[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oL8sU2IoZY/springsettings.1005346.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe4d8090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7540 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1005346/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 419ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457221a0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457221a0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 235ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1167ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1478ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1018ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 106ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 92ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 194ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pannoniae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1005346/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435ea [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435ea file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-a07435ea.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435fa [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435fa file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-a07435fa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (888ms, checksum 8e894b0f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1005346/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51beb480,0x61c40f20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6ca0cf5feb2519e56ccbd488939337a8 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Pannoniae with number 2 to team 0 [f=-000001] > SPRINGIE:User Pannoniae|cloakcon|1_2||False|||GB [f=-000001] Connection attempt from Pannoniae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pannoniae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pannoniae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000e2bf9c60,00000000d1841310}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fa8898d0,0000000109ea0c40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pannoniae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pannoniae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pannoniae" string="[Game::Load][lua{Rules,Gaia}={0000000147970700,000000010075bff0}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] Allies: I choose: Grandma! [f=-000001] gtg after this one [f=-000001] tesco time [f=-000001] Okie [f=-000001] Allies: I choose: HeyItsMeAgain! [f=-000001] Np [f=-000001] [0] Event [4907,46.3458862,3475]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1263,46.3425293,622]: 1 finished unit Strike Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3218 [f=0000000] [0] Dregs, team: 0, elo:3208 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4960,47.3371658,3632]: 0 finished unit Tank Foundry [f=0000006] [6] Event [1176,46.5164719,528]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000382] [382] Event [1176,46.6335449,537.599976]: 1 finished unit Conjurer [f=0000516] [516] Event [4932,48.6697006,3632]: 0 finished unit Kodachi [f=0000537] [537] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000613] [613] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000790] [790] Event [5048,47.1917114,3496]: 0 finished unit Solar Collector [f=0001000] [1000] Event [5032,47.5464783,3400]: 0 finished unit Solar Collector [f=0001003] [1003] Event [1176,46.6335449,537.599976]: 1 finished unit Conjurer [f=0001206] [1206] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001234] [1234] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001399] [1399] Event [984,46.3260803,536]: 1 finished unit Solar Collector [f=0001446] [1446] Event [5016,46.9031677,3304]: 0 finished unit Solar Collector [f=0001617] [1617] Event [984,46.3260803,616]: 1 finished unit Solar Collector [f=0001682] [1682] Event [4976,47.2910461,3472]: 0 finished unit Lotus [f=0001857] [1857] Event [984,46.3260803,696]: 1 finished unit Solar Collector [f=0001922] [1922] Event [1176,46.6335449,537.599976]: 1 finished unit Conjurer [f=0001984] [1984] Event [4932,48.6697006,3632]: 0 finished unit Kodachi [f=0002112] [2112] Event [984,46.3260803,776]: 1 finished unit Solar Collector [f=0002374] [2374] Event [1000,46.3260803,856]: 1 finished unit Solar Collector [f=0002556] [2556] Event [1176.08813,46.3407822,853.044617]: 1 lost unit Conjurer [f=0002598] [2598] Event [1162.8844,46.3412132,920.895508]: 1 lost unit Conjurer [f=0002600] [2600] Event [4932,48.6697006,3632]: 0 finished unit Welder [f=0002620] [2620] Event [1264,47.3667297,976]: 1 lost unit Lotus [f=0002627] [2627] Event [1176,46.6335449,537.599976]: 1 finished unit Glaive [f=0002710] [2710] Event [1284.25671,46.7304916,704.557556]: 1 lost unit Glaive [f=0002762] [2762] Event [1176,46.6335449,537.599976]: 1 lost unit Glaive [f=0002778] [2778] Event [1176,46.6335449,537.599976]: 1 lost unit Glaive [f=0002792] [2792] Event [1176,46.6335449,537.599976]: 1 lost unit Glaive [f=0002808] [2808] Event [1176,46.6335449,537.599976]: 1 lost unit Glaive [f=0002822] [2822] Event [1176,46.6335449,537.599976]: 1 lost unit Glaive [f=0003014] [3014] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0003045] [3045] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0003159] [3159] Event [4932,48.6697006,3632]: 0 finished unit Kodachi [f=0003176] [3176] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0003180] [3180] Event [1696,49.9872742,848]: 1 finished unit Lotus [f=0003310] [3310] Event [5784,17.4149475,2072]: 0 finished unit Solar Collector [f=0003585] [3585] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0003684] [3684] Event [3700.68994,19.84519,2634.7356]: 1 finished unit Strike Commander [f=0003827] [3827] Event [984,46.3260803,536]: 1 lost unit Solar Collector [f=0003829] [3829] Event [4932,48.6697006,3632]: 0 finished unit Kodachi [f=0003880] [3880] Event [5864,18.0487976,1928]: 0 finished unit Solar Collector [f=0003942] [3942] Event [984,46.3260803,776]: 1 lost unit Solar Collector [f=0004008] [4008] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0004040] [4040] Event [1400,47.2768555,600]: 1 lost unit Metal Extractor [f=0004113] [4113] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0004184] [4184] Event [984,46.2773666,696]: 1 lost unit Solar Collector [f=0004357] [4357] Event [5696,17.1216736,2048]: 0 finished unit Lotus [f=0004558] [4558] Event [4465.3916,48.4913788,3242.87524]: 1 finished unit Strike Commander [f=0004580] [4580] Event [984,46.3260803,616]: 1 lost unit Solar Collector [f=0004658] [4658] Event [1176,46.6335449,528]: 1 lost unit Cloakbot Factory [f=0004757] [4757] Event [4480,57.9198608,3136]: 1 finished unit Lotus [f=0004780] [4780] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004800] [4800] Event [1000,46.3260803,856]: 1 lost unit Solar Collector [f=0004927] [4927] Event [4902.85156,69.4708481,2963.64063]: 0 lost unit Kodachi [f=0004963] [4963] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0005157] [5157] Event [4976,47.2910461,3472]: 0 lost unit Lotus [f=0005158] [5158] Event [4932,48.6697006,3632]: 0 finished unit Blitz [f=0005187] [5187] Event [4936,47.5710831,3352]: 0 lost unit Metal Extractor [f=0005226] [5226] Event [5254.27246,74.6368637,2534.65894]: 0 finished unit Engineer Commander [f=0005226] game_message: Morph complete: Grandma lvl 1 -> Grandma lvl 2 [f=0005226] [5226] Received game_message: Morph complete: Grandma lvl 1 -> Grandma lvl 2 [f=0005257] [5257] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005347] [5347] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005437] [5437] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005517] [5517] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005530] [5530] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005545] [5545] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005560] [5560] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005575] [5575] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005590] [5590] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005591] [5591] Event [4800,46.3308105,3344]: 1 finished unit Lotus [f=0005606] [5606] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005620] [5620] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005635] [5635] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005650] [5650] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005665] [5665] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005680] [5680] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005697] [5697] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005710] [5710] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005725] [5725] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005740] [5740] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005755] [5755] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005770] [5770] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005785] [5785] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005800] [5800] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005815] [5815] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005830] [5830] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005845] [5845] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005860] [5860] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005875] [5875] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005890] [5890] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005905] [5905] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005920] [5920] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005935] [5935] Event [4932,48.6697006,3632]: 0 lost unit Blitz [f=0005956] [5956] Event [4688,45.5141602,3472]: 1 finished unit Lotus [f=0006111] [6111] Event [5248,46.1274109,3488]: 0 lost unit Picket [f=0006131] [6131] Event [4960,47.3497009,3632]: 0 lost unit Tank Foundry [f=0006175] [6175] Event [5096,46.7161713,3576]: 0 lost unit Metal Extractor [f=0006465] [6465] Event [4758.52295,46.8145256,3409.12695]: 0 lost unit Kodachi [f=0006497] [6497] Event [4586.229,45.3542175,3323.45703]: 0 lost unit Kodachi [f=0006557] [6557] Event [4663.83008,46.2753716,3221.27295]: 0 lost unit Kodachi [f=0006638] [6638] Event [4540.55273,47.3872452,3191.25464]: 0 lost unit Blitz [f=0006641] [6641] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0006660] [6660] Event [4800,46.3308105,3344]: 1 lost unit Lotus [f=0006755] [6755] Event [5175.66357,46.3260803,3237.45483]: 0 finished unit Engineer Commander [f=0006755] [6755] Event [5175.66357,46.3260803,3237.45483]: 0 lost unit Engineer Commander [f=0006755] game_message: Morph complete: Grandma lvl 2 -> Grandma lvl 3 [f=0006755] [6755] Received game_message: Morph complete: Grandma lvl 2 -> Grandma lvl 3 [f=0006840] [6840] Event [5048,47.1917114,3496]: 0 lost unit Solar Collector [f=0006928] [6928] Event [5016,46.9031677,3304]: 0 lost unit Solar Collector [f=0006943] [6943] Event [5056,74.3006287,2848]: 0 lost unit Lotus [f=0007242] [7242] Event [5488,74.286438,2992]: 0 finished unit Lotus [f=0007306] oh man [f=0007362] [7362] Event [5032,47.5464783,3400]: 0 lost unit Solar Collector [f=0007420] [7420] Event [5456,74.6790466,3120]: 0 finished unit Lotus [f=0007421] ggggggg [f=0007482] [7482] Event [5240.146,66.1037445,3064.30835]: 1 lost unit Strike Commander [f=0007593] Flux [f=0007596] [7596] Event [undefined]: PRO_rANDY resigned [f=0007596] game_message: PRO_rANDY has been destroyed! [f=0007596] game_message: Dregs wins! [f=0007596] Submitting stats [f=0007596] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007596] Part| Total Time|Time of the last 0.5s [f=0007596] Draw 13118.41ms 29.87% [f=0007596] Lua::Callins::Synced 12615.42ms 21.48% [f=0007596] Lua::Callins::Unsynced 16949.24ms 37.06% [f=0007596] Lua::CollectGarbage::Synced 401.81ms 0.20% [f=0007596] Lua::CollectGarbage::Unsynced 710.57ms 0.60% [f=0007596] Misc::Profiler::AddTime 45.11ms 0.00% [f=0007596] Sim 29843.65ms 51.45% [f=0007596] [7596] Received game_message: PRO_rANDY has been destroyed! [f=0007596] [7596] Received game_message: Dregs wins! [f=0007597] [7597] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007597] [7597] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007597] [7597] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007597] [7597] Game End Stats Values: 2,2165,2285,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.13333321,6.13333321,6.4000001,0,0,0,0,0,0,0,0,890,1010,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007597] [7597] Game End Stats Values: 3,2505,2375,2375,2505,0.20424566,0,0,0.20424566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8,8.26666641,1275,1275,1275,1275,9.48028278,9.0666666,9.0666666,9.48028278,180,0,0,180,0,0,0,0,1050,1100,1100,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007597] [7597] Game End Stats Values: 4,2665,2585,2585,2665,0.95754313,0,0,0.95754313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,8,8,11.333333,1275,1275,1275,1275,10.3168879,10.3999996,10.3999996,10.3168879,180,0,0,180,0,0,0,0,1210,1310,1310,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007597] [7597] Game End Stats Values: 5,2825,2725,2725,2825,3.2652421,0.20093763,0.20093763,3.2652421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.333333,10.2666664,10.2666664,13.333333,1275,1275,1275,1275,12.1538486,12.0133963,12.0133963,12.1538486,180,0,0,180,0,0,0,0,1280,1450,1450,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007597] [7597] Game End Stats Values: 6,3005,2985,2985,3005,11.5024424,1.49326932,1.49326932,11.5024424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,14,14,14,1275,1275,1275,1275,12.5491476,16.1083641,16.1083641,12.5491476,360,0,0,360,0,0,0,0,1280,1710,1710,1280,0,0,0,0,0,69.9999466,69.9999466,0,0,0,0,0 [f=0007597] [7597] Game End Stats Values: 7,3205,2880,2880,3205,22.5323048,3.74302816,3.74302816,22.5323048,0,0,0,0,0,0,0,0,0,0,0,0,356.121277,50.7761269,50.7761269,356.121277,90,0,0,90,14,14.8000002,14.8000002,14,1275,1275,1275,1275,12.7353249,25.7943802,25.7943802,12.7353249,360,65,65,360,245.166672,0,0,245.166672,1480,1540,1540,1480,0,355.833038,355.833038,0,0,164.33316,164.33316,0,82.8996811,357.471283,357.471283,82.8996811 [f=0007597] [7597] Game End Stats Values: 8,3295,2725,2725,3295,27.9096146,9.2937479,9.2937479,27.9096146,0,0,0,0,0,0,0,0,0,0,0,0,672.954468,50.7761269,50.7761269,672.954468,90,0,0,90,14,15.6000004,15.6000004,14,1275,1275,1275,1275,12.6251545,21.3700123,21.3700123,12.6251545,360,0,0,360,442.500031,0,0,442.500031,1570,1450,1450,1570,0,570.499756,570.499756,0,0,278.665771,278.665771,0,97.2221909,678.504395,678.504395,97.2221909 [f=0007597] [7597] Game End Stats Values: 9,3635,2725,2725,3635,30.884428,9.7544241,9.7544241,30.884428,0,0,0,0,0,0,0,0,0,0,0,0,928.781921,50.7761269,50.7761269,928.781921,90,90,90,90,15.0666666,10.9333334,10.9333334,15.0666666,1275,1275,1275,1275,14.1983204,8.29737854,8.29737854,14.1983204,540,0,0,540,532.5,0,0,532.5,1730,1360,1360,1730,0,660.499756,660.499756,0,0,278.665771,278.665771,0,97.8368225,941.100098,941.100098,97.8368225 [f=0007597] [7597] Game End Stats Values: 10,3885,2725,2725,3885,36.4221992,9.7544241,9.7544241,36.4221992,0,0,0,0,0,0,0,0,0,0,0,0,1120.7998,64.3167572,64.3167572,1120.7998,90,90,90,90,16.5333328,13.1999998,13.1999998,16.5333328,1275,1505,1505,1275,16.2358513,8,8,16.2358513,720,0,0,720,762.5,5.75000048,5.75000048,762.5,1800,1130,1130,1800,5.75000048,890.499756,890.499756,5.75000048,0,278.665771,278.665771,0,124.632256,1141.3208,1141.3208,124.632256 [f=0007597] [7597] Game End Stats Values: 11,4065,2655,2655,4065,41.3395119,9.7544241,9.7544241,41.3395119,0,0,0,0,0,0,0,0,0,0,0,0,1623.69238,118.761208,118.761208,1623.69238,180,90,90,180,18,9.73333359,9.73333359,18,1275,1505,1505,1275,17.7944889,6.13333321,6.13333321,17.7944889,720,0,0,720,832.5,5.75000048,5.75000048,832.5,1890,1060,1060,1890,5.75000048,960.499756,960.499756,5.75000048,0,278.665771,278.665771,0,179.372604,1645.6134,1645.6134,179.372604 [f=0007597] [7597] Game End Stats Values: 12,3975,2205,2205,3975,43.3682823,9.7544241,9.7544241,43.3682823,0,0,0,0,0,0,0,0,0,0,0,0,1861.7782,394.066895,394.066895,1861.7782,180,180,180,180,18,11.4222155,11.4222155,18,1275,1905,1905,1275,18.6685848,6,6,18.6685848,540,0,0,540,1772.5,185.75,185.75,1772.5,1980,120,120,1980,185.75,1900.49976,1900.49976,185.75,0,278.665771,278.665771,0,572.606873,1883.69922,1883.69922,572.606873 [f=0007597] [7597] Game End Stats Values: 13,4235,2205,2205,4235,45.7978821,9.7544241,9.7544241,45.7978821,0,0,0,0,0,0,0,0,0,0,0,0,2077.11963,858.348206,858.348206,2077.11963,90,180,180,90,15.8666668,12.011096,12.011096,15.8666668,1505,1905,1905,1505,17.6286392,6,6,17.6286392,840,0,0,840,1772.5,508.083374,508.083374,1772.5,1800,120,120,1800,508.083374,1900.49976,1900.49976,508.083374,0,278.665771,278.665771,0,1051.698,2099.04321,2099.04321,1051.698 [f=0007597] [7597] Game End Stats Values: 14,4235,2295,2295,4235,50.5599174,9.7544241,9.7544241,50.5599174,0,0,0,0,0,0,0,0,0,0,0,0,2077.11963,1140.25769,1140.25769,2077.11963,90,270,270,90,18,11.6777649,11.6777649,18,1505,1905,1905,1505,16.3174686,6,6,16.3174686,840,0,0,840,1772.5,556.417114,556.417114,1772.5,1800,120,120,1800,556.417114,1900.49976,1900.49976,556.417114,0,278.665771,278.665771,0,1333.60754,2099.04321,2099.04321,1333.60754 [f=0007597] [7597] Game End Stats Values: 15,3345,2385,2385,3345,54.0319672,9.7544241,9.7544241,54.0319672,0,0,0,0,0,0,0,0,0,0,0,0,2259.33691,1922.31091,1922.31091,2259.33691,90,360,360,90,14.9333334,11.3444319,11.3444319,14.9333334,1505,1905,1905,1505,15.8314695,6,6,15.8314695,840,0,0,840,1772.5,1472.21729,1472.21729,1772.5,910,120,120,910,1472.21729,1900.49976,1900.49976,1472.21729,0,278.665771,278.665771,0,2157.28809,2330.53027,2330.53027,2157.28809 [f=0007597] [7597] Game End Stats Values: 16,2595,2295,2295,2595,58.2181969,9.7544241,9.7544241,58.2181969,0,0,0,0,0,0,0,0,0,0,0,0,2964.31567,3347.23975,3347.23975,2964.31567,90,270,270,90,15.4666662,12.1666613,12.1666613,15.4666662,1505,1905,1905,1505,14.5457478,6,6,14.5457478,0,0,0,0,1862.5,2312.21729,2312.21729,1862.5,1000,120,120,1000,2312.21729,1990.49976,1990.49976,2312.21729,0,278.665771,278.665771,0,3650.90503,3066.13428,3066.13428,3650.90503 [f=0007597] [7597] Game End Stats Values: 17,3005,2295,2295,3005,73.2790375,9.7544241,9.7544241,73.2790375,0,0,0,0,0,0,0,0,0,0,0,0,3328.75024,3890.19507,3890.19507,3328.75024,90,270,270,90,12.1333332,11.4777651,11.4777651,12.1333332,2055,1905,1905,2055,17.0040569,5.73333311,5.73333311,17.0040569,0,0,0,0,1862.5,2489.55054,2489.55054,1862.5,860,120,120,860,2489.55054,1990.49976,1990.49976,2489.55054,0,278.665771,278.665771,0,4195.58252,3430.56885,3430.56885,4195.58252 [f=0007597] [7597] Game End Stats Values: 18,3115,390,390,3115,81.2069473,9.7544241,9.7544241,81.2069473,0,0,0,0,0,0,0,0,0,496.31424,496.31424,0,4054.44067,3905.44507,3905.44507,4054.44067,270,270,270,270,12,5.89284801,5.89284801,12,2055,0,0,2055,16.5662804,2.92109513,2.92109513,16.5662804,0,0,0,0,3767.5,2559.55054,2559.55054,3767.5,790,120,120,790,2559.55054,3895.49976,3895.49976,2559.55054,0,278.665771,278.665771,0,4210.83301,4156.24805,4156.24805,4210.83301 [f=0007721] Player Dregs left the game: normal quit [f=0007721] [7721] Event [undefined]: Dregs quit [f=0007727] Spectator PRO_rANDY left the game: normal quit [f=0007727] [7727] Event [undefined]: PRO_rANDY quit [f=0007809] Spectator Pannoniae left the game: normal quit [f=0007809] [7809] Event [undefined]: Pannoniae quit [f=0007815] No clients connected, shutting down server [f=0007815] Server shutdown [f=0007815] End of demo reached [f=0009890] Autoquit sending quit command. [f=0009890] [QuitAction] user exited to system [f=0009890] [SpringApp::Kill][1] fromRun=1 [f=0009890] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009890] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009890] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009890] [ThreadPool::SetThreadCount][2] workers=0 [f=0009890] [SpringApp::Kill][2] [f=0009890] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009890] [Game::KillLua][3] dtor=0 luaUI=0x6114ee20 [f=0009890] Start widgetHandler:Shutdown [f=0009890] Shutdown - SaveOrderList Complete [f=0009890] Writing last game win data [f=0009890] Shutdown - SaveConfigData Complete [f=0009890] Shutdown Widget - Chili Highlight [f=0009890] Shutdown Widget - Save/Load API [f=0009890] Shutdown Widget - Draw After Chili [f=0009890] Shutdown Widget - EPIC Menu [f=0009890] Shutdown Widget - Chili Minimap [f=0009890] Shutdown Widget - Chili Widget Selector [f=0009890] Shutdown Widget - Local Team Colors [f=0009890] Shutdown Widget - Display Keys 2 [f=0009890] Shutdown Widget - Save Game Menu [f=0009890] Shutdown Widget - HealthBars [f=0009890] Shutdown Widget - Noises [f=0009890] Shutdown Widget - Unit Icons [f=0009890] Shutdown Widget - Win Counter [f=0009890] Shutdown Widget - BuildETA [f=0009890] Shutdown Widget - SpringRTS Replay Stats [f=0009890] Shutdown Widget - Modular Comm Info [f=0009890] Shutdown Widget - CameraShake [f=0009890] Shutdown Widget - Chili Economy Panel Default [f=0009890] Shutdown Widget - Chili EndGame Window [f=0009890] Shutdown Widget - Chili Nuke Warning [f=0009890] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009890] Shutdown Widget - Chili Spectator Panels [f=0009890] Shutdown Widget - Context Menu [f=0009890] Shutdown Widget - Darkening [f=0009890] Shutdown Widget - MetalFeatures (new) [f=0009890] Shutdown Widget - Defense Range Zero-K [f=0009890] Shutdown Widget - Grab Input [f=0009890] Input grabbing is disabled! [f=0009890] Shutdown Widget - Highlight Geos [f=0009890] Shutdown Widget - Local Widgets Config [f=0009890] Shutdown Widget - Mex Placement Handler [f=0009890] Shutdown Widget - MinimapEvents [f=0009890] Shutdown Widget - Missile Silo Range [f=0009890] Shutdown Widget - Point Tracker [f=0009890] Shutdown Widget - Showeco and Grid Drawer [f=0009890] Shutdown Widget - Stereo3D [f=0009890] Shutdown Widget - Music Player v2 [f=0009890] Shutdown Widget - Attack AoE [f=0009890] Shutdown Widget - Map Edge Extension [f=0009890] Shutdown Widget - Selection Send [f=0009890] Shutdown Widget - LupsManager [f=0009890] Shutdown Widget - Newton Firezone [f=0009890] Shutdown Widget - Chili Pro Console [f=0009890] Shutdown Widget - Lasso Terraform GUI [f=0009890] Shutdown Widget - Chili Framework [f=0009890] Shutdown Widget - Lups [f=0009890] Shutdown Widget - Custom Markers [f=0009890] Shutdown Widget - Chili Core Selector [f=0009890] Shutdown Widget - Select Keys [f=0009890] Shutdown Widget - Pause Screen [f=0009890] Shutdown Widget - Layout Handler [f=0009890] Shutdown Widget - Persistent Build Height [f=0009890] Shutdown Widget - Text To Speech Control [f=0009890] End widgetHandler:Shutdown [f=0009890] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447316,59289387} {int,ext,rec}Allocs={23224612,0,0} {chunk,block}Bytes={59289387,0} [f=0009890] [Game::KillLua][1] dtor=0 luaGaia=0x61c40f20 [f=0009890] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288435,49066192} {int,ext,rec}Allocs={23224613,0,0} {chunk,block}Bytes={49066192,0} [f=0009890] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288435,49066192} {int,ext,rec}Allocs={23224613,0,0} {chunk,block}Bytes={49066192,0} [f=0009890] [Game::KillLua][2] dtor=0 luaRules=0x51beb480 [f=0009890] Start gadgetHandler:Shutdown [f=0009890] Shutdown - StartSetup [f=0009890] Shutdown - UnitMorph [f=0009890] Shutdown - Carrier Drones [f=0009890] Shutdown - LupsNanoSpray [f=0009890] Shutdown - Missile Silo Controller [f=0009890] Shutdown - Modular Comm Info [f=0009890] Shutdown - Terrain Texture Handler [f=0009890] Shutdown - UnitCloakShield [f=0009890] Shutdown - Starlight Handler [f=0009890] End gadgetHandler:Shutdown [f=0009890] Start gadgetHandler:Shutdown [f=0009890] Shutdown - Save/Load [f=0009890] Shutdown - Teleport Throw [f=0009890] Shutdown - UnitMorph [f=0009890] Shutdown - Modular Comm Info [f=0009890] Shutdown - Retreat Command [f=0009890] Shutdown - Shockwaves [f=0009890] Shutdown - UnitCloakShield [f=0009890] Shutdown - Lups Cloak FX [f=0009890] Shutdown - Lups [f=0009890] Shutdown - Lups Shield [f=0009890] End gadgetHandler:Shutdown [f=0009890] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23224645,0,0} {chunk,block}Bytes={0,0} [f=0009890] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23224645,0,0} {chunk,block}Bytes={0,0} [f=0009890] [Game::KillLua][4] dtor=0 [f=0009890] [Game::~CGame][1] [f=0009890] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009890] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009890] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009890] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009890] [Game::KillLua][4] dtor=1 [f=0009890] [Game::KillMisc][1] [f=0009890] [Game::KillMisc][2] [f=0009890] [Game::KillMisc][3] [f=0009890] [Game::KillRendering][1] [f=0009890] [3DOParser::Kill] allocated 137 pieces [f=0009890] [S3OParser::Kill] allocated 2703 pieces [f=0009890] [AssParser::Kill] allocated 222 pieces [f=0009890] [Game::KillInterface][1] [f=0009890] [Game::KillInterface][2] [f=0009890] [Game::KillSimulation][1] [f=0009890] [Game::KillSimulation][2] [f=0009890] [CCollisionHandler] dis-/continuous tests: 0/393781 [f=0009890] [Game::KillSimulation][3] [f=0009890] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009890] [~CPathCache(24x16)] cacheHits=72 hitPercentage=69% numHashColls=0 maxCacheSize=5 [f=0009890] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009890] [~CPathCache(48x32)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009890] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009890] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009890] [LosHandler::Kill] raycast instance cache-{hits,misses}={209,2918}; shared=1%; cached=6% [f=0009890] [Game::KillSimulation][4] [f=0009890] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009890] [Game::~CGame][2] [f=0009890] [Game::~CGame][3] [f=0009890] [SpringApp::Kill][3] [f=0009890] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105973 bytes sent 96000 bytes recv'd [f=0009890] [SpringApp::Kill][4] font=0x456acaa0 [f=0009890] [SpringApp::Kill][5] [f=0009890] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45776a40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5840ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=113ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=88ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=63ms file="objects3d/amphdeploy.s3o" indx=4835 inflSize=229kb readTime=57ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=52ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=51ms file="luarules/configs/typemap_options_maps.lua" indx=1604 inflSize=0kb readTime=46ms file="objects3d/cremcom2.s3o" indx=5074 inflSize=200kb readTime=45ms file="luaui/widgets/dbg_widget_profiler_new.lua" indx=4553 inflSize=13kb readTime=45ms file="objects3d/corcomalt.s3o" indx=5021 inflSize=114kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 63075549 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45846980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45866c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45728ad0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe4d80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]