[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VcJki3GQCw/springsettings.1003438.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f931c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7630 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003438/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 337ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462ad9e0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462ad9e0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1330ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1421ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 194ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 78ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] inelin1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003438/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=567d0e01 [f=-000001] [Path] [PathEstimator::ReadFile] hash=567d0e01 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-567d0e01.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=567d0e11 [f=-000001] [Path] [PathEstimator::ReadFile] hash=567d0e11 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-567d0e11.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (679ms, checksum 00f7ab17)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003438/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528a22f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7cddcb5f2b37429d94be290b7b2b8cda [f=-000001] Connection attempt from LeojEspino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LeojEspino changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Fumichan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fumichan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[Game::Load][lua{Rules,Gaia}={00000000656362e0,0000000000000000}]" [f=-000001] Allies: I choose: Anonymous! [f=-000001] [Game::ClientReadNet] added new player DanWarior with number 2 to team 0 [f=-000001] > SPRINGIE:User DanWarior|turretheavylaser|4_4||False|||RU [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={00000000d5f16690,0000000000000000}]" [f=-000001] Allies: I choose: cheap generalist! [f=-000001] hallo [f=-000001] !predict [f=-000001] > Team Fumichan has a 84.3% chance to win [f=-000001] > Team LeojEspino has a 15.7% chance to win [f=-000001] huh [f=-000001] gl [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5a6cb35b779e5627319023d87c39d5a9f986eff42deb841379e407160b01e5f01a745bc4793be13a93e8c9c2c703cc2fb2369bb6775f55b84b35dff684664ac8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a68af7bcab9825ef1dbba82f1073f3b8300879fd1c7de035bf5a1dd63b912afa41f7017368e449993dac80ce63e4e998b847c66594018f36c11209e04461cdc1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000eb68eeb0,0000000000000000}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4598,172.103943,4655]: 0 finished unit Engineer Commander [f=-000001] [0] Event [539,175.783386,421]: 1 finished unit Engineer Commander [f=0000000] [0] Fumichan, team: 0, elo:2012 [f=0000000] [0] LeojEspino, team: 1, elo:1721 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4688,166.167816,4576]: 0 finished unit Hovercraft Platform [f=0000019] [19] Event [448,178.519012,512]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000256] [256] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000319] [319] Event [465.99234,176.367844,511.970367]: 1 finished unit Dart [f=0000432] [432] Event [4664,170.540314,4712]: 0 finished unit Solar Collector [f=0000446] [446] Event [360,175.819244,344]: 1 finished unit Solar Collector [f=0000504] [504] Event [4687.95068,164.834244,4608]: 0 finished unit Quill [f=0000626] [626] Event [440,175.819244,392]: 1 finished unit Solar Collector [f=0000666] [666] Event [4744,172.108398,4760]: 0 finished unit Solar Collector [f=0000697] [697] Event [465.99234,176.367844,511.970367]: 1 finished unit Mason [f=0000763] [763] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0000940] [940] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001034] [1034] Event [4792,175.805054,4680]: 0 finished unit Solar Collector [f=0001271] [1271] Event [680,174.066711,616]: 1 finished unit Solar Collector [f=0001459] [1459] Event [465.99234,176.367844,511.970367]: 1 finished unit Scorcher [f=0001544] [1544] Event [4584,172.363831,4664]: 0 finished unit Solar Collector [f=0001551] [1551] Event [760,175.826355,664]: 1 finished unit Solar Collector [f=0001576] [1576] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001601] Allies: hovercrafts? [f=0001708] [1708] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0001804] [1804] Event [704,175.432175,672]: 1 finished unit Lotus [f=0002161] [2161] Event [4472,173.995728,4552]: 0 finished unit Solar Collector [f=0002209] [2209] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0002325] [2325] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002515] [2515] Event [344,175.819244,936]: 1 finished unit Solar Collector [f=0002525] [2525] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002660] [2660] Event [4408,177.401489,4456]: 0 finished unit Solar Collector [f=0002695] [2695] Event [392,175.819244,1016]: 1 finished unit Solar Collector [f=0002756] [2756] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0002854] [2854] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0002867] [2867] Event [2918.74487,175.819244,2577.24902]: 1 lost unit Dart [f=0002955] [2955] Event [336,175.980057,1040]: 1 finished unit Lotus [f=0003000] [3000] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0003468] [3468] Event [3168,175.996643,4608]: 0 finished unit Lotus [f=0003613] [3613] Event [1784,183.177124,728]: 1 lost unit Metal Extractor [f=0003641] [3641] Event [1720,181.131378,744]: 1 lost unit Solar Collector [f=0003644] [3644] Event [4264,175.691528,4424]: 0 finished unit Solar Collector [f=0003755] [3755] Event [4687.95068,164.834244,4608]: 0 finished unit Bolas [f=0004038] [4038] Event [465.99234,176.367844,511.970367]: 1 finished unit Ripper [f=0004080] [4080] Event [4152,170.540314,4552]: 0 finished unit Solar Collector [f=0004242] [4242] Event [1568.58496,175.624924,766.802551]: 1 finished unit Engineer Commander [f=0004248] [4248] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0004365] [4365] Event [1784,182.500244,728]: 1 finished unit Metal Extractor [f=0004382] [4382] Event [4687.95068,164.834244,4608]: 0 finished unit Quill [f=0004442] [4442] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0004474] [4474] Event [4072,181.282654,4664]: 0 finished unit Solar Collector [f=0004740] [4740] Event [1720,181.210068,744]: 1 finished unit Solar Collector [f=0004857] [4857] Event [4008,181.346497,4776]: 0 finished unit Solar Collector [f=0004892] [4892] Event [1208,175.819244,280]: 1 finished unit Solar Collector [f=0005166] [5166] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0005231] [5231] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0005261] [5261] Event [465.99234,176.367844,511.970367]: 1 finished unit Ripper [f=0005656] [5656] Event [3368,168.525238,4776]: 0 finished unit Solar Collector [f=0005830] [5830] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0005894] [5894] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0006109] [6109] Event [465.99234,176.367844,511.970367]: 1 finished unit Mason [f=0006110] [6110] Event [4472,177.699524,4760]: 0 finished unit Caretaker [f=0006135] [6135] Event [2200,172.172241,1192]: 1 finished unit Solar Collector [f=0006220] [6220] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0006250] [6250] Event [2119.77856,172.178787,1168.60535]: 1 finished unit Engineer Commander [f=0006264] [6264] Event [4687.95068,164.834244,4608]: 0 finished unit Quill [f=0006374] [6374] Event [2208,174.066711,1376]: 1 finished unit Lotus [f=0006574] [6574] Event [4687.95068,164.834244,4608]: 0 finished unit Bolas [f=0006674] [6674] Event [364.233093,177.63942,1127.02441]: 0 lost unit Dagger [f=0006717] [6717] Event [295.967072,176.278366,1062.16675]: 0 lost unit Dagger [f=0006832] [6832] Event [336,175.980057,1040]: 1 lost unit Lotus [f=0006889] [6889] Event [4687.95068,164.834244,4608]: 0 finished unit Bolas [f=0006998] [6998] Event [465.99234,176.367844,511.970367]: 1 finished unit Scorcher [f=0007314] [7314] Event [2208,173.387894,1136]: 1 finished unit Radar Tower [f=0007394] [7394] Event [465.99234,176.367844,511.970367]: 1 finished unit Scorcher [f=0007437] [7437] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0007668] [7668] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0007678] [7678] Event [360,177.642761,488]: 1 finished unit Caretaker [f=0007752] [7752] Event [465.99234,176.367844,511.970367]: 1 finished unit Fencer [f=0007916] [7916] Event [3480,170.355835,4808]: 0 finished unit Solar Collector [f=0007916] [7916] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0008069] [8069] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0008200] [8200] Event [465.99234,176.367844,511.970367]: 1 finished unit Fencer [f=0008248] [8248] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0008500] [8500] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0008582] [8582] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0008588] [8588] Event [746.35675,173.995728,1537.72131]: 1 finished unit Engineer Commander [f=0008669] [8669] Event [4496,173.995728,4288]: 0 finished unit Lotus [f=0008709] [8709] Event [3656,181.41748,4792]: 0 finished unit Solar Collector [f=0008767] [8767] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0008910] [8910] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0008958] [8958] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0008968] [8968] Event [3808,175.691528,2496]: 0 finished unit Lotus [f=0009054] [9054] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0009075] [9075] Event [465.99234,176.367844,511.970367]: 1 finished unit Ripper [f=0009189] [9189] Event [488,179.657837,1544]: 1 finished unit Solar Collector [f=0009200] [9200] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0009216] [9216] Event [1568.66467,174.008591,1993.02246]: 0 lost unit Scalpel [f=0009269] [9269] Event [1649.00366,182.878708,2072.45264]: 0 lost unit Scalpel [f=0009295] [9295] Event [3800,179.466248,4856]: 0 finished unit Solar Collector [f=0009313] [9313] Event [1553.14539,174.071548,1919.82324]: 1 lost unit Ripper [f=0009339] [9339] Event [432,175.94696,624]: 1 finished unit Rover Plate [f=0009354] [9354] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0009379] [9379] Event [1712,177.465363,896]: 1 finished unit Lotus [f=0009398] [9398] Event [1376.57068,175.990799,2023.69604]: 1 lost unit Ripper [f=0009476] [9476] Event [848,172.101288,1792]: 1 finished unit Lotus [f=0009494] [9494] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0009633] [9633] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0009708] [9708] Event [4256,175.819244,2240]: 0 finished unit Lotus [f=0009725] [9725] Event [465.99234,176.367844,511.970367]: 1 finished unit Ripper [f=0009933] [9933] Event [4687.95068,164.834244,4608]: 0 finished unit Bolas [f=0010028] [10028] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0010169] [10169] Event [465.99234,176.367844,511.970367]: 1 finished unit Ravager [f=0010247] [10247] Event [4687.95068,164.834244,4608]: 0 finished unit Bolas [f=0010262] [10262] Event [1112,182.921692,1928]: 1 lost unit Metal Extractor [f=0010429] [10429] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0010468] [10468] Event [1456.47888,172.330994,1949.11365]: 0 lost unit Dagger [f=0010593] [10593] Event [465.99234,176.367844,511.970367]: 1 finished unit Badger [f=0010604] [10604] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0010607] [10607] Event [1755.61584,177.642761,1954.68396]: 0 lost unit Bolas [f=0010732] [10732] Event [1620.59399,183.160706,2121.92017]: 0 lost unit Dagger [f=0010797] [10797] Event [1394.28589,176.624756,2123.65649]: 0 lost unit Dagger [f=0010801] [10801] Event [465.99234,176.367844,511.970367]: 1 finished unit Mason [f=0010813] [10813] Event [1312.25122,172.17247,2055.16626]: 0 lost unit Dagger [f=0010821] [10821] Event [1334.18652,173.392197,2037.59277]: 0 lost unit Dagger [f=0010822] [10822] Event [1304.1897,171.990433,2064.60205]: 0 lost unit Dagger [f=0010827] [10827] Event [1353.18347,173.979156,2054.06445]: 0 lost unit Dagger [f=0010834] [10834] Event [1315.19702,174.063019,2108.09033]: 0 lost unit Dagger [f=0010834] [10834] Event [1337.94507,175.084137,2098.63135]: 0 lost unit Dagger [f=0010834] [10834] Event [1354.83472,175.627945,2083.34814]: 0 lost unit Dagger [f=0010869] [10869] Event [1404.78723,177.636261,2080.99097]: 0 lost unit Dagger [f=0010904] [10904] Event [1358.10815,174.161758,2047.46033]: 1 lost unit Engineer Commander [f=0010917] [10917] Event [1457.15918,173.668503,2090.35864]: 0 lost unit Dagger [f=0010970] [10970] Event [4136,177.827209,2536]: 0 finished unit Solar Collector [f=0010988] [10988] Event [1360.05371,171.50798,1942.55408]: 1 lost unit Mason [f=0010992] [10992] Event [1374.84924,170.665039,1912.50427]: 1 lost unit Mason [f=0011026] [11026] Event [465.99234,176.367844,511.970367]: 1 finished unit Scorcher [f=0011052] [11052] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0011074] [11074] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0011111] [11111] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0011244] [11244] Event [465.99234,176.367844,511.970367]: 1 finished unit Scorcher [f=0011335] [11335] Event [1683.47388,176.619568,1771.77246]: 1 finished unit Claw [f=0011450] [11450] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0011498] [11498] Event [465.99234,176.367844,511.970367]: 1 finished unit Fencer [f=0011549] [11549] Event [1924.27148,178.932846,1959.93713]: 1 lost unit Ravager [f=0011586] [11586] Event [2062.73413,175.529114,2035.39014]: 0 lost unit Bolas [f=0011600] [11600] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0011656] [11656] Event [1968.33154,175.988785,1950.56616]: 1 finished unit Claw [f=0011675] [11675] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0011686] [11686] Event [4687.95068,164.834244,4608]: 0 finished unit Scalpel [f=0011730] [11730] Event [2871.59424,179.473297,4020.38501]: 0 lost unit Quill [f=0011789] [11789] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0011794] [11794] Event [465.99234,176.367844,511.970367]: 1 finished unit Fencer [f=0011811] [11811] Event [3080,173.995728,2584]: 0 finished unit Solar Collector [f=0011886] [11886] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0011982] [11982] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012014] [12014] Event [2994.9812,177.803818,3829.34839]: 1 lost unit Scorcher [f=0012047] [12047] Event [2565.24854,176.038086,2216.33911]: 1 lost unit Ripper [f=0012058] [12058] Event [450,177.587738,624]: 1 finished unit Mason [f=0012080] [12080] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012177] [12177] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012193] [12193] Event [2773.01343,177.739914,2261.2395]: 1 lost unit Ripper [f=0012197] [12197] Event [2970.06104,177.635223,2246.72925]: 0 lost unit Bolas [f=0012275] [12275] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012360] [12360] Event [465.99234,176.367844,511.970367]: 1 finished unit Ripper [f=0012372] [12372] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012432] [12432] Event [2674.49927,175.819244,2384.7832]: 0 lost unit Bolas [f=0012437] [12437] Event [2525.44336,172.151474,2298.96753]: 1 lost unit Fencer [f=0012470] [12470] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012568] [12568] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012648] [12648] Event [2569.0835,177.848801,2480.58276]: 1 finished unit Claw [f=0012657] [12657] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012755] [12755] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012767] [12767] Event [undefined]: LeojEspino resigned [f=0012767] game_message: LeojEspino has been destroyed! [f=0012767] game_message: Fumichan wins! [f=0012767] Submitting stats [f=0012767] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012767] Part| Total Time|Time of the last 0.5s [f=0012767] Draw 10944.75ms 13.78% [f=0012767] Lua::Callins::Synced 4942.84ms 20.32% [f=0012767] Lua::Callins::Unsynced 15692.31ms 21.01% [f=0012767] Lua::CollectGarbage::Synced 252.51ms 0.40% [f=0012767] Lua::CollectGarbage::Unsynced 504.49ms 0.40% [f=0012767] Misc::Profiler::AddTime 46.06ms 0.10% [f=0012767] Sim 14321.86ms 67.10% [f=0012767] [12767] Received game_message: LeojEspino has been destroyed! [f=0012767] [12767] Received game_message: Fumichan wins! [f=0012768] [12768] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012768] [12768] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012768] [12768] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012768] [12768] Game End Stats Values: 2,2275,2235,2275,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26822042,6.40186453,6.26822042,6.40186453,40,0,40,0,0,0,0,0,960,960,960,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012768] [12768] Game End Stats Values: 3,2465,2515,2465,2515,0.33843124,0.90948337,0.33843124,0.90948337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,10.666667,10.9333334,10.666667,1275,1275,1275,1275,8.02722359,8.06529331,8.02722359,8.06529331,40,80,40,80,0,0,0,0,1150,1160,1150,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012768] [12768] Game End Stats Values: 4,2625,2585,2625,2585,5.06665277,7.22796726,5.06665277,7.22796726,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1333332,13.1999998,12.1333332,13.1999998,1275,1275,1275,1275,9.92360401,8.42589283,9.92360401,8.42589283,40,80,40,80,0,0,0,0,1310,1230,1310,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012768] [12768] Game End Stats Values: 5,2820,2825,2820,2825,14.9017382,17.520649,14.9017382,17.520649,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9333334,14.9333334,14.9333334,14.9333334,1275,1275,1275,1275,10.6649942,9.49270248,10.6649942,9.49270248,165,160,165,160,0,0,0,0,1380,1390,1380,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012768] [12768] Game End Stats Values: 6,2910,2975,2910,2975,37.3612442,27.6104527,37.3612442,27.6104527,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,16,16.1333332,16,16.1333332,1275,1275,1275,1275,11.5066214,10.6819744,11.5066214,10.6819744,165,240,165,240,0,0,0,0,1380,1460,1380,1460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012768] [12768] Game End Stats Values: 7,3140,3135,3140,3135,46.0997353,40.7657242,46.0997353,40.7657242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,16.666666,18,16.666666,18,1275,1275,1275,1275,12.0619698,11.4209146,12.0619698,11.4209146,165,240,165,240,0,0,0,0,1610,1620,1610,1620,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012768] [12768] Game End Stats Values: 8,3280,3295,3280,3295,72.4829178,65.0688171,72.4829178,65.0688171,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,40.0000038,9.33333302,40.0000038,180,0,180,0,19.8666668,20,19.8666668,20,1275,1275,1275,1275,14.8420115,13.6341867,14.8420115,13.6341867,125,400,125,400,0,40,0,40,1700,1620,1700,1620,40,0,40,0,0,0,0,0,40.0000038,9.33333302,40.0000038,9.33333302 [f=0012768] [12768] Game End Stats Values: 9,3280,3385,3280,3385,113.295364,82.660965,113.295364,82.660965,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,117.150574,9.33333302,117.150574,180,90,180,90,20,20,20,20,1275,1275,1275,1275,16.7394714,13.1867924,16.7394714,13.1867924,125,400,125,400,0,40,0,40,1700,1620,1700,1620,40,0,40,0,0,0,0,0,117.150574,9.33333302,117.150574,9.33333302 [f=0012768] [12768] Game End Stats Values: 10,3430,3645,3430,3645,115.547424,107.690132,115.547424,107.690132,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,141.937439,9.33333302,141.937439,180,90,180,90,20,21.6000004,20,21.6000004,1275,1275,1275,1275,12.4314032,13.6825905,12.4314032,13.6825905,365,590,365,590,0,149.166672,0,149.166672,1610,1690,1610,1690,149.166672,0,149.166672,0,0,0,0,0,149.180649,9.33333302,149.180649,9.33333302 [f=0012768] [12768] Game End Stats Values: 11,3835,4005,3835,4005,131.41301,135.132797,131.41301,135.132797,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,141.937439,9.33333302,141.937439,180,90,180,90,20,23.7333336,20,23.7333336,1500,1275,1500,1275,15.8726158,14.7789984,15.8726158,14.7789984,365,590,365,590,0,149.166672,0,149.166672,1790,2050,1790,2050,149.166672,0,149.166672,0,35.9999924,0,35.9999924,0,149.180649,9.33333302,149.180649,9.33333302 [f=0012768] [12768] Game End Stats Values: 12,3975,4075,3975,4075,156.847305,165.61937,156.847305,165.61937,0,0,0,0,0,0,0,0,0,0,0,0,70.8327484,141.937439,70.8327484,141.937439,180,90,180,90,20.7999992,26.1333332,20.7999992,26.1333332,1500,1275,1500,1275,17.7189198,16.0510788,17.7189198,16.0510788,365,590,365,590,0,149.166672,0,149.166672,1930,2120,1930,2120,149.166672,0,149.166672,0,35.9999924,0,35.9999924,0,149.180649,70.8327484,149.180649,70.8327484 [f=0012768] [12768] Game End Stats Values: 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29,4535,7345,4535,7345,798.123779,949.125,798.123779,949.125,0,0,0,0,0,0,0,0,586.059998,0,586.059998,0,2709.89551,3975.5332,2709.89551,3975.5332,360,360,360,360,22,40,22,40,55,1275,55,1275,18.4679298,30.2442207,18.4679298,30.2442207,1420,2450,1420,2450,2350,4154.16699,2350,4154.16699,2700,3260,2700,3260,4396.16699,2620,4396.16699,2620,35.9999924,0,35.9999924,0,4530.93604,2924.79492,4530.93604,2924.79492 [f=0012768] [12768] Game End Stats Values: 30,4535,7505,4535,7505,811.650513,961.269653,811.650513,961.269653,0,0,0,0,0,0,0,0,586.059998,0,586.059998,0,2761.67285,3975.5332,2761.67285,3975.5332,360,360,360,360,22,40,22,40,55,1275,55,1275,18.2870865,28.0707016,18.2870865,28.0707016,1420,2610,1420,2610,2350,4154.16699,2350,4154.16699,2700,3260,2700,3260,4396.16699,2620,4396.16699,2620,35.9999924,0,35.9999924,0,4530.93604,2976.57227,4530.93604,2976.57227 [f=0012781] [12781] Event [465.99234,176.367844,511.970367]: 1 finished unit Ripper [f=0012852] [12852] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012859] [12859] Event [2912,174.009949,2720]: 0 finished unit Lotus [f=0012872] Spectator LeojEspino left the game: normal quit [f=0012872] [12872] Event [undefined]: LeojEspino quit [f=0012950] [12950] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0012983] Spectator DanWarior left the game: normal quit [f=0012983] [12983] Event [undefined]: DanWarior quit [f=0013033] No clients connected, shutting down server [f=0013033] Server shutdown [f=0013047] [13047] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0013052] [13052] Event [3280,173.995728,2496]: 0 finished unit Lotus [f=0013145] [13145] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0013243] [13243] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0013340] [13340] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0013438] [13438] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0013535] [13535] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0013633] [13633] Event [4687.95068,164.834244,4608]: 0 finished unit Dagger [f=0013833] [13833] Event [4687.95068,164.834244,4608]: 0 finished unit Bolas [f=0014042] [14042] Event [4687.95068,164.834244,4608]: 0 finished unit Bolas [f=0014251] [14251] Event [4687.95068,164.834244,4608]: 0 finished unit Bolas [f=0015944] Autoquit sending quit command. [f=0015944] [QuitAction] user exited to system [f=0015944] [SpringApp::Kill][1] fromRun=1 [f=0015944] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015944] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015944] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015944] [ThreadPool::SetThreadCount][2] workers=0 [f=0015944] [SpringApp::Kill][2] [f=0015944] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015944] [Game::KillLua][3] dtor=0 luaUI=0x523ba020 [f=0015944] Start widgetHandler:Shutdown [f=0015944] Shutdown - SaveOrderList Complete [f=0015944] Writing last game win data [f=0015944] Shutdown - SaveConfigData Complete [f=0015944] Shutdown Widget - Chili Highlight [f=0015944] Shutdown Widget - Save/Load API [f=0015944] Shutdown Widget - Draw After Chili [f=0015944] Shutdown Widget - EPIC Menu [f=0015944] Shutdown Widget - Chili Minimap [f=0015944] Shutdown Widget - Chili Widget Selector [f=0015944] Shutdown Widget - Local Team Colors [f=0015944] Shutdown Widget - Display Keys 2 [f=0015944] Shutdown Widget - Save Game Menu [f=0015944] Shutdown Widget - HealthBars [f=0015944] Shutdown Widget - Noises [f=0015944] Shutdown Widget - Unit Icons [f=0015944] Shutdown Widget - Win Counter [f=0015944] Shutdown Widget - BuildETA [f=0015944] Shutdown Widget - SpringRTS Replay Stats [f=0015944] Shutdown Widget - Modular Comm Info [f=0015944] Shutdown Widget - CameraShake [f=0015944] Shutdown Widget - Chili Economy Panel Default [f=0015944] Shutdown Widget - Chili EndGame Window [f=0015944] Shutdown Widget - Chili Nuke Warning [f=0015944] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015944] Shutdown Widget - Chili Spectator Panels [f=0015944] Shutdown Widget - Context Menu [f=0015944] Shutdown Widget - Darkening [f=0015944] Shutdown Widget - MetalFeatures (new) [f=0015944] Shutdown Widget - Defense Range Zero-K [f=0015944] Shutdown Widget - Grab Input [f=0015944] Input grabbing is disabled! [f=0015944] Shutdown Widget - Highlight Geos [f=0015944] Shutdown Widget - Local Widgets Config [f=0015944] Shutdown Widget - Mex Placement Handler [f=0015944] Shutdown Widget - MinimapEvents [f=0015944] Shutdown Widget - Missile Silo Range [f=0015944] Shutdown Widget - Point Tracker [f=0015944] Shutdown Widget - Showeco and Grid Drawer [f=0015944] Shutdown Widget - Stereo3D [f=0015944] Shutdown Widget - Music Player v2 [f=0015944] Shutdown Widget - Attack AoE [f=0015944] Shutdown Widget - UnitShapes [f=0015944] Shutdown Widget - Map Edge Extension [f=0015944] Shutdown Widget - Selection Send [f=0015944] Shutdown Widget - LupsManager [f=0015944] Shutdown Widget - Newton Firezone [f=0015944] Shutdown Widget - Chili Pro Console [f=0015944] Shutdown Widget - Lasso Terraform GUI [f=0015944] Shutdown Widget - Chili Framework [f=0015944] Shutdown Widget - Lups [f=0015944] Shutdown Widget - Custom Markers [f=0015944] Shutdown Widget - Chili Core Selector [f=0015944] Shutdown Widget - Select Keys [f=0015944] Shutdown Widget - Pause Screen [f=0015944] Shutdown Widget - Layout Handler [f=0015944] Shutdown Widget - Persistent Build Height [f=0015944] Shutdown Widget - Text To Speech Control [f=0015944] End widgetHandler:Shutdown [f=0015944] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={358580,54435080} {int,ext,rec}Allocs={23241892,0,0} {chunk,block}Bytes={54435080,0} [f=0015944] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015944] [Game::KillLua][2] dtor=0 luaRules=0x528a22f0 [f=0015944] Start gadgetHandler:Shutdown [f=0015944] Shutdown - StartSetup [f=0015944] Shutdown - UnitMorph [f=0015944] Shutdown - Carrier Drones [f=0015944] Shutdown - LupsNanoSpray [f=0015944] Shutdown - Missile Silo Controller [f=0015944] Shutdown - Modular Comm Info [f=0015944] Shutdown - Terrain Texture Handler [f=0015944] Shutdown - UnitCloakShield [f=0015944] Shutdown - Starlight Handler [f=0015944] End gadgetHandler:Shutdown [f=0015944] Start gadgetHandler:Shutdown [f=0015944] Shutdown - Save/Load [f=0015944] Shutdown - Teleport Throw [f=0015944] Shutdown - UnitMorph [f=0015944] Shutdown - Modular Comm Info [f=0015944] Shutdown - Retreat Command [f=0015944] Shutdown - Shockwaves [f=0015944] Shutdown - UnitCloakShield [f=0015944] Shutdown - Lups Cloak FX [f=0015944] Shutdown - Lups [f=0015944] Shutdown - Lups Shield [f=0015944] End gadgetHandler:Shutdown [f=0015944] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23241924,0,0} {chunk,block}Bytes={0,0} [f=0015944] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23241924,0,0} {chunk,block}Bytes={0,0} [f=0015944] [Game::KillLua][4] dtor=0 [f=0015944] [Game::~CGame][1] [f=0015944] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015944] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015944] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015944] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015944] [Game::KillLua][4] dtor=1 [f=0015944] [Game::KillMisc][1] [f=0015944] [Game::KillMisc][2] [f=0015944] [Game::KillMisc][3] [f=0015944] [Game::KillRendering][1] [f=0015944] [3DOParser::Kill] allocated 137 pieces [f=0015944] [S3OParser::Kill] allocated 2805 pieces [f=0015944] [AssParser::Kill] allocated 243 pieces [f=0015944] [Game::KillInterface][1] [f=0015944] [Game::KillInterface][2] [f=0015944] [Game::KillSimulation][1] [f=0015944] [Game::KillSimulation][2] [f=0015944] [CCollisionHandler] dis-/continuous tests: 0/36172 [f=0015944] [Game::KillSimulation][3] [f=0015944] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015944] [~CPathCache(20x20)] cacheHits=212 hitPercentage=43% numHashColls=0 maxCacheSize=38 [f=0015944] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015944] [~CPathCache(40x40)] cacheHits=425 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015944] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015944] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015944] [LosHandler::Kill] raycast instance cache-{hits,misses}={6899,10536}; shared=6%; cached=34% [f=0015944] [Game::KillSimulation][4] [f=0015944] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015944] [Game::~CGame][2] [f=0015944] [Game::~CGame][3] [f=0015944] [SpringApp::Kill][3] [f=0015944] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168402 bytes sent 194858 bytes recv'd [f=0015944] [SpringApp::Kill][4] font=0x461d9aa0 [f=0015944] [SpringApp::Kill][5] [f=0015944] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x46247ad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=6051ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=145ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=129ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=116ms file="objects3d/detriment.s3o" indx=5107 inflSize=514kb readTime=68ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=53ms file="objects3d/core_diplomat.s3o" indx=5028 inflSize=104kb readTime=48ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=48ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=39ms file="objects3d/corsent.s3o" indx=5051 inflSize=122kb readTime=37ms file="luaui/widgets/init_startup_info_selector.lua" indx=4684 inflSize=15kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 66979971 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46332080) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46337ce0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462a1270) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f931c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]