[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.u3Fh3h1PW3/springsettings.1005666.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 81ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4b08090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7514 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1005666/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 747ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463d7da0] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463d7da0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 340ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 919ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1179ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 22ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 166ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Morjor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1005666/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0231 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0231 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-d1bc0231.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0241 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0241 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-d1bc0241.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (602ms, checksum a7270d8b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11645,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1005666/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528f7f20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6e43d05fdf1f14130cd056482c9ceb70 [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Danielsonx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player lilmojorisin with number 2 to team 0 [f=-000001] > SPRINGIE:User lilmojorisin|chickenblobber|5_6||False|AtoSen||US [f=-000001] Connection attempt from lilmojorisin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lilmojorisin" string="[Game::Load][lua{Rules,Gaia}={00000000c72a40d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={0000000113db46a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x6b00a410,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: The Nazarine! [f=-000001] Eh, why not, I'm a glutton for punishment. [f=-000001] [0] Event [1571,214.876938,3285]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2399,198.45752,746]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 1, elo:2246 [f=0000000] [0] Danielsonx, team: 0, elo:1970 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1672,212.409882,3240]: 0 finished unit Amphbot Factory [f=0000012] [12] Event [2280,187.599258,552]: 1 finished unit Spider Factory [f=0000026] a practical tip: if you use shift-queue in the opening you can focus more on micro for raids [f=0000227] Have fun, I don't think you'll ned the luck. :) [f=0000240] [240] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0000387] [387] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0000431] [431] Event [1480,219.427979,3336]: 0 finished unit Solar Collector [f=0000480] [480] Event [2244,182.618271,552]: 1 finished unit Flea [f=0000562] [562] Event [2244,182.618271,552]: 1 finished unit Flea [f=0000595] you too! (: [f=0000631] [631] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000660] [660] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000694] [694] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0000886] [886] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0000955] [955] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0001020] [1020] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0001077] [1077] Event [2568,218.250244,824]: 1 finished unit Solar Collector [f=0001215] [1215] Event [1720,189.460205,3448]: 0 finished unit Solar Collector [f=0001257] [1257] Event [2552,211.699097,696]: 1 finished unit Solar Collector [f=0001355] [1355] Event [2244,182.618271,552]: 1 finished unit Weaver [f=0001423] [1423] Event [3162.27026,4.62132549,2679.40088]: 1 lost unit Flea [f=0001507] [1507] Event [2424,193.0578,680]: 1 finished unit Solar Collector [f=0001540] [1540] Event [1592,201.154724,3448]: 0 finished unit Solar Collector [f=0001575] [1575] Event [1708,208.876236,3240]: 0 finished unit Conch [f=0001868] [1868] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0002021] [2021] Event [2144,152.619141,752]: 1 finished unit Lotus [f=0002026] [2026] Event [1696,204.384277,3072]: 0 finished unit Lotus [f=0002199] [2199] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0002202] [2202] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0002307] [2307] Event [2244,182.618271,552]: 1 finished unit Venom [f=0002448] [2448] Event [2244,182.618271,552]: 1 finished unit Flea [f=0002574] [2574] Event [1520,194.235535,3008]: 0 finished unit Radar Tower [f=0002616] [2616] Event [2244,182.618271,552]: 1 finished unit Flea [f=0002666] [2666] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0002743] [2743] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0002770] [2770] Event [1624,29.0582886,440]: 1 finished unit Solar Collector [f=0002776] [2776] Event [2784,152.922791,496]: 1 finished unit Lotus [f=0003019] [3019] Event [1296.37585,33.7690201,391.327301]: 0 lost unit Duck [f=0003148] [3148] Event [1708,208.876236,3240]: 0 finished unit Conch [f=0003314] [3314] Event [2244,182.618271,552]: 1 finished unit Venom [f=0003729] [3729] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0003750] [3750] Event [1708,208.876236,3240]: 0 finished unit Archer [f=0003788] [3788] Event [1480,221.461426,3128]: 0 finished unit Solar Collector [f=0003909] [3909] Event [2244,182.618271,552]: 1 finished unit Weaver [f=0003912] [3912] Event [3576,33.5299683,744]: 1 finished unit Metal Extractor [f=0004112] [4112] Event [1176,24.0252991,984]: 1 finished unit Solar Collector [f=0004365] [4365] Event [1708,208.876236,3240]: 0 finished unit Archer [f=0004457] [4457] Event [3768,36.713562,1128]: 1 finished unit Metal Extractor [f=0004580] [4580] Event [3560,40.9552307,3976]: 0 finished unit Metal Extractor [f=0004654] [4654] Event [3347.53955,23.0701427,2093.42139]: 1 lost unit Flea [f=0004745] [4745] Event [2244,182.618271,552]: 1 finished unit Redback [f=0004886] [4886] Event [3768,36.713562,1128]: 1 lost unit Metal Extractor [f=0004993] [4993] Event [3696,32.7938843,1200]: 1 finished unit Lotus [f=0005065] [5065] Event [864,19.0015259,1296]: 1 finished unit Lotus [f=0005178] [5178] Event [3928,46.6966858,3784]: 0 finished unit Metal Extractor [f=0005229] [5229] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0005434] [5434] Event [3768,32.652092,1128]: 1 finished unit Metal Extractor [f=0005527] [5527] Event [3736,37.405777,1048]: 1 finished unit Solar Collector [f=0005714] [5714] Event [2506.18164,12.0477018,1679.87183]: 0 lost unit Duck [f=0005716] [5716] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0005793] [5793] Event [3568,134.373474,3664]: 0 finished unit Lotus [f=0005797] [5797] Event [3640,34.5421143,824]: 1 finished unit Solar Collector [f=0005808] [5808] Event [2244,182.618271,552]: 1 finished unit Redback [f=0005976] [5976] Event [2215.03003,12.7326527,2372.65039]: 1 lost unit Flea [f=0005977] [5977] Event [2476.69653,102.441177,1979.9408]: 0 lost unit Archer [f=0006050] [6050] Event [664,31.5517578,1384]: 1 finished unit Solar Collector [f=0006074] [6074] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0006088] [6088] Event [3656,36.2351074,952]: 1 finished unit Solar Collector [f=0006306] [6306] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0006483] [6483] Event [1848,184.031555,3464]: 0 finished unit Caretaker [f=0006578] [6578] Event [2244,182.618271,552]: 1 finished unit Redback [f=0006886] [6886] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0006963] [6963] Event [168,41.8845215,328]: 1 finished unit Metal Extractor [f=0007005] [7005] Event [1592,191.7052,3592]: 0 finished unit Solar Collector [f=0007156] [7156] Event [680,26.8960266,1480]: 1 lost unit Metal Extractor [f=0007209] [7209] Event [1752,189.082947,3592]: 0 finished unit Solar Collector [f=0007353] [7353] Event [1708,208.876236,3240]: 0 finished unit Conch [f=0007440] [7440] Event [3880,35.0481567,2056]: 1 finished unit Metal Extractor [f=0007502] [7502] Event [536,37.909668,136]: 1 finished unit Metal Extractor [f=0007532] [7532] Event [3883.48804,35.0743866,1835.77075]: 1 finished unit Engineer Commander [f=0007627] [7627] Event [3896,35.4805908,1960]: 1 finished unit Solar Collector [f=0007797] [7797] Event [424,41.4796753,120]: 1 finished unit Solar Collector [f=0007840] [7840] Event [2244,182.618271,552]: 1 finished unit Recluse [f=0007850] [7850] Event [1608,213.99939,3080]: 0 finished unit Solar Collector [f=0007901] [7901] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0007963] [7963] Event [514.118713,91.1928482,2281.22119]: 1 lost unit Flea [f=0008029] [8029] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0008046] [8046] Event [3800,32.3430481,2008]: 1 finished unit Caretaker [f=0008125] [8125] Event [200,41.5625,232]: 1 finished unit Solar Collector [f=0008164] [8164] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0008299] [8299] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0008418] [8418] Event [296,41.5532837,136]: 1 finished unit Solar Collector [f=0008434] [8434] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0008569] [8569] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0008807] [8807] Event [2244,182.618271,552]: 1 finished unit Recluse [f=0008808] [8808] Event [3608,78.4955139,2136]: 1 finished unit Stinger [f=0008855] [8855] Event [680,22.8345757,1480]: 1 finished unit Metal Extractor [f=0008884] [8884] Event [1708,208.876236,3240]: 0 finished unit Archer [f=0009060] [9060] Event [3306.49927,26.8709641,2402.55469]: 0 lost unit Buoy [f=0009157] [9157] Event [1608,207.015747,3352]: 0 finished unit Caretaker [f=0009331] [9331] Event [3548.2251,33.9794312,2652.68188]: 0 lost unit Buoy [f=0009346] [9346] Event [2244,182.618271,552]: 1 finished unit Weaver [f=0009427] [9427] Event [1708,208.876236,3240]: 0 finished unit Archer [f=0009454] [9454] Event [3416,31.1929321,2616]: 0 lost unit Metal Extractor [f=0009495] [9495] Event [3688,42.1053467,3992]: 0 finished unit Solar Collector [f=0009510] [9510] Event [3704,28.303772,2232]: 1 finished unit Stardust [f=0009679] [9679] Event [744,21.0441589,1128]: 1 finished unit Caretaker [f=0009844] [9844] Event [1708,208.876236,3240]: 0 finished unit Archer [f=0009874] [9874] Event [536,35.9866638,3368]: 0 finished unit Metal Extractor [f=0009971] [9971] Event [3816,46.5310669,3912]: 0 finished unit Solar Collector [f=0010093] [10093] Event [600,37.7716675,72]: 1 finished unit Solar Collector [f=0010199] [10199] Event [2244,182.618271,552]: 1 finished unit Recluse [f=0010277] [10277] Event [1023.0191,18.4193726,2193.21753]: 0 lost unit Archer [f=0010346] [10346] Event [2408,186.295044,456]: 1 finished unit Caretaker [f=0010361] [10361] Event [1708,208.876236,3240]: 0 finished unit Lobster [f=0010436] [10436] Event [696,37.6888428,56]: 1 finished unit Solar Collector [f=0010509] [10509] Event [344,37.6152344,2984]: 0 finished unit Metal Extractor [f=0010766] [10766] Event [792,37.7716675,56]: 1 finished unit Solar Collector [f=0010798] [10798] Event [3432,29.0490723,2200]: 1 finished unit Stardust [f=0010927] [10927] Event [2244,182.618271,552]: 1 finished unit Hermit [f=0011171] [11171] Event [3800,35.1125488,2360]: 1 finished unit Caretaker [f=0011182] [11182] Event [888,37.7900696,56]: 1 finished unit Solar Collector [f=0011230] [11230] Event [3655.45679,38.9895592,2246.19775]: 1 finished unit Engineer Commander [f=0011281] [11281] Event [1708,208.876236,3240]: 0 finished unit Lobster [f=0011281] [11281] Event [2244,182.618271,552]: 1 finished unit Hermit [f=0011341] [11341] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0011380] [11380] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0011485] [11485] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0011516] [11516] Event [984,37.8268738,56]: 1 finished unit Solar Collector [f=0011540] [11540] Event [2244,182.618271,552]: 1 finished unit Hermit [f=0011588] [11588] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0011660] [11660] Event [216,33.9440308,1976]: 1 finished unit Solar Collector [f=0011694] [11694] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0011795] [11795] Event [520.778503,89.1135406,2331.62549]: 1 lost unit Venom [f=0011799] [11799] Event [1708,208.876236,3240]: 0 finished unit Duck [f=0011847] [11847] Event [504,105.583405,2552]: 0 lost unit Stinger [f=0011990] [11990] Event [618.050659,312.934601,2437.90186]: 0 lost unit Buoy [f=0012009] [12009] Event [2440,190.435486,568]: 1 finished unit Caretaker [f=0012018] [12018] Event [580.085693,161.564651,2379.87329]: 0 lost unit Duck [f=0012024] [12024] Event [588.352356,134.789108,2386.89087]: 0 lost unit Duck [f=0012068] [12068] Event [1080,37.8084717,56]: 1 finished unit Solar Collector [f=0012103] [12103] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0012118] [12118] Event [512.213257,96.6907349,2416.89038]: 0 lost unit Buoy [f=0012128] [12128] Event [572.383911,85.4505081,2554.48389]: 0 lost unit Conch [f=0012132] [12132] Event [2244,182.618271,552]: 1 finished unit Hermit [f=0012200] [12200] Event [3704,36.0510864,2696]: 1 finished unit Stinger [f=0012375] [12375] Event [2244,182.618271,552]: 1 finished unit Hermit [f=0012385] [12385] Event [344,37.6152344,2984]: 0 lost unit Metal Extractor [f=0012432] [12432] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0012512] [12512] Event [1176,37.7440796,72]: 1 finished unit Solar Collector [f=0012752] [12752] Event [3640,36.069458,2744]: 1 finished unit Stardust [f=0012767] [12767] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0012828] [12828] Event [2244,182.618271,552]: 1 finished unit Recluse [f=0013010] [13010] Event [3176.51611,23.5982285,2566.8103]: 0 lost unit Archer [f=0013053] [13053] Event [3305.85059,247.458954,2463.23779]: 0 lost unit Duck [f=0013074] [13074] Event [1272,37.7348633,72]: 1 finished unit Solar Collector [f=0013102] [13102] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0013119] [13119] Event [3532.62622,336.55838,2330.55615]: 0 lost unit Duck [f=0013151] [13151] Event [3499.04712,144.154495,2323.08105]: 0 lost unit Duck [f=0013177] [13177] Event [3520,32.5546875,2528]: 1 lost unit Faraday [f=0013183] [13183] Event [3575.68677,66.2249832,2215.14087]: 0 lost unit Duck [f=0013196] [13196] Event [3528.65698,60.1883812,2204.18579]: 0 lost unit Archer [f=0013200] [13200] Event [3476.09375,33.2268791,2226.76099]: 0 lost unit Archer [f=0013203] [13203] Event [3600.64746,47.2803802,2271.98877]: 0 lost unit Duck [f=0013205] [13205] Event [3555.69238,30.119873,2330.46533]: 0 lost unit Duck [f=0013210] [13210] Event [536,35.9866638,3368]: 0 lost unit Metal Extractor [f=0013215] [13215] Event [3559.77612,58.6374283,2241.42993]: 0 lost unit Duck [f=0013228] [13228] Event [3533.42334,55.0575752,2231.44043]: 0 lost unit Duck [f=0013258] [13258] Event [3438.77051,23.6496754,2295.74829]: 0 lost unit Duck [f=0013266] [13266] Event [312,29.7391357,2008]: 1 finished unit Caretaker [f=0013279] [13279] Event [2244,182.618271,552]: 1 finished unit Recluse [f=0013281] [13281] Event [3508.79614,31.1471996,2300.65063]: 0 lost unit Buoy [f=0013441] [13441] Event [1708,208.876236,3240]: 0 finished unit Buoy [f=0013449] [13449] Event [1368,37.5324402,72]: 1 finished unit Solar Collector [f=0013576] [13576] Event [717.242493,35.7024307,3447.33984]: 1 lost unit Redback [f=0013596] [13596] Event [2244,182.618271,552]: 1 finished unit Recluse [f=0013667] [13667] Event [765.777893,33.5424843,3499.80444]: 0 lost unit Buoy [f=0013682] [13682] Event [1708,208.876236,3240]: 0 finished unit Archer [f=0013854] [13854] Event [1464,36.7043457,72]: 1 finished unit Solar Collector [f=0013878] [13878] Event [3456,31.036499,2512]: 1 finished unit Faraday [f=0013913] Well, that was a pretty poor use of units. I'm impressed at pretty much everything you do. GG [f=0013922] [13922] Event [1708,208.876236,3240]: 0 finished unit Archer [f=0013958] [13958] Event [2244,182.618271,552]: 1 finished unit Recluse [f=0014042] [14042] Event [866.672913,34.0201111,3754.66382]: 0 lost unit Lobster [f=0014129] GG [f=0014187] [14187] Event [1560,36.5939331,72]: 1 finished unit Solar Collector [f=0014202] [14202] Event [1708,208.876236,3240]: 0 finished unit Archer [f=0014227] [14227] Event [undefined]: Danielsonx resigned [f=0014227] game_message: Danielsonx has been destroyed! [f=0014227] game_message: jmicz3d wins! [f=0014227] Submitting stats [f=0014227] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014227] Part| Total Time|Time of the last 0.5s [f=0014227] Draw 10995.39ms 12.52% [f=0014227] Lua::Callins::Synced 5695.02ms 18.93% [f=0014227] Lua::Callins::Unsynced 16527.93ms 19.63% [f=0014227] Lua::CollectGarbage::Synced 367.69ms 0.99% [f=0014227] Lua::CollectGarbage::Unsynced 633.33ms 1.68% [f=0014227] Misc::Profiler::AddTime 88.96ms 0.10% [f=0014227] Sim 18930.13ms 52.76% [f=0014227] [14227] Received game_message: Danielsonx has been destroyed! [f=0014227] [14227] Received game_message: jmicz3d wins! [f=0014228] [14228] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014228] [14228] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014228] [14228] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014228] [14228] Game End Stats Values: 2,2235,2165,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.73333311,5.73333311,6.4000001,0,0,0,0,0,0,0,0,960,890,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014228] [14228] Game End Stats Values: 3,2405,2395,2395,2405,0.70797169,0,0,0.70797169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,8,9.86666679,1275,1275,1275,1275,8.98053169,8.9333334,8.9333334,8.98053169,80,50,50,80,0,0,0,0,1050,1070,1070,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014228] [14228] Game End Stats Values: 4,2645,2535,2535,2645,1.00591624,0,0,1.00591624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,9.33333302,9.33333302,10.3999996,1275,1275,1275,1275,11.3531961,11.8666668,11.8666668,11.3531961,160,50,50,160,0,0,0,0,1210,1210,1210,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014228] [14228] Game End Stats Values: 5,2865,2750,2750,2865,3.33705306,0.99462706,0.99462706,3.33705306,0,0,0,0,0,0,0,0,0,0,0,0,25,2.90370417,2.90370417,25,0,0,0,0,12.9333334,13.0666666,13.0666666,12.9333334,1275,1275,1275,1275,12.1554098,12.066309,12.066309,12.1554098,160,25,25,160,25,0,0,25,1430,1450,1450,1430,0,25,25,0,0,0,0,0,2.90370417,25,25,2.90370417 [f=0014228] [14228] Game End Stats Values: 6,3115,2930,2930,3115,8.24714661,1.54093921,1.54093921,8.24714661,0,0,0,0,0,0,0,0,0,0,0,0,25,2.90370417,2.90370417,25,90,90,90,90,14,14,14,14,1275,1275,1275,1275,12.3273382,12.0364218,12.0364218,12.3273382,320,25,25,320,25,0,0,25,1430,1540,1540,1430,0,25,25,0,0,0,0,0,2.90370417,25,25,2.90370417 [f=0014228] [14228] Game End Stats Values: 7,3250,3180,3180,3250,13.3278618,2.48653555,2.48653555,13.3278618,0,0,0,0,0,0,0,0,0,0,0,0,25,2.90370417,2.90370417,25,90,90,90,90,14,14,14,14,1330,1275,1275,1330,12.3387146,14.0630388,14.0630388,12.3387146,400,275,275,400,25,0,0,25,1430,1540,1540,1430,0,25,25,0,0,0,0,0,2.90370417,25,25,2.90370417 [f=0014228] [14228] Game End Stats Values: 8,3410,3340,3340,3410,22.0702095,10.3298826,10.3298826,22.0702095,0,0,0,0,0,0,0,0,0,0,0,0,94.3386612,82.9037552,82.9037552,94.3386612,90,180,180,90,14,15.4666662,15.4666662,14,1330,1275,1275,1330,14.1828222,14.5228901,14.5228901,14.1828222,320,275,275,320,25,80,80,25,1670,1610,1610,1670,80,25,25,80,0,0,0,0,82.9037552,94.3386612,94.3386612,82.9037552 [f=0014228] [14228] Game End Stats Values: 9,3410,3540,3540,3410,33.5149803,14.450964,14.450964,33.5149803,0,0,0,0,0,0,0,0,0,0,0,0,94.3386612,82.9037552,82.9037552,94.3386612,90,180,180,90,14,16,16,14,1330,1275,1275,1330,14.7629843,14.2747393,14.2747393,14.7629843,320,475,475,320,25,80,80,25,1670,1610,1610,1670,80,25,25,80,0,0,0,0,82.9037552,94.3386612,94.3386612,82.9037552 [f=0014228] [14228] Game End Stats Values: 10,3680,3890,3890,3680,41.3512192,14.79354,14.79354,41.3512192,0,0,0,0,0,0,0,0,0,0,0,0,94.3386612,82.9037552,82.9037552,94.3386612,90,180,180,90,14.9333334,16,16,14.9333334,1330,1275,1275,1330,14.5224171,15.622838,15.622838,14.5224171,520,475,475,520,25,80,80,25,1740,1960,1960,1740,80,25,25,80,0,0,0,0,82.9037552,94.3386612,94.3386612,82.9037552 [f=0014228] [14228] Game End Stats Values: 11,3880,4050,4050,3880,50.5817642,18.4712925,18.4712925,50.5817642,0,0,0,0,0,0,0,0,0,0,0,0,94.3386612,82.9037552,82.9037552,94.3386612,90,180,180,90,16,17.4666672,17.4666672,16,1330,1275,1275,1330,14.6153698,18.245182,18.245182,14.6153698,720,475,475,720,25,80,80,25,1740,2120,2120,1740,80,25,25,80,0,0,0,0,82.9037552,94.3386612,94.3386612,82.9037552 [f=0014228] [14228] Game End Stats Values: 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[f=0014265] [14265] Event [2244,182.618271,552]: 1 finished unit Recluse [f=0014375] Player jmicz3d left the game: normal quit [f=0014375] [14375] Event [undefined]: jmicz3d quit [f=0014381] Spectator Danielsonx left the game: normal quit [f=0014381] [14381] Event [undefined]: Danielsonx quit [f=0014398] Spectator lilmojorisin left the game: normal quit [f=0014398] [14398] Event [undefined]: lilmojorisin quit [f=0014404] No clients connected, shutting down server [f=0014404] Server shutdown [f=0014471] [14471] Event [1544,35.6278076,200]: 1 finished unit Solar Collector [f=0014539] [14539] Event [2244,182.618271,552]: 1 finished unit Redback [f=0014748] [14748] Event [552,93.1316681,2408]: 1 finished unit Stinger [f=0014769] [14769] Event [2244,182.618271,552]: 1 finished unit Venom [f=0014785] [14785] Event [1560,33.6588135,296]: 1 finished unit Solar Collector [f=0014994] [14994] Event [2244,182.618271,552]: 1 finished unit Venom [f=0015219] [15219] Event [2244,182.618271,552]: 1 finished unit Venom [f=0015444] [15444] Event [2244,182.618271,552]: 1 finished unit Venom [f=0015669] [15669] Event [2244,182.618271,552]: 1 finished unit Venom [f=0015897] [15897] Event [488,100.550415,2472]: 1 finished unit Stardust [f=0018436] Autoquit sending quit command. [f=0018436] [QuitAction] user exited to system [f=0018436] [SpringApp::Kill][1] fromRun=1 [f=0018436] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018436] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018436] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018436] [ThreadPool::SetThreadCount][2] workers=0 [f=0018436] [SpringApp::Kill][2] [f=0018436] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018436] [Game::KillLua][3] dtor=0 luaUI=0x523583c0 [f=0018436] Start widgetHandler:Shutdown [f=0018436] Shutdown - SaveOrderList Complete [f=0018436] Writing last game win data [f=0018436] Shutdown - SaveConfigData Complete [f=0018436] Shutdown Widget - Chili Highlight [f=0018436] Shutdown Widget - Save/Load API [f=0018436] Shutdown Widget - Draw After Chili [f=0018436] Shutdown Widget - EPIC Menu [f=0018436] Shutdown Widget - Chili Minimap [f=0018436] Shutdown Widget - Chili Widget Selector [f=0018436] Shutdown Widget - Local Team Colors [f=0018436] Shutdown Widget - Display Keys 2 [f=0018436] Shutdown Widget - Save Game Menu [f=0018436] Shutdown Widget - HealthBars [f=0018436] Shutdown Widget - Noises [f=0018436] Shutdown Widget - Unit Icons [f=0018436] Shutdown Widget - Win Counter [f=0018436] Shutdown Widget - BuildETA [f=0018436] Shutdown Widget - SpringRTS Replay Stats [f=0018436] Shutdown Widget - Modular Comm Info [f=0018436] Shutdown Widget - CameraShake [f=0018436] Shutdown Widget - Chili Economy Panel Default [f=0018436] Shutdown Widget - Chili EndGame Window [f=0018436] Shutdown Widget - Chili Nuke Warning [f=0018436] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018436] Shutdown Widget - Chili Spectator Panels [f=0018436] Shutdown Widget - Context Menu [f=0018436] Shutdown Widget - Darkening [f=0018436] Shutdown Widget - MetalFeatures (new) [f=0018436] Shutdown Widget - Defense Range Zero-K [f=0018436] Shutdown Widget - Grab Input [f=0018436] Input grabbing is disabled! [f=0018436] Shutdown Widget - Highlight Geos [f=0018436] Shutdown Widget - Local Widgets Config [f=0018436] Shutdown Widget - Mex Placement Handler [f=0018436] Shutdown Widget - MinimapEvents [f=0018436] Shutdown Widget - Missile Silo Range [f=0018436] Shutdown Widget - Point Tracker [f=0018436] Shutdown Widget - Showeco and Grid Drawer [f=0018436] Shutdown Widget - Stereo3D [f=0018436] Shutdown Widget - Music Player v2 [f=0018436] Shutdown Widget - Attack AoE [f=0018436] Shutdown Widget - UnitShapes [f=0018436] Shutdown Widget - Map Edge Extension [f=0018436] Shutdown Widget - Selection Send [f=0018436] Shutdown Widget - LupsManager [f=0018436] Shutdown Widget - Newton Firezone [f=0018436] Shutdown Widget - Chili Pro Console [f=0018436] Shutdown Widget - Lasso Terraform GUI [f=0018436] Shutdown Widget - Chili Framework [f=0018436] Shutdown Widget - Lups [f=0018436] Shutdown Widget - Custom Markers [f=0018436] Shutdown Widget - Chili Core Selector [f=0018436] Shutdown Widget - Select Keys [f=0018436] Shutdown Widget - Pause Screen [f=0018436] Shutdown Widget - Layout Handler [f=0018436] Shutdown Widget - Persistent Build Height [f=0018436] Shutdown Widget - Text To Speech Control [f=0018436] End widgetHandler:Shutdown [f=0018436] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315844,51511106} {int,ext,rec}Allocs={23698864,0,0} {chunk,block}Bytes={51511106,0} [f=0018436] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018436] [Game::KillLua][2] dtor=0 luaRules=0x528f7f20 [f=0018436] Start gadgetHandler:Shutdown [f=0018436] Shutdown - StartSetup [f=0018436] Shutdown - UnitMorph [f=0018436] Shutdown - Carrier Drones [f=0018436] Shutdown - LupsNanoSpray [f=0018436] Shutdown - Missile Silo Controller [f=0018436] Shutdown - Modular Comm Info [f=0018436] Shutdown - Terrain Texture Handler [f=0018436] Shutdown - UnitCloakShield [f=0018436] Shutdown - Starlight Handler [f=0018436] End gadgetHandler:Shutdown [f=0018436] Start gadgetHandler:Shutdown [f=0018436] Shutdown - Save/Load [f=0018436] Shutdown - Teleport Throw [f=0018436] Shutdown - UnitMorph [f=0018436] Shutdown - Modular Comm Info [f=0018436] Shutdown - Retreat Command [f=0018436] Shutdown - Shockwaves [f=0018436] Shutdown - UnitCloakShield [f=0018436] Shutdown - Lups Cloak FX [f=0018436] Shutdown - Lups [f=0018436] Shutdown - Lups Shield [f=0018436] End gadgetHandler:Shutdown [f=0018436] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23698896,0,0} {chunk,block}Bytes={0,0} [f=0018436] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23698896,0,0} {chunk,block}Bytes={0,0} [f=0018436] [Game::KillLua][4] dtor=0 [f=0018436] [Game::~CGame][1] [f=0018436] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018436] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018436] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018436] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018436] [Game::KillLua][4] dtor=1 [f=0018436] [Game::KillMisc][1] [f=0018436] [Game::KillMisc][2] [f=0018436] [Game::KillMisc][3] [f=0018436] [Game::KillRendering][1] [f=0018436] [3DOParser::Kill] allocated 155 pieces [f=0018436] [S3OParser::Kill] allocated 2703 pieces [f=0018436] [AssParser::Kill] allocated 220 pieces [f=0018436] [Game::KillInterface][1] [f=0018436] [Game::KillInterface][2] [f=0018436] [Game::KillSimulation][1] [f=0018436] [Game::KillSimulation][2] [f=0018436] [CCollisionHandler] dis-/continuous tests: 0/131248 [f=0018436] [Game::KillSimulation][3] [f=0018436] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018436] [~CPathCache(16x16)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=4 [f=0018436] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018436] [~CPathCache(32x32)] cacheHits=356 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018436] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018436] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018436] [LosHandler::Kill] raycast instance cache-{hits,misses}={3397,9312}; shared=2%; cached=25% [f=0018436] [Game::KillSimulation][4] [f=0018436] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018436] [Game::~CGame][2] [f=0018436] [Game::~CGame][3] [f=0018436] [SpringApp::Kill][3] [f=0018436] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194683 bytes sent 149183 bytes recv'd [f=0018436] [SpringApp::Kill][4] font=0x4630baa0 [f=0018436] [SpringApp::Kill][5] [f=0018436] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4637bf50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5562ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=171ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=81ms file="objects3d/hlt.s3o" indx=5182 inflSize=47kb readTime=75ms file="luaui/widgets/gui_iconheight.lua" indx=4639 inflSize=6kb readTime=62ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4531 inflSize=0kb readTime=56ms file="luaui/images/ranks/rank2.png" indx=3707 inflSize=4kb readTime=55ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1632 inflSize=13kb readTime=51ms file="effects/armtick_explosion.lua" indx=619 inflSize=4kb readTime=47ms file="luarules/utilities.lua" indx=1886 inflSize=0kb readTime=43ms file="objects3d/shieldfelon.s3o" indx=5394 inflSize=86kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53265839 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x46468530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46472460) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46388080) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4b080010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]