[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VdvFqIiV8C/springsettings.1004039.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3370090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7679 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1004039/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 316ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4665c470] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4665c470] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1572ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 192ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 182ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] sdfasdf was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1004039/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0231 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0231 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-d1bc0231.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0241 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0241 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-d1bc0241.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (666ms, checksum a7270d8b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1004039/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b7f550,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e2dccc5fa0aa3f1eadd9430a4596f592 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={000000009a7f1530,0000000000000000}]" [f=-000001] Allies: I choose: WorthlessLoser! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000698f5440,0000000000000000}]" [f=-000001] !predict [f=-000001] > Team matthewwightman has a 22.3% chance to win [f=-000001] > Team Codmo has a 77.7% chance to win [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] Have fun! [f=-000001] [0] Event [1687,190.310135,3474]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2312,189.588989,616]: 1 finished unit Recon Commander [f=0000000] [0] Codmo, team: 1, elo:2178 [f=0000000] [0] matthewwightman, team: 0, elo:1961 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1784,189.717804,3528]: 0 finished unit Shieldbot Factory [f=0000061] [61] Event [2456,188.452652,480]: 1 finished unit Cloakbot Factory [f=0000344] [344] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000413] [413] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0000503] [503] Event [1796,184.846771,3528]: 0 finished unit Convict [f=0000619] [619] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0000689] [689] Event [1678.17249,268.538574,3428.77612]: 0 finished unit Firefly [f=0000704] [704] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0000833] [833] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000876] [876] Event [1796,184.846771,3528]: 0 finished unit Convict [f=0000995] [995] Event [2456,190.159424,489.600006]: 1 finished unit Conjurer [f=0001124] [1124] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0001171] [1171] Event [1796,184.846771,3528]: 0 finished unit Bandit [f=0001205] [1205] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0001327] [1327] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0001415] [1415] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0001446] [1446] Event [1432,225.721497,3208]: 0 finished unit Wind/Tidal Generator [f=0001568] [1568] Event [2312,199.894165,824]: 1 finished unit Wind/Tidal Generator [f=0001717] [1717] Event [1432,224.598999,3256]: 0 finished unit Wind/Tidal Generator [f=0001744] [1744] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0001746] [1746] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0001901] [1901] Event [2392,202.516479,776]: 1 finished unit Wind/Tidal Generator [f=0001922] [1922] Event [1432,222.225098,3304]: 0 finished unit Wind/Tidal Generator [f=0002057] [2057] Event [3363.21216,32.5942726,3264.82568]: 0 lost unit Convict [f=0002109] [2109] Event [1432,219.676392,3352]: 0 finished unit Wind/Tidal Generator [f=0002171] [2171] Event [1796,184.846771,3528]: 0 finished unit Bandit [f=0002193] [2193] Event [2472,203.519409,728]: 1 finished unit Wind/Tidal Generator [f=0002199] [2199] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0002314] [2314] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0002318] [2318] Event [1448,216.124817,3400]: 0 finished unit Wind/Tidal Generator [f=0002420] [2420] Event [2552,211.699097,696]: 1 finished unit Wind/Tidal Generator [f=0002473] [2473] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0002522] [2522] Event [1448,212.462769,3448]: 0 finished unit Wind/Tidal Generator [f=0002545] [2545] Event [2789.26587,29.7759533,3217.61987]: 0 lost unit Convict [f=0002548] [2548] Event [1796,184.846771,3528]: 0 finished unit Bandit [f=0002597] [2597] Event [2872,30.5120239,3192]: 0 lost unit Metal Extractor [f=0002643] [2643] Event [2891.88062,27.5825844,3158.43896]: 0 lost unit Bandit [f=0002684] [2684] Event [1448,208.17511,3496]: 0 finished unit Wind/Tidal Generator [f=0002765] [2765] Event [2712,208.745605,600]: 1 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [1796,184.846771,3528]: 0 finished unit Bandit [f=0002834] [2834] Event [1448,204.19104,3544]: 0 finished unit Wind/Tidal Generator [f=0002919] [2919] Event [2456,190.159424,489.600006]: 1 finished unit Conjurer [f=0002932] [2932] Event [1768,27.1352539,392]: 1 finished unit Solar Collector [f=0002981] [2981] Event [2440,192.827759,648]: 1 finished unit Wind/Tidal Generator [f=0003014] [3014] Event [1448,200.915466,3592]: 0 finished unit Wind/Tidal Generator [f=0003134] [3134] Event [2600,219.593628,776]: 1 finished unit Wind/Tidal Generator [f=0003152] [3152] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0003159] [3159] Event [3054.21484,19.5604019,2384.63428]: 1 lost unit Glaive [f=0003180] [3180] Event [2916.51172,-6.746037,2539.69409]: 0 lost unit Bandit [f=0003314] [3314] Event [1796,184.846771,3528]: 0 finished unit Thug [f=0003360] [3360] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0003479] [3479] Event [1744,205.810425,3216]: 0 finished unit Lotus [f=0003482] [3482] Event [1688,26.969635,440]: 1 finished unit Solar Collector [f=0003581] [3581] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0003675] [3675] Event [1796,184.846771,3528]: 0 finished unit Convict [f=0003778] [3778] Event [2144,161.001343,688]: 1 finished unit Lotus [f=0003817] [3817] Event [2073.62622,13.741991,1756.51611]: 1 lost unit Glaive [f=0003893] [3893] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0004126] [4126] Event [1853.71924,47.3969765,1844.98743]: 1 lost unit Glaive [f=0004138] [4138] Event [1685.95886,48.7232513,1923.28845]: 0 lost unit Bandit [f=0004214] [4214] Event [1796,184.846771,3528]: 0 finished unit Thug [f=0004254] [4254] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0004265] [4265] Event [1640,31.2481079,360]: 1 finished unit Solar Collector [f=0004393] [4393] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0004455] [4455] Event [2544,216.833313,832]: 1 finished unit Lotus [f=0004602] [4602] Event [1377.32483,15.6885166,2369.10547]: 0 lost unit Thug [f=0004619] [4619] Event [2872,26.5403709,3192]: 0 finished unit Metal Extractor [f=0004708] [4708] Event [1069.66992,18.9462757,2303.83765]: 0 lost unit Bandit [f=0004765] [4765] Event [1552,196.775024,3008]: 0 finished unit Radar Tower [f=0004766] [4766] Event [1796,184.846771,3528]: 0 finished unit Thug [f=0004789] [4789] Event [1720,31.2481079,312]: 1 finished unit Solar Collector [f=0005410] [5410] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0005521] [5521] Event [1600,29.6103516,432]: 1 finished unit Lotus [f=0005531] [5531] Event [1796,184.846771,3528]: 0 finished unit Outlaw [f=0005579] [5579] Event [1448,200.915466,3592]: 0 lost unit Wind/Tidal Generator [f=0005603] [5603] Event [1448,202.412781,3544]: 0 lost unit Wind/Tidal Generator [f=0005620] [5620] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0005623] [5623] Event [1448,207.001862,3496]: 0 lost unit Wind/Tidal Generator [f=0005624] [5624] Event [3416,31.1929321,2616]: 0 finished unit Metal Extractor [f=0005640] [5640] Event [1448,211.645172,3448]: 0 lost unit Wind/Tidal Generator [f=0005668] [5668] Event [1448,214.954468,3400]: 0 lost unit Wind/Tidal Generator [f=0005703] [5703] Event [1496,203.669281,3496]: 0 lost unit Metal Extractor [f=0005709] [5709] Event [1432,218.653748,3352]: 0 lost unit Wind/Tidal Generator [f=0005726] [5726] Event [1432,221.158142,3304]: 0 lost unit Wind/Tidal Generator [f=0005746] [5746] Event [1432,223.6604,3256]: 0 lost unit Wind/Tidal Generator [f=0005755] [5755] Event [1432,225.971436,3208]: 0 lost unit Wind/Tidal Generator [f=0005766] [5766] Event [1399.91956,219.469894,3197.40356]: 1 lost unit Glaive [f=0005772] gg [f=0005797] [5797] Event [1496,223.741455,3224]: 0 lost unit Metal Extractor [f=0005823] [5823] Event [1552,196.775024,3008]: 0 lost unit Radar Tower [f=0005829] [5829] Event [1618.3772,217.324585,3115.33936]: 1 lost unit Glaive [f=0005830] [5830] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0005844] [5844] Event [undefined]: matthewwightman resigned [f=0005844] game_message: matthewwightman has been destroyed! [f=0005844] game_message: Codmo wins! [f=0005844] Submitting stats [f=0005844] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005844] Part| Total Time|Time of the last 0.5s [f=0005844] Draw 6554.51ms 13.73% [f=0005844] Lua::Callins::Synced 1949.63ms 17.31% [f=0005844] Lua::Callins::Unsynced 9973.44ms 19.80% [f=0005844] Lua::CollectGarbage::Synced 121.90ms 0.10% [f=0005844] Lua::CollectGarbage::Unsynced 327.62ms 0.40% [f=0005844] Misc::Profiler::AddTime 23.55ms 0.10% [f=0005844] Sim 6075.85ms 66.87% [f=0005844] [5844] Received game_message: matthewwightman has been destroyed! [f=0005844] [5844] Received game_message: Codmo wins! [f=0005845] [5845] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005845] [5845] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005845] [5845] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005845] [5845] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.5999999,5.5999999,5.86666679,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005845] [5845] Game End Stats Values: 3,2515,2320,2320,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.66666698,8.13333321,8.13333321,8.66666698,0,65,65,0,0,0,0,0,1220,980,980,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005845] [5845] Game End Stats Values: 4,2680,2595,2595,2680,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.8000002,10,10,10.8000002,75,130,130,75,0,0,0,0,1310,1190,1190,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005845] [5845] Game End Stats Values: 5,2840,2760,2760,2840,0.35022151,0,0,0.35022151,0,0,0,0,0,0,0,0,0,0,0,0,0,16.1538486,16.1538486,0,0,0,0,0,8.6927309,8.35681725,8.35681725,8.6927309,1275,1275,1275,1275,12.0233479,11.8666668,11.8666668,12.0233479,75,260,260,75,0,0,0,0,1470,1225,1225,1470,0,0,0,0,0,0,0,0,16.1538486,0,0,16.1538486 [f=0005845] [5845] Game End Stats Values: 6,2865,2895,2895,2865,1.12747812,0.50925356,0.50925356,1.12747812,0,0,0,0,0,0,0,0,0,0,0,0,3.58734751,124.050056,124.050056,3.58734751,0,0,0,0,11.5717802,10.0349588,10.0349588,11.5717802,1275,1275,1275,1275,14.0518169,12.0339518,12.0339518,14.0518169,150,325,325,150,0,120,120,0,1420,1295,1295,1420,120,0,0,120,0,0,0,0,124.050056,3.58734751,3.58734751,124.050056 [f=0005845] [5845] Game End Stats Values: 7,2850,3085,3085,2850,2.55245018,1.53934979,1.53934979,2.55245018,0,0,0,0,0,0,0,0,0,0,0,0,87.2164154,385.782257,385.782257,87.2164154,0,0,0,0,17.1018543,14.2534809,14.2534809,17.1018543,1275,1275,1275,1275,14.0949974,13.5353403,13.5353403,14.0949974,150,390,390,150,0,390.166809,390.166809,0,1405,1420,1420,1405,390.166809,0,0,390.166809,0,0,0,0,390.179657,124.19944,124.19944,390.179657 [f=0005845] [5845] Game End Stats Values: 8,2995,3380,3380,2995,9.86116028,2.69101334,2.69101334,9.86116028,0,0,0,0,0,0,0,0,0,0,0,0,144.797882,392.941315,392.941315,144.797882,0,0,0,0,20.3439331,16.8917294,16.8917294,20.3439331,1275,1275,1275,1275,14.4872475,14.0767784,14.0767784,14.4872475,225,390,390,225,0,390.166809,390.166809,0,1475,1715,1715,1475,390.166809,0,0,390.166809,0,0,0,0,397.338715,181.780792,181.780792,397.338715 [f=0005845] [5845] Game End Stats Values: 9,3185,3580,3580,3185,15.1072445,5.36765718,5.36765718,15.1072445,0,0,0,0,0,0,0,0,0,0,0,0,161.429382,453.622864,453.622864,161.429382,90,0,0,90,16.8269691,16.8484211,16.8484211,16.8269691,1275,1275,1275,1275,14.3497381,14.178442,14.178442,14.3497381,325,520,520,325,65,465.166809,465.166809,65,1475,1785,1785,1475,465.166809,65,65,465.166809,0,0,0,0,465.179321,198.412292,198.412292,465.179321 [f=0005845] [5845] Game End Stats Values: 10,3305,3670,3670,3305,29.8581409,10.1398315,10.1398315,29.8581409,0,0,0,0,0,0,0,0,0,0,0,0,249.461731,472.713684,472.713684,249.461731,90,90,90,90,16.4403133,18.4235573,18.4235573,16.4403133,1275,1275,1275,1275,14.9833937,14.3181448,14.3181448,14.9833937,325,520,520,325,130,465.166809,465.166809,130,1595,1785,1785,1595,465.166809,130,130,465.166809,0,0,0,0,489.042847,286.444611,286.444611,489.042847 [f=0005845] [5845] Game End Stats Values: 11,3405,3920,3920,3405,42.0100975,20.3402576,20.3402576,42.0100975,0,0,0,0,0,0,0,0,0,0,0,0,313.797394,546.768738,546.768738,313.797394,90,180,180,90,14.4948711,17.6909065,17.6909065,14.4948711,1275,1275,1275,1275,14.8101301,14.9466953,14.9466953,14.8101301,425,520,520,425,195,540.166809,540.166809,195,1595,1945,1945,1595,540.166809,195,195,540.166809,0,0,0,0,567.870605,358.354156,358.354156,567.870605 [f=0005845] [5845] Game End Stats Values: 12,3475,3990,3990,3475,46.1240082,51.2314987,51.2314987,46.1240082,0,0,0,0,0,0,0,0,0,0,0,0,346.042938,769.076721,769.076721,346.042938,90,180,180,90,14.7182436,19.6002178,19.6002178,14.7182436,1330,1275,1275,1330,15.6075945,18.0594158,18.0594158,15.6075945,350,520,520,350,195,790.166809,790.166809,195,1685,2015,2015,1685,790.166809,195,195,790.166809,0,0,0,0,790.178589,402.615692,402.615692,790.178589 [f=0005845] [5845] Game End Stats Values: 13,3475,3990,3990,3475,68.9737091,97.79319,97.79319,68.9737091,0,0,0,0,0,0,0,0,0,0,0,0,346.042938,769.076721,769.076721,346.042938,90,180,180,90,22.487915,27.1879463,27.1879463,22.487915,1330,1275,1275,1330,17.5233135,19.1041126,19.1041126,17.5233135,350,520,520,350,195,790.166809,790.166809,195,1685,2015,2015,1685,790.166809,195,195,790.166809,0,0,0,0,790.178589,402.615692,402.615692,790.178589 [f=0005845] [5845] Game End Stats Values: 14,3265,4145,4145,3265,79.2216339,139.521378,139.521378,79.2216339,0,0,0,0,0,0,0,0,0,0,0,0,438.68399,1209.29846,1209.29846,438.68399,90,270,270,90,18.9039326,28.2101307,28.2101307,18.9039326,1275,1275,1275,1275,17.0831947,18.7818794,18.7818794,17.0831947,600,585,585,600,260,1340.16675,1340.16675,260,1280,2015,2015,1280,1340.16675,325,325,1340.16675,0,0,0,0,1363.0481,668.018372,668.018372,1363.0481 [f=0005852] [5852] Event [1744,205.810425,3216]: 0 lost unit Lotus [f=0006009] gg [f=0006021] [6021] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0006040] [6040] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0006101] Spectator matthewwightman left the game: normal quit [f=0006101] [6101] Event [undefined]: matthewwightman quit [f=0006130] No clients connected, shutting down server [f=0006130] Server shutdown [f=0006243] [6243] Event [1288,23.8872681,920]: 1 finished unit Solar Collector [f=0006250] [6250] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0006460] [6460] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0006569] [6569] Event [744,19.43396,1496]: 1 finished unit Solar Collector [f=0006670] [6670] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0006736] [6736] Event [1208,24.0437012,968]: 1 finished unit Solar Collector [f=0006880] [6880] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0007080] [7080] Event [664,27.015625,1544]: 1 finished unit Solar Collector [f=0007090] [7090] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0007172] [7172] Event [1160,26.1415405,888]: 1 finished unit Solar Collector [f=0007300] [7300] Event [2456,190.159424,489.600006]: 1 finished unit Glaive [f=0007585] [7585] Event [2456,190.159424,489.600006]: 1 finished unit Ronin [f=0007586] [7586] Event [616,29.039856,1464]: 1 finished unit Solar Collector [f=0007706] [7706] Event [1240,26.0587158,840]: 1 finished unit Solar Collector [f=0007870] [7870] Event [2456,190.159424,489.600006]: 1 finished unit Ronin [f=0008100] [8100] Event [696,27.0984497,1416]: 1 finished unit Solar Collector [f=0008156] [8156] Event [2456,190.159424,489.600006]: 1 finished unit Ronin [f=0008415] [8415] Event [1296,22.1206665,1008]: 1 finished unit Lotus [f=0008441] [8441] Event [2456,190.159424,489.600006]: 1 finished unit Ronin [f=0008642] [8642] Event [848,11.1254272,1456]: 1 finished unit Lotus [f=0008727] [8727] Event [2456,190.159424,489.600006]: 1 finished unit Ronin [f=0008970] [8970] Event [1424,21.2833862,976]: 1 finished unit Lotus [f=0009302] [9302] Event [672,24.4853516,1680]: 1 finished unit Lotus [f=0009403] [9403] Event [2456,190.159424,489.600006]: 1 finished unit Reaver [f=0010093] [10093] Event [2456,190.159424,489.600006]: 1 finished unit Reaver [f=0010388] Autoquit sending quit command. [f=0010388] [QuitAction] user exited to system [f=0010388] [SpringApp::Kill][1] fromRun=1 [f=0010388] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010388] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010388] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010388] [ThreadPool::SetThreadCount][2] workers=0 [f=0010388] [SpringApp::Kill][2] [f=0010388] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010388] [Game::KillLua][3] dtor=0 luaUI=0x526950c0 [f=0010388] Start widgetHandler:Shutdown [f=0010388] Shutdown - SaveOrderList Complete [f=0010388] Writing last game win data [f=0010388] Shutdown - SaveConfigData Complete [f=0010388] Shutdown Widget - Chili Highlight [f=0010388] Shutdown Widget - Save/Load API [f=0010388] Shutdown Widget - Draw After Chili [f=0010388] Shutdown Widget - EPIC Menu [f=0010388] Shutdown Widget - Chili Minimap [f=0010388] Shutdown Widget - Chili Widget Selector [f=0010388] Shutdown Widget - Local Team Colors [f=0010388] Shutdown Widget - Display Keys 2 [f=0010388] Shutdown Widget - Save Game Menu [f=0010388] Shutdown Widget - HealthBars [f=0010388] Shutdown Widget - Noises [f=0010388] Shutdown Widget - Unit Icons [f=0010388] Shutdown Widget - Win Counter [f=0010388] Shutdown Widget - BuildETA [f=0010388] Shutdown Widget - SpringRTS Replay Stats [f=0010388] Shutdown Widget - Modular Comm Info [f=0010388] Shutdown Widget - CameraShake [f=0010388] Shutdown Widget - Chili Economy Panel Default [f=0010388] Shutdown Widget - Chili EndGame Window [f=0010388] Shutdown Widget - Chili Nuke Warning [f=0010388] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010388] Shutdown Widget - Chili Spectator Panels [f=0010388] Shutdown Widget - Context Menu [f=0010388] Shutdown Widget - Darkening [f=0010388] Shutdown Widget - MetalFeatures (new) [f=0010388] Shutdown Widget - Defense Range Zero-K [f=0010388] Shutdown Widget - Grab Input [f=0010388] Input grabbing is disabled! [f=0010388] Shutdown Widget - Highlight Geos [f=0010388] Shutdown Widget - Local Widgets Config [f=0010388] Shutdown Widget - Mex Placement Handler [f=0010388] Shutdown Widget - MinimapEvents [f=0010388] Shutdown Widget - Missile Silo Range [f=0010388] Shutdown Widget - Point Tracker [f=0010388] Shutdown Widget - Showeco and Grid Drawer [f=0010388] Shutdown Widget - Stereo3D [f=0010388] Shutdown Widget - Music Player v2 [f=0010388] Shutdown Widget - Attack AoE [f=0010388] Shutdown Widget - UnitShapes [f=0010388] Shutdown Widget - Map Edge Extension [f=0010388] Shutdown Widget - Selection Send [f=0010388] Shutdown Widget - LupsManager [f=0010388] Shutdown Widget - Newton Firezone [f=0010388] Shutdown Widget - Chili Pro Console [f=0010388] Shutdown Widget - Lasso Terraform GUI [f=0010388] Shutdown Widget - Chili Framework [f=0010388] Shutdown Widget - Lups [f=0010388] Shutdown Widget - Custom Markers [f=0010388] Shutdown Widget - Chili Core Selector [f=0010388] Shutdown Widget - Select Keys [f=0010388] Shutdown Widget - Pause Screen [f=0010388] Shutdown Widget - Layout Handler [f=0010388] Shutdown Widget - Persistent Build Height [f=0010388] Shutdown Widget - Text To Speech Control [f=0010388] End widgetHandler:Shutdown [f=0010388] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={434646,67407959} {int,ext,rec}Allocs={21214262,0,0} {chunk,block}Bytes={67407959,0} [f=0010388] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010388] [Game::KillLua][2] dtor=0 luaRules=0x52b7f550 [f=0010388] Start gadgetHandler:Shutdown [f=0010388] Shutdown - StartSetup [f=0010388] Shutdown - UnitMorph [f=0010388] Shutdown - Carrier Drones [f=0010388] Shutdown - LupsNanoSpray [f=0010388] Shutdown - Missile Silo Controller [f=0010388] Shutdown - Modular Comm Info [f=0010388] Shutdown - Terrain Texture Handler [f=0010388] Shutdown - UnitCloakShield [f=0010388] Shutdown - Starlight Handler [f=0010388] End gadgetHandler:Shutdown [f=0010388] Start gadgetHandler:Shutdown [f=0010388] Shutdown - Save/Load [f=0010388] Shutdown - Teleport Throw [f=0010388] Shutdown - UnitMorph [f=0010388] Shutdown - Modular Comm Info [f=0010388] Shutdown - Retreat Command [f=0010388] Shutdown - Shockwaves [f=0010388] Shutdown - UnitCloakShield [f=0010388] Shutdown - Lups Cloak FX [f=0010388] Shutdown - Lups [f=0010388] Shutdown - Lups Shield [f=0010388] End gadgetHandler:Shutdown [f=0010388] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21214306,0,0} {chunk,block}Bytes={0,0} [f=0010388] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21214306,0,0} {chunk,block}Bytes={0,0} [f=0010388] [Game::KillLua][4] dtor=0 [f=0010388] [Game::~CGame][1] [f=0010388] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010388] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010388] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010388] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010388] [Game::KillLua][4] dtor=1 [f=0010388] [Game::KillMisc][1] [f=0010388] [Game::KillMisc][2] [f=0010388] [Game::KillMisc][3] [f=0010388] [Game::KillRendering][1] [f=0010388] [3DOParser::Kill] allocated 137 pieces [f=0010388] [S3OParser::Kill] allocated 2678 pieces [f=0010388] [AssParser::Kill] allocated 220 pieces [f=0010388] [Game::KillInterface][1] [f=0010388] [Game::KillInterface][2] [f=0010388] [Game::KillSimulation][1] [f=0010388] [Game::KillSimulation][2] [f=0010388] [CCollisionHandler] dis-/continuous tests: 0/70235 [f=0010388] [Game::KillSimulation][3] [f=0010388] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010388] [~CPathCache(16x16)] cacheHits=13 hitPercentage=19% numHashColls=0 maxCacheSize=6 [f=0010388] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010388] [~CPathCache(32x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010388] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010388] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010388] [LosHandler::Kill] raycast instance cache-{hits,misses}={3074,4594}; shared=7%; cached=33% [f=0010388] [Game::KillSimulation][4] [f=0010388] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010388] [Game::~CGame][2] [f=0010388] [Game::~CGame][3] [f=0010388] [SpringApp::Kill][3] [f=0010388] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109261 bytes sent 79989 bytes recv'd [f=0010388] [SpringApp::Kill][4] font=0x46578aa0 [f=0010388] [SpringApp::Kill][5] [f=0010388] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4531d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5891ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=174ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=132ms file="objects3d/chicken_listener.s3o" indx=4947 inflSize=21kb readTime=118ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=106ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=83ms file="luaui/layout.lua" indx=3773 inflSize=5kb readTime=80ms file="luaui/colors.lua" indx=1924 inflSize=2kb readTime=77ms file="objects3d/amphdeploy.s3o" indx=4835 inflSize=229kb readTime=56ms file="objects3d/spherezeus.s3o" indx=5438 inflSize=118kb readTime=56ms file="objects3d/spiderriot.s3o" indx=5441 inflSize=134kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 55041020 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x46710f50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4671a910) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465faaa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f33700010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]