[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wgJAlVCwTX/springsettings.1003445.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 79ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0ecc090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7631 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003445/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 364ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dd5a50] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dd5a50] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 166ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1868ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2236ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 758ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 285ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 49ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 144ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Dorkiak was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003445/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e4f8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e4f8 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-3cc8e4f8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=b6deec39 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3cc8e508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3cc8e508 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-3cc8e508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (648ms, checksum af6b08cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003445/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5144acd0,0x62327000}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bfe0cb5f5bdba32db9b168b24596f592 [f=-000001] Connection attempt from LeojEspino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LeojEspino changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from inelin1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: inelin1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={00000000d5f16000,00000000c4704b80}]" [f=-000001] hallo [f=-000001] !predict [f=-000001] > Team inelin1 has a 8.1% chance to win [f=-000001] > Team LeojEspino has a 91.9% chance to win [f=-000001] [Game::ClientReadNet] added new player Fumichan with number 2 to team 0 [f=-000001] > SPRINGIE:User Fumichan|chickenspire|3_4||False|||CN [f=-000001] Connection attempt from Fumichan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Allies: I choose: cheap generalist! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player DanWarior with number 3 to team 0 [f=-000001] > SPRINGIE:User DanWarior|turretheavylaser|4_4||False|||RU [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[Game::Load][lua{Rules,Gaia}={00000000c85ed2f0,00000000d8c23da0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[Game::Load][lua{Rules,Gaia}={0000000065634210,00000000f658c070}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=707e2a97c4e06c16905b2a3e1fdadfb92dcd9f1376a24ca7f3e4b815b6c2c2cdac5c0ae6387af8068c9ad727f13536925755aa1ffae97c26f8c43a974a61b5bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3eecde3585132fab8beb8e373e408815b5f995526a01fdeabee6324f81a6497934350e83da76470aea477e8046507f3c4960b6dc993922bc101fab70c80671bd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000b9706810,00000000b32cb900}]" [f=-000001] [0] Event [453,188.679321,4759]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4780,188.671997,328]: 1 finished unit Engineer Commander [f=0000000] [0] LeojEspino, team: 1, elo:1712 [f=0000000] [0] inelin1, team: 0, elo:1291 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [592,188.671875,4736]: 0 finished unit Rover Assembly [f=0000037] [37] Event [4696,188.671875,424]: 1 finished unit Shieldbot Factory [f=0000270] [270] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000271] [271] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000373] [373] Event [4808,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0000425] [425] Event [4696,188.671875,436]: 1 finished unit Bandit [f=0000463] [463] Event [4760,188.671875,248]: 1 finished unit Wind/Tidal Generator [f=0000510] [510] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000607] [607] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0000691] [691] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000801] [801] Event [4696,188.671875,436]: 1 finished unit Convict [f=0000900] Spectator Fumichan left the game: normal quit [f=0000900] [900] Event [undefined]: Fumichan quit [f=0001041] [1041] Event [591.997925,189.316971,4718.00781]: 0 finished unit Fencer [f=0001046] [1046] Event [4696,188.671875,436]: 1 finished unit Bandit [f=0001080] [1080] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001395] [1395] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001510] [1510] Event [216,188.671875,4184]: 0 finished unit Wind/Tidal Generator [f=0001628] [1628] Event [591.997925,189.316971,4718.00781]: 0 finished unit Fencer [f=0001710] [1710] Event [4144,178.207703,416]: 1 finished unit Lotus [f=0001862] [1862] Event [200,188.671875,4264]: 0 finished unit Wind/Tidal Generator [f=0002029] [2029] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0002220] [2220] Event [4624,156.833191,992]: 1 finished unit Lotus [f=0002355] [2355] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0002412] [2412] Event [4200,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0002434] [2434] Event [184,188.671875,4344]: 0 finished unit Wind/Tidal Generator [f=0002502] [2502] Event [4280,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0002523] [2523] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0002614] [2614] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0002637] [2637] Event [4344,188.671875,536]: 1 finished unit Wind/Tidal Generator [f=0002802] [2802] Event [4424,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0002982] [2982] Event [4504,188.671875,344]: 1 finished unit Wind/Tidal Generator [f=0003015] [3015] Event [168,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0003093] [3093] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0003093] [3093] Event [4520,77.104187,1960]: 1 finished unit Solar Collector [f=0003125] [3125] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0003162] [3162] Event [4568,188.671875,248]: 1 finished unit Wind/Tidal Generator [f=0003372] [3372] Event [4648,188.671875,152]: 1 finished unit Wind/Tidal Generator [f=0003504] [3504] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0003526] [3526] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0003528] [3528] Event [4616,77.104187,1960]: 1 finished unit Solar Collector [f=0003882] [3882] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0003885] [3885] Event [152,188.671875,4504]: 0 finished unit Wind/Tidal Generator [f=0003901] [3901] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0003966] [3966] Event [4696,77.1871948,1976]: 1 finished unit Solar Collector [f=0003981] [3981] Event [1856,62.946167,4240]: 0 finished unit Lotus [f=0004187] [4187] Event [4128,187.322998,864]: 1 finished unit Radar Tower [f=0004273] [4273] Event [136,188.671875,4584]: 0 finished unit Wind/Tidal Generator [f=0004449] [4449] Event [4696,188.671875,436]: 1 finished unit Thug [f=0004484] [4484] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0004534] [4534] Event [1918.42505,21.322937,3208.00928]: 0 finished unit Engineer Commander [f=0004534] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004534] [4534] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004591] [4591] Event [4560,77.104187,1648]: 1 finished unit Lotus [f=0005021] [5021] Event [1184,66.479187,3728]: 0 finished unit Lotus [f=0005120] [5120] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0005184] [5184] Event [591.997925,189.316971,4718.00781]: 0 finished unit Fencer [f=0005215] [5215] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0005235] [5235] Event [120,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0005280] [5280] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0005479] [5479] Event [3150.36206,77.104187,419.530701]: 1 finished unit Engineer Commander [f=0005534] [5534] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0005590] [5590] Event [4696,188.671875,436]: 1 finished unit Convict [f=0005670] [5670] Event [2968,77.104187,472]: 1 finished unit Solar Collector [f=0005764] [5764] Event [264,188.671875,4216]: 0 finished unit Wind/Tidal Generator [f=0005799] [5799] Event [3048,77.104187,424]: 1 finished unit Solar Collector [f=0005874] [5874] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0005919] [5919] Event [3048,77.104187,344]: 1 finished unit Solar Collector [f=0006061] [6061] Event [248,188.671875,4296]: 0 finished unit Wind/Tidal Generator [f=0006096] [6096] Event [591.997925,189.316971,4718.00781]: 0 finished unit Fencer [f=0006106] [6106] Event [3280,77.104187,400]: 1 finished unit Lotus [f=0006130] [6130] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006187] [6187] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0006280] [6280] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0006286] [6286] Event [3272.79663,66.479187,3447.80225]: 1 lost unit Bandit [f=0006307] [6307] Event [960,67.8125,3456]: 0 finished unit Lotus [f=0006427] [6427] Event [232,188.671875,4376]: 0 finished unit Wind/Tidal Generator [f=0006565] [6565] Event [4696,188.671875,436]: 1 finished unit Thug [f=0006589] [6589] Event [3528,50.7492065,1400]: 1 finished unit Solar Collector [f=0006775] [6775] Event [216,188.671875,4456]: 0 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [1936,73.6697388,4288]: 0 finished unit Picket [f=0006961] [6961] Event [591.997925,189.316971,4718.00781]: 0 finished unit Fencer [f=0007001] [7001] Event [4014.27539,24.0675411,3283.88843]: 0 finished unit Engineer Commander [f=0007001] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007001] [7001] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007091] [7091] Event [200,188.671875,4536]: 0 finished unit Wind/Tidal Generator [f=0007140] [7140] Event [3472,47.6294975,1424]: 1 finished unit Lotus [f=0007242] [7242] Event [3019.59033,42.0788956,858.4021]: 1 finished unit Engineer Commander [f=0007307] [7307] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0007372] [7372] Event [184,188.671875,4616]: 0 finished unit Wind/Tidal Generator [f=0007562] [7562] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0007591] [7591] Event [591.997925,189.316971,4718.00781]: 0 finished unit Fencer [f=0007692] [7692] Event [4696,188.671875,436]: 1 finished unit Convict [f=0007732] [7732] Event [168,188.671875,4696]: 0 finished unit Wind/Tidal Generator [f=0007749] [7749] Event [1776,59.3041992,4160]: 0 finished unit Picket [f=0007939] [7939] Event [1704,50.97229,3784]: 0 lost unit Metal Extractor [f=0007961] [7961] Event [4664,188.671875,328]: 1 finished unit Caretaker [f=0007982] [7982] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0008005] [8005] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0008148] [8148] Event [1747.26221,58.1820145,3945.81592]: 0 lost unit Mason [f=0008150] [8150] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0008244] [8244] Event [1908.26624,30.8061066,3615.60034]: 1 lost unit Outlaw [f=0008249] [8249] Event [312,188.671875,4232]: 0 finished unit Wind/Tidal Generator [f=0008335] [8335] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0008386] [8386] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0008389] [8389] Event [296,188.671875,4312]: 0 finished unit Wind/Tidal Generator [f=0008605] [8605] Event [4600,188.671875,408]: 1 finished unit Shieldbot Plate [f=0008707] [8707] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0008732] [8732] Event [4696,188.671875,436]: 1 finished unit Thug [f=0008757] [8757] Event [3274.61646,66.2401428,3426.48804]: 0 lost unit Fencer [f=0008758] [8758] Event [1232,66.479187,3776]: 0 finished unit Picket [f=0008779] [8779] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0008941] [8941] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0009043] [9043] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0009163] [9163] Event [992,186.612244,4240]: 0 finished unit Advanced Radar [f=0009328] [9328] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0009360] [9360] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0009388] [9388] Event [2176.97314,22.651062,627.645752]: 1 finished unit Engineer Commander [f=0009446] [9446] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0009528] [9528] Event [3789.06909,36.5713768,3352.4939]: 1 lost unit Thug [f=0009539] [9539] Event [1120,66.479187,3632]: 0 finished unit Picket [f=0009540] [9540] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0009699] [9699] Event [2152,22.651062,632]: 1 finished unit Solar Collector [f=0009735] [9735] Event [591.997925,189.316971,4718.00781]: 0 finished unit Mason [f=0009755] [9755] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0009943] [9943] Event [2232,21.4889526,568]: 1 finished unit Solar Collector [f=0009966] [9966] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0010087] [10087] Event [4696,188.671875,436]: 1 finished unit Thug [f=0010108] [10108] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0010198] [10198] Event [2328,25.7171631,536]: 1 finished unit Solar Collector [f=0010200] [10200] Event [3192,77.104187,312]: 1 finished unit Solar Collector [f=0010426] [10426] Event [1008,66.499939,3504]: 0 finished unit Picket [f=0010448] [10448] Event [2224,24.3890381,432]: 1 finished unit Lotus [f=0010489] [10489] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0010500] [10500] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0010564] [10564] Event [1704,49.2010498,3784]: 0 finished unit Metal Extractor [f=0010701] [10701] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0010724] [10724] Event [3320,77.104187,312]: 1 finished unit Solar Collector [f=0010907] [10907] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0010932] [10932] Event [840,35.7299805,2104]: 1 finished unit Solar Collector [f=0011186] [11186] Event [4696,188.671875,436]: 1 finished unit Thug [f=0011250] [11250] Event [3448,77.104187,312]: 1 finished unit Solar Collector [f=0011272] [11272] Event [2845.9458,64.3088913,3158.05322]: 0 lost unit Fencer [f=0011287] [11287] Event [3318.04004,43.6506577,2930.39893]: 1 lost unit Rogue [f=0011330] [11330] Event [3259.73828,34.1058464,2840.25122]: 1 lost unit Rogue [f=0011359] [11359] Event [920,31.3616943,2168]: 1 finished unit Solar Collector [f=0011508] [11508] Event [912,73.0212402,3328]: 0 finished unit Picket [f=0011582] [11582] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0011782] [11782] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0011783] [11783] Event [3576,79.7033691,312]: 1 finished unit Solar Collector [f=0011807] [11807] Event [1032,29.2138672,2216]: 1 finished unit Solar Collector [f=0011986] [11986] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0012045] [12045] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0012271] [12271] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0012288] [12288] Event [4696,188.671875,436]: 1 finished unit Thug [f=0012328] [12328] Event [3704,97.7679443,328]: 1 finished unit Solar Collector [f=0012359] [12359] Event [1008,27.8234863,2016]: 1 finished unit Lotus [f=0012402] [12402] Event [3138.33862,66.4793777,3331.6936]: 0 finished unit Engineer Commander [f=0012402] [12402] Event [3138.33862,66.4793777,3331.6936]: 0 lost unit Engineer Commander [f=0012402] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0012402] [12402] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0012504] [12504] Event [3243.08496,37.5853767,2906.01367]: 1 lost unit Rogue [f=0012509] [12509] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0012647] [12647] Event [4616,188.671875,328]: 1 finished unit Caretaker [f=0012700] [12700] Event [591.997925,189.316971,4718.00781]: 0 finished unit Impaler [f=0012703] [12703] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0012739] [12739] Event [3380.55908,48.5982628,3089.49683]: 1 lost unit Rogue [f=0012848] [12848] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0012943] [12943] Event [912,73.0212402,3328]: 0 lost unit Picket [f=0012945] [12945] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0012958] [12958] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0012965] [12965] Event [3832,113.394165,328]: 1 finished unit Solar Collector [f=0013133] [13133] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0013213] [13213] Event [536,76.5960693,3208]: 0 lost unit Metal Extractor [f=0013232] [13232] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0013398] [13398] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0013424] [13424] Event [960,67.8125,3456]: 0 lost unit Lotus [f=0013461] [13461] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0013528] [13528] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0013556] [13556] Event [1008,66.5692902,3504]: 0 lost unit Picket [f=0013557] [13557] Event [510.157623,28.0373726,297.248932]: 1 finished unit Engineer Commander [f=0013612] [13612] Event [1274.97388,46.86343,3198.02808]: 0 lost unit Fencer [f=0013633] [13633] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0013694] [13694] Event [900.054626,42.1933174,2890.00171]: 1 lost unit Rogue [f=0013720] [13720] Event [4696,188.671875,436]: 1 finished unit Thug [f=0013741] [13741] Event [1241.29443,46.8813782,3175.75977]: 0 lost unit Fencer [f=0013742] [13742] Event [3960,125.840149,328]: 1 finished unit Solar Collector [f=0013746] [13746] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0013823] [13823] Event [1239.76367,48.7811089,3220.27905]: 0 lost unit Fencer [f=0013909] [13909] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0013956] [13956] Event [1278.99292,43.3508453,3152.3938]: 0 lost unit Fencer [f=0013963] [13963] Event [1176,66.479187,3640]: 0 finished unit Stinger [f=0013995] [13995] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0014022] [14022] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0014068] [14068] Event [968,66.7107391,3352]: 0 lost unit Stinger [f=0014103] [14103] Event [4600,188.671875,430]: 1 finished unit Bandit [f=0014206] [14206] Event [873.170654,39.4723701,2998.6272]: 1 lost unit Rogue [f=0014211] [14211] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0014216] [14216] Event [4136,174.508667,312]: 1 finished unit Solar Collector [f=0014353] [14353] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0014375] [14375] Event [232,24.3112183,280]: 1 finished unit Solar Collector [f=0014376] [14376] Event [1067.13098,67.0470963,3469.92847]: 0 lost unit Mason [f=0014440] [14440] Event [216,188.671875,4184]: 0 lost unit Wind/Tidal Generator [f=0014464] [14464] Event [312,188.796997,4232]: 0 lost unit Wind/Tidal Generator [f=0014467] [14467] Event [4264,188.262024,328]: 1 finished unit Solar Collector [f=0014487] [14487] Event [328,25.6185913,232]: 1 finished unit Solar Collector [f=0014568] [14568] Event [683.079773,73.3327255,3943.29297]: 1 lost unit Rogue [f=0014587] [14587] Event [1031.54895,66.2710037,3489.39624]: 0 lost unit Mason [f=0014627] [14627] Event [440,21.3644409,152]: 1 finished unit Solar Collector [f=0014637] [14637] Event [264,187.984772,4216]: 0 lost unit Wind/Tidal Generator [f=0014659] [14659] Event [4696,188.671875,436]: 1 finished unit Thug [f=0014700] [14700] Event [623.646423,79.981514,3859.78687]: 1 lost unit Rogue [f=0014732] [14732] Event [4392,188.671875,344]: 1 finished unit Solar Collector [f=0014779] [14779] Event [280,188.671875,4392]: 0 finished unit Wind/Tidal Generator [f=0014815] [14815] Event [1120,66.479187,3632]: 0 lost unit Picket [f=0014824] [14824] Event [432,22.8793335,400]: 1 finished unit Lotus [f=0014830] [14830] Event [931.50946,53.680645,3163.51636]: 1 lost unit Rogue [f=0014980] [14980] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0015058] [15058] Event [248,188.671875,4296]: 0 lost unit Wind/Tidal Generator [f=0015059] [15059] Event [200,188.671875,4264]: 0 lost unit Wind/Tidal Generator [f=0015063] [15063] Event [335.926788,188.91391,4333.97607]: 0 lost unit Mason [f=0015066] [15066] Event [296,188.671875,4312]: 0 lost unit Wind/Tidal Generator [f=0015100] [15100] Event [1704,49.2010498,3784]: 0 lost unit Metal Extractor [f=0015124] [15124] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0015162] [15162] Event [280,188.671875,4392]: 0 lost unit Wind/Tidal Generator [f=0015170] [15170] Event [232,188.955078,4376]: 0 lost unit Wind/Tidal Generator [f=0015180] [15180] Event [184,188.908539,4344]: 0 lost unit Wind/Tidal Generator [f=0015267] [15267] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0015309] [15309] Event [1786.64758,56.9922371,4018.96436]: 0 lost unit Mason [f=0015447] [15447] Event [591.997925,189.316971,4718.00781]: 0 finished unit Impaler [f=0015464] [15464] Event [4696,188.671875,436]: 1 finished unit Thug [f=0015473] [15473] Event [1936,73.6697388,4288]: 0 lost unit Picket [f=0015552] Player inelin1 left the game: normal quit [f=0015552] [15552] Event [undefined]: inelin1 quit [f=0015655] LeojEspino has forced a win due to dropped opposition. [f=0015655] game_message: inelin1 has been destroyed! [f=0015655] [15655] Event [undefined]: inelin1 resigned [f=0015655] game_message: LeojEspino wins! [f=0015655] Submitting stats [f=0015655] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015655] Part| Total Time|Time of the last 0.5s [f=0015655] Draw 22482.31ms 31.54% [f=0015655] Lua::Callins::Synced 8716.56ms 13.43% [f=0015655] Lua::Callins::Unsynced 29658.16ms 36.62% [f=0015655] Lua::CollectGarbage::Synced 560.07ms 0.20% [f=0015655] Lua::CollectGarbage::Unsynced 1467.28ms 1.39% [f=0015655] Misc::Profiler::AddTime 79.66ms 0.00% [f=0015655] Sim 49079.83ms 52.74% [f=0015655] [15655] Received game_message: inelin1 has been destroyed! [f=0015655] [15655] Received game_message: LeojEspino wins! [f=0015656] [15656] Game End Stats Header: 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33,8385,12955,12955,8385,0,1532.93677,1532.93677,0,0,0,0,0,0,0,0,0,0,53.2278442,53.2278442,0,1433.45117,4383.47852,4383.47852,1433.45117,1000,630,630,1000,18.8928032,54.1271973,54.1271973,18.8928032,3705,3055,3055,3705,18,38.3644753,38.3644753,18,700,4575,4575,700,1190,1831.5,1831.5,1190,2980,4695,4695,2980,1831.5,1310,1310,1831.5,0.00200336,0,0,0.00200336,4689.77246,1479.44592,1479.44592,4689.77246 [f=0015656] [15656] Game End Stats Values: 34,8095,13140,13140,8095,0,1658.73169,1658.73169,0,0,0,0,0,0,0,0,0,0,53.2278442,53.2278442,0,1710.67297,4645.40918,4645.40918,1710.67297,900,720,720,900,27.1286926,68.4207458,68.4207458,27.1286926,3705,3055,3055,3705,18,40.3863297,40.3863297,18,700,4390,4390,700,1550,2156.5,2156.5,1550,2790,4975,4975,2790,2156.5,1670,1670,2156.5,0.00200336,0,0,0.00200336,5066.32471,1756.66772,1756.66772,5066.32471 [f=0015656] [15656] Game End Stats Values: 35,7675,13630,13630,7675,0,1840.39075,1840.39075,0,0,0,0,0,0,0,0,0,0,53.2278442,53.2278442,0,1721.98206,5066.99316,5066.99316,1721.98206,900,720,720,900,30.9170856,77.46875,77.46875,30.9170856,3705,3055,3055,3705,17.333334,44.1106033,44.1106033,17.333334,700,4880,4880,700,1550,2471.5,2471.5,1550,2370,4975,4975,2370,2576.5,1670,1670,2576.5,0.00200336,0,0,0.00200336,5568.72754,1767.97681,1767.97681,5568.72754 [f=0015656] [15656] Game End Stats Values: 36,8155,13805,13805,8155,0,1986.24231,1986.24231,0,0,0,0,0,0,0,0,0,0,53.2278442,53.2278442,0,1884.48145,5846.96436,5846.96436,1884.48145,800,720,720,800,22.0331783,75.787323,75.787323,22.0331783,3705,3055,3055,3705,16,44.1543121,44.1543121,16,1400,5055,5055,1400,1550,2691.5,2691.5,1550,2250,4975,4975,2250,2796.5,1670,1670,2796.5,0.00200336,0,0,0.00200336,6348.69873,1930.4762,1930.4762,6348.69873 [f=0015666] [15666] Event [683.846436,188.671875,4516.9126]: 0 lost unit Mason [f=0015672] [15672] Event [1776,59.3041992,4160]: 0 lost unit Picket [f=0015701] [15701] Event [161.05542,188.129593,4308.92188]: 0 lost unit Mason [f=0015702] [15702] Event [696,188.671875,4472]: 0 lost unit Stinger [f=0015703] [15703] Event [1848,58.069458,4184]: 0 lost unit Stinger [f=0015703] [15703] Event [1856,62.946167,4240]: 0 lost unit Lotus [f=0015736] [15736] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0015783] Spectator DanWarior left the game: normal quit [f=0015783] [15783] Event [undefined]: DanWarior quit [f=0015789] Player LeojEspino left the game: normal quit [f=0015789] [15789] Event [undefined]: LeojEspino quit [f=0015795] No clients connected, shutting down server [f=0015795] Server shutdown [f=0015876] [15876] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0016022] [16022] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0016214] [16214] Event [4696,188.671875,436]: 1 finished unit Thug [f=0016303] [16303] Event [1048,25.8070564,2120]: 1 finished unit Metal Extractor [f=0016484] [16484] Event [4696,188.671875,436]: 1 finished unit Outlaw [f=0016625] [16625] Event [4696,188.671875,436]: 1 finished unit Rogue [f=0016651] Autoquit sending quit command. [f=0016651] [QuitAction] user exited to system [f=0016651] [SpringApp::Kill][1] fromRun=1 [f=0016651] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016651] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016651] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016651] [ThreadPool::SetThreadCount][2] workers=0 [f=0016651] [SpringApp::Kill][2] [f=0016651] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016651] [Game::KillLua][3] dtor=0 luaUI=0x50f5e8d0 [f=0016651] Start widgetHandler:Shutdown [f=0016651] Shutdown - SaveOrderList Complete [f=0016651] Writing last game win data [f=0016651] Shutdown - SaveConfigData Complete [f=0016651] Shutdown Widget - Save/Load API [f=0016651] Shutdown Widget - Chili Highlight [f=0016651] Shutdown Widget - Draw After Chili [f=0016651] Shutdown Widget - EPIC Menu [f=0016651] Shutdown Widget - Chili Widget Selector [f=0016651] Shutdown Widget - Chili Minimap [f=0016651] Shutdown Widget - Local Team Colors [f=0016651] Shutdown Widget - Display Keys 2 [f=0016651] Shutdown Widget - Save Game Menu [f=0016651] Shutdown Widget - Unit Icons [f=0016651] Shutdown Widget - Noises [f=0016651] Shutdown Widget - HealthBars [f=0016651] Shutdown Widget - Win Counter [f=0016651] Shutdown Widget - SpringRTS Replay Stats [f=0016651] Shutdown Widget - BuildETA [f=0016651] Shutdown Widget - Modular Comm Info [f=0016651] Shutdown Widget - Music Player v2 [f=0016651] Shutdown Widget - Stereo3D [f=0016651] Shutdown Widget - Showeco and Grid Drawer [f=0016651] Shutdown Widget - Point Tracker [f=0016651] Shutdown Widget - Missile Silo Range [f=0016651] Shutdown Widget - MinimapEvents [f=0016651] Shutdown Widget - Mex Placement Handler [f=0016651] Shutdown Widget - Local Widgets Config [f=0016651] Shutdown Widget - Highlight Geos [f=0016651] Shutdown Widget - Grab Input [f=0016651] Input grabbing is disabled! [f=0016651] Shutdown Widget - Defense Range Zero-K [f=0016651] Shutdown Widget - MetalFeatures (new) [f=0016651] Shutdown Widget - Darkening [f=0016651] Shutdown Widget - Context Menu [f=0016651] Shutdown Widget - Chili Spectator Panels [f=0016651] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016651] Shutdown Widget - Chili Nuke Warning [f=0016651] Shutdown Widget - Chili EndGame Window [f=0016651] Shutdown Widget - Chili Economy Panel Default [f=0016651] Shutdown Widget - CameraShake [f=0016651] Shutdown Widget - Attack AoE [f=0016651] Shutdown Widget - Map Edge Extension [f=0016651] Shutdown Widget - Selection Send [f=0016651] Shutdown Widget - LupsManager [f=0016651] Shutdown Widget - Newton Firezone [f=0016651] Shutdown Widget - Chili Pro Console [f=0016651] Shutdown Widget - Lasso Terraform GUI [f=0016651] Shutdown Widget - Lups [f=0016651] Shutdown Widget - Chili Framework [f=0016651] Shutdown Widget - Chili Core Selector [f=0016651] Shutdown Widget - Custom Markers [f=0016651] Shutdown Widget - Select Keys [f=0016651] Shutdown Widget - Pause Screen [f=0016651] Shutdown Widget - Text To Speech Control [f=0016651] Shutdown Widget - Persistent Build Height [f=0016651] Shutdown Widget - Layout Handler [f=0016651] End widgetHandler:Shutdown [f=0016651] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={607716,69694673} {int,ext,rec}Allocs={30005860,0,0} {chunk,block}Bytes={69694673,0} [f=0016651] [Game::KillLua][1] dtor=0 luaGaia=0x62327000 [f=0016651] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388152,56406232} {int,ext,rec}Allocs={30005861,0,0} {chunk,block}Bytes={56406232,0} [f=0016651] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388152,56406232} {int,ext,rec}Allocs={30005861,0,0} {chunk,block}Bytes={56406232,0} [f=0016651] [Game::KillLua][2] dtor=0 luaRules=0x5144acd0 [f=0016651] Start gadgetHandler:Shutdown [f=0016651] Shutdown - StartSetup [f=0016651] Shutdown - UnitMorph [f=0016651] Shutdown - Carrier Drones [f=0016651] Shutdown - LupsNanoSpray [f=0016651] Shutdown - Missile Silo Controller [f=0016651] Shutdown - Modular Comm Info [f=0016651] Shutdown - Terrain Texture Handler [f=0016651] Shutdown - UnitCloakShield [f=0016651] Shutdown - Starlight Handler [f=0016651] End gadgetHandler:Shutdown [f=0016651] Start gadgetHandler:Shutdown [f=0016651] Shutdown - Save/Load [f=0016651] Shutdown - Teleport Throw [f=0016651] Shutdown - UnitMorph [f=0016651] Shutdown - Modular Comm Info [f=0016651] Shutdown - Retreat Command [f=0016651] Shutdown - Shockwaves [f=0016651] Shutdown - UnitCloakShield [f=0016651] Shutdown - Lups Cloak FX [f=0016651] Shutdown - Lups [f=0016651] Shutdown - Lups Shield [f=0016651] End gadgetHandler:Shutdown [f=0016651] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30005893,0,0} {chunk,block}Bytes={0,0} [f=0016651] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30005893,0,0} {chunk,block}Bytes={0,0} [f=0016651] [Game::KillLua][4] dtor=0 [f=0016651] [Game::~CGame][1] [f=0016651] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016651] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016651] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016651] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016651] [Game::KillLua][4] dtor=1 [f=0016651] [Game::KillMisc][1] [f=0016651] [Game::KillMisc][2] [f=0016651] [Game::KillMisc][3] [f=0016651] [Game::KillRendering][1] [f=0016651] [3DOParser::Kill] allocated 137 pieces [f=0016651] [S3OParser::Kill] allocated 2747 pieces [f=0016651] [AssParser::Kill] allocated 254 pieces [f=0016651] [Game::KillInterface][1] [f=0016651] [Game::KillInterface][2] [f=0016651] [Game::KillSimulation][1] [f=0016651] [Game::KillSimulation][2] [f=0016651] [CCollisionHandler] dis-/continuous tests: 0/35394 [f=0016651] [Game::KillSimulation][3] [f=0016651] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016651] [~CPathCache(20x20)] cacheHits=105 hitPercentage=16% numHashColls=0 maxCacheSize=13 [f=0016651] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016651] [~CPathCache(40x40)] cacheHits=61 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016651] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016651] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016651] [LosHandler::Kill] raycast instance cache-{hits,misses}={4361,10079}; shared=4%; cached=26% [f=0016651] [Game::KillSimulation][4] [f=0016651] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016651] [Game::~CGame][2] [f=0016651] [Game::~CGame][3] [f=0016651] [SpringApp::Kill][3] [f=0016651] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176705 bytes sent 178445 bytes recv'd [f=0016651] [SpringApp::Kill][4] font=0x44d0aaa0 [f=0016651] [SpringApp::Kill][5] [f=0016651] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x44dd0070) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6148ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=156ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=92ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=74ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=58ms file="luaui/widgets/unit_terraform_draw.lua" indx=4762 inflSize=6kb readTime=52ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=45ms file="units/plateshield.lua" indx=6800 inflSize=3kb readTime=36ms file="objects3d/chicken_digger.s3o" indx=4941 inflSize=26kb readTime=34ms file="objects3d/commsupport.s3o" indx=4992 inflSize=85kb readTime=33ms file="luarules/gadgets/cai/combathandler.lua" indx=1629 inflSize=1kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 55749726 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44e691e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e7e960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d82c50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0ecc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]