[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4anYky1ZJz/springsettings.1005886.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f01180906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7472 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1005886/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 331ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ded2a0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ded2a0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1321ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1538ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 192ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 240ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1005886/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9328a55 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9328a55 file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-9328a55.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9328a65 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9328a65 file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-9328a65.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1036ms, checksum ed7d3ad5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11656,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1005886/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9585994053e5963c0b9cd60697fd1091b6399f2644fba48751ecda3418a337438c8b3c36564c83eda6f1c91edc274a5d9ffb11a053701a45ad330606c3ea756d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=57f7a195b58cba76a33eec704c1cc064be69b95c0feb483581c3ff701e45a2314648a1d6ffacef1669eb6257aa74ce338026fc0f8f8846512113151f5d47de39]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514e02b0,0x51e41b00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 270ed15f333f590e61c9063d275d2964 [f=-000001] Connection attempt from TR1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TR1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9585994053e5963c0b9cd60697fd1091b6399f2644fba48751ecda3418a337438c8b3c36564c83eda6f1c91edc274a5d9ffb11a053701a45ad330606c3ea756d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=57f7a195b58cba76a33eec704c1cc064be69b95c0feb483581c3ff701e45a2314648a1d6ffacef1669eb6257aa74ce338026fc0f8f8846512113151f5d47de39]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[Game::Load][lua{Rules,Gaia}={00000000f6f32970,00000000e23b9550}]" [f=-000001] Allies: I choose: Zoom! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9585994053e5963c0b9cd60697fd1091b6399f2644fba48751ecda3418a337438c8b3c36564c83eda6f1c91edc274a5d9ffb11a053701a45ad330606c3ea756d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=57f7a195b58cba76a33eec704c1cc064be69b95c0feb483581c3ff701e45a2314648a1d6ffacef1669eb6257aa74ce338026fc0f8f8846512113151f5d47de39]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000d45d7ab0,00000000a4862ad0}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [4864,-61.543823,249]: 0 finished unit Engineer Commander [f=-000001] [0] Event [298,-60.015198,4825]: 1 finished unit Recon Commander [f=0000000] [0] therx, team: 1, elo:2107 [f=0000000] [0] TR1, team: 0, elo:2069 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4992,-1,416]: 0 finished unit Hovercraft Platform [f=0000016] [16] Event [256,-1,4688]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0000342] [342] Event [4888,0,104]: 0 finished unit Wind/Tidal Generator [f=0000363] [363] Event [255.950912,0,4720]: 1 finished unit Dagger [f=0000432] [432] Event [4968,0,104]: 0 finished unit Wind/Tidal Generator [f=0000514] [514] Event [4992,0,384]: 0 finished unit Quill [f=0000522] [522] Event [4968,0,184]: 0 finished unit Wind/Tidal Generator [f=0000617] [617] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0000762] [762] Event [200,0,4936]: 1 finished unit Wind/Tidal Generator [f=0000769] [769] Event [255.950912,0,4720]: 1 finished unit Quill [f=0000778] [778] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0000911] [911] Event [152,0,4984]: 1 finished unit Wind/Tidal Generator [f=0000960] [960] Event [4992,0,384]: 0 finished unit Quill [f=0001252] [1252] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0001368] [1368] Event [4992,0,384]: 0 finished unit Dagger [f=0001446] [1446] Event [4800,0,560]: 0 finished unit Picket [f=0001609] [1609] Event [1480,0,5048]: 1 finished unit Wind/Tidal Generator [f=0001669] [1669] Event [4992,0,384]: 0 finished unit Dagger [f=0001849] [1849] Event [1464,0,4952]: 1 finished unit Wind/Tidal Generator [f=0001995] [1995] Event [4992,0,384]: 0 finished unit Dagger [f=0002072] [2072] Event [255.950912,0,4720]: 1 finished unit Quill [f=0002280] [2280] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0002329] [2329] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0002344] [2344] Event [4992,0,384]: 0 finished unit Dagger [f=0002527] [2527] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0002656] [2656] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0002685] [2685] Event [3736,0,168]: 0 finished unit Wind/Tidal Generator [f=0002738] [2738] Event [4992,0,384]: 0 finished unit Dagger [f=0002932] [2932] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0003037] [3037] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0003037] [3037] Event [3656,0,120]: 0 finished unit Wind/Tidal Generator [f=0003167] [3167] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0003259] [3259] Event [2704.77612,0,227.313217]: 1 lost unit Dagger [f=0003274] [3274] Event [1528,0,5032]: 1 finished unit Wind/Tidal Generator [f=0003322] [3322] Event [4992,0,384]: 0 finished unit Quill [f=0003477] [3477] Event [4792,0,1736]: 0 finished unit Wind/Tidal Generator [f=0003663] [3663] Event [4992,0,384]: 0 finished unit Dagger [f=0003668] [3668] Event [1512,0,4936]: 1 finished unit Wind/Tidal Generator [f=0003731] [3731] Event [352,123.291016,3280]: 1 finished unit Lotus [f=0003752] [3752] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0003779] [3779] Event [4712,0,1688]: 0 finished unit Wind/Tidal Generator [f=0003812] [3812] Event [1648,11.2524414,4016]: 1 finished unit Lotus [f=0003827] [3827] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0003982] [3982] Event [4992,0,384]: 0 finished unit Dagger [f=0004151] [4151] Event [3544,0,248]: 0 finished unit Wind/Tidal Generator [f=0004291] [4291] Event [1616,44.6234131,5072]: 1 finished unit Lotus [f=0004343] [4343] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0004348] [4348] Event [4992,0,384]: 0 finished unit Dagger [f=0004481] [4481] Event [600,0,2696]: 1 finished unit Wind/Tidal Generator [f=0004506] [4506] Event [3464,0,200]: 0 finished unit Wind/Tidal Generator [f=0004581] [4581] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0004616] [4616] Event [520,0,2728]: 1 finished unit Wind/Tidal Generator [f=0004657] [4657] Event [4992,0,384]: 0 finished unit Dagger [f=0004754] [4754] Event [456,0,2760]: 1 finished unit Wind/Tidal Generator [f=0004831] [4831] Event [4968,0,1720]: 0 finished unit Wind/Tidal Generator [f=0004916] [4916] Event [392,0,2792]: 1 finished unit Wind/Tidal Generator [f=0004918] [4918] Event [4992,0,384]: 0 finished unit Dagger [f=0004935] [4935] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0005241] [5241] Event [4616,26.8914795,2616]: 0 finished unit Metal Extractor [f=0005269] [5269] Event [4992,0,384]: 0 finished unit Dagger [f=0005289] [5289] Event [4792,0,424]: 0 finished unit Caretaker [f=0005332] [5332] Event [504,26.8914795,2504]: 1 finished unit Metal Extractor [f=0005475] [5475] Event [4992,0,384]: 0 finished unit Dagger [f=0005495] [5495] Event [4632,22.991333,2680]: 0 finished unit Solar Collector [f=0005529] [5529] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0005590] [5590] Event [2088,-1,3448]: 1 finished unit Metal Extractor [f=0005668] [5668] Event [4992,0,384]: 0 finished unit Dagger [f=0005715] [5715] Event [344,28.0340576,2568]: 1 finished unit Metal Extractor [f=0005722] [5722] Event [2328,-1,104]: 0 lost unit Metal Extractor [f=0005751] [5751] Event [2344,0,168]: 0 lost unit Wind/Tidal Generator [f=0005776] [5776] Event [1384,0,4936]: 1 finished unit Wind/Tidal Generator [f=0005785] [5785] Event [4552,26.5783691,2632]: 0 finished unit Solar Collector [f=0005809] [5809] Event [2264,0,120]: 0 lost unit Wind/Tidal Generator [f=0005864] [5864] Event [4992,0,384]: 0 finished unit Dagger [f=0005867] [5867] Event [1761.96606,0,1972.12793]: 0 lost unit Dagger [f=0005876] [5876] Event [1749.53455,0,1723.97986]: 1 lost unit Bolas [f=0005965] [5965] Event [255.950912,0,4720]: 1 finished unit Quill [f=0006015] [6015] Event [1448,0,4872]: 1 finished unit Wind/Tidal Generator [f=0006037] [6037] Event [4992,0,384]: 0 finished unit Dagger [f=0006098] [6098] Event [4776,28.0340576,2552]: 0 finished unit Metal Extractor [f=0006126] [6126] Event [1920.79944,0,200.008698]: 0 lost unit Quill [f=0006225] [6225] Event [4992,0,384]: 0 finished unit Dagger [f=0006248] [6248] Event [2424,-1,3544]: 1 finished unit Metal Extractor [f=0006315] [6315] Event [4792,25.9906006,2616]: 0 finished unit Solar Collector [f=0006421] [6421] Event [4992,0,384]: 0 finished unit Dagger [f=0006437] [6437] Event [2742.32764,0,483.659241]: 1 lost unit Bolas [f=0006506] [6506] Event [4712,27.8857422,2568]: 0 finished unit Solar Collector [f=0006550] [6550] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0006590] [6590] Event [4992,0,384]: 0 finished unit Dagger [f=0006737] [6737] Event [4992,0,384]: 0 finished unit Dagger [f=0006812] [6812] Event [2320,-5,3504]: 1 finished unit Lotus [f=0006873] [6873] Event [4992,0,384]: 0 finished unit Dagger [f=0007136] [7136] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0007138] [7138] Event [4992,0,384]: 0 finished unit Dagger [f=0007318] [7318] Event [1850.24158,0,2261.5957]: 0 lost unit Dagger [f=0007348] [7348] Event [1789.41736,0,2300.76392]: 0 lost unit Dagger [f=0007377] [7377] Event [1530.68958,0,2449.04517]: 1 lost unit Bolas [f=0007394] [7394] Event [4992,0,384]: 0 finished unit Dagger [f=0007402] [7402] Event [4776,0,312]: 0 finished unit Caretaker [f=0007473] [7473] Event [1226.3949,0,2305.41943]: 1 lost unit Bolas [f=0007596] [7596] Event [1855.14856,0,2172.56348]: 0 lost unit Dagger [f=0007618] [7618] Event [2085.40356,0,2256.75488]: 1 lost unit Bolas [f=0007649] [7649] Event [4992,0,384]: 0 finished unit Dagger [f=0007676] [7676] Event [4664,0,392]: 0 finished unit Caretaker [f=0007722] [7722] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0007736] [7736] Event [4992,0,384]: 0 finished unit Dagger [f=0007817] [7817] Event [3960,17.4597168,3544]: 0 finished unit Metal Extractor [f=0007825] [7825] Event [4992,0,384]: 0 finished unit Dagger [f=0007937] [7937] Event [4992,0,384]: 0 finished unit Dagger [f=0008062] [8062] Event [4992,0,384]: 0 finished unit Dagger [f=0008127] [8127] Event [255.950912,0,4720]: 1 finished unit Quill [f=0008177] [8177] Event [1259.323,0,2615.86938]: 0 lost unit Dagger [f=0008184] [8184] Event [4992,0,384]: 0 finished unit Dagger [f=0008188] [8188] Event [1112.9248,-37.601124,2523.3916]: 1 lost unit Recon Commander [f=0008199] [8199] Event [1164.26343,0,2498.93066]: 0 lost unit Dagger [f=0008199] [8199] Event [1171.84729,0,2520.78857]: 0 lost unit Dagger [f=0008200] [8200] Event [1149.53394,-0.024219,2488.49731]: 0 lost unit Dagger [f=0008205] [8205] Event [1179.55334,0,2479.54443]: 0 lost unit Dagger [f=0008207] [8207] Event [1161.5127,0,2489.948]: 0 lost unit Dagger [f=0008208] [8208] Event [1279.97888,0,2538.3811]: 0 lost unit Dagger [f=0008211] [8211] Event [1181.52612,0,2375.70752]: 0 lost unit Dagger [f=0008215] [8215] Event [1213.59033,0,2460.89185]: 0 lost unit Dagger [f=0008215] [8215] Event [1231.19934,0,2440.06128]: 0 lost unit Dagger [f=0008229] [8229] Event [1267.43323,0,2705.06836]: 0 lost unit Dagger [f=0008306] [8306] Event [4992,0,384]: 0 finished unit Dagger [f=0008429] [8429] Event [4992,0,384]: 0 finished unit Dagger [f=0008510] [8510] Event [3976,19.6130371,3608]: 0 finished unit Solar Collector [f=0008549] [8549] Event [4992,0,384]: 0 finished unit Dagger [f=0008667] [8667] Event [4992,0,384]: 0 finished unit Dagger [f=0008711] [8711] Event [255.950912,0,4720]: 1 finished unit Bolas [f=0008776] [8776] Event [3032,-1,1672]: 0 finished unit Metal Extractor [f=0008787] [8787] Event [4992,0,384]: 0 finished unit Dagger [f=0008883] [8883] Event [4992,0,384]: 0 finished unit Dagger [f=0008935] [8935] Event [1981.45935,0,1870.93115]: 0 lost unit Dagger [f=0008936] [8936] Event [2048.00635,0,1999.23206]: 1 lost unit Bolas [f=0008979] [8979] Event [4992,0,384]: 0 finished unit Dagger [f=0009076] [9076] Event [4992,0,384]: 0 finished unit Dagger [f=0009113] [9113] Event [3896,20.145874,3560]: 0 finished unit Solar Collector [f=0009164] [9164] Event [4992,0,384]: 0 finished unit Dagger [f=0009253] [9253] Event [4992,0,384]: 0 finished unit Dagger [f=0009348] [9348] Event [4992,0,384]: 0 finished unit Dagger [f=0009376] [9376] Event [1650.1106,0,2214.28027]: 1 lost unit Bolas [f=0009410] [9410] Event [1448.97461,0,2251.00781]: 0 lost unit Dagger [f=0009433] [9433] Event [4784,-5,4800]: 1 finished unit Lotus [f=0009441] [9441] Event [1444.89429,0,2559.81714]: 1 lost unit Bolas [f=0009447] [9447] Event [4992,0,384]: 0 finished unit Dagger [f=0009546] [9546] Event [4992,0,384]: 0 finished unit Dagger [f=0009646] [9646] Event [4992,0,384]: 0 finished unit Dagger [f=0009709] [9709] Event [255.950912,0,4720]: 1 finished unit Dagger [f=0009747] [9747] Event [4992,0,384]: 0 finished unit Dagger [f=0009832] [9832] Event [4992,0,384]: 0 finished unit Dagger [f=0009845] ugh [f=0009856] [9856] Event [2792,-1,5016]: 1 finished unit Metal Extractor [f=0009880] so stup9id [f=0009886] [9886] Event [3832,15.4272461,3640]: 0 finished unit Metal Extractor [f=0009921] [9921] Event [4992,0,384]: 0 finished unit Dagger [f=0009922] rematch me [f=0009945] faggot [f=0009999] [9999] Event [40,0,4600]: 1 finished unit Caretaker [f=0010001] [10001] Event [2545.39771,0,3169.44336]: 0 lost unit Dagger [f=0010010] [10010] Event [4992,0,384]: 0 finished unit Dagger [f=0010023] [10023] Event [undefined]: therx resigned [f=0010023] game_message: therx has been destroyed! [f=0010023] game_message: TR1 wins! [f=0010023] Submitting stats [f=0010023] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010023] Part| Total Time|Time of the last 0.5s [f=0010023] Draw 16449.58ms 17.18% [f=0010023] Lua::Callins::Synced 4721.55ms 8.69% [f=0010023] Lua::Callins::Unsynced 21258.28ms 23.58% [f=0010023] Lua::CollectGarbage::Synced 314.82ms 1.60% [f=0010023] Lua::CollectGarbage::Unsynced 990.68ms 1.00% [f=0010023] Misc::Profiler::AddTime 53.16ms 0.00% [f=0010023] Sim 30849.33ms 69.83% [f=0010023] [10023] Received game_message: therx has been destroyed! [f=0010023] [10023] Received game_message: TR1 wins! [f=0010024] [10024] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010024] [10024] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010024] [10024] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010024] [10024] Game End Stats Values: 2,2235,2155,2155,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.62666607,7.4666667,7.4666667,7.62666607,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,80,80,0,0,0,0,0,960,800,800,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010024] [10024] Game End Stats Values: 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10,3820,3645,3645,3820,36.8976555,24.9321117,24.9321117,36.8976555,0,0,0,0,0,0,0,0,0,0,0,0,106.391525,54.6693306,54.6693306,106.391525,100,180,180,100,15.8399963,14.8799982,14.8799982,15.8399963,1275,1275,1275,1275,15.2658129,18.1089039,18.1089039,15.2658129,560,380,380,560,80,0,0,80,1885,1810,1810,1885,0,80,80,0,20.0000038,0,0,20.0000038,54.6693306,106.391525,106.391525,54.6693306 [f=0010024] [10024] Game End Stats Values: 11,3935,3960,3960,3935,44.0369644,27.5144939,27.5144939,44.0369644,0,0,0,0,0,0,0,0,0,0,0,0,106.391525,54.6693306,54.6693306,106.391525,100,270,270,100,17.2000008,15.1999979,15.1999979,17.2000008,1275,1275,1275,1275,16.4759521,18.1721592,18.1721592,16.4759521,640,570,570,640,80,0,0,80,1920,1845,1845,1920,0,80,80,0,20.0000038,0,0,20.0000038,54.6693306,106.391525,106.391525,54.6693306 [f=0010024] [10024] Game End Stats Values: 12,4255,4255,4255,4255,53.3080254,29.7642555,29.7642555,53.3080254,0,0,0,0,0,0,0,0,0,0,0,0,106.391525,54.6693306,54.6693306,106.391525,100,270,270,100,18.7999992,17.5200005,17.5200005,18.7999992,1275,1275,1275,1275,18.0847378,18.1499844,18.1499844,18.0847378,800,760,760,800,80,0,0,80,2080,1950,1950,2080,0,80,80,0,20.0000038,0,0,20.0000038,54.6693306,106.391525,106.391525,54.6693306 [f=0010024] [10024] Game End Stats Values: 13,4605,4345,4345,4605,62.5742607,34.1949348,34.1949348,62.5742607,0,0,0,0,0,0,0,0,0,0,0,0,106.391525,54.6693306,54.6693306,106.391525,100,270,270,100,20,20,20,20,1275,1275,1275,1275,19.151083,18.4287109,18.4287109,19.151083,880,760,760,880,80,0,0,80,2350,2040,2040,2350,0,80,80,0,20.0000038,0,0,20.0000038,54.6693306,106.391525,106.391525,54.6693306 [f=0010024] [10024] Game End Stats Values: 14,4905,4750,4750,4905,72.9521408,35.1747932,35.1747932,72.9521408,0,0,0,0,0,0,0,0,0,0,0,0,238.349152,186.03299,186.03299,238.349152,100,270,270,100,21.4666672,20.0799999,20.0799999,21.4666672,1275,1275,1275,1275,20.6918564,21.3986568,21.3986568,20.6918564,1040,950,950,1040,80,9.99999714,9.99999714,80,2490,2255,2255,2490,9.99999714,80,80,9.99999714,20.0000038,0,0,20.0000038,186.03299,238.349152,238.349152,186.03299 [f=0010024] [10024] Game End Stats Values: 15,5025,4815,4815,5025,89.3793182,45.732357,45.732357,89.3793182,0,0,0,0,0,0,0,0,0,0,0,0,296.39151,343.366455,343.366455,296.39151,100,270,270,100,24,21.8399963,21.8399963,24,1275,1275,1275,1275,21.7618103,24.7038383,24.7038383,21.7618103,1200,760,760,1200,270,220,220,270,2450,2510,2510,2450,220,270,270,220,20.0000038,0,0,20.0000038,396.705231,296.39151,296.39151,396.705231 [f=0010024] [10024] Game End Stats Values: 16,5405,4815,4815,5405,117.504517,68.0407562,68.0407562,117.504517,0,0,0,0,0,0,0,0,0,0,0,0,486.388947,468.466095,468.466095,486.388947,100,270,270,100,26.666666,22.3999958,22.3999958,26.666666,1275,1275,1275,1275,23.8750172,27.4872265,27.4872265,23.8750172,1440,760,760,1440,460,220,220,460,2590,2510,2510,2590,220,460,460,220,20.0000038,0,0,20.0000038,548.474121,486.388947,486.388947,548.474121 [f=0010024] [10024] Game End Stats Values: 17,5565,5095,5095,5565,160.878403,101.545189,101.545189,160.878403,0,0,0,0,0,0,0,0,0,251.566284,251.566284,0,486.388947,468.466095,468.466095,486.388947,100,360,360,100,28,22.3999958,22.3999958,28,1275,1275,1275,1275,24.8915958,28.2336311,28.2336311,24.8915958,1600,950,950,1600,460,220,220,460,2590,2510,2510,2590,220,460,460,220,20.0000038,0,0,20.0000038,548.474121,486.388947,486.388947,548.474121 [f=0010024] [10024] Game End Stats Values: 18,5665,4525,4525,5665,185.586441,142.921646,142.921646,185.586441,0,0,0,0,0,0,0,0,0,532.951965,532.951965,0,1056.38904,693.791138,693.791138,1056.38904,100,360,360,100,28,22.3999958,22.3999958,28,1275,1275,1275,1275,23.6472034,28.7584324,28.7584324,23.6472034,1520,380,380,1520,1030,460,460,1030,2770,2510,2510,2770,460,1030,1030,460,20.0000038,0,0,20.0000038,935.553467,1056.38904,1056.38904,935.553467 [f=0010024] [10024] Game End Stats Values: 19,6175,4715,4715,6175,198.606262,187.2099,187.2099,198.606262,0,0,0,0,0,0,0,0,0,842.249268,842.249268,0,1883.00281,693.791138,693.791138,1883.00281,100,360,360,100,28,22.3999958,22.3999958,28,1275,1275,1275,1275,23.9346542,30.2858772,30.2858772,23.9346542,1760,570,570,1760,1030,460,460,1030,3040,2510,2510,3040,540,1030,1030,540,20.0000038,19.9999924,19.9999924,20.0000038,940.958313,1883.00281,1883.00281,940.958313 [f=0010024] [10024] Game End Stats Values: 20,5605,3570,3570,5605,227.354141,226.582947,226.582947,227.354141,0,0,0,0,0,0,0,0,0,1581.79236,1581.79236,0,2376.41577,1177.74646,1177.74646,2376.41577,100,360,360,100,28,17.9999962,17.9999962,28,1275,0,0,1275,25.9165249,25.6915321,25.6915321,25.9165249,1120,570,570,1120,2305,1340,1340,2305,3110,2640,2640,3110,1500,2305,2305,1500,20.0000038,19.9999924,19.9999924,20.0000038,1557.021,2376.41577,2376.41577,1557.021 [f=0010024] [10024] Game End Stats Values: 21,5935,3570,3570,5935,259.506775,239.748978,239.748978,259.506775,0,0,0,0,0,0,0,0,0,1686.79236,1686.79236,0,2540.02466,1230.75806,1230.75806,2540.02466,100,360,360,100,30.5407448,16.3999958,16.3999958,30.5407448,1275,0,0,1275,27.2138786,22.877737,22.877737,27.2138786,1360,570,570,1360,2495,1420,1420,2495,3200,2640,2640,3200,1580,2495,2495,1580,24.5333977,19.9999924,19.9999924,24.5333977,1612.78247,2540.02466,2540.02466,1612.78247 [f=0010024] [10024] Game End Stats Values: 22,6325,3280,3280,6325,281.520477,239.748978,239.748978,281.520477,0,0,0,0,0,0,0,0,0,1936.12573,1936.12573,0,2920.02563,1452.0896,1452.0896,2920.02563,100,450,450,100,34.125927,16.3999958,16.3999958,34.125927,1275,0,0,1275,28.8638706,33.0222473,33.0222473,28.8638706,1680,190,190,1680,2875,1500,1500,2875,3270,2640,2640,3270,1660,3040.33374,3040.33374,1660,40.0002708,19.9999924,19.9999924,40.0002708,1941.47253,2920.02563,2920.02563,1941.47253 [f=0010024] [10024] Game End Stats Values: 23,6735,3450,3450,6735,307.902313,239.748978,239.748978,307.902313,0,0,0,0,0,0,0,0,0,2020.12573,2020.12573,0,2920.02563,1452.0896,1452.0896,2920.02563,100,450,450,100,32,16.3999958,16.3999958,32,1275,0,0,1275,29.2143307,22,22,29.2143307,2000,270,270,2000,2875,1500,1500,2875,3360,2730,2730,3360,1660,3040.33374,3040.33374,1660,66.6670761,19.9999924,19.9999924,66.6670761,1941.47253,2920.02563,2920.02563,1941.47253 [f=0010024] [10024] Game End Stats Values: 24,6815,3630,3630,6815,318.899567,239.748978,239.748978,318.899567,0,0,0,0,0,0,0,0,0,2058.12329,2058.12329,0,2920.02563,1487.76953,1487.76953,2920.02563,100,450,450,100,32,16.3999977,16.3999977,32,1275,0,0,1275,34.7994003,24,24,34.7994003,2080,270,270,2080,2875,1580,1580,2875,3360,2910,2910,3360,1740,3040.33374,3040.33374,1740,87.3334274,19.9999924,19.9999924,87.3334274,1977.15247,2920.02563,2920.02563,1977.15247 [f=0010027] [10027] Event [255.950912,0,4720]: 1 finished unit Dagger [f=0010028] [10028] Event [2367.13696,0,3100.96338]: 0 lost unit Dagger [f=0010099] [10099] Event [4992,0,384]: 0 finished unit Dagger [f=0010188] [10188] Event [4992,0,384]: 0 finished unit Dagger [f=0010190] Spectator therx left the game: normal quit [f=0010190] [10190] Event [undefined]: therx quit [f=0010278] [10278] Event [4992,0,384]: 0 finished unit Dagger [f=0010309] No clients connected, shutting down server [f=0010309] Server shutdown [f=0010368] [10368] Event [4992,0,384]: 0 finished unit Dagger [f=0010371] [10371] Event [3848,13.5760498,3704]: 0 finished unit Solar Collector [f=0010443] [10443] Event [4992,0,384]: 0 finished unit Dagger [f=0010533] [10533] Event [4992,0,384]: 0 finished unit Dagger [f=0010605] [10605] Event [3768,2.69958496,3656]: 0 finished unit Wind/Tidal Generator [f=0010623] [10623] Event [4992,0,384]: 0 finished unit Dagger [f=0010713] [10713] Event [4992,0,384]: 0 finished unit Dagger [f=0010788] [10788] Event [4992,0,384]: 0 finished unit Dagger [f=0010863] [10863] Event [4992,0,384]: 0 finished unit Dagger [f=0010938] [10938] Event [4992,0,384]: 0 finished unit Dagger [f=0011013] [11013] Event [4992,0,384]: 0 finished unit Dagger [f=0011102] [11102] Event [4992,0,384]: 0 finished unit Dagger [f=0011192] [11192] Event [4992,0,384]: 0 finished unit Dagger [f=0011282] [11282] Event [4992,0,384]: 0 finished unit Dagger [f=0011358] [11358] Event [4992,0,384]: 0 finished unit Dagger [f=0011447] [11447] Event [4992,0,384]: 0 finished unit Dagger [f=0011523] [11523] Event [4992,0,384]: 0 finished unit Dagger [f=0011595] [11595] Event [3144,-1,4392]: 0 finished unit Metal Extractor [f=0011612] [11612] Event [4992,0,384]: 0 finished unit Dagger [f=0011688] [11688] Event [4992,0,384]: 0 finished unit Dagger [f=0011700] [11700] Event [2696,-1,1576]: 0 finished unit Metal Extractor [f=0011778] [11778] Event [4992,0,384]: 0 finished unit Dagger [f=0011835] [11835] Event [3160,0,4456]: 0 finished unit Wind/Tidal Generator [f=0011853] [11853] Event [4992,0,384]: 0 finished unit Dagger [f=0011928] [11928] Event [4992,0,384]: 0 finished unit Dagger [f=0012010] Autoquit sending quit command. [f=0012010] [QuitAction] user exited to system [f=0012010] [SpringApp::Kill][1] fromRun=1 [f=0012010] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012010] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012010] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012010] [ThreadPool::SetThreadCount][2] workers=0 [f=0012010] [SpringApp::Kill][2] [f=0012010] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012010] [Game::KillLua][3] dtor=0 luaUI=0x62bd78e0 [f=0012010] Start widgetHandler:Shutdown [f=0012010] Shutdown - SaveOrderList Complete [f=0012010] Writing last game win data [f=0012010] Shutdown - SaveConfigData Complete [f=0012010] Shutdown Widget - Save/Load API [f=0012010] Shutdown Widget - Chili Highlight [f=0012010] Shutdown Widget - Draw After Chili [f=0012010] Shutdown Widget - EPIC Menu [f=0012010] Shutdown Widget - Chili Widget Selector [f=0012010] Shutdown Widget - Chili Minimap [f=0012010] Shutdown Widget - Local Team Colors [f=0012010] Shutdown Widget - Display Keys 2 [f=0012010] Shutdown Widget - Save Game Menu [f=0012010] Shutdown Widget - Unit Icons [f=0012010] Shutdown Widget - Noises [f=0012010] Shutdown Widget - HealthBars [f=0012010] Shutdown Widget - Win Counter [f=0012010] Shutdown Widget - SpringRTS Replay Stats [f=0012010] Shutdown Widget - BuildETA [f=0012010] Shutdown Widget - Modular Comm Info [f=0012010] Shutdown Widget - Music Player v2 [f=0012010] Shutdown Widget - Stereo3D [f=0012010] Shutdown Widget - Showeco and Grid Drawer [f=0012010] Shutdown Widget - Point Tracker [f=0012010] Shutdown Widget - Missile Silo Range [f=0012010] Shutdown Widget - MinimapEvents [f=0012010] Shutdown Widget - Mex Placement Handler [f=0012010] Shutdown Widget - Local Widgets Config [f=0012010] Shutdown Widget - Highlight Geos [f=0012010] Shutdown Widget - Grab Input [f=0012010] Input grabbing is disabled! [f=0012010] Shutdown Widget - Defense Range Zero-K [f=0012010] Shutdown Widget - MetalFeatures (new) [f=0012010] Shutdown Widget - Darkening [f=0012010] Shutdown Widget - Context Menu [f=0012010] Shutdown Widget - Chili Spectator Panels [f=0012010] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012010] Shutdown Widget - Chili Nuke Warning [f=0012010] Shutdown Widget - Chili EndGame Window [f=0012010] Shutdown Widget - Chili Economy Panel Default [f=0012010] Shutdown Widget - CameraShake [f=0012010] Shutdown Widget - Attack AoE [f=0012010] Shutdown Widget - Selection Send [f=0012010] Shutdown Widget - LupsManager [f=0012010] Shutdown Widget - Newton Firezone [f=0012010] Shutdown Widget - Chili Pro Console [f=0012010] Shutdown Widget - Lasso Terraform GUI [f=0012010] Shutdown Widget - Lups [f=0012010] Shutdown Widget - Chili Framework [f=0012010] Shutdown Widget - Chili Core Selector [f=0012010] Shutdown Widget - Custom Markers [f=0012010] Shutdown Widget - Select Keys [f=0012010] Shutdown Widget - Pause Screen [f=0012010] Shutdown Widget - Text To Speech Control [f=0012010] Shutdown Widget - Persistent Build Height [f=0012010] Shutdown Widget - Layout Handler [f=0012010] End widgetHandler:Shutdown [f=0012010] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={699735,81185395} {int,ext,rec}Allocs={26834388,0,0} {chunk,block}Bytes={81185395,0} [f=0012010] [Game::KillLua][1] dtor=0 luaGaia=0x51e41b00 [f=0012010] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521200,69959124} {int,ext,rec}Allocs={26834389,0,0} {chunk,block}Bytes={69959124,0} [f=0012010] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521200,69959124} {int,ext,rec}Allocs={26834389,0,0} {chunk,block}Bytes={69959124,0} [f=0012010] [Game::KillLua][2] dtor=0 luaRules=0x514e02b0 [f=0012010] Start gadgetHandler:Shutdown [f=0012010] Shutdown - StartSetup [f=0012010] Shutdown - UnitMorph [f=0012010] Shutdown - Carrier Drones [f=0012010] Shutdown - LupsNanoSpray [f=0012010] Shutdown - Missile Silo Controller [f=0012010] Shutdown - Modular Comm Info [f=0012010] Shutdown - Terrain Texture Handler [f=0012010] Shutdown - UnitCloakShield [f=0012010] Shutdown - Starlight Handler [f=0012010] End gadgetHandler:Shutdown [f=0012010] Start gadgetHandler:Shutdown [f=0012010] Shutdown - Save/Load [f=0012010] Shutdown - Teleport Throw [f=0012010] Shutdown - UnitMorph [f=0012010] Shutdown - Modular Comm Info [f=0012010] Shutdown - Retreat Command [f=0012010] Shutdown - Shockwaves [f=0012010] Shutdown - we require more minerals v1.1 [f=0012010] Shutdown - UnitCloakShield [f=0012010] Shutdown - Lups Cloak FX [f=0012010] Shutdown - Lups [f=0012010] Shutdown - Lups Shield [f=0012010] End gadgetHandler:Shutdown [f=0012010] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26834423,0,0} {chunk,block}Bytes={0,0} [f=0012010] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26834423,0,0} {chunk,block}Bytes={0,0} [f=0012010] [Game::KillLua][4] dtor=0 [f=0012010] [Game::~CGame][1] [f=0012010] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012010] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012010] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012010] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012010] [Game::KillLua][4] dtor=1 [f=0012010] [Game::KillMisc][1] [f=0012010] [Game::KillMisc][2] [f=0012010] [Game::KillMisc][3] [f=0012010] [Game::KillRendering][1] [f=0012010] [3DOParser::Kill] allocated 137 pieces [f=0012010] [S3OParser::Kill] allocated 2736 pieces [f=0012010] [AssParser::Kill] allocated 228 pieces [f=0012010] [Game::KillInterface][1] [f=0012010] [Game::KillInterface][2] [f=0012010] [Game::KillSimulation][1] [f=0012010] [Game::KillSimulation][2] [f=0012010] [CCollisionHandler] dis-/continuous tests: 0/541122 [f=0012010] [Game::KillSimulation][3] [f=0012010] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012010] [~CPathCache(20x20)] cacheHits=78 hitPercentage=36% numHashColls=0 maxCacheSize=15 [f=0012010] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012010] [~CPathCache(40x40)] cacheHits=119 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012010] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012010] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012010] [LosHandler::Kill] raycast instance cache-{hits,misses}={10694,8944}; shared=13%; cached=41% [f=0012010] [Game::KillSimulation][4] [f=0012010] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012010] [Game::~CGame][2] [f=0012010] [Game::~CGame][3] [f=0012010] [SpringApp::Kill][3] [f=0012010] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126550 bytes sent 131446 bytes recv'd [f=0012010] [SpringApp::Kill][4] font=0x44d76aa0 [f=0012010] [SpringApp::Kill][5] [f=0012010] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44de2630) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5286ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=283ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=158ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=67ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=51ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=47ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=44ms file="scripts/amphaa.lua" indx=5560 inflSize=11kb readTime=43ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=42ms file="objects3d/cremcom2.s3o" indx=5074 inflSize=200kb readTime=39ms file="effects/armtick_explosion.lua" indx=619 inflSize=4kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53511118 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x44f1a550) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f0e0a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44df3430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f01180901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]