[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RFpcaJIkNj/springsettings.1004767.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2998090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7311 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1004767/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 327ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468c31f0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468c31f0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 147ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1016ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1168ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 760ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 299ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 168ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 175ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] elkeal was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1004767/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435ea [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435ea file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-a07435ea.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435fa [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435fa file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-a07435fa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (684ms, checksum 8e894b0f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11649,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1004767/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d9bbe0,0x5287ad30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 945ace5f08dd351d7a5d19d54596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from kogan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: kogan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kogan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kogan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kogan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kogan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kogan" string="[Game::Load][lua{Rules,Gaia}={0000000076c78ee0,00000000d17ad440}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000953c7870,00000000c6e2d290}]" [f=-000001] Allies: I choose: 1v1! [f=-000001] [0] Event [1200,46.4970703,602]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4974,46.4069824,3561]: 1 finished unit Strike Commander [f=0000000] [0] Jack500, team: 1, elo:1812 [f=0000000] [0] kogan, team: 0, elo:1549 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [1224,47.182251,488]: 0 finished unit Shieldbot Factory [f=0000263] [263] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000361] [361] Event [4792,46.3260803,3352]: 1 finished unit Jumpbot Factory [f=0000445] [445] Event [1352,46.4348755,680]: 0 finished unit Solar Collector [f=0000452] [452] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0000525] gl hf [f=0000625] [625] Event [1304,46.5389404,760]: 0 finished unit Solar Collector [f=0000654] [654] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000839] [839] Event [1236,46.6004333,488]: 0 finished unit Convict [f=0000883] [883] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0001050] [1050] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001082] [1082] Event [1128,47.5464783,712]: 0 finished unit Solar Collector [f=0001282] [1282] Event [1048,46.8274841,632]: 0 finished unit Solar Collector [f=0001337] [1337] Event [4768,46.3260803,3352]: 1 finished unit Pyro [f=0001439] [1439] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001590] [1590] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001740] [1740] Event [5064,46.9693909,3496]: 1 finished unit Solar Collector [f=0001868] [1868] Event [3558.72729,16.1005898,2596.48047]: 0 lost unit Bandit [f=0002017] [2017] Event [5016,47.5464783,3416]: 1 finished unit Solar Collector [f=0002079] [2079] Event [4768,46.3260803,3352]: 1 finished unit Pyro [f=0002196] [2196] Event [1128,46.3544617,520]: 0 finished unit Caretaker [f=0002382] [2382] Event [5000,47.5086365,3336]: 1 finished unit Solar Collector [f=0002479] [2479] Event [1448,46.3118896,824]: 0 finished unit Stardust [f=0002632] [2632] Event [1424,46.3260803,752]: 0 finished unit Radar Tower [f=0002883] [2883] Event [1236,46.6004333,488]: 0 finished unit Rogue [f=0002920] [2920] Event [4768,46.3260803,3352]: 1 finished unit Pyro [f=0002935] [2935] Event [4752,46.4348755,3568]: 1 finished unit Lotus [f=0003304] [3304] Event [4808,47.1112976,3496]: 1 finished unit Solar Collector [f=0003431] [3431] Event [1224,46.7139587,648]: 0 finished unit Solar Collector [f=0003619] [3619] Event [4888,46.3260803,3480]: 1 finished unit Solar Collector [f=0003669] [3669] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0003767] [3767] Event [4768,46.3260803,3352]: 1 finished unit Pyro [f=0003873] [3873] Event [1928,74.286438,792]: 0 finished unit Stardust [f=0003892] [3892] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0004024] [4024] Event [1128,46.3544617,520]: 0 lost unit Caretaker [f=0004116] [4116] Event [992.428955,46.3260803,523.141541]: 0 lost unit Bandit [f=0004123] [4123] Event [1005.35339,46.3260803,808.583252]: 1 lost unit Pyro [f=0004137] [4137] Event [1236,46.4438782,488]: 0 finished unit Bandit [f=0004200] [4200] Event [4768,46.3260803,3352]: 1 finished unit Constable [f=0004515] [4515] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0004629] [4629] Event [4768,46.3260803,3352]: 1 finished unit Constable [f=0005045] [5045] Event [2192,75.5021057,960]: 0 finished unit Radar Tower [f=0005061] [5061] Event [1236,46.6004333,488]: 0 finished unit Convict [f=0005084] [5084] Event [4712,46.3497314,3432]: 1 finished unit Caretaker [f=0005249] [5249] Event [2312,75.5021057,856]: 0 finished unit Solar Collector [f=0005440] [5440] Event [2152,75.4358826,824]: 0 finished unit Solar Collector [f=0005625] [5625] Event [1400,46.3308105,312]: 0 finished unit Stardust [f=0005691] [5691] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0005839] [5839] Event [4768,46.3260803,3352]: 1 finished unit Moderator [f=0006061] [6061] Event [1048,42.2646103,520]: 0 finished unit Metal Extractor [f=0006120] [6120] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0006270] [6270] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0006460] [6460] Event [2408,74.3432007,872]: 0 finished unit Solar Collector [f=0006608] [6608] Event [816,74.286438,1104]: 0 finished unit Radar Tower [f=0006640] [6640] Event [2504,74.286438,904]: 0 finished unit Solar Collector [f=0006685] [6685] Event [4768,46.3260803,3352]: 1 finished unit Moderator [f=0006774] [6774] Event [3197.47925,-9.6125555,2229.20898]: 1 finished unit Strike Commander [f=0006895] [6895] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006917] [6917] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0007043] [7043] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0007104] [7104] Event [4768,46.3260803,3352]: 1 finished unit Moderator [f=0007155] [7155] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0007195] [7195] Event [1128,34.4387207,520]: 0 finished unit Caretaker [f=0007407] [7407] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0007548] [7548] Event [4768,46.3260803,3352]: 1 finished unit Moderator [f=0007587] [7587] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0007826] [7826] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0007866] [7866] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0008012] [8012] Event [3488,75.4642639,3280]: 1 finished unit Lotus [f=0008026] [8026] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0008170] [8170] Event [2344,71.4577637,1192]: 0 finished unit Gauss [f=0008208] [8208] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0008265] [8265] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0008415] [8415] Event [4768,46.3260803,3352]: 1 finished unit Placeholder [f=0008620] [8620] Event [1236,46.6004333,488]: 0 finished unit Rogue [f=0008952] [8952] Event [5624,18.4461365,1944]: 1 finished unit Solar Collector [f=0008956] [8956] Event [1236,46.6004333,488]: 0 finished unit Rogue [f=0009191] [9191] Event [1704,50.1575623,696]: 0 finished unit Energy Pylon [f=0009303] [9303] Event [4768,46.3260803,3352]: 1 finished unit Placeholder [f=0009363] [9363] Event [3552,74.286438,3008]: 1 finished unit Lotus [f=0009368] [9368] Event [2536.43945,17.986599,1377.75452]: 0 lost unit Bandit [f=0009384] [9384] Event [2519.79297,17.2370968,1450.57996]: 0 lost unit Bandit [f=0009496] [9496] Event [2232,65.019928,1368]: 0 finished unit Gauss [f=0009531] [9531] Event [2818.94336,15.9137115,1589.22083]: 0 lost unit Bandit [f=0009555] [9555] Event [2854.68774,15.938818,1592.37244]: 0 lost unit Bandit [f=0009563] [9563] Event [2840.86304,16.1079044,1612.19592]: 0 lost unit Bandit [f=0009595] [9595] Event [2837.65991,15.9722347,1636.91321]: 0 lost unit Bandit [f=0009620] [9620] Event [2849.698,15.835762,1662.60889]: 0 lost unit Bandit [f=0009661] [9661] Event [2847.74316,13.9434156,1692.3584]: 0 lost unit Bandit [f=0009701] [9701] Event [3016,14.7518311,1656]: 1 finished unit Stinger [f=0009819] [9819] Event [5640,16.5445862,2024]: 1 finished unit Solar Collector [f=0009868] [9868] Event [2493.00562,28.9368305,1306.84302]: 0 lost unit Rogue [f=0010000] [10000] Event [4768,46.3260803,3352]: 1 finished unit Placeholder [f=0010137] [10137] Event [1304,74.286438,1960]: 0 lost unit Gauss [f=0010378] [10378] Event [2272,68.6148987,1296]: 0 finished unit Faraday [f=0010437] [10437] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0010472] [10472] Event [3824,75.5021057,3328]: 1 finished unit Lotus [f=0010541] [10541] Event [5640,15.9911499,2104]: 1 finished unit Solar Collector [f=0010577] [10577] Event [4768,46.3260803,3352]: 1 finished unit Pyro [f=0010753] [10753] Event [1536.70325,75.9817505,1802.98474]: 0 lost unit Rogue [f=0011026] [11026] Event [1236,46.6004333,488]: 0 finished unit Outlaw [f=0011058] [11058] Event [4768,46.3260803,3352]: 1 finished unit Pyro [f=0011204] [11204] Event [5656,16.7763672,2184]: 1 finished unit Solar Collector [f=0011558] [11558] Event [4768,46.3260803,3352]: 1 finished unit Pyro [f=0011606] [11606] Event [1560,45.9050903,296]: 0 finished unit Storage [f=0011702] [11702] Event [undefined]: kogan resigned [f=0011702] game_message: kogan has been destroyed! [f=0011702] game_message: Jack500 wins! [f=0011702] Submitting stats [f=0011702] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011702] Part| Total Time|Time of the last 0.5s [f=0011702] Draw 15311.47ms 24.18% [f=0011702] Lua::Callins::Synced 4859.89ms 9.55% [f=0011702] Lua::Callins::Unsynced 20308.14ms 30.95% [f=0011702] Lua::CollectGarbage::Synced 283.68ms 0.10% [f=0011702] Lua::CollectGarbage::Unsynced 812.41ms 0.80% [f=0011702] Misc::Profiler::AddTime 51.31ms 0.00% [f=0011702] Sim 31415.92ms 61.49% [f=0011702] [11702] Received game_message: kogan has been destroyed! [f=0011702] [11702] Received game_message: Jack500 wins! [f=0011703] [11703] Game End Stats Header: 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20,5610,5885,5885,5610,270.960327,121.711349,121.711349,270.960327,0,0,0,0,0,0,0,0,0,0,0,0,223.928619,570.342896,570.342896,223.928619,1060,180,180,1060,26,18,18,26,1440,1505,1505,1440,24.7600193,22.0329494,22.0329494,24.7600193,720,1870,1870,720,220,330,330,220,2390,2330,2330,2390,569.666626,220,220,569.666626,215.499023,278.131775,278.131775,215.499023,763.030884,223.928619,223.928619,763.030884 [f=0011703] [11703] Game End Stats Values: 21,5850,5955,5955,5850,282.045349,122.203819,122.203819,282.045349,0,0,0,0,0,0,0,0,0,0,0,0,223.928619,570.342896,570.342896,223.928619,1060,180,180,1060,26,18,18,26,1440,1505,1505,1440,20.1167774,22.0328312,22.0328312,20.1167774,960,1870,1870,960,220,330,330,220,2390,2400,2400,2390,569.666626,220,220,569.666626,226.832184,278.131775,278.131775,226.832184,763.030884,223.928619,223.928619,763.030884 [f=0011703] [11703] Game End Stats Values: 22,5900,6295,6295,5900,316.522552,123.020897,123.020897,316.522552,0,0,0,0,0,0,0,0,0,0,0,0,493.707458,738.271057,738.271057,493.707458,1060,270,270,1060,26,20,20,26,1440,1505,1505,1440,20.2984791,22.054472,22.054472,20.2984791,810,2120,2120,810,220,480,480,220,2590,2400,2400,2590,719.666626,220,220,719.666626,226.832184,278.131775,278.131775,226.832184,932.150085,493.707458,493.707458,932.150085 [f=0011703] [11703] Game End Stats Values: 23,5730,6785,6785,5730,374.074707,123.780647,123.780647,374.074707,0,0,0,0,0,0,0,0,0,0,0,0,822.069824,1276.59485,1276.59485,822.069824,1460,690,690,1460,26,20.1333332,20.1333332,26,1440,1505,1505,1440,21.8368111,22.0506496,22.0506496,21.8368111,240,2120,2120,240,220,1050,1050,220,2590,2470,2470,2590,1289.66663,220,220,1289.66663,226.832184,278.131775,278.131775,226.832184,1483.02966,841.202515,841.202515,1483.02966 [f=0011703] [11703] Game End Stats Values: 24,5730,7035,7035,5730,423.20874,124.350319,124.350319,423.20874,0,0,0,0,0,0,0,0,0,0,0,0,822.069824,1339.43066,1339.43066,822.069824,1460,690,690,1460,26,22,22,26,1440,1505,1505,1440,21.142271,22.037981,22.037981,21.142271,240,2370,2370,240,220,1053.66663,1053.66663,220,2590,2470,2470,2590,1293.33325,220,220,1293.33325,226.832184,278.131775,278.131775,226.832184,1545.86548,841.202515,841.202515,1545.86548 [f=0011703] [11703] Game End Stats Values: 25,5770,7415,7415,5770,475.510284,126.30368,126.30368,475.510284,0,0,0,0,0,0,0,0,170.269257,0,0,170.269257,822.069824,1490.2749,1490.2749,822.069824,1710,780,780,1710,26,22.9333324,22.9333324,26,1440,1505,1505,1440,20.0965519,22.1302242,22.1302242,20.0965519,120,2590,2590,120,220,1263.66663,1263.66663,220,2500,2540,2540,2500,1507.99988,220,220,1507.99988,226.832184,278.131775,278.131775,226.832184,1699.60144,841.202515,841.202515,1699.60144 [f=0011703] [11703] Game End Stats Values: 26,6020,7705,7705,6020,501.441895,127.26825,127.26825,501.441895,0,0,0,0,0,0,0,0,170.269257,66.9352417,66.9352417,170.269257,822.069824,1490.2749,1490.2749,822.069824,1710,780,780,1710,26,24,24,26,1440,1505,1505,1440,17.7287769,22.0643063,22.0643063,17.7287769,370,2810,2810,370,220,1263.66663,1263.66663,220,2500,2610,2610,2500,1507.99988,220,220,1507.99988,226.832184,278.131775,278.131775,226.832184,1699.60144,841.202515,841.202515,1699.60144 [f=0011703] [11703] Game End Stats Values: 27,6120,7925,7925,6120,542.117004,131.830734,131.830734,542.117004,0,0,0,0,0,0,0,0,254.736908,197.164825,197.164825,254.736908,822.069824,1705.99719,1705.99719,822.069824,1710,780,780,1710,24.5476017,26,26,24.5476017,1440,1505,1505,1440,17.743412,22.3041649,22.3041649,17.743412,370,3030,3030,370,220,1263.66663,1263.66663,220,2600,2610,2610,2600,1507.99988,220,220,1507.99988,226.832184,278.131775,278.131775,226.832184,1915.32373,841.202515,841.202515,1915.32373 [f=0011703] [11703] Game End Stats Values: 28,6120,7925,7925,6120,543.848877,133.966644,133.966644,543.848877,0,0,0,0,0,0,0,0,254.736908,216.30014,216.30014,254.736908,822.069824,1705.99719,1705.99719,822.069824,1710,780,780,1710,25.1144428,26.0000019,26.0000019,25.1144428,1440,1505,1505,1440,17.1415253,24.1359158,24.1359158,17.1415253,370,3030,3030,370,220,1263.66663,1263.66663,220,2600,2610,2610,2600,1507.99988,220,220,1507.99988,226.832184,278.131775,278.131775,226.832184,1915.32373,841.202515,841.202515,1915.32373 [f=0011745] [11745] Event [1304,75.4169617,1336]: 0 lost unit Gauss [f=0011748] [11748] Event [1735.58057,74.1005249,1614.51843]: 0 lost unit Engineer Commander [f=0011810] [11810] Event [5656,21.5349731,2264]: 1 finished unit Solar Collector [f=0011834] Spectator kogan left the game: normal quit [f=0011834] [11834] Event [undefined]: kogan quit [f=0011948] Player Jack500 left the game: normal quit [f=0011948] [11948] Event [undefined]: Jack500 quit [f=0011954] No clients connected, shutting down server [f=0011954] Server shutdown [f=0011954] End of demo reached [f=0012379] [12379] Event [5800,17.2872314,1880]: 1 finished unit Solar Collector [f=0012814] [12814] Event [5880,18.0487976,1944]: 1 finished unit Solar Collector [f=0013294] [13294] Event [5960,17.1831665,2008]: 1 finished unit Solar Collector [f=0013933] Autoquit sending quit command. [f=0013933] [QuitAction] user exited to system [f=0013933] [SpringApp::Kill][1] fromRun=1 [f=0013933] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013933] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013933] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013933] [ThreadPool::SetThreadCount][2] workers=0 [f=0013933] [SpringApp::Kill][2] [f=0013933] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013933] [Game::KillLua][3] dtor=0 luaUI=0x528b4010 [f=0013933] Start widgetHandler:Shutdown [f=0013933] Shutdown - SaveOrderList Complete [f=0013933] Writing last game win data [f=0013933] Shutdown - SaveConfigData Complete [f=0013933] Shutdown Widget - Chili Highlight [f=0013933] Shutdown Widget - Save/Load API [f=0013933] Shutdown Widget - Draw After Chili [f=0013933] Shutdown Widget - EPIC Menu [f=0013933] Shutdown Widget - Chili Minimap [f=0013933] Shutdown Widget - Chili Widget Selector [f=0013933] Shutdown Widget - Local Team Colors [f=0013933] Shutdown Widget - Display Keys 2 [f=0013933] Shutdown Widget - Save Game Menu [f=0013933] Shutdown Widget - HealthBars [f=0013933] Shutdown Widget - Noises [f=0013933] Shutdown Widget - Unit Icons [f=0013933] Shutdown Widget - Win Counter [f=0013933] Shutdown Widget - BuildETA [f=0013933] Shutdown Widget - SpringRTS Replay Stats [f=0013933] Shutdown Widget - Modular Comm Info [f=0013933] Shutdown Widget - CameraShake [f=0013933] Shutdown Widget - Chili Economy Panel Default [f=0013933] Shutdown Widget - Chili EndGame Window [f=0013933] Shutdown Widget - Chili Nuke Warning [f=0013933] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013933] Shutdown Widget - Chili Spectator Panels [f=0013933] Shutdown Widget - Context Menu [f=0013933] Shutdown Widget - Darkening [f=0013933] Shutdown Widget - MetalFeatures (new) [f=0013933] Shutdown Widget - Defense Range Zero-K [f=0013933] Shutdown Widget - Grab Input [f=0013933] Input grabbing is disabled! [f=0013933] Shutdown Widget - Highlight Geos [f=0013933] Shutdown Widget - Local Widgets Config [f=0013933] Shutdown Widget - Mex Placement Handler [f=0013933] Shutdown Widget - MinimapEvents [f=0013933] Shutdown Widget - Missile Silo Range [f=0013933] Shutdown Widget - Point Tracker [f=0013933] Shutdown Widget - Showeco and Grid Drawer [f=0013933] Shutdown Widget - Stereo3D [f=0013933] Shutdown Widget - Music Player v2 [f=0013933] Shutdown Widget - Attack AoE [f=0013933] Shutdown Widget - Map Edge Extension [f=0013933] Shutdown Widget - Selection Send [f=0013933] Shutdown Widget - LupsManager [f=0013933] Shutdown Widget - Newton Firezone [f=0013933] Shutdown Widget - Chili Pro Console [f=0013933] Shutdown Widget - Lasso Terraform GUI [f=0013933] Shutdown Widget - Chili Framework [f=0013933] Shutdown Widget - Lups [f=0013933] Shutdown Widget - Custom Markers [f=0013933] Shutdown Widget - Chili Core Selector [f=0013933] Shutdown Widget - Select Keys [f=0013933] Shutdown Widget - Pause Screen [f=0013933] Shutdown Widget - Layout Handler [f=0013933] Shutdown Widget - Persistent Build Height [f=0013933] Shutdown Widget - Text To Speech Control [f=0013933] End widgetHandler:Shutdown [f=0013933] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={506994,65130478} {int,ext,rec}Allocs={25381001,0,0} {chunk,block}Bytes={65130478,0} [f=0013933] [Game::KillLua][1] dtor=0 luaGaia=0x5287ad30 [f=0013933] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312004,53077411} {int,ext,rec}Allocs={25381002,0,0} {chunk,block}Bytes={53077411,0} [f=0013933] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312004,53077411} {int,ext,rec}Allocs={25381002,0,0} {chunk,block}Bytes={53077411,0} [f=0013933] [Game::KillLua][2] dtor=0 luaRules=0x52d9bbe0 [f=0013933] Start gadgetHandler:Shutdown [f=0013933] Shutdown - StartSetup [f=0013933] Shutdown - UnitMorph [f=0013933] Shutdown - Carrier Drones [f=0013933] Shutdown - LupsNanoSpray [f=0013933] Shutdown - Missile Silo Controller [f=0013933] Shutdown - Modular Comm Info [f=0013933] Shutdown - Terrain Texture Handler [f=0013933] Shutdown - UnitCloakShield [f=0013933] Shutdown - Starlight Handler [f=0013933] End gadgetHandler:Shutdown [f=0013933] Start gadgetHandler:Shutdown [f=0013933] Shutdown - Save/Load [f=0013933] Shutdown - Teleport Throw [f=0013933] Shutdown - UnitMorph [f=0013933] Shutdown - Modular Comm Info [f=0013933] Shutdown - Retreat Command [f=0013933] Shutdown - Shockwaves [f=0013933] Shutdown - UnitCloakShield [f=0013933] Shutdown - Lups Cloak FX [f=0013933] Shutdown - Lups [f=0013933] Shutdown - Lups Shield [f=0013933] End gadgetHandler:Shutdown [f=0013933] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25381034,0,0} {chunk,block}Bytes={0,0} [f=0013933] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25381034,0,0} {chunk,block}Bytes={0,0} [f=0013933] [Game::KillLua][4] dtor=0 [f=0013933] [Game::~CGame][1] [f=0013933] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013933] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013933] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013933] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013933] [Game::KillLua][4] dtor=1 [f=0013933] [Game::KillMisc][1] [f=0013933] [Game::KillMisc][2] [f=0013933] [Game::KillMisc][3] [f=0013933] [Game::KillRendering][1] [f=0013933] [3DOParser::Kill] allocated 155 pieces [f=0013933] [S3OParser::Kill] allocated 2693 pieces [f=0013933] [AssParser::Kill] allocated 242 pieces [f=0013933] [Game::KillInterface][1] [f=0013933] [Game::KillInterface][2] [f=0013933] [Game::KillSimulation][1] [f=0013933] [Game::KillSimulation][2] [f=0013933] [CCollisionHandler] dis-/continuous tests: 0/753230 [f=0013933] [Game::KillSimulation][3] [f=0013933] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013933] [~CPathCache(24x16)] cacheHits=3 hitPercentage=14% numHashColls=0 maxCacheSize=6 [f=0013933] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013933] [~CPathCache(48x32)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013933] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013933] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013933] [LosHandler::Kill] raycast instance cache-{hits,misses}={1318,3800}; shared=6%; cached=19% [f=0013933] [Game::KillSimulation][4] [f=0013933] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013933] [Game::~CGame][2] [f=0013933] [Game::~CGame][3] [f=0013933] [SpringApp::Kill][3] [f=0013933] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147723 bytes sent 112933 bytes recv'd [f=0013933] [SpringApp::Kill][4] font=0x467f7aa0 [f=0013933] [SpringApp::Kill][5] [f=0013933] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x468bd660) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5168ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=140ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=88ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=86ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=64ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1632 inflSize=13kb readTime=44ms file="objects3d/amphbomb.s3o" indx=4831 inflSize=40kb readTime=42ms file="units/amphassault.lua" indx=6650 inflSize=5kb readTime=41ms file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=39ms file="effects/beam.lua" indx=625 inflSize=34kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 57432811 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x4698b700) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469abe20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46870030) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f29980010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]