[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MY0LLQBRRb/springsettings.1005013.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 80ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f74e0090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7300 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1005013/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45180a00] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45180a00] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1034ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1219ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 273ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 113ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Steel_Blue was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1005013/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d764bd3e [f=-000001] [Path] [PathEstimator::ReadFile] hash=d764bd3e file="cache/104dev-maintenance/paths/Intersection v4.1.pe-d764bd3e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d764bd4e [f=-000001] [Path] [PathEstimator::ReadFile] hash=d764bd4e file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-d764bd4e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (589ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1005013/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51932cc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 94c2ce5fd11c61885e8ced314596f592 [f=-000001] Connection attempt from datboirulesoveru [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: datboirulesoveru changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Notung changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000aa971f30,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] hi glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[Game::Load][lua{Rules,Gaia}={000000005b0ef860,0000000000000000}]" [f=-000001] Allies: I choose: Tomato! [f=-000001] [0] Event [4373,261.997864,4732]: 0 finished unit Engineer Commander [f=-000001] [0] Event [258,261.998962,383]: 1 finished unit Strike Commander [f=0000000] [0] Notung, team: 1, elo:2052 [f=0000000] [0] datboirulesoveru, team: 0, elo:1592 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [368,261.995605,400]: 1 finished unit Rover Assembly [f=0000006] [6] Event [4328,261.995605,4616]: 0 finished unit Shieldbot Factory [f=0000020] hi [f=0000240] [240] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000346] [346] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000424] [424] Event [385.99234,262.640717,399.970367]: 1 finished unit Mason [f=0000430] [430] Event [4424,261.995605,4872]: 0 finished unit Solar Collector [f=0000560] [560] Event [385.99234,262.640717,399.970367]: 1 finished unit Dart [f=0000567] [567] Event [4328.01855,261.995605,4604]: 0 finished unit Convict [f=0000610] [610] Event [4344,261.995605,4920]: 0 finished unit Solar Collector [f=0000790] [790] Event [4296,261.995605,4840]: 0 finished unit Solar Collector [f=0000795] [795] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000921] [921] Event [184,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0000970] [970] Event [4376,261.995605,4792]: 0 finished unit Solar Collector [f=0001080] [1080] Event [184,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001262] [1262] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0001277] [1277] Event [184,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0001309] [1309] Event [385.99234,262.640717,399.970367]: 1 finished unit Scorcher [f=0001477] [1477] Event [184,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0001552] [1552] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0001695] [1695] Event [184,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0001728] [1728] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001864] [1864] Event [385.99234,262.640717,399.970367]: 1 finished unit Scorcher [f=0001865] [1865] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0001959] [1959] Event [184,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0002113] [2113] Event [4386.44727,193.577515,3767.62915]: 1 lost unit Dart [f=0002226] [2226] Event [360,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0002415] [2415] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0002455] [2455] Event [440,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0002504] [2504] Event [385.99234,262.640717,399.970367]: 1 finished unit Scorcher [f=0002505] [2505] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0002537] [2537] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0002567] [2567] Event [2960,54.0305176,4400]: 0 finished unit Radar Tower [f=0002653] [2653] Event [520,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0002848] [2848] Event [600,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0002999] [2999] Event [385.99234,262.640717,399.970367]: 1 finished unit Scorcher [f=0003036] [3036] Event [1481.08679,54.7139282,2538.94482]: 0 lost unit Bandit [f=0003055] [3055] Event [680,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0003146] [3146] Event [712,261.995605,840]: 1 finished unit Solar Collector [f=0003275] [3275] Event [1293.9762,205.562057,708.845642]: 0 lost unit Bandit [f=0003301] [3301] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003406] [3406] Event [385.99234,262.640717,399.970367]: 1 finished unit Scorcher [f=0003544] [3544] Event [4328.01855,261.995605,4604]: 0 finished unit Rogue [f=0003586] [3586] Event [632,261.995605,840]: 1 finished unit Solar Collector [f=0003744] [3744] Event [2816,55.3244629,4400]: 0 finished unit Picket [f=0003921] [3921] Event [4328.01855,261.995605,4604]: 0 finished unit Rogue [f=0003975] [3975] Event [2672,54.0244141,4304]: 0 finished unit Lotus [f=0004028] [4028] Event [385.99234,262.640717,399.970367]: 1 finished unit Scorcher [f=0004037] [4037] Event [4936,261.995605,4872]: 0 finished unit Solar Collector [f=0004066] [4066] Event [552,261.995605,840]: 1 finished unit Solar Collector [f=0004286] [4286] Event [1751.20557,97.0096893,1812.37549]: 0 lost unit Bandit [f=0004298] [4298] Event [4328.01855,261.995605,4604]: 0 finished unit Rogue [f=0004320] [4320] Event [2912,54.0183105,4224]: 0 finished unit Lotus [f=0004406] [4406] Event [385.99234,262.640717,399.970367]: 1 finished unit Mason [f=0004486] [4486] Event [4856,261.995605,4920]: 0 finished unit Solar Collector [f=0004540] [4540] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0004546] [4546] Event [472,261.995605,824]: 1 finished unit Solar Collector [f=0004577] [4577] Event [385.99234,262.640717,399.970367]: 1 finished unit Dart [f=0004776] [4776] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0004921] [4921] Event [4808,261.995605,4840]: 0 finished unit Solar Collector [f=0004965] [4965] Event [385.99234,262.640717,399.970367]: 1 finished unit Scorcher [f=0005010] [5010] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0005026] [5026] Event [392,261.995605,824]: 1 finished unit Solar Collector [f=0005264] [5264] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0005355] [5355] Event [385.99234,262.640717,399.970367]: 1 finished unit Scorcher [f=0005444] [5444] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0005500] [5500] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0005521] [5521] Event [4888,261.995605,4792]: 0 finished unit Solar Collector [f=0005551] [5551] Event [312,261.995605,824]: 1 finished unit Solar Collector [f=0005729] [5729] Event [2256,54.012207,736]: 1 finished unit Lotus [f=0005742] [5742] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0005978] [5978] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0006023] [6023] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0006071] [6071] Event [2280,54.5065918,664]: 1 finished unit Solar Collector [f=0006169] [6169] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0006214] [6214] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0006360] [6360] Event [2184,54.0244141,744]: 1 finished unit Solar Collector [f=0006456] [6456] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0006586] [6586] Event [352,261.995605,560]: 1 finished unit Rover Plate [f=0006611] [6611] Event [385.99234,262.640717,399.970367]: 1 finished unit Fencer [f=0006680] [6680] Event [2656.24756,54.02528,3388.69165]: 0 finished unit Engineer Commander [f=0006680] game_message: Morph complete: Tomato lvl 1 -> Tomato lvl 2 [f=0006680] [6680] Received game_message: Morph complete: Tomato lvl 1 -> Tomato lvl 2 [f=0006690] [6690] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0006706] [6706] Event [4552,261.995605,4664]: 0 finished unit Caretaker [f=0006743] [6743] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0006972] [6972] Event [4328.01855,261.995605,4604]: 0 finished unit Thug [f=0007087] [7087] Event [4424,261.995605,4376]: 0 finished unit Solar Collector [f=0007301] [7301] Event [4328.01855,261.995605,4604]: 0 finished unit Thug [f=0007360] [7360] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0007365] [7365] Event [370,261.995605,560]: 1 finished unit Ripper [f=0007387] [7387] Event [4344,261.995605,4424]: 0 finished unit Solar Collector [f=0007594] [7594] Event [4328.01855,261.995605,4604]: 0 finished unit Snitch [f=0007702] [7702] Event [1904,105.757813,1680]: 1 finished unit Radar Tower [f=0007716] [7716] Event [4296,261.995605,4344]: 0 finished unit Solar Collector [f=0007725] [7725] Event [376,261.995605,696]: 1 finished unit Caretaker [f=0007769] [7769] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0007806] [7806] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0008058] [8058] Event [370,261.995605,560]: 1 finished unit Ripper [f=0008104] [8104] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0008108] [8108] Event [4328.01855,261.995605,4604]: 0 finished unit Vandal [f=0008223] [8223] Event [4376,261.995605,4296]: 0 finished unit Solar Collector [f=0008297] [8297] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0008313] [8313] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0008427] [8427] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0008561] [8561] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0008570] [8570] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0008646] [8646] Event [370,261.995605,560]: 1 finished unit Badger [f=0008706] [8706] Event [4936,261.995605,4360]: 0 finished unit Solar Collector [f=0008731] [8731] Event [1392,54.0244141,2112]: 1 finished unit Picket [f=0008756] [8756] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0008890] [8890] Event [4856,261.995605,4408]: 0 finished unit Solar Collector [f=0008950] [8950] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0009050] [9050] Event [385.99234,262.640717,399.970367]: 1 finished unit Ravager [f=0009073] [9073] Event [4400,254.164795,1360]: 1 finished unit Lotus [f=0009175] [9175] Event [4808,261.995605,4328]: 0 finished unit Solar Collector [f=0009398] [9398] Event [3934.37451,240.401596,1227.0033]: 0 lost unit Snitch [f=0009402] [9402] Event [370,261.995605,560]: 1 finished unit Badger [f=0009514] [9514] Event [4328.01855,261.995605,4604]: 0 finished unit Thug [f=0009529] [9529] Event [1216,54.0366211,2192]: 1 finished unit Lotus [f=0009665] [9665] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0009730] [9730] Event [3872,254.140381,864]: 1 finished unit Lotus [f=0009782] [9782] Event [2346.86914,54.0244141,2072.77905]: 1 finished unit Claw [f=0009831] [9831] Event [2511.85156,54.0365105,2018.1228]: 1 lost unit Scorcher [f=0009833] [9833] Event [2039.18311,54.029541,2172.90723]: 1 lost unit Scorcher [f=0009853] [9853] Event [2085.4585,54.0205345,2445.36011]: 0 lost unit Bandit [f=0009859] [9859] Event [2102.34717,52.734169,2437.84839]: 0 lost unit Bandit [f=0009872] [9872] Event [2346.86914,54.0244141,2072.77905]: 1 lost unit Claw [f=0009894] [9894] Event [2236.45337,54.0224075,2236.60645]: 0 lost unit Bandit [f=0009902] [9902] Event [2013.10999,54.2717972,2434.47192]: 0 lost unit Bandit [f=0009910] [9910] Event [2008.59326,53.539093,2479.12573]: 0 lost unit Bandit [f=0009937] [9937] Event [1753.78406,54.0244141,2340.02881]: 1 lost unit Scorcher [f=0009942] [9942] Event [1865.33118,55.4662247,2553.72681]: 0 lost unit Bandit [f=0009956] [9956] Event [2198.28076,54.02631,2199.74487]: 1 finished unit Claw [f=0009957] [9957] Event [1914.48572,53.7243652,2389.41602]: 0 lost unit Bandit [f=0009967] [9967] Event [1994.03088,54.0430069,2165.82813]: 1 lost unit Scorcher [f=0009971] [9971] Event [1726.28455,51.2375221,2497.4917]: 1 lost unit Fencer [f=0009981] [9981] Event [2269.48022,53.7152519,2295.12866]: 0 lost unit Bandit [f=0009982] [9982] Event [1878.28857,54.0493126,2467.82568]: 0 lost unit Bandit [f=0009988] [9988] Event [1879.97888,53.8424759,2503.88794]: 0 lost unit Bandit [f=0009995] [9995] Event [3051.78711,54.7698708,2245.66602]: 1 lost unit Scorcher [f=0010007] [10007] Event [4328.01855,261.995605,4604]: 0 finished unit Thug [f=0010022] [10022] Event [1830.14746,54.6929855,2405.6748]: 0 lost unit Bandit [f=0010025] [10025] Event [2298.74072,54.1671486,2259.6062]: 0 lost unit Bandit [f=0010026] [10026] Event [2198.28076,54.02631,2199.74487]: 1 lost unit Claw [f=0010032] [10032] Event [1777.96851,54.3552017,2462.19043]: 0 lost unit Bandit [f=0010053] [10053] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0010060] [10060] Event [4888,261.995605,4280]: 0 finished unit Solar Collector [f=0010077] [10077] Event [1763.5863,52.8992729,2470.91821]: 0 lost unit Bandit [f=0010080] [10080] Event [1777.43433,53.5902672,2387.25464]: 0 lost unit Bandit [f=0010132] [10132] Event [2057.49707,54.511879,2492.35913]: 1 finished unit Claw [f=0010149] [10149] Event [2920.88574,54.0128822,2192.92041]: 1 lost unit Scorcher [f=0010204] [10204] Event [1954.92871,54.2235451,2505.0769]: 0 lost unit Rogue [f=0010294] [10294] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0010331] [10331] Event [2231.00781,54.0244141,2581.50854]: 0 lost unit Rogue [f=0010349] [10349] Event [2403.56055,54.1835251,2263.6438]: 1 finished unit Claw [f=0010395] [10395] Event [2188.65552,54.2778053,2625.74512]: 1 lost unit Ripper [f=0010404] [10404] Event [2332.68359,50.2359505,2231.15405]: 0 lost unit Rogue [f=0010429] [10429] Event [4328.01855,261.995605,4604]: 0 finished unit Snitch [f=0010445] [10445] Event [2667.85962,55.533165,2329.55103]: 0 finished unit Engineer Commander [f=0010445] game_message: Morph complete: Tomato lvl 2 -> Tomato lvl 3 [f=0010445] [10445] Received game_message: Morph complete: Tomato lvl 2 -> Tomato lvl 3 [f=0010487] [10487] Event [2276.52979,54.3356171,2524.42529]: 0 lost unit Thug [f=0010514] [10514] Event [2821.71362,55.4815903,2303.77295]: 1 lost unit Ravager [f=0010515] [10515] Event [2355.05957,56.2878532,2592.84131]: 0 lost unit Thug [f=0010620] [10620] Event [2568,51.8138351,2568]: 0 lost unit Metal Extractor [f=0010651] [10651] Event [2729.57056,55.5307846,2395.83374]: 1 lost unit Scorcher [f=0010698] [10698] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0010712] [10712] Event [2828.74512,54.0244141,2250.68311]: 1 finished unit Claw [f=0010738] [10738] Event [370,261.995605,560]: 1 finished unit Scorcher [f=0010790] [10790] Event [2791.92725,55.0826073,2831.34741]: 1 lost unit Ripper [f=0010811] [10811] Event [2689.70972,55.5476837,2498.16113]: 0 lost unit Bandit [f=0010861] [10861] Event [4600,261.995605,4616]: 0 finished unit Energy Pylon [f=0010886] [10886] Event [2768.29077,55.6044159,2528.81372]: 1 finished unit Claw [f=0010890] [10890] Event [2960.54639,54.0132179,2592.78247]: 1 lost unit Ripper [f=0010939] [10939] Event [4328.01855,261.995605,4604]: 0 finished unit Vandal [f=0011031] [11031] Event [3029.6311,54.0362778,2818.82056]: 0 lost unit Engineer Commander [f=0011050] [11050] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0011066] [11066] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0011069] [11069] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0011094] [11094] Event [370,261.995605,560]: 1 finished unit Scorcher [f=0011134] [11134] Event [3074.40723,39.7272491,2527.89429]: 1 finished unit Claw [f=0011220] [11220] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0011354] [11354] Event [4864,453.822998,304]: 1 finished unit Lotus [f=0011373] [11373] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0011413] [11413] Event [2831.42944,58.1515808,2720.2688]: 1 finished unit Claw [f=0011453] [11453] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0011474] [11474] Event [370,261.995605,560]: 1 finished unit Scorcher [f=0011531] [11531] Event [3196.13037,58.3339539,2558.59595]: 0 lost unit Bandit [f=0011576] [11576] Event [2877.88281,52.1656723,2586.91211]: 1 finished unit Claw [f=0011674] [11674] Event [4488,261.995605,4504]: 0 finished unit Storage [f=0011699] [11699] Event [4752,453.786377,480]: 1 finished unit Lotus [f=0011705] [11705] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0011748] [11748] Event [2916.2959,54.02034,2126.96558]: 1 lost unit Ripper [f=0011836] [11836] Event [3099.76953,58.0240707,2358.5564]: 1 finished unit Claw [f=0011836] [11836] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0011852] [11852] Event [370,261.995605,560]: 1 finished unit Scorcher [f=0011854] [11854] Event [768,54.0305176,2208]: 1 finished unit Lotus [f=0011862] [11862] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0012011] [12011] Event [2573.98389,56.3416405,2675.19434]: 1 finished unit Claw [f=0012124] [12124] Event [3273.17554,55.0893364,2030.44409]: 0 lost unit Bandit [f=0012214] [12214] Event [4328.01855,261.995605,4604]: 0 finished unit Thug [f=0012220] [12220] Event [2576.6521,48.8712006,2558.88354]: 0 lost unit Thug [f=0012227] [12227] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0012243] [12243] Event [370,261.995605,560]: 1 finished unit Scorcher [f=0012289] [12289] Event [2510.40332,56.362751,2509.03394]: 1 finished unit Claw [f=0012394] [12394] Event [2663.30713,55.5370293,2357.79321]: 0 lost unit Bandit [f=0012395] [Game::ClientReadNet] added new player Steel_Blue with number 2 to team 0 [f=0012396] > SPRINGIE:User Steel_Blue|chicken_blimpy|7_6|donator_0|False|AtoSen||US [f=0012410] Connection attempt from Steel_Blue [f=0012410] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012410] -> Connection established (given id 2) [f=0012418] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0012418] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012451] [12451] Event [2725.25952,55.3548622,2371.54614]: 0 lost unit Thug [f=0012480] [12480] Event [2531.36768,55.5264397,2343.26514]: 1 finished unit Claw [f=0012527] [12527] Event [2755.24463,55.9128265,2403.24756]: 1 finished unit Claw [f=0012553] [12553] Event [4328.01855,261.995605,4604]: 0 finished unit Thug [f=0012617] [12617] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0012632] [12632] Event [370,261.995605,560]: 1 finished unit Scorcher [f=0012678] [12678] Event [2585.26563,56.2096291,2681.22778]: 0 lost unit Bandit [f=0012699] [12699] Event [2966.00317,45.721035,2744.00146]: 0 lost unit Bandit [f=0012832] hmm [f=0012858] [12858] Event [4328.01855,261.995605,4604]: 0 finished unit Snitch [f=0012960] i need to learn more [f=0012979] gg [f=0012999] [12999] Event [3124.8042,58.2514534,3086.14624]: 0 lost unit Vandal [f=0013000] [13000] Event [4328.01855,261.995605,4604]: 0 finished unit Bandit [f=0013029] [13029] Event [3036.29053,55.9558029,3072.19189]: 1 finished unit Claw [f=0013036] [13036] Event [385.99234,262.640717,399.970367]: 1 finished unit Badger [f=0013036] !resign [f=0013036] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013036] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013037] > Poll: Resign team 2? [END:SUCCESS] [f=0013037] [13037] Event [undefined]: datboirulesoveru resigned [f=0013037] game_message: datboirulesoveru has been destroyed! [f=0013037] game_message: Notung wins! [f=0013037] Submitting stats [f=0013037] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013037] Part| Total Time|Time of the last 0.5s [f=0013037] Draw 9693.49ms 24.60% [f=0013037] Lua::Callins::Synced 7257.13ms 11.90% [f=0013037] Lua::Callins::Unsynced 13361.35ms 31.60% [f=0013037] Lua::CollectGarbage::Synced 306.19ms 0.30% [f=0013037] Lua::CollectGarbage::Unsynced 614.27ms 4.10% [f=0013037] Misc::Profiler::AddTime 45.23ms 0.10% [f=0013037] Sim 20276.47ms 52.60% [f=0013037] [13037] Received game_message: datboirulesoveru has been destroyed! [f=0013037] [13037] Received game_message: Notung wins! [f=0013037] > Team 2 resigned [f=0013038] [13038] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013038] [13038] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013038] [13038] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013038] [13038] Game End Stats Values: 2,2235,2285,2285,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.41600037,5.87200022,5.87200022,6.41600037,0,0,0,0,0,0,0,0,960,1010,1010,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013038] [13038] Game End Stats Values: 3,2495,2415,2415,2495,1.23516762,0,0,1.23516762,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8,8,11.1999998,1275,1275,1275,1275,8.12234402,8.31200027,8.31200027,8.12234402,0,40,40,0,0,0,0,0,1220,1100,1100,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013038] [13038] Game End Stats Values: 4,2640,2735,2735,2640,8.77511215,0.83636582,0.83636582,8.77511215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4666662,10.6457663,10.6457663,15.4666662,1275,1275,1275,1275,8.54266357,10.6797581,10.6797581,8.54266357,75,165,165,75,0,0,0,0,1290,1295,1295,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013038] [13038] Game End Stats Values: 5,2805,2805,2805,2805,19.2074661,4.85711384,4.85711384,19.2074661,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,15.7881279,15.7881279,16,1275,1275,1275,1275,8.87148952,12.3880501,12.3880501,8.87148952,150,165,165,150,0,0,0,0,1380,1365,1365,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013038] [13038] Game End Stats Values: 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29,4060,8355,8355,4060,741.480713,1057.42078,1057.42078,741.480713,0,0,0,0,0,0,0,0,37.0391235,35.5921631,35.5921631,37.0391235,2638.76929,4999.29639,4999.29639,2638.76929,280,730,730,280,34,44.5675545,44.5675545,34,55,1330,1330,55,15.4183569,32.4491539,32.4491539,15.4183569,755,2990,2990,755,2265,4915,4915,2265,2970,3305,3305,2970,5075,2265,2265,5075,15.1199884,0,0,15.1199884,5306.71924,2685.79321,2685.79321,5306.71924 [f=0013038] [13038] Game End Stats Values: 30,4055,8980,8980,4055,796.252502,1117.52502,1117.52502,796.252502,0,0,0,0,0,0,0,0,37.0391235,35.5921631,35.5921631,37.0391235,2657.05176,5108.10547,5108.10547,2657.05176,280,730,730,280,34,47.2587051,47.2587051,34,55,1330,1330,55,15.851449,32.4469566,32.4469566,15.851449,750,3615,3615,750,2265,5155,5155,2265,2970,3305,3305,2970,5315,2265,2265,5315,15.1199884,0,0,15.1199884,5415.52832,2708.32031,2708.32031,5415.52832 [f=0013041] [13041] Event [2793.59277,54.6261635,3148.1792]: 0 lost unit Vandal [f=0013045] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0013053] [13053] Event [370,261.995605,560]: 1 finished unit Scorcher [f=0013064] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0013064] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={000000006f2b6440,0000000000000000}]" [f=0013304] [13304] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0013345] No clients connected, shutting down server [f=0013345] Server shutdown [f=0013427] [13427] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0013453] [13453] Event [370,261.995605,560]: 1 finished unit Scorcher [f=0013520] [13520] Event [2168,54.0183105,2136]: 1 finished unit Caretaker [f=0013684] [13684] Event [488,261.995605,664]: 1 finished unit Caretaker [f=0013754] [13754] Event [370,261.995605,560]: 1 finished unit Fencer [f=0013920] [13920] Event [385.99234,262.640717,399.970367]: 1 finished unit Badger [f=0014019] [14019] Event [370,261.995605,560]: 1 finished unit Fencer [f=0014239] [14239] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0014314] [14314] Event [370,261.995605,560]: 1 finished unit Fencer [f=0014559] [14559] Event [385.99234,262.640717,399.970367]: 1 finished unit Badger [f=0014629] [14629] Event [370,261.995605,560]: 1 finished unit Fencer [f=0014858] [14858] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0015153] [15153] Event [385.99234,262.640717,399.970367]: 1 finished unit Badger [f=0015424] [15424] Event [385.99234,262.640717,399.970367]: 1 finished unit Ripper [f=0015714] [15714] Event [385.99234,262.640717,399.970367]: 1 finished unit Badger [f=0017538] Autoquit sending quit command. [f=0017538] [QuitAction] user exited to system [f=0017538] [SpringApp::Kill][1] fromRun=1 [f=0017538] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017538] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017538] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017538] [ThreadPool::SetThreadCount][2] workers=0 [f=0017538] [SpringApp::Kill][2] [f=0017538] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017538] [Game::KillLua][3] dtor=0 luaUI=0x6099a3f0 [f=0017538] Start widgetHandler:Shutdown [f=0017538] Shutdown - SaveOrderList Complete [f=0017538] Writing last game win data [f=0017538] Shutdown - SaveConfigData Complete [f=0017538] Shutdown Widget - Chili Highlight [f=0017538] Shutdown Widget - Save/Load API [f=0017538] Shutdown Widget - Draw After Chili [f=0017538] Shutdown Widget - EPIC Menu [f=0017538] Shutdown Widget - Chili Minimap [f=0017538] Shutdown Widget - Chili Widget Selector [f=0017538] Shutdown Widget - Local Team Colors [f=0017538] Shutdown Widget - Display Keys 2 [f=0017538] Shutdown Widget - Save Game Menu [f=0017538] Shutdown Widget - HealthBars [f=0017538] Shutdown Widget - Noises [f=0017538] Shutdown Widget - Unit Icons [f=0017538] Shutdown Widget - Win Counter [f=0017538] Shutdown Widget - BuildETA [f=0017538] Shutdown Widget - SpringRTS Replay Stats [f=0017538] Shutdown Widget - Modular Comm Info [f=0017538] Shutdown Widget - CameraShake [f=0017538] Shutdown Widget - Chili Economy Panel Default [f=0017538] Shutdown Widget - Chili EndGame Window [f=0017538] Shutdown Widget - Chili Nuke Warning [f=0017538] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017538] Shutdown Widget - Chili Spectator Panels [f=0017538] Shutdown Widget - Context Menu [f=0017538] Shutdown Widget - Darkening [f=0017538] Shutdown Widget - MetalFeatures (new) [f=0017538] Shutdown Widget - Defense Range Zero-K [f=0017538] Shutdown Widget - Grab Input [f=0017538] Input grabbing is disabled! [f=0017538] Shutdown Widget - Highlight Geos [f=0017538] Shutdown Widget - Local Widgets Config [f=0017538] Shutdown Widget - Mex Placement Handler [f=0017538] Shutdown Widget - MinimapEvents [f=0017538] Shutdown Widget - Missile Silo Range [f=0017538] Shutdown Widget - Point Tracker [f=0017538] Shutdown Widget - Showeco and Grid Drawer [f=0017538] Shutdown Widget - Stereo3D [f=0017538] Shutdown Widget - Music Player v2 [f=0017538] Shutdown Widget - Attack AoE [f=0017538] Shutdown Widget - Map Edge Extension [f=0017538] Shutdown Widget - Selection Send [f=0017538] Shutdown Widget - LupsManager [f=0017538] Shutdown Widget - Newton Firezone [f=0017538] Shutdown Widget - Chili Pro Console [f=0017538] Shutdown Widget - Lasso Terraform GUI [f=0017538] Shutdown Widget - Chili Framework [f=0017538] Shutdown Widget - Lups [f=0017538] Shutdown Widget - Custom Markers [f=0017538] Shutdown Widget - Chili Core Selector [f=0017538] Shutdown Widget - Select Keys [f=0017538] Shutdown Widget - Pause Screen [f=0017538] Shutdown Widget - Layout Handler [f=0017538] Shutdown Widget - Persistent Build Height [f=0017538] Shutdown Widget - Text To Speech Control [f=0017538] End widgetHandler:Shutdown [f=0017538] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457731,63795249} {int,ext,rec}Allocs={22489161,0,0} {chunk,block}Bytes={63795249,0} [f=0017538] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017538] [Game::KillLua][2] dtor=0 luaRules=0x51932cc0 [f=0017538] Start gadgetHandler:Shutdown [f=0017538] Shutdown - StartSetup [f=0017538] Shutdown - UnitMorph [f=0017538] Shutdown - Carrier Drones [f=0017538] Shutdown - LupsNanoSpray [f=0017538] Shutdown - Missile Silo Controller [f=0017538] Shutdown - Modular Comm Info [f=0017538] Shutdown - Terrain Texture Handler [f=0017538] Shutdown - UnitCloakShield [f=0017538] Shutdown - Starlight Handler [f=0017538] End gadgetHandler:Shutdown [f=0017538] Start gadgetHandler:Shutdown [f=0017538] Shutdown - Save/Load [f=0017538] Shutdown - Teleport Throw [f=0017538] Shutdown - UnitMorph [f=0017538] Shutdown - Modular Comm Info [f=0017538] Shutdown - Retreat Command [f=0017538] Shutdown - Shockwaves [f=0017538] Shutdown - UnitCloakShield [f=0017538] Shutdown - Lups Cloak FX [f=0017538] Shutdown - Lups [f=0017538] Shutdown - Lups Shield [f=0017538] End gadgetHandler:Shutdown [f=0017538] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22489192,0,0} {chunk,block}Bytes={0,0} [f=0017538] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22489192,0,0} {chunk,block}Bytes={0,0} [f=0017538] [Game::KillLua][4] dtor=0 [f=0017538] [Game::~CGame][1] [f=0017538] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017538] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017538] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017538] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017538] [Game::KillLua][4] dtor=1 [f=0017538] [Game::KillMisc][1] [f=0017538] [Game::KillMisc][2] [f=0017538] [Game::KillMisc][3] [f=0017538] [Game::KillRendering][1] [f=0017538] [3DOParser::Kill] allocated 137 pieces [f=0017538] [S3OParser::Kill] allocated 2764 pieces [f=0017538] [AssParser::Kill] allocated 243 pieces [f=0017538] [Game::KillInterface][1] [f=0017538] [Game::KillInterface][2] [f=0017538] [Game::KillSimulation][1] [f=0017538] [Game::KillSimulation][2] [f=0017538] [CCollisionHandler] dis-/continuous tests: 0/337759 [f=0017538] [Game::KillSimulation][3] [f=0017538] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017538] [~CPathCache(20x20)] cacheHits=37 hitPercentage=17% numHashColls=0 maxCacheSize=11 [f=0017538] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017538] [~CPathCache(40x40)] cacheHits=211 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017538] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017538] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017538] [LosHandler::Kill] raycast instance cache-{hits,misses}={6076,13139}; shared=1%; cached=30% [f=0017538] [Game::KillSimulation][4] [f=0017538] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017538] [Game::~CGame][2] [f=0017538] [Game::~CGame][3] [f=0017538] [SpringApp::Kill][3] [f=0017538] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184929 bytes sent 199918 bytes recv'd [f=0017538] [SpringApp::Kill][4] font=0x450b7aa0 [f=0017538] [SpringApp::Kill][5] [f=0017538] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45206140) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5138ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=153ms file="objects3d/crasher_dead.s3o" indx=5071 inflSize=124kb readTime=70ms file="objects3d/bantha.s3o" indx=4892 inflSize=433kb readTime=64ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="objects3d/corcomalt.s3o" indx=5021 inflSize=114kb readTime=45ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=45ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=43ms file="unitpics/chicken_spidermonkey.png" indx=6324 inflSize=11kb readTime=40ms file="objects3d/detriment.s3o" indx=5107 inflSize=514kb readTime=40ms file="icons/gunshipscout.png" indx=1011 inflSize=64kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 57274953 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45212160) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45204320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4512d0b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f74e00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]