[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CxlkiIzbxx/springsettings.1003701.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 679ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe684090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7700 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003701/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 326ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ec1fa0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ec1fa0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 149ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2158ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2472ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 226ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 123ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 145ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 197ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Danielsonx was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003701/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435ea [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435ea file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-a07435ea.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435fa [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435fa file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-a07435fa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (651ms, checksum 8e894b0f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003701/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512c5390,0x5ffe5e10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6d39cc5f8afe92e075e0d56b52e76435 [f=-000001] Connection attempt from datboirulesoveru [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: datboirulesoveru changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from MachineFriend [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MachineFriend changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player GreatMane with number 2 to team 0 [f=-000001] > SPRINGIE:User GreatMane|staticjammer|2_2||False|||NL [f=-000001] Connection attempt from GreatMane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="datboirulesoveru" string="[Game::Load][lua{Rules,Gaia}={00000000ddafbc40,00000000cb3e1670}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MachineFriend" string="[Game::Load][lua{Rules,Gaia}={00000000f1982e20,000000006dbf1160}]" [f=-000001] hi [f=-000001] Allies: I choose: Strike! [f=-000001] is taht you bestfriend? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={00000000cddfde60,00000000f195bbd0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] who [f=-000001] oh i found abest friend on here [f=-000001] [0] Event [1380,46.3432617,851]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5038,46.9214973,3511]: 1 finished unit Strike Commander [f=0000000] [0] MachineFriend, team: 0, elo:1519 [f=0000000] [0] datboirulesoveru, team: 1, elo:1467 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [1520,45.9121857,760]: 0 finished unit Cloakbot Factory [f=0000153] [Game::ClientReadNet] added new player NitricAcid with number 3 to team 0 [f=0000153] > SPRINGIE:User NitricAcid|chickenlandqueen|0_0||False|||US [f=0000167] Connection attempt from NitricAcid [f=0000167] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000167] -> Connection established (given id 3) [f=0000215] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000215] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000276] [276] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000376] [376] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0000404] [404] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000466] [466] Event [5104,46.9102631,3408]: 1 finished unit Tank Foundry [f=0000543] [543] Event [5160,46.3308105,3592]: 1 finished unit Solar Collector [f=0000585] [585] Event [1328,46.4396057,672]: 0 finished unit Radar Tower [f=0000589] [589] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0000689] [689] Event [1335.05298,123.343071,729.528381]: 0 finished unit Firefly [f=0000802] [802] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0000814] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=0000845] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=0000845] [Game::ClientReadNet][LOGMSG] sender="NitricAcid" string="[Game::Load][lua{Rules,Gaia}={00000000e29a6200,00000000cd013820}]" [f=0000929] [929] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0001010] [1010] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0001035] [1035] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0001133] [1133] Event [5104.04297,47.8125839,3380]: 1 finished unit Welder [f=0001384] [1384] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0001409] [1409] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001413] [1413] Event [1400,46.340271,504]: 0 finished unit Solar Collector [f=0001608] [1608] Event [4808,46.8984375,3512]: 1 finished unit Solar Collector [f=0001870] [1870] Event [1320,46.3686523,504]: 0 finished unit Solar Collector [f=0001957] [1957] Event [4728,46.4585266,3560]: 1 finished unit Solar Collector [f=0002114] [2114] Event [1529.59998,45.8483276,760]: 0 finished unit Conjurer [f=0002208] [2208] Event [1240,46.6903076,504]: 0 finished unit Solar Collector [f=0002296] [2296] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0002490] [2490] Event [1160,46.6524658,504]: 0 finished unit Solar Collector [f=0002500] [2500] Event [4680,46.3497314,3480]: 1 finished unit Solar Collector [f=0002679] [2679] Event [4808,46.3639221,3800]: 1 finished unit Solar Collector [f=0002741] [2741] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0002988] omg [f=0003004] [3004] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0003117] [3117] Event [4760,46.5484009,3432]: 1 finished unit Solar Collector [f=0003118] ? [f=0003134] [3134] Event [4888,46.3355408,3800]: 1 finished unit Solar Collector [f=0003178] [3178] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0003219] [3219] Event [4076.43921,75.5021057,3021.35767]: 0 lost unit Glaive [f=0003265] [3265] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003297] [3297] Event [4231.05273,74.286438,3121.35791]: 0 lost unit Glaive [f=0003302] [3302] Event [4421.06104,65.9926453,3123.87842]: 1 lost unit Blitz [f=0003481] [3481] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0003558] [3558] Event [5000,47.5464783,3368]: 1 finished unit Solar Collector [f=0003833] [3833] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0003856] [3856] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0003912] [3912] Event [4920,47.2626648,3416]: 1 finished unit Solar Collector [f=0004010] [4010] Event [1208,46.425415,600]: 0 finished unit Energy Pylon [f=0004128] [4128] Event [4477.90723,49.5770149,3201.68506]: 0 lost unit Glaive [f=0004185] [4185] Event [4485.47803,46.6443062,3316.22949]: 0 lost unit Glaive [f=0004198] [4198] Event [4872,47.1585999,3336]: 1 finished unit Solar Collector [f=0004213] [4213] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0004240] [4240] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004483] [4483] Event [4952,46.8227539,3288]: 1 finished unit Solar Collector [f=0004575] [4575] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0005006] [5006] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0005062] [5062] Event [5104.04297,47.8125839,3380]: 1 finished unit Kodachi [f=0005081] [5081] Event [1592,47.6978455,408]: 0 finished unit Caretaker [f=0005119] [5119] Event [2656,74.286438,912]: 0 finished unit Lotus [f=0005240] [5240] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0005619] [5619] Event [5104.04297,47.8125839,3380]: 1 finished unit Kodachi [f=0005646] [5646] Event [1528,46.3260803,520]: 0 finished unit Caretaker [f=0005856] [5856] Event [1529.59998,45.8483276,760]: 0 finished unit Conjurer [f=0005978] [5978] Event [4231.45898,17.1547852,1821.90979]: 0 lost unit Glaive [f=0006126] [6126] Event [4824,46.5909729,3448]: 1 finished unit Energy Pylon [f=0006134] [6134] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0006242] [6242] Event [2692.75635,-4.0630307,2485.20654]: 0 lost unit Glaive [f=0006244] [6244] Event [2690.83057,-7.5493293,2461.18213]: 0 lost unit Glaive [f=0006258] [6258] Event [2677.96313,-10.370296,2444.78931]: 0 lost unit Glaive [f=0006304] [6304] Event [1576,46.3260803,664]: 0 finished unit Caretaker [f=0006397] [6397] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0006407] [6407] Event [2596.27173,-11.615633,2480.71338]: 0 lost unit Glaive [f=0006417] [6417] Event [4760,46.5484009,3432]: 1 finished unit Solar Collector [f=0006659] [6659] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006668] [6668] Event [1432,46.3544617,392]: 0 finished unit Solar Collector [f=0006781] [6781] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0006911] [6911] Event [1352,47.5180969,392]: 0 finished unit Solar Collector [f=0007005] [7005] Event [3552,74.286438,3104]: 1 finished unit Radar Tower [f=0007091] [7091] Event [1272,47.5180969,408]: 0 finished unit Solar Collector [f=0007164] [7164] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0007484] [7484] Event [1192,47.0072327,408]: 0 finished unit Solar Collector [f=0007621] [7621] Event [1112,46.3355408,408]: 0 finished unit Solar Collector [f=0007665] [7665] Event [3092.7002,22.0239506,2640.96558]: 0 lost unit Ronin [f=0008322] [8322] Event [2056,74.286438,824]: 0 finished unit Energy Pylon [f=0008822] [8822] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0008945] [8945] Event [1796.47058,74.286438,3672.66113]: 0 lost unit Ronin [f=0008959] [8959] Event [4632,45.5030212,3272]: 1 finished unit Storage [f=0009426] [9426] Event [1529.59998,45.8483276,760]: 0 finished unit Reaver [f=0009950] [9950] Event [2839.58521,-12.692932,2120.09351]: 0 lost unit Ronin [f=0009975] [9975] Event [1529.59998,45.8483276,760]: 0 finished unit Reaver [f=0010218] [10218] Event [1352,74.9533997,1704]: 0 finished unit Caretaker [f=0010265] [10265] Event [1520,46.3260803,392]: 0 finished unit Fusion Reactor [f=0010345] [10345] Event [5104.04297,47.8125839,3380]: 1 finished unit Ogre [f=0010602] [10602] Event [3192.66626,74.286438,492.953278]: 1 lost unit Kodachi [f=0010626] [10626] Event [1529.59998,45.8483276,760]: 0 finished unit Reaver [f=0010651] [10651] Event [4744,46.3260803,3272]: 1 finished unit Stinger [f=0010654] [10654] Event [1352,74.9533997,1704]: 0 lost unit Caretaker [f=0010743] [10743] Event [1592,75.8474121,1608]: 0 lost unit Caretaker [f=0010801] [10801] Event [1533.08374,75.6535492,1688.33069]: 0 lost unit Conjurer [f=0010964] [10964] Event [1529.59998,45.8483276,760]: 0 finished unit Reaver [f=0010980] [10980] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0011026] [11026] Event [1497.26331,44.2525482,2082.01172]: 1 lost unit Kodachi [f=0011166] [11166] Event [1888.21045,16.1409302,2197.06909]: 1 lost unit Blitz [f=0011251] [11251] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0011308] [11308] Event [2408,75.2750549,728]: 0 finished unit Caretaker [f=0011369] [11369] Event [1529.59998,45.8483276,760]: 0 finished unit Reaver [f=0011624] [11624] Event [1529.59998,45.8483276,760]: 0 finished unit Conjurer [f=0011811] [11811] Event [4968,46.3166199,3800]: 1 finished unit Solar Collector [f=0011940] [11940] Event [2360,75.2466736,1080]: 0 finished unit Caretaker [f=0011969] [11969] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0012176] [12176] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0012540] [12540] Event [4920,47.4471436,3672]: 1 finished unit Caretaker [f=0012636] [12636] Event [5104.04297,47.8125839,3380]: 1 finished unit Kodachi [f=0012734] [12734] Event [2512,72.242981,3184]: 1 finished unit Faraday [f=0012844] [12844] Event [2632,75.5021057,728]: 0 finished unit Stinger [f=0012902] [12902] Event [3149.58862,16.5356236,2521.43237]: 0 lost unit Reaver [f=0012914] [12914] Event [4920,47.0923767,3608]: 1 finished unit Caretaker [f=0012915] [12915] Event [3162.33862,14.6476517,2561.43213]: 0 lost unit Reaver [f=0013017] [13017] Event [5104.04297,47.8125839,3380]: 1 finished unit Kodachi [f=0013054] [13054] Event [3101.79175,41.944149,2738.4209]: 0 lost unit Reaver [f=0013204] [13204] Event [4920,46.3308105,3544]: 1 finished unit Caretaker [f=0013205] [13205] Event [3013.26343,25.7229195,2683.62305]: 1 lost unit Blitz [f=0013298] [13298] Event [5104.04297,47.8125839,3380]: 1 finished unit Kodachi [f=0013303] [13303] Event [2897.36816,15.8084307,2540.32031]: 0 lost unit Reaver [f=0013358] [13358] Event [4059.96875,70.4921265,2687.28516]: 1 lost unit Blitz [f=0013410] [13410] Event [2600,71.3395081,3144]: 1 finished unit Stardust [f=0013650] [13650] Event [4227.58691,66.3905487,2520.8042]: 1 lost unit Kodachi [f=0013697] [13697] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0013754] [13754] Event [4422.66309,72.2218628,2362.28735]: 1 lost unit Kodachi [f=0013857] [13857] Event [4363.10889,63.0372658,2317.26318]: 1 lost unit Kodachi [f=0014280] [14280] Event [4433.97168,73.9512558,2393.69312]: 0 lost unit Reaver [f=0014288] [14288] Event [1529.59998,45.8483276,760]: 0 finished unit Knight [f=0014314] [14314] Event [2552,63.2319031,1192]: 0 finished unit Stinger [f=0014482] [14482] Event [5104.04297,47.8125839,3380]: 1 finished unit Ogre [f=0014568] [14568] Event [4497.09082,66.6640091,2170.34082]: 1 lost unit Blitz [f=0014919] [14919] Event [1480,75.6676636,1416]: 0 finished unit Energy Pylon [f=0014936] [14936] Event [1529.59998,45.8483276,760]: 0 finished unit Knight [f=0015286] [15286] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0015509] [15509] Event [1529.59998,45.8483276,760]: 0 finished unit Knight [f=0016014] [16014] Event [4677.05566,52.5992622,1527.1062]: 0 lost unit Ronin [f=0016212] [16212] Event [1529.59998,45.8483276,760]: 0 finished unit Knight [f=0016249] [16249] Event [4704,46.4001884,3408]: 1 finished unit Aegis [f=0016307] Spectator GreatMane left the game: normal quit [f=0016307] [16307] Event [undefined]: GreatMane quit [f=0016490] [16490] Event [5894.52686,74.2773438,1403.96252]: 0 lost unit Ronin [f=0016502] [16502] Event [690.075195,75.6262054,3924.69971]: 0 lost unit Ronin [f=0016643] [16643] Event [1432,71.402832,1816]: 0 finished unit Metal Extractor [f=0016702] [16702] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0016746] [16746] Event [1056,46.7801819,744]: 0 finished unit Fusion Reactor [f=0016749] [16749] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0016828] [16828] Event [1529.59998,45.8483276,760]: 0 finished unit Knight [f=0017239] [17239] Event [2384,70.7624207,3280]: 1 finished unit Advanced Radar [f=0017346] [17346] Event [5104.04297,47.8125839,3380]: 1 finished unit Kodachi [f=0017457] [17457] Event [1529.59998,45.8483276,760]: 0 finished unit Knight [f=0017500] [17500] Event [4906.42383,71.8274078,885.597412]: 1 lost unit Blitz [f=0017524] [17524] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0017788] [17788] Event [4915.69434,71.0813904,1198.05774]: 1 lost unit Ogre [f=0017791] [17791] Event [1985.48145,9.75898075,2975.65552]: 0 lost unit Knight [f=0017817] [17817] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0017905] [17905] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0017907] [17907] Event [5104.04297,47.8125839,3380]: 1 finished unit Kodachi [f=0017945] [17945] Event [1704,75.1378784,1560]: 0 finished unit Caretaker [f=0017995] [17995] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0017999] [17999] Event [808,74.286438,1384]: 0 finished unit Energy Pylon [f=0018086] [18086] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0018222] [18222] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0018333] [18333] Event [5037.37354,74.286438,1515.27539]: 1 lost unit Kodachi [f=0018356] [18356] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0018462] [18462] Event [1560,76.4907227,1560]: 0 finished unit Caretaker [f=0018493] [18493] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0018571] [18571] Event [5146.03516,74.286438,1674.35742]: 1 lost unit Kodachi [f=0018660] [18660] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0018838] [18838] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0018846] [18846] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0018998] [18998] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0019094] [19094] Event [1952.03442,12.0296631,2945.88062]: 1 lost unit Blitz [f=0019169] [19169] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0019172] [19172] Event [4898.49316,74.286438,1671.92883]: 1 lost unit Blitz [f=0019260] [19260] Event [2132.14478,15.6988859,3016.44482]: 0 lost unit Ronin [f=0019306] [19306] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0019339] [19339] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0019400] [19400] Event [2384,70.7624207,3280]: 1 lost unit Advanced Radar [f=0019513] [19513] Event [2360.98877,17.1516838,2886.46265]: 0 lost unit Ronin [f=0019515] [19515] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0019531] [19531] Event [2456,73.7091217,3256]: 1 lost unit Metal Extractor [f=0019591] [19591] Event [2178.33325,14.7545385,3046.448]: 0 lost unit Ronin [f=0019657] [19657] Event [2238.89258,20.0799961,3084.04468]: 0 lost unit Knight [f=0019658] [19658] Event [2182.01489,9.15138912,3092.10596]: 0 lost unit Knight [f=0019685] [19685] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0019751] [19751] Event [2202.56006,17.6909256,3015.77466]: 0 lost unit Knight [f=0019858] [19858] Event [648,17.1358643,2024]: 0 finished unit Energy Pylon [f=0019859] [19859] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0019871] [19871] Event [1624,75.2230225,1736]: 0 finished unit Stinger [f=0019962] [19962] Event [5108.6748,71.8745117,1985.13867]: 1 lost unit Blitz [f=0020015] [20015] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0020070] [20070] Event [1352,76.8360291,1544]: 0 finished unit Caretaker [f=0020137] [20137] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0020145] [20145] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0020230] [20230] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0020252] [20252] Event [5104.04297,47.8125839,3380]: 1 finished unit Ogre [f=0020321] [20321] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0020338] [20338] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0020424] [20424] Event [2476.83569,14.1259136,2744.5957]: 0 lost unit Ronin [f=0020447] [20447] Event [2512,72.242981,3184]: 1 lost unit Faraday [f=0020467] [20467] Event [2451.27954,16.4159279,2812.31006]: 0 lost unit Ronin [f=0020485] [20485] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0020495] [20495] Event [2516.89404,15.2073908,2749.48975]: 0 lost unit Ronin [f=0020496] [20496] Event [2469.69385,16.0580063,2780.46191]: 0 lost unit Ronin [f=0020521] [20521] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0020528] [20528] Event [1544,75.774704,1800]: 0 finished unit Stardust [f=0020529] [20529] Event [2455.20386,14.5547638,2788.86572]: 0 lost unit Ronin [f=0020541] [20541] Event [2410.41943,14.6796389,2788.20923]: 0 lost unit Ronin [f=0020605] [20605] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0020741] [20741] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0020743] [20743] Event [2600,71.3395081,3144]: 1 lost unit Stardust [f=0020777] [20777] Event [5104.04297,47.8125839,3380]: 1 finished unit Blitz [f=0020902] [20902] Event [2451.66968,-0.301208,2631.64941]: 0 lost unit Ronin [f=0020917] [20917] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0020961] [20961] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0020974] [20974] Event [4408,56.1554871,3408]: 1 finished unit Fusion Reactor [f=0020982] [20982] Event [1784,71.760498,1640]: 0 finished unit Stardust [f=0021049] [21049] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021111] [21111] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021177] [21177] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021250] [21250] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021285] [21285] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0021321] [21321] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021381] [21381] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021441] [21441] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021480] [21480] Event [3045.50586,73.0391312,3027.89233]: 1 lost unit Ogre [f=0021501] [21501] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021561] [21561] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021613] [21613] Event [5104.04297,47.8125839,3380]: 1 finished unit Emissary [f=0021621] [21621] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021681] [21681] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021741] [21741] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021801] [21801] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021805] [21805] Event [2938.63232,21.6003647,2716.47949]: 0 lost unit Ronin [f=0021861] [21861] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021921] [21921] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0021981] [21981] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0022021] [22021] Event [2824,19.425293,1352]: 0 finished unit Energy Pylon [f=0022023] [22023] Event [2554.83325,15.7496433,2744.76636]: 0 lost unit Ronin [f=0022037] [22037] Event [2555.84595,14.6349077,2754.14258]: 0 lost unit Ronin [f=0022041] [22041] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0022096] [22096] Event [2380.24585,-1.1639384,2569.01807]: 0 lost unit Ronin [f=0022101] [22101] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0022161] [22161] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0022221] [22221] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0022222] [22222] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0022239] [22239] Event [undefined]: datboirulesoveru resigned [f=0022239] game_message: datboirulesoveru has been destroyed! [f=0022239] game_message: MachineFriend wins! [f=0022239] Submitting stats [f=0022239] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022239] Part| Total Time|Time of the last 0.5s [f=0022239] Draw 27758.28ms 18.49% [f=0022239] Lua::Callins::Synced 9413.21ms 16.00% [f=0022239] Lua::Callins::Unsynced 37227.03ms 24.75% [f=0022239] Lua::CollectGarbage::Synced 679.18ms 0.10% [f=0022239] Lua::CollectGarbage::Unsynced 1428.15ms 2.19% [f=0022239] Misc::Profiler::AddTime 113.98ms 0.10% [f=0022239] Sim 63433.36ms 66.90% [f=0022239] [22239] Received game_message: datboirulesoveru has been destroyed! [f=0022239] [22239] Received game_message: MachineFriend wins! [f=0022240] [22240] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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49,7505,12850,7505,12850,1486.724,3177.77368,1486.724,3177.77368,0,0,0,0,0,0,0,0,1281.39111,0,1281.39111,0,5617.85254,6799.36377,5617.85254,6799.36377,945,1790,945,1790,67,96,67,96,1330,1330,1330,1330,20.7561302,42.1456566,20.7561302,42.1456566,1100,2430,1100,2430,4999.5,6020,4999.5,6020,4130,7280,4130,7280,6181.66699,5332.50049,6181.66699,5332.50049,684.329041,173.87442,684.329041,173.87442,7213.15039,5833.42285,7213.15039,5833.42285 [f=0022240] [22240] Game End Stats Values: 50,8205,13300,8205,13300,1566.06604,3343.83862,1566.06604,3343.83862,0,0,0,0,0,0,0,0,1281.39111,0,1281.39111,0,5855.80664,7435.59033,5855.80664,7435.59033,945,1790,945,1790,67,96,67,96,1330,1330,1330,1330,21.2894669,43.0709343,21.2894669,43.0709343,1800,2680,1800,2680,5269.5,6020,5269.5,6020,4130,7480,4130,7480,6181.66699,5602.50049,6181.66699,5602.50049,684.329041,173.87442,684.329041,173.87442,7849.37695,6191.00391,7849.37695,6191.00391 [f=0022240] [22240] Game End Stats Values: 51,8115,13405,8115,13405,1603.81079,3425.81396,1603.81079,3425.81396,0,0,0,0,0,0,0,0,1281.39111,0,1281.39111,0,5945.80615,7547.46826,5945.80615,7547.46826,945,1790,945,1790,65.2857132,96,65.2857132,96,1330,1330,1330,1330,21.3920937,43.7108078,21.3920937,43.7108078,1800,2785,1800,2785,5359.5,6110,5359.5,6110,4040,7480,4040,7480,6271.66699,5692.50049,6271.66699,5692.50049,684.329041,173.87442,684.329041,173.87442,8017.24951,6281.00342,8017.24951,6281.00342 [f=0022247] [22247] Event [2315.27148,1.58585072,2371.64575]: 0 lost unit Ronin [f=0022269] [22269] Event [5160,46.9015656,3592]: 1 lost unit Solar Collector [f=0022276] [22276] Event [2744.26172,70.0794525,3050.99536]: 1 lost unit Ogre [f=0022281] [22281] Event [3377.90015,33.127449,2715.23071]: 1 lost unit Strike Commander [f=0022281] [22281] Event [2197.22363,6.16227531,2436.33496]: 1 lost unit Blitz [f=0022281] [22281] Event [1529.59998,45.8483276,760]: 0 finished unit Glaive [f=0022296] [datboirulesoveru (replay)] too strong [f=0022387] [22387] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0022400] gg [f=0022440] [22440] Event [1160,74.286438,2344]: 0 finished unit Energy Pylon [f=0022470] Player MachineFriend left the game: normal quit [f=0022470] [22470] Event [undefined]: MachineFriend quit [f=0022478] [22478] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0022525] No clients connected, shutting down server [f=0022525] Server shutdown [f=0022525] End of demo reached [f=0022568] [22568] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0022658] [22658] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0022748] [22748] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0022838] [22838] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0022930] [22930] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023029] [23029] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023093] [23093] Event [1192,74.286438,2152]: 0 finished unit Caretaker [f=0023128] [23128] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023223] [23223] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023325] [23325] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023423] [23423] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023523] [23523] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023594] [23594] Event [552,76.3913879,2760]: 0 finished unit Energy Pylon [f=0023606] [23606] Event [3272,74.286438,920]: 0 finished unit Energy Pylon [f=0023619] [23619] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023708] [23708] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023739] [23739] Event [1176,74.286438,2248]: 0 finished unit Caretaker [f=0023798] [23798] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023888] [23888] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0023981] [23981] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0024091] [24091] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0024203] [24203] Event [1529.59998,45.8483276,760]: 0 finished unit Ronin [f=0024255] [24255] Event [2824,74.286438,840]: 0 finished unit Energy Pylon [f=0024395] Autoquit sending quit command. [f=0024395] [QuitAction] user exited to system [f=0024395] [SpringApp::Kill][1] fromRun=1 [f=0024395] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024395] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024395] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024395] [ThreadPool::SetThreadCount][2] workers=0 [f=0024395] [SpringApp::Kill][2] [f=0024395] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024395] [Game::KillLua][3] dtor=0 luaUI=0x5fd0ba60 [f=0024395] Start widgetHandler:Shutdown [f=0024395] Shutdown - SaveOrderList Complete [f=0024395] Writing last game win data [f=0024395] Shutdown - SaveConfigData Complete [f=0024395] Shutdown Widget - Chili Highlight [f=0024395] Shutdown Widget - Save/Load API [f=0024395] Shutdown Widget - Draw After Chili [f=0024395] Shutdown Widget - EPIC Menu [f=0024395] Shutdown Widget - Chili Minimap [f=0024395] Shutdown Widget - Chili Widget Selector [f=0024395] Shutdown Widget - Local Team Colors [f=0024395] Shutdown Widget - Display Keys 2 [f=0024395] Shutdown Widget - Save Game Menu [f=0024395] Shutdown Widget - HealthBars [f=0024395] Shutdown Widget - Noises [f=0024395] Shutdown Widget - Unit Icons [f=0024395] Shutdown Widget - Win Counter [f=0024395] Shutdown Widget - BuildETA [f=0024395] Shutdown Widget - SpringRTS Replay Stats [f=0024395] Shutdown Widget - Modular Comm Info [f=0024395] Shutdown Widget - CameraShake [f=0024395] Shutdown Widget - Chili Economy Panel Default [f=0024395] Shutdown Widget - Chili EndGame Window [f=0024395] Shutdown Widget - Chili Nuke Warning [f=0024395] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024395] Shutdown Widget - Chili Spectator Panels [f=0024395] Shutdown Widget - Context Menu [f=0024395] Shutdown Widget - Darkening [f=0024395] Shutdown Widget - MetalFeatures (new) [f=0024395] Shutdown Widget - Defense Range Zero-K [f=0024395] Shutdown Widget - Grab Input [f=0024395] Input grabbing is disabled! [f=0024395] Shutdown Widget - Highlight Geos [f=0024395] Shutdown Widget - Local Widgets Config [f=0024395] Shutdown Widget - Mex Placement Handler [f=0024395] Shutdown Widget - MinimapEvents [f=0024395] Shutdown Widget - Missile Silo Range [f=0024395] Shutdown Widget - Point Tracker [f=0024395] Shutdown Widget - Showeco and Grid Drawer [f=0024395] Shutdown Widget - Stereo3D [f=0024395] Shutdown Widget - Music Player v2 [f=0024395] Shutdown Widget - Attack AoE [f=0024395] Shutdown Widget - UnitShapes [f=0024395] Shutdown Widget - Map Edge Extension [f=0024395] Shutdown Widget - Selection Send [f=0024395] Shutdown Widget - LupsManager [f=0024395] Shutdown Widget - Newton Firezone [f=0024395] Shutdown Widget - Chili Pro Console [f=0024395] Shutdown Widget - Lasso Terraform GUI [f=0024395] Shutdown Widget - Chili Framework [f=0024395] Shutdown Widget - Lups [f=0024395] Shutdown Widget - Custom Markers [f=0024395] Shutdown Widget - Chili Core Selector [f=0024395] Shutdown Widget - Select Keys [f=0024395] Shutdown Widget - Pause Screen [f=0024395] Shutdown Widget - Layout Handler [f=0024395] Shutdown Widget - Persistent Build Height [f=0024395] Shutdown Widget - Text To Speech Control [f=0024395] End widgetHandler:Shutdown [f=0024395] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={572750,66631216} {int,ext,rec}Allocs={32345360,0,0} {chunk,block}Bytes={66631216,0} [f=0024395] [Game::KillLua][1] dtor=0 luaGaia=0x5ffe5e10 [f=0024395] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334149,52375221} {int,ext,rec}Allocs={32345361,0,0} {chunk,block}Bytes={52375221,0} [f=0024395] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334149,52375221} {int,ext,rec}Allocs={32345361,0,0} {chunk,block}Bytes={52375221,0} [f=0024395] [Game::KillLua][2] dtor=0 luaRules=0x512c5390 [f=0024395] Start gadgetHandler:Shutdown [f=0024395] Shutdown - StartSetup [f=0024395] Shutdown - UnitMorph [f=0024395] Shutdown - Carrier Drones [f=0024395] Shutdown - LupsNanoSpray [f=0024395] Shutdown - Missile Silo Controller [f=0024395] Shutdown - Modular Comm Info [f=0024395] Shutdown - Terrain Texture Handler [f=0024395] Shutdown - UnitCloakShield [f=0024395] Shutdown - Starlight Handler [f=0024395] End gadgetHandler:Shutdown [f=0024395] Start gadgetHandler:Shutdown [f=0024395] Shutdown - Save/Load [f=0024395] Shutdown - Teleport Throw [f=0024395] Shutdown - UnitMorph [f=0024395] Shutdown - Modular Comm Info [f=0024395] Shutdown - Retreat Command [f=0024395] Shutdown - Shockwaves [f=0024395] Shutdown - UnitCloakShield [f=0024395] Shutdown - Lups Cloak FX [f=0024395] Shutdown - Lups [f=0024395] Shutdown - Lups Shield [f=0024395] End gadgetHandler:Shutdown [f=0024395] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32345411,0,0} {chunk,block}Bytes={0,0} [f=0024395] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32345411,0,0} {chunk,block}Bytes={0,0} [f=0024395] [Game::KillLua][4] dtor=0 [f=0024395] [Game::~CGame][1] [f=0024395] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024395] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024395] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024395] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024395] [Game::KillLua][4] dtor=1 [f=0024395] [Game::KillMisc][1] [f=0024395] [Game::KillMisc][2] [f=0024395] [Game::KillMisc][3] [f=0024395] [Game::KillRendering][1] [f=0024395] [3DOParser::Kill] allocated 155 pieces [f=0024395] [S3OParser::Kill] allocated 2742 pieces [f=0024395] [AssParser::Kill] allocated 222 pieces [f=0024395] [Game::KillInterface][1] [f=0024395] [Game::KillInterface][2] [f=0024395] [Game::KillSimulation][1] [f=0024395] [Game::KillSimulation][2] [f=0024395] [CCollisionHandler] dis-/continuous tests: 0/2069949 [f=0024395] [Game::KillSimulation][3] [f=0024395] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024395] [~CPathCache(24x16)] cacheHits=40 hitPercentage=30% numHashColls=0 maxCacheSize=7 [f=0024395] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024395] [~CPathCache(48x32)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024395] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024395] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024395] [LosHandler::Kill] raycast instance cache-{hits,misses}={10195,13824}; shared=4%; cached=38% [f=0024395] [Game::KillSimulation][4] [f=0024395] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024395] [Game::~CGame][2] [f=0024395] [Game::~CGame][3] [f=0024395] [SpringApp::Kill][3] [f=0024395] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 257125 bytes sent 258498 bytes recv'd [f=0024395] [SpringApp::Kill][4] font=0x44dfbaa0 [f=0024395] [SpringApp::Kill][5] [f=0024395] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44e6fc90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5844ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=182ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=169ms file="objects3d/crasher.s3o" indx=5070 inflSize=161kb readTime=65ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=58ms file="objects3d/amphraider.s3o" indx=4837 inflSize=346kb readTime=46ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=44ms file="objects3d/m-5.s3o" indx=5224 inflSize=124kb readTime=39ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=39ms file="icons/staticassaultriot.png" indx=1146 inflSize=11kb readTime=36ms file="unittextures/factorytank_2.png" indx=7156 inflSize=4103kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 63227630 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44f54ec0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450ecb70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e75430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe6840010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]