[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.V77P5h5kbP/springsettings.1005783.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 67ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9e0c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7496 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1005783/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 367ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4517bd00] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4517bd00] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1078ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 786ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TR1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1005783/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e4f8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e4f8 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-3cc8e4f8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e508 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-3cc8e508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (696ms, checksum af6b08cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1005783/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51858160,0x629ad500}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b2b0d05f39b5565958bbfc119a071acf [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Dregs with number 2 to team 0 [f=-000001] > SPRINGIE:User Dregs|staticmissilesilo|7_7|dev_content,donator_1,player_elo|False|||GB [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f4b96e40,000000006f14b070}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000da41d060,00000000c39ea7a0}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f81acc90,00000000ea6c36b0}]" [f=-000001] hey [f=-000001] ghf [f=-000001] glh [f=-000001] glhfffffff [f=-000001] u2 [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] welp [f=-000001] sup? [f=-000001] what fac? [f=-000001] me rover [f=-000001] ship [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4304,188.675049,790]: 0 finished unit Guardian Commander [f=-000001] [0] Event [443,188.67627,4679]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3145 [f=0000000] [0] ATOSTIC, team: 0, elo:2994 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [432,188.671875,4464]: 1 finished unit Rover Assembly [f=0000030] [30] Event [4264,188.671875,712]: 0 finished unit Shieldbot Factory [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000314] [314] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0000431] [431] Event [431.997955,189.316971,4446.00781]: 1 finished unit Mason [f=0000477] [477] Event [4252,188.671875,712]: 0 finished unit Convict [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000552] [552] Event [431.997955,189.316971,4446.00781]: 1 finished unit Dart [f=0000583] [583] Event [360,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [456,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4663.83936,265.671875,486.87439]: 0 finished unit Firefly [f=0000844] [844] Event [4252,188.671875,712]: 0 finished unit Convict [f=0001064] [1064] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0001115] [1115] Event [431.997955,189.316971,4446.00781]: 1 finished unit Mason [f=0001133] [1133] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0001142] [1142] Event [552,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0001304] [1304] Event [4488,188.671875,472]: 0 finished unit Wind/Tidal Generator [f=0001355] [1355] Event [648,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0001442] [1442] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0001598] [1598] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001684] [1684] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0001716] [1716] Event [744,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0001722] [1722] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0001802] [1802] Event [3992.13379,129.172104,303.983459]: 1 lost unit Dart [f=0001813] [1813] Event [4536,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0001855] [1855] Event [824,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0002008] [2008] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0002072] [2072] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0002087] [2087] Event [4584,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0002112] [2112] Event [904,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0002295] [2295] Event [984,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0002440] [2440] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0002474] [2474] Event [4632,188.671875,232]: 0 finished unit Wind/Tidal Generator [f=0002549] [2549] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002561] [2561] Event [816,84.7357178,3168]: 1 finished unit Radar Tower [f=0002572] [2572] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0002693] [2693] Event [4664,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0002711] [2711] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003001] [3001] Event [872,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0003153] [3153] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003158] [3158] Event [856,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0003164] [3164] Event [4744,188.671875,344]: 0 finished unit Wind/Tidal Generator [f=0003227] [3227] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0003253] [3253] Event [808,188.671875,4280]: 1 finished unit Wind/Tidal Generator [f=0003275] [3275] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0003306] [3306] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0003336] [3336] Event [2896,108.413696,624]: 0 finished unit Radar Tower [f=0003372] [3372] Event [744,188.671875,4216]: 1 finished unit Wind/Tidal Generator [f=0003492] [3492] Event [696,184.096069,4152]: 1 finished unit Wind/Tidal Generator [f=0003494] [3494] Event [4824,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0003615] [3615] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0003618] [3618] Event [2064,98.8574219,4320]: 1 finished unit Radar Tower [f=0003647] [3647] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0003738] [3738] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0003787] [3787] Event [2656.87598,66.479187,2583.20947]: 0 lost unit Bandit [f=0003837] [3837] Event [4904,188.671875,424]: 0 finished unit Wind/Tidal Generator [f=0003924] [3924] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0004005] [4005] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0004058] [4058] Event [4840,188.671875,520]: 0 finished unit Wind/Tidal Generator [f=0004130] [4130] Event [3248,77.104187,672]: 0 finished unit Lotus [f=0004162] [4162] Event [3490.20239,21.322937,2151.28857]: 0 lost unit Bandit [f=0004171] [4171] Event [1120,76.8240356,880]: 1 finished unit Radar Tower [f=0004194] [4194] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0004330] [4330] Event [4192,70.1159668,1776]: 0 finished unit Lotus [f=0004354] [4354] Event [4840,188.671875,600]: 0 finished unit Wind/Tidal Generator [f=0004395] [4395] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0004430] [4430] Event [4024.87671,139.664948,2306.21094]: 0 lost unit Firefly [f=0004442] [4442] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004450] [4450] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0004621] [4621] Event [4824,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0004739] [4739] Event [4136.44141,144.048126,1673.53845]: 0 finished unit Firefly [f=0004751] [4751] Event [2837.22583,22.651062,1324.62158]: 0 lost unit Bandit [f=0004769] [4769] Event [4032,66.479187,1600]: 0 finished unit Lotus [f=0004785] [4785] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0004813] [4813] Event [2862.04956,22.9667645,1540.61963]: 0 lost unit Bandit [f=0004844] [4844] Event [3075.23511,25.4360104,1465.43774]: 1 lost unit Scorcher [f=0004875] [4875] Event [4824,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0004932] [4932] Event [4252,188.671875,712]: 0 finished unit Convict [f=0005001] [5001] Event [728,188.671875,4408]: 1 finished unit Caretaker [f=0005091] [5091] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0005097] [5097] Event [760,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0005153] [5153] Event [712,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0005160] [5160] Event [4824,188.671875,840]: 0 finished unit Wind/Tidal Generator [f=0005173] [5173] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0005247] [5247] Event [664,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0005322] [5322] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0005336] [5336] Event [616,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0005357] [5357] Event [3120,65.15625,3424]: 1 finished unit Radar Tower [f=0005411] [5411] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0005491] [5491] Event [2267.17969,24.5900574,986.378601]: 0 lost unit Bandit [f=0005492] [5492] Event [2084.85815,30.6174374,1098.09253]: 1 lost unit Scorcher [f=0005525] [5525] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0005567] [5567] Event [1902.42444,27.2118073,867.305054]: 1 lost unit Scorcher [f=0005652] [5652] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0005729] [5729] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0005764] [5764] Event [2011.64197,23.0228214,561.110962]: 0 lost unit Bandit [f=0005892] [5892] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0005895] [5895] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0005936] [5936] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0006004] [6004] Event [4040,24.9026489,3064]: 1 lost unit Metal Extractor [f=0006008] [6008] Event [2132.7666,-0.7743754,761.631653]: 0 lost unit Bandit [f=0006097] [6097] Event [3826.0376,48.8386002,3564.49536]: 1 lost unit Mason [f=0006105] [6105] Event [2240,22.3709106,512]: 0 finished unit Lotus [f=0006133] [6133] Event [4252,188.671875,712]: 0 finished unit Bandit [f=0006137] [6137] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0006139] [6139] Event [2209.94604,27.2116718,389.408417]: 1 lost unit Scorcher [f=0006256] [6256] Event [4712,188.671875,712]: 0 finished unit Caretaker [f=0006284] [6284] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0006342] [6342] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0006467] [6467] Event [4632,188.671875,472]: 0 finished unit Wind/Tidal Generator [f=0006510] [6510] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0006515] [6515] Event [2118.08838,25.5523262,880.769165]: 0 lost unit Convict [f=0006573] [6573] Event [728,188.671875,4328]: 1 finished unit Caretaker [f=0006626] [6626] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0006682] [6682] Event [2440.61108,22.616045,994.332092]: 0 lost unit Bandit [f=0006690] [6690] Event [4648,188.671875,552]: 0 finished unit Wind/Tidal Generator [f=0006719] [6719] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006742] [6742] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0006825] [6825] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0006853] [6853] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0006915] [6915] Event [4648,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0006967] [6967] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0007009] [7009] Event [3297.26147,62.7326965,884.737061]: 1 lost unit Scorcher [f=0007024] [7024] Event [3403.4856,76.6657333,694.897461]: 0 lost unit Bandit [f=0007033] [7033] Event [3343.98804,69.1462402,846.25769]: 1 lost unit Scorcher [f=0007034] [7034] Event [3004.396,45.1202316,885.198181]: 0 lost unit Bandit [f=0007080] [7080] Event [384,26.2307739,288]: 1 finished unit Lotus [f=0007081] [7081] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0007117] [7117] Event [3248,77.104187,672]: 0 lost unit Lotus [f=0007154] [7154] Event [4176,27.963562,3216]: 0 finished unit Lotus [f=0007170] [7170] Event [4664,188.671875,712]: 0 finished unit Wind/Tidal Generator [f=0007244] [7244] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0007257] [7257] Event [3390.46899,76.8977737,699.449768]: 0 lost unit Bandit [f=0007283] [7283] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0007286] [7286] Event [3120,65.15625,3424]: 1 lost unit Radar Tower [f=0007335] [7335] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0007357] [7357] Event [2896,108.490219,624]: 0 lost unit Radar Tower [f=0007380] [7380] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0007398] [7398] Event [4252,188.671875,712]: 0 finished unit Felon [f=0007416] [7416] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0007425] [7425] Event [4664,188.671875,792]: 0 finished unit Wind/Tidal Generator [f=0007439] [7439] Event [4048,24.0621948,3152]: 0 finished unit Lotus [f=0007472] [7472] Event [2944.04883,81.7718735,230.161545]: 1 lost unit Scorcher [f=0007484] [7484] Event [3122.97534,77.104187,374.39386]: 0 lost unit Bandit [f=0007572] [7572] Event [3709.09595,65.9372864,708.519409]: 1 lost unit Scorcher [f=0007587] [7587] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0007660] [7660] Event [3239.59204,77.104187,305.56839]: 1 lost unit Scorcher [f=0007669] [7669] Event [304,25.3903198,400]: 1 finished unit Lotus [f=0007688] [7688] Event [4252,188.671875,712]: 0 finished unit Thug [f=0007695] [7695] Event [4680,188.671875,872]: 0 finished unit Wind/Tidal Generator [f=0007739] [7739] Event [3984,23.9221191,3072]: 0 finished unit Lotus [f=0007743] [7743] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0007888] [7888] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0007965] [7965] Event [4680,174.653931,952]: 0 finished unit Wind/Tidal Generator [f=0007974] [7974] Event [4252,188.671875,712]: 0 finished unit Thug [f=0008059] [8059] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0008071] [8071] Event [3935.05713,66.479187,1532.38184]: 1 lost unit Scorcher [f=0008075] [8075] Event [4032,66.479187,1600]: 0 lost unit Lotus [f=0008139] [8139] Event [4192,70.1159668,1776]: 0 lost unit Lotus [f=0008240] [8240] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0008249] [8249] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0008260] [8260] Event [4252,188.671875,712]: 0 finished unit Thug [f=0008303] [8303] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0008403] [8403] Event [288,22.7340698,528]: 1 finished unit Lotus [f=0008432] [8432] Event [4752,147.723083,1008]: 0 finished unit Lotus [f=0008497] [8497] Event [3000.65527,35.9620209,855.803162]: 0 lost unit Convict [f=0008588] [8588] Event [4614.87695,102.765892,1173.75122]: 1 lost unit Scorcher [f=0008593] [8593] Event [4650.68896,134.507904,1052.65369]: 0 lost unit Thug [f=0008600] [8600] Event [4607.16943,114.682411,1118.54639]: 1 lost unit Scorcher [f=0008601] [8601] Event [4608,150.92926,1008]: 0 finished unit Lotus [f=0008620] [8620] Event [4589.94922,137.222061,1056.22607]: 1 lost unit Scorcher [f=0008630] [8630] Event [4696,140.449524,1032]: 0 finished unit Wind/Tidal Generator [f=0008701] [8701] Event [4643.28076,188.356781,893.680847]: 1 lost unit Scorcher [f=0008702] [8702] Event [4632.13086,182.213394,931.971069]: 1 lost unit Scorcher [f=0008802] [8802] Event [4252,188.671875,712]: 0 finished unit Thug [f=0008857] [8857] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0008910] [8910] Event [4696,115.604248,1112]: 0 finished unit Wind/Tidal Generator [f=0009107] [9107] Event [4252,188.671875,712]: 0 finished unit Convict [f=0009134] [9134] Event [4584,188.671875,312]: 0 lost unit Wind/Tidal Generator [f=0009150] [9150] Event [4536,188.722137,392]: 0 lost unit Wind/Tidal Generator [f=0009164] [9164] Event [4632,188.839417,232]: 0 lost unit Wind/Tidal Generator [f=0009182] [9182] Event [4664,188.724518,296]: 0 lost unit Wind/Tidal Generator [f=0009227] [9227] Event [4744,188.839417,344]: 0 lost unit Wind/Tidal Generator [f=0009233] [9233] Event [4696,188.637695,216]: 0 lost unit Metal Extractor [f=0009266] [9266] Event [4632,188.68454,472]: 0 lost unit Wind/Tidal Generator [f=0009274] [9274] Event [4824,188.792114,376]: 0 lost unit Wind/Tidal Generator [f=0009300] [9300] Event [4840,188.671875,520]: 0 lost unit Wind/Tidal Generator [f=0009314] [9314] Event [4904,188.865417,424]: 0 lost unit Wind/Tidal Generator [f=0009333] [9333] Event [4840,188.730164,600]: 0 lost unit Wind/Tidal Generator [f=0009349] [9349] Event [3461.89648,124.146225,2315.76025]: 0 lost unit Firefly [f=0009360] [9360] Event [4648,188.745575,552]: 0 lost unit Wind/Tidal Generator [f=0009391] [9391] Event [4856,188.695374,312]: 0 lost unit Metal Extractor [f=0009392] [9392] Event [4488,188.671875,472]: 0 lost unit Wind/Tidal Generator [f=0009396] [9396] Event [4712,188.671875,712]: 0 lost unit Caretaker [f=0009399] [9399] Event [4648,188.689362,632]: 0 lost unit Wind/Tidal Generator [f=0009403] game_message: ATOSTIC has been destroyed! [f=0009403] [9403] Event [undefined]: ATOSTIC resigned [f=0009403] game_message: PRO_rANDY wins! [f=0009403] Submitting stats [f=0009403] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009403] Part| Total Time|Time of the last 0.5s [f=0009403] Draw 15212.62ms 24.60% [f=0009403] Lua::Callins::Synced 4854.05ms 11.30% [f=0009403] Lua::Callins::Unsynced 19777.64ms 29.80% [f=0009403] Lua::CollectGarbage::Synced 419.32ms 0.00% [f=0009403] Lua::CollectGarbage::Unsynced 808.80ms 1.30% [f=0009403] Misc::Profiler::AddTime 54.18ms 0.00% [f=0009403] Sim 28323.31ms 58.60% [f=0009403] [9403] Received game_message: ATOSTIC has been destroyed! [f=0009403] [9403] Received game_message: PRO_rANDY wins! [f=0009404] [9404] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009404] [9404] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009404] [9404] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009404] [9404] Game End Stats Values: 2,2165,2285,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.26666689,6.26666689,6,0,0,0,0,0,0,0,0,890,1010,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009404] [9404] Game End Stats Values: 3,2425,2485,2485,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.71497059,8.71497059,8,1275,1275,1275,1275,8,9.60000038,9.60000038,8,0,40,40,0,0,0,0,0,1130,1170,1170,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009404] [9404] Game End Stats Values: 4,2625,2640,2640,2625,0,3.13307571,3.13307571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.0510101,11.0510101,8,1275,1275,1275,1275,9.0666666,10.2088728,10.2088728,9.0666666,75,40,40,75,0,0,0,0,1255,1325,1325,1255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009404] [9404] Game End Stats Values: 5,2790,2890,2890,2790,0,6.48605728,6.48605728,0,0,0,0,0,0,0,0,0,0,0,0,0,38.0333366,15.909091,15.909091,38.0333366,0,0,0,0,9.77985859,15.5008326,15.5008326,9.77985859,1275,1275,1275,1275,10.1333332,12.2235317,12.2235317,10.1333332,150,40,40,150,0,0,0,0,1345,1575,1575,1345,0,0,0,0,0,0,0,0,15.909091,38.0333366,38.0333366,15.909091 [f=0009404] [9404] Game End Stats Values: 6,2950,3010,3010,2950,0,12.3312349,12.3312349,0,0,0,0,0,0,0,0,0,0,0,0,0,40,15.909091,15.909091,40,0,0,0,0,10.8405905,16.4766216,16.4766216,10.8405905,1275,1275,1275,1275,12.9333334,14.9230127,14.9230127,12.9333334,150,0,0,150,40,0,0,40,1505,1735,1735,1505,0,40,40,0,0,0,0,0,15.909091,40,40,15.909091 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[f=0009435] [9435] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0009495] Spectator Dregs left the game: normal quit [f=0009495] [9495] Event [undefined]: Dregs quit [f=0009516] Player PRO_rANDY left the game: normal quit [f=0009516] [9516] Event [undefined]: PRO_rANDY quit [f=0009583] [9583] Event [431.997955,189.316971,4446.00781]: 1 finished unit Mason [f=0009662] No clients connected, shutting down server [f=0009662] Server shutdown [f=0009662] End of demo reached [f=0009744] [9744] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0009792] [9792] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0009900] [9900] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0010062] [10062] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0010223] [10223] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0010364] [10364] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0010386] [10386] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0010507] [10507] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0010657] [10657] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0010811] [10811] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0010933] [10933] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0011051] [11051] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0011170] [11170] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0011289] [11289] Event [431.997955,188.671875,4446.00781]: 1 finished unit Scorcher [f=0011407] [11407] Event [431.997955,189.316971,4446.00781]: 1 finished unit Scorcher [f=0011523] Autoquit sending quit command. [f=0011523] [QuitAction] user exited to system [f=0011523] [SpringApp::Kill][1] fromRun=1 [f=0011523] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011523] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011523] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011523] [ThreadPool::SetThreadCount][2] workers=0 [f=0011523] [SpringApp::Kill][2] [f=0011523] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011523] [Game::KillLua][3] dtor=0 luaUI=0x63145210 [f=0011523] Start widgetHandler:Shutdown [f=0011523] Shutdown - SaveOrderList Complete [f=0011523] Writing last game win data [f=0011523] Shutdown - SaveConfigData Complete [f=0011523] Shutdown Widget - Chili Highlight [f=0011523] Shutdown Widget - Save/Load API [f=0011523] Shutdown Widget - Draw After Chili [f=0011523] Shutdown Widget - EPIC Menu [f=0011523] Shutdown Widget - Chili Minimap [f=0011523] Shutdown Widget - Chili Widget Selector [f=0011523] Shutdown Widget - Local Team Colors [f=0011523] Shutdown Widget - Display Keys 2 [f=0011523] Shutdown Widget - Save Game Menu [f=0011523] Shutdown Widget - HealthBars [f=0011523] Shutdown Widget - Noises [f=0011523] Shutdown Widget - Unit Icons [f=0011523] Shutdown Widget - Win Counter [f=0011523] Shutdown Widget - BuildETA [f=0011523] Shutdown Widget - SpringRTS Replay Stats [f=0011523] Shutdown Widget - Modular Comm Info [f=0011523] Shutdown Widget - CameraShake [f=0011523] Shutdown Widget - Chili Economy Panel Default [f=0011523] Shutdown Widget - Chili EndGame Window [f=0011523] Shutdown Widget - Chili Nuke Warning [f=0011523] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011523] Shutdown Widget - Chili Spectator Panels [f=0011523] Shutdown Widget - Context Menu [f=0011523] Shutdown Widget - Darkening [f=0011523] Shutdown Widget - MetalFeatures (new) [f=0011523] Shutdown Widget - Defense Range Zero-K [f=0011523] Shutdown Widget - Grab Input [f=0011523] Input grabbing is disabled! [f=0011523] Shutdown Widget - Highlight Geos [f=0011523] Shutdown Widget - Local Widgets Config [f=0011523] Shutdown Widget - Mex Placement Handler [f=0011523] Shutdown Widget - MinimapEvents [f=0011523] Shutdown Widget - Missile Silo Range [f=0011523] Shutdown Widget - Point Tracker [f=0011523] Shutdown Widget - Showeco and Grid Drawer [f=0011523] Shutdown Widget - Stereo3D [f=0011523] Shutdown Widget - Music Player v2 [f=0011523] Shutdown Widget - Attack AoE [f=0011523] Shutdown Widget - Map Edge Extension [f=0011523] Shutdown Widget - Selection Send [f=0011523] Shutdown Widget - LupsManager [f=0011523] Shutdown Widget - Newton Firezone [f=0011523] Shutdown Widget - Chili Pro Console [f=0011523] Shutdown Widget - Lasso Terraform GUI [f=0011523] Shutdown Widget - Chili Framework [f=0011523] Shutdown Widget - Lups [f=0011523] Shutdown Widget - Custom Markers [f=0011523] Shutdown Widget - Chili Core Selector [f=0011523] Shutdown Widget - Select Keys [f=0011523] Shutdown Widget - Pause Screen [f=0011523] Shutdown Widget - Layout Handler [f=0011523] Shutdown Widget - Persistent Build Height [f=0011523] Shutdown Widget - Text To Speech Control [f=0011523] End widgetHandler:Shutdown [f=0011523] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485182,61752089} {int,ext,rec}Allocs={25213549,0,0} {chunk,block}Bytes={61752089,0} [f=0011523] [Game::KillLua][1] dtor=0 luaGaia=0x629ad500 [f=0011523] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311629,50778132} {int,ext,rec}Allocs={25213550,0,0} {chunk,block}Bytes={50778132,0} [f=0011523] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311629,50778132} {int,ext,rec}Allocs={25213550,0,0} {chunk,block}Bytes={50778132,0} [f=0011523] [Game::KillLua][2] dtor=0 luaRules=0x51858160 [f=0011523] Start gadgetHandler:Shutdown [f=0011523] Shutdown - StartSetup [f=0011523] Shutdown - UnitMorph [f=0011523] Shutdown - Carrier Drones [f=0011523] Shutdown - LupsNanoSpray [f=0011523] Shutdown - Missile Silo Controller [f=0011523] Shutdown - Modular Comm Info [f=0011523] Shutdown - Terrain Texture Handler [f=0011523] Shutdown - UnitCloakShield [f=0011523] Shutdown - Starlight Handler [f=0011523] End gadgetHandler:Shutdown [f=0011523] Start gadgetHandler:Shutdown [f=0011523] Shutdown - Save/Load [f=0011523] Shutdown - Teleport Throw [f=0011523] Shutdown - UnitMorph [f=0011523] Shutdown - Modular Comm Info [f=0011523] Shutdown - Retreat Command [f=0011523] Shutdown - Shockwaves [f=0011523] Shutdown - UnitCloakShield [f=0011523] Shutdown - Lups Cloak FX [f=0011523] Shutdown - Lups [f=0011523] Shutdown - Lups Shield [f=0011523] End gadgetHandler:Shutdown [f=0011523] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25213582,0,0} {chunk,block}Bytes={0,0} [f=0011523] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25213582,0,0} {chunk,block}Bytes={0,0} [f=0011523] [Game::KillLua][4] dtor=0 [f=0011523] [Game::~CGame][1] [f=0011523] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011523] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011523] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011523] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011523] [Game::KillLua][4] dtor=1 [f=0011523] [Game::KillMisc][1] [f=0011523] [Game::KillMisc][2] [f=0011523] [Game::KillMisc][3] [f=0011523] [Game::KillRendering][1] [f=0011523] [3DOParser::Kill] allocated 137 pieces [f=0011523] [S3OParser::Kill] allocated 2688 pieces [f=0011523] [AssParser::Kill] allocated 251 pieces [f=0011523] [Game::KillInterface][1] [f=0011523] [Game::KillInterface][2] [f=0011523] [Game::KillSimulation][1] [f=0011523] [Game::KillSimulation][2] [f=0011523] [CCollisionHandler] dis-/continuous tests: 0/49232 [f=0011523] [Game::KillSimulation][3] [f=0011523] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011523] [~CPathCache(20x20)] cacheHits=81 hitPercentage=28% numHashColls=0 maxCacheSize=43 [f=0011523] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011523] [~CPathCache(40x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011523] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011523] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011523] [LosHandler::Kill] raycast instance cache-{hits,misses}={6197,8859}; shared=2%; cached=39% [f=0011523] [Game::KillSimulation][4] [f=0011523] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011523] [Game::~CGame][2] [f=0011523] [Game::~CGame][3] [f=0011523] [SpringApp::Kill][3] [f=0011523] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122433 bytes sent 136791 bytes recv'd [f=0011523] [SpringApp::Kill][4] font=0x450aeaa0 [f=0011523] [SpringApp::Kill][5] [f=0011523] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45178c90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6438ms file="luarules/gadgets/weapon_single_hit.lua" indx=1830 inflSize=2kb readTime=957ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=202ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=191ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=114ms file="objects3d/spherecon.s3o" indx=5431 inflSize=55kb readTime=81ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=56ms file="objects3d/strikecom_3.dae.lua" indx=5472 inflSize=0kb readTime=47ms file="luarules/gadgets/weapon_timed_replace.lua" indx=1831 inflSize=2kb readTime=43ms file="objects3d/storm.s3o" indx=5461 inflSize=85kb readTime=41ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4744 inflSize=20kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 55363499 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45240d30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45268270) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45177830) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9e0c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]