[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WmPIxNbhil/springsettings.1004373.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6218090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7554 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1004373/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 441ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4684f610] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4684f610] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1975ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 834ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 202ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 52ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 187ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 196ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1004373/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7e1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-c654b7e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7f1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-c654b7f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1008ms, checksum 9fc93ffc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1004373/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5451cc40,0x541180f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1054cd5f2728f08ea6438e864596f592 [f=-000001] Connection attempt from BigLoad [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BigLoad changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dominiklinha [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dominiklinha changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigLoad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigLoad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigLoad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigLoad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigLoad" string="[Game::Load][lua{Rules,Gaia}={00000000eac9bec0,000000013a6c0f40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dominiklinha" string="[Game::Load][lua{Rules,Gaia}={00000000618e54d0,000000005e554e20}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [6427,26.1230469,2384]: 0 finished unit Engineer Commander [f=-000001] [0] Event [848,26.1229248,686]: 1 finished unit Guardian Commander [f=0000000] [0] dominiklinha, team: 1, elo:1527 [f=0000000] [0] BigLoad, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6264,26.1159515,2360]: 0 finished unit Gunship Plant [f=0000043] [43] Event [912,26.1159515,800]: 1 finished unit Rover Assembly [f=0000190] [190] Event [6536,26.1159515,2472]: 0 finished unit Solar Collector [f=0000315] [315] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0000370] [370] Event [6536,26.1159515,2552]: 0 finished unit Solar Collector [f=0000600] [600] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000660] [660] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0000689] [689] Event [788.384216,103.115952,653.024109]: 1 finished unit Firefly [f=0000858] [858] Event [929.99231,26.7610531,799.970337]: 1 finished unit Mason [f=0000991] [991] Event [920,26.1159515,456]: 1 finished unit Solar Collector [f=0001000] [1000] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0001219] [1219] Event [929.99231,26.7610531,799.970337]: 1 finished unit Mason [f=0001303] [1303] Event [840,26.1159515,488]: 1 finished unit Solar Collector [f=0001357] [1357] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0001450] [1450] Event [6264,26.1159515,2504]: 0 finished unit Gunship Plate [f=0001487] [1487] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0001616] [1616] Event [760,26.1159515,536]: 1 finished unit Solar Collector [f=0001629] [1629] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0001757] [1757] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0002000] [2000] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0002073] [2073] Event [680,26.1159515,568]: 1 finished unit Solar Collector [f=0002234] [2234] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0002387] [2387] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0002574] [2574] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0002766] [2766] Event [600,26.1159515,616]: 1 finished unit Solar Collector [f=0002861] [2861] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0003028] [3028] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0003120] [3120] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0003142] [3142] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0003227] [3227] Event [408,23.8085938,2680]: 1 finished unit Solar Collector [f=0003392] [3392] Event [520,26.1159515,648]: 1 finished unit Solar Collector [f=0003423] [3423] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dart [f=0003560] [3560] Event [4562.97998,26.1159515,2524.39844]: 1 lost unit Dart [f=0003630] [3630] Event [4547.45264,26.1159515,2447.02832]: 1 lost unit Dart [f=0003635] [3635] Event [4521.2251,26.1159515,2467.85645]: 1 lost unit Dart [f=0003670] [3670] Event [4588.32764,26.1159515,2500.65332]: 1 lost unit Dart [f=0003732] [3732] Event [4518.92578,26.1159515,2570.5603]: 1 lost unit Dart [f=0003766] [3766] Event [4557.4917,26.1159515,2585.84424]: 1 lost unit Dart [f=0003826] [3826] Event [4589.64307,26.1159515,2591.6687]: 1 lost unit Dart [f=0003903] [3903] Event [440,26.1159515,2600]: 1 finished unit Solar Collector [f=0003943] [3943] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0003974] [3974] Event [5046.7749,26.1062775,2565.14868]: 0 finished unit Engineer Commander [f=0003974] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003974] [3974] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004326] [4326] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0004371] [4371] Event [472,26.1159515,2520]: 1 finished unit Solar Collector [f=0004732] [4732] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0004797] [4797] Event [6264,46.1159515,2504]: 0 finished unit Wasp [f=0004809] [4809] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0005010] [5010] Event [504,26.1159515,2440]: 1 finished unit Solar Collector [f=0005015] [5015] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0005044] [5044] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dominatrix [f=0005246] [5246] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0005329] [5329] Event [544.856506,26.1159515,2507.93848]: 1 lost unit Mason [f=0005378] [5378] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0005530] [5530] Event [584,26.1159515,2456]: 1 lost unit Metal Extractor [f=0005742] [5742] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0005762] [5762] Event [488,26.1159515,2664]: 1 lost unit Metal Extractor [f=0005957] [5957] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0005991] [5991] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0006317] [6317] Event [1736,30.9749756,1064]: 1 lost unit Metal Extractor [f=0006329] [6329] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0006340] [6340] Event [929.99231,26.1159515,799.970337]: 1 finished unit Dominatrix [f=0006694] [6694] Event [1979.53992,77.645607,825.848572]: 1 lost unit Locust [f=0006811] [6811] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0006996] [6996] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0007145] [7145] Event [1896,29.5000763,1128]: 1 lost unit Metal Extractor [f=0007197] [7197] Event [872,26.1159515,904]: 1 finished unit Caretaker [f=0007381] [7381] Event [3211.40601,26.1159515,1584.20862]: 1 lost unit Dart [f=0007420] [7420] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dominatrix [f=0007531] [7531] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0007534] [7534] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0007952] [7952] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0008150] [8150] Event [929.99231,26.7610531,799.970337]: 1 finished unit Dominatrix [f=0008165] [8165] Event [1736,29.8145638,1064]: 1 finished unit Metal Extractor [f=0008221] [8221] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0008552] [8552] Event [1960,35.7944641,1048]: 1 finished unit Solar Collector [f=0008777] [8777] Event [1880,38.0623245,1000]: 1 finished unit Solar Collector [f=0008801] [8801] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0008873] [8873] Event [929.99231,26.7610531,799.970337]: 1 lost unit Scorcher [f=0009049] [9049] Event [1177.05054,26.1159515,877.017212]: 1 lost unit Dominatrix [f=0009086] [9086] Event [1071.9303,116.418686,748.129211]: 1 lost unit Firefly [f=0009106] [9106] Event [6264,47.1159515,2360]: 0 finished unit Wasp [f=0009184] [9184] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0009212] [9212] Event [1800,40.4149246,952]: 1 finished unit Solar Collector [f=0009241] [9241] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0009264] [9264] Event [941.875549,48.6267395,590.655518]: 0 lost unit Locust [f=0009311] [9311] Event [1069.9679,129.827621,452.069427]: 1 lost unit Locust [f=0009389] [9389] Event [1718.26599,127.354713,962.062622]: 1 finished unit Firefly [f=0009551] [9551] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0009559] [9559] Event [1640,48.4475555,856]: 1 finished unit Solar Collector [f=0009611] [9611] Event [2249.7229,510.481812,314.19928]: 0 lost unit Locust [f=0009720] [9720] Event [2463.60522,381.586151,118.935432]: 1 lost unit Firefly [f=0009775] [9775] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0009871] [9871] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0009872] [9872] Event [1560,39.4533844,808]: 1 finished unit Solar Collector [f=0009991] [9991] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0010049] [10049] Event [1558.73926,119.319901,866.407043]: 1 finished unit Firefly [f=0010174] [10174] Event [1480,34.3771973,760]: 1 finished unit Solar Collector [f=0010197] [10197] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0010208] [10208] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0010404] [10404] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0010471] [10471] Event [1400,28.6766663,712]: 1 finished unit Solar Collector [f=0010593] [10593] Event [2626.97192,376.413513,-50.417927]: 0 lost unit Locust [f=0010614] [10614] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0010789] [10789] Event [3080.16748,421.698212,285.318756]: 0 lost unit Locust [f=0010860] [10860] Event [1320,26.1159515,648]: 1 finished unit Solar Collector [f=0011005] [11005] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0011145] [11145] Event [1240,26.1883392,600]: 1 finished unit Solar Collector [f=0011273] [11273] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0011365] [11365] Event [1160,26.1159515,552]: 1 finished unit Solar Collector [f=0011371] [11371] Event [3328,25.4101715,3280]: 0 finished unit Advanced Radar [f=0011520] [11520] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0011605] [11605] Event [1080,26.1159515,504]: 1 finished unit Solar Collector [f=0011700] [11700] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0011762] [11762] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0012154] [12154] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0012294] [12294] Event [920,26.1159515,904]: 1 finished unit Caretaker [f=0012345] [12345] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0012421] [12421] Event [929.99231,26.7610531,799.970337]: 1 finished unit Scorcher [f=0012525] [12525] Event [968,26.1159515,904]: 1 finished unit Caretaker [f=0012793] [12793] Event [929.99231,26.7610531,799.970337]: 1 finished unit Mason [f=0012850] [12850] Event [6264,47.1159515,2360]: 0 finished unit Wasp [f=0013072] [13072] Event [944,26.1159515,1040]: 1 finished unit Advanced Radar [f=0013144] [13144] Event [7048,10.5073547,2520]: 0 finished unit Solar Collector [f=0013331] [13331] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0013504] [13504] Event [3208,26.1159515,3448]: 0 finished unit Solar Collector [f=0013597] [13597] Event [584,26.1159515,1192]: 1 finished unit Razor [f=0013711] [13711] Event [2392,3.911026,4808]: 1 finished unit Energy Pylon [f=0013896] [13896] Event [872,26.1159515,1176]: 1 finished unit Razor [f=0014023] [14023] Event [6968,16.5698242,2520]: 0 finished unit Solar Collector [f=0014049] [14049] Event [3288,26.1159515,3448]: 0 finished unit Solar Collector [f=0014301] [14301] Event [1112,26.3693085,1080]: 1 finished unit Razor [f=0014378] [14378] Event [3368,26.1159515,3448]: 0 finished unit Solar Collector [f=0014721] [14721] Event [1304,29.3100586,936]: 1 finished unit Razor [f=0015074] [15074] Event [7080,23.7723999,1224]: 0 finished unit Solar Collector [f=0015096] [15096] Event [1160,26.1159515,664]: 1 finished unit Razor [f=0015130] [15130] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0015386] [15386] Event [680,26.1159515,2712]: 1 finished unit Caretaker [f=0015406] [15406] Event [1560,30.3868256,4488]: 1 finished unit Energy Pylon [f=0015411] [15411] Event [984,26.1159515,616]: 1 finished unit Razor [f=0015524] [15524] Event [536,26.1735153,2360]: 1 finished unit Solar Collector [f=0015699] [15699] Event [7080,29.0928955,1144]: 0 finished unit Solar Collector [f=0015885] [15885] Event [6264,46.1159515,2504]: 0 finished unit Wasp [f=0015887] [15887] Event [744,26.1159515,2584]: 1 finished unit Caretaker [f=0015921] [15921] Event [600,26.1159515,776]: 1 finished unit Razor [f=0016178] [16178] Event [2936,26.1159515,4760]: 1 lost unit Metal Extractor [f=0016310] [16310] Event [552,26.1159515,1000]: 1 finished unit Razor [f=0016349] [16349] Event [2824,26.1159515,4984]: 1 lost unit Metal Extractor [f=0016448] [16448] Event [7128,26.1159515,408]: 0 finished unit Solar Collector [f=0016533] [16533] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0016628] [16628] Event [2392,3.911026,4808]: 1 lost unit Energy Pylon [f=0016905] [16905] Event [656,26.1159515,2640]: 1 finished unit Aegis [f=0017043] [17043] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0017152] [17152] Event [2591.86499,26.1159515,2703.57788]: 1 lost unit Dart [f=0017179] [17179] Event [784,26.1159515,768]: 1 finished unit Aegis [f=0017373] [17373] Event [3232,23.6638184,3232]: 0 finished unit Chainsaw [f=0017374] [17374] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0017515] [17515] Event [1302.85608,99.6647949,1174.57886]: 0 lost unit Locust [f=0017532] [17532] Event [1371.32764,123.877281,1094.89368]: 0 lost unit Locust [f=0017534] [17534] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0017733] [17733] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0017754] [17754] Event [744,4.37249756,4536]: 1 finished unit Energy Pylon [f=0017804] [17804] Event [2874.68262,26.1159515,2129.63477]: 1 lost unit Dart [f=0018015] [18015] Event [2712.93481,48.4546776,2302.67603]: 0 lost unit Locust [f=0018216] [18216] Event [784,26.1159515,800]: 1 finished unit Aegis [f=0018217] [18217] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0018251] Player BigLoad left the game: normal quit [f=0018251] [18251] Event [undefined]: BigLoad quit [f=0018408] [18408] Event [688,26.1159515,2592]: 1 finished unit Aegis [f=0018544] [18544] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0018750] [18750] Event [7136,27.3646393,2792]: 0 finished unit Fusion Reactor [f=0018984] [18984] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0019254] [19254] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0019331] [19331] Event [784,26.1159515,832]: 1 finished unit Aegis [f=0019651] [19651] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0019920] [19920] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0020293] [20293] Event [624,26.1159515,2592]: 1 finished unit Aegis [f=0020326] [20326] Event [6264,46.1159515,2504]: 0 finished unit Locust [f=0020491] [20491] Event [784,26.1159515,864]: 1 finished unit Aegis [f=0020595] [20595] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0021241] [21241] Event [6264,46.1159515,2504]: 0 finished unit Wasp [f=0021270] [21270] Event [6264,47.1159515,2360]: 0 finished unit Locust [f=0021307] [21307] Event [1352,34.7481842,3608]: 1 finished unit Energy Pylon [f=0021492] dominiklinha has forced a win due to dropped opposition. [f=0021492] game_message: BigLoad has been destroyed! [f=0021492] [21492] Event [undefined]: BigLoad resigned [f=0021492] game_message: dominiklinha wins! [f=0021492] Submitting stats [f=0021492] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021492] Part| Total Time|Time of the last 0.5s [f=0021492] Draw 30822.75ms 21.66% [f=0021492] Lua::Callins::Synced 9798.79ms 9.88% [f=0021492] Lua::Callins::Unsynced 36119.03ms 27.35% [f=0021492] Lua::CollectGarbage::Synced 605.26ms 0.10% [f=0021492] Lua::CollectGarbage::Unsynced 1526.40ms 0.40% [f=0021492] Misc::Profiler::AddTime 103.09ms 0.00% [f=0021492] Sim 60728.81ms 66.07% [f=0021492] [21492] Received game_message: BigLoad has been destroyed! [f=0021492] [21492] Received game_message: dominiklinha wins! [f=0021493] [21493] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021493] [21493] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021493] [21493] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021493] [21493] Game End Stats Values: 2,2215,2165,2165,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,7.4666667,7.4666667,8.53333378,1275,1275,1275,1275,5.5999999,6,6,5.5999999,0,0,0,0,0,0,0,0,940,890,890,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021493] [21493] Game End Stats Values: 3,2305,2395,2395,2305,1.76793671,0,0,1.76793671,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,8,12,1275,1275,1275,1275,7.31786251,10.1777773,10.1777773,7.31786251,0,0,0,0,0,0,0,0,1030,1100,1100,1030,0,18.6666622,18.6666622,0,0,0,0,0,0,0,0,0 [f=0021493] [21493] Game End Stats Values: 4,2525,2655,2655,2525,8.90750122,0.00049667,0.00049667,8.90750122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.33333302,9.33333302,12,1275,1275,1275,1275,8.47597122,10.0000324,10.0000324,8.47597122,220,0,0,220,0,0,0,0,1030,1360,1360,1030,0,18.6666622,18.6666622,0,0,0,0,0,0,0,0,0 [f=0021493] [21493] Game End Stats Values: 5,2675,2885,2885,2675,16.8707218,1.72238135,1.72238135,16.8707218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.666667,12.666667,12,1275,1275,1275,1275,8.53088093,10.1147919,10.1147919,8.53088093,220,160,160,220,0,0,0,0,1180,1430,1430,1180,0,18.6666622,18.6666622,0,0,0,0,0,0,0,0,0 [f=0021493] [21493] Game End Stats Values: 6,2675,3035,3035,2675,25.6197586,6.08094788,6.08094788,25.6197586,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14.5333338,14.5333338,12,1275,1275,1275,1275,8.58326912,10.2905712,10.2905712,8.58326912,220,240,240,220,0,0,0,0,1180,1500,1500,1180,0,18.6666622,18.6666622,0,0,0,0,0,0,0,0,0 [f=0021493] [21493] Game End Stats Values: 7,2765,3075,3075,2765,33.4034424,17.1672783,17.1672783,33.4034424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,16,16,12,1275,1275,1275,1275,9.71891308,10.73909,10.73909,9.71891308,220,280,280,220,0,0,0,0,1270,1500,1500,1270,0,18.6666622,18.6666622,0,0,0,0,0,0,0,0,0 [f=0021493] [21493] Game End Stats Values: 8,2985,3315,3315,2985,39.8288155,31.9613953,31.9613953,39.8288155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,17.4666672,17.4666672,12,1275,1275,1275,1275,10.428359,11.3862743,11.3862743,10.428359,440,360,360,440,0,0,0,0,1270,1660,1660,1270,0,18.6666622,18.6666622,0,0,0,0,0,0,0,0,0 [f=0021493] [21493] Game End Stats Values: 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41,7355,13005,13005,7355,70.8954697,1259.88049,1259.88049,70.8954697,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2833.37622,2081.62549,2081.62549,2833.37622,900,3290,3290,900,28,52,52,28,2005,1775,1775,2005,21.9590149,25.7685871,25.7685871,21.9590149,880,3230,3230,880,1938.66675,220,220,1938.66675,3570,4690,4690,3570,1320,2675.33496,2675.33496,1320,0.00201001,494.915253,494.915253,0.00201001,2081.62549,2847.92114,2847.92114,2081.62549 [f=0021493] [21493] Game End Stats Values: 42,7355,14055,14055,7355,75.0529938,1278.14587,1278.14587,75.0529938,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2837.33521,2081.62549,2081.62549,2837.33521,900,4340,4340,900,28,52,52,28,2005,1775,1775,2005,22.2771683,31.0843525,31.0843525,22.2771683,880,3230,3230,880,1938.66675,220,220,1938.66675,3570,4690,4690,3570,1540,2675.33496,2675.33496,1540,0.00201001,583.244751,583.244751,0.00201001,2081.62549,2851.88013,2851.88013,2081.62549 [f=0021493] [21493] Game End Stats Values: 43,8575,14055,14055,8575,82.6305313,1278.14587,1278.14587,82.6305313,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2837.33521,2081.62549,2081.62549,2837.33521,900,4340,4340,900,37.3333321,52,52,37.3333321,2005,1775,1775,2005,22.505167,24,24,22.505167,1100,3230,3230,1100,1938.66675,220,220,1938.66675,4570,4690,4690,4570,1540,2675.33496,2675.33496,1540,0.00201001,583.244751,583.244751,0.00201001,2081.62549,2851.88013,2851.88013,2081.62549 [f=0021493] [21493] Game End Stats Values: 44,9015,14580,14580,9015,97.6305313,1278.32336,1278.32336,97.6305313,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2837.33521,2081.62549,2081.62549,2837.33521,900,4865,4865,900,63,52,52,63,2005,1775,1775,2005,23,24.0118294,24.0118294,23,1540,3230,3230,1540,1938.66675,220,220,1938.66675,4570,4690,4690,4570,1540,2675.33496,2675.33496,1540,0.00201001,583.244751,583.244751,0.00201001,2081.62549,2851.88013,2851.88013,2081.62549 [f=0021493] [21493] Game End Stats Values: 45,9235,14580,14580,9235,112.630531,1278.87878,1278.87878,112.630531,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2837.33521,2081.62549,2081.62549,2837.33521,900,4865,4865,900,63,52,52,63,2005,1775,1775,2005,23,24.0370235,24.0370235,23,1760,3230,3230,1760,1938.66675,220,220,1938.66675,4570,4690,4690,4570,1540,2675.33496,2675.33496,1540,0.00201001,583.244751,583.244751,0.00201001,2081.62549,2851.88013,2851.88013,2081.62549 [f=0021493] [21493] Game End Stats Values: 46,9455,14580,14580,9455,127.630531,1279.6377,1279.6377,127.630531,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2837.33521,2081.62549,2081.62549,2837.33521,900,4865,4865,900,63,52,52,63,2005,1775,1775,2005,23,24.0505943,24.0505943,23,1980,3230,3230,1980,1938.66675,220,220,1938.66675,4570,4690,4690,4570,1540,2675.33496,2675.33496,1540,0.00201001,583.244751,583.244751,0.00201001,2081.62549,2851.88013,2851.88013,2081.62549 [f=0021493] [21493] Game End Stats Values: 47,9895,15630,15630,9895,142.630539,1280.19629,1280.19629,142.630539,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2837.33521,2081.62549,2081.62549,2837.33521,900,5915,5915,900,63,52,52,63,2005,1775,1775,2005,23,26.5261192,26.5261192,23,2420,3230,3230,2420,1938.66675,220,220,1938.66675,4570,4690,4690,4570,1540,2675.33496,2675.33496,1540,0.00201001,630.241882,630.241882,0.00201001,2081.62549,2851.88013,2851.88013,2081.62549 [f=0021493] [21493] Game End Stats Values: 48,9895,15630,15630,9895,157.630539,1280.7074,1280.7074,157.630539,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2837.33521,2081.62549,2081.62549,2837.33521,900,5915,5915,900,63,52,52,63,2005,1775,1775,2005,23,27.4118366,27.4118366,23,2420,3230,3230,2420,1938.66675,220,220,1938.66675,4570,4690,4690,4570,1540,2675.33496,2675.33496,1540,0.00201001,671.572693,671.572693,0.00201001,2081.62549,2851.88013,2851.88013,2081.62549 [f=0021493] [21493] Game End Stats Values: 49,10415,15830,15830,10415,169.630539,1281.15454,1281.15454,169.630539,0,0,0,0,0,0,0,0,963.984497,715.104797,715.104797,963.984497,2837.33521,2126.50757,2126.50757,2837.33521,900,5915,5915,900,63,52,52,63,2005,1775,1775,2005,23,24.0372639,24.0372639,23,2640,3230,3230,2640,1938.66675,220,220,1938.66675,4870,4890,4890,4870,1540,2675.33496,2675.33496,1540,0.00201001,671.572693,671.572693,0.00201001,2126.50757,2851.88013,2851.88013,2126.50757 [f=0021496] [21496] Event [4197.86133,128.746063,1861.36755]: 0 lost unit Locust [f=0021510] [21510] Event [6816.97119,79.564003,349.883148]: 0 lost unit Wasp [f=0021523] [21523] Event [6664,25.6273346,296]: 0 lost unit Metal Extractor [f=0021536] [21536] Event [4176.65527,129.352509,1911.09387]: 0 lost unit Locust [f=0021541] [21541] Event [6838.66504,109.540924,376.363708]: 0 lost unit Wasp [f=0021541] [21541] Event [6856,26.1159515,296]: 0 lost unit Metal Extractor [f=0021629] Player dominiklinha left the game: normal quit [f=0021629] [21629] Event [undefined]: dominiklinha quit [f=0021635] No clients connected, shutting down server [f=0021635] Server shutdown [f=0021938] [21938] Event [560,26.0737419,2672]: 1 finished unit Aegis [f=0022591] [22591] Event [808,26.1159515,2920]: 1 finished unit Energy Pylon [f=0022813] [22813] Event [800,26.1159515,616]: 1 finished unit Fusion Reactor [f=0023332] [23332] Event [656,26.1226463,2480]: 1 finished unit Aegis [f=0023469] Autoquit sending quit command. [f=0023469] [QuitAction] user exited to system [f=0023469] [SpringApp::Kill][1] fromRun=1 [f=0023469] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023469] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023469] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023469] [ThreadPool::SetThreadCount][2] workers=0 [f=0023469] [SpringApp::Kill][2] [f=0023469] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023469] [Game::KillLua][3] dtor=0 luaUI=0x53e3b070 [f=0023469] Start widgetHandler:Shutdown [f=0023469] Shutdown - SaveOrderList Complete [f=0023469] Writing last game win data [f=0023469] Shutdown - SaveConfigData Complete [f=0023469] Shutdown Widget - Save/Load API [f=0023469] Shutdown Widget - Chili Highlight [f=0023469] Shutdown Widget - Draw After Chili [f=0023469] Shutdown Widget - EPIC Menu [f=0023469] Shutdown Widget - Chili Widget Selector [f=0023469] Shutdown Widget - Chili Minimap [f=0023469] Shutdown Widget - Local Team Colors [f=0023469] Shutdown Widget - Display Keys 2 [f=0023469] Shutdown Widget - Save Game Menu [f=0023469] Shutdown Widget - Unit Icons [f=0023469] Shutdown Widget - Noises [f=0023469] Shutdown Widget - HealthBars [f=0023469] Shutdown Widget - Win Counter [f=0023469] Shutdown Widget - SpringRTS Replay Stats [f=0023469] Shutdown Widget - BuildETA [f=0023469] Shutdown Widget - Modular Comm Info [f=0023469] Shutdown Widget - Music Player v2 [f=0023469] Shutdown Widget - Stereo3D [f=0023469] Shutdown Widget - Showeco and Grid Drawer [f=0023469] Shutdown Widget - Point Tracker [f=0023469] Shutdown Widget - Missile Silo Range [f=0023469] Shutdown Widget - MinimapEvents [f=0023469] Shutdown Widget - Mex Placement Handler [f=0023469] Shutdown Widget - Local Widgets Config [f=0023469] Shutdown Widget - Highlight Geos [f=0023469] Shutdown Widget - Grab Input [f=0023469] Input grabbing is disabled! [f=0023469] Shutdown Widget - Defense Range Zero-K [f=0023469] Shutdown Widget - MetalFeatures (new) [f=0023469] Shutdown Widget - Darkening [f=0023469] Shutdown Widget - Context Menu [f=0023469] Shutdown Widget - Chili Spectator Panels [f=0023469] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023469] Shutdown Widget - Chili Nuke Warning [f=0023469] Shutdown Widget - Chili EndGame Window [f=0023469] Shutdown Widget - Chili Economy Panel Default [f=0023469] Shutdown Widget - CameraShake [f=0023469] Shutdown Widget - Attack AoE [f=0023469] Shutdown Widget - Map Edge Extension [f=0023469] Shutdown Widget - Selection Send [f=0023469] Shutdown Widget - LupsManager [f=0023469] Shutdown Widget - Newton Firezone [f=0023469] Shutdown Widget - Chili Pro Console [f=0023469] Shutdown Widget - Lasso Terraform GUI [f=0023469] Shutdown Widget - Lups [f=0023469] Shutdown Widget - Chili Framework [f=0023469] Shutdown Widget - Chili Core Selector [f=0023469] Shutdown Widget - Custom Markers [f=0023469] Shutdown Widget - Select Keys [f=0023469] Shutdown Widget - Pause Screen [f=0023469] Shutdown Widget - Text To Speech Control [f=0023469] Shutdown Widget - Persistent Build Height [f=0023469] Shutdown Widget - Layout Handler [f=0023469] End widgetHandler:Shutdown [f=0023469] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={554472,65838035} {int,ext,rec}Allocs={33191056,0,0} {chunk,block}Bytes={65838035,0} [f=0023469] [Game::KillLua][1] dtor=0 luaGaia=0x541180f0 [f=0023469] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315355,51487630} {int,ext,rec}Allocs={33191057,0,0} {chunk,block}Bytes={51487630,0} [f=0023469] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315355,51487630} {int,ext,rec}Allocs={33191057,0,0} {chunk,block}Bytes={51487630,0} [f=0023469] [Game::KillLua][2] dtor=0 luaRules=0x5451cc40 [f=0023469] Start gadgetHandler:Shutdown [f=0023469] Shutdown - StartSetup [f=0023469] Shutdown - UnitMorph [f=0023469] Shutdown - Carrier Drones [f=0023469] Shutdown - LupsNanoSpray [f=0023469] Shutdown - Missile Silo Controller [f=0023469] Shutdown - Modular Comm Info [f=0023469] Shutdown - Terrain Texture Handler [f=0023469] Shutdown - UnitCloakShield [f=0023469] Shutdown - Starlight Handler [f=0023469] End gadgetHandler:Shutdown [f=0023469] Start gadgetHandler:Shutdown [f=0023469] Shutdown - Save/Load [f=0023469] Shutdown - Teleport Throw [f=0023469] Shutdown - UnitMorph [f=0023469] Shutdown - Modular Comm Info [f=0023469] Shutdown - Retreat Command [f=0023469] Shutdown - Shockwaves [f=0023469] Shutdown - UnitCloakShield [f=0023469] Shutdown - Lups Cloak FX [f=0023469] Shutdown - Lups [f=0023469] Shutdown - Lups Shield [f=0023469] End gadgetHandler:Shutdown [f=0023469] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33191095,0,0} {chunk,block}Bytes={0,0} [f=0023469] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33191095,0,0} {chunk,block}Bytes={0,0} [f=0023469] [Game::KillLua][4] dtor=0 [f=0023469] [Game::~CGame][1] [f=0023469] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023469] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023469] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023469] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023469] [Game::KillLua][4] dtor=1 [f=0023469] [Game::KillMisc][1] [f=0023469] [Game::KillMisc][2] [f=0023469] [Game::KillMisc][3] [f=0023469] [Game::KillRendering][1] [f=0023469] [3DOParser::Kill] allocated 137 pieces [f=0023469] [S3OParser::Kill] allocated 2803 pieces [f=0023469] [AssParser::Kill] allocated 266 pieces [f=0023469] [Game::KillInterface][1] [f=0023469] [Game::KillInterface][2] [f=0023469] [Game::KillSimulation][1] [f=0023469] [Game::KillSimulation][2] [f=0023469] [CCollisionHandler] dis-/continuous tests: 0/976688 [f=0023469] [Game::KillSimulation][3] [f=0023469] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023469] [~CPathCache(28x20)] cacheHits=9 hitPercentage=15% numHashColls=0 maxCacheSize=7 [f=0023469] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023469] [~CPathCache(56x40)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023469] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023469] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023469] [LosHandler::Kill] raycast instance cache-{hits,misses}={5421,15887}; shared=1%; cached=24% [f=0023469] [Game::KillSimulation][4] [f=0023469] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023469] [Game::~CGame][2] [f=0023469] [Game::~CGame][3] [f=0023469] [SpringApp::Kill][3] [f=0023469] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 246248 bytes sent 156746 bytes recv'd [f=0023469] [SpringApp::Kill][4] font=0x46789aa0 [f=0023469] [SpringApp::Kill][5] [f=0023469] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x468039c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6554ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=186ms file="anims/cursorreclamate_4.png" indx=135 inflSize=1kb readTime=179ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=83ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=67ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=60ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1829 inflSize=11kb readTime=52ms file="bitmaps/pd/blooddropwhite.tga" indx=536 inflSize=10kb readTime=47ms file="objects3d/cremcom3.s3o" indx=5076 inflSize=200kb readTime=44ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=44ms file="objects3d/detriment.s3o" indx=5107 inflSize=514kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 56741284 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x468d7430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469073d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468011c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f62180010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]