[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0RrTpuG6Rc/springsettings.1003552.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd5e0090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7623 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003552/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 304ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462b16a0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462b16a0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1009ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 189ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 93ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 183ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003552/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (817ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003552/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f28e90,0x681c5ea0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d404cc5f6f412381d888ddb90d74ac58 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from willsmith123 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: willsmith123 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="willsmith123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="willsmith123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="willsmith123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="willsmith123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="willsmith123" string="[Game::Load][lua{Rules,Gaia}={00000000c546a550,00000000d935f510}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000cd988010,00000000a64c22d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] !predict [f=-000001] > Team willsmith123 has a 11.6% chance to win [f=-000001] > Team mad_kraft has a 88.4% chance to win [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 39 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [1179,11.7973633,2103]: 0 finished unit Recon Commander [f=-000001] [0] Event [5974,11.7992554,2955]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:1936 [f=0000000] [0] willsmith123, team: 0, elo:1583 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [6088,11.796875,2944]: 1 finished unit Cloakbot Factory [f=0000016] [16] Event [1168,11.796875,2192]: 0 finished unit Rover Assembly [f=0000221] [221] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0000241] [241] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000367] [367] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000606] [606] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0000671] [671] Event [5944,11.796875,3064]: 1 finished unit Solar Collector [f=0000712] [712] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000766] [766] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Conjurer [f=0000851] [851] Event [5784,11.796875,3016]: 1 finished unit Solar Collector [f=0000983] [983] Event [1272,11.796875,2072]: 0 finished unit Solar Collector [f=0000997] [997] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0001109] [1109] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Conjurer [f=0001198] [1198] Event [5608,11.796875,3016]: 1 finished unit Solar Collector [f=0001378] [1378] Event [1160,11.796875,2088]: 0 finished unit Solar Collector [f=0001621] [1621] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Conjurer [f=0001748] [1748] Event [5432,11.796875,3016]: 1 finished unit Solar Collector [f=0001922] [1922] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0001972] [1972] Event [1216,11.796875,2112]: 0 finished unit Lotus [f=0002141] [2141] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0002258] [2258] Event [5256,11.796875,3032]: 1 finished unit Solar Collector [f=0002316] [2316] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0002612] [2612] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0002694] [2694] Event [5080,12.8627014,3032]: 1 finished unit Solar Collector [f=0002921] [2921] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0002946] [2946] Event [5201.35645,39.8921776,4180.43359]: 0 lost unit Dart [f=0003250] [3250] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0003312] [3312] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Mason [f=0003410] [3410] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0003484] [3484] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0003528] [3528] Event [6132.83887,12.0634174,3112.01489]: 1 lost unit Glaive [f=0003625] [3625] Event [6182.4292,12.7164993,3036.85083]: 1 lost unit Glaive [f=0003660] [3660] Event [6226.77002,17.4301453,3112.71509]: 0 lost unit Scorcher [f=0003670] [3670] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0003691] [3691] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0003748] [3748] Event [6172.10303,12.6081095,2990.12793]: 1 lost unit Glaive [f=0003800] [3800] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0003864] [3864] Event [6238.77881,18.3150272,2933.20776]: 0 lost unit Scorcher [f=0004093] [4093] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0004445] [4445] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0004512] [4512] Event [6024,11.0013542,3128]: 1 finished unit Metal Extractor [f=0004539] [4539] Event [4217.37256,12.7890625,2387.68091]: 1 lost unit Glaive [f=0004579] [4579] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0004608] [4608] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0004701] [4701] Event [1352,11.796875,2072]: 0 finished unit Caretaker [f=0004844] [4844] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0004941] [4941] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0004980] [4980] Event [1432,11.796875,2088]: 0 finished unit Solar Collector [f=0004980] [4980] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Ripper [f=0005106] [5106] Event [5896,10.3463554,2984]: 1 finished unit Metal Extractor [f=0005117] [5117] Event [1432,11.796875,2184]: 0 finished unit Solar Collector [f=0005241] [5241] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0005315] [5315] Event [4842.02979,11.796875,3734.92773]: 1 lost unit Glaive [f=0005361] [5361] Event [4856.44775,11.796875,3802.18945]: 1 lost unit Glaive [f=0005458] [5458] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0005522] [5522] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0005543] [5543] Event [1528,11.796875,2120]: 0 finished unit Solar Collector [f=0005555] [5555] Event [5081.61523,11.796875,3876.4248]: 1 lost unit Conjurer [f=0005563] [5563] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0005589] [5589] Event [5036.37109,11.796875,3913.18921]: 0 lost unit Scorcher [f=0005597] [5597] Event [4866.47314,11.7012711,3804.57813]: 1 lost unit Glaive [f=0005600] [5600] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0005650] [5650] Event [4864.03125,11.7418575,3792.18506]: 1 lost unit Glaive [f=0005676] [5676] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Ravager [f=0005841] [5841] Event [5116.73877,11.796875,3699.1438]: 0 lost unit Scorcher [f=0005847] [5847] Event [1528,11.796875,2200]: 0 finished unit Solar Collector [f=0005895] [5895] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Conjurer [f=0006197] [6197] Event [6544,91.171875,4816]: 1 finished unit Lotus [f=0006270] [6270] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Conjurer [f=0006432] [6432] Event [1528,11.796875,2280]: 0 finished unit Solar Collector [f=0006467] [6467] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0006538] [6538] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Ripper [f=0006601] [6601] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Conjurer [f=0006728] [6728] Event [3376,16.6221619,1648]: 0 finished unit Lotus [f=0006782] [6782] Event [6688,91.171875,4640]: 1 finished unit Lotus [f=0006801] [6801] Event [4904.49805,15.7617493,3180.66626]: 1 lost unit Glaive [f=0006809] [6809] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0006903] [6903] Event [4946.75098,11.796875,3519.99341]: 1 lost unit Glaive [f=0006946] [6946] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Fencer [f=0007012] [7012] Event [1416,11.796875,2280]: 0 finished unit Solar Collector [f=0007016] [7016] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0007070] [7070] Event [4927.99414,15.7617493,2985.8208]: 1 finished unit Engineer Commander [f=0007081] [7081] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0007195] [7195] Event [5920,11.796875,2848]: 1 finished unit Lotus [f=0007202] [7202] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0007225] [7225] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0007237] [7237] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0007261] [7261] Event [5225.16309,11.796875,3188.83936]: 1 lost unit Glaive [f=0007264] [7264] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0007311] [7311] Event [5407.70264,11.5506601,3078.52979]: 1 lost unit Glaive [f=0007366] [7366] Event [5609.65137,11.796875,2814.80225]: 1 lost unit Glaive [f=0007434] [7434] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0007456] [7456] Event [6896,91.171875,4512]: 1 finished unit Lotus [f=0007481] [7481] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0007526] [7526] Event [5808.37891,11.796875,2784.80713]: 1 lost unit Glaive [f=0007643] [7643] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0007721] [7721] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0007852] [7852] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0007928] [7928] Event [5080,12.8627014,3032]: 1 lost unit Solar Collector [f=0007961] [7961] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0008026] [8026] Event [6208,87.1992493,560]: 1 finished unit Lotus [f=0008054] [8054] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0008200] [8200] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0008262] [8262] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0008312] [8312] Event [6496,190.328613,5024]: 1 finished unit Picket [f=0008327] [8327] Event [4817.17432,14.0276937,3297.75342]: 1 lost unit Glaive [f=0008440] [8440] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0008471] [8471] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0008625] [8625] Event [5124.7168,11.7995977,3177.41016]: 1 lost unit Glaive [f=0008682] [8682] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0008740] [8740] Event [6088.01465,11.796875,2934.3999]: 1 finished unit Glaive [f=0008950] [8950] Event [5186.22363,11.8611317,3109.77515]: 1 lost unit Glaive [f=0008983] [8983] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0008998] [8998] Event [5194.12061,11.796875,2704.00195]: 1 lost unit Glaive [f=0009063] [9063] Event [5256,11.796875,3032]: 1 lost unit Solar Collector [f=0009127] [9127] Event [5152,24.3658752,3472]: 1 finished unit Picket [f=0009284] [9284] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0009452] [9452] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0009517] [9517] Event [5116.79297,23.7071075,3522.02148]: 1 finished unit Engineer Commander [f=0009517] [9517] Event [5116.79297,23.7071075,3522.02148]: 1 lost unit Engineer Commander [f=0009524] [9524] Event [5564.04346,11.796875,2622.51318]: 0 lost unit Scorcher [f=0009556] [9556] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0009577] [9577] Event [6528,198.328125,5024]: 1 finished unit Picket [f=0009600] [9600] Event [5835.03271,11.8966188,2723.69189]: 0 lost unit Scorcher [f=0009617] [9617] Event [6816,47.4536133,1136]: 1 finished unit Lotus [f=0009620] [9620] Event [5176,10.830822,3928]: 1 finished unit Metal Extractor [f=0009645] [9645] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0009646] [9646] Event [5920,11.796875,2848]: 1 lost unit Lotus [f=0009698] [9698] Event [6088.01465,11.7984867,2934.3999]: 1 finished unit Conjurer [f=0009734] [9734] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0009755] [9755] Event [5896,9.77844238,2984]: 1 lost unit Metal Extractor [f=0009768] [9768] Event [6064.00195,11.796875,2842.84375]: 1 lost unit Conjurer [f=0009818] [9818] Event [6088.01465,11.7738342,2934.3999]: 1 lost unit Conjurer [f=0009856] [9856] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0009870] [9870] Event [6088.01465,11.3520966,2934.3999]: 1 lost unit Conjurer [f=0009927] [9927] Event [6088.01465,11.7483902,2934.3999]: 1 lost unit Conjurer [f=0009975] [9975] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010005] [10005] Event [6024,11.0013542,3128]: 1 lost unit Metal Extractor [f=0010011] [10011] Event [6088,11.4740429,2944]: 1 lost unit Cloakbot Factory [f=0010077] [10077] Event [5432,11.796875,3016]: 1 lost unit Solar Collector [f=0010095] [10095] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010154] [10154] Event [5944,12.3566437,3064]: 1 lost unit Solar Collector [f=0010215] [10215] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010225] [10225] Event [5784,11.796875,3016]: 1 lost unit Solar Collector [f=0010301] [10301] Event [5032,10.3784275,3800]: 1 finished unit Metal Extractor [f=0010311] [10311] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0010333] [10333] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010381] [10381] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0010410] [10410] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010435] [10435] Event [5608,10.9737778,3016]: 1 lost unit Solar Collector [f=0010485] [10485] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010561] [10561] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010636] [10636] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010711] [10711] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010786] [10786] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010861] [10861] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010936] [10936] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0010951] [10951] Event [2112,11.796875,1184]: 0 finished unit Lotus [f=0011011] [11011] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0011086] [11086] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0011110] [11110] Event [5160,11.8023682,3688]: 1 finished unit Caretaker [f=0011161] [11161] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0011232] [11232] Event [6240,87.1992493,912]: 1 finished unit Radar Tower [f=0011236] [11236] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0011311] [11311] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Dart [f=0011461] [11461] Event [5112,11.6037941,3944]: 1 finished unit Solar Collector [f=0011535] [11535] Event [2064,11.796875,1344]: 0 finished unit Lotus [f=0011618] [11618] Event [5184,24.3658752,3440]: 1 lost unit Picket [f=0011628] [11628] Event [5152,24.3658752,3472]: 1 lost unit Picket [f=0011685] [11685] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Ripper [f=0011742] [11742] Event [5058.83984,11.796875,3652.20483]: 0 lost unit Dart [f=0011752] [11752] Event [5035.5918,11.8169308,3660.45972]: 0 lost unit Dart [f=0011762] [11762] Event [5160,11.8023682,3688]: 1 lost unit Caretaker [f=0011772] [11772] Event [4969.4624,11.6010761,3793.20581]: 0 lost unit Dart [f=0011794] [11794] Event [5005.41162,11.747612,3735.5127]: 0 lost unit Dart [f=0011814] [11814] Event [4958.87793,11.9950218,3852.9314]: 0 lost unit Dart [f=0011842] [11842] Event [5032,10.3784275,3800]: 1 lost unit Metal Extractor [f=0011844] gg [f=0011858] [11858] Event [4988.16699,12.0315895,3899.93726]: 0 lost unit Dart [f=0011878] [11878] Event [4952.84424,11.9712954,4105.68359]: 1 lost unit Glaive [f=0011890] wp [f=0011916] [11916] Event [5269.61865,15.5169439,3824.11328]: 1 lost unit Conjurer [f=0011923] [11923] Event [5220.50342,12.5710039,3741.271]: 1 lost unit Engineer Commander [f=0011924] [11924] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Fencer [f=0011927] [11927] Event [5256,14.172699,3784]: 1 lost unit Caretaker [f=0011950] [11950] Event [5238.0459,68.369545,3604.26196]: 0 lost unit Scorcher [f=0011950] [11950] Event [5316.22705,38.3536034,4038.27393]: 1 lost unit Glaive [f=0011977] [11977] Event [5295.35742,20.3070011,3900.07764]: 1 lost unit Conjurer [f=0011994] [11994] Event [undefined]: mad_kraft resigned [f=0011994] game_message: mad_kraft has been destroyed! [f=0011994] game_message: willsmith123 wins! [f=0011994] Submitting stats [f=0011994] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011994] Part| Total Time|Time of the last 0.5s [f=0011994] Draw 13121.66ms 10.60% [f=0011994] Lua::Callins::Synced 5493.71ms 25.80% [f=0011994] Lua::Callins::Unsynced 16283.69ms 16.00% [f=0011994] Lua::CollectGarbage::Synced 425.92ms 0.20% [f=0011994] Lua::CollectGarbage::Unsynced 656.45ms 1.00% [f=0011994] Misc::Profiler::AddTime 48.86ms 0.00% [f=0011994] Sim 16893.80ms 78.60% [f=0011994] [11994] Received game_message: mad_kraft has been destroyed! [f=0011994] [11994] Received game_message: willsmith123 wins! [f=0011995] [11995] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011995] [11995] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011995] [11995] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011995] [11995] Game End Stats Values: 2,2205,2165,2165,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.26666689,6.26666689,5.73333311,40,0,0,40,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011995] [11995] Game End Stats Values: 3,2420,2515,2515,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,8.66666698,9.60000038,9.60000038,8.66666698,165,0,0,165,0,0,0,0,980,1240,1240,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011995] [11995] Game End Stats Values: 4,2615,2705,2705,2615,5.00370646,1.73727095,1.73727095,5.00370646,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,12.5333338,12.5333338,9.46666622,1275,1275,1275,1275,10.333581,10.115818,10.115818,10.333581,290,0,0,290,0,0,0,0,1050,1430,1430,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011995] [11995] Game End Stats Values: 5,2685,2895,2895,2685,19.5425129,8.6406517,8.6406517,19.5425129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,14,14,11.7333336,1275,1275,1275,1275,10.9692535,10.4602242,10.4602242,10.9692535,290,0,0,290,0,0,0,0,1120,1620,1620,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011995] [11995] Game End Stats Values: 6,2775,2960,2960,2775,36.3829689,19.9584694,19.9584694,36.3829689,0,0,0,0,0,0,0,0,0,0,0,0,14.1795158,0,0,14.1795158,90,0,0,90,12,16,16,12,1275,1275,1275,1275,11.1226978,10.7545223,10.7545223,11.1226978,290,65,65,290,14.1666679,0,0,14.1666679,1120,1620,1620,1120,0,14.1666679,14.1666679,0,0,0,0,0,0,14.1795158,14.1795158,0 [f=0011995] [11995] Game End Stats Values: 7,2775,3230,3230,2775,57.5961952,35.742981,35.742981,57.5961952,0,0,0,0,0,0,0,0,0,0,0,0,100.415749,15.624999,15.624999,100.415749,90,0,0,90,12,17.7333336,17.7333336,12,1275,1275,1275,1275,11.4142141,11.0523014,11.0523014,11.4142141,290,195,195,290,14.1666679,0,0,14.1666679,1120,1760,1760,1120,0,14.1666679,14.1666679,0,0,0,0,0,15.624999,100.415749,100.415749,15.624999 [f=0011995] [11995] Game End Stats Values: 8,2735,3295,3295,2735,76.9272766,50.0890503,50.0890503,76.9272766,0,0,0,0,0,0,0,0,86.5924988,0,0,86.5924988,264.156067,55.625,55.625,264.156067,90,0,0,90,12,18.2666664,18.2666664,12,1275,1275,1275,1275,11.2887402,10.9564047,10.9564047,11.2887402,250,260,260,250,14.1666679,40,40,14.1666679,1120,1760,1760,1120,40,14.1666679,14.1666679,40,0,0,0,0,55.625,264.156067,264.156067,55.625 [f=0011995] [11995] Game End Stats Values: 9,2855,3115,3115,2855,91.3927307,65.7286072,65.7286072,91.3927307,0,0,0,0,0,0,0,0,102.386353,0,0,102.386353,622.922363,159.53125,159.53125,622.922363,90,0,0,90,12,18.9333324,18.9333324,12,1275,1275,1275,1275,10.9643621,10.1093035,10.1093035,10.9643621,250,260,260,250,259.166687,40,40,259.166687,1240,1580,1580,1240,40,259.166687,259.166687,40,0,0,0,0,172.356903,628.6297,628.6297,172.356903 [f=0011995] [11995] Game End Stats Values: 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22,5470,4685,4685,5470,298.778748,150.509552,150.509552,298.778748,0,0,0,0,0,0,0,0,141.037079,0,0,141.037079,2574.5376,1100.36328,1100.36328,2574.5376,180,650,650,180,24,16.7666607,16.7666607,24,1275,1505,1505,1275,15.7705879,24.9852581,24.9852581,15.7705879,1995,130,130,1995,1796.16687,540,540,1796.16687,2020,2400,2400,2020,540,1796.16687,1796.16687,540,0,405.844788,405.844788,0,1154.78259,2607.4668,2607.4668,1154.78259 [f=0011995] [11995] Game End Stats Values: 23,5555,5185,5185,5555,322.542999,150.509552,150.509552,322.542999,0,0,0,0,0,0,0,0,141.037079,150.316681,150.316681,141.037079,3447.87354,1258.43286,1258.43286,3447.87354,180,750,750,180,24,15.6722383,15.6722383,24,1275,1905,1905,1275,17.3176193,28.7181377,28.7181377,17.3176193,1990,130,130,1990,2125.50024,790,790,2125.50024,2110,2400,2400,2110,790,2125.50024,2125.50024,790,0,472.490021,472.490021,0,1402.45422,3489.28174,3489.28174,1402.45422 [f=0011995] [11995] Game End Stats Values: 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26,6325,4340,4340,6325,376.387115,150.509552,150.509552,376.387115,0,0,0,0,0,0,0,0,141.037079,772.626465,772.626465,141.037079,3983.76221,1293.09949,1293.09949,3983.76221,270,750,750,270,24,8,8,24,1275,1960,1960,1275,22.4428806,23.7444572,23.7444572,22.4428806,2490,130,130,2490,3303.8335,790,790,3303.8335,2290,1500,1500,2290,930,3316.16675,3316.16675,930,0,505.498047,505.498047,0,1591.53027,4028.04028,4028.04028,1591.53027 [f=0011995] [11995] Game End Stats Values: 27,6695,4310,4310,6695,385.161285,150.798752,150.798752,385.161285,0,0,0,0,0,0,0,0,141.037079,982.41156,982.41156,141.037079,4069.46191,1366.51123,1366.51123,4069.46191,360,650,650,360,24,8.80000019,8.80000019,24,1275,1960,1960,1275,22.0849438,22.0192814,22.0192814,22.0849438,2770,130,130,2770,3452.43359,790,790,3452.43359,2290,1570,1570,2290,930,3464.76685,3464.76685,930,0,505.498047,505.498047,0,1664.94202,4113.73975,4113.73975,1664.94202 [f=0011995] [11995] Game End Stats Values: 28,6305,1765,1765,6305,402.053406,151.051544,151.051544,402.053406,0,0,0,0,0,0,0,0,141.037079,1637.32983,1637.32983,141.037079,6626.61719,1852.16772,1852.16772,6626.61719,360,650,650,360,24,9.39999962,9.39999962,24,1275,55,55,1275,23.1892128,24.1252861,24.1252861,23.1892128,2380,0,0,2380,5997.43359,1155,1155,5997.43359,2290,1060,1060,2290,1460,6178.7666,6178.7666,1460,0,541.667908,541.667908,0,2565.03516,6897.74023,6897.74023,2565.03516 [f=0012004] [12004] Event [5176,11.2563705,3928]: 1 lost unit Metal Extractor [f=0012042] [12042] Event [5112,11.6300468,3944]: 1 lost unit Solar Collector [f=0012109] Player willsmith123 left the game: normal quit [f=0012109] [12109] Event [undefined]: willsmith123 quit [f=0012143] [12143] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0012150] Spectator mad_kraft left the game: normal quit [f=0012150] [12150] Event [undefined]: mad_kraft quit [f=0012156] No clients connected, shutting down server [f=0012156] Server shutdown [f=0012351] [12351] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0012562] [12562] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0012772] [12772] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0012982] [12982] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0013192] [13192] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0013402] [13402] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0013612] [13612] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0013822] [13822] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0014032] [14032] Event [1168.02966,12.4419765,2209.99243]: 0 finished unit Scorcher [f=0016391] Autoquit sending quit command. [f=0016391] [QuitAction] user exited to system [f=0016391] [SpringApp::Kill][1] fromRun=1 [f=0016391] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016391] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016391] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016391] [ThreadPool::SetThreadCount][2] workers=0 [f=0016391] [SpringApp::Kill][2] [f=0016391] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016391] [Game::KillLua][3] dtor=0 luaUI=0x53a40b10 [f=0016391] Start widgetHandler:Shutdown [f=0016391] Shutdown - SaveOrderList Complete [f=0016391] Writing last game win data [f=0016391] Shutdown - SaveConfigData Complete [f=0016391] Shutdown Widget - Save/Load API [f=0016391] Shutdown Widget - Chili Highlight [f=0016391] Shutdown Widget - Draw After Chili [f=0016391] Shutdown Widget - EPIC Menu [f=0016391] Shutdown Widget - Chili Widget Selector [f=0016391] Shutdown Widget - Chili Minimap [f=0016391] Shutdown Widget - Local Team Colors [f=0016391] Shutdown Widget - Display Keys 2 [f=0016391] Shutdown Widget - Save Game Menu [f=0016391] Shutdown Widget - Unit Icons [f=0016391] Shutdown Widget - Noises [f=0016391] Shutdown Widget - HealthBars [f=0016391] Shutdown Widget - Win Counter [f=0016391] Shutdown Widget - SpringRTS Replay Stats [f=0016391] Shutdown Widget - BuildETA [f=0016391] Shutdown Widget - Modular Comm Info [f=0016391] Shutdown Widget - Music Player v2 [f=0016391] Shutdown Widget - Stereo3D [f=0016391] Shutdown Widget - Showeco and Grid Drawer [f=0016391] Shutdown Widget - Point Tracker [f=0016391] Shutdown Widget - Missile Silo Range [f=0016391] Shutdown Widget - MinimapEvents [f=0016391] Shutdown Widget - Mex Placement Handler [f=0016391] Shutdown Widget - Local Widgets Config [f=0016391] Shutdown Widget - Highlight Geos [f=0016391] Shutdown Widget - Grab Input [f=0016391] Input grabbing is disabled! [f=0016391] Shutdown Widget - Defense Range Zero-K [f=0016391] Shutdown Widget - MetalFeatures (new) [f=0016391] Shutdown Widget - Darkening [f=0016391] Shutdown Widget - Context Menu [f=0016391] Shutdown Widget - Chili Spectator Panels [f=0016391] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016391] Shutdown Widget - Chili Nuke Warning [f=0016391] Shutdown Widget - Chili EndGame Window [f=0016391] Shutdown Widget - Chili Economy Panel Default [f=0016391] Shutdown Widget - CameraShake [f=0016391] Shutdown Widget - Attack AoE [f=0016391] Shutdown Widget - Map Edge Extension [f=0016391] Shutdown Widget - Selection Send [f=0016391] Shutdown Widget - LupsManager [f=0016391] Shutdown Widget - Newton Firezone [f=0016391] Shutdown Widget - Chili Pro Console [f=0016391] Shutdown Widget - Lasso Terraform GUI [f=0016391] Shutdown Widget - Lups [f=0016391] Shutdown Widget - Chili Framework [f=0016391] Shutdown Widget - Chili Core Selector [f=0016391] Shutdown Widget - Custom Markers [f=0016391] Shutdown Widget - Select Keys [f=0016391] Shutdown Widget - Pause Screen [f=0016391] Shutdown Widget - Text To Speech Control [f=0016391] Shutdown Widget - Persistent Build Height [f=0016391] Shutdown Widget - Layout Handler [f=0016391] End widgetHandler:Shutdown [f=0016391] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470784,59538220} {int,ext,rec}Allocs={24202989,0,0} {chunk,block}Bytes={59538220,0} [f=0016391] [Game::KillLua][1] dtor=0 luaGaia=0x681c5ea0 [f=0016391] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={252986,46327105} {int,ext,rec}Allocs={24202990,0,0} {chunk,block}Bytes={46327105,0} [f=0016391] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={252986,46327105} {int,ext,rec}Allocs={24202990,0,0} {chunk,block}Bytes={46327105,0} [f=0016391] [Game::KillLua][2] dtor=0 luaRules=0x53f28e90 [f=0016391] Start gadgetHandler:Shutdown [f=0016391] Shutdown - StartSetup [f=0016391] Shutdown - UnitMorph [f=0016391] Shutdown - Carrier Drones [f=0016391] Shutdown - LupsNanoSpray [f=0016391] Shutdown - Missile Silo Controller [f=0016391] Shutdown - Modular Comm Info [f=0016391] Shutdown - Terrain Texture Handler [f=0016391] Shutdown - UnitCloakShield [f=0016391] Shutdown - Starlight Handler [f=0016391] End gadgetHandler:Shutdown [f=0016391] Start gadgetHandler:Shutdown [f=0016391] Shutdown - Save/Load [f=0016391] Shutdown - Teleport Throw [f=0016391] Shutdown - UnitMorph [f=0016391] Shutdown - Modular Comm Info [f=0016391] Shutdown - Retreat Command [f=0016391] Shutdown - Shockwaves [f=0016391] Shutdown - UnitCloakShield [f=0016391] Shutdown - Lups Cloak FX [f=0016391] Shutdown - Lups [f=0016391] Shutdown - Lups Shield [f=0016391] End gadgetHandler:Shutdown [f=0016391] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24203022,0,0} {chunk,block}Bytes={0,0} [f=0016391] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24203022,0,0} {chunk,block}Bytes={0,0} [f=0016391] [Game::KillLua][4] dtor=0 [f=0016391] [Game::~CGame][1] [f=0016391] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016391] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016391] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016391] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016391] [Game::KillLua][4] dtor=1 [f=0016391] [Game::KillMisc][1] [f=0016391] [Game::KillMisc][2] [f=0016391] [Game::KillMisc][3] [f=0016391] [Game::KillRendering][1] [f=0016391] [3DOParser::Kill] allocated 137 pieces [f=0016391] [S3OParser::Kill] allocated 2717 pieces [f=0016391] [AssParser::Kill] allocated 241 pieces [f=0016391] [Game::KillInterface][1] [f=0016391] [Game::KillInterface][2] [f=0016391] [Game::KillSimulation][1] [f=0016391] [Game::KillSimulation][2] [f=0016391] [CCollisionHandler] dis-/continuous tests: 0/120511 [f=0016391] [Game::KillSimulation][3] [f=0016391] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016391] [~CPathCache(28x20)] cacheHits=17 hitPercentage=15% numHashColls=0 maxCacheSize=4 [f=0016391] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016391] [~CPathCache(56x40)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016391] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016391] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016391] [LosHandler::Kill] raycast instance cache-{hits,misses}={6183,9517}; shared=2%; cached=38% [f=0016391] [Game::KillSimulation][4] [f=0016391] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016391] [Game::~CGame][2] [f=0016391] [Game::~CGame][3] [f=0016391] [SpringApp::Kill][3] [f=0016391] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173397 bytes sent 134915 bytes recv'd [f=0016391] [SpringApp::Kill][4] font=0x461ebaa0 [f=0016391] [SpringApp::Kill][5] [f=0016391] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4625e220) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4275ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=57ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=56ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=53ms file="objects3d/strikecom_3.dae" indx=5471 inflSize=1000kb readTime=52ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=47ms file="objects3d/starlight_satellite.dae" indx=5452 inflSize=149kb readTime=45ms file="objects3d/commrecon.s3o" indx=4982 inflSize=114kb readTime=42ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=36ms file="objects3d/commrecon2.s3o" indx=4983 inflSize=114kb readTime=35ms file="objects3d/corgator_512.s3o" indx=5032 inflSize=79kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 54346291 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4636e710) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4639a9a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46265f90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd5e00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]