[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wVGhqMjw3N/springsettings.1005932.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc3e40906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7463 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1005932/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 383ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466c75e0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466c75e0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1236ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1447ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 167ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 249ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1005932/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1bf21a2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1bf21a2 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1bf21a2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1bf21b2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1bf21b2 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1bf21b2.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (739ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11653,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1005932/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539e1dc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2128d15f71ae82bf2a7a534848b97af0 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000cc23a060,0000000000000000}]" [f=-000001] Allies: I choose: Commander 6! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000667af970,0000000000000000}]" [f=-000001] Allies: I choose: Memento mori! [f=-000001] well great [f=-000001] gl hf [f=-000001] [0] Event [4820,211.792358,2350]: 0 finished unit Engineer Commander [f=-000001] [0] Event [297,211.797119,1672]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2923 [f=0000000] [0] DanWarior, team: 0, elo:2368 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] u2 [f=0000009] [9] Event [360,211.792023,1768]: 1 finished unit Spider Factory [f=0000022] [22] Event [4712,211.792023,2184]: 0 finished unit Spider Factory [f=0000160] [160] Event [396,211.792023,1768]: 1 finished unit Flea [f=0000255] [255] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000353] [353] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000445] [445] Event [4792,211.792023,2456]: 0 finished unit Solar Collector [f=0000675] [675] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000676] [676] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0000728] [728] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000753] [753] Event [4676,211.792023,2184]: 0 finished unit Venom [f=0000896] [896] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0000967] [967] Event [4904,211.792023,2328]: 0 finished unit Solar Collector [f=0001045] [1045] Event [396,211.792023,1768]: 1 finished unit Flea [f=0001069] [1069] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0001126] [1126] Event [396,211.792023,1768]: 1 finished unit Flea [f=0001196] [1196] Event [40,302.47171,1512]: 1 finished unit Wind/Tidal Generator [f=0001245] [1245] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0001297] [1297] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001344] [1344] Event [4888,211.792023,2424]: 0 finished unit Solar Collector [f=0001344] [1344] Event [40,304.956085,1432]: 1 finished unit Wind/Tidal Generator [f=0001393] [1393] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0001402] [1402] Event [4752.12451,211.792023,1926.43896]: 0 lost unit Flea [f=0001472] [1472] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0001554] [1554] Event [40,307.445313,1352]: 1 finished unit Wind/Tidal Generator [f=0001562] [1562] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0001568] [1568] Event [616,211.792023,2088]: 1 finished unit Solar Collector [f=0001604] [1604] Event [2574.72363,304.956085,2653.66235]: 1 lost unit Flea [f=0001655] [1655] Event [396,211.792023,1768]: 1 finished unit Flea [f=0001741] [1741] Event [396,211.792023,1768]: 1 finished unit Flea [f=0001794] [1794] Event [24,328.557648,1272]: 1 finished unit Wind/Tidal Generator [f=0001830] [1830] Event [396,211.792023,1768]: 1 finished unit Flea [f=0001924] [1924] Event [3174.45166,227.244568,1478.03003]: 0 lost unit Flea [f=0001937] [1937] Event [396,211.792023,1768]: 1 finished unit Flea [f=0001960] [1960] Event [1056,358.370148,2208]: 1 finished unit Radar Tower [f=0002023] [2023] Event [24,336.010773,1192]: 1 finished unit Wind/Tidal Generator [f=0002043] [2043] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0002053] [2053] Event [396,211.792023,1768]: 1 finished unit Flea [f=0002271] [2271] Event [24,345.948273,1112]: 1 finished unit Wind/Tidal Generator [f=0002369] [2369] Event [4552,211.792023,1976]: 0 finished unit Solar Collector [f=0002445] [2445] Event [4676,211.792023,2184]: 0 finished unit Weaver [f=0002467] [2467] Event [1730.42786,304.956085,1439.9563]: 0 lost unit Flea [f=0002516] [2516] Event [24,348.432648,1032]: 1 finished unit Wind/Tidal Generator [f=0002673] [2673] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0002848] [2848] Event [396,211.792023,1768]: 1 finished unit Flea [f=0002882] [2882] Event [63.7730904,211.792023,1810.51538]: 0 lost unit Venom [f=0002888] [2888] Event [168,211.792023,1784]: 1 lost unit Metal Extractor [f=0002900] [2900] Event [146.131729,210.776962,1729.75415]: 0 lost unit Flea [f=0002913] [2913] Event [155.021027,212.083374,1702.5896]: 0 lost unit Flea [f=0002925] [2925] Event [396,211.792023,1768]: 1 finished unit Flea [f=0003015] [3015] Event [396,211.792023,1768]: 1 finished unit Flea [f=0003046] [3046] Event [4676,211.792023,2184]: 0 finished unit Venom [f=0003105] [3105] Event [396,211.792023,1768]: 1 finished unit Flea [f=0003195] [3195] Event [396,211.792023,1768]: 1 finished unit Flea [f=0003478] [3478] Event [4608,211.792023,2048]: 0 finished unit Lotus [f=0003487] [3487] Event [168,207.730591,1784]: 1 finished unit Metal Extractor [f=0003536] [3536] Event [4174.65381,351.657288,1872.61731]: 1 lost unit Flea [f=0003658] [3658] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0003811] [3811] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0003835] [3835] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0003861] [3861] Event [4288,318.620148,1792]: 0 finished unit Radar Tower [f=0003873] [3873] Event [4142.12598,211.792023,3133.13159]: 1 lost unit Flea [f=0003898] [3898] Event [4676,211.792023,2184]: 0 finished unit Weaver [f=0003911] [3911] Event [4095.15405,213.165558,3164.6145]: 1 lost unit Flea [f=0003950] [3950] Event [4323.78955,211.792023,3071.60815]: 1 lost unit Flea [f=0003950] [3950] Event [4329.6582,211.792023,3096.177]: 1 lost unit Flea [f=0003952] [3952] Event [4349.57617,211.792023,3072.77808]: 1 lost unit Flea [f=0003953] [3953] Event [4333.9082,211.792023,3111.67163]: 1 lost unit Flea [f=0003954] [3954] Event [4355.32617,211.792023,3090.56592]: 1 lost unit Flea [f=0003983] [3983] Event [4351.5791,211.792023,3024.78906]: 1 lost unit Flea [f=0004348] [4348] Event [4232,211.792023,3368]: 0 finished unit Solar Collector [f=0004537] [4537] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0004673] [4673] Event [2608,304.956085,2144]: 1 finished unit Lotus [f=0004704] [4704] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0004726] [4726] Event [396,211.792023,1768]: 1 finished unit Flea [f=0004813] [4813] Event [4676,211.792023,2184]: 0 finished unit Redback [f=0004815] [4815] Event [396,211.792023,1768]: 1 finished unit Flea [f=0004836] [4836] Event [4959.83154,211.792023,3927.01807]: 1 lost unit Flea [f=0004840] [4840] Event [4983.60156,211.792023,3932.35742]: 1 lost unit Flea [f=0004909] [4909] Event [4320,211.792023,3360]: 0 finished unit Lotus [f=0004934] [4934] Event [841.364136,211.792023,929.271484]: 0 lost unit Flea [f=0005261] [5261] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0005286] [5286] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0005300] [5300] Event [2560,304.956085,1904]: 1 finished unit Lotus [f=0005378] [5378] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0005390] [5390] Event [296,211.792023,1480]: 1 finished unit Caretaker [f=0005403] [5403] Event [4366.08643,100,1090.11707]: 1 lost unit Flea [f=0005519] [5519] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0005690] [5690] Event [136,265.206085,1496]: 1 finished unit Wind/Tidal Generator [f=0005755] [5755] Event [396,211.792023,1768]: 1 finished unit Venom [f=0005775] [5775] Event [4676,211.792023,2184]: 0 finished unit Redback [f=0005819] [5819] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0005864] [5864] Event [136,302.47171,1416]: 1 finished unit Wind/Tidal Generator [f=0005970] [5970] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0006025] [6025] Event [152,304.956085,1336]: 1 finished unit Wind/Tidal Generator [f=0006077] [6077] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0006137] [6137] Event [4232,100,1336]: 0 finished unit Solar Collector [f=0006143] [6143] Event [4904,211.792023,2200]: 0 finished unit Solar Collector [f=0006218] [6218] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0006246] [6246] Event [152,306.198273,1256]: 1 finished unit Wind/Tidal Generator [f=0006311] [6311] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0006433] [6433] Event [4376,100,1272]: 0 finished unit Solar Collector [f=0006475] [6475] Event [152,304.956085,1176]: 1 finished unit Wind/Tidal Generator [f=0006534] [6534] Event [396,211.792023,1768]: 1 finished unit Venom [f=0006573] [6573] Event [4856,211.792023,2088]: 0 finished unit Solar Collector [f=0006700] [6700] Event [4968,211.792023,3912]: 0 finished unit Solar Collector [f=0006705] [6705] Event [4676,211.792023,2184]: 0 finished unit Venom [f=0006756] [6756] Event [1808,304.956085,528]: 1 finished unit Lotus [f=0006776] [6776] Event [4376,100,1144]: 0 finished unit Solar Collector [f=0006857] [6857] Event [396,211.792023,1768]: 1 finished unit Venom [f=0007013] [7013] Event [4712,211.792023,2008]: 0 finished unit Solar Collector [f=0007054] [7054] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0007075] [7075] Event [4984,211.792023,3784]: 0 finished unit Solar Collector [f=0007134] [7134] Event [4312,100,1016]: 0 finished unit Solar Collector [f=0007203] [7203] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0007251] [7251] Event [396,211.792023,1768]: 1 finished unit Venom [f=0007320] [7320] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0007400] [7400] Event [4676,211.792023,2184]: 0 finished unit Weaver [f=0007424] [7424] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0007449] [7449] Event [4192,100,1136]: 0 finished unit Lotus [f=0007522] [7522] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0007532] [7532] Event [2208,304.956085,1136]: 1 finished unit Radar Tower [f=0007636] [7636] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0007669] [7669] Event [4880,211.792023,3856]: 0 finished unit Lotus [f=0007696] [7696] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0007733] [7733] Event [2304,304.956085,1184]: 1 finished unit Lotus [f=0007735] [7735] Event [2372.42139,304.956085,1188.44788]: 1 lost unit Venom [f=0007737] [7737] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0007771] [7771] Event [4144,100,1056]: 0 finished unit Picket [f=0007788] [7788] Event [2518.45459,304.956085,1178.3114]: 0 lost unit Redback [f=0007829] [7829] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0007909] [7909] Event [2438.34619,304.956085,1281.82117]: 0 lost unit Venom [f=0007913] [7913] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0007931] [7931] Event [4224,100,1024]: 0 finished unit Radar Tower [f=0007931] [7931] Event [4792,211.792023,2152]: 0 finished unit Caretaker [f=0008009] [8009] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0008062] [8062] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0008085] [8085] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0008120] [8120] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0008175] [8175] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0008193] [8193] Event [2368,304.956085,896]: 1 finished unit Lotus [f=0008251] [8251] Event [4792,211.792023,2200]: 0 finished unit Caretaker [f=0008265] [8265] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0008369] [8369] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0008383] [8383] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0008412] [8412] Event [4792,211.792023,2248]: 0 finished unit Storage [f=0008512] [8512] Event [2640,393.151398,3824]: 1 finished unit Lotus [f=0008885] [8885] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0008894] [8894] Event [4676,211.792023,2184]: 0 finished unit Recluse [f=0008923] [8923] Event [2624,396.87796,3600]: 1 finished unit Lotus [f=0008930] [8930] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0008956] [8956] Event [4664,211.792023,1864]: 0 finished unit Solar Collector [f=0009132] [9132] Event [264,304.956085,1096]: 1 finished unit Geothermal Generator [f=0009152] [9152] Event [396,211.792023,1768]: 1 finished unit Flea [f=0009240] [9240] Event [396,211.792023,1768]: 1 finished unit Flea [f=0009248] [9248] Event [232,211.800415,1672]: 1 finished unit Caretaker [f=0009275] [9275] Event [3152,393.151398,144]: 1 finished unit Lotus [f=0009285] [9285] Event [396,211.792023,1768]: 1 finished unit Flea [f=0009330] [9330] Event [396,211.792023,1768]: 1 finished unit Flea [f=0009334] [9334] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0009368] [9368] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0009382] [9382] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0009388] [9388] Event [396,211.792023,1768]: 1 finished unit Flea [f=0009502] [9502] Event [4676,211.792023,2184]: 0 finished unit Redback [f=0009563] [9563] Event [4648,211.792023,1720]: 0 finished unit Solar Collector [f=0009648] [9648] Event [3056,393.151398,352]: 1 finished unit Lotus [f=0009666] [9666] Event [3040,304.956085,3264]: 1 lost unit Lotus [f=0009668] [9668] Event [632,211.792023,1256]: 1 finished unit Energy Pylon [f=0009693] [9693] Event [4856,100,312]: 0 finished unit Solar Collector [f=0009696] [9696] Event [396,211.792023,1768]: 1 finished unit Venom [f=0009875] [9875] Event [3368,211.792023,2200]: 0 finished unit Solar Collector [f=0009925] [9925] Event [456,211.792023,1560]: 1 finished unit Caretaker [f=0009934] [9934] Event [3018.7146,304.956085,3148.56201]: 1 lost unit Flea [f=0009950] [9950] Event [3576,304.956085,3560]: 0 finished unit Solar Collector [f=0010040] [10040] Event [312,211.792023,1592]: 1 finished unit Caretaker [f=0010068] [10068] Event [2928,393.151398,496]: 1 finished unit Lotus [f=0010084] [10084] Event [3252.22803,211.792023,2057.35107]: 0 lost unit Flea [f=0010089] [10089] Event [4676,211.792023,2184]: 0 finished unit Widow [f=0010103] [10103] Event [396,211.792023,1768]: 1 finished unit Venom [f=0010136] [10136] Event [4736,100,256]: 0 finished unit Lotus [f=0010177] [10177] Event [4728,211.792023,1640]: 0 finished unit Solar Collector [f=0010252] [10252] Event [396,211.792023,1768]: 1 finished unit Venom [f=0010342] [10342] Event [3953.3418,120.487297,1540.43384]: 1 lost unit Flea [f=0010376] [10376] Event [4042.16504,100,1509.82642]: 1 lost unit Flea [f=0010402] [10402] Event [396,211.792023,1768]: 1 finished unit Venom [f=0010417] [10417] Event [4041.86279,185.528076,1637.32776]: 1 lost unit Flea [f=0010432] [10432] Event [4676,211.792023,2184]: 0 finished unit Venom [f=0010480] [10480] Event [3312,211.792023,2032]: 0 finished unit Lotus [f=0010481] [10481] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0010487] [10487] Event [4712,170.799835,1528]: 0 finished unit Wind/Tidal Generator [f=0010552] [10552] Event [396,211.792023,1768]: 1 finished unit Venom [f=0010582] [10582] Event [3472,304.956085,3472]: 0 finished unit Lotus [f=0010729] [10729] Event [2712.56567,304.956085,2414.01025]: 1 lost unit Venom [f=0010789] [10789] Event [536,211.792023,392]: 1 finished unit Energy Pylon [f=0010797] [10797] Event [4230.33545,330.324951,1768.59656]: 1 lost unit Flea [f=0010804] [10804] Event [4632,128.56546,1448]: 0 finished unit Wind/Tidal Generator [f=0010844] [10844] Event [4676,211.792023,2184]: 0 finished unit Recluse [f=0010870] [10870] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0010939] [10939] Event [2584.43799,304.956085,3131.75342]: 1 lost unit Venom [f=0010978] [10978] Event [3456,211.792023,2192]: 0 finished unit Lotus [f=0011027] [11027] Event [2656,393.151398,3728]: 1 finished unit Lotus [f=0011038] [11038] Event [4552,100,1368]: 0 finished unit Wind/Tidal Generator [f=0011050] [11050] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0011145] [11145] Event [4676,211.792023,2184]: 0 finished unit Redback [f=0011205] [11205] Event [2640,389.424835,3440]: 1 lost unit Lotus [f=0011244] [11244] Event [4488,100,1304]: 0 finished unit Wind/Tidal Generator [f=0011251] [11251] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0011301] [11301] Event [2608,304.956085,2144]: 1 lost unit Lotus [f=0011317] [11317] Event [2360.75879,304.956085,3235.58496]: 0 lost unit Redback [f=0011335] [11335] Event [456,211.792023,2136]: 1 finished unit Solar Collector [f=0011379] [11379] Event [4676,211.792023,2184]: 0 finished unit Venom [f=0011436] [11436] Event [4440,100,1256]: 0 finished unit Wind/Tidal Generator [f=0011482] [11482] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0011527] [11527] Event [360,211.792023,2024]: 1 finished unit Solar Collector [f=0011680] [11680] Event [2864.95508,333.725708,3400.41797]: 0 lost unit Venom [f=0011684] [11684] Event [4676,211.792023,2184]: 0 finished unit Widow [f=0011772] [11772] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0011975] [11975] Event [264,211.792023,1912]: 1 finished unit Solar Collector [f=0011990] [11990] Event [396,211.792023,1768]: 1 finished unit Venom [f=0012002] [12002] Event [4676,211.792023,2184]: 0 finished unit Widow [f=0012124] [12124] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012175] [12175] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0012229] [12229] Event [4664,211.792023,2296]: 0 finished unit Spider Plate [f=0012237] [12237] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012246] [12246] Event [232,211.251404,1768]: 1 finished unit Solar Collector [f=0012275] [12275] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012278] [12278] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0012314] [12314] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012359] [12359] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012399] [12399] Event [4248,100,488]: 0 finished unit Stardust [f=0012413] [12413] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012440] [12440] Event [2668.59766,304.956085,2325.91016]: 1 lost unit Venom [f=0012468] [12468] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012498] [12498] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0012525] [12525] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012536] [12536] Event [312,211.792023,1672]: 1 finished unit Solar Collector [f=0012586] [12586] Event [4676,211.792023,2184]: 0 finished unit Flea [f=0012741] [12741] Event [4312,211.792023,3240]: 0 finished unit Solar Collector [f=0012781] [12781] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0012788] [12788] Event [2800,304.956085,3248]: 1 finished unit Lotus [f=0012835] [12835] Event [3328,349.674835,2880]: 0 finished unit Picket [f=0012925] [12925] Event [3166.63794,304.956085,3158.73462]: 0 lost unit Recluse [f=0013030] [13030] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0013092] [13092] Event [4344,211.792023,3112]: 0 finished unit Solar Collector [f=0013186] [13186] Event [632,100,3624]: 1 finished unit Geothermal Generator [f=0013227] [13227] Event [2963.85083,304.956085,3205.0061]: 0 lost unit Flea [f=0013227] [13227] Event [2939.81128,304.956085,3188.82227]: 0 lost unit Flea [f=0013232] [13232] Event [2966.48999,304.956085,3214.86133]: 0 lost unit Flea [f=0013234] [13234] Event [2934.52051,304.956085,3227.56323]: 0 lost unit Widow [f=0013245] [13245] Event [3392,377.00296,2880]: 0 finished unit Picket [f=0013269] [13269] Event [2885.86328,304.956085,3288.33716]: 0 lost unit Widow [f=0013269] [13269] Event [2955.7832,305.220612,3200.01685]: 0 lost unit Flea [f=0013272] [13272] Event [2966.53564,305.165894,3208.19971]: 0 lost unit Flea [f=0013281] [13281] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0013286] [13286] Event [3328,349.674835,2880]: 0 lost unit Picket [f=0013311] [13311] Event [2860.78564,304.956085,3006.24146]: 0 lost unit Widow [f=0013318] [13318] Event [3066.62158,306.198273,3348.39966]: 0 lost unit Flea [f=0013323] [13323] Event [2872,304.956085,3080]: 1 lost unit Metal Extractor [f=0013365] [13365] Event [2934.60522,304.958252,3299.13965]: 0 lost unit Flea [f=0013407] [13407] Event [2830.87744,304.956085,3231.63281]: 0 lost unit Flea [f=0013410] [13410] Event [2831.7124,304.959229,3206.98657]: 0 lost unit Flea [f=0013414] [13414] Event [2850.11255,304.956085,3229.8728]: 0 lost unit Flea [f=0013424] [13424] Event [2698.17407,304.956085,3172.26245]: 0 lost unit Flea [f=0013426] [13426] Event [2842.40161,304.956085,3228.33569]: 0 lost unit Flea [f=0013428] [13428] Event [2740.55151,304.956085,3170.49048]: 0 lost unit Flea [f=0013446] [13446] Event [2831.02588,312.315399,3343.39575]: 1 lost unit Venom [f=0013459] [13459] Event [2877.53296,305.261749,3162.41772]: 0 lost unit Venom [f=0013467] [13467] Event [4424,211.792023,2968]: 0 finished unit Solar Collector [f=0013503] [13503] Event [792,100,2776]: 1 finished unit Solar Collector [f=0013504] [13504] Event [2847.19873,305.147705,3196.22485]: 0 lost unit Venom [f=0013533] [13533] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0013604] [13604] Event [2941.79541,305.049133,3180.93286]: 0 lost unit Redback [f=0013709] [13709] Event [undefined]: DanWarior resigned [f=0013709] game_message: DanWarior has been destroyed! [f=0013709] game_message: ATOSTIC wins! [f=0013709] Submitting stats [f=0013709] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013709] Part| Total Time|Time of the last 0.5s [f=0013709] Draw 10974.45ms 8.84% [f=0013709] Lua::Callins::Synced 5596.06ms 37.54% [f=0013709] Lua::Callins::Unsynced 15921.42ms 13.01% [f=0013709] Lua::CollectGarbage::Synced 365.27ms 0.10% [f=0013709] Lua::CollectGarbage::Unsynced 562.25ms 0.40% [f=0013709] Misc::Profiler::AddTime 52.35ms 0.00% [f=0013709] Sim 18362.04ms 83.32% [f=0013709] [13709] Received game_message: DanWarior has been destroyed! [f=0013709] [13709] Received game_message: ATOSTIC wins! [f=0013710] [13710] Game End Stats Header: 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30,9620,11945,11945,9620,714.978149,248.895782,248.895782,714.978149,0,0,0,0,0,0,0,0,0,142.2771,142.2771,0,2392.82983,1680.37085,1680.37085,2392.82983,1140,990,990,1140,55.9861412,64.0152664,64.0152664,55.9861412,1385,1385,1385,1385,29.3479366,49.5642548,49.5642548,29.3479366,2450,3490,3490,2450,1488.66663,1510,1510,1488.66663,4645,6080,6080,4645,1535,1524,1524,1535,9.99999905,127.000351,127.000351,9.99999905,1749.42078,2396.91284,2396.91284,1749.42078 [f=0013710] [13710] Game End Stats Values: 31,8395,12435,12435,8395,782.469238,321.728027,321.728027,782.469238,0,0,0,0,0,0,0,0,0,142.2771,142.2771,0,2873.20776,3536.38818,3536.38818,2873.20776,1140,990,990,1140,58.4702339,79.1769333,79.1769333,58.4702339,1385,1385,1385,1385,32.8839035,50.8355827,50.8355827,32.8839035,1085,3570,3570,1085,1778.66663,2975,2975,1778.66663,4785,6490,6490,4785,3000,1814,1814,3000,9.99999905,127.000351,127.000351,9.99999905,3607.83936,2910.28223,2910.28223,3607.83936 [f=0013710] [13710] Game End Stats Values: 32,7955,12785,12785,7955,840.466187,365.69342,365.69342,840.466187,0,0,0,0,0,0,0,0,0,142.2771,142.2771,0,2977.90112,3829.3396,3829.3396,2977.90112,1140,990,990,1140,58.5827751,86.2079391,86.2079391,58.5827751,1385,1385,1385,1385,36.6697693,50.0432739,50.0432739,36.6697693,645,3850,3850,645,1778.66663,3415,3415,1778.66663,4785,6560,6560,4785,3440,1814,1814,3440,9.99999905,127.000351,127.000351,9.99999905,3900.79077,3019.59009,3019.59009,3900.79077 [f=0013718] [13718] Event [3349.39502,304.956085,2694.74805]: 0 lost unit Weaver [f=0013720] [13720] Event [396,211.792023,1768]: 1 finished unit Venom [f=0013721] [13721] Event [2872,300.894501,3080]: 1 lost unit Metal Extractor [f=0013747] [13747] Event [3392,377.191437,2880]: 0 lost unit Picket [f=0013752] [13752] Event [3312,211.792023,2032]: 0 lost unit Lotus [f=0013758] [13758] Event [3241.71118,211.792801,1919.29565]: 0 lost unit Recluse [f=0013825] Spectator DanWarior left the game: normal quit [f=0013825] [13825] Event [undefined]: DanWarior quit [f=0013886] [13886] Event [776,100,2696]: 1 finished unit Wind/Tidal Generator [f=0013896] [13896] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0013966] [13966] Event [808,100,2888]: 1 finished unit Solar Collector [f=0014000] No clients connected, shutting down server [f=0014000] Server shutdown [f=0014000] End of demo reached [f=0014117] [14117] Event [2408,304.956085,1016]: 1 finished unit Stinger [f=0014167] [14167] Event [776,100,2616]: 1 finished unit Wind/Tidal Generator [f=0014185] [14185] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0014431] [14431] Event [1512,304.956085,520]: 1 finished unit Energy Pylon [f=0014444] [14444] Event [760,100,2536]: 1 finished unit Wind/Tidal Generator [f=0014448] [14448] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0014464] [14464] Event [808,100,3000]: 1 finished unit Solar Collector [f=0014665] [14665] Event [760,220.487335,2456]: 1 finished unit Wind/Tidal Generator [f=0014682] [14682] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0014893] [14893] Event [824,100,3112]: 1 finished unit Solar Collector [f=0014917] [14917] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0014917] [14917] Event [744,257.75296,2376]: 1 finished unit Wind/Tidal Generator [f=0015165] [15165] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0015191] [15191] Event [744,262.72171,2296]: 1 finished unit Wind/Tidal Generator [f=0015255] [15255] Event [920,100,2856]: 1 finished unit Solar Collector [f=0015338] [15338] Event [396,211.792023,1768]: 1 finished unit Venom [f=0015504] [15504] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0015543] [15543] Event [728,213.03421,2216]: 1 finished unit Wind/Tidal Generator [f=0015711] [15711] Event [632,100,3192]: 1 finished unit Solar Collector [f=0015757] [15757] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0015790] [15790] Event [728,213.03421,2136]: 1 finished unit Wind/Tidal Generator [f=0015996] [15996] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0016071] [16071] Event [2472,393.151398,616]: 1 finished unit Energy Pylon [f=0016127] [16127] Event [584,100,3304]: 1 finished unit Solar Collector [f=0016206] [16206] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0016412] [16412] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0016421] [16421] Event [2024,393.151398,136]: 1 finished unit Geothermal Generator [f=0016514] [16514] Event [520,100,3416]: 1 finished unit Solar Collector [f=0016612] [16612] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0016758] [16758] Event [396,211.792023,1768]: 1 finished unit Venom [f=0016875] [16875] Event [472,100,3528]: 1 finished unit Solar Collector [f=0016890] [16890] Event [396,211.792023,1768]: 1 finished unit Weaver [f=0017076] [17076] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0017235] [17235] Event [408,100,3640]: 1 finished unit Solar Collector [f=0017271] [17271] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0017466] [17466] Event [396,211.792023,1768]: 1 finished unit Recluse [f=0017595] [17595] Event [360,100,3752]: 1 finished unit Solar Collector [f=0017631] Autoquit sending quit command. [f=0017631] [QuitAction] user exited to system [f=0017631] [SpringApp::Kill][1] fromRun=1 [f=0017631] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017631] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017631] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017631] [ThreadPool::SetThreadCount][2] workers=0 [f=0017631] [SpringApp::Kill][2] [f=0017631] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017631] [Game::KillLua][3] dtor=0 luaUI=0x62beb000 [f=0017631] Start widgetHandler:Shutdown [f=0017631] Shutdown - SaveOrderList Complete [f=0017631] Writing last game win data [f=0017631] Shutdown - SaveConfigData Complete [f=0017631] Shutdown Widget - Save/Load API [f=0017631] Shutdown Widget - Chili Highlight [f=0017631] Shutdown Widget - Draw After Chili [f=0017631] Shutdown Widget - EPIC Menu [f=0017631] Shutdown Widget - Chili Widget Selector [f=0017631] Shutdown Widget - Chili Minimap [f=0017631] Shutdown Widget - Local Team Colors [f=0017631] Shutdown Widget - Display Keys 2 [f=0017631] Shutdown Widget - Save Game Menu [f=0017631] Shutdown Widget - Unit Icons [f=0017631] Shutdown Widget - Noises [f=0017631] Shutdown Widget - HealthBars [f=0017631] Shutdown Widget - Win Counter [f=0017631] Shutdown Widget - SpringRTS Replay Stats [f=0017631] Shutdown Widget - BuildETA [f=0017631] Shutdown Widget - Modular Comm Info [f=0017631] Shutdown Widget - Music Player v2 [f=0017631] Shutdown Widget - Stereo3D [f=0017631] Shutdown Widget - Showeco and Grid Drawer [f=0017631] Shutdown Widget - Point Tracker [f=0017631] Shutdown Widget - Missile Silo Range [f=0017631] Shutdown Widget - MinimapEvents [f=0017631] Shutdown Widget - Mex Placement Handler [f=0017631] Shutdown Widget - Local Widgets Config [f=0017631] Shutdown Widget - Highlight Geos [f=0017631] Shutdown Widget - Grab Input [f=0017631] Input grabbing is disabled! [f=0017631] Shutdown Widget - Defense Range Zero-K [f=0017631] Shutdown Widget - MetalFeatures (new) [f=0017631] Shutdown Widget - Darkening [f=0017631] Shutdown Widget - Context Menu [f=0017631] Shutdown Widget - Chili Spectator Panels [f=0017631] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017631] Shutdown Widget - Chili Nuke Warning [f=0017631] Shutdown Widget - Chili EndGame Window [f=0017631] Shutdown Widget - Chili Economy Panel Default [f=0017631] Shutdown Widget - CameraShake [f=0017631] Shutdown Widget - Attack AoE [f=0017631] Shutdown Widget - Map Edge Extension [f=0017631] Shutdown Widget - Selection Send [f=0017631] Shutdown Widget - LupsManager [f=0017631] Shutdown Widget - Newton Firezone [f=0017631] Shutdown Widget - Chili Pro Console [f=0017631] Shutdown Widget - Lasso Terraform GUI [f=0017631] Shutdown Widget - Lups [f=0017631] Shutdown Widget - Chili Framework [f=0017631] Shutdown Widget - Chili Core Selector [f=0017631] Shutdown Widget - Custom Markers [f=0017631] Shutdown Widget - Select Keys [f=0017631] Shutdown Widget - Pause Screen [f=0017631] Shutdown Widget - Text To Speech Control [f=0017631] Shutdown Widget - Persistent Build Height [f=0017631] Shutdown Widget - Layout Handler [f=0017631] End widgetHandler:Shutdown [f=0017631] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={526751,78616833} {int,ext,rec}Allocs={24019241,0,0} {chunk,block}Bytes={78616833,0} [f=0017631] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017631] [Game::KillLua][2] dtor=0 luaRules=0x539e1dc0 [f=0017631] Start gadgetHandler:Shutdown [f=0017631] Shutdown - StartSetup [f=0017631] Shutdown - UnitMorph [f=0017631] Shutdown - Carrier Drones [f=0017631] Shutdown - LupsNanoSpray [f=0017631] Shutdown - Missile Silo Controller [f=0017631] Shutdown - Modular Comm Info [f=0017631] Shutdown - Terrain Texture Handler [f=0017631] Shutdown - UnitCloakShield [f=0017631] Shutdown - Starlight Handler [f=0017631] End gadgetHandler:Shutdown [f=0017631] Start gadgetHandler:Shutdown [f=0017631] Shutdown - Save/Load [f=0017631] Shutdown - Teleport Throw [f=0017631] Shutdown - UnitMorph [f=0017631] Shutdown - Modular Comm Info [f=0017631] Shutdown - Retreat Command [f=0017631] Shutdown - Shockwaves [f=0017631] Shutdown - UnitCloakShield [f=0017631] Shutdown - Lups Cloak FX [f=0017631] Shutdown - Lups [f=0017631] Shutdown - Lups Shield [f=0017631] End gadgetHandler:Shutdown [f=0017631] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24019285,0,0} {chunk,block}Bytes={0,0} [f=0017631] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24019285,0,0} {chunk,block}Bytes={0,0} [f=0017631] [Game::KillLua][4] dtor=0 [f=0017631] [Game::~CGame][1] [f=0017631] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017631] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017631] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017631] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017631] [Game::KillLua][4] dtor=1 [f=0017631] [Game::KillMisc][1] [f=0017631] [Game::KillMisc][2] [f=0017631] [Game::KillMisc][3] [f=0017631] [Game::KillRendering][1] [f=0017631] [3DOParser::Kill] allocated 137 pieces [f=0017631] [S3OParser::Kill] allocated 2720 pieces [f=0017631] [AssParser::Kill] allocated 225 pieces [f=0017631] [Game::KillInterface][1] [f=0017631] [Game::KillInterface][2] [f=0017631] [Game::KillSimulation][1] [f=0017631] [Game::KillSimulation][2] [f=0017631] [CCollisionHandler] dis-/continuous tests: 0/238887 [f=0017631] [Game::KillSimulation][3] [f=0017631] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017631] [~CPathCache(20x16)] cacheHits=44 hitPercentage=35% numHashColls=0 maxCacheSize=8 [f=0017631] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017631] [~CPathCache(40x32)] cacheHits=322 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017631] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017631] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017631] [LosHandler::Kill] raycast instance cache-{hits,misses}={6525,13701}; shared=5%; cached=27% [f=0017631] [Game::KillSimulation][4] [f=0017631] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017631] [Game::~CGame][2] [f=0017631] [Game::~CGame][3] [f=0017631] [SpringApp::Kill][3] [f=0017631] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186236 bytes sent 144044 bytes recv'd [f=0017631] [SpringApp::Kill][4] font=0x465f6aa0 [f=0017631] [SpringApp::Kill][5] [f=0017631] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x46672cd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5242ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=133ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=124ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=61ms file="luarules/gadgets/unit_teleporter.lua" indx=1800 inflSize=28kb readTime=56ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=48ms file="objects3d/arm_flea.s3o" indx=4854 inflSize=32kb readTime=41ms file="objects3d/corvrad_big.s3o" indx=5062 inflSize=115kb readTime=38ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4731 inflSize=9kb readTime=37ms file="objects3d/recluse.s3o" indx=5373 inflSize=134kb readTime=34ms file="objects3d/corwolv.s3o" indx=5064 inflSize=117kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 55481029 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x46756b90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46765bc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46672060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc3e40901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]