[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JvtiibUjFN/springsettings.1005856.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc7c00906a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7469 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1005856/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 352ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4572f330] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4572f330] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 141ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1232ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1449ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 172ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1005856/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1163ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11653,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1005856/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x533b4b70,0x66ebfbe0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 32fbd05f09ca88c7d3bf85015fc8eb57 [f=-000001] Connection attempt from datboirulesoveru [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: datboirulesoveru changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from LeojEspino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LeojEspino changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[Game::Load][lua{Rules,Gaia}={0000000058c2d4f0,00000000d0cab980}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={00000000baf53830,00000000d4f39130}]" [f=-000001] hi it me blanp [f=-000001] Allies: I choose: Tomato! [f=-000001] wha? [f=-000001] Allies: I choose: Cheap Generalist! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1175,13.6757813,1951]: 0 finished unit Strike Commander [f=-000001] [0] Event [5949,11.8001709,3059]: 1 finished unit Engineer Commander [f=0000000] [0] datboirulesoveru, team: 1, elo:1780 [f=0000000] [0] LeojEspino, team: 0, elo:1709 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [6008,11.796875,2936]: 1 finished unit Shieldbot Factory [f=0000019] [19] Event [1272,11.8927994,1992]: 0 finished unit Spider Factory [f=0000099] I might die trying this [f=0000233] [233] Event [1308,12.051899,1992]: 0 finished unit Flea [f=0000241] [241] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000299] [299] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000321] [321] Event [1308,12.051899,1992]: 0 finished unit Flea [f=0000413] [413] Event [1308,12.051899,1992]: 0 finished unit Flea [f=0000481] [481] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000525] [525] Event [1160,11.796875,2072]: 0 finished unit Solar Collector [f=0000559] [559] Event [6008.01855,11.796875,2924]: 1 finished unit Convict [f=0000583] [583] Event [5976,11.9441528,3128]: 1 finished unit Wind/Tidal Generator [f=0000803] [803] Event [5976,11.796875,3080]: 1 finished unit Wind/Tidal Generator [f=0000900] [900] Event [1192,11.796875,2152]: 0 finished unit Solar Collector [f=0000966] [966] Event [6024,11.796875,3080]: 1 finished unit Wind/Tidal Generator [f=0001162] [1162] Event [6072,11.796875,3080]: 1 finished unit Wind/Tidal Generator [f=0001194] omg [f=0001202] [1202] Event [5896,11.796875,3032]: 1 finished unit Wind/Tidal Generator [f=0001272] [1272] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0001319] [1319] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0001326] [1326] Event [6072,12.2619629,3128]: 1 finished unit Wind/Tidal Generator [f=0001427] [1427] Event [5944,11.796875,3032]: 1 finished unit Wind/Tidal Generator [f=0001442] wut? [f=0001501] [1501] Event [1308,12.051899,1992]: 0 finished unit Weaver [f=0001509] [1509] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0001522] [1522] Event [6072,13.7928772,3176]: 1 finished unit Wind/Tidal Generator [f=0001696] [1696] Event [1128,13.839386,1944]: 0 finished unit Solar Collector [f=0001766] [1766] Event [5848,11.796875,3032]: 1 finished unit Wind/Tidal Generator [f=0001806] [1806] Event [6024,13.7928772,3176]: 1 finished unit Wind/Tidal Generator [f=0001900] [1900] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0002014] [2014] Event [1176,22.0326843,1864]: 0 finished unit Solar Collector [f=0002110] [2110] Event [5976,13.7657471,3176]: 1 finished unit Wind/Tidal Generator [f=0002152] [2152] Event [5848,11.796875,2984]: 1 finished unit Wind/Tidal Generator [f=0002160] [2160] Event [1308,12.051899,1992]: 0 finished unit Venom [f=0002308] [2308] Event [5848,11.796875,2936]: 1 finished unit Wind/Tidal Generator [f=0002525] [2525] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0002594] [2594] Event [5896,11.796875,2936]: 1 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [2096,11.796875,1264]: 0 finished unit Lotus [f=0002955] [2955] Event [1280,11.796875,2080]: 0 finished unit Lotus [f=0003067] [3067] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0003291] [3291] Event [1308,12.051899,1992]: 0 finished unit Redback [f=0003662] [3662] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0003810] [3810] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003910] [3910] Event [4081.28271,188.651077,3595.89673]: 0 lost unit Flea [f=0004025] [4025] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0004170] [4170] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0004283] [4283] Event [1308,12.051899,1992]: 0 finished unit Hermit [f=0004788] [4788] Event [4327.46631,15.3012743,2641.67505]: 1 lost unit Bandit [f=0004878] [4878] Event [6008.01855,11.796875,2924]: 1 finished unit Aspis [f=0004891] [4891] Event [1308,12.051899,1992]: 0 finished unit Venom [f=0004934] [4934] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0004992] [4992] Event [4376.84326,23.5673904,2872.34985]: 0 lost unit Venom [f=0005124] [5124] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0005322] [5322] Event [5096,11.796875,3816]: 1 finished unit Solar Collector [f=0005354] [5354] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0005361] [5361] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0005617] [5617] Event [5016,11.796875,3864]: 1 finished unit Solar Collector [f=0006064] [6064] Event [4968,11.796875,3784]: 1 finished unit Solar Collector [f=0006159] [6159] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0006613] [6613] Event [5048,11.796875,3736]: 1 finished unit Solar Collector [f=0006664] [6664] Event [6168,11.8240051,2904]: 1 finished unit Caretaker [f=0006795] [6795] Event [3771.67505,16.8688068,3477.96655]: 1 lost unit Bandit [f=0006815] [6815] Event [6008.01855,11.796875,2924]: 1 finished unit Convict [f=0007124] [7124] Event [5240,15.3664246,3944]: 1 finished unit Solar Collector [f=0007392] [7392] Event [6008.01855,11.796875,2924]: 1 finished unit Thug [f=0007501] [7501] Event [5160,12.6650391,3992]: 1 finished unit Solar Collector [f=0007727] [7727] Event [3962.14771,30.8830261,3289.84033]: 0 lost unit Redback [f=0007754] Player LeojEspino left the game: timeout [f=0007754] [7754] Event [undefined]: LeojEspino timed out [f=0007814] [7814] Event [5112,11.796875,3912]: 1 finished unit Solar Collector [f=0008014] [8014] Event [5192,11.796875,3864]: 1 finished unit Solar Collector [f=0008335] [8335] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0008573] [8573] Event [6008.01855,11.796875,2924]: 1 finished unit Felon [f=0008840] [8840] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0009012] [9012] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0009101] > SPRINGIE:User LeojEspino|chicken|2_2||False||Federation|PH [f=0009242] [9242] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0009286] > SPRINGIE:User LeojEspino|chicken|2_2||False||Federation|PH [f=0009308] Connection attempt from LeojEspino [f=0009308] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009308] [9308] Event [undefined]: LeojEspino changed status [f=0009308] -> Connection established (given id 0) [f=0009324] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0009324] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009484] [9484] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0009998] [9998] Event [6008.01855,11.796875,2924]: 1 finished unit Thug [f=0010071] [10071] Event [6520,15.7617493,1912]: 1 finished unit Stardust [f=0010088] [10088] Event [6651.48389,14.7734375,1827.29871]: 0 lost unit Flea [f=0010629] [10629] Event [7000,12.7890625,2120]: 1 finished unit Wind/Tidal Generator [f=0010896] [10896] Event [6936,12.8006897,2200]: 1 finished unit Wind/Tidal Generator [f=0011155] [11155] Event [6872,12.130188,2264]: 1 finished unit Wind/Tidal Generator [f=0011216] [11216] Event [6008.01855,11.796875,2924]: 1 finished unit Felon [f=0011364] [11364] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0011439] [11439] Event [6792,11.796875,2344]: 1 finished unit Wind/Tidal Generator [f=0011490] [11490] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0011514] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=0011542] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=0011542] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={000000005f6cdea0,00000000c5ab2320}]" [f=0011667] [11667] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0011833] [11833] Event [6712,11.796875,2424]: 1 finished unit Wind/Tidal Generator [f=0012012] [12012] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0012305] [12305] Event [6632,11.796875,2488]: 1 finished unit Wind/Tidal Generator [f=0012365] [12365] Event [4840,11.796875,3864]: 1 finished unit Stardust [f=0012505] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0012505] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0012513] [12513] Event [6008.01855,11.796875,2924]: 1 finished unit Thug [f=0012532] Connection attempt from LordSwan3x [f=0012532] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012532] -> Connection established (given id 2) [f=0012566] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0012566] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012777] [12777] Event [6552,12.8316956,2568]: 1 finished unit Wind/Tidal Generator [f=0012851] [12851] Event [4720,12.7890625,3792]: 1 finished unit Lotus [f=0013281] [13281] Event [6472,22.5559082,2648]: 1 finished unit Wind/Tidal Generator [f=0013387] [13387] Event [4656,12.7890625,3616]: 1 finished unit Lotus [f=0013671] [13671] Event [6392,71.2193604,2728]: 1 finished unit Wind/Tidal Generator [f=0013742] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=0013812] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=0013812] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000061e98ee0,000000009921d890}]" [f=0014112] [14112] Event [6312,99.2193604,2808]: 1 finished unit Wind/Tidal Generator [f=0014239] [14239] Event [6008.01855,11.796875,2924]: 1 finished unit Felon [f=0014396] [14396] Event [6232,64.4060669,2872]: 1 finished unit Wind/Tidal Generator [f=0014617] [14617] Event [6152,11.855011,2952]: 1 finished unit Wind/Tidal Generator [f=0014679] [14679] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0014810] [14810] Event [6072,11.796875,3032]: 1 finished unit Wind/Tidal Generator [f=0014888] [14888] Event [5464,67.359375,3368]: 1 finished unit Energy Pylon [f=0014944] [14944] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0015107] [15107] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0015340] [15340] Event [4831.2085,16.089592,3191.62109]: 1 finished unit Engineer Commander [f=0015369] [15369] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0015668] [15668] Event [6008.01855,11.796875,2924]: 1 finished unit Thug [f=0015703] Player LeojEspino left the game: timeout [f=0015703] [15703] Event [undefined]: LeojEspino timed out [f=0016457] [16457] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0016525] [16525] Event [3481.05249,15.8767443,1585.76001]: 1 lost unit Bandit [f=0016572] [16572] Event [3342.76416,20.2253799,1656.55664]: 0 lost unit Strike Commander [f=0016593] [16593] Event [3400,15.26791,1544]: 0 lost unit Metal Extractor [f=0016596] [16596] Event [3470.80615,14.2869139,1549.64954]: 1 lost unit Bandit [f=0016598] [16598] Event [3430.9978,11.7070847,1580.07983]: 1 lost unit Bandit [f=0016601] [16601] Event [3424.93457,13.8237553,1526.18481]: 1 lost unit Bandit [f=0016645] [16645] Event [5912,137.800812,3848]: 1 finished unit Geothermal Generator [f=0016901] [16901] Event [5600,188.40625,2000]: 1 finished unit Radar Tower [f=0016921] [16921] Event [6008.01855,11.796875,2924]: 1 finished unit Felon [f=0016971] [16971] Event [5768,137.800812,3752]: 1 finished unit Wind/Tidal Generator [f=0017064] [17064] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0017195] [17195] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0017234] [17234] Event [5688,137.800812,3688]: 1 finished unit Wind/Tidal Generator [f=0017320] [17320] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0017504] [17504] Event [5624,137.800812,3624]: 1 finished unit Wind/Tidal Generator [f=0017518] [17518] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0017799] [17799] Event [6008.01855,11.796875,2924]: 1 finished unit Thug [f=0018752] [18752] Event [6008.01855,11.796875,2924]: 1 finished unit Felon [f=0018789] [18789] Event [2136,10.986805,1320]: 0 lost unit Metal Extractor [f=0018811] [18811] Event [2096,11.676034,1264]: 0 lost unit Lotus [f=0018815] [18815] Event [2022.5658,11.1049356,1324.92224]: 0 lost unit Weaver [f=0018892] [18892] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0018960] [18960] Event [2008,11.388216,1192]: 0 lost unit Metal Extractor [f=0019025] [19025] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0019040] datboirulesoveru has forced a win due to dropped opposition. [f=0019040] game_message: LeojEspino has been destroyed! [f=0019040] [19040] Event [undefined]: LeojEspino resigned [f=0019040] game_message: datboirulesoveru wins! [f=0019040] Submitting stats [f=0019040] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019040] Part| Total Time|Time of the last 0.5s [f=0019040] Draw 13012.47ms 11.43% [f=0019040] Lua::Callins::Synced 7402.76ms 28.43% [f=0019040] Lua::Callins::Unsynced 17914.64ms 18.19% [f=0019040] Lua::CollectGarbage::Synced 325.28ms 0.00% [f=0019040] Lua::CollectGarbage::Unsynced 888.96ms 0.20% [f=0019040] Misc::Profiler::AddTime 57.14ms 0.10% [f=0019040] Sim 20376.81ms 66.20% [f=0019040] [19040] Received game_message: LeojEspino has been destroyed! [f=0019040] [19040] Received game_message: datboirulesoveru wins! [f=0019041] [19041] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019041] [19041] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019041] [19041] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019041] [19041] Game End Stats Values: 2,2240,2165,2165,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.26666689,6.13333321,75,0,0,75,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019041] [19041] Game End Stats Values: 3,2310,2445,2445,2310,4.24435711,2.26974368,2.26974368,4.24435711,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8.33391476,8.33391476,9.46666622,1275,1275,1275,1275,8.28295708,9.75131607,9.75131607,8.28295708,75,0,0,75,0,0,0,0,960,1170,1170,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019041] [19041] Game End Stats Values: 4,2470,2660,2660,2470,8.78213978,4.71521378,4.71521378,8.78213978,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,10.1360168,10.1360168,11.8666668,1275,1275,1275,1275,8.30251884,10.1630306,10.1630306,8.30251884,75,75,75,75,0,0,0,0,1120,1310,1310,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019041] [19041] Game End Stats Values: 5,2710,2840,2840,2710,13.9853153,6.05286694,6.05286694,13.9853153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2666664,13.7074556,13.7074556,12.2666664,1275,1275,1275,1275,10.3468781,10.0891762,10.0891762,10.3468781,75,150,150,75,0,0,0,0,1360,1415,1415,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019041] [19041] Game End Stats Values: 6,2980,3020,3020,2980,21.2012787,14.9684067,14.9684067,21.2012787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8000002,15.7517672,15.7517672,14.8000002,1275,1275,1275,1275,10.4810638,10.5943699,10.5943699,10.4810638,275,225,225,275,0,0,0,0,1430,1520,1520,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019041] [19041] Game End Stats Values: 7,2980,3210,3210,2980,32.1224136,29.8024483,29.8024483,32.1224136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,16.8222084,16.8222084,16,1275,1275,1275,1275,10.7280769,10.9889355,10.9889355,10.7280769,275,345,345,275,0,0,0,0,1430,1590,1590,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019041] [19041] Game End Stats Values: 8,3160,3285,3285,3160,48.6235237,59.4999161,59.4999161,48.6235237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,0,180,16,21.3057461,21.3057461,16,1275,1275,1275,1275,11.1000729,11.9798298,11.9798298,11.1000729,275,420,420,275,0,0,0,0,1430,1590,1590,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019041] [19041] Game End Stats Values: 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40,2175,11560,11560,2175,950.201538,1729.37012,1729.37012,950.201538,0,0,0,0,0,0,0,0,8150.71045,0,0,8150.71045,873.592896,1938.81628,1938.81628,873.592896,180,620,620,180,10,77.4601669,77.4601669,10,0,1560,1560,0,12,23.4392529,23.4392529,12,385,5400,5400,385,375,1855,1855,375,1610,3980,3980,1610,1945,450,450,1945,0,0.00300556,0.00300556,0,1951.83704,977.132568,977.132568,1951.83704 [f=0019041] [19041] Game End Stats Values: 41,2175,11735,11735,2175,980.201538,1880.46936,1880.46936,980.201538,0,0,0,0,0,0,0,0,8330.71094,0,0,8330.71094,873.592896,1938.81628,1938.81628,873.592896,180,620,620,180,10,100.423058,100.423058,10,0,1560,1560,0,12,27.2732925,27.2732925,12,385,5575,5575,385,375,1855,1855,375,1610,3980,3980,1610,1945,450,450,1945,0,26.6030254,26.6030254,0,1951.83704,977.132568,977.132568,1951.83704 [f=0019041] [19041] Game End Stats Values: 42,2175,11735,11735,2175,1010.20154,2028.8269,2028.8269,1010.20154,0,0,0,0,0,0,0,0,8510.71094,0,0,8510.71094,873.592896,1938.81628,1938.81628,873.592896,180,620,620,180,10,99.0923004,99.0923004,10,0,1560,1560,0,12,39.0816422,39.0816422,12,385,5575,5575,385,375,1855,1855,375,1610,3980,3980,1610,1945,450,450,1945,0,230.068237,230.068237,0,1951.83704,977.132568,977.132568,1951.83704 [f=0019041] [19041] Game End Stats Values: 43,1825,12430,12430,1825,1040.20154,2155.95459,2155.95459,1040.20154,0,0,0,0,0,0,0,0,8686.71094,262.172455,262.172455,8686.71094,929.307861,2285.12915,2285.12915,929.307861,90,620,620,90,10,82.5787659,82.5787659,10,0,1560,1560,0,11.7333336,38.4752426,38.4752426,11.7333336,385,6270,6270,385,375,2205,2205,375,1350,3980,3980,1350,2295,450,450,2295,0,440.071045,440.071045,0,2301.83618,1043.96082,1043.96082,2301.83618 [f=0019041] [19041] Game End Stats Values: 44,1735,12505,12505,1735,1050.20154,2199.74219,2199.74219,1050.20154,0,0,0,0,0,0,0,0,8732.71094,369.299957,369.299957,8732.71094,929.307861,2375.12915,2375.12915,929.307861,90,620,620,90,10,81.2576828,81.2576828,10,0,1560,1560,0,9.19999981,38.757576,38.757576,9.19999981,385,6345,6345,385,375,2295,2295,375,1260,3980,3980,1260,2385,450,450,2385,0,505.872192,505.872192,0,2391.83618,1043.96082,1043.96082,2391.83618 [f=0019150] [19150] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0019158] Player datboirulesoveru left the game: normal quit [f=0019158] [19158] Event [undefined]: datboirulesoveru quit [f=0019326] No clients connected, shutting down server [f=0019326] Server shutdown [f=0019347] [19347] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0019627] [19627] Event [6008.01855,11.796875,2924]: 1 finished unit Thug [f=0020580] [20580] Event [6008.01855,11.796875,2924]: 1 finished unit Felon [f=0020722] [20722] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0020853] [20853] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0020979] [20979] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0021177] [21177] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0021457] [21457] Event [6008.01855,11.796875,2924]: 1 finished unit Thug [f=0022410] [22410] Event [6008.01855,11.796875,2924]: 1 finished unit Felon [f=0022552] [22552] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0022674] [22674] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0022804] [22804] Event [6008.01855,11.796875,2924]: 1 finished unit Bandit [f=0022996] [22996] Event [6008.01855,11.796875,2924]: 1 finished unit Rogue [f=0023273] [23273] Event [6008.01855,11.796875,2924]: 1 finished unit Thug [f=0023815] Autoquit sending quit command. [f=0023815] [QuitAction] user exited to system [f=0023815] [SpringApp::Kill][1] fromRun=1 [f=0023815] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023815] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023815] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023815] [ThreadPool::SetThreadCount][2] workers=0 [f=0023815] [SpringApp::Kill][2] [f=0023815] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023815] [Game::KillLua][3] dtor=0 luaUI=0x66ba0fe0 [f=0023815] Start widgetHandler:Shutdown [f=0023815] Shutdown - SaveOrderList Complete [f=0023815] Writing last game win data [f=0023815] Shutdown - SaveConfigData Complete [f=0023815] Shutdown Widget - Save/Load API [f=0023815] Shutdown Widget - Chili Highlight [f=0023815] Shutdown Widget - Draw After Chili [f=0023815] Shutdown Widget - EPIC Menu [f=0023815] Shutdown Widget - Chili Widget Selector [f=0023815] Shutdown Widget - Chili Minimap [f=0023815] Shutdown Widget - Local Team Colors [f=0023815] Shutdown Widget - Display Keys 2 [f=0023815] Shutdown Widget - Save Game Menu [f=0023815] Shutdown Widget - Unit Icons [f=0023815] Shutdown Widget - Noises [f=0023815] Shutdown Widget - HealthBars [f=0023815] Shutdown Widget - Win Counter [f=0023815] Shutdown Widget - SpringRTS Replay Stats [f=0023815] Shutdown Widget - BuildETA [f=0023815] Shutdown Widget - Modular Comm Info [f=0023815] Shutdown Widget - Music Player v2 [f=0023815] Shutdown Widget - Stereo3D [f=0023815] Shutdown Widget - Showeco and Grid Drawer [f=0023815] Shutdown Widget - Point Tracker [f=0023815] Shutdown Widget - Missile Silo Range [f=0023815] Shutdown Widget - MinimapEvents [f=0023815] Shutdown Widget - Mex Placement Handler [f=0023815] Shutdown Widget - Local Widgets Config [f=0023815] Shutdown Widget - Highlight Geos [f=0023815] Shutdown Widget - Grab Input [f=0023815] Input grabbing is disabled! [f=0023815] Shutdown Widget - Defense Range Zero-K [f=0023815] Shutdown Widget - MetalFeatures (new) [f=0023815] Shutdown Widget - Darkening [f=0023815] Shutdown Widget - Context Menu [f=0023815] Shutdown Widget - Chili Spectator Panels [f=0023815] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023815] Shutdown Widget - Chili Nuke Warning [f=0023815] Shutdown Widget - Chili EndGame Window [f=0023815] Shutdown Widget - Chili Economy Panel Default [f=0023815] Shutdown Widget - CameraShake [f=0023815] Shutdown Widget - Attack AoE [f=0023815] Shutdown Widget - Map Edge Extension [f=0023815] Shutdown Widget - Selection Send [f=0023815] Shutdown Widget - LupsManager [f=0023815] Shutdown Widget - Newton Firezone [f=0023815] Shutdown Widget - Chili Pro Console [f=0023815] Shutdown Widget - Lasso Terraform GUI [f=0023815] Shutdown Widget - Lups [f=0023815] Shutdown Widget - Chili Framework [f=0023815] Shutdown Widget - Chili Core Selector [f=0023815] Shutdown Widget - Custom Markers [f=0023815] Shutdown Widget - Select Keys [f=0023815] Shutdown Widget - Pause Screen [f=0023815] Shutdown Widget - Text To Speech Control [f=0023815] Shutdown Widget - Persistent Build Height [f=0023815] Shutdown Widget - Layout Handler [f=0023815] End widgetHandler:Shutdown [f=0023815] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={706320,76395997} {int,ext,rec}Allocs={24049520,0,0} {chunk,block}Bytes={76395997,0} [f=0023815] [Game::KillLua][1] dtor=0 luaGaia=0x66ebfbe0 [f=0023815] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468540,62169351} {int,ext,rec}Allocs={24049521,0,0} {chunk,block}Bytes={62169351,0} [f=0023815] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468540,62169351} {int,ext,rec}Allocs={24049521,0,0} {chunk,block}Bytes={62169351,0} [f=0023815] [Game::KillLua][2] dtor=0 luaRules=0x533b4b70 [f=0023815] Start gadgetHandler:Shutdown [f=0023815] Shutdown - StartSetup [f=0023815] Shutdown - UnitMorph [f=0023815] Shutdown - Carrier Drones [f=0023815] Shutdown - LupsNanoSpray [f=0023815] Shutdown - Missile Silo Controller [f=0023815] Shutdown - Modular Comm Info [f=0023815] Shutdown - Terrain Texture Handler [f=0023815] Shutdown - UnitCloakShield [f=0023815] Shutdown - Starlight Handler [f=0023815] End gadgetHandler:Shutdown [f=0023815] Start gadgetHandler:Shutdown [f=0023815] Shutdown - Save/Load [f=0023815] Shutdown - Teleport Throw [f=0023815] Shutdown - UnitMorph [f=0023815] Shutdown - Modular Comm Info [f=0023815] Shutdown - Retreat Command [f=0023815] Shutdown - Shockwaves [f=0023815] Shutdown - UnitCloakShield [f=0023815] Shutdown - Lups Cloak FX [f=0023815] Shutdown - Lups [f=0023815] Shutdown - Lups Shield [f=0023815] End gadgetHandler:Shutdown [f=0023815] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24049553,0,0} {chunk,block}Bytes={0,0} [f=0023815] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24049553,0,0} {chunk,block}Bytes={0,0} [f=0023815] [Game::KillLua][4] dtor=0 [f=0023815] [Game::~CGame][1] [f=0023815] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023815] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023815] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023815] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023815] [Game::KillLua][4] dtor=1 [f=0023815] [Game::KillMisc][1] [f=0023815] [Game::KillMisc][2] [f=0023815] [Game::KillMisc][3] [f=0023815] [Game::KillRendering][1] [f=0023815] [3DOParser::Kill] allocated 137 pieces [f=0023815] [S3OParser::Kill] allocated 2706 pieces [f=0023815] [AssParser::Kill] allocated 225 pieces [f=0023815] [Game::KillInterface][1] [f=0023815] [Game::KillInterface][2] [f=0023815] [Game::KillSimulation][1] [f=0023815] [Game::KillSimulation][2] [f=0023815] [CCollisionHandler] dis-/continuous tests: 0/117724 [f=0023815] [Game::KillSimulation][3] [f=0023815] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023815] [~CPathCache(28x20)] cacheHits=33 hitPercentage=27% numHashColls=0 maxCacheSize=17 [f=0023815] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023815] [~CPathCache(56x40)] cacheHits=117 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023815] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023815] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023815] [LosHandler::Kill] raycast instance cache-{hits,misses}={5421,8817}; shared=7%; cached=31% [f=0023815] [Game::KillSimulation][4] [f=0023815] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023815] [Game::~CGame][2] [f=0023815] [Game::~CGame][3] [f=0023815] [SpringApp::Kill][3] [f=0023815] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 248995 bytes sent 177005 bytes recv'd [f=0023815] [SpringApp::Kill][4] font=0x45662aa0 [f=0023815] [SpringApp::Kill][5] [f=0023815] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x444077c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6196ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=174ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=165ms file="objects3d/bantha.s3o" indx=4892 inflSize=433kb readTime=78ms file="bitmaps/pd/splashside.tga" indx=570 inflSize=64kb readTime=65ms file="objects3d/cormort.s3o" indx=5042 inflSize=44kb readTime=63ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=55ms file="units/amphassault.lua" indx=6650 inflSize=5kb readTime=54ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=51ms file="icons/torparty.png" indx=1181 inflSize=1kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 55073018 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x457bf1d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457d2680) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4572c610) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc7c00901d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]