[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.No4oNlaicg/springsettings.1003448.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 177ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9a1c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7631 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003448/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 321ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ccf2a0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ccf2a0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 225ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 968ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 195ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 169ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003448/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435ea [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435ea file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-a07435ea.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435fa [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435fa file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-a07435fa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (571ms, checksum 8e894b0f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003448/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5111ca20,0x60172600}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 34e3cb5f808a7adedfe259174596f592 [f=-000001] Connection attempt from Dorkiak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dorkiak changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dorkiak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dorkiak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dorkiak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dorkiak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dorkiak" string="[Game::Load][lua{Rules,Gaia}={0000000092d3b9b0,0000000063fb34d0}]" [f=-000001] Allies: I choose: Destructeur! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000eb68eeb0,00000000b97080b0}]" [f=-000001] Allies: I choose: Memento mori! [f=-000001] [0] Event [1179,46.9658432,619]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4914,46.8590698,3432]: 1 finished unit Guardian Commander [f=0000000] [0] DanWarior, team: 0, elo:2342 [f=0000000] [0] Dorkiak, team: 1, elo:1758 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4832,46.3840256,3328]: 1 finished unit Rover Assembly [f=0000045] [45] Event [1056,46.3308105,816]: 0 finished unit Rover Assembly [f=0000285] [285] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000405] [405] Event [4984,47.5464783,3352]: 1 finished unit Wind/Tidal Generator [f=0000426] [426] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Mason [f=0000475] [475] Event [1048,46.3970337,584]: 0 finished unit Solar Collector [f=0000498] [498] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0000570] [570] Event [5064,47.2437439,3352]: 1 finished unit Wind/Tidal Generator [f=0000619] [619] Event [1056.02966,46.97118,833.99231]: 0 finished unit Dart [f=0000689] [689] Event [4998.06641,124.546478,3384.26636]: 1 finished unit Firefly [f=0000705] [705] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000734] [734] Event [5128,46.3308105,3352]: 1 finished unit Wind/Tidal Generator [f=0000815] [815] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0000928] [928] Event [5128,46.4017639,3432]: 1 finished unit Wind/Tidal Generator [f=0001020] [1020] Event [1144,47.5464783,696]: 0 finished unit Solar Collector [f=0001259] [1259] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0001281] [1281] Event [5128,46.3260803,3512]: 1 finished unit Wind/Tidal Generator [f=0001506] [1506] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001518] [1518] Event [1056.02966,46.97118,833.99231]: 0 finished unit Dart [f=0001820] [1820] Event [1272,47.1727905,728]: 0 finished unit Solar Collector [f=0001913] [1913] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0002096] [2096] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0002135] [2135] Event [1320,46.7139587,632]: 0 finished unit Solar Collector [f=0002170] [2170] Event [1056.02966,46.97118,833.99231]: 0 finished unit Mason [f=0002280] [2280] Event [5561.57568,95.0991974,3913.5625]: 1 lost unit Firefly [f=0002328] [2328] Event [5048,46.3260803,3576]: 1 finished unit Wind/Tidal Generator [f=0002360] [2360] Event [5790.74463,75.5286636,3470.29126]: 0 lost unit Dart [f=0002528] [2528] Event [1232,46.5673218,816]: 0 finished unit Lotus [f=0002540] [2540] Event [4968,46.5531311,3576]: 1 finished unit Wind/Tidal Generator [f=0002609] [2609] Event [4993.20459,124.145378,3496.38184]: 1 finished unit Firefly [f=0002666] [2666] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0002668] [2668] Event [4891.17432,69.0401688,2965.49316]: 1 lost unit Scorcher [f=0002708] [2708] Event [4659.95898,46.1788635,3233.29761]: 0 lost unit Scorcher [f=0002787] [2787] Event [4888,46.4017639,3576]: 1 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [4870.51611,46.3260803,3193.08179]: 0 lost unit Dart [f=0002934] [2934] Event [4740.04492,174.061386,2971.3269]: 1 lost unit Firefly [f=0002962] [2962] Event [4866.38184,61.4211655,3010.60962]: 0 lost unit Scorcher [f=0003056] [3056] Event [1056.02966,46.97118,833.99231]: 0 finished unit Ripper [f=0003076] [3076] Event [4808,46.340271,3576]: 1 finished unit Wind/Tidal Generator [f=0003167] [3167] Event [1376,70.2941284,1136]: 0 finished unit Radar Tower [f=0003239] [3239] Event [4842.34619,123.339012,3541.54492]: 1 finished unit Firefly [f=0003392] [3392] Event [4728,46.3686523,3576]: 1 finished unit Wind/Tidal Generator [f=0003421] [3421] Event [1056.02966,46.97118,833.99231]: 0 finished unit Mason [f=0003436] [3436] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0003805] [3805] Event [1056.02966,46.97118,833.99231]: 0 finished unit Mason [f=0003918] [3918] Event [4872,46.3591919,3160]: 1 finished unit Stardust [f=0003996] [3996] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0004006] [4006] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004147] [4147] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0004407] [4407] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0004530] [4530] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0004786] [4786] Event [1192,46.3686523,568]: 0 finished unit Solar Collector [f=0004920] [4920] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0005064] [5064] Event [1056.02966,46.97118,833.99231]: 0 finished unit Ripper [f=0005136] [5136] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005145] [5145] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0005206] [5206] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0005347] [5347] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0005403] [5403] Event [1527.13208,74.5885925,1235.96057]: 1 lost unit Scorcher [f=0005419] [5419] Event [2488,74.286438,872]: 0 finished unit Solar Collector [f=0005453] [5453] Event [1478.8418,74.2331924,1240.46289]: 1 lost unit Scorcher [f=0005470] [5470] Event [1449.32983,74.8500366,1307.01807]: 0 lost unit Ripper [f=0005477] [5477] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0005506] [5506] Event [1376,70.2941284,1136]: 0 lost unit Radar Tower [f=0005520] [5520] Event [1437.18628,73.1377563,1169.36047]: 1 lost unit Scorcher [f=0005539] [5539] Event [1032,46.4443359,408]: 0 finished unit Solar Collector [f=0005559] [5559] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0005615] [5615] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0005675] [5675] Event [1607.31311,70.9041901,1920.84778]: 1 lost unit Scorcher [f=0005733] [5733] Event [2312,75.5021057,888]: 0 finished unit Solar Collector [f=0005923] [5923] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0006014] [6014] Event [2448,74.3763123,1024]: 0 finished unit Lotus [f=0006087] [6087] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0006089] [6089] Event [1160,46.8984375,440]: 0 finished unit Solar Collector [f=0006131] [6131] Event [3679.74536,74.286438,3232.57031]: 1 finished unit Guardian Commander [f=0006145] [6145] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006166] [6166] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0006213] [6213] Event [2640,75.0953064,848]: 0 finished unit Radar Tower [f=0006289] [6289] Event [617.974731,17.415453,2111.6543]: 1 lost unit Scorcher [f=0006378] [6378] Event [432.871948,17.5206528,1870.34265]: 0 lost unit Ripper [f=0006382] [6382] Event [408,17.3014221,2104]: 0 finished unit Solar Collector [f=0006442] [6442] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0006455] [6455] Event [1056.02966,46.97118,833.99231]: 0 finished unit Mason [f=0006470] [6470] Event [408,17.1358643,1944]: 0 lost unit Metal Extractor [f=0006566] [6566] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0006569] [6569] Event [529.124451,14.6136341,1990.32507]: 1 lost unit Scorcher [f=0006580] [6580] Event [1288,46.8322144,472]: 0 finished unit Solar Collector [f=0006844] [6844] Event [312,17.3749504,1960]: 0 finished unit Solar Collector [f=0006915] [6915] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0007050] [7050] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0007116] [7116] Event [1416,46.3355408,504]: 0 finished unit Solar Collector [f=0007139] [7139] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0007179] [7179] Event [2511.20142,74.286438,3749.61426]: 1 lost unit Scorcher [f=0007196] [7196] Event [1056.02966,46.97118,833.99231]: 0 finished unit Ripper [f=0007323] [7323] Event [248,18.0819092,2120]: 0 finished unit Solar Collector [f=0007470] [7470] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0007515] [7515] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0007575] [7575] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0007733] [7733] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0007736] [7736] Event [587.169983,75.5021057,3399.44946]: 0 lost unit Scorcher [f=0007905] [7905] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0007937] [7937] Event [480,16.7810974,2208]: 0 finished unit Lotus [f=0007945] [7945] Event [3192,17.0743713,1528]: 0 finished unit Solar Collector [f=0007956] [7956] Event [463.93219,74.0708237,2618.86743]: 1 lost unit Scorcher [f=0007965] [7965] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0008045] [8045] Event [2120,74.5939026,856]: 0 finished unit Solar Collector [f=0008080] [8080] Event [484.648041,69.6911316,2558.13696]: 1 lost unit Scorcher [f=0008125] [8125] Event [3048,16.1992798,1576]: 0 finished unit Solar Collector [f=0008247] [8247] Event [1416,74.5276794,1880]: 0 finished unit Solar Collector [f=0008295] [8295] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0008359] [8359] Event [2968,15.9343872,1592]: 0 finished unit Solar Collector [f=0008405] [8405] Event [1056.02966,46.97118,833.99231]: 0 finished unit Mason [f=0008450] [8450] Event [5632,16.9277344,1920]: 1 lost unit Lotus [f=0008453] [8453] Event [1016,46.4017639,712]: 0 finished unit Caretaker [f=0008568] [8568] Event [5730.23096,17.1735916,2043.34827]: 1 lost unit Mason [f=0008601] [8601] Event [2024,74.286438,824]: 0 finished unit Solar Collector [f=0008603] [8603] Event [2368,74.286438,3456]: 1 finished unit Picket [f=0008607] [8607] Event [592,74.1161499,2560]: 0 lost unit Lotus [f=0008640] [8640] Event [592,66.7038879,2480]: 0 lost unit Radar Tower [f=0008685] [8685] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0008693] [8693] Event [5720,17.1595154,1912]: 1 lost unit Metal Extractor [f=0008715] [8715] Event [566.858337,20.2694225,2283.7959]: 1 lost unit Scorcher [f=0008754] [8754] Event [2840,15.9343872,1624]: 0 finished unit Solar Collector [f=0008834] [8834] Event [5736,17.1500549,2152]: 1 lost unit Metal Extractor [f=0008934] [8934] Event [1056.02966,46.97118,833.99231]: 0 finished unit Ripper [f=0008961] [8961] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0009052] [9052] Event [1584,69.9232864,1920]: 0 finished unit Lotus [f=0009055] [9055] Event [2976,15.3667603,1648]: 0 finished unit Lotus [f=0009075] [9075] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0009175] [9175] Event [5880,18.015686,2072]: 1 lost unit Metal Extractor [f=0009219] [9219] Event [1896,74.286438,760]: 0 finished unit Solar Collector [f=0009284] [9284] Event [1584,69.9232864,1920]: 0 lost unit Lotus [f=0009287] [9287] Event [1064,47.2532043,712]: 0 finished unit Caretaker [f=0009368] [9368] Event [2576,74.286438,3360]: 1 finished unit Radar Tower [f=0009376] [9376] Event [1056.02966,46.97118,833.99231]: 0 finished unit Fencer [f=0009419] [9419] Event [3072,14.6856079,1648]: 0 finished unit Picket [f=0009422] [9422] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0009437] [9437] Event [1411.71375,76.4002151,1607.90527]: 1 lost unit Scorcher [f=0009465] [9465] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0009538] [9538] Event [1585.22705,76.0006638,1594.25952]: 1 lost unit Scorcher [f=0009545] [9545] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0009550] [9550] Event [968,46.3260803,712]: 0 finished unit Storage [f=0009644] [9644] Event [1558.48633,73.9825516,1593.74292]: 1 lost unit Scorcher [f=0009686] [9686] Event [1056.02966,46.97118,833.99231]: 0 finished unit Fencer [f=0009802] [9802] Event [408,13.0744133,1944]: 0 finished unit Metal Extractor [f=0009855] [9855] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0009862] [9862] Event [1768,64.409729,712]: 0 finished unit Solar Collector [f=0009897] [9897] Event [1640.8761,17.4309883,2182.65918]: 1 lost unit Scorcher [f=0009952] [9952] Event [1056.02966,46.97118,833.99231]: 0 finished unit Ripper [f=0010107] [10107] Event [1016,48.8614807,296]: 0 finished unit Solar Collector [f=0010116] [10116] Event [1056.02966,46.97118,833.99231]: 0 finished unit Fencer [f=0010208] [10208] Event [1802.37061,17.0771866,2116.94409]: 0 lost unit Mason [f=0010245] [10245] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0010270] [10270] Event [1056.02966,46.97118,833.99231]: 0 finished unit Fencer [f=0010335] [10335] Event [1939.76025,17.2540722,2244.01611]: 1 lost unit Scorcher [f=0010369] [10369] Event [1640,46.3544617,648]: 0 finished unit Solar Collector [f=0010463] [10463] Event [1720,16.0100708,2248]: 0 lost unit Metal Extractor [f=0010520] [10520] Event [1056.02966,46.97118,833.99231]: 0 finished unit Ripper [f=0010528] [10528] Event [1144,46.3260803,328]: 0 finished unit Solar Collector [f=0010570] [10570] Event [1672.98706,17.2348156,2224.68115]: 0 lost unit Fencer [f=0010635] [10635] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0010635] [10635] Event [1590.27136,20.5883446,2160.61182]: 1 lost unit Scorcher [f=0010785] [10785] Event [1056.02966,46.97118,833.99231]: 0 finished unit Ravager [f=0010834] [10834] Event [1272,47.3146973,376]: 0 finished unit Solar Collector [f=0010894] [10894] Event [1512,46.3260803,600]: 0 finished unit Solar Collector [f=0011025] [11025] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0011071] [11071] Event [3599.53125,-0.8716074,2179.9624]: 1 lost unit Scorcher [f=0011094] [11094] Event [1056.02966,46.97118,833.99231]: 0 finished unit Badger [f=0011211] [11211] Event [3757.13208,3.36179233,2028.32874]: 1 lost unit Scorcher [f=0011225] [11225] Event [1056.02966,46.97118,833.99231]: 0 finished unit Mason [f=0011257] [11257] Event [1400,46.8653259,408]: 0 finished unit Solar Collector [f=0011371] [11371] Event [3701.84131,0.52860928,2063.00269]: 1 lost unit Scorcher [f=0011379] [11379] Event [1056.02966,46.97118,833.99231]: 0 finished unit Mason [f=0011415] [11415] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0011496] [11496] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0011545] [11545] Event [2138.37378,158.108719,2955.26685]: 1 lost unit Firefly [f=0011564] [11564] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0011623] [11623] Event [3947.19995,12.1645489,2002.83557]: 1 lost unit Scorcher [f=0011676] [11676] Event [1056.02966,46.97118,833.99231]: 0 finished unit Ravager [f=0011796] [11796] Event [2368,71.7746887,3312]: 1 finished unit Picket [f=0011801] [11801] Event [1528,46.3355408,440]: 0 finished unit Solar Collector [f=0011803] [11803] Event [2368,71.7746887,3312]: 1 lost unit Picket [f=0011805] [11805] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0011839] [11839] Event [3940.49463,9.75089645,1975.43176]: 0 finished unit Engineer Commander [f=0011839] game_message: Morph complete: Memento mori lvl 1 -> Memento mori lvl 2 [f=0011839] [11839] Received game_message: Morph complete: Memento mori lvl 1 -> Memento mori lvl 2 [f=0011849] [11849] Event [2400.25635,151.279358,3399.19531]: 1 finished unit Firefly [f=0011878] [11878] Event [2456,73.6856995,3256]: 1 lost unit Metal Extractor [f=0011934] [11934] Event [2347.94458,164.195099,3197.11353]: 1 lost unit Firefly [f=0011957] [11957] Event [1056.02966,46.97118,833.99231]: 0 finished unit Badger [f=0012051] [12051] Event [2368,74.286438,3456]: 1 lost unit Picket [f=0012052] [12052] Event [2576,74.286438,3360]: 1 lost unit Radar Tower [f=0012064] [12064] Event [2424.67139,68.184906,3188.64038]: 0 lost unit Ripper [f=0012128] [12128] Event [1056.02966,46.97118,833.99231]: 0 finished unit Mason [f=0012195] [12195] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Scorcher [f=0012211] [12211] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0012239] [12239] Event [2921.91211,151.286438,3350.47266]: 1 finished unit Firefly [f=0012292] [12292] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0012300] [12300] Event [1544,45.9240112,296]: 0 finished unit Solar Collector [f=0012411] [12411] Event [2308.70264,175.932114,3584.25317]: 1 lost unit Firefly [f=0012424] [12424] Event [592,72.980896,2528]: 0 finished unit Lotus [f=0012456] [12456] Event [2648,74.286438,3592]: 1 lost unit Metal Extractor [f=0012532] [12532] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0012594] [12594] Event [1432,71.402832,1816]: 0 finished unit Metal Extractor [f=0012658] [12658] Event [920,46.3308105,824]: 0 finished unit Caretaker [f=0012719] [12719] Event [3617.7478,152.490143,3356.97461]: 1 finished unit Firefly [f=0012744] [12744] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0012767] [12767] Event [1960,15.9769592,2104]: 0 finished unit Solar Collector [f=0012817] [12817] Event [5128,46.3260803,3512]: 1 lost unit Wind/Tidal Generator [f=0012827] [12827] Event [4814.00781,46.97118,3328.02954]: 1 finished unit Mason [f=0012851] [12851] Event [5128,46.6057739,3432]: 1 lost unit Wind/Tidal Generator [f=0012866] [12866] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0012891] [12891] Event [5096,46.141983,3576]: 1 lost unit Metal Extractor [f=0012900] [12900] Event [1416,46.3213501,264]: 0 finished unit Solar Collector [f=0012912] [12912] Event [5048,45.1062164,3576]: 1 lost unit Wind/Tidal Generator [f=0012916] [12916] Event [2870.02417,175.013275,3585.70142]: 1 lost unit Firefly [f=0012923] [12923] Event [undefined]: Dorkiak resigned [f=0012923] game_message: Dorkiak has been destroyed! [f=0012923] game_message: DanWarior wins! [f=0012923] Submitting stats [f=0012923] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012923] Part| Total Time|Time of the last 0.5s [f=0012923] Draw 16472.46ms 25.22% [f=0012923] Lua::Callins::Synced 5435.26ms 8.87% [f=0012923] Lua::Callins::Unsynced 21865.40ms 31.80% [f=0012923] Lua::CollectGarbage::Synced 366.58ms 0.00% [f=0012923] Lua::CollectGarbage::Unsynced 771.60ms 1.99% [f=0012923] Misc::Profiler::AddTime 62.84ms 0.10% [f=0012923] Sim 34297.93ms 58.23% [f=0012923] [12923] Received game_message: Dorkiak has been destroyed! [f=0012923] [12923] Received game_message: DanWarior wins! [f=0012924] [12924] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012924] [12924] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012924] [12924] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012924] [12924] Game End Stats Values: 2,2320,2165,2320,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,0,0,0,0,0,0,0,1045,890,1045,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012924] [12924] Game End Stats Values: 3,2535,2490,2535,2490,1.10792351,0.03473812,1.10792351,0.03473812,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5872469,9.73333359,10.5872469,9.73333359,1275,1275,1275,1275,8.07386112,8.66898251,8.07386112,8.66898251,125,165,125,165,0,0,0,0,1115,1050,1115,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012924] [12924] Game End Stats Values: 4,2605,2685,2605,2685,6.50582123,2.83562326,6.50582123,2.83562326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8603172,11.333333,11.8603172,11.333333,1275,1275,1275,1275,8.35985947,10.1867256,8.35985947,10.1867256,125,290,125,290,0,0,0,0,1185,1120,1185,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012924] [12924] Game End Stats Values: 5,2605,2815,2605,2815,11.2611809,5.79240704,11.2611809,5.79240704,0,0,0,0,0,0,0,0,0,0,0,0,0.52982926,0,0.52982926,0,0,0,0,0,10.2381649,12,10.2381649,12,1275,1275,1275,1275,8.31702328,11.2637854,8.31702328,11.2637854,125,330,125,330,0,0,0,0,1185,1210,1185,1210,0,0,0,0,0,0,0,0,0,0.52982926,0,0.52982926 [f=0012924] [12924] Game End Stats Values: 6,2820,3075,2820,3075,18.3335533,10.990799,18.3335533,10.990799,0,0,0,0,0,0,0,0,0,0,0,0,69.8235092,134.830627,69.8235092,134.830627,0,0,0,0,11.5989113,14,11.5989113,14,1275,1275,1275,1275,9.00482464,12.3465595,9.00482464,12.3465595,250,330,250,330,0,0,0,0,1275,1470,1275,1470,0,0,0,0,0,0,0,0,134.830627,69.8235092,134.830627,69.8235092 [f=0012924] [12924] Game End Stats Values: 7,2890,3125,2890,3125,31.6931858,22.9574642,31.6931858,22.9574642,0,0,0,0,0,0,0,0,0,0,0,0,144.463715,254.278336,144.463715,254.278336,0,90,0,90,15.9477139,16,15.9477139,16,1275,1275,1275,1275,10.8906431,12.7977781,10.8906431,12.7977781,250,290,250,290,40,125,40,125,1345,1470,1345,1470,145,40,145,40,0,0,0,0,254.278336,152.966995,254.278336,152.966995 [f=0012924] [12924] Game End Stats Values: 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[f=0012924] [12924] Game End Stats Values: 24,4055,7765,4055,7765,431.130798,569.850159,431.130798,569.850159,0,0,0,0,0,0,0,0,755.471313,0,755.471313,0,1758.35059,2645.23999,1758.35059,2645.23999,320,460,320,460,17.4299603,54.9333344,17.4299603,54.9333344,1560,1330,1560,1330,22.1119995,42.0695953,22.1119995,42.0695953,375,1655,375,1655,1490.50024,2473.3335,1490.50024,2473.3335,1780,4320,1780,4320,2493.3335,1490.50024,2493.3335,1490.50024,0,512.697144,0,512.697144,2689.21973,1879.43481,2689.21973,1879.43481 [f=0012924] [12924] Game End Stats Values: 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Game End Stats Values: 27,3785,9395,3785,9395,572.914246,844.329895,572.914246,844.329895,0,0,0,0,0,0,0,0,1303.9447,0,1303.9447,0,2387.79126,3313.83765,2387.79126,3313.83765,320,460,320,460,30.4643192,65.7333298,30.4643192,65.7333298,1560,1330,1560,1330,23.3679028,40.880825,23.3679028,40.880825,125,2515,125,2515,1660.50024,3118.3335,1660.50024,3118.3335,1780,5090,1780,5090,3138.3335,1660.50024,3138.3335,1660.50024,0,829.829895,0,829.829895,3357.81738,2533.20068,3357.81738,2533.20068 [f=0012924] [12924] Game End Stats Values: 28,3665,9835,3665,9835,600.109497,947.695679,600.109497,947.695679,0,0,0,0,0,0,0,0,1425.97839,0,1425.97839,0,2517.06641,3669.80664,2517.06641,3669.80664,220,460,220,460,19.292141,67.3333359,19.292141,67.3333359,1505,1560,1505,1560,20.7463455,43.6044044,20.7463455,43.6044044,250,2535,250,2535,1900.50024,3483.3335,1900.50024,3483.3335,1690,5280,1690,5280,3503.3335,1900.50024,3503.3335,1900.50024,0,926.375,0,926.375,3747.87671,2662.47583,3747.87671,2662.47583 [f=0012924] [12924] Game End Stats Values: 29,3700,10425,3700,10425,602.095703,1062.4231,602.095703,1062.4231,0,0,0,0,0,0,0,0,1436.29443,0,1436.29443,0,2521.23315,3779.80591,2521.23315,3779.80591,220,550,220,550,18.2469082,69.1999969,18.2469082,69.1999969,1505,1560,1505,1560,22.9323997,42.8485298,22.9323997,42.8485298,375,2785,375,2785,1900.50024,3593.3335,1900.50024,3593.3335,1600,5530,1600,5530,3691.33325,1900.50024,3691.33325,1900.50024,0,982.71521,0,982.71521,3857.87598,2666.64258,3857.87598,2666.64258 [f=0012924] [12924] Game End Stats Values: 30,3625,10960,3625,10960,617.965393,1149.98389,617.965393,1149.98389,0,0,0,0,0,0,0,0,1436.29443,0,1436.29443,0,2529.23315,3973.00073,2529.23315,3973.00073,220,550,220,550,28.288641,72.3787994,28.288641,72.3787994,1505,1560,1505,1560,17.4426956,45.7782936,17.4426956,45.7782936,375,2910,375,2910,1900.50024,3808.3335,1900.50024,3808.3335,1525,5940,1525,5940,3906.33325,1900.50024,3906.33325,1900.50024,0,1024.05359,0,1024.05359,4078.56323,2727.93457,4078.56323,2727.93457 [f=0012925] [12925] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0012942] [12942] Event [672,72.5693665,2496]: 0 finished unit Radar Tower [f=0012946] [12946] Event [4968,46.8369827,3576]: 1 lost unit Wind/Tidal Generator [f=0012972] [12972] Event [3983.07202,75.5021057,3360.3584]: 1 lost unit Guardian Commander [f=0012972] [12972] Event [4808,46.7489395,3576]: 1 lost unit Wind/Tidal Generator [f=0013034] Spectator Dorkiak left the game: normal quit [f=0013034] [13034] Event [undefined]: Dorkiak quit [f=0013040] Player DanWarior left the game: normal quit [f=0013040] [13040] Event [undefined]: DanWarior quit [f=0013046] No clients connected, shutting down server [f=0013046] Server shutdown [f=0013059] [13059] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0013142] [13142] Event [920,46.5152893,872]: 0 finished unit Caretaker [f=0013183] [13183] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0013361] [13361] Event [920,48.3127747,920]: 0 finished unit Storage [f=0013364] [13364] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0013423] [13423] Event [1288,46.3213501,232]: 0 finished unit Solar Collector [f=0013475] [13475] Event [1056.02966,46.97118,833.99231]: 0 finished unit Scorcher [f=0013579] [13579] Event [360,17.8782806,1864]: 0 finished unit Solar Collector [f=0013603] [13603] Event [864,73.401886,1072]: 0 finished unit Rover Plate [f=0013655] [13655] Event [1800,15.9462128,2248]: 0 finished unit Solar Collector [f=0013968] [13968] Event [1160,45.4273376,200]: 0 finished unit Solar Collector [f=0014001] [14001] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0014044] [14044] Event [424,32.8733215,1736]: 0 finished unit Solar Collector [f=0014105] [14105] Event [1928,16.7809982,2216]: 0 finished unit Solar Collector [f=0014492] [14492] Event [472,61.06073,1608]: 0 finished unit Solar Collector [f=0014499] [14499] Event [1032,52.3996887,168]: 0 finished unit Solar Collector [f=0014679] [14679] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0014971] [14971] Event [1144,45.1766357,56]: 0 finished unit Solar Collector [f=0015069] [15069] Event [536,74.012085,1480]: 0 finished unit Solar Collector [f=0015129] [15129] Event [3640,74.286438,776]: 0 finished unit Solar Collector [f=0015138] Autoquit sending quit command. [f=0015138] [QuitAction] user exited to system [f=0015138] [SpringApp::Kill][1] fromRun=1 [f=0015138] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015138] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015138] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015138] [ThreadPool::SetThreadCount][2] workers=0 [f=0015138] [SpringApp::Kill][2] [f=0015138] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015138] [Game::KillLua][3] dtor=0 luaUI=0x603bb400 [f=0015138] Start widgetHandler:Shutdown [f=0015138] Shutdown - SaveOrderList Complete [f=0015138] Writing last game win data [f=0015138] Shutdown - SaveConfigData Complete [f=0015138] Shutdown Widget - Chili Highlight [f=0015138] Shutdown Widget - Save/Load API [f=0015138] Shutdown Widget - Draw After Chili [f=0015138] Shutdown Widget - EPIC Menu [f=0015138] Shutdown Widget - Chili Minimap [f=0015138] Shutdown Widget - Chili Widget Selector [f=0015138] Shutdown Widget - Local Team Colors [f=0015138] Shutdown Widget - Display Keys 2 [f=0015138] Shutdown Widget - Save Game Menu [f=0015138] Shutdown Widget - HealthBars [f=0015138] Shutdown Widget - Noises [f=0015138] Shutdown Widget - Unit Icons [f=0015138] Shutdown Widget - Win Counter [f=0015138] Shutdown Widget - BuildETA [f=0015138] Shutdown Widget - SpringRTS Replay Stats [f=0015138] Shutdown Widget - Modular Comm Info [f=0015138] Shutdown Widget - CameraShake [f=0015138] Shutdown Widget - Chili Economy Panel Default [f=0015138] Shutdown Widget - Chili EndGame Window [f=0015138] Shutdown Widget - Chili Nuke Warning [f=0015138] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015138] Shutdown Widget - Chili Spectator Panels [f=0015138] Shutdown Widget - Context Menu [f=0015138] Shutdown Widget - Darkening [f=0015138] Shutdown Widget - MetalFeatures (new) [f=0015138] Shutdown Widget - Defense Range Zero-K [f=0015138] Shutdown Widget - Grab Input [f=0015138] Input grabbing is disabled! [f=0015138] Shutdown Widget - Highlight Geos [f=0015138] Shutdown Widget - Local Widgets Config [f=0015138] Shutdown Widget - Mex Placement Handler [f=0015138] Shutdown Widget - MinimapEvents [f=0015138] Shutdown Widget - Missile Silo Range [f=0015138] Shutdown Widget - Point Tracker [f=0015138] Shutdown Widget - Showeco and Grid Drawer [f=0015138] Shutdown Widget - Stereo3D [f=0015138] Shutdown Widget - Music Player v2 [f=0015138] Shutdown Widget - Attack AoE [f=0015138] Shutdown Widget - Map Edge Extension [f=0015138] Shutdown Widget - Selection Send [f=0015138] Shutdown Widget - LupsManager [f=0015138] Shutdown Widget - Newton Firezone [f=0015138] Shutdown Widget - Chili Pro Console [f=0015138] Shutdown Widget - Lasso Terraform GUI [f=0015138] Shutdown Widget - Chili Framework [f=0015138] Shutdown Widget - Lups [f=0015138] Shutdown Widget - Custom Markers [f=0015138] Shutdown Widget - Chili Core Selector [f=0015138] Shutdown Widget - Select Keys [f=0015138] Shutdown Widget - Pause Screen [f=0015138] Shutdown Widget - Layout Handler [f=0015138] Shutdown Widget - Persistent Build Height [f=0015138] Shutdown Widget - Text To Speech Control [f=0015138] End widgetHandler:Shutdown [f=0015138] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={587180,72948316} {int,ext,rec}Allocs={26877661,0,0} {chunk,block}Bytes={72948316,0} [f=0015138] [Game::KillLua][1] dtor=0 luaGaia=0x60172600 [f=0015138] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381101,60342137} {int,ext,rec}Allocs={26877662,0,0} {chunk,block}Bytes={60342137,0} [f=0015138] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381101,60342137} {int,ext,rec}Allocs={26877662,0,0} {chunk,block}Bytes={60342137,0} [f=0015138] [Game::KillLua][2] dtor=0 luaRules=0x5111ca20 [f=0015138] Start gadgetHandler:Shutdown [f=0015138] Shutdown - StartSetup [f=0015138] Shutdown - UnitMorph [f=0015138] Shutdown - Carrier Drones [f=0015138] Shutdown - LupsNanoSpray [f=0015138] Shutdown - Missile Silo Controller [f=0015138] Shutdown - Modular Comm Info [f=0015138] Shutdown - Terrain Texture Handler [f=0015138] Shutdown - UnitCloakShield [f=0015138] Shutdown - Starlight Handler [f=0015138] End gadgetHandler:Shutdown [f=0015138] Start gadgetHandler:Shutdown [f=0015138] Shutdown - Save/Load [f=0015138] Shutdown - Teleport Throw [f=0015138] Shutdown - UnitMorph [f=0015138] Shutdown - Modular Comm Info [f=0015138] Shutdown - Retreat Command [f=0015138] Shutdown - Shockwaves [f=0015138] Shutdown - UnitCloakShield [f=0015138] Shutdown - Lups Cloak FX [f=0015138] Shutdown - Lups [f=0015138] Shutdown - Lups Shield [f=0015138] End gadgetHandler:Shutdown [f=0015138] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26877694,0,0} {chunk,block}Bytes={0,0} [f=0015138] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26877694,0,0} {chunk,block}Bytes={0,0} [f=0015138] [Game::KillLua][4] dtor=0 [f=0015138] [Game::~CGame][1] [f=0015138] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015138] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015138] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015138] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015138] [Game::KillLua][4] dtor=1 [f=0015138] [Game::KillMisc][1] [f=0015138] [Game::KillMisc][2] [f=0015138] [Game::KillMisc][3] [f=0015138] [Game::KillRendering][1] [f=0015138] [3DOParser::Kill] allocated 137 pieces [f=0015138] [S3OParser::Kill] allocated 2715 pieces [f=0015138] [AssParser::Kill] allocated 243 pieces [f=0015138] [Game::KillInterface][1] [f=0015138] [Game::KillInterface][2] [f=0015138] [Game::KillSimulation][1] [f=0015138] [Game::KillSimulation][2] [f=0015138] [CCollisionHandler] dis-/continuous tests: 0/989413 [f=0015138] [Game::KillSimulation][3] [f=0015138] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015138] [~CPathCache(24x16)] cacheHits=104 hitPercentage=40% numHashColls=0 maxCacheSize=14 [f=0015138] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015138] [~CPathCache(48x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015138] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015138] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015138] [LosHandler::Kill] raycast instance cache-{hits,misses}={2644,9841}; shared=2%; cached=19% [f=0015138] [Game::KillSimulation][4] [f=0015138] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015138] [Game::~CGame][2] [f=0015138] [Game::~CGame][3] [f=0015138] [SpringApp::Kill][3] [f=0015138] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160717 bytes sent 135316 bytes recv'd [f=0015138] [SpringApp::Kill][4] font=0x44c04aa0 [f=0015138] [SpringApp::Kill][5] [f=0015138] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44c71c40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5050ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=141ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=132ms file="objects3d/chicken_sporeshooter.s3o" indx=4953 inflSize=30kb readTime=115ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=101ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=53ms file="objects3d/catapult.s3o" indx=4935 inflSize=217kb readTime=46ms file="objects3d/benzcom2.s3o" indx=4914 inflSize=223kb readTime=44ms file="effects/annabelle.lua" indx=613 inflSize=4kb readTime=36ms file="objects3d/crasher.s3o" indx=5070 inflSize=161kb readTime=34ms file="objects3d/benzcom5.s3o" indx=4920 inflSize=326kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 58024012 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44d60180) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d5ce40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c7b110) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9a1c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]