[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gtWlyhraG0/springsettings.1004506.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1d98090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7556 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1004506/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 458ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fea200] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fea200] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 131ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1136ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1279ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 202ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 20ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] RedEagle_P1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1004506/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0231 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0231 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-d1bc0231.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0241 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0241 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-d1bc0241.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (629ms, checksum a7270d8b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1004506/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51507360,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3b92cd5f6b5215a46f0b50cd4596f592 [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Notung changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from turrentjake [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: turrentjake changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={0000000064530140,0000000000000000}]" [f=-000001] Allies: I choose: StrikePlus! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[Game::Load][lua{Rules,Gaia}={00000000efd09dc0,0000000000000000}]" [f=-000001] hi glhf [f=-000001] Allies: I choose: crusher! [f=-000001] [0] Event [1571,200.872925,3480]: 0 finished unit Strike Commander [f=-000001] [0] Event [2504,193.453979,544]: 1 finished unit Strike Commander [f=0000000] [0] turrentjake, team: 0, elo:2034 [f=0000000] [0] Notung, team: 1, elo:1953 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [2416,187.325531,512]: 1 finished unit Rover Assembly [f=0000020] [20] Event [1640,190.97374,3560]: 0 finished unit Spider Factory [f=0000299] [299] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000424] [424] Event [2416.02954,190.25798,529.99231]: 1 finished unit Mason [f=0000435] [435] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000560] [560] Event [2416.02954,190.25798,529.99231]: 1 finished unit Dart [f=0000689] [689] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0000755] [755] Event [1676,189.062698,3560]: 0 finished unit Weaver [f=0000870] [870] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0001079] [1079] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0001091] [1091] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0001249] [1249] Event [1768,196.636963,3320]: 0 finished unit Wind/Tidal Generator [f=0001356] [1356] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0001454] [1454] Event [2664,224.120544,824]: 1 finished unit Solar Collector [f=0001671] [1671] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0001781] [1781] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0001870] [1870] Event [1688,208.52478,3272]: 0 finished unit Wind/Tidal Generator [f=0001986] [1986] Event [1608,215.462341,3240]: 0 finished unit Wind/Tidal Generator [f=0001986] [1986] Event [2664,219.777649,728]: 1 finished unit Solar Collector [f=0002052] [2052] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0002129] [2129] Event [1544,216.575684,3288]: 0 finished unit Wind/Tidal Generator [f=0002239] [2239] Event [2536,194.54834,536]: 1 finished unit Solar Collector [f=0002264] [2264] Event [1512,215.62793,3368]: 0 finished unit Wind/Tidal Generator [f=0002429] [2429] Event [1480,211.303467,3448]: 0 finished unit Wind/Tidal Generator [f=0002467] [2467] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0002862] [2862] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0002944] [2944] Event [2504,221.240601,952]: 1 finished unit Solar Collector [f=0002978] [2978] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0003173] [3173] Event [1640,199.553711,3384]: 0 finished unit Caretaker [f=0003235] [3235] Event [2651.45288,38.2067986,3814.07739]: 1 lost unit Dart [f=0003240] [3240] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0003419] [3419] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0003456] [3456] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0003757] [3757] Event [1676,189.062698,3560]: 0 finished unit Weaver [f=0003786] [3786] Event [2416.02954,190.25798,529.99231]: 1 finished unit Mason [f=0004139] [4139] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0004313] [4313] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0004322] [4322] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0004367] [4367] Event [2560,26.4359741,3280]: 0 finished unit Lotus [f=0004640] [4640] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0004707] [4707] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0004946] [4946] Event [2568,215.867188,760]: 1 finished unit Caretaker [f=0004980] [4980] Event [536,37.909668,136]: 1 finished unit Metal Extractor [f=0004986] [4986] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0005071] [5071] Event [536,35.9866638,3368]: 0 lost unit Metal Extractor [f=0005097] [5097] Event [559.887085,36.7031822,3350.97388]: 1 lost unit Scorcher [f=0005168] [5168] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0005168] [5168] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0005208] [5208] Event [510.200775,36.7552376,3158.55103]: 1 lost unit Scorcher [f=0005253] [5253] Event [3560,40.9552307,3976]: 0 finished unit Metal Extractor [f=0005290] [5290] Event [2800,21.4490051,2768]: 0 finished unit Lotus [f=0005422] [5422] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0005431] [5431] Event [2432,182.679016,384]: 1 finished unit Lotus [f=0005616] [5616] Event [2416.02954,190.25798,529.99231]: 1 finished unit Scorcher [f=0005828] [5828] Event [3928,46.6966858,3784]: 0 finished unit Metal Extractor [f=0005890] [5890] Event [2488,216.630859,872]: 1 finished unit Solar Collector [f=0005924] [5924] Event [536,36.1426849,3368]: 0 finished unit Metal Extractor [f=0006097] [6097] Event [2884.78076,6.50582075,2599.19946]: 1 lost unit Scorcher [f=0006195] [6195] Event [2416.02954,190.25798,529.99231]: 1 finished unit Mason [f=0006225] [6225] Event [168,41.8845215,328]: 1 finished unit Metal Extractor [f=0006251] [6251] Event [3920,42.6022339,3616]: 0 finished unit Lotus [f=0006262] [6262] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0006328] [6328] Event [2488,210.963013,792]: 1 finished unit Solar Collector [f=0006491] [6491] Event [2400,211.055054,976]: 1 finished unit Radar Tower [f=0006492] [6492] Event [3720.51514,41.7272797,3255.9541]: 1 lost unit Scorcher [f=0006554] [6554] Event [344,37.6152344,2984]: 0 finished unit Metal Extractor [f=0006661] [6661] Event [3960,44.6908569,3832]: 0 finished unit Wind/Tidal Generator [f=0006673] [6673] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0006939] [6939] Event [3880,46.2366333,3880]: 0 finished unit Wind/Tidal Generator [f=0006944] [6944] Event [2504,203.629761,680]: 1 finished unit Caretaker [f=0006961] [6961] Event [104,39.5198669,2184]: 1 finished unit Solar Collector [f=0006965] [6965] Event [256,65.163208,464]: 1 finished unit Lotus [f=0007136] [7136] Event [280,38.6917725,3000]: 0 finished unit Solar Collector [f=0007173] [7173] Event [3800,46.8807068,3912]: 0 finished unit Wind/Tidal Generator [f=0007274] [7274] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0007368] [7368] Event [3720,44.6816406,3960]: 0 finished unit Wind/Tidal Generator [f=0007380] [7380] Event [360,38.2041016,3064]: 0 finished unit Solar Collector [f=0007413] [7413] Event [2416.02954,190.25798,529.99231]: 1 finished unit Ripper [f=0007414] [7414] Event [184,34.7629395,2168]: 1 finished unit Solar Collector [f=0007596] [7596] Event [3640,41.4888916,3992]: 0 finished unit Wind/Tidal Generator [f=0007605] [7605] Event [408,36.1338806,2984]: 0 finished unit Solar Collector [f=0007711] [7711] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0007746] [7746] Event [2288,187.895996,512]: 1 finished unit Rover Plate [f=0007784] [7784] Event [264,32.9963379,2168]: 1 finished unit Solar Collector [f=0007808] [7808] Event [3560,38.369751,4040]: 0 finished unit Wind/Tidal Generator [f=0007845] [7845] Event [488,35.4898071,2984]: 0 finished unit Solar Collector [f=0008005] [8005] Event [3496,38.1765137,4056]: 0 finished unit Wind/Tidal Generator [f=0008019] [8019] Event [2376,210.659424,888]: 1 finished unit Solar Collector [f=0008106] [8106] Event [2432,182.679016,384]: 1 lost unit Lotus [f=0008173] [8173] Event [344,26.9880371,2152]: 1 finished unit Solar Collector [f=0008185] [8185] Event [3416,37.9740906,4056]: 0 finished unit Wind/Tidal Generator [f=0008205] [8205] Event [2416.02954,190.264999,529.99231]: 1 finished unit Ripper [f=0008261] [8261] Event [372.55304,35.1700783,2933.38037]: 0 finished unit Strike Commander [f=0008261] game_message: Morph complete: crusher lvl 1 -> crusher lvl 2 [f=0008261] [8261] Received game_message: Morph complete: crusher lvl 1 -> crusher lvl 2 [f=0008380] [8380] Event [3336,37.8728638,4056]: 0 finished unit Wind/Tidal Generator [f=0008385] [8385] Event [1328,24.3841553,864]: 1 finished unit Lotus [f=0008436] [8436] Event [2498.7168,189.702133,444.237823]: 0 lost unit Venom [f=0008477] [8477] Event [2460.21118,185.97229,415.703644]: 0 lost unit Venom [f=0008502] [8502] Event [2401.81641,177.656891,372.612396]: 1 lost unit Scorcher [f=0008505] [8505] Event [2538.82617,176.826126,372.35788]: 0 lost unit Venom [f=0008522] [8522] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0008544] [8544] Event [2428.09399,178.006088,388.786987]: 0 lost unit Venom [f=0008574] [8574] Event [3256,37.8268738,4056]: 0 finished unit Wind/Tidal Generator [f=0008695] [8695] Event [2623.28052,181.174072,414.526062]: 0 lost unit Venom [f=0008769] [8769] Event [3176,37.7808838,4056]: 0 finished unit Wind/Tidal Generator [f=0008891] [8891] Event [2311.65527,169.788971,358.931427]: 0 lost unit Venom [f=0008910] [8910] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0008964] [8964] Event [3096,37.7900696,4056]: 0 finished unit Wind/Tidal Generator [f=0009039] [9039] Event [192,34.4317017,2640]: 0 finished unit Lotus [f=0009077] [9077] Event [2416.02954,190.25798,529.99231]: 1 finished unit Ripper [f=0009119] [9119] Event [1552,30.5764465,432]: 1 finished unit Lotus [f=0009159] [9159] Event [3016,37.7808838,4056]: 0 finished unit Wind/Tidal Generator [f=0009347] [9347] Event [344,27.4848938,2056]: 1 finished unit Solar Collector [f=0009354] [9354] Event [2936,37.7808838,4056]: 0 finished unit Wind/Tidal Generator [f=0009360] [9360] Event [1676,189.062698,3560]: 0 finished unit Recluse [f=0009453] [9453] Event [256.034912,30.1502705,2623.13672]: 0 finished unit Strike Commander [f=0009453] game_message: Morph complete: crusher lvl 2 -> crusher lvl 3 [f=0009453] [9453] Received game_message: Morph complete: crusher lvl 2 -> crusher lvl 3 [f=0009465] [9465] Event [2288,187.895996,530]: 1 finished unit Ripper [f=0009557] [9557] Event [2856,37.7716675,4040]: 0 finished unit Wind/Tidal Generator [f=0009608] [9608] Event [2280,191.061157,824]: 1 finished unit Solar Collector [f=0009759] [9759] Event [2776,37.8084717,4040]: 0 finished unit Wind/Tidal Generator [f=0009821] [9821] Event [1676,189.062698,3560]: 0 finished unit Recluse [f=0009953] [9953] Event [2696,37.8544922,4040]: 0 finished unit Wind/Tidal Generator [f=0009957] [9957] Event [184,34.1924438,2056]: 1 lost unit Metal Extractor [f=0010020] [10020] Event [752.019714,22.1490803,1788.43555]: 1 lost unit Scorcher [f=0010137] [10137] Event [448,62.430481,2080]: 0 finished unit Lotus [f=0010154] [10154] Event [344,27.4848938,2056]: 1 lost unit Solar Collector [f=0010220] [10220] Event [2616,37.8268738,4040]: 0 finished unit Wind/Tidal Generator [f=0010256] [10256] Event [264,32.9963379,2168]: 1 lost unit Solar Collector [f=0010271] [10271] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0010391] [10391] Event [344,26.8567753,2152]: 1 lost unit Solar Collector [f=0010418] [10418] Event [2536,37.7900696,4040]: 0 finished unit Wind/Tidal Generator [f=0010443] [10443] Event [56,41.6140289,2088]: 1 lost unit Solar Collector [f=0010504] [10504] Event [793.814758,22.1456451,1777.96021]: 1 lost unit Ripper [f=0010537] [10537] Event [547.12738,23.8268661,1744.25427]: 0 lost unit Redback [f=0010563] [10563] Event [2288,188.234131,530]: 1 finished unit Ripper [f=0010591] [10591] Event [704.59552,28.8650055,2093.93237]: 1 lost unit Scorcher [f=0010598] [10598] Event [2456,37.7532654,4040]: 0 finished unit Wind/Tidal Generator [f=0010611] [10611] Event [685.484802,26.9831791,1921.25696]: 0 lost unit Redback [f=0010650] [10650] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0010653] [10653] Event [2416.02954,190.25798,529.99231]: 1 finished unit Fencer [f=0010723] [10723] Event [656,45.3809204,2112]: 0 finished unit Lotus [f=0010740] [10740] Event [587.748291,78.7822342,2050.93164]: 1 lost unit Scorcher [f=0010760] [10760] Event [602.972229,71.9219971,2016.69409]: 1 lost unit Scorcher [f=0010808] [10808] Event [2376,37.7072754,4040]: 0 finished unit Wind/Tidal Generator [f=0010865] [10865] Event [2288,187.895996,530]: 1 finished unit Ripper [f=0010925] [10925] Event [656,44.1377487,2112]: 0 lost unit Lotus [f=0010947] [10947] Event [2416.02954,190.25798,529.99231]: 1 finished unit Fencer [f=0011046] [11046] Event [577.275269,78.8488464,2252.97412]: 0 lost unit Strike Commander [f=0011069] [11069] Event [448,64.8550262,2080]: 0 lost unit Lotus [f=0011145] [11145] Event [2280,37.5324402,4024]: 0 finished unit Solar Collector [f=0011240] [11240] Event [2288,187.895996,530]: 1 finished unit Ripper [f=0011353] [11353] Event [2416.02954,190.25798,529.99231]: 1 finished unit Fencer [f=0011521] [11521] Event [2296,36.8791504,3896]: 0 finished unit Solar Collector [f=0011522] [11522] Event [192,33.159996,2640]: 0 lost unit Lotus [f=0011565] [11565] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0011664] [11664] Event [344,34.4144745,2984]: 0 lost unit Metal Extractor [f=0011761] [11761] Event [2288,188.234131,530]: 1 finished unit Ripper [f=0011769] [11769] Event [408,36.1338806,2984]: 0 lost unit Solar Collector [f=0011823] [11823] Event [488,34.6854401,2984]: 0 lost unit Solar Collector [f=0011880] [11880] Event [2760,28.8006592,3192]: 0 finished unit Storage [f=0011891] [11891] Event [2416.02954,190.25798,529.99231]: 1 finished unit Fencer [f=0011959] [11959] Event [280,36.7291107,3000]: 0 lost unit Solar Collector [f=0011960] [11960] Event [536,32.7598877,3368]: 0 lost unit Metal Extractor [f=0011968] [11968] Event [2312,32.876709,3768]: 0 finished unit Solar Collector [f=0012001] [12001] Event [360,37.7551498,3064]: 0 lost unit Solar Collector [f=0012064] [12064] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0012071] [12071] Event [2560,189.808792,448]: 1 finished unit Lotus [f=0012075] [12075] Event [2463.17285,183.816559,405.388885]: 1 lost unit Mason [f=0012139] [12139] Event [184,30.1309834,2056]: 1 finished unit Metal Extractor [f=0012152] [12152] Event [1256,32.8031006,472]: 1 finished unit Solar Collector [f=0012159] [12159] Event [1720,17.3361206,1096]: 1 finished unit Solar Collector [f=0012182] [12182] Event [2560,189.808792,448]: 1 lost unit Lotus [f=0012328] [12328] Event [2416,189.612885,512]: 1 lost unit Rover Assembly [f=0012352] [12352] Event [2504,203.629761,680]: 1 lost unit Caretaker [f=0012370] [12370] Event [2288,187.895996,512]: 1 lost unit Rover Plate [f=0012427] [12427] Event [2600,208.410309,616]: 1 lost unit Metal Extractor [f=0012450] [12450] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0012492] [12492] Event [2568,215.867188,760]: 1 lost unit Caretaker [f=0012552] [12552] Event [2312,190.73819,712]: 1 lost unit Metal Extractor [f=0012601] [12601] Event [1176,32.5362549,536]: 1 finished unit Solar Collector [f=0012605] [12605] Event [2600,225.703125,888]: 1 lost unit Metal Extractor [f=0012633] [12633] Event [1720,16.581665,1176]: 1 finished unit Solar Collector [f=0012633] [12633] Event [2111.83374,153.746292,680.483276]: 1 lost unit Fencer [f=0012697] [12697] Event [2265.30029,184.292389,581.339478]: 0 lost unit Redback [f=0012839] [12839] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0012883] [12883] Event [2536,194.54834,536]: 1 lost unit Solar Collector [f=0012912] [12912] Event [2488,210.963013,792]: 1 lost unit Solar Collector [f=0012922] [12922] Event [2664,219.777649,728]: 1 lost unit Solar Collector [f=0012979] [12979] Event [2664,224.203705,824]: 1 lost unit Solar Collector [f=0013003] [13003] Event [2400,211.055054,976]: 1 lost unit Radar Tower [f=0013066] [13066] Event [1096,31.9934082,600]: 1 finished unit Solar Collector [f=0013114] [13114] Event [1720,14.9162598,1256]: 1 finished unit Solar Collector [f=0013197] [13197] Event [2504,221.426376,952]: 1 lost unit Solar Collector [f=0013229] [13229] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0013561] [13561] Event [1016,30.3464355,648]: 1 finished unit Solar Collector [f=0013608] [13608] Event [1720,13.0576477,1336]: 1 finished unit Solar Collector [f=0013619] [13619] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0013749] [13749] Event [1770.03027,15.9426069,1208.40405]: 1 lost unit Mason [f=0013952] [13952] Event [1720,13.0576477,1336]: 1 lost unit Solar Collector [f=0013980] [13980] Event [1676,189.062698,3560]: 0 finished unit Redback [f=0014017] [14017] Event [1852.63403,15.9375076,1088.62939]: 0 lost unit Recluse [f=0014039] [14039] Event [1720,14.8667164,1256]: 1 lost unit Solar Collector [f=0014045] [14045] Event [184,30.1309834,2056]: 1 lost unit Metal Extractor [f=0014090] [14090] Event [1720,16.5332375,1176]: 1 lost unit Solar Collector [f=0014101] [14101] Event [104,39.5531311,2184]: 1 lost unit Solar Collector [f=0014120] [14120] Event [184,34.827179,2168]: 1 lost unit Solar Collector [f=0014130] [14130] Event [3104,33.9256287,3456]: 0 finished unit Lotus [f=0014373] [14373] Event [221.559525,35.3832359,1802.67224]: 1 lost unit Strike Commander [f=0014419] gg [f=0014429] [14429] Event [1676,189.062698,3560]: 0 finished unit Recluse [f=0014481] [14481] Event [378.871033,34.910202,1622.05103]: 1 lost unit Mason [f=0014503] GG [f=0014504] [14504] Event [undefined]: Notung resigned [f=0014504] game_message: Notung has been destroyed! [f=0014504] game_message: turrentjake wins! [f=0014504] Submitting stats [f=0014504] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014504] Part| Total Time|Time of the last 0.5s [f=0014504] Draw 15754.72ms 35.53% [f=0014504] Lua::Callins::Synced 12251.66ms 13.97% [f=0014504] Lua::Callins::Unsynced 22298.70ms 47.70% [f=0014504] Lua::CollectGarbage::Synced 431.77ms 0.20% [f=0014504] Lua::CollectGarbage::Unsynced 886.95ms 1.10% [f=0014504] Misc::Profiler::AddTime 65.44ms 0.10% [f=0014504] Sim 32168.41ms 38.62% [f=0014504] [14504] Received game_message: Notung has been destroyed! [f=0014504] [14504] Received game_message: turrentjake wins! [f=0014505] [14505] Event [3416.92822,33.0315857,3174.30688]: 1 lost unit Ripper [f=0014505] [14505] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014505] [14505] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014505] [14505] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014505] [14505] Game End Stats Values: 2,2285,2165,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.13333321,5.5999999,6.13333321,0,0,0,0,0,0,0,0,1010,890,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014505] [14505] Game End Stats Values: 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32,5215,6435,5215,6435,263.187439,964.659851,263.187439,964.659851,0,0,0,0,0,0,0,0,1403.67615,368.166809,1403.67615,368.166809,5073.5498,6575.75439,5073.5498,6575.75439,270,270,270,270,29.8666668,43.9786034,29.8666668,43.9786034,1275,0,1275,0,21.25,21.651638,21.25,21.651638,2100,2960,2100,2960,4223.3335,4046.3335,4223.3335,4046.3335,1570,3205,1570,3205,4296.3335,4623.3335,4296.3335,4623.3335,478.004822,114.715714,478.004822,114.715714,6988.24072,5406.7251,6988.24072,5406.7251 [f=0014505] [14505] Game End Stats Values: 33,3500,6485,3500,6485,266.687439,1050.1167,266.687439,1050.1167,0,0,0,0,0,0,0,0,1527.67834,368.166809,1527.67834,368.166809,5237.49072,7654.67334,5237.49072,7654.67334,270,360,270,360,23.7333336,45.1644936,23.7333336,45.1644936,0,0,0,0,17.3999996,21.697134,17.3999996,21.697134,2100,2920,2100,2920,4503.3335,5761.3335,4503.3335,5761.3335,1130,3205,1130,3205,6011.3335,4903.3335,6011.3335,4903.3335,478.004822,114.715714,478.004822,114.715714,8230.14648,5571.91406,8230.14648,5571.91406 [f=0014505] [14505] Game End Stats Values: 34,3380,6765,3380,6765,266.687439,1075.28748,266.687439,1075.28748,0,0,0,0,0,0,0,0,2075.34473,368.166809,2075.34473,368.166809,5237.49072,8123.19336,5237.49072,8123.19336,270,360,270,360,19.5,43.0840492,19.5,43.0840492,0,0,0,0,13,22.2927094,13,22.2927094,2100,3200,2100,3200,4503.3335,5881.3335,4503.3335,5881.3335,1010,3205,1010,3205,6131.3335,4903.3335,6131.3335,4903.3335,478.004822,114.715714,478.004822,114.715714,8698.65723,5571.91406,8698.65723,5571.91406 [f=0014514] [14514] Event [680,26.8960266,1480]: 1 lost unit Metal Extractor [f=0014515] [14515] Event [2488,216.630859,872]: 1 lost unit Solar Collector [f=0014537] [14537] Event [1720,17.3361206,1096]: 1 lost unit Solar Collector [f=0014553] [14553] Event [160,37.8820801,1744]: 1 lost unit Rover Assembly [f=0014640] Player turrentjake left the game: normal quit [f=0014640] [14640] Event [undefined]: turrentjake quit [f=0014790] No clients connected, shutting down server [f=0014790] Server shutdown [f=0014790] End of demo reached [f=0014880] [14880] Event [1676,189.062698,3560]: 0 finished unit Recluse [f=0015328] [15328] Event [1676,189.062698,3560]: 0 finished unit Recluse [f=0015750] [15750] Event [1676,189.062698,3560]: 0 finished unit Recluse [f=0016199] [16199] Event [1676,189.062698,3560]: 0 finished unit Recluse [f=0016501] [16501] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0016816] [16816] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0017131] [17131] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0017446] [17446] Event [1676,189.062698,3560]: 0 finished unit Venom [f=0018461] Autoquit sending quit command. [f=0018461] [QuitAction] user exited to system [f=0018461] [SpringApp::Kill][1] fromRun=1 [f=0018461] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018461] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018461] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018461] [ThreadPool::SetThreadCount][2] workers=0 [f=0018461] [SpringApp::Kill][2] [f=0018461] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018461] [Game::KillLua][3] dtor=0 luaUI=0x6059bbf0 [f=0018461] Start widgetHandler:Shutdown [f=0018461] Shutdown - SaveOrderList Complete [f=0018461] Writing last game win data [f=0018461] Shutdown - SaveConfigData Complete [f=0018461] Shutdown Widget - Chili Highlight [f=0018461] Shutdown Widget - Save/Load API [f=0018461] Shutdown Widget - Draw After Chili [f=0018461] Shutdown Widget - EPIC Menu [f=0018461] Shutdown Widget - Chili Minimap [f=0018461] Shutdown Widget - Chili Widget Selector [f=0018461] Shutdown Widget - Local Team Colors [f=0018461] Shutdown Widget - Display Keys 2 [f=0018461] Shutdown Widget - Save Game Menu [f=0018461] Shutdown Widget - HealthBars [f=0018461] Shutdown Widget - Noises [f=0018461] Shutdown Widget - Unit Icons [f=0018461] Shutdown Widget - Win Counter [f=0018461] Shutdown Widget - BuildETA [f=0018461] Shutdown Widget - SpringRTS Replay Stats [f=0018461] Shutdown Widget - Modular Comm Info [f=0018461] Shutdown Widget - CameraShake [f=0018461] Shutdown Widget - Chili Economy Panel Default [f=0018461] Shutdown Widget - Chili EndGame Window [f=0018461] Shutdown Widget - Chili Nuke Warning [f=0018461] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018461] Shutdown Widget - Chili Spectator Panels [f=0018461] Shutdown Widget - Context Menu [f=0018461] Shutdown Widget - Darkening [f=0018461] Shutdown Widget - MetalFeatures (new) [f=0018461] Shutdown Widget - Defense Range Zero-K [f=0018461] Shutdown Widget - Grab Input [f=0018461] Input grabbing is disabled! [f=0018461] Shutdown Widget - Highlight Geos [f=0018461] Shutdown Widget - Local Widgets Config [f=0018461] Shutdown Widget - Mex Placement Handler [f=0018461] Shutdown Widget - MinimapEvents [f=0018461] Shutdown Widget - Missile Silo Range [f=0018461] Shutdown Widget - Point Tracker [f=0018461] Shutdown Widget - Showeco and Grid Drawer [f=0018461] Shutdown Widget - Stereo3D [f=0018461] Shutdown Widget - Music Player v2 [f=0018461] Shutdown Widget - Attack AoE [f=0018461] Shutdown Widget - UnitShapes [f=0018461] Shutdown Widget - Map Edge Extension [f=0018461] Shutdown Widget - Selection Send [f=0018461] Shutdown Widget - LupsManager [f=0018461] Shutdown Widget - Newton Firezone [f=0018461] Shutdown Widget - Chili Pro Console [f=0018461] Shutdown Widget - Lasso Terraform GUI [f=0018461] Shutdown Widget - Chili Framework [f=0018461] Shutdown Widget - Lups [f=0018461] Shutdown Widget - Custom Markers [f=0018461] Shutdown Widget - Chili Core Selector [f=0018461] Shutdown Widget - Select Keys [f=0018461] Shutdown Widget - Pause Screen [f=0018461] Shutdown Widget - Layout Handler [f=0018461] Shutdown Widget - Persistent Build Height [f=0018461] Shutdown Widget - Text To Speech Control [f=0018461] End widgetHandler:Shutdown [f=0018461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={255841,46799986} {int,ext,rec}Allocs={26308392,0,0} {chunk,block}Bytes={46799986,0} [f=0018461] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018461] [Game::KillLua][2] dtor=0 luaRules=0x51507360 [f=0018461] Start gadgetHandler:Shutdown [f=0018461] Shutdown - StartSetup [f=0018461] Shutdown - UnitMorph [f=0018461] Shutdown - Carrier Drones [f=0018461] Shutdown - LupsNanoSpray [f=0018461] Shutdown - Missile Silo Controller [f=0018461] Shutdown - Modular Comm Info [f=0018461] Shutdown - Terrain Texture Handler [f=0018461] Shutdown - UnitCloakShield [f=0018461] Shutdown - Starlight Handler [f=0018461] End gadgetHandler:Shutdown [f=0018461] Start gadgetHandler:Shutdown [f=0018461] Shutdown - Save/Load [f=0018461] Shutdown - Teleport Throw [f=0018461] Shutdown - UnitMorph [f=0018461] Shutdown - Modular Comm Info [f=0018461] Shutdown - Retreat Command [f=0018461] Shutdown - Shockwaves [f=0018461] Shutdown - UnitCloakShield [f=0018461] Shutdown - Lups Cloak FX [f=0018461] Shutdown - Lups [f=0018461] Shutdown - Lups Shield [f=0018461] End gadgetHandler:Shutdown [f=0018461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26308424,0,0} {chunk,block}Bytes={0,0} [f=0018461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26308424,0,0} {chunk,block}Bytes={0,0} [f=0018461] [Game::KillLua][4] dtor=0 [f=0018461] [Game::~CGame][1] [f=0018461] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018461] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018461] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018461] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018461] [Game::KillLua][4] dtor=1 [f=0018461] [Game::KillMisc][1] [f=0018461] [Game::KillMisc][2] [f=0018461] [Game::KillMisc][3] [f=0018461] [Game::KillRendering][1] [f=0018461] [3DOParser::Kill] allocated 137 pieces [f=0018461] [S3OParser::Kill] allocated 2696 pieces [f=0018461] [AssParser::Kill] allocated 247 pieces [f=0018461] [Game::KillInterface][1] [f=0018461] [Game::KillInterface][2] [f=0018461] [Game::KillSimulation][1] [f=0018461] [Game::KillSimulation][2] [f=0018461] [CCollisionHandler] dis-/continuous tests: 0/128817 [f=0018461] [Game::KillSimulation][3] [f=0018461] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018461] [~CPathCache(16x16)] cacheHits=76 hitPercentage=32% numHashColls=0 maxCacheSize=12 [f=0018461] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018461] [~CPathCache(32x32)] cacheHits=565 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018461] [LosHandler::Kill] raycast instance cache-{hits,misses}={3403,10828}; shared=1%; cached=23% [f=0018461] [Game::KillSimulation][4] [f=0018461] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018461] [Game::~CGame][2] [f=0018461] [Game::~CGame][3] [f=0018461] [SpringApp::Kill][3] [f=0018461] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195563 bytes sent 147000 bytes recv'd [f=0018461] [SpringApp::Kill][4] font=0x44f14aa0 [f=0018461] [SpringApp::Kill][5] [f=0018461] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44f82ba0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6662ms file="objects3d/sphererock.s3o" indx=5435 inflSize=62kb readTime=176ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=150ms file="unittextures/factoryveh1.png" indx=7161 inflSize=1077kb readTime=137ms file="scripts/cremcom.lua" indx=5652 inflSize=8kb readTime=59ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="scripts/dronecarry.lua" indx=5654 inflSize=3kb readTime=56ms file="scripts/dynrecon.lua" indx=5661 inflSize=18kb readTime=52ms file="objects3d/corcomalt3.s3o" indx=5023 inflSize=114kb readTime=44ms file="scripts/droneheavyslow.lua" indx=5656 inflSize=0kb readTime=43ms file="scripts/dronelight.lua" indx=5657 inflSize=1kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 59007281 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x4506fda0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45083d90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f99050) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1d980010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]