[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ojbNlHvyOm/springsettings.1004463.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 158ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe7d8090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7554 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1004463/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 390ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b04670] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b04670] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1009ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1306ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 766ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 188ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1004463/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae3c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-2b68ae3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2b68ae4c [f=-000001] [Path] [PathEstimator::ReadFile] hash=2b68ae4c file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-2b68ae4c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (635ms, checksum 6b7370bf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1004463/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512d7260,0x6227b2e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ab7ecd5fb195b6136cd9f852bf54ffe2 [f=-000001] Connection attempt from gunnarmo08 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gunnarmo08 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from turrentjake [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: turrentjake changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gunnarmo08" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gunnarmo08" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[Game::Load][lua{Rules,Gaia}={0000000092b604f0,00000000e81e5d80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gunnarmo08" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d88697a6bfd20c71b1fc8482d4fdfe7d3c22968bbbc25f7d1f0c5e3f90819a59a930e3ecc9d35f8ae00db327c96226036d16f40999c0c6d38f45fb356e0fede]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gunnarmo08" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ddeb0745be4e58f9f032f5eb101501927af1f565e7f6e96f2a1a6b7b4db94434eacb9ff0b5335367e0315104f5c2f42303414d0015e0159218cae1221fca8701]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gunnarmo08" string="[Game::Load][lua{Rules,Gaia}={00000000a343b990,00000000a33c5ed0}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: crusher! [f=-000001] Allies: I choose: Engineer! [f=-000001] your probably gonna win [f=-000001] > Game will be force started in 40 seconds [f=-000001] i have no stragetic advantage [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [1202,190.581116,476]: 0 finished unit Strike Commander [f=-000001] [0] Event [4687,192.619751,4061]: 1 finished unit Engineer Commander [f=0000000] [0] turrentjake, team: 0, elo:2004 [f=0000000] [0] gunnarmo08, team: 1, elo:1747 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1304,188.361588,424]: 0 finished unit Amphbot Factory [f=0000284] [284] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000674] [674] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001049] [1049] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0001226] [1226] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001328] [1328] Event [1340,192.093506,424]: 0 finished unit Conch [f=0001475] [1475] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001577] [1577] Event [1340,192.093506,424]: 0 finished unit Duck [f=0001829] [1829] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0001839] [1839] Event [1340,192.093506,424]: 0 finished unit Duck [f=0001856] [1856] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0002027] [2027] Event [1160,192.891541,504]: 0 finished unit Solar Collector [f=0002304] [2304] Event [4792,192.937317,4008]: 1 finished unit Solar Collector [f=0002358] [2358] Event [1080,188.771667,344]: 0 finished unit Solar Collector [f=0002485] [2485] Event [4872,192.929688,4088]: 1 finished unit Solar Collector [f=0002489] [2489] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0002668] [2668] Event [952,192.914429,376]: 0 finished unit Solar Collector [f=0002752] [2752] Event [4760,191.235962,4200]: 1 finished unit Solar Collector [f=0002980] [2980] Event [4840,192.372742,4280]: 1 finished unit Solar Collector [f=0003162] [3162] Event [4568,192.02179,3960]: 1 finished unit Solar Collector [f=0003385] [3385] Event [4632,192.067566,3864]: 1 finished unit Solar Collector [f=0003658] [3658] Event [4472,187.459412,3848]: 1 finished unit Solar Collector [f=0003727] [3727] Event [615.731689,192.937317,1272.9187]: 0 finished unit Strike Commander [f=0003727] game_message: Morph complete: crusher lvl 1 -> crusher lvl 2 [f=0003727] [3727] Received game_message: Morph complete: crusher lvl 1 -> crusher lvl 2 [f=0003897] [3897] Event [1340,192.093506,424]: 0 finished unit Scallop [f=0004605] [4605] Event [4976,192.906799,4400]: 1 finished unit Rover Assembly [f=0005225] [5225] Event [1340,192.093506,424]: 0 finished unit Buoy [f=0005264] [5264] Event [560,192.220154,1680]: 0 finished unit Lotus [f=0005269] [5269] Event [4936,192.914429,4312]: 1 finished unit Caretaker [f=0005376] [5376] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0005551] [5551] Event [4984,191.976013,4312]: 1 finished unit Caretaker [f=0005727] [5727] Event [5032,188.832703,4312]: 1 finished unit Caretaker [f=0005864] [5864] Event [984,191.373291,520]: 0 finished unit Caretaker [f=0006078] [6078] Event [524.52301,190.669067,2081.98486]: 0 finished unit Strike Commander [f=0006078] game_message: Morph complete: crusher lvl 2 -> crusher lvl 3 [f=0006078] [6078] Received game_message: Morph complete: crusher lvl 2 -> crusher lvl 3 [f=0006110] [6110] Event [4936,189.191284,4488]: 1 finished unit Caretaker [f=0006319] [6319] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0006392] [6392] Event [1340,192.093506,424]: 0 finished unit Archer [f=0006399] [6399] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0006575] [6575] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0006583] [6583] Event [680,192.555847,312]: 0 finished unit Solar Collector [f=0006679] [6679] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0006759] [6759] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0007155] [7155] Event [1340,192.093506,424]: 0 finished unit Archer [f=0007185] [7185] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0007233] [7233] Event [760,190.205994,312]: 0 finished unit Solar Collector [f=0007251] [7251] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0007550] [7550] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0007588] [7588] Event [232,192.922058,2104]: 0 finished unit Solar Collector [f=0007657] [7657] Event [760,191.12915,392]: 0 finished unit Solar Collector [f=0007830] [7830] Event [3672,192.937317,4472]: 1 finished unit Solar Collector [f=0007862] [7862] Event [1340,192.093506,424]: 0 finished unit Archer [f=0007929] [7929] Event [152,192.655029,2152]: 0 finished unit Solar Collector [f=0007938] [7938] Event [3752,192.937317,4536]: 1 finished unit Solar Collector [f=0007988] [7988] Event [680,187.184753,392]: 0 finished unit Solar Collector [f=0008202] [8202] Event [4232,192.937317,4744]: 1 finished unit Solar Collector [f=0008260] [8260] Event [104,192.922058,2072]: 0 finished unit Solar Collector [f=0008282] [8282] Event [600,192.52533,392]: 0 finished unit Solar Collector [f=0008328] [8328] Event [4312,192.937317,4680]: 1 finished unit Solar Collector [f=0008394] [8394] Event [1340,192.093506,424]: 0 finished unit Archer [f=0008481] [8481] Event [4376,191.77002,4760]: 1 finished unit Solar Collector [f=0008522] [8522] Event [1340,192.093506,424]: 0 finished unit Duck [f=0008579] [8579] Event [600,192.929688,312]: 0 finished unit Solar Collector [f=0008586] [8586] Event [4296,185.124817,4824]: 1 finished unit Solar Collector [f=0008640] [8640] Event [392,191.495361,2168]: 0 finished unit Solar Collector [f=0008680] [8680] Event [1340,192.093506,424]: 0 finished unit Duck [f=0008807] [8807] Event [1340,192.093506,424]: 0 finished unit Duck [f=0008872] [8872] Event [600,192.929688,232]: 0 finished unit Solar Collector [f=0008972] [8972] Event [1340,192.093506,424]: 0 finished unit Duck [f=0009087] [9087] Event [680,192.883911,232]: 0 finished unit Solar Collector [f=0009160] [9160] Event [1340,192.093506,424]: 0 finished unit Duck [f=0009381] [9381] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0009467] [9467] Event [1340,192.093506,424]: 0 finished unit Archer [f=0009480] [9480] Event [760,188.825073,232]: 0 finished unit Solar Collector [f=0009600] [9600] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0009619] [9619] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0009722] [9722] Event [2920,192.853394,4696]: 1 finished unit Solar Collector [f=0009796] [9796] Event [1340,192.093506,424]: 0 finished unit Archer [f=0009878] [9878] Event [2840,192.929688,4616]: 1 finished unit Solar Collector [f=0010068] [10068] Event [3048,192.838135,5016]: 1 finished unit Solar Collector [f=0010125] [10125] Event [1340,192.093506,424]: 0 finished unit Archer [f=0010278] [10278] Event [2968,192.731323,4952]: 1 finished unit Solar Collector [f=0010812] [10812] Event [1340,192.093506,424]: 0 finished unit Buoy [f=0011236] [11236] Event [1340,192.093506,424]: 0 finished unit Buoy [f=0011418] [11418] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Impaler [f=0011445] [11445] Event [632,192.937317,3128]: 0 finished unit Solar Collector [f=0011566] [11566] Event [1340,192.093506,424]: 0 finished unit Archer [f=0011780] [11780] Event [552,189.458313,3176]: 0 finished unit Solar Collector [f=0012137] [12137] Event [1340,192.093506,424]: 0 finished unit Archer [f=0012239] [12239] Event [536,192.937317,920]: 0 finished unit Energy Pylon [f=0012251] [12251] Event [504,192.563477,3096]: 0 finished unit Solar Collector [f=0012377] [12377] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0012468] [12468] Event [4958.00781,192.645874,4400.02979]: 1 finished unit Mason [f=0012558] [12558] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0012648] [12648] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0012677] [12677] Event [1340,192.093506,424]: 0 finished unit Archer [f=0012738] [12738] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Mason [f=0012769] [12769] Event [584,192.5177,3048]: 0 finished unit Solar Collector [f=0012911] [12911] Event [1340,192.093506,424]: 0 finished unit Duck [f=0013172] [13172] Event [1340,192.093506,424]: 0 finished unit Duck [f=0013577] [13577] Event [1340,192.093506,424]: 0 finished unit Duck [f=0013637] [13637] Event [724.776611,165.95488,3304.3855]: 0 finished unit Strike Commander [f=0013637] game_message: Morph complete: crusher lvl 3 -> crusher lvl 4 [f=0013637] [13637] Received game_message: Morph complete: crusher lvl 3 -> crusher lvl 4 [f=0013727] [13727] Event [4456,187.001648,3736]: 1 finished unit Gauss [f=0013828] [13828] Event [1340,192.093506,424]: 0 finished unit Duck [f=0014008] [14008] Event [808,138.58551,3224]: 0 finished unit Stinger [f=0014023] [14023] Event [4792,190.022888,3736]: 1 finished unit Gauss [f=0014259] [14259] Event [520,192.227783,1800]: 0 finished unit Energy Pylon [f=0014318] [14318] Event [1340,192.093506,424]: 0 finished unit Scallop [f=0014709] [14709] Event [864,185.956421,3968]: 0 finished unit Lotus [f=0014730] [14730] Event [1340,192.093506,424]: 0 finished unit Scallop [f=0014948] [14948] Event [5064,192.426147,4456]: 1 finished unit Storage [f=0015004] [15004] Event [5096,192.929688,4504]: 1 finished unit Storage [f=0015080] [15080] Event [5048,189.252319,4504]: 1 finished unit Storage [f=0015150] [15150] Event [1340,192.093506,424]: 0 finished unit Scallop [f=0015160] [15160] Event [5096,192.929688,4552]: 1 finished unit Storage [f=0015204] [15204] Event [4791.99072,99.2955933,3353.1936]: 0 lost unit Duck [f=0015263] [15263] Event [4791.99219,106.160027,3384.48145]: 0 lost unit Duck [f=0015266] [15266] Event [5048,191.571655,4552]: 1 finished unit Storage [f=0015382] [15382] Event [4810.80176,130.297897,3488.61475]: 0 lost unit Archer [f=0015525] [15525] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0015527] [15527] Event [4738.15723,146.17395,3523.00854]: 0 lost unit Duck [f=0015528] [15528] Event [4725.88135,133.935654,3479.3811]: 0 lost unit Archer [f=0015620] [15620] Event [4765.4248,152.908188,3556.75146]: 0 lost unit Archer [f=0015621] [15621] Event [4796.50537,147.124039,3550.14258]: 0 lost unit Duck [f=0015631] [15631] Event [4792,190.022888,3736]: 1 lost unit Gauss [f=0015679] [15679] Event [4747.92627,166.685608,3598.40698]: 0 lost unit Duck [f=0015741] [15741] Event [4796.47559,145.761032,3546.64722]: 0 lost unit Duck [f=0015798] [15798] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Scorcher [f=0015890] [15890] Event [4958.00781,192.645874,4400.02979]: 1 finished unit Scorcher [f=0015899] [15899] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0015915] [15915] Event [4623.57764,190.089813,3668.06372]: 0 lost unit Archer [f=0015917] [15917] Event [4670.50781,186.479874,3648.88989]: 0 lost unit Duck [f=0015941] [15941] Event [4456,187.001648,3736]: 1 lost unit Gauss [f=0015977] [15977] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0015980] [15980] Event [4958.00781,192.645874,4400.02979]: 1 finished unit Scorcher [f=0016023] [16023] Event [4682.92041,189.891907,3846.04883]: 1 lost unit Scorcher [f=0016069] [16069] Event [4958.00781,193.29097,4400.02979]: 1 finished unit Scorcher [f=0016093] [16093] Event [4683.54492,189.165009,3868.65674]: 1 lost unit Scorcher [f=0016157] [16157] Event [4632,192.02713,3864]: 1 lost unit Solar Collector [f=0016160] [16160] Event [4958.00781,192.645874,4400.02979]: 1 finished unit Scorcher [f=0016238] [16238] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0016250] [16250] Event [4958.00781,192.645874,4400.02979]: 1 finished unit Scorcher [f=0016290] [16290] Event [4694.73193,192.693008,3975.04297]: 1 lost unit Scorcher [f=0016353] [16353] Event [4472,187.459412,3848]: 1 lost unit Solar Collector [f=0016375] [16375] Event [1288,192.601624,4472]: 0 finished unit Caretaker [f=0016395] [16395] Event [4732.72168,191.171448,3955.02515]: 1 lost unit Scorcher [f=0016491] [16491] Event [4936.04102,190.519089,4089.69971]: 1 lost unit Mason [f=0016518] [16518] Event [4568,192.02179,3960]: 1 lost unit Solar Collector [f=0016616] [16616] Event [4698.61865,192.931473,4013.49219]: 0 lost unit Duck [f=0016655] [16655] Event [4792,192.937317,4008]: 1 lost unit Solar Collector [f=0016658] [16658] Event [4872.51953,192.93541,4140.2959]: 1 lost unit Mason [f=0016677] [16677] Event [4703.86377,193.110489,4041.71851]: 0 lost unit Duck [f=0016705] [16705] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0016717] [16717] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0016735] [16735] Event [4641.7207,188.782013,4131.66553]: 0 lost unit Duck [f=0016792] [16792] Event [1336,189.977112,4472]: 0 finished unit Stardust [f=0016809] [16809] Event [4501.20752,204.12207,4315.44189]: 1 lost unit Scorcher [f=0016850] [16850] Event [4631.88428,192.858078,4321.57715]: 1 lost unit Mason [f=0016910] [16910] Event [1241.15442,192.929688,4370.24072]: 0 finished unit Strike Commander [f=0016910] game_message: Morph complete: crusher lvl 4 -> crusher lvl 5 [f=0016910] [16910] Received game_message: Morph complete: crusher lvl 4 -> crusher lvl 5 [f=0016933] [16933] Event [4626.67432,192.932053,4364.8999]: 1 lost unit Mason [f=0016951] [16951] Event [4556.13281,193.266541,4384.0791]: 1 lost unit Mason [f=0016986] [16986] Event [4672.25439,192.397842,4357.34961]: 1 lost unit Mason [f=0017050] [17050] Event [4936,192.914429,4312]: 1 lost unit Caretaker [f=0017100] [17100] Event [4984,191.621094,4312]: 1 lost unit Caretaker [f=0017119] [17119] Event [4760,191.235962,4200]: 1 lost unit Solar Collector [f=0017141] [17141] Event [4448.25781,188.603851,4566.85889]: 1 lost unit Scorcher [f=0017173] [17173] Event [5032,188.832703,4312]: 1 lost unit Caretaker [f=0017229] [17229] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017271] [17271] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017287] [17287] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017323] [17323] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017368] [17368] Event [4781.56396,192.255112,4377.45557]: 0 lost unit Archer [f=0017379] [17379] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017383] [17383] Event [4312,192.937317,4680]: 1 lost unit Solar Collector [f=0017389] [17389] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017412] [17412] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017433] [17433] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017455] [17455] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017462] [17462] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017484] [17484] Event [4958.00781,193.29097,4400.02979]: 1 lost unit Ripper [f=0017487] [17487] Event [4976,192.645874,4400]: 1 lost unit Rover Assembly [f=0017489] [17489] Event [1240,192.082825,4472]: 0 finished unit Stinger [f=0017505] [17505] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0017506] [17506] Event [4936,188.29187,4488]: 1 lost unit Caretaker [f=0017514] [17514] Event [4872,192.929688,4088]: 1 lost unit Solar Collector [f=0017519] [17519] Event [4797.31348,191.971558,4363.34766]: 0 lost unit Archer [f=0017532] [17532] Event [4840,192.743988,4280]: 1 lost unit Solar Collector [f=0017565] [17565] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0017575] [17575] Event [4376,191.709595,4760]: 1 lost unit Solar Collector [f=0017596] [17596] Event [4813.89844,193.404129,4443.22021]: 0 lost unit Archer [f=0017640] [17640] Event [1360,184.926453,4304]: 0 finished unit Lotus [f=0017803] [17803] Event [4232,192.937317,4744]: 1 lost unit Solar Collector [f=0017931] [17931] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0017950] [17950] Event [1376,192.738953,4656]: 0 finished unit Lotus [f=0017950] [17950] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0018070] [18070] Event [3752,192.937317,4536]: 1 lost unit Solar Collector [f=0018079] [18079] Event [5041.04297,184.682297,4312.62012]: 1 lost unit Engineer Commander [f=0018108] [18108] Event [1344,188.641968,4576]: 0 finished unit Picket [f=0018235] [18235] Event [4856,168.721619,4824]: 1 finished unit Gauss [f=0018235] [18235] Event [3672,192.990723,4472]: 1 lost unit Solar Collector [f=0018314] [18314] Event [1312,192.311707,4384]: 0 finished unit Picket [f=0018345] [18345] Event [5048,191.702271,4552]: 1 lost unit Storage [f=0018396] [18396] Event [5096,192.929688,4504]: 1 lost unit Storage [f=0018438] [18438] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0018473] [18473] Event [2920,192.929688,4616]: 1 lost unit Metal Extractor [f=0018514] [18514] Event [5096,192.38327,4552]: 1 lost unit Storage [f=0018787] [18787] Event [2840,192.929688,4616]: 1 lost unit Solar Collector [f=0018831] [18831] Event [1782.94006,175.521103,4441.12451]: 1 lost unit Impaler [f=0018838] [18838] Event [2920,192.906647,4696]: 1 lost unit Solar Collector [f=0018916] [18916] Event [4680.85352,192.576813,4378.45703]: 0 lost unit Buoy [f=0018936] [18936] Event [4296,185.124817,4824]: 1 lost unit Solar Collector [f=0019095] [19095] Event [1120,169.84314,4512]: 0 finished unit Aegis [f=0019434] [19434] Event [4614.21777,192.937317,4436.9541]: 0 lost unit Buoy [f=0019738] [19738] Event [3048,192.937317,4952]: 1 lost unit Metal Extractor [f=0019814] [19814] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0019814] [19814] Event [2968,192.713318,4952]: 1 lost unit Solar Collector [f=0020112] [20112] Event [3048,192.838135,5016]: 1 lost unit Solar Collector [f=0020132] [20132] Event [1383.33069,139.071381,4016.25635]: 0 finished unit Strike Commander [f=0020132] game_message: Morph complete: crusher lvl 5 -> crusher lvl 6 [f=0020132] [20132] Received game_message: Morph complete: crusher lvl 5 -> crusher lvl 6 [f=0020160] [20160] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0020448] Player gunnarmo08 left the game: normal quit [f=0020448] [20448] Event [undefined]: gunnarmo08 quit [f=0020534] [20534] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0020596] turrentjake has forced a win due to dropped opposition. [f=0020596] game_message: gunnarmo08 has been destroyed! [f=0020596] [20596] Event [undefined]: gunnarmo08 resigned [f=0020596] game_message: turrentjake wins! [f=0020596] Submitting stats [f=0020596] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020596] Part| Total Time|Time of the last 0.5s [f=0020596] Draw 18383.89ms 20.58% [f=0020596] Lua::Callins::Synced 10018.23ms 18.08% [f=0020596] Lua::Callins::Unsynced 22021.30ms 26.07% [f=0020596] Lua::CollectGarbage::Synced 429.81ms 0.10% [f=0020596] Lua::CollectGarbage::Unsynced 958.41ms 0.70% [f=0020596] Misc::Profiler::AddTime 73.42ms 0.10% [f=0020596] Sim 27090.72ms 54.55% [f=0020596] [20596] Received game_message: gunnarmo08 has been destroyed! [f=0020596] [20596] Received game_message: turrentjake wins! [f=0020597] [20597] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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39,5690,11930,5690,11930,1823.46436,1426.24304,1823.46436,1426.24304,0,0,0,0,0,0,0,0,3581.35278,467.585846,3581.35278,467.585846,1893.34827,3208.29053,1893.34827,3208.29053,0,820,0,820,30.3995361,48,30.3995361,48,1275,3510,1275,3510,17.9215298,28.2233772,17.9215298,28.2233772,825,3770,825,3770,1600,2075,1600,2075,3590,3830,3590,3830,2875,1680,2875,1680,42.7245636,0,42.7245636,0,3520.93213,2412.29004,3520.93213,2412.29004 [f=0020597] [20597] Game End Stats Values: 40,3945,12180,3945,12180,1861.81348,1520.16541,1861.81348,1520.16541,0,0,0,0,0,0,0,0,3581.35278,467.585846,3581.35278,467.585846,2085.20337,4577.59619,2085.20337,4577.59619,0,1240,0,1240,26.3599987,48,26.3599987,48,1275,3510,1275,3510,16.5565853,28.261507,16.5565853,28.261507,700,3600,700,3600,2000,3687.4834,2000,3687.4834,1970,3830,1970,3830,4682.52441,2080,4682.52441,2080,42.7245636,0,42.7245636,0,5555.19727,2626.93359,5555.19727,2626.93359 [f=0020597] [20597] Game End Stats Values: 41,3625,12390,3625,12390,1874.70117,1612.86987,1874.70117,1612.86987,0,0,0,0,0,0,0,0,3581.35278,467.585846,3581.35278,467.585846,2325.07349,5902.80859,2325.07349,5902.80859,0,1420,0,1420,17.8837681,48,17.8837681,48,1275,3510,1275,3510,11.8928137,28.1803169,11.8928137,28.1803169,700,3630,700,3630,2200,4007.4834,2200,4007.4834,1650,3830,1650,3830,5002.52441,2280,5002.52441,2280,42.7245636,0,42.7245636,0,6890.89502,2889.48438,6890.89502,2889.48438 [f=0020597] [20597] Game End Stats Values: 42,2210,12620,2210,12620,1884.70117,1707.11255,1884.70117,1707.11255,0,0,0,0,0,0,0,0,3924.42114,467.585846,3924.42114,467.585846,2419.66626,6339.32422,2419.66626,6339.32422,400,1620,400,1620,12.666667,48,12.666667,48,0,3510,0,3510,7.19999981,28.2828426,7.19999981,28.2828426,700,3660,700,3660,2200,5622.4834,2200,5622.4834,1110,3830,1110,3830,6817.52441,2480,6817.52441,2480,42.7245636,0,42.7245636,0,7448.65381,3049.93384,7448.65381,3049.93384 [f=0020597] [20597] Game End Stats Values: 43,1180,12620,1180,12620,1899.70117,1811.95679,1899.70117,1811.95679,0,0,0,0,0,0,0,0,4502.9209,467.585846,4502.9209,467.585846,2735.89771,7365.35693,2735.89771,7365.35693,400,1620,400,1620,7.4666667,48,7.4666667,48,0,3510,0,3510,5.26666689,28.9895935,5.26666689,28.9895935,0,3660,0,3660,2200,6652.4834,2200,6652.4834,780,3830,780,3830,7847.52441,2480,7847.52441,2480,42.7245636,0,42.7245636,0,8477.86035,3416.15186,8477.86035,3416.15186 [f=0020597] [20597] Game End Stats Values: 44,1110,12865,1110,12865,1914.70117,1928.21057,1914.70117,1928.21057,0,0,0,0,0,0,0,0,4577.9209,467.585846,4577.9209,467.585846,2928.56055,7525.88037,2928.56055,7525.88037,400,2145,400,2145,6,48,6,48,0,3510,0,3510,5,33.2836227,5,33.2836227,0,3380,0,3380,2480,6722.4834,2480,6722.4834,710,3830,710,3830,7917.52441,2760,7917.52441,2760,42.7245636,62.6665726,42.7245636,62.6665726,8638.3877,3608.8147,8638.3877,3608.8147 [f=0020597] [20597] Game End Stats Values: 45,1020,12585,1020,12585,1924.23059,1967.33008,1924.23059,1967.33008,0,0,0,0,0,0,0,0,4639.0249,513.896484,4639.0249,513.896484,2939.62622,7712.05273,2939.62622,7712.05273,400,2145,400,2145,5.86666679,48,5.86666679,48,0,3510,0,3510,4.07363224,34.6080437,4.07363224,34.6080437,0,3100,0,3100,2760,6812.4834,2760,6812.4834,620,3830,620,3830,8007.52441,3040,8007.52441,3040,42.7245636,212.665756,42.7245636,212.665756,8853.55078,3619.88037,8853.55078,3619.88037 [f=0020597] [20597] Game End Stats Values: 46,880,13795,880,13795,1924.23059,1978.05469,1924.23059,1978.05469,0,0,0,0,0,0,0,0,4645.0249,513.896484,4645.0249,513.896484,2939.62622,7786.22119,2939.62622,7786.22119,400,2145,400,2145,2,48,2,48,0,4260,0,4260,2,27.8483715,2,27.8483715,0,3560,0,3560,2760,6952.4834,2760,6952.4834,480,3830,480,3830,8147.52441,3040,8147.52441,3040,42.7245636,279.999146,42.7245636,279.999146,8928.41992,3627.84058,8928.41992,3627.84058 [f=0020597] [20597] Game End Stats Values: 47,880,14025,880,14025,1924.23059,2022.62695,1924.23059,2022.62695,0,0,0,0,0,0,0,0,4645.0249,513.896484,4645.0249,513.896484,2939.62622,7786.22119,2939.62622,7786.22119,400,2145,400,2145,2,48,2,48,0,4260,0,4260,2,25.714365,2,25.714365,0,3790,0,3790,2760,6952.4834,2760,6952.4834,480,3830,480,3830,8147.52441,3040,8147.52441,3040,42.7245636,279.999146,42.7245636,279.999146,8928.41992,3627.84058,8928.41992,3627.84058 [f=0020880] [20880] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0020908] No clients connected, shutting down server [f=0020908] Server shutdown [f=0021254] [21254] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0021600] [21600] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0021949] [21949] Event [2496,68.4179688,3120]: 0 finished unit Advanced Radar [f=0022033] [22033] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0022380] [22380] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0022754] [22754] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0023129] [23129] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0023504] [23504] Event [1340,192.093506,424]: 0 finished unit Bulkhead [f=0026137] Autoquit sending quit command. [f=0026137] [QuitAction] user exited to system [f=0026137] [SpringApp::Kill][1] fromRun=1 [f=0026137] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026137] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026137] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026137] [ThreadPool::SetThreadCount][2] workers=0 [f=0026137] [SpringApp::Kill][2] [f=0026137] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026137] [Game::KillLua][3] dtor=0 luaUI=0x519cb1b0 [f=0026137] Start widgetHandler:Shutdown [f=0026137] Shutdown - SaveOrderList Complete [f=0026137] Writing last game win data [f=0026137] Shutdown - SaveConfigData Complete [f=0026137] Shutdown Widget - Save/Load API [f=0026137] Shutdown Widget - Chili Highlight [f=0026137] Shutdown Widget - Draw After Chili [f=0026137] Shutdown Widget - EPIC Menu [f=0026137] Shutdown Widget - Chili Widget Selector [f=0026137] Shutdown Widget - Chili Minimap [f=0026137] Shutdown Widget - Local Team Colors [f=0026137] Shutdown Widget - Display Keys 2 [f=0026137] Shutdown Widget - Save Game Menu [f=0026137] Shutdown Widget - Unit Icons [f=0026137] Shutdown Widget - Noises [f=0026137] Shutdown Widget - HealthBars [f=0026137] Shutdown Widget - Win Counter [f=0026137] Shutdown Widget - SpringRTS Replay Stats [f=0026137] Shutdown Widget - BuildETA [f=0026137] Shutdown Widget - Modular Comm Info [f=0026137] Shutdown Widget - Music Player v2 [f=0026137] Shutdown Widget - Stereo3D [f=0026137] Shutdown Widget - Showeco and Grid Drawer [f=0026137] Shutdown Widget - Point Tracker [f=0026137] Shutdown Widget - Missile Silo Range [f=0026137] Shutdown Widget - MinimapEvents [f=0026137] Shutdown Widget - Mex Placement Handler [f=0026137] Shutdown Widget - Local Widgets Config [f=0026137] Shutdown Widget - Highlight Geos [f=0026137] Shutdown Widget - Grab Input [f=0026137] Input grabbing is disabled! [f=0026137] Shutdown Widget - Defense Range Zero-K [f=0026137] Shutdown Widget - MetalFeatures (new) [f=0026137] Shutdown Widget - Darkening [f=0026137] Shutdown Widget - Context Menu [f=0026137] Shutdown Widget - Chili Spectator Panels [f=0026137] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026137] Shutdown Widget - Chili Nuke Warning [f=0026137] Shutdown Widget - Chili EndGame Window [f=0026137] Shutdown Widget - Chili Economy Panel Default [f=0026137] Shutdown Widget - CameraShake [f=0026137] Shutdown Widget - Attack AoE [f=0026137] Shutdown Widget - UnitShapes [f=0026137] Shutdown Widget - Map Edge Extension [f=0026137] Shutdown Widget - Selection Send [f=0026137] Shutdown Widget - LupsManager [f=0026137] Shutdown Widget - Newton Firezone [f=0026137] Shutdown Widget - Chili Pro Console [f=0026137] Shutdown Widget - Lasso Terraform GUI [f=0026137] Shutdown Widget - Lups [f=0026137] Shutdown Widget - Chili Framework [f=0026137] Shutdown Widget - Chili Core Selector [f=0026137] Shutdown Widget - Custom Markers [f=0026137] Shutdown Widget - Select Keys [f=0026137] Shutdown Widget - Pause Screen [f=0026137] Shutdown Widget - Text To Speech Control [f=0026137] Shutdown Widget - Persistent Build Height [f=0026137] Shutdown Widget - Layout Handler [f=0026137] End widgetHandler:Shutdown [f=0026137] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={658665,74167112} {int,ext,rec}Allocs={25553501,0,0} {chunk,block}Bytes={74167112,0} [f=0026137] [Game::KillLua][1] dtor=0 luaGaia=0x6227b2e0 [f=0026137] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427178,60200180} {int,ext,rec}Allocs={25553502,0,0} {chunk,block}Bytes={60200180,0} [f=0026137] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427178,60200180} {int,ext,rec}Allocs={25553502,0,0} {chunk,block}Bytes={60200180,0} [f=0026137] [Game::KillLua][2] dtor=0 luaRules=0x512d7260 [f=0026137] Start gadgetHandler:Shutdown [f=0026137] Shutdown - StartSetup [f=0026137] Shutdown - UnitMorph [f=0026137] Shutdown - Carrier Drones [f=0026137] Shutdown - LupsNanoSpray [f=0026137] Shutdown - Missile Silo Controller [f=0026137] Shutdown - Modular Comm Info [f=0026137] Shutdown - Terrain Texture Handler [f=0026137] Shutdown - UnitCloakShield [f=0026137] Shutdown - Starlight Handler [f=0026137] End gadgetHandler:Shutdown [f=0026137] Start gadgetHandler:Shutdown [f=0026137] Shutdown - Save/Load [f=0026137] Shutdown - Teleport Throw [f=0026137] Shutdown - UnitMorph [f=0026137] Shutdown - Modular Comm Info [f=0026137] Shutdown - Retreat Command [f=0026137] Shutdown - Shockwaves [f=0026137] Shutdown - UnitCloakShield [f=0026137] Shutdown - Lups Cloak FX [f=0026137] Shutdown - Lups [f=0026137] Shutdown - Lups Shield [f=0026137] End gadgetHandler:Shutdown [f=0026137] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25553534,0,0} {chunk,block}Bytes={0,0} [f=0026137] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25553534,0,0} {chunk,block}Bytes={0,0} [f=0026137] [Game::KillLua][4] dtor=0 [f=0026137] [Game::~CGame][1] [f=0026137] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026137] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026137] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026137] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026137] [Game::KillLua][4] dtor=1 [f=0026137] [Game::KillMisc][1] [f=0026137] [Game::KillMisc][2] [f=0026137] [Game::KillMisc][3] [f=0026137] [Game::KillRendering][1] [f=0026137] [3DOParser::Kill] allocated 137 pieces [f=0026137] [S3OParser::Kill] allocated 2787 pieces [f=0026137] [AssParser::Kill] allocated 271 pieces [f=0026137] [Game::KillInterface][1] [f=0026137] [Game::KillInterface][2] [f=0026137] [Game::KillSimulation][1] [f=0026137] [Game::KillSimulation][2] [f=0026137] [CCollisionHandler] dis-/continuous tests: 0/2422037 [f=0026137] [Game::KillSimulation][3] [f=0026137] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026137] [~CPathCache(20x20)] cacheHits=39 hitPercentage=23% numHashColls=0 maxCacheSize=36 [f=0026137] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026137] [~CPathCache(40x40)] cacheHits=755 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026137] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026137] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026137] [LosHandler::Kill] raycast instance cache-{hits,misses}={4607,8970}; shared=8%; cached=26% [f=0026137] [Game::KillSimulation][4] [f=0026137] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0026137] [Game::~CGame][2] [f=0026137] [Game::~CGame][3] [f=0026137] [SpringApp::Kill][3] [f=0026137] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 273671 bytes sent 150078 bytes recv'd [f=0026137] [SpringApp::Kill][4] font=0x44a30aa0 [f=0026137] [SpringApp::Kill][5] [f=0026137] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44a9e570) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6079ms file="luaui/utilities/engine_range_circles.lua" indx=3786 inflSize=3kb readTime=235ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=146ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=99ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=63ms file="objects3d/cremcom2.s3o" indx=5074 inflSize=200kb readTime=54ms file="luaui/widgets/chili_old/handlers/texturehandler.lua" indx=4201 inflSize=3kb readTime=53ms file="unitpics/cloakjammer.png" indx=6345 inflSize=9kb readTime=48ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=45ms file="luaui/widgets/chili_old/handlers/fonthandler.lua" indx=4198 inflSize=1kb readTime=43ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4755 inflSize=10kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 60607365 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44b89bc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b98920) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44afb880) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe7d80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]