[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.i8WxEd16l1/springsettings.1004878.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f80f4090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7308 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1004878/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 306ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45685870] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45685870] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1288ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1457ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 124ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] grank was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1004878/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62c9f651 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62c9f651 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-62c9f651.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62c9f661 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62c9f661 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-62c9f661.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1034ms, checksum cb09d765)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1004878/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d2ad10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7d8fce5fa6f138d0060fde335fdaa0bf [f=-000001] Connection attempt from fox00000000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: fox00000000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={000000006fb7d860,0000000000000000}]" [f=-000001] Allies: I choose: I make stuff! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c79198e457660544f1ac6cd8e0b1efa94a0fb35e394bbefd97043ab93b3483b73823eb654e36ed2d65cbc6e857d5ef457a57ab846088746faa843c178647007c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=03783e81793320e895212623e03b3ba6a671d46d3917427c6f956322c7a45e3864dae23ddde269dedd27fec51f6ca88d0fd93929ec4dc77561f0ed5067ada971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[Game::Load][lua{Rules,Gaia}={0x761b40b0,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Jumpy man! [f=-000001] > Game will be force started in 59 seconds [f=-000001] [0] Event [4104,267.449829,4542]: 0 finished unit Recon Commander [f=-000001] [0] Event [864,267.449463,314]: 1 finished unit Guardian Commander [f=0000000] [0] RedEagle_P1, team: 0, elo:2010 [f=0000000] [0] fox00000000, team: 1, elo:1440 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4024,264.092529,4504]: 0 finished unit Jumpbot Factory [f=0000031] [31] Event [936,267.446533,440]: 1 finished unit Shieldbot Factory [f=0000145] RedEagle_P1 paused the game [f=0000145] one sec [f=0000145] Hi [f=0000145] RedEagle_P1 unpaused the game [f=0000319] hi :D [f=0000360] [360] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000507] [507] Event [936,267.446533,452]: 1 finished unit Convict [f=0000557] [557] Event [4024.03687,257.703888,4480]: 0 finished unit Constable [f=0000689] [689] Event [1008.00928,341.24118,647.205078]: 1 finished unit Firefly [f=0000873] [873] Event [936,267.446533,452]: 1 finished unit Convict [f=0001012] [1012] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0001081] [1081] Event [4024.03687,257.703888,4480]: 0 finished unit Constable [f=0001086] [1086] Event [936,267.446533,232]: 1 finished unit Solar Collector [f=0001118] [1118] Event [936,267.446533,452]: 1 finished unit Bandit [f=0001273] [1273] Event [864,270.874786,816]: 1 finished unit Lotus [f=0001383] [1383] Event [936,267.446533,452]: 1 finished unit Bandit [f=0001534] [1534] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0001659] [1659] Event [4024.03687,257.703888,4480]: 0 finished unit Puppy [f=0001712] [1712] Event [1216,251.160431,688]: 1 finished unit Lotus [f=0001771] [1771] Event [4280,273.469543,4968]: 0 finished unit Wind/Tidal Generator [f=0001800] [1800] Event [4024.03687,257.703888,4480]: 0 finished unit Puppy [f=0001935] [1935] Event [4024.03687,257.703888,4480]: 0 finished unit Puppy [f=0002283] [2283] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0002379] [2379] Event [1344,267.446533,224]: 1 finished unit Lotus [f=0002656] [2656] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002736] [2736] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0002901] [2901] Event [4888,310.404968,4888]: 0 finished unit Wind/Tidal Generator [f=0003097] [3097] Event [936,267.446533,452]: 1 finished unit Bandit [f=0003242] [3242] Event [888,268.301758,168]: 1 finished unit Wind/Tidal Generator [f=0003303] [3303] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0003615] [3615] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0003630] [3630] Event [936,267.446533,452]: 1 finished unit Bandit [f=0003945] [3945] Event [4664,316.217804,4504]: 0 finished unit Wind/Tidal Generator [f=0003974] [3974] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0004055] [4055] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0004082] [4082] Event [808,269.831085,184]: 1 finished unit Wind/Tidal Generator [f=0004129] [4129] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0004333] [4333] Event [792,97.6856232,1816]: 1 finished unit Solar Collector [f=0004541] [4541] Event [936,267.446533,452]: 1 finished unit Bandit [f=0004597] [4597] Event [773.706482,109.484116,2404.302]: 1 lost unit Firefly [f=0004605] [4605] Event [728,269.309235,200]: 1 finished unit Wind/Tidal Generator [f=0004830] [4830] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0004919] [4919] Event [642.536804,170.045105,1919.07361]: 1 finished unit Firefly [f=0004997] [4997] Event [568,91.3146973,2024]: 1 finished unit Wind/Tidal Generator [f=0005055] [5055] Event [648,269.309235,216]: 1 finished unit Wind/Tidal Generator [f=0005065] [5065] Event [488,310.354248,648]: 1 finished unit Solar Collector [f=0005142] [5142] Event [513.002197,106.208298,2570.92188]: 1 lost unit Firefly [f=0005169] [5169] Event [720,202.251434,4320]: 0 finished unit Lotus [f=0005179] [5179] Event [421.272552,97.9393005,1915.05884]: 1 finished unit Guardian Commander [f=0005283] [5283] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0005325] [5325] Event [568,269.309235,232]: 1 finished unit Wind/Tidal Generator [f=0005331] [5331] Event [248.43187,16.6371384,1877.76941]: 0 lost unit Pyro [f=0005459] [5459] Event [258.102325,80.3601303,2022.83398]: 1 finished unit Firefly [f=0005528] [5528] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0005595] [5595] Event [488,275.774384,248]: 1 finished unit Wind/Tidal Generator [f=0005605] [5605] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0005612] [5612] Event [744,202.251434,4392]: 0 finished unit Wind/Tidal Generator [f=0005769] [5769] Event [4600,444.404602,3944]: 0 finished unit Wind/Tidal Generator [f=0005820] [5820] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0005865] [5865] Event [408,293.401337,264]: 1 finished unit Wind/Tidal Generator [f=0005895] [5895] Event [616,202.251434,4392]: 0 finished unit Wind/Tidal Generator [f=0005939] [5939] Event [223.612411,79.9407501,2091.47754]: 1 finished unit Firefly [f=0005951] [5951] Event [152,2.95524597,2184]: 1 finished unit Solar Collector [f=0006101] [6101] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0006120] [6120] Event [648,202.251434,4472]: 0 finished unit Wind/Tidal Generator [f=0006129] [6129] Event [808,97.9393005,1752]: 1 lost unit Metal Extractor [f=0006256] [6256] Event [200,310.289001,264]: 1 finished unit Solar Collector [f=0006299] [6299] Event [304,2.94075012,2288]: 1 finished unit Lotus [f=0006390] [6390] Event [808,202.251434,4504]: 0 finished unit Wind/Tidal Generator [f=0006495] [6495] Event [328,309.672913,264]: 1 finished unit Wind/Tidal Generator [f=0006524] [6524] Event [4536,444.404602,3816]: 0 finished unit Wind/Tidal Generator [f=0006645] [6645] Event [888,202.251434,4472]: 0 finished unit Wind/Tidal Generator [f=0006742] [6742] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0006771] [6771] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0006780] [6780] Event [232,310.289001,328]: 1 finished unit Wind/Tidal Generator [f=0006789] [6789] Event [428.567261,438.610809,1042.354]: 1 lost unit Convict [f=0006932] [6932] Event [454.639832,107.027489,2752.04199]: 1 lost unit Firefly [f=0007020] [7020] Event [264,305.896759,408]: 1 finished unit Wind/Tidal Generator [f=0007139] [7139] Event [4616,444.071198,3768]: 0 finished unit Wind/Tidal Generator [f=0007259] [7259] Event [402.696716,168.730774,2008.18115]: 1 finished unit Firefly [f=0007265] [7265] Event [304,2.94075012,2288]: 1 lost unit Lotus [f=0007275] [7275] Event [296,309.825134,488]: 1 finished unit Wind/Tidal Generator [f=0007362] [7362] Event [584,94.6342468,1960]: 1 lost unit Metal Extractor [f=0007394] [7394] Event [4728,432.315063,3784]: 0 finished unit Wind/Tidal Generator [f=0007440] [7440] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0007450] [7450] Event [876.920105,202.726929,1642.74585]: 1 lost unit Firefly [f=0007462] [7462] Event [168,2.94075012,2120]: 1 lost unit Metal Extractor [f=0007545] [7545] Event [328,319.544617,568]: 1 finished unit Wind/Tidal Generator [f=0007637] [7637] Event [152,2.95524597,2184]: 1 lost unit Solar Collector [f=0007664] [7664] Event [4840,442.723083,3784]: 0 finished unit Wind/Tidal Generator [f=0007769] [7769] Event [842.551575,175.131744,1562.51453]: 1 finished unit Firefly [f=0007808] [7808] Event [615.123657,444.404602,1088.02271]: 1 lost unit Bandit [f=0007860] [7860] Event [360,329.075623,648]: 1 finished unit Wind/Tidal Generator [f=0007914] [7914] Event [628.861755,444.31076,1086.57959]: 1 lost unit Bandit [f=0007980] [7980] Event [707.253296,444.404602,1128.66516]: 1 lost unit Bandit [f=0008052] [8052] Event [568,91.3146973,2024]: 1 lost unit Wind/Tidal Generator [f=0008059] [8059] Event [914.1073,94.2921753,1559.13672]: 0 lost unit Pyro [f=0008082] [8082] Event [792,97.6856232,1816]: 1 lost unit Solar Collector [f=0008115] [8115] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0008130] [8130] Event [376,333.67804,728]: 1 finished unit Wind/Tidal Generator [f=0008171] [8171] Event [757.726257,111.355896,1756.21252]: 1 lost unit Firefly [f=0008339] [8339] Event [4952,442.730347,3768]: 0 finished unit Wind/Tidal Generator [f=0008400] [8400] Event [408,334.460815,808]: 1 finished unit Wind/Tidal Generator [f=0008489] [8489] Event [978.394836,195.07016,1343.70227]: 1 finished unit Firefly [f=0008627] [8627] Event [1412.5791,199.579987,1520.63391]: 1 lost unit Firefly [f=0008685] [8685] Event [440,321.617493,888]: 1 finished unit Wind/Tidal Generator [f=0008770] [8770] Event [506.19223,309.3461,820.524475]: 1 lost unit Bandit [f=0008790] [8790] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0008797] [8797] Event [1376,97.9393005,1616]: 0 finished unit Lotus [f=0008829] [8829] Event [undefined]: fox00000000 resigned [f=0008829] game_message: fox00000000 has been destroyed! [f=0008829] game_message: RedEagle_P1 wins! [f=0008829] Submitting stats [f=0008829] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008829] Part| Total Time|Time of the last 0.5s [f=0008829] Draw 10608.83ms 19.92% [f=0008829] Lua::Callins::Synced 3687.47ms 14.74% [f=0008829] Lua::Callins::Unsynced 12459.32ms 24.60% [f=0008829] Lua::CollectGarbage::Synced 211.60ms 0.00% [f=0008829] Lua::CollectGarbage::Unsynced 596.74ms 0.40% [f=0008829] Misc::Profiler::AddTime 29.55ms 0.10% [f=0008829] Sim 11261.85ms 50.30% [f=0008829] [8829] Received game_message: fox00000000 has been destroyed! [f=0008829] [8829] Received game_message: RedEagle_P1 wins! [f=0008830] [8830] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008830] [8830] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008830] [8830] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.87215996,5.5999999,5.87215996,5.5999999,0,0,0,0,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 3,2425,2215,2425,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.04119968,6,8.04119968,6,0,0,0,0,0,0,0,0,1130,940,1130,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 4,2660,2445,2660,2445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8.9333334,8.26666641,8.9333334,8.26666641,1275,1275,1275,1275,8.04119968,7.36082602,8.04119968,7.36082602,75,0,75,0,0,0,0,0,1200,1170,1200,1170,0,0,0,0,0,0.00058667,0,0.00058667,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 5,2825,2615,2825,2615,2.93297386,0,2.93297386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,10,8.12444496,10,8.12444496,1275,1275,1275,1275,8.23673153,9.02905083,8.23673153,9.02905083,150,45,150,45,0,0,0,0,1200,1295,1200,1295,0,0,0,0,0,0.00058667,0,0.00058667,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 6,2825,2705,2825,2705,6.38706684,0,6.38706684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,10,9.29194164,10,9.29194164,1275,1275,1275,1275,8.27147293,12.1357784,8.27147293,12.1357784,150,135,150,135,0,0,0,0,1200,1295,1200,1295,0,29.6666718,0,29.6666718,0,0.00058667,0,0.00058667,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 7,2915,2885,2915,2885,10.94874,0,10.94874,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,0,10,10.1268864,10,10.1268864,1275,1275,1275,1275,8.34531116,11.7909594,8.34531116,11.7909594,150,135,150,135,0,0,0,0,1200,1475,1200,1475,0,29.6666718,0,29.6666718,0,0.00058667,0,0.00058667,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 8,2990,3140,2990,3140,15.5432024,4.35181236,15.5432024,4.35181236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,0,10,10.9812431,10,10.9812431,1275,1275,1275,1275,8.34749699,14.5305176,8.34749699,14.5305176,225,355,225,355,0,0,0,0,1200,1510,1200,1510,0,29.6666718,0,29.6666718,0,0.00058667,0,0.00058667,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 9,3025,3230,3025,3230,22.0501518,6.0094552,22.0501518,6.0094552,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,0,11.4089336,15.2172422,11.4089336,15.2172422,1275,1275,1275,1275,8.47499657,16.7578411,8.47499657,16.7578411,225,355,225,355,0,0,0,0,1235,1600,1235,1600,0,29.6666718,0,29.6666718,0,20.0211468,0,20.0211468,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 10,3100,3575,3100,3575,30.2747288,6.31126976,30.2747288,6.31126976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,0,12.0307474,12.2409954,12.0307474,12.2409954,1275,1275,1275,1275,8.5895052,18.0857944,8.5895052,18.0857944,300,575,300,575,0,0,0,0,1235,1725,1235,1725,0,29.6666718,0,29.6666718,0,20.0211468,0,20.0211468,0,0,0,0 [f=0008830] [8830] Game End Stats Values: 11,3385,3575,3385,3575,37.366745,6.55203819,37.366745,6.55203819,0,0,0,0,0,0,0,0,0,0,0,0,16.875,0,16.875,0,270,0,270,0,12.9117756,12.1707039,12.9117756,12.1707039,1275,1275,1275,1275,11.7799206,18.3388481,11.7799206,18.3388481,300,575,300,575,0,0,0,0,1520,1725,1520,1725,0,29.6666718,0,29.6666718,0,20.0211468,0,20.0211468,0,16.875,0,16.875 [f=0008830] [8830] Game End Stats Values: 12,3585,3530,3585,3530,47.8617325,6.90024853,47.8617325,6.90024853,0,0,0,0,0,0,0,0,0,0,0,0,16.875,20,16.875,20,270,0,270,0,15.3633566,13.3602877,15.3633566,13.3602877,1275,1275,1275,1275,13.2315044,18.3461437,13.2315044,18.3461437,375,530,375,530,0,20,0,20,1645,1725,1645,1725,20,74.6666718,20,74.6666718,0,20.0231762,0,20.0231762,20,25.3125,20,25.3125 [f=0008830] [8830] Game End Stats Values: 13,3970,3620,3970,3620,74.304306,7.40888166,74.304306,7.40888166,0,0,0,0,0,0,0,0,0,0,0,0,236.874954,302.128296,236.874954,302.128296,270,90,270,90,19.2164478,12.3276014,19.2164478,12.3276014,1505,1275,1505,1275,15.9276371,18.3567066,15.9276371,18.3567066,375,530,375,530,220,40,220,40,1820,1725,1820,1725,40,294.666687,40,294.666687,0,20.0231762,0,20.0231762,323.037964,245.312439,323.037964,245.312439 [f=0008830] [8830] Game End Stats Values: 14,4185,3780,4185,3780,102.231483,7.56370211,102.231483,7.56370211,0,0,0,0,0,0,0,0,0,27.1296082,0,27.1296082,236.874954,302.128296,236.874954,302.128296,270,90,270,90,22.779829,15.6846018,22.779829,15.6846018,1505,1275,1505,1275,16.9791698,19.5581093,16.9791698,19.5581093,375,530,375,530,220,40,220,40,2035,1885,2035,1885,60,294.666687,60,294.666687,0,20.7459965,0,20.7459965,393.205719,245.312439,393.205719,245.312439 [f=0008830] [8830] Game End Stats Values: 15,4380,4070,4380,4070,138.275925,11.5501347,138.275925,11.5501347,0,0,0,0,0,0,0,0,0,147.407288,0,147.407288,236.874954,398.300934,236.874954,398.300934,360,90,360,90,22.688446,19.629549,22.688446,19.629549,1505,1275,1505,1275,20.1058445,21.9632893,20.1058445,21.9632893,375,750,375,750,220,130,220,130,2120,1955,2120,1955,150,294.666687,150,294.666687,0,40.03022,0,40.03022,491.214844,245.312439,491.214844,245.312439 [f=0008830] [8830] Game End Stats Values: 16,4415,4265,4415,4265,199.479507,12.2151814,199.479507,12.2151814,0,0,0,0,0,0,0,0,0,157.770966,0,157.770966,236.874954,498.815094,236.874954,498.815094,360,90,360,90,27.9547119,17.8761978,27.9547119,17.8761978,1505,1275,1505,1275,21.8794003,21.0271664,21.8794003,21.0271664,375,750,375,750,220,130,220,130,2155,2150,2155,2150,150,294.666687,150,294.666687,26.9743233,50.7992249,26.9743233,50.7992249,591.730408,245.312439,591.730408,245.312439 [f=0008830] [8830] Game End Stats Values: 17,4345,4520,4345,4520,269.788666,30.8887596,269.788666,30.8887596,0,0,0,0,0,0,0,0,226.978851,314.242401,226.978851,314.242401,381.098267,630.231079,381.098267,630.231079,360,90,360,90,33.3929558,21.3079109,33.3929558,21.3079109,1505,1275,1505,1275,22.8419914,24.2285538,22.8419914,24.2285538,375,970,375,970,220,270,220,270,2105,2185,2105,2185,290,294.666687,290,294.666687,56.3080368,60.0298004,56.3080368,60.0298004,723.146606,389.535736,723.146606,389.535736 [f=0008830] [8830] Game End Stats Values: 18,4075,4775,4075,4775,333.94577,59.7273445,333.94577,59.7273445,0,0,0,0,0,0,0,0,462.055145,471.493591,462.055145,471.493591,473.18335,943.996582,473.18335,943.996582,270,90,270,90,30.4738235,22.5683365,30.4738235,22.5683365,1505,1275,1505,1275,19.1722298,24.3277683,19.1722298,24.3277683,375,1190,375,1190,220,630,220,630,1925,2220,1925,2220,650,294.666687,650,294.666687,60.3081017,60.0298004,60.3081017,60.0298004,1059.25659,481.620819,1059.25659,481.620819 [f=0008830] [8830] Game End Stats Values: 19,3800,4590,3800,4590,395.480286,95.649147,395.480286,95.649147,0,0,0,0,0,0,0,0,645.438232,703.138611,645.438232,703.138611,638.026794,1254.84277,638.026794,1254.84277,270,90,270,90,32.9951286,27.9067783,32.9951286,27.9067783,1505,1275,1505,1275,16.2259026,25.9316292,16.2259026,25.9316292,150,970,150,970,440,960,440,960,1855,2255,1855,2255,980,514.666687,980,514.666687,60.3081017,78.4920273,60.3081017,78.4920273,1384.81006,656.709717,1384.81006,656.709717 [f=0008830] [8830] Game End Stats Values: 20,3795,4845,3795,4845,462.6474,130.369949,462.6474,130.369949,0,0,0,0,0,0,0,0,841.953857,826.741333,841.953857,826.741333,663.452332,1286.56665,663.452332,1286.56665,270,90,270,90,33.8077545,27.3618736,33.8077545,27.3618736,1505,1275,1505,1275,16.6014099,24.9216232,16.6014099,24.9216232,75,1190,75,1190,440,960,440,960,1925,2290,1925,2290,1075,514.666687,1075,514.666687,60.3081017,80.030571,60.3081017,80.030571,1446.20837,682.135254,1446.20837,682.135254 [f=0008830] [8830] Game End Stats Values: 21,3735,5155,3735,5155,503.734161,130.369949,503.734161,130.369949,0,0,0,0,0,0,0,0,880.77655,826.741333,880.77655,826.741333,686.158264,1393.88452,686.158264,1393.88452,270,180,270,180,34.2529221,26.796133,34.2529221,26.796133,1505,1275,1505,1275,16.2322731,22.4051971,16.2322731,22.4051971,0,1410,0,1410,440,1055,440,1055,1960,2290,1960,2290,1170,514.666687,1170,514.666687,60.3081017,80.030571,60.3081017,80.030571,1553.52625,709.963989,1553.52625,709.963989 [f=0008867] [8867] Event [440,321.617493,888]: 1 lost unit Wind/Tidal Generator [f=0008870] [8870] Event [408,335.09314,808]: 1 lost unit Wind/Tidal Generator [f=0008880] [8880] Event [4432,443.708801,3824]: 0 finished unit Radar Tower [f=0008940] Player RedEagle_P1 left the game: normal quit [f=0008940] [8940] Event [undefined]: RedEagle_P1 quit [f=0009022] [9022] Event [1507.29651,97.9393005,1612.40393]: 0 finished unit Recon Commander [f=0009022] game_message: Morph complete: Jumpy man lvl 1 -> Jumpy man lvl 2 [f=0009022] [9022] Received game_message: Morph complete: Jumpy man lvl 1 -> Jumpy man lvl 2 [f=0009115] No clients connected, shutting down server [f=0009115] Server shutdown [f=0009329] [9329] Event [5032,435.076538,3800]: 0 finished unit Wind/Tidal Generator [f=0009465] [9465] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0009944] [9944] Event [5032,441.063293,3880]: 0 finished unit Wind/Tidal Generator [f=0010140] [10140] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0010259] [10259] Event [5032,441.331482,3960]: 0 finished unit Wind/Tidal Generator [f=0010815] [10815] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0011009] [11009] Event [5032,429.502869,4040]: 0 finished unit Wind/Tidal Generator [f=0011234] [11234] Event [5032,412.55722,4120]: 0 finished unit Wind/Tidal Generator [f=0011490] [11490] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0011534] [11534] Event [5032,406.034088,4200]: 0 finished unit Wind/Tidal Generator [f=0011879] [11879] Event [5032,390.378571,4280]: 0 finished unit Wind/Tidal Generator [f=0012149] [12149] Event [5032,367.699829,4360]: 0 finished unit Wind/Tidal Generator [f=0012165] [12165] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0012419] [12419] Event [5016,351.145569,4440]: 0 finished unit Wind/Tidal Generator [f=0012674] [12674] Event [5016,338.751587,4520]: 0 finished unit Wind/Tidal Generator [f=0012840] [12840] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0012944] [12944] Event [5016,327.075195,4600]: 0 finished unit Wind/Tidal Generator [f=0013515] [13515] Event [4024.03687,257.703888,4480]: 0 finished unit Pyro [f=0013589] [13589] Event [5016,316.138062,4680]: 0 finished unit Wind/Tidal Generator [f=0014009] Autoquit sending quit command. [f=0014009] [QuitAction] user exited to system [f=0014009] [SpringApp::Kill][1] fromRun=1 [f=0014009] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014009] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014009] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014009] [ThreadPool::SetThreadCount][2] workers=0 [f=0014009] [SpringApp::Kill][2] [f=0014009] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014009] [Game::KillLua][3] dtor=0 luaUI=0x62a87050 [f=0014009] Start widgetHandler:Shutdown [f=0014009] Shutdown - SaveOrderList Complete [f=0014009] Writing last game win data [f=0014009] Shutdown - SaveConfigData Complete [f=0014009] Shutdown Widget - Save/Load API [f=0014009] Shutdown Widget - Chili Highlight [f=0014009] Shutdown Widget - Draw After Chili [f=0014009] Shutdown Widget - EPIC Menu [f=0014009] Shutdown Widget - Chili Widget Selector [f=0014009] Shutdown Widget - Chili Minimap [f=0014009] Shutdown Widget - Local Team Colors [f=0014009] Shutdown Widget - Display Keys 2 [f=0014009] Shutdown Widget - Save Game Menu [f=0014009] Shutdown Widget - Unit Icons [f=0014009] Shutdown Widget - Noises [f=0014009] Shutdown Widget - HealthBars [f=0014009] Shutdown Widget - Win Counter [f=0014009] Shutdown Widget - SpringRTS Replay Stats [f=0014009] Shutdown Widget - BuildETA [f=0014009] Shutdown Widget - Modular Comm Info [f=0014009] Shutdown Widget - Music Player v2 [f=0014009] Shutdown Widget - Stereo3D [f=0014009] Shutdown Widget - Showeco and Grid Drawer [f=0014009] Shutdown Widget - Point Tracker [f=0014009] Shutdown Widget - Missile Silo Range [f=0014009] Shutdown Widget - MinimapEvents [f=0014009] Shutdown Widget - Mex Placement Handler [f=0014009] Shutdown Widget - Local Widgets Config [f=0014009] Shutdown Widget - Highlight Geos [f=0014009] Shutdown Widget - Grab Input [f=0014009] Input grabbing is disabled! [f=0014009] Shutdown Widget - Defense Range Zero-K [f=0014009] Shutdown Widget - MetalFeatures (new) [f=0014009] Shutdown Widget - Darkening [f=0014009] Shutdown Widget - Context Menu [f=0014009] Shutdown Widget - Chili Spectator Panels [f=0014009] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014009] Shutdown Widget - Chili Nuke Warning [f=0014009] Shutdown Widget - Chili EndGame Window [f=0014009] Shutdown Widget - Chili Economy Panel Default [f=0014009] Shutdown Widget - CameraShake [f=0014009] Shutdown Widget - Attack AoE [f=0014009] Shutdown Widget - UnitShapes [f=0014009] Shutdown Widget - Map Edge Extension [f=0014009] Shutdown Widget - Selection Send [f=0014009] Shutdown Widget - LupsManager [f=0014009] Shutdown Widget - Newton Firezone [f=0014009] Shutdown Widget - Chili Pro Console [f=0014009] Shutdown Widget - Lasso Terraform GUI [f=0014009] Shutdown Widget - Lups [f=0014009] Shutdown Widget - Chili Framework [f=0014009] Shutdown Widget - Chili Core Selector [f=0014009] Shutdown Widget - Custom Markers [f=0014009] Shutdown Widget - Select Keys [f=0014009] Shutdown Widget - Pause Screen [f=0014009] Shutdown Widget - Text To Speech Control [f=0014009] Shutdown Widget - Persistent Build Height [f=0014009] Shutdown Widget - Layout Handler [f=0014009] End widgetHandler:Shutdown [f=0014009] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={630016,86120343} {int,ext,rec}Allocs={21006352,0,0} {chunk,block}Bytes={86120343,0} [f=0014009] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014009] [Game::KillLua][2] dtor=0 luaRules=0x51d2ad10 [f=0014009] Start gadgetHandler:Shutdown [f=0014009] Shutdown - StartSetup [f=0014009] Shutdown - UnitMorph [f=0014009] Shutdown - Carrier Drones [f=0014009] Shutdown - LupsNanoSpray [f=0014009] Shutdown - Missile Silo Controller [f=0014009] Shutdown - Modular Comm Info [f=0014009] Shutdown - Terrain Texture Handler [f=0014009] Shutdown - UnitCloakShield [f=0014009] Shutdown - Starlight Handler [f=0014009] End gadgetHandler:Shutdown [f=0014009] Start gadgetHandler:Shutdown [f=0014009] Shutdown - Save/Load [f=0014009] Shutdown - Teleport Throw [f=0014009] Shutdown - UnitMorph [f=0014009] Shutdown - Modular Comm Info [f=0014009] Shutdown - Retreat Command [f=0014009] Shutdown - Shockwaves [f=0014009] Shutdown - we require more minerals v1.1 [f=0014009] Shutdown - UnitCloakShield [f=0014009] Shutdown - Lups Cloak FX [f=0014009] Shutdown - Lups [f=0014009] Shutdown - Lups Shield [f=0014009] End gadgetHandler:Shutdown [f=0014009] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21006384,0,0} {chunk,block}Bytes={0,0} [f=0014009] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21006384,0,0} {chunk,block}Bytes={0,0} [f=0014009] [Game::KillLua][4] dtor=0 [f=0014009] [Game::~CGame][1] [f=0014009] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014009] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014009] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014009] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014009] [Game::KillLua][4] dtor=1 [f=0014009] [Game::KillMisc][1] [f=0014009] [Game::KillMisc][2] [f=0014009] [Game::KillMisc][3] [f=0014009] [Game::KillRendering][1] [f=0014009] [3DOParser::Kill] allocated 137 pieces [f=0014009] [S3OParser::Kill] allocated 2698 pieces [f=0014009] [AssParser::Kill] allocated 222 pieces [f=0014009] [Game::KillInterface][1] [f=0014009] [Game::KillInterface][2] [f=0014009] [Game::KillSimulation][1] [f=0014009] [Game::KillSimulation][2] [f=0014009] [CCollisionHandler] dis-/continuous tests: 0/1096681 [f=0014009] [Game::KillSimulation][3] [f=0014009] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014009] [~CPathCache(20x20)] cacheHits=4 hitPercentage=5% numHashColls=0 maxCacheSize=4 [f=0014009] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014009] [~CPathCache(40x40)] cacheHits=379 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014009] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014009] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014009] [LosHandler::Kill] raycast instance cache-{hits,misses}={4988,5328}; shared=2%; cached=47% [f=0014009] [Game::KillSimulation][4] [f=0014009] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014009] [Game::~CGame][2] [f=0014009] [Game::~CGame][3] [f=0014009] [SpringApp::Kill][3] [f=0014009] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146765 bytes sent 89721 bytes recv'd [f=0014009] [SpringApp::Kill][4] font=0x455b9aa0 [f=0014009] [SpringApp::Kill][5] [f=0014009] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4435e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5957ms file="objects3d/cremcom3.s3o" indx=5076 inflSize=200kb readTime=161ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=77ms file="objects3d/detriment.s3o" indx=5107 inflSize=514kb readTime=62ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=61ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=59ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=56ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=49ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4744 inflSize=20kb readTime=42ms file="objects3d/storm.s3o" indx=5461 inflSize=85kb readTime=37ms file="unitpics/turretheavy.png" indx=6619 inflSize=10kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 53266584 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45744110) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4574a530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45638110) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f80f40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]