[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5IxOE9jc0V/springsettings.1003426.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 97ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f108c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7630 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003426/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 317ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46070b50] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46070b50] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1056ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1252ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 197ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 154ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] grank was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003426/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435ea [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435ea file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-a07435ea.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a07435fa [f=-000001] [Path] [PathEstimator::ReadFile] hash=a07435fa file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-a07435fa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (645ms, checksum 8e894b0f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11648,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003426/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525040f0,0x52e9f770}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 42d8cb5f2355e273864b236e572f8789 [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: samuelaz20 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LeojEspino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LeojEspino changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={00000000d8f73890,00000000655d8220}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={00000000d5f16000,00000000c4703e60}]" [f=-000001] Allies: I choose: cheap generalist! [f=-000001] !predict [f=-000001] > Team samuelaz20 has a 10.1% chance to win [f=-000001] > Team LeojEspino has a 89.9% chance to win [f=-000001] [Game::ClientReadNet] added new player DanWarior with number 2 to team 0 [f=-000001] > SPRINGIE:User DanWarior|turretheavylaser|4_4||False|||RU [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] wait a minute [f=-000001] HAHA [f=-000001] Bloody computer! [f=-000001] [0] Event [4912,46.3554688,3484]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1121,46.3502808,535]: 1 finished unit Engineer Commander [f=0000000] [0] LeojEspino, team: 1, elo:1715 [f=0000000] [0] samuelaz20, team: 0, elo:1335 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1152,47.3407135,624]: 1 finished unit Rover Assembly [f=0000045] [45] Event [5144,46.3308105,3384]: 0 finished unit Shieldbot Factory [f=0000241] [241] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000337] [337] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Dart [f=0000381] [381] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0000567] [567] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000620] [620] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0000656] [656] Event [1112,46.3355408,520]: 1 finished unit Solar Collector [f=0000711] [711] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Mason [f=0000795] [795] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000864] [864] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0001060] [1060] Event [1032,46.3450012,584]: 1 finished unit Solar Collector [f=0001066] [1066] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001103] [1103] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0001113] [1113] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0001320] [1320] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001543] [1543] Event [5160,46.3308105,3592]: 0 finished unit Solar Collector [f=0001614] [1614] Event [1336,47.1018372,616]: 1 finished unit Solar Collector [f=0001719] [1719] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0001820] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ab4ddcee12f1b95b9e6026648d932f3b489b4ac53377a73a5d5ea54a22751a36e2379c051929f9efd2abe248544d7422bdde73ceeb071432f4740eeec80ac49a]" [f=0001859] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e33b6e215cdc1e863b95b5df4ffe14f2df746ea0d04f6333c812837edac014ddc71e203e2933e4a4b00e5f949020feb734773cb8cdf33752499d6b4a22c923bf]" [f=0001859] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000bd03d650,00000000b9706810}]" [f=0001882] [1882] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0001903] [1903] Event [1416,46.4017639,664]: 1 finished unit Solar Collector [f=0001922] [1922] Event [5080,46.3260803,3640]: 0 finished unit Solar Collector [f=0002175] [2175] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0002236] [2236] Event [5032,46.340271,3560]: 0 finished unit Solar Collector [f=0002331] [2331] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0002523] [2523] Event [5112,46.3308105,3512]: 0 finished unit Solar Collector [f=0002542] [2542] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0002662] [2662] Event [1144,47.4613342,760]: 1 finished unit Solar Collector [f=0002688] [2688] Event [2152,75.4784546,888]: 1 finished unit Solar Collector [f=0002763] [2763] Event [4808,46.8984375,3512]: 0 finished unit Solar Collector [f=0002839] [2839] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0002934] [2934] Event [1224,46.7423401,808]: 1 finished unit Solar Collector [f=0003006] [3006] Event [4728,46.4585266,3560]: 0 finished unit Solar Collector [f=0003117] [3117] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0003255] [3255] Event [1169.99231,46.6723328,623.970337]: 1 finished unit Ripper [f=0003320] [3320] Event [4680,46.3497314,3480]: 0 finished unit Solar Collector [f=0003425] [3425] Event [1152,46.3970337,832]: 1 finished unit Lotus [f=0003509] [3509] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0003544] [3544] Event [1034.89307,73.5992203,1149.95532]: 0 lost unit Bandit [f=0003572] [3572] Event [1093.15417,72.591156,1135.21521]: 0 lost unit Bandit [f=0003572] [3572] Event [1120.30811,72.5144119,1139.77161]: 0 lost unit Bandit [f=0003579] [3579] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003609] [3609] Event [1168.84827,66.3045425,1096.47888]: 0 lost unit Bandit [f=0003612] [3612] Event [4760,46.5484009,3432]: 0 finished unit Solar Collector [f=0003900] [3900] Event [4968,47.5370178,3416]: 0 finished unit Solar Collector [f=0004022] [4022] Event [2504,74.286438,936]: 1 finished unit Solar Collector [f=0004039] [4039] Event [5132,47.1794167,3384]: 0 finished unit Convict [f=0004200] [4200] Event [1280,46.3875732,512]: 1 finished unit Lotus [f=0004238] [4238] Event [4888,46.3781128,3448]: 0 finished unit Solar Collector [f=0004488] [4488] Event [5132,47.1794167,3384]: 0 finished unit Convict [f=0004502] [4502] Event [2584,74.286438,984]: 1 finished unit Solar Collector [f=0004573] [4573] Event [4856,46.8889771,3368]: 0 finished unit Solar Collector [f=0004657] [4657] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0004893] [4893] Event [4984,46.7423401,3288]: 0 finished unit Solar Collector [f=0005085] [5085] Event [2368,75.4831848,928]: 1 finished unit Lotus [f=0005095] [5095] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0005138] [5138] Event [5132,47.1794167,3384]: 0 finished unit Convict [f=0005217] [5217] Event [4952,46.340271,3528]: 0 finished unit Solar Collector [f=0005484] [5484] Event [1412.27051,76.543457,1601.53906]: 1 finished unit Engineer Commander [f=0005502] [5502] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0005509] [5509] Event [4624,46.3260803,3200]: 0 finished unit Picket [f=0005701] [5701] Event [5132,47.1794167,3384]: 0 finished unit Convict [f=0005726] [5726] Event [1448,75.5021057,1752]: 1 finished unit Solar Collector [f=0005844] [5844] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0005858] [5858] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0005891] [5891] Event [1472,75.5021057,1808]: 1 finished unit Lotus [f=0005924] [5924] Event [2848,66.642395,1184]: 1 finished unit Radar Tower [f=0006585] [6585] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0006660] [6660] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0006671] [6671] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0006680] [6680] Event [4184,74.286438,3480]: 0 finished unit Energy Pylon [f=0006908] [6908] Event [1656,17.0554504,2248]: 1 finished unit Solar Collector [f=0006936] [6936] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0006997] [6997] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0007028] [7028] Event [1736,16.8236694,2184]: 1 finished unit Solar Collector [f=0007111] [7111] Event [2776,15.9343872,1576]: 1 finished unit Solar Collector [f=0007112] [7112] Event [3695.99756,74.2902451,3262.43604]: 0 lost unit Bandit [f=0007294] [7294] Event [3631.20605,74.8718414,3290.85474]: 1 lost unit Scorcher [f=0007321] [7321] Event [3791.91797,75.3370514,3215.12598]: 0 lost unit Bandit [f=0007326] [7326] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0007377] [7377] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0007389] [7389] Event [3518.45215,74.286438,3127.64185]: 1 lost unit Fencer [f=0007457] [7457] Event [3714.79297,74.5615997,3161.32129]: 0 lost unit Bandit [f=0007466] [7466] Event [3493.08521,74.5019684,3150.53638]: 1 lost unit Fencer [f=0007480] [7480] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0007485] [7485] Event [3707.5957,74.3508301,3185.31543]: 0 lost unit Bandit [f=0007538] [7538] Event [3626.5376,74.6079865,3193.44043]: 0 lost unit Bandit [f=0007561] [7561] Event [2824,15.9060059,1656]: 1 finished unit Solar Collector [f=0007590] [7590] Event [3539.64624,74.3092117,3086.625]: 0 lost unit Bandit [f=0007611] [7611] Event [1992,15.9485779,2104]: 1 finished unit Solar Collector [f=0007753] [7753] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0007776] [7776] Event [2120,14.9031982,2104]: 1 finished unit Solar Collector [f=0007959] [7959] Event [1872,15.9485779,2160]: 1 finished unit Lotus [f=0008066] [8066] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0008190] [8190] Event [3024,16.814209,1536]: 1 finished unit Lotus [f=0008311] [8311] Event [3928,71.4406738,3224]: 0 finished unit Metal Extractor [f=0008373] [8373] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0008501] [8501] Event [2008.45056,14.9999208,2319.79883]: 1 finished unit Engineer Commander [f=0008865] [8865] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0008868] [8868] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Badger [f=0008971] [8971] Event [3576,73.7077026,3176]: 0 finished unit Metal Extractor [f=0008994] [8994] Event [2805.75977,16.5596504,2652.62378]: 0 lost unit Rogue [f=0009115] [9115] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0009176] [9176] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0009177] [9177] Event [4848,46.3308105,3272]: 0 finished unit Fusion Reactor [f=0009251] [9251] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Mason [f=0009316] [9316] Event [3224,17.1500549,1480]: 1 finished unit Solar Collector [f=0009338] [9338] Event [3640,74.0514069,3224]: 0 finished unit Solar Collector [f=0009405] [9405] Event [2792,13.0547295,2632]: 1 finished unit Solar Collector [f=0009520] [9520] Event [3720,74.3499146,3272]: 0 finished unit Solar Collector [f=0009532] [9532] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0009871] [9871] Event [3576,70.5274658,3176]: 0 lost unit Metal Extractor [f=0009913] [9913] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0010231] [10231] Event [3304,17.1547852,1416]: 1 finished unit Solar Collector [f=0010288] [10288] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0010392] [10392] Event [1064,47.3288879,664]: 1 finished unit Caretaker [f=0010457] [10457] Event [3736,75.17099,3064]: 0 finished unit Stinger [f=0010569] [10569] Event [4184,73.2588348,3480]: 0 lost unit Energy Pylon [f=0010684] [10684] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0010765] [10765] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0010846] [10846] Event [1016,46.425415,664]: 1 finished unit Caretaker [f=0010887] [10887] Event [3320,16.8688545,2472]: 1 finished unit Solar Collector [f=0010997] [10997] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0011034] [11034] Event [3120,16.4547119,2544]: 1 finished unit Lotus [f=0011045] [11045] Event [4744,43.8910828,3496]: 0 lost unit Metal Extractor [f=0011049] [11049] Event [4680,46.0394821,3480]: 0 lost unit Solar Collector [f=0011051] [11051] Event [4728,45.9464149,3560]: 0 lost unit Solar Collector [f=0011055] [11055] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0011059] [11059] Event [3576,66.2657623,3176]: 0 finished unit Metal Extractor [f=0011164] [11164] Event [4624,46.3260803,3200]: 0 lost unit Picket [f=0011210] [11210] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0011216] [11216] Event [4468.51758,47.3788986,3375.82227]: 1 lost unit Ripper [f=0011313] [11313] Event [4760,46.5484009,3432]: 0 lost unit Solar Collector [f=0011327] [11327] Event [4808,46.9778595,3512]: 0 lost unit Solar Collector [f=0011500] [11500] Event [4688.56055,42.5336876,3492.40991]: 1 lost unit Ripper [f=0011605] [11605] Event [4591.85645,46.76231,3246.38989]: 1 lost unit Ripper [f=0011645] [11645] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0011659] [11659] Event [4392,74.2533264,3032]: 0 finished unit Stinger [f=0011675] [11675] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0011691] [11691] Event [3065.41455,17.9997826,2608.4646]: 1 finished unit Engineer Commander [f=0011691] [11691] Event [3065.41455,17.9997826,2608.4646]: 1 lost unit Engineer Commander [f=0011719] [11719] Event [3384,14.1040764,2456]: 1 lost unit Metal Extractor [f=0011891] [11891] Event [3642.21484,17.1453018,2589.76538]: 1 lost unit Dart [f=0012102] [12102] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0012385] [12385] Event [3864,75.7061157,3272]: 0 finished unit Solar Collector [f=0012406] [12406] Event [3096,63.7664185,2824]: 1 finished unit Gauss [f=0012423] [12423] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0012424] [12424] Event [3320,16.8334694,2472]: 1 lost unit Solar Collector [f=0012487] [12487] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0012552] [12552] Event [3544.13965,32.0112152,2781.73804]: 0 lost unit Rogue [f=0012554] [12554] Event [3603.47485,23.3400593,2762.83228]: 0 lost unit Rogue [f=0012602] [12602] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0012613] [12613] Event [3592.07031,28.0684776,2787.54663]: 0 lost unit Rogue [f=0012755] [12755] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0012757] [12757] Event [4280,74.3114624,3768]: 0 finished unit Stinger [f=0012843] [12843] Event [3576.36572,34.0274811,2810.11792]: 0 lost unit Rogue [f=0012992] [12992] Event [3594.5415,53.5578651,2815.74561]: 1 finished unit Claw [f=0013042] [13042] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0013045] [13045] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Badger [f=0013160] [13160] Event [3686.46118,25.7379265,2746.375]: 1 finished unit Claw [f=0013205] [13205] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Mason [f=0013323] [13323] Event [3736.68335,74.6909256,3162.02637]: 1 finished unit Claw [f=0013375] [13375] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0013418] [13418] Event [3319.25024,13.2201052,2471.5498]: 0 lost unit Rogue [f=0013476] [13476] Event [3152.56201,36.6390305,2723.33228]: 1 lost unit Badger [f=0013493] [13493] Event [3793.22339,75.0454483,2997.9856]: 1 finished unit Claw [f=0013498] [13498] Event [3793.22339,75.0454483,2997.9856]: 1 lost unit Claw [f=0013534] [13534] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0013672] [13672] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0013754] [13754] Event [4248,75.1435242,3304]: 0 finished unit Energy Pylon [f=0013774] [13774] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0014014] [14014] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0014215] [14215] Event [3603.22461,37.0079193,2824.15527]: 0 lost unit Rogue [f=0014220] [14220] Event [3620.48828,29.0481453,2794.07764]: 0 lost unit Rogue [f=0014254] [14254] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0014493] [14493] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0014531] [14531] Event [5336,50.0298462,3272]: 0 finished unit Stinger [f=0014594] [14594] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0014617] [14617] Event [3480.87354,74.7081909,3111.02563]: 1 finished unit Claw [f=0014622] [14622] Event [3480.87354,74.7081909,3111.02563]: 1 lost unit Claw [f=0014670] [14670] Event [4744,38.3936996,3496]: 0 finished unit Metal Extractor [f=0014751] [14751] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Badger [f=0014782] [14782] Event [3584.31567,74.1580429,2978.90063]: 1 finished unit Claw [f=0014790] [14790] Event [3584.31567,74.1580429,2978.90063]: 1 lost unit Claw [f=0014886] [14886] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Mason [f=0014951] [14951] Event [3579.03198,74.1473083,2977.14697]: 1 finished unit Claw [f=0014968] [14968] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0015038] [15038] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0015088] [15088] Event [3467.50171,46.3726463,2796.60938]: 0 lost unit Rogue [f=0015119] [15119] Event [3620.21143,66.6438599,2915.27686]: 1 finished unit Claw [f=0015186] [15186] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0015201] [15201] Event [3544.70435,74.6099091,3019.16724]: 0 lost unit Rogue [f=0015254] [15254] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0015305] [15305] Event [3073.95435,72.6931381,2695.90527]: 1 finished unit Claw [f=0015400] [15400] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0015441] [15441] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0015557] [15557] Event [3628.42236,74.2173462,3129.94702]: 1 finished unit Claw [f=0015569] [15569] Event [3628.42236,74.2173462,3129.94702]: 1 lost unit Claw [f=0015622] [15622] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0015635] [15635] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0015680] [15680] Event [3591.88037,61.1581955,2895.00146]: 0 lost unit Rogue [f=0015725] [15725] Event [3608.45679,74.5133896,3056.89355]: 1 finished unit Claw [f=0015734] [15734] Event [3608.45679,74.5133896,3056.89355]: 1 lost unit Claw [f=0015806] [15806] Event [2848,72.9998169,3088]: 1 finished unit Radar Tower [f=0015830] [15830] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0015834] [15834] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0015889] [15889] Event [3548.88159,73.6695175,3220.53394]: 1 finished unit Claw [f=0015901] [15901] Event [3548.88159,73.6695175,3220.53394]: 1 lost unit Claw [f=0016000] [16000] Event [5533.10205,75.4437637,3013.54907]: 0 lost unit Convict [f=0016025] [16025] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0016034] [16034] Event [5505.60254,74.286438,2769.27783]: 1 lost unit Ripper [f=0016041] [16041] Event [5541.3501,74.4782181,2748.20703]: 1 lost unit Ripper [f=0016054] [16054] Event [3660.70337,74.0514069,3192.2373]: 1 finished unit Claw [f=0016056] [16056] Event [3613.87158,69.6378479,2928.00024]: 0 lost unit Rogue [f=0016056] [16056] Event [5515.83789,75.1130371,3042.67285]: 0 lost unit Convict [f=0016061] [16061] Event [5624,74.3952332,3016]: 0 finished unit Gauss [f=0016062] [16062] Event [3660.70337,74.0514069,3192.2373]: 1 lost unit Claw [f=0016082] [16082] Event [5686.41309,74.2915573,2866.24951]: 1 lost unit Fencer [f=0016176] [16176] Event [5476.29932,74.4682159,2789.61963]: 1 lost unit Ripper [f=0016210] [16210] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0016220] [16220] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0016221] [16221] Event [3640.41064,81.5406189,3189.81323]: 1 finished unit Claw [f=0016225] [16225] Event [3640.41064,81.5406189,3189.81323]: 1 lost unit Claw [f=0016281] [16281] Event [5116.42334,74.2760239,2910.0332]: 1 lost unit Ripper [f=0016333] [16333] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0016384] [16384] Event [5511.90234,72.8513489,2770.62964]: 1 lost unit Ripper [f=0016390] [16390] Event [3577.00244,95.6217194,3187.56714]: 1 finished unit Claw [f=0016443] [16443] Event [5668.25928,74.5499039,2830.14136]: 1 lost unit Fencer [f=0016464] [16464] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0016473] [16473] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0016518] [16518] Event [3616.67139,71.6279373,3193.36865]: 1 finished unit Claw [f=0016542] [16542] Event [3576,66.2657623,3176]: 0 lost unit Metal Extractor [f=0016560] [16560] Event [3048,23.3277283,2664]: 1 finished unit Caretaker [f=0016561] [16561] Event [3566.51416,71.1742401,3220.73486]: 1 finished unit Claw [f=0016581] [16581] Event [3418.56738,68.8476257,2894.40967]: 1 lost unit Ripper [f=0016598] [16598] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0016684] [16684] Event [3782.28931,75.149025,3012.54565]: 1 finished unit Claw [f=0016690] [16690] Event [3782.28931,75.149025,3012.54565]: 1 lost unit Claw [f=0016723] [16723] Event [3540.28857,73.0879059,2948.32495]: 1 lost unit Ripper [f=0016724] [16724] Event [3680.13892,75.6442413,3123.86011]: 1 finished unit Claw [f=0016779] [16779] Event [3736,69.6069489,3064]: 0 lost unit Stinger [f=0016821] [16821] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0016851] [16851] Event [3786.20898,71.0275879,3082.84009]: 1 finished unit Claw [f=0016853] [16853] Event [3786.20898,71.0275879,3082.84009]: 1 lost unit Claw [f=0016857] [16857] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0016941] [16941] Event [3761.53467,74.43013,3312.21704]: 1 finished unit Claw [f=0017027] [17027] Event [1064,47.2532043,712]: 1 finished unit Caretaker [f=0017040] [17040] Event [3732.16992,75.5102158,3214.63672]: 1 finished unit Claw [f=0017107] [17107] Event [3960.52368,76.2645569,3303.81763]: 1 finished unit Claw [f=0017113] [17113] Event [3960.52368,76.2645569,3303.81763]: 1 lost unit Claw [f=0017140] [17140] Event [3928,68.9598999,3224]: 0 lost unit Metal Extractor [f=0017165] [17165] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0017193] [17193] Event [3720,73.5595856,3272]: 0 lost unit Solar Collector [f=0017205] [17205] Event [3832.71777,91.3932953,3270.32959]: 1 finished unit Claw [f=0017232] [17232] Event [5132,47.1794167,3384]: 0 finished unit Rogue [f=0017280] [17280] Event [3864,75.7845459,3272]: 0 lost unit Solar Collector [f=0017282] [17282] Event [3871.0022,74.4748764,3205.51978]: 1 finished unit Claw [f=0017290] [17290] Event [3871.0022,74.4748764,3205.51978]: 1 lost unit Claw [f=0017398] [17398] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ravager [f=0017462] [17462] Event [1544,46.3260803,648]: 1 finished unit Solar Collector [f=0017550] [17550] Event [4247.18311,76.7088165,2868.69067]: 1 finished unit Claw [f=0017608] [17608] Event [3769.91016,72.4313126,3154.6665]: 1 lost unit Ripper [f=0017611] [17611] Event [4207.70605,109.502106,2859.34717]: 1 finished unit Claw [f=0017625] [17625] Event [4207.70605,75.5021057,2859.34717]: 1 lost unit Claw [f=0017636] [17636] Event [4187.24707,75.5021057,2845.65356]: 0 lost unit Rogue [f=0017645] [17645] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Badger [f=0017682] [17682] Event [3723.87476,73.6221237,3153.67017]: 1 lost unit Fencer [f=0017694] [17694] Event [3745.35815,71.8185654,3114.25293]: 1 lost unit Fencer [f=0017725] [17725] Event [4107.93896,75.1401672,3124.51904]: 1 finished unit Claw [f=0017728] [17728] Event [3384,9.03321838,2456]: 1 finished unit Metal Extractor [f=0017765] [17765] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Mason [f=0017788] [17788] Event [4178.96191,75.4732666,3035.97192]: 1 finished unit Claw [f=0017821] [17821] Event [3731.43726,75.9150467,3199.25293]: 1 lost unit Fencer [f=0017825] [17825] Event [3803.7041,72.355751,3075.1897]: 1 lost unit Ripper [f=0017889] [17889] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0017935] [17935] Event [1672,46.993042,696]: 1 finished unit Solar Collector [f=0018009] [18009] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0018055] [18055] Event [4116.35791,75.5021057,2897.45337]: 1 finished unit Claw [f=0018057] [18057] Event [4121.15674,75.5021057,2877.07983]: 1 finished unit Claw [f=0018098] [18098] Event [4288.71484,75.5021057,2794.58179]: 0 lost unit Rogue [f=0018100] [18100] Event [3304,12.1435604,2472]: 1 finished unit Solar Collector [f=0018166] [18166] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0018196] [18196] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0018250] [18250] Event [4142.44287,74.6047897,2888.00439]: 1 finished unit Claw [f=0018260] [18260] Event [4306.59961,74.6810074,3239.98511]: 1 finished unit Claw [f=0018262] [18262] Event [4125.48682,75.5021057,2907.01245]: 0 lost unit Rogue [f=0018276] [18276] Event [2264,75.5021057,952]: 1 finished unit Solar Collector [f=0018296] [18296] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0018315] [18315] Event [4116.46289,75.5021057,3037.02734]: 0 lost unit Rogue [f=0018330] [18330] Event [3886.22339,76.3068848,3095.62427]: 1 lost unit Scorcher [f=0018421] [18421] Event [4146.93018,75.5024033,2813.62476]: 1 finished unit Claw [f=0018424] [18424] Event [4202.19043,75.4804459,2759.19897]: 1 finished unit Claw [f=0018433] [18433] Event [1800,71.3726196,744]: 1 finished unit Solar Collector [f=0018457] [18457] Event [3811.2981,74.128067,3013.07227]: 1 lost unit Scorcher [f=0018495] [18495] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0018613] [18613] Event [4165.75391,75.6697083,2931.53394]: 1 finished unit Claw [f=0018626] [18626] Event [4189.55469,73.5384979,3311.72266]: 1 finished unit Claw [f=0018697] [18697] Event [3598.34399,71.9748306,3125.26318]: 1 lost unit Fencer [f=0018724] [18724] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0018731] [18731] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0018777] [18777] Event [4065.16162,74.3302689,2790.94116]: 1 finished unit Claw [f=0018795] [18795] Event [3932.05908,69.3593445,2753.27075]: 1 finished unit Claw [f=0018808] [18808] Event [3932.05908,69.3593445,2753.27075]: 1 lost unit Claw [f=0018821] [18821] Event [2408,75.3554688,1016]: 1 finished unit Solar Collector [f=0018828] [18828] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0018949] [18949] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0018971] [18971] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ravager [f=0018993] [18993] Event [4264.16748,75.9983978,3239.02466]: 1 finished unit Claw [f=0019018] [19018] Event [4248,75.1435242,3304]: 0 lost unit Energy Pylon [f=0019038] [19038] Event [4296.45117,63.9055443,3391.45605]: 1 finished unit Claw [f=0019038] [19038] Event [1928,74.286438,808]: 1 finished unit Solar Collector [f=0019046] [19046] Event [4296.45117,63.9055443,3391.45605]: 1 lost unit Claw [f=0019078] [19078] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0019078] [19078] Event [4036.86401,75.5021057,2991.43018]: 0 lost unit Rogue [f=0019095] [19095] Event [3566.45776,67.1118011,3205.45044]: 1 lost unit Fencer [f=0019123] [19123] Event [3991.77539,75.443161,2876.5437]: 0 lost unit Rogue [f=0019190] [19190] Event [3945.89868,74.2138062,2834.78979]: 1 finished unit Claw [f=0019192] [19192] Event [3978.64209,74.1725464,3196.28833]: 1 lost unit Scorcher [f=0019204] [19204] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0019216] [19216] Event [3980.62769,78.3371582,3330.86401]: 1 finished unit Claw [f=0019223] [19223] Event [4138.73535,75.4088287,2784.07104]: 0 lost unit Rogue [f=0019229] [19229] Event [3980.62769,78.3371582,3330.86401]: 1 lost unit Claw [f=0019235] [19235] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Badger [f=0019255] [19255] Event [3928,65.4735718,3224]: 0 lost unit Metal Extractor [f=0019333] [19333] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0019357] [19357] Event [4030.82471,78.1494827,3213.11938]: 0 lost unit Convict [f=0019358] [19358] Event [4025.37402,78.0606537,3189.95117]: 1 finished unit Claw [f=0019367] [19367] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Mason [f=0019374] [19374] Event [4040.16553,76.1574326,3122.76367]: 1 finished unit Claw [f=0019390] [19390] Event [4025.37402,77.8068085,3189.95117]: 1 lost unit Claw [f=0019394] [19394] Event [3376,74.286438,3184]: 1 finished unit Aegis [f=0019460] [19460] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0019462] [19462] Event [2632,73.90802,1128]: 1 finished unit Solar Collector [f=0019494] [19494] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0019588] [19588] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0019599] [19599] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0019606] [19606] Event [2056,74.286438,856]: 1 finished unit Solar Collector [f=0019613] [19613] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0019638] [19638] Event [4151.91553,75.711731,2943.55054]: 1 finished unit Claw [f=0019647] [19647] Event [4098.90039,75.2928848,2799.13379]: 1 finished unit Claw [f=0019650] [19650] Event [4139.29736,75.1844635,2924.49854]: 1 finished unit Claw [f=0019662] [19662] Event [4139.29736,75.1844635,2924.49854]: 1 lost unit Claw [f=0019668] [19668] Event [3679.67725,76.1137543,3122.27808]: 1 lost unit Fencer [f=0019669] [19669] Event [4139.05518,75.5165558,2863.99829]: 0 lost unit Rogue [f=0019708] [19708] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0019739] [19739] Event [3888.8728,74.6902466,3178.97754]: 0 lost unit Bandit [f=0019744] [19744] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0019780] [19780] Event [3808.65942,78.282196,3192.53857]: 0 lost unit Bandit [f=0019812] [19812] Event [3837.94507,75.9307861,3078.6416]: 1 finished unit Claw [f=0019820] [19820] Event [3798.40527,72.2936554,3181.05615]: 0 lost unit Bandit [f=0019823] [19823] Event [3799.52368,71.8999557,3203.27466]: 0 lost unit Bandit [f=0019828] [19828] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0019858] [19858] Event [3775.94214,74.5408859,3109.20166]: 1 finished unit Claw [f=0019871] [19871] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0019875] [19875] Event [3685.7478,76.6382294,3165.83545]: 1 finished unit Claw [f=0019939] [19939] Event [3576,65.4048996,3176]: 1 finished unit Metal Extractor [f=0019948] [19948] Event [5132,47.1794167,3384]: 0 finished unit Bandit [f=0019968] [19968] Event [2664,22.3059998,1304]: 1 finished unit Solar Collector [f=0019977] [19977] Event [undefined]: samuelaz20 resigned [f=0019977] game_message: samuelaz20 has been destroyed! [f=0019977] game_message: LeojEspino wins! [f=0019977] Submitting stats [f=0019977] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019977] Part| Total Time|Time of the last 0.5s [f=0019977] Draw 27048.29ms 11.58% [f=0019977] Lua::Callins::Synced 10370.94ms 14.87% [f=0019977] Lua::Callins::Unsynced 34995.52ms 17.17% [f=0019977] Lua::CollectGarbage::Synced 623.80ms 0.10% [f=0019977] Lua::CollectGarbage::Unsynced 1529.01ms 0.90% [f=0019977] Misc::Profiler::AddTime 98.82ms 0.00% [f=0019977] Sim 59899.30ms 77.64% [f=0019977] [19977] Received game_message: samuelaz20 has been destroyed! [f=0019977] [19977] Received game_message: LeojEspino wins! [f=0019978] [19978] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019978] [19978] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019978] [19978] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019978] [19978] Game End Stats Values: 2,2150,2205,2205,2150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.91111135,6.91111135,5.5999999,75,40,40,75,0,0,0,0,800,890,890,800,0,9.66666698,9.66666698,0,0,0,0,0,0,0,0,0 [f=0019978] [19978] Game End Stats Values: 3,2480,2395,2395,2480,0,0.96975708,0.96975708,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8.9333334,8,1275,1275,1275,1275,7.5999999,8.06464958,8.06464958,7.5999999,225,40,40,225,0,0,0,0,980,1080,1080,980,0,9.66666698,9.66666698,0,0,0,0,0,0,0,0,0 [f=0019978] [19978] Game End Stats Values: 4,2645,2680,2680,2645,0,0.97040778,0.97040778,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.0666666,11.0666666,8,1275,1275,1275,1275,11.0666666,8.00004292,8.00004292,11.0666666,300,165,165,300,0,0,0,0,1070,1240,1240,1070,0,9.66666698,9.66666698,0,0,0,0,0,0,0,0,0 [f=0019978] [19978] Game End Stats Values: 5,2790,2750,2750,2790,0.30181774,5.83733797,5.83733797,0.30181774,0,0,0,0,0,0,0,0,0,0,0,0,16.2999992,0,0,16.2999992,0,0,0,0,8.9333334,12.666667,12.666667,8.9333334,1275,1275,1275,1275,12.0201216,10.3244619,10.3244619,12.0201216,375,165,165,375,0,0,0,0,1140,1310,1310,1140,0,9.66666698,9.66666698,0,0,0,0,0,0,16.2999992,16.2999992,0 [f=0019978] [19978] Game End Stats Values: 6,3005,2910,2910,3005,0.82195228,14.7995529,14.7995529,0.82195228,0,0,0,0,0,0,0,0,0,0,0,0,16.2999992,0,0,16.2999992,0,0,0,0,11.1999998,15.333333,15.333333,11.1999998,1275,1275,1275,1275,12.0346766,12.0641489,12.0641489,12.0346766,450,165,165,450,0,0,0,0,1280,1470,1470,1280,0,9.66666698,9.66666698,0,0,0,0,0,0,16.2999992,16.2999992,0 [f=0019978] [19978] Game End Stats Values: 7,3150,3140,3140,3150,1.46966612,22.6658573,22.6658573,1.46966612,0,0,0,0,0,0,0,0,0,0,0,0,16.2999992,0,0,16.2999992,0,0,0,0,14.3999996,16,16,14.3999996,1275,1275,1275,1275,12.0431805,13.9910879,13.9910879,12.0431805,525,165,165,525,0,0,0,0,1350,1700,1700,1350,0,9.66666698,9.66666698,0,0,0,0,0,0,16.2999992,16.2999992,0 [f=0019978] [19978] Game End Stats Values: 8,3440,3210,3210,3440,3.84226084,42.9028435,42.9028435,3.84226084,0,0,0,0,0,0,0,0,0,0,0,0,16.2999992,0,0,16.2999992,0,0,0,0,17.8666668,20.666666,20.666666,17.8666668,1275,1275,1275,1275,12.1581726,15.3491325,15.3491325,12.1581726,675,165,165,675,0,0,0,0,1490,1770,1770,1490,0,9.66666698,9.66666698,0,0,0,0,0,0,16.2999992,16.2999992,0 [f=0019978] [19978] Game End Stats Values: 9,3360,3630,3630,3360,17.0803261,78.3732681,78.3732681,17.0803261,0,0,0,0,0,0,0,0,0,0,0,0,70.4036255,283.526428,283.526428,70.4036255,0,90,90,0,21.0666676,22,22,21.0666676,1275,1275,1275,1275,12.8825388,16.3646946,16.3646946,12.8825388,525,405,405,525,0,225,225,0,1560,1860,1860,1560,225,9.66666698,9.66666698,225,0,0,0,0,285.378723,78.6884689,78.6884689,285.378723 [f=0019978] [19978] Game End Stats Values: 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40,7035,12110,12110,7035,2475.13867,1995.52258,1995.52258,2475.13867,0,0,0,0,0,0,0,0,999.172119,2676.95142,2676.95142,999.172119,5773.26025,5493.14111,5493.14111,5773.26025,1660,1030,1030,1660,61.1333351,46.1333351,46.1333351,61.1333351,1275,2460,2460,1275,18.7211285,40.2631264,40.2631264,18.7211285,1080,3780,3780,1080,3545,4020,4020,3545,3020,4840,4840,3020,4210,3749.50073,3749.50073,4210,204.565796,116.334412,116.334412,204.565796,5850.05566,6239.14795,6239.14795,5850.05566 [f=0019978] [19978] Game End Stats Values: 41,6795,11875,11875,6795,2569.70898,2002.00623,2002.00623,2569.70898,0,0,0,0,0,0,0,0,1273.74268,2676.95142,2676.95142,1273.74268,6243.08252,5811.71484,5811.71484,6243.08252,1660,1030,1030,1660,61,48.1333351,48.1333351,61,1275,2460,2460,1275,18.30476,41.8455772,41.8455772,18.30476,840,3265,3265,840,4305,4020,4020,4305,3020,5120,5120,3020,4450,4649.50098,4649.50098,4450,204.565796,164.734558,164.734558,204.565796,6299.29492,6904.38281,6904.38281,6299.29492 [f=0019978] [19978] Game End Stats Values: 42,6435,12455,12455,6435,2664.2793,2014.86731,2014.86731,2664.2793,0,0,0,0,0,0,0,0,1548.31299,2676.95142,2676.95142,1548.31299,6438.63281,6036.08496,6036.08496,6438.63281,1660,1030,1030,1660,61,51.8666649,51.8666649,61,1275,2460,2460,1275,18.30476,48.1329689,48.1329689,18.30476,480,3545,3545,480,4430,4380,4380,4430,3020,5420,5420,3020,4810,4774.50098,4774.50098,4810,204.565796,256.400726,256.400726,204.565796,6534.92139,7101.86377,7101.86377,6534.92139 [f=0019978] [19978] Game End Stats Values: 43,6510,12830,12830,6510,2757.64844,2024.70874,2024.70874,2757.64844,0,0,0,0,0,0,0,0,1705.68506,2676.95142,2676.95142,1705.68506,6722.78809,6321.38379,6321.38379,6722.78809,1660,1030,1030,1660,61,56,56,61,1275,2460,2460,1275,18.2246952,54.0005455,54.0005455,18.2246952,555,3760,3760,555,4695,4380,4380,4695,3020,5580,5580,3020,4810,5039.50098,5039.50098,4810,204.565796,433.40036,433.40036,204.565796,6828.49805,7402.84717,7402.84717,6828.49805 [f=0019978] [19978] Game End Stats Values: 44,6250,13145,13145,6250,2833.96802,2029.93042,2029.93042,2833.96802,0,0,0,0,0,0,0,0,1756.38965,2676.95142,2676.95142,1756.38965,7203.68555,6488.69775,6488.69775,7203.68555,1660,1030,1030,1660,61,59.2000008,59.2000008,61,1275,2460,2460,1275,19.4880238,56.1814461,56.1814461,19.4880238,495,4005,4005,495,4960,4946.5,4946.5,4960,2820,5650,5650,2820,5376.5,5304.50098,5304.50098,5376.5,240.733566,601.902649,601.902649,240.733566,7002.22656,8072.82617,8072.82617,7002.22656 [f=0019978] [19978] Game End Stats Values: 45,6085,14270,14270,6085,2903.56641,2050.60059,2050.60059,2903.56641,0,0,0,0,0,0,0,0,1756.38965,2676.95142,2676.95142,1756.38965,7413.62061,6798.6543,6798.6543,7413.62061,1660,1555,1555,1660,61,62,62,61,1275,2460,2460,1275,16.6399307,51.0445938,51.0445938,16.6399307,450,4255,4255,450,5100,5336.5,5336.5,5100,2700,6000,6000,2700,5766.5,5444.50098,5444.50098,5766.5,240.733566,676.911804,676.911804,240.733566,7312.18311,8285.9541,8285.9541,7312.18311 [f=0019978] [19978] Game End Stats Values: 46,6085,14570,14570,6085,2930.75391,2063.271,2063.271,2930.75391,0,0,0,0,0,0,0,0,1756.38965,2676.95142,2676.95142,1756.38965,7413.62061,6844.34229,6844.34229,7413.62061,1660,1555,1555,1660,61,64,64,61,1275,2460,2460,1275,16.531311,52.0007629,52.0007629,16.531311,450,4395,4395,450,5100,5486.5,5486.5,5100,2700,6160,6160,2700,5916.5,5444.50098,5444.50098,5916.5,240.733566,700.081299,700.081299,240.733566,7358.28369,8285.9541,8285.9541,7358.28369 [f=0020058] [20058] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0020078] oh ok [f=0020127] Player LeojEspino left the game: normal quit [f=0020127] [20127] Event [undefined]: LeojEspino quit [f=0020133] Spectator DanWarior left the game: normal quit [f=0020133] [20133] Event [undefined]: DanWarior quit [f=0020139] Spectator samuelaz20 left the game: normal quit [f=0020139] [20139] Event [undefined]: samuelaz20 quit [f=0020145] No clients connected, shutting down server [f=0020145] Server shutdown [f=0020249] [20249] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0020264] [20264] Event [3560,73.6437073,3112]: 1 finished unit Solar Collector [f=0020304] [20304] Event [1464,76.140686,1640]: 1 finished unit Solar Collector [f=0020369] [20369] Event [3576,75.3849182,3256]: 1 finished unit Solar Collector [f=0020446] [20446] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ravager [f=0020482] [20482] Event [2712,16.0762939,1432]: 1 finished unit Solar Collector [f=0020654] [20654] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Badger [f=0020753] [20753] Event [1464,77.7158508,1512]: 1 finished unit Solar Collector [f=0020768] [20768] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Mason [f=0020864] [20864] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0020969] [20969] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Scorcher [f=0021084] [21084] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0021195] [21195] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Fencer [f=0021233] [21233] Event [1464,75.5210266,1384]: 1 finished unit Solar Collector [f=0021373] [21373] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0021549] [21549] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ripper [f=0021728] [21728] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Ravager [f=0021728] [21728] Event [1464,74.286438,1256]: 1 finished unit Solar Collector [f=0021914] [21914] Event [1169.99231,47.3174324,623.970337]: 1 finished unit Badger [f=0021936] Autoquit sending quit command. [f=0021936] [QuitAction] user exited to system [f=0021936] [SpringApp::Kill][1] fromRun=1 [f=0021936] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021936] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021936] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021936] [ThreadPool::SetThreadCount][2] workers=0 [f=0021936] [SpringApp::Kill][2] [f=0021936] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021936] [Game::KillLua][3] dtor=0 luaUI=0x5230a020 [f=0021936] Start widgetHandler:Shutdown [f=0021936] Shutdown - SaveOrderList Complete [f=0021936] Writing last game win data [f=0021936] Shutdown - SaveConfigData Complete [f=0021936] Shutdown Widget - Chili Highlight [f=0021936] Shutdown Widget - Save/Load API [f=0021936] Shutdown Widget - Draw After Chili [f=0021936] Shutdown Widget - EPIC Menu [f=0021936] Shutdown Widget - Chili Minimap [f=0021936] Shutdown Widget - Chili Widget Selector [f=0021936] Shutdown Widget - Local Team Colors [f=0021936] Shutdown Widget - Display Keys 2 [f=0021936] Shutdown Widget - Save Game Menu [f=0021936] Shutdown Widget - HealthBars [f=0021936] Shutdown Widget - Noises [f=0021936] Shutdown Widget - Unit Icons [f=0021936] Shutdown Widget - Win Counter [f=0021936] Shutdown Widget - BuildETA [f=0021936] Shutdown Widget - SpringRTS Replay Stats [f=0021936] Shutdown Widget - Modular Comm Info [f=0021936] Shutdown Widget - CameraShake [f=0021936] Shutdown Widget - Chili Economy Panel Default [f=0021936] Shutdown Widget - Chili EndGame Window [f=0021936] Shutdown Widget - Chili Nuke Warning [f=0021936] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021936] Shutdown Widget - Chili Spectator Panels [f=0021936] Shutdown Widget - Context Menu [f=0021936] Shutdown Widget - Darkening [f=0021936] Shutdown Widget - MetalFeatures (new) [f=0021936] Shutdown Widget - Defense Range Zero-K [f=0021936] Shutdown Widget - Grab Input [f=0021936] Input grabbing is disabled! [f=0021936] Shutdown Widget - Highlight Geos [f=0021936] Shutdown Widget - Local Widgets Config [f=0021936] Shutdown Widget - Mex Placement Handler [f=0021936] Shutdown Widget - MinimapEvents [f=0021936] Shutdown Widget - Missile Silo Range [f=0021936] Shutdown Widget - Point Tracker [f=0021936] Shutdown Widget - Showeco and Grid Drawer [f=0021936] Shutdown Widget - Stereo3D [f=0021936] Shutdown Widget - Music Player v2 [f=0021936] Shutdown Widget - Attack AoE [f=0021936] Shutdown Widget - UnitShapes [f=0021936] Shutdown Widget - Map Edge Extension [f=0021936] Shutdown Widget - Selection Send [f=0021936] Shutdown Widget - LupsManager [f=0021936] Shutdown Widget - Newton Firezone [f=0021936] Shutdown Widget - Chili Pro Console [f=0021936] Shutdown Widget - Lasso Terraform GUI [f=0021936] Shutdown Widget - Chili Framework [f=0021936] Shutdown Widget - Lups [f=0021936] Shutdown Widget - Custom Markers [f=0021936] Shutdown Widget - Chili Core Selector [f=0021936] Shutdown Widget - Select Keys [f=0021936] Shutdown Widget - Pause Screen [f=0021936] Shutdown Widget - Layout Handler [f=0021936] Shutdown Widget - Persistent Build Height [f=0021936] Shutdown Widget - Text To Speech Control [f=0021936] End widgetHandler:Shutdown [f=0021936] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={567128,69977205} {int,ext,rec}Allocs={32395162,0,0} {chunk,block}Bytes={69977205,0} [f=0021936] [Game::KillLua][1] dtor=0 luaGaia=0x52e9f770 [f=0021936] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331960,55893250} {int,ext,rec}Allocs={32395163,0,0} {chunk,block}Bytes={55893250,0} [f=0021936] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331960,55893250} {int,ext,rec}Allocs={32395163,0,0} {chunk,block}Bytes={55893250,0} [f=0021936] [Game::KillLua][2] dtor=0 luaRules=0x525040f0 [f=0021936] Start gadgetHandler:Shutdown [f=0021936] Shutdown - StartSetup [f=0021936] Shutdown - UnitMorph [f=0021936] Shutdown - Carrier Drones [f=0021936] Shutdown - LupsNanoSpray [f=0021936] Shutdown - Missile Silo Controller [f=0021936] Shutdown - Modular Comm Info [f=0021936] Shutdown - Terrain Texture Handler [f=0021936] Shutdown - UnitCloakShield [f=0021936] Shutdown - Starlight Handler [f=0021936] End gadgetHandler:Shutdown [f=0021936] Start gadgetHandler:Shutdown [f=0021936] Shutdown - Save/Load [f=0021936] Shutdown - Teleport Throw [f=0021936] Shutdown - UnitMorph [f=0021936] Shutdown - Modular Comm Info [f=0021936] Shutdown - Retreat Command [f=0021936] Shutdown - Shockwaves [f=0021936] Shutdown - UnitCloakShield [f=0021936] Shutdown - Lups Cloak FX [f=0021936] Shutdown - Lups [f=0021936] Shutdown - Lups Shield [f=0021936] End gadgetHandler:Shutdown [f=0021936] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32395195,0,0} {chunk,block}Bytes={0,0} [f=0021936] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32395195,0,0} {chunk,block}Bytes={0,0} [f=0021936] [Game::KillLua][4] dtor=0 [f=0021936] [Game::~CGame][1] [f=0021936] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021936] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021936] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021936] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021936] [Game::KillLua][4] dtor=1 [f=0021936] [Game::KillMisc][1] [f=0021936] [Game::KillMisc][2] [f=0021936] [Game::KillMisc][3] [f=0021936] [Game::KillRendering][1] [f=0021936] [3DOParser::Kill] allocated 137 pieces [f=0021936] [S3OParser::Kill] allocated 2766 pieces [f=0021936] [AssParser::Kill] allocated 265 pieces [f=0021936] [Game::KillInterface][1] [f=0021936] [Game::KillInterface][2] [f=0021936] [Game::KillSimulation][1] [f=0021936] [Game::KillSimulation][2] [f=0021936] [CCollisionHandler] dis-/continuous tests: 0/2566403 [f=0021936] [Game::KillSimulation][3] [f=0021936] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021936] [~CPathCache(24x16)] cacheHits=130 hitPercentage=33% numHashColls=0 maxCacheSize=12 [f=0021936] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021936] [~CPathCache(48x32)] cacheHits=106 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021936] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021936] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021936] [LosHandler::Kill] raycast instance cache-{hits,misses}={7749,13307}; shared=4%; cached=33% [f=0021936] [Game::KillSimulation][4] [f=0021936] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021936] [Game::~CGame][2] [f=0021936] [Game::~CGame][3] [f=0021936] [SpringApp::Kill][3] [f=0021936] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 232724 bytes sent 179466 bytes recv'd [f=0021936] [SpringApp::Kill][4] font=0x45fa5aa0 [f=0021936] [SpringApp::Kill][5] [f=0021936] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x46013110) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4362ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=109ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="objects3d/scorpion.s3o" indx=5381 inflSize=107kb readTime=49ms file="objects3d/chicken.s3o" indx=4939 inflSize=26kb readTime=41ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4593 inflSize=21kb readTime=41ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=40ms file="units/amphassault.lua" indx=6650 inflSize=5kb readTime=39ms file="luarules/gadgets/api_saveload.lua" indx=1616 inflSize=37kb readTime=36ms file="scripts/athena.lua" indx=5574 inflSize=2kb readTime=32ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4594 inflSize=29kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 59104598 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x461038c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46100510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4601dd60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f108c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]