[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5bjl60W0vs/springsettings.1006194.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f61340906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7453 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1006194/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 434ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c75940] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c75940] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1156ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1310ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 221ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RyMarq was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1006194/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (867ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11657,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1006194/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538bc0a0,0x53883560}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 86aad15f03b76c19092161ab4596f592 [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Tarekzak55 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tarekzak55 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarekzak55" string="[Game::Load][lua{Rules,Gaia}={0000000066796500,000000006d602b90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] Allies: I choose: YEET! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={0000000065b81990,00000000618e1f90}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4955,11.7973633,3779]: 0 finished unit Guardian Commander [f=-000001] [0] Event [509,91.171875,516]: 1 finished unit Engineer Commander [f=0000000] [0] Tarekzak55, team: 0, elo:1645 [f=0000000] [0] R0B0L0VER, team: 1, elo:1245 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000035] [35] Event [4920,11.796875,3704]: 0 finished unit Jumpbot Factory [f=0000314] [314] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000372] [372] Event [384,91.171875,384]: 1 finished unit Rover Assembly [f=0000585] [585] Event [5096,11.796875,3832]: 0 finished unit Solar Collector [f=0000593] [593] Event [4920.03662,11.796875,3680]: 0 finished unit Constable [f=0000689] [689] Event [5026.15918,88.796875,3867.41016]: 0 finished unit Firefly [f=0000864] [864] Event [401.99234,91.8169785,383.970367]: 1 finished unit Mason [f=0000923] [923] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0001041] [1041] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0001118] [1118] Event [344,91.171875,280]: 1 finished unit Solar Collector [f=0001198] [Game::ClientReadNet] added new player Hexxitfan11_v2 with number 2 to team 0 [f=0001199] > SPRINGIE:User Hexxitfan11_v2|cloakaa|5_5||False|ZB|Empire|US [f=0001218] Connection attempt from Hexxitfan11_v2 [f=0001218] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001218] -> Connection established (given id 2) [f=0001235] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001235] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001253] [1253] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0001610] [1610] Event [5240,15.3664246,3944]: 0 finished unit Solar Collector [f=0001626] [1626] Event [401.99234,91.8169785,383.970367]: 1 finished unit Mason [f=0001688] [1688] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0001792] [1792] Event [4736,14.8005676,3328]: 0 finished unit Lotus [f=0002002] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=0002018] [2018] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0002029] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=0002029] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[Game::Load][lua{Rules,Gaia}={00000000626558d0,00000000e32e9890}]" [f=0002055] [2055] Event [5256,14.7734375,3864]: 0 finished unit Solar Collector [f=0002078] !predict [f=0002078] > Team Tarekzak55 has a 90.9% chance to win [f=0002079] > Team R0B0L0VER has a 9.1% chance to win [f=0002194] [2194] Event [944,91.171875,560]: 1 finished unit Picket [f=0002558] [2558] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0002604] [2604] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0002798] [2798] Event [5048,11.796875,3912]: 0 finished unit Solar Collector [f=0003310] [3310] Event [912,91.171875,592]: 1 finished unit Picket [f=0003336] [3336] Event [4920.03662,11.796875,3680]: 0 finished unit Constable [f=0003416] [3416] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0003532] [3532] Event [5240,13.7192383,3752]: 0 finished unit Solar Collector [f=0003899] [3899] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0003982] [3982] Event [5160,11.796875,3752]: 0 finished unit Solar Collector [f=0004127] [4127] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0004390] [4390] Event [232,91.171875,424]: 1 finished unit Solar Collector [f=0004414] [4414] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0004480] [4480] Event [880,91.171875,608]: 1 finished unit Picket [f=0004543] [4543] Event [2323.55542,15.7961988,2240.50781]: 1 lost unit Scorcher [f=0004598] [4598] Event [2357.98291,15.7617493,2065.11108]: 1 lost unit Scorcher [f=0004611] [4611] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0004993] [4993] Event [2187.14478,14.7734375,2181.40479]: 1 lost unit Scorcher [f=0005068] [5068] Event [3552,15.7772522,3696]: 0 finished unit Lotus [f=0005156] [5156] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0005180] [5180] Event [319.622009,91.171875,582.280029]: 1 finished unit Engineer Commander [f=0005268] [5268] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0005333] [5333] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0005728] [5728] Event [848,91.171875,640]: 1 finished unit Picket [f=0005734] [5734] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0005815] [Game::ClientReadNet] added new player MrPacmanXD with number 3 to team 0 [f=0005816] > SPRINGIE:User MrPacmanXD|staticarty|4_4||False|ZB|Empire|US [f=0005869] Connection attempt from MrPacmanXD [f=0005869] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005869] -> Connection established (given id 3) [f=0005906] [5906] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0005970] [Game::ClientReadNet][LOGMSG] sender="MrPacmanXD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005970] [Game::ClientReadNet][LOGMSG] sender="MrPacmanXD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005974] [5974] Event [5920,11.796875,2832]: 0 finished unit Lotus [f=0006039] [6039] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0006354] [6354] Event [96.0039825,135.839066,808.874878]: 1 lost unit Scorcher [f=0006409] [6409] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0006429] [6429] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0006580] [6580] Event [458.780914,91.171875,230.683868]: 0 lost unit Pyro [f=0006583] [6583] Event [445.58313,90.8503342,223.332199]: 0 lost unit Pyro [f=0006762] [6762] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0006809] [6809] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0006810] [6810] Event [3664,20.0018005,3280]: 0 finished unit Radar Tower [f=0006856] [6856] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0007326] [7326] Event [816,91.171875,656]: 1 finished unit Picket [f=0007334] [7334] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0007527] [7527] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0007874] [7874] Event [6760,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0007985] [7985] Event [784,91.171875,688]: 1 finished unit Picket [f=0008024] [8024] Event [6808,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0008028] [8028] Event [5680,11.796875,2912]: 0 finished unit Lotus [f=0008204] [8204] Event [6856,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0008249] [8249] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0008369] [8369] Event [6904,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0008404] [8404] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0008519] [8519] Event [6952,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0008684] [8684] Event [7000,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0008800] [8800] Event [752,91.171875,704]: 1 finished unit Picket [f=0008834] [8834] Event [7048,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0008969] [8969] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0008984] [8984] Event [7096,211.226563,5032]: 0 finished unit Wind/Tidal Generator [f=0009045] [9045] Event [4856,11.796875,3864]: 0 finished unit Caretaker [f=0009104] [9104] Event [7064,211.226563,4984]: 0 finished unit Wind/Tidal Generator [f=0009269] [9269] Event [7064,211.226563,4936]: 0 finished unit Wind/Tidal Generator [f=0009274] [9274] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0009297] [9297] Event [4671.29639,20.2683735,3044.91016]: 1 lost unit Scorcher [f=0009372] [9372] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0009407] [9407] Event [4074.06104,19.9218502,2840.80933]: 1 lost unit Scorcher [f=0009496] [9496] Event [4162.80811,23.6824646,2886.4939]: 1 lost unit Scorcher [f=0009524] [9524] Event [7064,211.226563,4888]: 0 finished unit Wind/Tidal Generator [f=0009674] [9674] Event [7064,211.226563,4840]: 0 finished unit Wind/Tidal Generator [f=0009702] [9702] Event [720,91.171875,736]: 1 finished unit Picket [f=0009739] [9739] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0009824] [9824] Event [7064,211.226563,4792]: 0 finished unit Wind/Tidal Generator [f=0009882] [9882] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0009974] [9974] Event [7064,211.226563,4744]: 0 finished unit Wind/Tidal Generator [f=0010119] [10119] Event [401.99234,91.8169785,383.970367]: 1 finished unit Scorcher [f=0010127] [10127] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0010139] [10139] Event [7080,211.226563,4696]: 0 finished unit Wind/Tidal Generator [f=0010289] [10289] Event [7080,211.226563,4648]: 0 finished unit Wind/Tidal Generator [f=0010391] Spectator MrPacmanXD left the game: timeout [f=0010391] [10391] Event [undefined]: MrPacmanXD timed out [f=0010439] [10439] Event [7080,211.226563,4600]: 0 finished unit Wind/Tidal Generator [f=0010533] [10533] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0010619] [10619] Event [7080,207.501984,4552]: 0 finished unit Wind/Tidal Generator [f=0010798] [10798] Event [7080,197.335938,4504]: 0 finished unit Wind/Tidal Generator [f=0010859] [10859] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0010975] [10975] Event [648,91.171875,504]: 1 finished unit Caretaker [f=0011183] [11183] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0011581] [11581] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0011707] [11707] Event [7128,193.305176,4488]: 0 finished unit Wind/Tidal Generator [f=0011822] [11822] Event [4920,11.796875,3864]: 0 finished unit Caretaker [f=0011921] [11921] Event [584,91.171875,552]: 1 finished unit Caretaker [f=0011991] [11991] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0012031] [12031] Event [556.512939,91.171875,685.627075]: 1 finished unit Engineer Commander [f=0012032] [12032] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0012036] [12036] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0012261] [12261] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0012289] [12289] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0012309] [12309] Event [3688.34668,11.811451,3015.68701]: 1 lost unit Scorcher [f=0012310] [12310] Event [3664,20.0018005,3280]: 0 lost unit Radar Tower [f=0012375] [12375] Event [3682.27319,11.227828,3008.46436]: 1 lost unit Scorcher [f=0012434] [12434] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0012443] [12443] Event [3776.82666,13.8516808,3337.79736]: 1 lost unit Scorcher [f=0012530] [12530] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0012795] [12795] Event [6792,91.171875,4648]: 0 finished unit Energy Pylon [f=0012800] [12800] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0012941] [12941] Event [94.6238708,141.706573,790.442383]: 1 finished unit Scorcher [f=0013024] [13024] Event [520,91.171875,600]: 1 finished unit Caretaker [f=0013069] [13069] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0013349] [13349] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0013356] [13356] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0013511] [13511] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0013525] [13525] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0013605] [13605] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0013826] [13826] Event [4792,11.796875,3832]: 0 finished unit Caretaker [f=0013978] [13978] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0014033] [14033] Event [5976,110.740448,4456]: 0 finished unit Energy Pylon [f=0014165] [14165] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0014241] [14241] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0014464] [14464] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0014602] [14602] Event [474.300995,89.2050476,239.91687]: 1 finished unit Pyro [f=0014724] [14724] Event [871.191833,128.37796,45.7838173]: 0 lost unit Pyro [f=0014743] [14743] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0014844] [14844] Event [584.449097,310.765564,184.947296]: 0 lost unit Pyro [f=0014897] [14897] Event [514.495728,255.74762,237.596268]: 0 lost unit Pyro [f=0015010] [15010] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0015042] [15042] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0015157] [15157] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0015241] [15241] Event [3087.72705,27.554245,2002.5144]: 1 lost unit Mason [f=0015359] [15359] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0015427] [15427] Event [5432,137.800812,4184]: 0 finished unit Energy Pylon [f=0015439] [15439] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0015580] [15580] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0015614] [15614] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0015704] [15704] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0015846] [15846] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0015998] [15998] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0016082] [16082] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0016095] [16095] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0016152] [16152] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0016205] [16205] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0016295] [16295] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0016541] [16541] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0016545] [16545] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0016656] [16656] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0016830] [16830] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0017128] [17128] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0017163] [17163] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0017170] [17170] Event [5736,136.025726,3448]: 0 finished unit Energy Pylon [f=0017232] [17232] Event [2002.21924,11.3792553,2037.39783]: 1 lost unit Fencer [f=0017234] [17234] Event [1996.37207,26.8908482,2038.06787]: 1 lost unit Dart [f=0017245] [17245] Event [2001.4989,29.5635262,2036.8457]: 1 lost unit Dart [f=0017258] [17258] Event [1993.61365,29.3339958,2040.54211]: 1 lost unit Dart [f=0017263] [17263] Event [1994.55579,14.7792397,2036.86584]: 1 lost unit Fencer [f=0017284] [17284] Event [6256,87.1992493,672]: 0 finished unit Lotus [f=0017309] [17309] Event [1842.95105,12.4789906,2110.10229]: 1 lost unit Dart [f=0017374] [17374] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0017380] [17380] Event [1961.83643,29.1345997,2017.11255]: 1 lost unit Fencer [f=0017391] [17391] Event [1951.92041,24.4725285,2012.59766]: 1 lost unit Fencer [f=0017407] [17407] Event [1933.93176,31.7875195,2008.6062]: 1 lost unit Dart [f=0017524] [17524] Event [1938.2146,30.6038876,2004.01917]: 1 lost unit Fencer [f=0017532] [17532] Event [1936.75427,31.4481716,2003.96228]: 1 lost unit Dart [f=0017544] [17544] Event [2105.95142,20.215786,1783.08118]: 1 lost unit Fencer [f=0017681] [17681] Event [312,91.171875,488]: 1 finished unit Solar Collector [f=0017691] [17691] Event [2045.21558,11.2522774,1806.89844]: 1 lost unit Scorcher [f=0017878] [17878] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0017962] [17962] Event [4920.03662,11.796875,3680]: 0 finished unit Firewalker [f=0017997] [17997] Event [2008,11.8743896,1192]: 1 lost unit Metal Extractor [f=0018105] [18105] Event [6272,87.1992493,256]: 0 finished unit Lotus [f=0018153] [18153] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0018217] [18217] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0018315] [18315] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0018399] [18399] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0018573] [18573] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0018849] [18849] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0018919] [18919] Event [6136,14.4711304,2664]: 0 finished unit Energy Pylon [f=0019021] [19021] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0019152] [19152] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0019193] [19193] Event [1961.52454,24.1581306,1704.6897]: 1 lost unit Pyro [f=0019245] [19245] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0019267] [19267] Event [6688,87.1992493,512]: 0 finished unit Picket [f=0019320] [19320] Event [4920.03662,11.796875,3680]: 0 finished unit Firewalker [f=0019515] [19515] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0019682] [19682] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0019690] [19690] Event [1180.55029,137.800812,1308.56006]: 1 lost unit Dart [f=0019691] [19691] Event [1212.05298,137.800812,1212.06799]: 1 lost unit Dart [f=0019703] [19703] Event [1139.63135,137.800812,1261.15295]: 1 lost unit Dart [f=0019783] [19783] Event [1236.51575,145.770859,975.579895]: 1 lost unit Fencer [f=0019831] [19831] Event [983.771851,149.326584,1129.52173]: 1 lost unit Fencer [f=0019926] [19926] Event [985.886536,136.421402,1128.8241]: 1 lost unit Fencer [f=0019955] [19955] Event [987.500793,127.487366,1089.07837]: 1 lost unit Dart [f=0020009] [20009] Event [1193.41577,136.946091,1319.52893]: 0 lost unit Moderator [f=0020102] [20102] Event [1259.18799,137.124619,998.563171]: 0 lost unit Moderator [f=0020120] [20120] Event [4920.03662,11.796875,3680]: 0 finished unit Firewalker [f=0020198] [20198] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0020200] [20200] Event [806.494324,147.03653,1161.77881]: 1 lost unit Engineer Commander [f=0020210] [20210] Event [1045.1897,137.876999,1349.39246]: 0 lost unit Moderator [f=0020220] [20220] Event [6776,12.7890625,2296]: 0 finished unit Energy Pylon [f=0020339] [20339] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0020382] [20382] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0020540] [20540] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0020750] [20750] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0020829] [20829] Event [1242.13501,143.530609,1069.3031]: 1 lost unit Fencer [f=0020859] [20859] Event [1134.03613,138.727142,1111.71094]: 1 lost unit Dart [f=0020967] [20967] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0020989] [20989] Event [1044.53918,158.643875,1173.81409]: 1 lost unit Fencer [f=0020990] [20990] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0021170] [21170] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0021185] [21185] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0021243] [21243] Event [856,87.1992493,4280]: 1 lost unit Metal Extractor [f=0021379] [21379] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0021495] [21495] Event [6744,12.7890625,1352]: 0 finished unit Energy Pylon [f=0021515] [21515] Event [354.986847,94.1350327,4903.94922]: 1 lost unit Mason [f=0021545] [21545] Event [1340.60034,137.986145,1183.87573]: 1 lost unit Dart [f=0021589] [21589] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0021695] [21695] Event [1051.58838,137.398773,1231.14185]: 1 lost unit Fencer [f=0021717] [21717] Event [248,87.1992493,5016]: 1 lost unit Metal Extractor [f=0021799] [21799] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0021857] [21857] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0022009] [22009] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0022064] [22064] Event [401.99234,91.8169785,383.970367]: 1 finished unit Dart [f=0022226] [22226] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0022239] gg [f=0022259] [22259] Event [856,85.7487488,4280]: 0 finished unit Metal Extractor [f=0022372] gg [f=0022471] Player R0B0L0VER left the game: normal quit [f=0022471] [22471] Event [undefined]: R0B0L0VER quit [f=0022716] [22716] Event [401.99234,91.8169785,383.970367]: 1 finished unit Fencer [f=0022766] Tarekzak55 has forced a win due to dropped opposition. [f=0022766] game_message: R0B0L0VER has been destroyed! [f=0022766] [22766] Event [undefined]: R0B0L0VER resigned [f=0022766] game_message: Tarekzak55 wins! [f=0022766] Submitting stats [f=0022766] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022766] Part| Total Time|Time of the last 0.5s [f=0022766] Draw 17211.68ms 38.22% [f=0022766] Lua::Callins::Synced 8792.79ms 9.08% [f=0022766] Lua::Callins::Unsynced 22806.77ms 45.51% [f=0022766] Lua::CollectGarbage::Synced 653.77ms 1.90% [f=0022766] Lua::CollectGarbage::Unsynced 1073.52ms 1.60% [f=0022766] Misc::Profiler::AddTime 79.74ms 0.10% [f=0022766] Sim 25628.18ms 28.84% [f=0022766] [22766] Received game_message: R0B0L0VER has been destroyed! [f=0022766] [22766] Received game_message: Tarekzak55 wins! [f=0022767] [22767] Game End Stats Header: 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52,2850,19095,2850,19095,132.824722,1908.44385,132.824722,1908.44385,0,0,0,0,0,0,0,0,1937.49841,194.522308,1937.49841,194.522308,2674.62378,6586.94873,2674.62378,6586.94873,800,640,800,640,8,65.4220276,8,65.4220276,0,1275,0,1275,6.59249401,42.4810066,6.59249401,42.4810066,320,11670,320,11670,1875,6660.75,1875,6660.75,1730,5490,1730,5490,6808.4165,2315,6808.4165,2315,389.335815,0,389.335815,0,6904.88232,3422.94336,6904.88232,3422.94336 [f=0022857] [22857] Event [6840,87.1992493,472]: 0 finished unit Energy Pylon [f=0022923] Player Tarekzak55 left the game: normal quit [f=0022923] [22923] Event [undefined]: Tarekzak55 quit [f=0022929] Spectator Hexxitfan11_v2 left the game: normal quit [f=0022929] [22929] Event [undefined]: Hexxitfan11_v2 quit [f=0022935] No clients connected, shutting down server [f=0022935] Server shutdown [f=0022958] [22958] Event [4920.03662,11.796875,3680]: 0 finished unit Firewalker [f=0023162] [23162] Event [4920.03662,11.796875,3680]: 0 finished unit Pyro [f=0023237] [23237] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0023310] [23310] Event [6488,87.1992493,856]: 0 finished unit Solar Collector [f=0023645] [23645] Event [6408,87.1992493,872]: 0 finished unit Solar Collector [f=0023946] [23946] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0023956] [23956] Event [4920.03662,11.796875,3680]: 0 finished unit Firewalker [f=0023982] [23982] Event [6280,87.1992493,776]: 0 finished unit Solar Collector [f=0024176] [24176] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0024291] [24291] Event [6360,87.1992493,776]: 0 finished unit Solar Collector [f=0024378] [24378] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0024588] [24588] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0024665] [24665] Event [6440,87.1992493,776]: 0 finished unit Solar Collector [f=0024806] [24806] Event [4920.03662,11.796875,3680]: 0 finished unit Placeholder [f=0024989] [24989] Event [6312,87.1992493,696]: 0 finished unit Solar Collector [f=0025008] [25008] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0025218] [25218] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0025305] [25305] Event [6392,87.1992493,696]: 0 finished unit Solar Collector [f=0025428] [25428] Event [4920.03662,11.796875,3680]: 0 finished unit Moderator [f=0025511] Autoquit sending quit command. [f=0025511] [QuitAction] user exited to system [f=0025511] [SpringApp::Kill][1] fromRun=1 [f=0025511] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025511] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025511] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025511] [ThreadPool::SetThreadCount][2] workers=0 [f=0025511] [SpringApp::Kill][2] [f=0025511] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025511] [Game::KillLua][3] dtor=0 luaUI=0x53878eb0 [f=0025511] Start widgetHandler:Shutdown [f=0025511] Shutdown - SaveOrderList Complete [f=0025511] Writing last game win data [f=0025511] Shutdown - SaveConfigData Complete [f=0025511] Shutdown Widget - Save/Load API [f=0025511] Shutdown Widget - Chili Highlight [f=0025511] Shutdown Widget - Draw After Chili [f=0025511] Shutdown Widget - EPIC Menu [f=0025511] Shutdown Widget - Chili Widget Selector [f=0025511] Shutdown Widget - Chili Minimap [f=0025511] Shutdown Widget - Local Team Colors [f=0025511] Shutdown Widget - Display Keys 2 [f=0025511] Shutdown Widget - Save Game Menu [f=0025511] Shutdown Widget - Unit Icons [f=0025511] Shutdown Widget - Noises [f=0025511] Shutdown Widget - HealthBars [f=0025511] Shutdown Widget - Win Counter [f=0025511] Shutdown Widget - SpringRTS Replay Stats [f=0025511] Shutdown Widget - BuildETA [f=0025511] Shutdown Widget - Modular Comm Info [f=0025511] Shutdown Widget - Music Player v2 [f=0025511] Shutdown Widget - Stereo3D [f=0025511] Shutdown Widget - Showeco and Grid Drawer [f=0025511] Shutdown Widget - Point Tracker [f=0025511] Shutdown Widget - Missile Silo Range [f=0025511] Shutdown Widget - MinimapEvents [f=0025511] Shutdown Widget - Mex Placement Handler [f=0025511] Shutdown Widget - Local Widgets Config [f=0025511] Shutdown Widget - Highlight Geos [f=0025511] Shutdown Widget - Grab Input [f=0025511] Input grabbing is disabled! [f=0025511] Shutdown Widget - Defense Range Zero-K [f=0025511] Shutdown Widget - MetalFeatures (new) [f=0025511] Shutdown Widget - Darkening [f=0025511] Shutdown Widget - Context Menu [f=0025511] Shutdown Widget - Chili Spectator Panels [f=0025511] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025511] Shutdown Widget - Chili Nuke Warning [f=0025511] Shutdown Widget - Chili EndGame Window [f=0025511] Shutdown Widget - Chili Economy Panel Default [f=0025511] Shutdown Widget - CameraShake [f=0025511] Shutdown Widget - Attack AoE [f=0025511] Shutdown Widget - Map Edge Extension [f=0025511] Shutdown Widget - Selection Send [f=0025511] Shutdown Widget - LupsManager [f=0025511] Shutdown Widget - Newton Firezone [f=0025511] Shutdown Widget - Chili Pro Console [f=0025511] Shutdown Widget - Lasso Terraform GUI [f=0025511] Shutdown Widget - Lups [f=0025511] Shutdown Widget - Chili Framework [f=0025511] Shutdown Widget - Chili Core Selector [f=0025511] Shutdown Widget - Custom Markers [f=0025511] Shutdown Widget - Select Keys [f=0025511] Shutdown Widget - Pause Screen [f=0025511] Shutdown Widget - Text To Speech Control [f=0025511] Shutdown Widget - Persistent Build Height [f=0025511] Shutdown Widget - Layout Handler [f=0025511] End widgetHandler:Shutdown [f=0025511] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={720124,83913473} {int,ext,rec}Allocs={27204642,0,0} {chunk,block}Bytes={83913473,0} [f=0025511] [Game::KillLua][1] dtor=0 luaGaia=0x53883560 [f=0025511] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={483434,69736538} {int,ext,rec}Allocs={27204643,0,0} {chunk,block}Bytes={69736538,0} [f=0025511] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={483434,69736538} {int,ext,rec}Allocs={27204643,0,0} {chunk,block}Bytes={69736538,0} [f=0025511] [Game::KillLua][2] dtor=0 luaRules=0x538bc0a0 [f=0025511] Start gadgetHandler:Shutdown [f=0025511] Shutdown - StartSetup [f=0025511] Shutdown - UnitMorph [f=0025511] Shutdown - Carrier Drones [f=0025511] Shutdown - LupsNanoSpray [f=0025511] Shutdown - Missile Silo Controller [f=0025511] Shutdown - Modular Comm Info [f=0025511] Shutdown - Terrain Texture Handler [f=0025511] Shutdown - UnitCloakShield [f=0025511] Shutdown - Starlight Handler [f=0025511] End gadgetHandler:Shutdown [f=0025511] Start gadgetHandler:Shutdown [f=0025511] Shutdown - Save/Load [f=0025511] Shutdown - Teleport Throw [f=0025511] Shutdown - UnitMorph [f=0025511] Shutdown - Modular Comm Info [f=0025511] Shutdown - Retreat Command [f=0025511] Shutdown - Shockwaves [f=0025511] Shutdown - UnitCloakShield [f=0025511] Shutdown - Lups Cloak FX [f=0025511] Shutdown - Lups [f=0025511] Shutdown - Lups Shield [f=0025511] End gadgetHandler:Shutdown [f=0025511] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27204681,0,0} {chunk,block}Bytes={0,0} [f=0025511] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27204681,0,0} {chunk,block}Bytes={0,0} [f=0025511] [Game::KillLua][4] dtor=0 [f=0025511] [Game::~CGame][1] [f=0025511] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025511] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025511] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025511] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025511] [Game::KillLua][4] dtor=1 [f=0025511] [Game::KillMisc][1] [f=0025511] [Game::KillMisc][2] [f=0025511] [Game::KillMisc][3] [f=0025511] [Game::KillRendering][1] [f=0025511] [3DOParser::Kill] allocated 137 pieces [f=0025511] [S3OParser::Kill] allocated 2731 pieces [f=0025511] [AssParser::Kill] allocated 241 pieces [f=0025511] [Game::KillInterface][1] [f=0025511] [Game::KillInterface][2] [f=0025511] [Game::KillSimulation][1] [f=0025511] [Game::KillSimulation][2] [f=0025511] [CCollisionHandler] dis-/continuous tests: 0/204089 [f=0025511] [Game::KillSimulation][3] [f=0025511] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025511] [~CPathCache(28x20)] cacheHits=24 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0025511] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025511] [~CPathCache(56x40)] cacheHits=1733 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025511] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025511] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025511] [LosHandler::Kill] raycast instance cache-{hits,misses}={10480,17090}; shared=2%; cached=36% [f=0025511] [Game::KillSimulation][4] [f=0025511] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025511] [Game::~CGame][2] [f=0025511] [Game::~CGame][3] [f=0025511] [SpringApp::Kill][3] [f=0025511] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 267067 bytes sent 222629 bytes recv'd [f=0025511] [SpringApp::Kill][4] font=0x45bb4aa0 [f=0025511] [SpringApp::Kill][5] [f=0025511] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45c7a1d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5369ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=146ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=145ms file="unittextures/factoryveh1.png" indx=7161 inflSize=1077kb readTime=135ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=100ms file="icons/torparty.png" indx=1181 inflSize=1kb readTime=64ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=60ms file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=50ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=50ms file="objects3d/recluse.s3o" indx=5373 inflSize=134kb readTime=49ms file="objects3d/spiderriot.s3o" indx=5441 inflSize=134kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56699957 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45d05e00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d01c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c79750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f61340901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]