=0019650] [Game::KillSimulation][1] [f=0019650] [Game::KillSimulation][2] [f=0019650] [CCollisionHandler] dis-/continuous tests: 0/16735 [f=0019650] [Game::KillSimulation][3] [f=0019650] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019650] [~CPathCache(36x24)] cacheHits=36 hitPercentage=55% numHashColls=0 maxCacheSize=4 [f=0019650] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019650] [~CPathCache(72x48)] cacheHits=603 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019650] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019650] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019650] [LosHandler::Kill] raycast instance cache-{hits,misses}={9070,5613}; shared=14%; cached=48% [f=0019650] [Game::KillSimulation][4] [f=0019650] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019650] [Game::~CGame][2] [f=0019650] [Game::~CGame][3] [f=0019650] [SpringApp::Kill][3] [f=0019650] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204707 bytes sent 72372 bytes recv'd [f=0019650] [SpringApp::Kill][4] font=0x44ef9aa0 [f=0019650] [SpringApp::Kill][5] [f=0019650] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x43c9e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=7278ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=361ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=235ms file="objects3d/strikecom_dead_1.dae" indx=5477 inflSize=1986kb readTime=116ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=84ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=72ms file="objects3d/amphbomb.s3o" indx=4831 inflSize=40kb readTime=63ms file="objects3d/starlight_satellite.dae" indx=5452 inflSize=149kb readTime=54ms file="objects3d/dominator.s3o" indx=5110 inflSize=62kb readTime=46ms file="units/amphbomb.lua" indx=6651 inflSize=3kb readTime=43ms file="lups/headers/vectors.lua" indx=4773 inflSize=2kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 54635709 bytes cached in 2876 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x45086e40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45099df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fbb580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f38840901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]