[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8mWWA4SdkY/springsettings.1006306.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 75ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f80f40906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7441 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1006306/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 402ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4677ca30] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4677ca30] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1152ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1359ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 140ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1006306/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a5fbe452 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a5fbe452 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-a5fbe452.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a5fbe462 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a5fbe462 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-a5fbe462.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (595ms, checksum e3f2608d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11655,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1006306/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9037c40466dfc7f4a38d175891e20e9aef89530c29fa838e4001fea00653e076fec2d28fb9520906dfbd170cfa4bdb0fadc1fb60a357797bec69ff1b8074ece]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3aeee44d936819ee28f0312a1fae707277f3f95d5cec4ef4e07837c26c83bb34e7f1930b5470368184e5780e5482334e4b3675df9ee50b01964fbacdef49e052]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d54ed0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a723d25f47780662797e4d0e939337a8 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from sdfasdf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: sdfasdf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9037c40466dfc7f4a38d175891e20e9aef89530c29fa838e4001fea00653e076fec2d28fb9520906dfbd170cfa4bdb0fadc1fb60a357797bec69ff1b8074ece]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3aeee44d936819ee28f0312a1fae707277f3f95d5cec4ef4e07837c26c83bb34e7f1930b5470368184e5780e5482334e4b3675df9ee50b01964fbacdef49e052]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x7ff947d50d80,(nil)}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9037c40466dfc7f4a38d175891e20e9aef89530c29fa838e4001fea00653e076fec2d28fb9520906dfbd170cfa4bdb0fadc1fb60a357797bec69ff1b8074ece]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3aeee44d936819ee28f0312a1fae707277f3f95d5cec4ef4e07837c26c83bb34e7f1930b5470368184e5780e5482334e4b3675df9ee50b01964fbacdef49e052]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[Game::Load][lua{Rules,Gaia}={0x801fb820,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] ok, a different factory now ;-) [f=-000001] [0] Event [837,342.69873,4262]: 0 finished unit Recon Commander [f=-000001] [0] Event [3964,342.166992,931]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:1672 [f=0000000] [0] sdfasdf, team: 0, elo:1391 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4080,342.017456,928]: 1 finished unit Tank Foundry [f=0000228] [228] Event [992,342.905548,4200]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000652] [652] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0000745] [745] Event [1001.59998,342.042786,4200]: 0 finished unit Conjurer [f=0001115] [1115] Event [1001.59998,342.042786,4200]: 0 finished unit Conjurer [f=0001192] [1192] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0001235] [1235] Event [4120,341.339874,1112]: 1 finished unit Wind/Tidal Generator [f=0001312] [1312] Event [4052,343.269043,928]: 1 finished unit Ogre [f=0001745] [1745] Event [1160,341.536194,3944]: 0 finished unit Solar Collector [f=0001778] [1778] Event [4200,341.238556,1112]: 1 finished unit Wind/Tidal Generator [f=0001814] [1814] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0001904] [1904] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0002021] [2021] Event [4280,341.086578,1112]: 1 finished unit Wind/Tidal Generator [f=0002299] [2299] Event [4360,341.27655,1096]: 1 finished unit Wind/Tidal Generator [f=0002405] [2405] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0002525] [2525] Event [4052,343.269043,928]: 1 finished unit Welder [f=0002885] [2885] Event [1160,341.523499,4168]: 0 finished unit Solar Collector [f=0002890] [2890] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0002936] [2936] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0002957] [2957] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0003138] [3138] Event [4408,341.441193,1016]: 1 finished unit Wind/Tidal Generator [f=0003248] [3248] Event [4408,341.713501,936]: 1 finished unit Wind/Tidal Generator [f=0003253] [3253] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0003399] [3399] Event [4408,341.124573,856]: 1 finished unit Wind/Tidal Generator [f=0003563] [3563] Event [4408,341.048584,776]: 1 finished unit Wind/Tidal Generator [f=0003631] [3631] Event [1336,340.434326,4120]: 0 finished unit Stardust [f=0003672] [3672] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0003681] [3681] Event [1455.48242,314.624054,3992.12866]: 0 lost unit Glaive [f=0003700] [3700] Event [1492.47876,301.417603,4093.48511]: 0 lost unit Glaive [f=0003710] [3710] Event [1484.53271,307.936096,4041.26343]: 0 lost unit Glaive [f=0003714] [3714] Event [1474.74963,309.68866,4091.4104]: 0 lost unit Glaive [f=0003766] [3766] Event [1160,340.757294,4312]: 0 finished unit Solar Collector [f=0003802] [3802] Event [1482.20984,303.500732,4152.00537]: 0 lost unit Glaive [f=0003825] [3825] Event [1781.00244,234.345062,4146.6499]: 1 lost unit Ogre [f=0003888] [3888] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0003900] [3900] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0004009] [4009] Event [4328,340.934601,744]: 1 finished unit Wind/Tidal Generator [f=0004111] [4111] Event [4248,341.086578,744]: 1 finished unit Wind/Tidal Generator [f=0004119] [4119] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0004133] :-( [f=0004234] [4234] Event [4168,342.093445,744]: 1 finished unit Wind/Tidal Generator [f=0004258] [4258] Event [1032,341.574158,4376]: 0 finished unit Solar Collector [f=0004526] [4526] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0004568] [4568] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0004581] [4581] Event [1048,342.998962,4056]: 0 finished unit Caretaker [f=0004623] [4623] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0004712] [4712] Event [952,342.346741,4376]: 0 finished unit Solar Collector [f=0004867] [4867] Event [1001.59998,342.042786,4200]: 0 finished unit Conjurer [f=0004984] [4984] Event [856,342.676025,4360]: 0 finished unit Solar Collector [f=0005030] [5030] Event [4216,341.213226,888]: 1 finished unit Caretaker [f=0005194] [5194] Event [840,342.878662,4216]: 0 finished unit Solar Collector [f=0005409] [5409] Event [840,342.97998,4120]: 0 finished unit Solar Collector [f=0005431] [5431] Event [4052,343.269043,928]: 1 finished unit Welder [f=0005465] [5465] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0005618] [5618] Event [808,342.587341,4040]: 0 finished unit Solar Collector [f=0005798] [5798] Event [792,341.865479,3960]: 0 finished unit Solar Collector [f=0005910] [5910] Event [2310.06738,227.169189,4410.55029]: 1 lost unit Kodachi [f=0006053] [6053] Event [744,342.017456,3784]: 0 finished unit Solar Collector [f=0006094] [6094] Event [2975.67114,225.79129,258.829559]: 0 lost unit Glaive [f=0006151] [6151] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0006233] [6233] Event [664,342.245422,3784]: 0 finished unit Solar Collector [f=0006264] [6264] Event [2925.5918,226.108231,278.631134]: 0 lost unit Glaive [f=0006340] [6340] Event [2120,226.159912,4488]: 0 finished unit Stardust [f=0006428] [6428] Event [856,342.726685,3720]: 0 finished unit Solar Collector [f=0006913] [6913] Event [4052,343.269043,928]: 1 finished unit Minotaur [f=0006961] [6961] Event [536,341.954102,3848]: 0 finished unit Solar Collector [f=0007067] [7067] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0007373] [7373] Event [3040,234.11972,1072]: 1 finished unit Lotus [f=0007394] [7394] Event [1280,341.536194,3808]: 0 finished unit Advanced Radar [f=0007492] [7492] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0007528] [7528] Event [1176,340.921936,4408]: 0 finished unit Solar Collector [f=0007740] [7740] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0007866] [7866] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0007905] [7905] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0007973] [7973] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0008089] [8089] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0008198] [8198] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0008346] [8346] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0008357] [8357] Event [2712,235.082245,4424]: 0 finished unit Stardust [f=0008364] [8364] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0008404] [8404] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0008507] [8507] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0008539] [8539] Event [4052,343.269043,928]: 1 finished unit Emissary [f=0008547] [8547] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0008684] [8684] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0008794] [8794] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0008863] [8863] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0008985] [8985] Event [3240,234.746643,2488]: 1 finished unit Wind/Tidal Generator [f=0008992] [8992] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0009035] [9035] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0009043] [9043] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0009087] [9087] Event [3240,234.987244,2408]: 1 finished unit Wind/Tidal Generator [f=0009167] [9167] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0009210] [9210] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0009230] [9230] Event [4052,343.269043,928]: 1 finished unit Blitz [f=0009231] [9231] Event [4680,341.225891,3208]: 1 finished unit Wind/Tidal Generator [f=0009288] [9288] Event [3240,233.784119,2328]: 1 finished unit Wind/Tidal Generator [f=0009299] [9299] Event [1001.59998,342.042786,4200]: 0 finished unit Glaive [f=0009384] [9384] Event [2424,234.043732,4408]: 0 lost unit Caretaker [f=0009485] [9485] Event [3256,229.433746,2248]: 1 finished unit Wind/Tidal Generator [f=0009495] [9495] Event [4680,340.20636,3128]: 1 finished unit Wind/Tidal Generator [f=0009676] [9676] Event [3256,234.354004,2168]: 1 finished unit Wind/Tidal Generator [f=0009693] [9693] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0009736] [9736] Event [4052,343.269043,928]: 1 finished unit Blitz [f=0009738] [9738] Event [4680,340.655975,3048]: 1 finished unit Wind/Tidal Generator [f=0009825] [9825] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0009847] [9847] Event [4680,341.225891,3208]: 1 lost unit Wind/Tidal Generator [f=0009873] [9873] Event [4680,340.655975,3048]: 1 lost unit Wind/Tidal Generator [f=0009877] [9877] Event [4664,341.926208,3288]: 1 lost unit Metal Extractor [f=0009885] [9885] Event [4680,340.328369,3128]: 1 lost unit Wind/Tidal Generator [f=0009897] [9897] Event [4664,340.155701,2968]: 1 lost unit Wind/Tidal Generator [f=0009927] [9927] Event [3256,232.264343,2088]: 1 finished unit Wind/Tidal Generator [f=0009971] [9971] Event [4442.74023,342.565125,2878.3418]: 0 lost unit Glaive [f=0010004] [10004] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0010077] [10077] Event [4184.65479,286.292389,2880.34204]: 1 lost unit Welder [f=0010090] [10090] Event [2526.86304,234.729111,4349.3335]: 0 lost unit Recon Commander [f=0010195] [10195] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0010202] [10202] Event [4052,343.269043,928]: 1 finished unit Blitz [f=0010290] [10290] Event [4600,341.903442,2744]: 1 lost unit Metal Extractor [f=0010328] [10328] Event [4776,340.807953,3032]: 1 lost unit Metal Extractor [f=0010394] [10394] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0010604] [10604] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0010850] [10850] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0011098] [11098] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0011355] [11355] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0011506] [11506] Event [4052,343.269043,928]: 1 finished unit Minotaur [f=0011634] [11634] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0011835] [11835] Event [4052,343.269043,928]: 1 finished unit Welder [f=0011924] [11924] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0012111] [12111] Event [2044.51575,227.701324,4338.15479]: 0 lost unit Conjurer [f=0012601] [12601] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0012684] [12684] Event [2120,226.159912,4488]: 0 lost unit Stardust [f=0013031] [13031] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0013061] [13061] Event [1683.4574,236.222778,3612.95703]: 0 lost unit Glaive [f=0013066] [13066] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0013094] [13094] Event [1564.37915,234.916122,3702.90918]: 0 lost unit Sling [f=0013111] [13111] Event [1764.45605,235.145309,3729.1665]: 0 lost unit Glaive [f=0013127] [13127] Event [4052,343.269043,928]: 1 finished unit Minotaur [f=0013140] [13140] Event [1732.45264,235.20195,3784.48779]: 0 lost unit Glaive [f=0013168] [13168] Event [1930.29504,234.513977,3891.70068]: 1 lost unit Blitz [f=0013218] [13218] Event [1854.80603,234.677826,3843.83643]: 0 lost unit Glaive [f=0013237] [13237] Event [1878.89246,234.738922,3891.52905]: 0 lost unit Glaive [f=0013243] [13243] Event [2104.44434,235.036087,3926.87329]: 1 lost unit Blitz [f=0013331] [13331] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0013475] [13475] Event [1928,229.23111,4344]: 0 lost unit Stardust [f=0013516] [13516] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0013630] [13630] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0013685] [13685] Event [2170.67041,235.133957,3958.83691]: 0 lost unit Glaive [f=0013717] [13717] Event [2216.74951,235.314163,3995.50293]: 0 lost unit Glaive [f=0013721] [13721] Event [2229.5083,235.276581,3974.65845]: 0 lost unit Glaive [f=0013767] [13767] Event [2214.22412,235.150253,3931.48462]: 0 lost unit Glaive [f=0013940] [13940] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0014152] [14152] Event [2712,235.19043,4424]: 0 lost unit Stardust [f=0014279] [14279] Event [1784,226.387878,4536]: 0 lost unit Metal Extractor [f=0014430] [14430] Event [4052,343.269043,928]: 1 finished unit Minotaur [f=0014526] [14526] Event [2104,228.629517,4680]: 0 lost unit Metal Extractor [f=0014575] [14575] Event [1706.35681,235.541824,3840.79004]: 0 lost unit Sling [f=0014730] [14730] Event [960,341.498169,4768]: 0 finished unit Strider Hub [f=0014782] [14782] Event [2456,235.284882,4568]: 0 lost unit Metal Extractor [f=0014817] [14817] Event [1543.96704,283.94455,3982.93018]: 0 lost unit Sling [f=0015209] [15209] Event [2480,225.950928,3552]: 1 finished unit Radar Tower [f=0015725] [15725] Event [1336,340.434326,4120]: 0 lost unit Stardust [f=0015736] [15736] Event [4052,343.269043,928]: 1 finished unit Minotaur [f=0015738] [15738] Event [1408.06348,330.209106,4093.54834]: 0 lost unit Sling [f=0015913] [15913] Event [1464.10022,307.353271,4162.30225]: 0 lost unit Sling [f=0016067] [16067] Event [1343.04382,338.745941,4208.08789]: 0 lost unit Sling [f=0016357] [16357] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0016700] [16700] Event [1322.20251,338.632294,4019.93018]: 0 lost unit Sling [f=0016784] [16784] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0016989] [16989] Event [1280,341.536194,3808]: 0 lost unit Advanced Radar [f=0017041] [17041] Event [4052,343.269043,928]: 1 finished unit Minotaur [f=0017260] [17260] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0017341] [17341] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0017500] [17500] Event [1013.1424,340.989044,4668.60693]: 0 lost unit Conjurer [f=0017591] [17591] Event [1454.8772,311.654053,4026.12671]: 0 lost unit Sling [f=0017627] [17627] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0017651] [17651] Event [4600,340.549683,2744]: 1 finished unit Metal Extractor [f=0017656] [17656] Event [976.99292,340.8172,4673.67578]: 0 lost unit Conjurer [f=0017711] [17711] Event [1001.59998,342.042786,4200]: 0 finished unit Sling [f=0017753] [17753] Event [1226.89355,341.013458,4254.60352]: 0 lost unit Sling [f=0017769] [17769] Event [1160,340.757294,4312]: 0 lost unit Solar Collector [f=0017869] [17869] Event [1194.27783,341.20285,4088.18628]: 0 lost unit Sling [f=0017912] [17912] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0018025] [18025] Event [1123.0708,341.66507,3698.17334]: 0 lost unit Sling [f=0018091] ggg [f=0018196] [18196] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0018196] [18196] Event [undefined]: sdfasdf resigned [f=0018196] game_message: sdfasdf has been destroyed! [f=0018196] game_message: Chirbolg wins! [f=0018196] Submitting stats [f=0018196] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018196] Part| Total Time|Time of the last 0.5s [f=0018196] Draw 15244.67ms 29.71% [f=0018196] Lua::Callins::Synced 13988.83ms 18.85% [f=0018196] Lua::Callins::Unsynced 19628.23ms 34.85% [f=0018196] Lua::CollectGarbage::Synced 463.48ms 1.28% [f=0018196] Lua::CollectGarbage::Unsynced 876.80ms 0.10% [f=0018196] Misc::Profiler::AddTime 63.77ms 0.00% [f=0018196] Sim 30069.41ms 49.36% [f=0018196] [18196] Received game_message: sdfasdf has been destroyed! [f=0018196] [18196] Received game_message: Chirbolg wins! [f=0018197] [18197] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018197] [18197] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018197] [18197] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.21199942,6.21199942,5.5999999,0,0,0,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 3,2285,2165,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.85679913,7.83599901,7.83599901,6.85679913,0,0,0,0,0,0,0,0,1010,890,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 4,2495,2700,2700,2495,0,0.41460592,0.41460592,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.11063099,8.11063099,8,1275,1275,1275,1275,8.32559872,7.86363935,7.86363935,8.32559872,0,500,500,0,0,0,0,0,1220,925,925,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 5,2565,2735,2735,2565,0,1.59849274,1.59849274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.76199532,8.76199532,8,1275,1275,1275,1275,9.67199898,7.91492558,7.91492558,9.67199898,0,500,500,0,0,0,0,0,1290,960,960,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 6,2720,2770,2770,2720,0,5.20241451,5.20241451,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.1799555,11.1799555,10,1275,1275,1275,1275,11.2631998,8.07626152,8.07626152,11.2631998,65,500,500,65,0,0,0,0,1380,995,995,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 7,2785,3005,3005,2785,0,15.0295763,15.0295763,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,16.9318905,16.9318905,10,1275,1275,1275,1275,11.5080004,8.49114418,8.49114418,11.5080004,130,500,500,130,0,0,0,0,1380,1230,1230,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 8,3010,3130,3130,3010,0,28.3116207,28.3116207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,16.6816921,16.6816921,10.9333334,1275,1275,1275,1275,12.3647985,9.33346939,9.33346939,12.3647985,195,500,500,195,0,0,0,0,1540,1355,1355,1540,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 9,3075,3235,3235,3075,0,42.7061157,42.7061157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,15.1532688,15.1532688,12,1275,1275,1275,1275,13.343998,10.6316347,10.6316347,13.343998,260,500,500,260,0,0,0,0,1540,1460,1460,1540,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018197] [18197] Game End Stats Values: 10,3170,2860,2860,3170,0,60.7426262,60.7426262,0,0,0,0,0,0,0,0,0,0,0,0,0,494.324463,369.03302,369.03302,494.324463,220,0,0,220,13.0666666,17.4994507,17.4994507,13.0666666,1275,1275,1275,1275,13.343998,11.3640337,11.3640337,13.343998,65,0,0,65,500,195,195,500,1610,1585,1585,1610,325,500,500,325,0,0,0,0,395.429291,500.000153,500.000153,395.429291 [f=0018197] [18197] Game End Stats Values: 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39,4230,10935,10935,4230,682.496033,1016.53241,1016.53241,682.496033,0,0,0,0,0,0,0,0,986.361633,3284.20337,3284.20337,986.361633,4845.93799,5019.00439,5019.00439,4845.93799,0,90,90,0,31.0666676,43.4370651,43.4370651,31.0666676,0,1330,1330,0,11.1125708,39.2405319,39.2405319,11.1125708,800,6100,6100,800,1862.75,4660.66602,4660.66602,1862.75,3430,3415,3415,3430,5120.66602,1862.75,1862.75,5120.66602,253.665543,52.8000565,52.8000565,253.665543,6188.7373,4905.67773,4905.67773,6188.7373 [f=0018197] [18197] Game End Stats Values: 40,4210,11115,11115,4210,711.719116,1071.09814,1071.09814,711.719116,0,0,0,0,0,0,0,0,987.259338,3559.92603,3559.92603,987.259338,4936.74854,5211.00439,5211.00439,4936.74854,0,90,90,0,30.9333324,44.1061592,44.1061592,30.9333324,0,1330,1330,0,11.2922115,41.4137077,41.4137077,11.2922115,900,6280,6280,900,1862.75,4780.66602,4780.66602,1862.75,3310,3415,3415,3310,5240.66602,1862.75,1862.75,5240.66602,253.665543,89.0500565,89.0500565,253.665543,6401.51758,4997.09814,4997.09814,6401.51758 [f=0018197] [18197] Game End Stats Values: 41,3820,11565,11565,3820,738.003113,1151.67615,1151.67615,738.003113,0,0,0,0,0,0,0,0,998.040649,3876.68774,3876.68774,998.040649,5010.29785,5877.68115,5877.68115,5010.29785,0,90,90,0,30.2666664,46.9498405,46.9498405,30.2666664,0,1330,1330,0,10.9738607,41.9718742,41.9718742,10.9738607,700,6640,6640,700,1862.75,5270.66602,5270.66602,1862.75,3120,3505,3505,3120,5730.66602,1862.75,1862.75,5730.66602,253.665543,89.0500565,89.0500565,253.665543,7111.95117,5070.64746,5070.64746,7111.95117 [f=0018197] [18197] Game End Stats Values: 42,3720,11745,11745,3720,750.574097,1195.16431,1195.16431,750.574097,0,0,0,0,0,0,0,0,1005.01428,4040.6687,4040.6687,1005.01428,5046.32178,6235.11035,6235.11035,5046.32178,0,90,90,0,28.5714283,47.0215225,47.0215225,28.5714283,0,1330,1330,0,10.6152811,43.4246178,43.4246178,10.6152811,600,6820,6820,600,1862.75,5370.66602,5370.66602,1862.75,3120,3505,3505,3120,5830.66602,1862.75,1862.75,5830.66602,253.665543,89.0500565,89.0500565,253.665543,7512.26611,5106.67139,5106.67139,7512.26611 [f=0018200] [18200] Event [1160,341.523499,4168]: 0 lost unit Solar Collector [f=0018205] [18205] Event [1222.94995,341.431335,3791.51733]: 0 lost unit Sling [f=0018210] [18210] Event [600,342.05542,4392]: 0 lost unit Metal Extractor [f=0018216] [18216] Event [351.117767,341.691132,3831.88306]: 0 lost unit Sling [f=0018235] [18235] Event [1048,342.998962,4056]: 0 lost unit Caretaker [f=0018236] [18236] Event [1091.9397,341.834106,3688.27539]: 0 lost unit Sling [f=0018240] [18240] Event [928,340.200195,4624]: 0 lost unit Ultimatum [f=0018243] [18243] Event [992,342.11676,4200]: 0 lost unit Cloakbot Factory [f=0018244] [18244] Event [632,340.997925,3992]: 0 lost unit Metal Extractor [f=0018328] Player Chirbolg left the game: normal quit [f=0018328] [18328] Event [undefined]: Chirbolg quit [f=0018334] Spectator sdfasdf left the game: normal quit [f=0018334] [18334] Event [undefined]: sdfasdf quit [f=0018340] No clients connected, shutting down server [f=0018340] Server shutdown [f=0018481] [18481] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0018766] [18766] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0019051] [19051] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0019081] [19081] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0019336] [19336] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0019576] [19576] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0019621] [19621] Event [4052,343.269043,928]: 1 finished unit Kodachi [f=0020070] [20070] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0020924] [20924] Event [4052,343.269043,928]: 1 finished unit Minotaur [f=0022245] [22245] Event [4052,343.269043,928]: 1 finished unit Minotaur [f=0022774] Autoquit sending quit command. [f=0022774] [QuitAction] user exited to system [f=0022774] [SpringApp::Kill][1] fromRun=1 [f=0022774] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022774] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022774] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022774] [ThreadPool::SetThreadCount][2] workers=0 [f=0022774] [SpringApp::Kill][2] [f=0022774] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022774] [Game::KillLua][3] dtor=0 luaUI=0x6408efd0 [f=0022774] Start widgetHandler:Shutdown [f=0022774] Shutdown - SaveOrderList Complete [f=0022774] Writing last game win data [f=0022774] Shutdown - SaveConfigData Complete [f=0022774] Shutdown Widget - Save/Load API [f=0022774] Shutdown Widget - Chili Highlight [f=0022774] Shutdown Widget - Draw After Chili [f=0022774] Shutdown Widget - EPIC Menu [f=0022774] Shutdown Widget - Chili Widget Selector [f=0022774] Shutdown Widget - Chili Minimap [f=0022774] Shutdown Widget - Local Team Colors [f=0022774] Shutdown Widget - Display Keys 2 [f=0022774] Shutdown Widget - Save Game Menu [f=0022774] Shutdown Widget - Unit Icons [f=0022774] Shutdown Widget - Noises [f=0022774] Shutdown Widget - HealthBars [f=0022774] Shutdown Widget - Win Counter [f=0022774] Shutdown Widget - SpringRTS Replay Stats [f=0022774] Shutdown Widget - BuildETA [f=0022774] Shutdown Widget - Modular Comm Info [f=0022774] Shutdown Widget - Music Player v2 [f=0022774] Shutdown Widget - Stereo3D [f=0022774] Shutdown Widget - Showeco and Grid Drawer [f=0022774] Shutdown Widget - Point Tracker [f=0022774] Shutdown Widget - Missile Silo Range [f=0022774] Shutdown Widget - MinimapEvents [f=0022774] Shutdown Widget - Mex Placement Handler [f=0022774] Shutdown Widget - Local Widgets Config [f=0022774] Shutdown Widget - Highlight Geos [f=0022774] Shutdown Widget - Grab Input [f=0022774] Input grabbing is disabled! [f=0022774] Shutdown Widget - Defense Range Zero-K [f=0022774] Shutdown Widget - MetalFeatures (new) [f=0022774] Shutdown Widget - Darkening [f=0022774] Shutdown Widget - Context Menu [f=0022774] Shutdown Widget - Chili Spectator Panels [f=0022774] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022774] Shutdown Widget - Chili Nuke Warning [f=0022774] Shutdown Widget - Chili EndGame Window [f=0022774] Shutdown Widget - Chili Economy Panel Default [f=0022774] Shutdown Widget - CameraShake [f=0022774] Shutdown Widget - Attack AoE [f=0022774] Shutdown Widget - UnitShapes [f=0022774] Shutdown Widget - Map Edge Extension [f=0022774] Shutdown Widget - Selection Send [f=0022774] Shutdown Widget - LupsManager [f=0022774] Shutdown Widget - Newton Firezone [f=0022774] Shutdown Widget - Chili Pro Console [f=0022774] Shutdown Widget - Lasso Terraform GUI [f=0022774] Shutdown Widget - Lups [f=0022774] Shutdown Widget - Chili Framework [f=0022774] Shutdown Widget - Chili Core Selector [f=0022774] Shutdown Widget - Custom Markers [f=0022774] Shutdown Widget - Select Keys [f=0022774] Shutdown Widget - Pause Screen [f=0022774] Shutdown Widget - Text To Speech Control [f=0022774] Shutdown Widget - Persistent Build Height [f=0022774] Shutdown Widget - Layout Handler [f=0022774] End widgetHandler:Shutdown [f=0022774] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481404,66613084} {int,ext,rec}Allocs={24582930,0,0} {chunk,block}Bytes={66613084,0} [f=0022774] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022774] [Game::KillLua][2] dtor=0 luaRules=0x52d54ed0 [f=0022774] Start gadgetHandler:Shutdown [f=0022774] Shutdown - StartSetup [f=0022774] Shutdown - UnitMorph [f=0022774] Shutdown - Carrier Drones [f=0022774] Shutdown - LupsNanoSpray [f=0022774] Shutdown - Missile Silo Controller [f=0022774] Shutdown - Modular Comm Info [f=0022774] Shutdown - Terrain Texture Handler [f=0022774] Shutdown - UnitCloakShield [f=0022774] Shutdown - Starlight Handler [f=0022774] End gadgetHandler:Shutdown [f=0022774] Start gadgetHandler:Shutdown [f=0022774] Shutdown - Save/Load [f=0022774] Shutdown - Teleport Throw [f=0022774] Shutdown - UnitMorph [f=0022774] Shutdown - Modular Comm Info [f=0022774] Shutdown - Retreat Command [f=0022774] Shutdown - Shockwaves [f=0022774] Shutdown - UnitCloakShield [f=0022774] Shutdown - Lups Cloak FX [f=0022774] Shutdown - Lups [f=0022774] Shutdown - Lups Shield [f=0022774] End gadgetHandler:Shutdown [f=0022774] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24582961,0,0} {chunk,block}Bytes={0,0} [f=0022774] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24582961,0,0} {chunk,block}Bytes={0,0} [f=0022774] [Game::KillLua][4] dtor=0 [f=0022774] [Game::~CGame][1] [f=0022774] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022774] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022774] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022774] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022774] [Game::KillLua][4] dtor=1 [f=0022774] [Game::KillMisc][1] [f=0022774] [Game::KillMisc][2] [f=0022774] [Game::KillMisc][3] [f=0022774] [Game::KillRendering][1] [f=0022774] [3DOParser::Kill] allocated 137 pieces [f=0022774] [S3OParser::Kill] allocated 2749 pieces [f=0022774] [AssParser::Kill] allocated 220 pieces [f=0022774] [Game::KillInterface][1] [f=0022774] [Game::KillInterface][2] [f=0022774] [Game::KillSimulation][1] [f=0022774] [Game::KillSimulation][2] [f=0022774] [CCollisionHandler] dis-/continuous tests: 0/1390232 [f=0022774] [Game::KillSimulation][3] [f=0022774] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022774] [~CPathCache(20x20)] cacheHits=253 hitPercentage=46% numHashColls=0 maxCacheSize=11 [f=0022774] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022774] [~CPathCache(40x40)] cacheHits=1374 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022774] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022774] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022774] [LosHandler::Kill] raycast instance cache-{hits,misses}={6239,9923}; shared=8%; cached=30% [f=0022774] [Game::KillSimulation][4] [f=0022774] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022774] [Game::~CGame][2] [f=0022774] [Game::~CGame][3] [f=0022774] [SpringApp::Kill][3] [f=0022774] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 239124 bytes sent 273994 bytes recv'd [f=0022774] [SpringApp::Kill][4] font=0x466adaa0 [f=0022774] [SpringApp::Kill][5] [f=0022774] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4671b810) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5780ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=180ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=128ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=127ms file="objects3d/core_diplomat.s3o" indx=5028 inflSize=104kb readTime=64ms file="luaui/widgets/missilesilo_range.lua" indx=4694 inflSize=5kb readTime=57ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=51ms file="effects/armdet.lua" indx=617 inflSize=0kb readTime=50ms file="objects3d/commsupport.s3o" indx=4992 inflSize=85kb readTime=49ms file="objects3d/debris4x4a.s3o" indx=5099 inflSize=9kb readTime=46ms file="objects3d/starlight_satellite.dae" indx=5452 inflSize=149kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 63234948 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x4680e0d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46828570) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46724190) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f80f40901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]