[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eiV5Mf9YDw/springsettings.1003380.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 136ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0760090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7642 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003380/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 453ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ccd2f0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ccd2f0] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 171ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 820ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1032ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 779ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 161ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003380/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7e1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-c654b7e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7f1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-c654b7f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (795ms, checksum 9fc93ffc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11645,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003380/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53bbfc90,0x53b0de80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1fc3cb5fbeeb0b8c3ba611047b2b8cda [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LeojEspino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LeojEspino changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000ca5cc260,00000000ac5595e0}]" [f=-000001] Allies: I choose: Commander! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={00000000c4701700,00000000e91662f0}]" [f=-000001] hai [f=-000001] Allies: I choose: cheap generalist! [f=-000001] hi [f=-000001] !predict [f=-000001] > Team LordSwan3x has a 94% chance to win [f=-000001] > Team LeojEspino has a 6% chance to win [f=-000001] well frick [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] I am gonna die [f=-000001] [0] Event [6547,26.1311035,2606]: 0 finished unit Recon Commander [f=-000001] [0] Event [762,26.1170044,759]: 1 finished unit Engineer Commander [f=0000000] [0] LordSwan3x, team: 0, elo:2230 [f=0000000] [0] LeojEspino, team: 1, elo:1753 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [744,26.1159515,840]: 1 finished unit Shieldbot Factory [f=0000090] [90] Event [6448,26.1159515,2400]: 0 finished unit Tank Foundry [f=0000256] [256] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0000363] [363] Event [756,26.1159515,840]: 1 finished unit Bandit [f=0000442] [442] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000446] [446] Event [680,26.1159515,728]: 1 finished unit Solar Collector [f=0000626] [626] Event [728,26.1159515,648]: 1 finished unit Solar Collector [f=0000692] [692] Event [6420,27.4359512,2400]: 0 finished unit Kodachi [f=0000741] [741] Event [756,26.1159515,840]: 1 finished unit Convict [f=0000847] [847] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000991] [991] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0001118] [1118] Event [6520,26.1159515,2536]: 0 finished unit Solar Collector [f=0001259] [1259] Event [756,26.1159515,840]: 1 finished unit Bandit [f=0001349] [1349] Event [856,26.1159515,616]: 1 finished unit Solar Collector [f=0001356] [1356] Event [6420,27.4359512,2400]: 0 finished unit Welder [f=0001636] [1636] Event [792,26.1159515,536]: 1 finished unit Solar Collector [f=0001659] [1659] Event [6584,26.1159515,2456]: 0 finished unit Solar Collector [f=0001868] tanks huh [f=0001996] [1996] Event [848,26.1159515,832]: 1 finished unit Lotus [f=0002068] [2068] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0002250] [2250] Event [6384,26.1159515,2560]: 0 finished unit Lotus [f=0002274] [2274] Event [6420,27.4359512,2400]: 0 finished unit Kodachi [f=0002533] yaks [f=0002688] [2688] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0003020] [3020] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0003062] [3062] Event [6420,27.4359512,2400]: 0 finished unit Kodachi [f=0003243] [3243] Event [1792,28.4414063,1152]: 1 finished unit Lotus [f=0003340] well this is bad [f=0003639] [3639] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0003941] [3941] Event [4904,26.1159515,2728]: 0 finished unit Solar Collector [f=0003953] [3953] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0004158] [4158] Event [6420,27.4359512,2400]: 0 finished unit Kodachi [f=0004260] [4260] Event [1929.3186,33.4132156,1074.8783]: 1 lost unit Bandit [f=0004293] [4293] Event [1805.50891,26.1159515,1213.42566]: 0 lost unit Kodachi [f=0004373] [4373] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0004445] [4445] Event [6360,26.1159515,4376]: 0 finished unit Solar Collector [f=0004570] [4570] Event [856,26.1159515,552]: 1 lost unit Metal Extractor [f=0004654] [4654] Event [720,26.1159515,960]: 1 finished unit Rover Assembly [f=0004658] [4658] Event [4776,26.1159515,2664]: 0 finished unit Solar Collector [f=0004668] [4668] Event [1792,28.4414063,1152]: 1 lost unit Lotus [f=0004776] [4776] Event [1896,29.630291,1128]: 1 lost unit Metal Extractor [f=0004930] [4930] Event [1736,30.9749756,1064]: 1 lost unit Metal Extractor [f=0004961] [4961] Event [6264,26.1159515,4456]: 0 finished unit Solar Collector [f=0004977] E [f=0004983] [4983] Event [625.14801,26.1159515,502.191071]: 1 lost unit Bandit [f=0004992] [4992] Event [407.988434,30.5720234,710.950623]: 0 lost unit Kodachi [f=0005047] [5047] Event [4752,26.1159515,2720]: 0 finished unit Lotus [f=0005141] [5141] Event [6420,27.4359512,2400]: 0 finished unit Welder [f=0005370] [5370] Event [737.99231,26.7610531,959.970337]: 1 finished unit Dart [f=0005392] [5392] Event [4800,26.1159515,2768]: 0 finished unit Lotus [f=0005439] [5439] Event [821.247498,26.1159515,998.337097]: 1 finished unit Engineer Commander [f=0005484] [5484] Event [737.99231,26.7610531,959.970337]: 1 finished unit Dart [f=0005491] [5491] Event [6224,26.1159515,4288]: 0 finished unit Lotus [f=0005540] [5540] Event [687.70282,26.1159515,1089.74402]: 0 lost unit Kodachi [f=0005584] [5584] Event [737.99231,26.7610531,959.970337]: 1 finished unit Dart [f=0005674] [5674] Event [737.99231,26.1159515,959.970337]: 1 finished unit Dart [f=0005764] [5764] Event [737.99231,26.1159515,959.970337]: 1 finished unit Dart [f=0005797] [5797] Event [6420,27.4359512,2400]: 0 finished unit Kodachi [f=0005854] [5854] Event [737.99231,26.1159515,959.970337]: 1 finished unit Dart [f=0005944] [5944] Event [737.99231,26.1159515,959.970337]: 1 finished unit Dart [f=0005957] [5957] Event [6696,26.0526123,2440]: 0 finished unit Solar Collector [f=0006034] [6034] Event [737.99231,26.1159515,959.970337]: 1 finished unit Dart [f=0006123] [6123] Event [737.99231,26.7610531,959.970337]: 1 finished unit Dart [f=0006213] [6213] Event [737.99231,26.1159515,959.970337]: 1 finished unit Dart [f=0006336] [6336] Event [6776,17.6918335,2328]: 0 finished unit Solar Collector [f=0006354] [6354] Event [6420,27.4359512,2400]: 0 finished unit Kodachi [f=0006393] [6393] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0006564] [6564] Event [1805.01685,26.1159515,1433.51111]: 1 lost unit Dart [f=0006579] [6579] Event [1902.95166,26.1159515,1449.9447]: 1 lost unit Dart [f=0006612] [6612] Event [1934.34058,25.9297581,1453.26355]: 1 lost unit Dart [f=0006626] [6626] Event [1948.83276,26.0547409,1471.39307]: 1 lost unit Dart [f=0006636] [6636] Event [1948.672,26.1408501,1491.8512]: 1 lost unit Dart [f=0006660] [6660] Event [1969.52991,27.9362221,1510.78027]: 1 lost unit Dart [f=0006671] [6671] Event [1991.45557,29.4843063,1528.5531]: 1 lost unit Dart [f=0006701] [6701] Event [2011.27234,26.2277222,1576.96497]: 1 lost unit Dart [f=0006720] [6720] Event [2063.36865,25.7890034,1653.0968]: 1 lost unit Dart [f=0006732] [6732] Event [2039.74768,26.1159859,1659.21057]: 1 lost unit Dart [f=0006767] [6767] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0006772] [6772] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0006817] huh [f=0006908] [6908] Event [6420,27.4359512,2400]: 0 finished unit Kodachi [f=0007063] [7063] Event [5352,26.1159515,3912]: 0 finished unit Solar Collector [f=0007086] kodachi op [f=0007088] [7088] Event [3768,26.1159515,3720]: 0 finished unit Solar Collector [f=0007186] [7186] Event [856,24.9555397,552]: 1 finished unit Metal Extractor [f=0007282] not THAT op [f=0007440] [7440] Event [737.99231,26.7610531,959.970337]: 1 finished unit Fencer [f=0007466] [7466] Event [6420,27.4359512,2400]: 0 finished unit Kodachi [f=0007481] its fast and will destroy lotus sure [f=0007486] [7486] Event [5464,26.1159515,3960]: 0 finished unit Solar Collector [f=0007679] but its also expensive [f=0007770] [7770] Event [976,26.1463165,560]: 1 finished unit Lotus [f=0007851] [7851] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0007863] [7863] Event [737.99231,26.7610531,959.970337]: 1 finished unit Fencer [f=0007892] [7892] Event [5424,26.1159515,3888]: 0 finished unit Lotus [f=0007902] [7902] Event [518.917542,26.1159515,720.028809]: 0 lost unit Kodachi [f=0008122] [8122] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0008270] [8270] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0008508] [8508] Event [2856,26.5140839,3576]: 0 finished unit Solar Collector [f=0008565] [8565] Event [6632,23.8085938,392]: 0 finished unit Solar Collector [f=0008583] [8583] Event [737.99231,26.7610531,959.970337]: 1 finished unit Ripper [f=0008816] [8816] Event [1736,29.8145638,1064]: 1 finished unit Metal Extractor [f=0008850] [8850] Event [6808,26.1159515,392]: 0 finished unit Solar Collector [f=0008940] [8940] Event [1736,29.8145638,1064]: 1 lost unit Metal Extractor [f=0008979] [8979] Event [6420,27.4359512,2400]: 0 finished unit Ogre [f=0009295] [9295] Event [1736,28.7748108,1064]: 1 finished unit Metal Extractor [f=0009303] [9303] Event [737.99231,26.7610531,959.970337]: 1 finished unit Ripper [f=0009417] but yeah it will completely deny expansion [f=0009439] [9439] Event [2808,26.1159515,3464]: 0 finished unit Stardust [f=0009441] [9441] Event [1896,28.4698792,1128]: 1 finished unit Metal Extractor [f=0009735] [9735] Event [6648,20.8859406,536]: 0 finished unit Stardust [f=0009816] [9816] Event [6420,27.4359512,2400]: 0 finished unit Welder [f=0010045] [10045] Event [737.99231,26.7610531,959.970337]: 1 finished unit Ripper [f=0010413] [10413] Event [737.99231,26.7610531,959.970337]: 1 finished unit Mason [f=0010532] [10532] Event [1800,32.0621262,1080]: 1 finished unit Solar Collector [f=0010630] [10630] Event [6328,26.1159515,2248]: 0 finished unit Caretaker [f=0010669] [10669] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0010857] [10857] Event [737.99231,26.7610531,959.970337]: 1 finished unit Fencer [f=0010867] [10867] Event [2240,208.37912,1344]: 1 finished unit Radar Tower [f=0010906] [10906] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0011025] [11025] Event [2840,26.1159515,3352]: 0 finished unit Stinger [f=0011044] [11044] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0011114] oh fudge [f=0011150] [11150] Event [1238.37329,26.1828671,1776.81873]: 0 lost unit Kodachi [f=0011338] [11338] Event [5800,19.1757813,872]: 0 finished unit Solar Collector [f=0011371] [11371] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0011410] [11410] Event [6392,26.1159515,2232]: 0 finished unit Caretaker [f=0011476] [11476] Event [6420,27.4359512,2400]: 0 finished unit Minotaur [f=0011666] [11666] Event [2952,26.1159515,4824]: 0 finished unit Solar Collector [f=0011673] [11673] Event [6456,26.1159515,2232]: 0 finished unit Caretaker [f=0011689] [11689] Event [5928,21.4921875,808]: 0 finished unit Solar Collector [f=0011694] [11694] Event [2240,208.37912,1344]: 1 lost unit Radar Tower [f=0011872] mah radar noo [f=0011971] [11971] Event [1896,26.2491341,1128]: 1 lost unit Metal Extractor [f=0011983] [11983] Event [2920,26.1159515,4936]: 0 finished unit Solar Collector [f=0012007] [12007] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0012063] [12063] Event [6420,27.4359512,2400]: 0 finished unit Ogre [f=0012069] [12069] Event [1736,28.7748108,1064]: 1 lost unit Metal Extractor [f=0012277] [12277] Event [1800,29.4253502,1080]: 1 lost unit Solar Collector [f=0012309] [12309] Event [737.99231,26.7610531,959.970337]: 1 finished unit Dominatrix [f=0012517] [12517] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0012729] [12729] Event [632,26.1159515,984]: 1 finished unit Caretaker [f=0012753] [12753] Event [737.99231,26.7610531,959.970337]: 1 finished unit Dominatrix [f=0012792] [12792] Event [2136,26.1159515,2440]: 0 finished unit Solar Collector [f=0012832] [12832] Event [1704.07788,25.0677643,1430.09375]: 1 lost unit Ripper [f=0012902] [12902] Event [2037.54004,26.1159515,1691.25879]: 0 lost unit Ogre [f=0012912] [12912] Event [6616,17.583252,2160]: 0 finished unit Airplane Plant [f=0012984] [12984] Event [2096.61963,25.4797802,1775.22229]: 0 lost unit Kodachi [f=0013089] [13089] Event [2290.79272,26.1159515,1864.35083]: 0 lost unit Kodachi [f=0013150] [13150] Event [2232,26.1159515,2472]: 0 finished unit Solar Collector [f=0013194] [13194] Event [2127.69702,26.1159515,1912.95398]: 0 lost unit Kodachi [f=0013238] [13238] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0013287] [13287] Event [6420,27.4359512,2400]: 0 finished unit Ogre [f=0013500] [13500] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0013598] [13598] Event [737.99231,26.7610531,959.970337]: 1 finished unit Ripper [f=0013663] [13663] Event [1720.70862,26.3445053,1494.80249]: 1 lost unit Ripper [f=0013802] [13802] Event [1750.84705,26.3852081,1485.04187]: 1 lost unit Fencer [f=0013940] [13940] Event [6408,23.5823822,2056]: 0 finished unit Airpad [f=0013943] [13943] Event [1546.68665,26.1746655,1664.36621]: 1 lost unit Ripper [f=0013969] [13969] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0013979] [13979] Event [6595.5,21.583252,2122.00024]: 0 finished unit Raven [f=0014052] [14052] Event [737.99231,26.7610531,959.970337]: 1 finished unit Ripper [f=0014179] [14179] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0014216] welp this is bad [f=0014398] [14398] Event [6420,27.4359512,2400]: 0 finished unit Ogre [f=0014408] [14408] Event [632,26.1159515,568]: 1 finished unit Solar Collector [f=0014409] [14409] Event [4408,26.1159515,184]: 0 finished unit Solar Collector [f=0014602] [14602] Event [1320,19.4924774,4472]: 0 finished unit Solar Collector [f=0014633] [14633] Event [6595.5,21.583252,2122.00024]: 0 finished unit Raven [f=0014803] [14803] Event [4392,26.1159515,344]: 0 finished unit Solar Collector [f=0014827] [14827] Event [2408,26.1159515,2184]: 0 finished unit Stinger [f=0015019] [15019] Event [1930.54114,26.1159515,1945.56677]: 1 lost unit Ripper [f=0015090] [15090] Event [1464,19.1757813,4408]: 0 finished unit Solar Collector [f=0015098] [15098] Event [737.99231,26.7610531,959.970337]: 1 finished unit Dominatrix [f=0015111] [15111] Event [1968.77222,26.3641853,2074.60742]: 1 lost unit Ripper [f=0015143] [Game::ClientReadNet] added new player DanWarior with number 2 to team 0 [f=0015143] > SPRINGIE:User DanWarior|turretheavylaser|4_4||False|||RU [f=0015163] Connection attempt from DanWarior [f=0015163] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015163] -> Connection established (given id 2) [f=0015174] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0015175] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015194] [15194] Event [712,26.1159515,488]: 1 finished unit Solar Collector [f=0015245] [15245] Event [2248,26.1159515,2232]: 0 lost unit Stardust [f=0015262] [15262] Event [6420,27.4359512,2400]: 0 finished unit Emissary [f=0015373] [15373] Event [6595.5,21.583252,2122.00024]: 0 finished unit Raven [f=0015381] [15381] Event [2060.50415,22.9059811,2236.24609]: 1 lost unit Minotaur [f=0015417] [15417] Event [1541.38281,26.1070709,1964.45605]: 1 lost unit Dominatrix [f=0015461] [15461] Event [2288,26.1159515,2288]: 0 finished unit Radar Tower [f=0015509] [15509] Event [1560,24.2338715,4344]: 0 finished unit Solar Collector [f=0015619] [15619] Event [6595.5,21.583252,2122.00024]: 0 finished unit Raven [f=0015631] [15631] Event [1736,27.7102489,1064]: 1 finished unit Metal Extractor [f=0015681] I already lost e-e [f=0015698] [15698] Event [undefined]: LeojEspino resigned [f=0015698] game_message: LeojEspino has been destroyed! [f=0015698] game_message: LordSwan3x wins! [f=0015698] Submitting stats [f=0015698] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015698] Part| Total Time|Time of the last 0.5s [f=0015698] Draw 21412.78ms 21.78% [f=0015698] Lua::Callins::Synced 6448.72ms 12.09% [f=0015698] Lua::Callins::Unsynced 25192.89ms 26.07% [f=0015698] Lua::CollectGarbage::Synced 470.83ms 0.40% [f=0015698] Lua::CollectGarbage::Unsynced 977.15ms 0.70% [f=0015698] Misc::Profiler::AddTime 100.44ms 0.00% [f=0015698] Sim 41164.34ms 64.84% [f=0015698] [15698] Received game_message: LeojEspino has been destroyed! [f=0015698] [15698] Received game_message: LordSwan3x wins! [f=0015699] [15699] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015699] [15699] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015699] [15699] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015699] [15699] Game End Stats Values: 2,2310,2165,2310,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.5999999,6.26666689,5.5999999,75,0,75,0,0,0,0,0,960,890,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015699] [15699] Game End Stats Values: 3,2500,2435,2500,2435,0.5595147,0,0.5595147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8,10.9333334,8,1275,1275,1275,1275,8.03730106,7.86666679,8.03730106,7.86666679,75,180,75,180,0,0,0,0,1150,980,1150,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015699] [15699] Game End Stats Values: 4,2735,2505,2735,2505,5.12349892,0.154861,5.12349892,0.154861,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8.80000019,12,8.80000019,1275,1275,1275,1275,9.63759995,10.0103245,9.63759995,10.0103245,150,180,150,180,0,0,0,0,1310,1050,1310,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015699] [15699] Game End Stats Values: 5,2805,2775,2805,2775,14.044754,0.72461045,14.044754,0.72461045,0,0,0,0,0,0,0,0,0,0,0,0,43.7910423,68.8784103,43.7910423,68.8784103,0,0,0,0,14.3999996,10.3999996,14.3999996,10.3999996,1275,1275,1275,1275,10.5947514,10.037982,10.5947514,10.037982,150,180,150,180,0,0,0,0,1380,1320,1380,1320,0,0,0,0,0,0,0,0,68.8784103,43.7910423,68.8784103,43.7910423 [f=0015699] [15699] Game End Stats Values: 6,2985,2775,2985,2775,31.8978882,3.2843852,31.8978882,3.2843852,0,0,0,0,0,0,0,0,0,0,0,0,43.7910423,68.8784103,43.7910423,68.8784103,90,0,90,0,16,12,16,12,1275,1275,1275,1275,11.8568754,10.1706514,11.8568754,10.1706514,150,180,150,180,0,0,0,0,1470,1320,1470,1320,0,0,0,0,0,0,0,0,68.8784103,43.7910423,68.8784103,43.7910423 [f=0015699] [15699] Game End Stats Values: 7,3075,3045,3075,3045,57.3543968,7.99811888,57.3543968,7.99811888,0,0,0,0,0,0,0,0,0,0,0,0,43.7910423,68.8784103,43.7910423,68.8784103,90,90,90,90,16,12,16,12,1275,1275,1275,1275,13.6970997,10.314249,13.6970997,10.314249,150,360,150,360,0,0,0,0,1560,1320,1560,1320,0,0,0,0,0,0,0,0,68.8784103,43.7910423,68.8784103,43.7910423 [f=0015699] [15699] Game End Stats Values: 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36,5210,12780,5210,12780,425.111633,737.863403,425.111633,737.863403,0,0,0,0,0,0,0,0,95.2815247,593.569397,95.2815247,593.569397,3194.2019,3908.15845,3194.2019,3908.15845,180,1730,180,1730,20,56.8571434,20,56.8571434,1500,1330,1500,1330,11.0091619,53.2840233,11.0091619,53.2840233,1620,2900,1620,2900,2047.99988,3915,2047.99988,3915,1910,6820,1910,6820,4302.86816,2111,4302.86816,2111,356.267334,0.00201001,356.267334,0.00201001,4067.9646,3254.79932,4067.9646,3254.79932 [f=0015717] [15717] Event [2184,26.1159515,2344]: 0 lost unit Metal Extractor [f=0015725] [15725] Event [1907.255,26.1159515,2267.58496]: 1 lost unit Ogre [f=0015818] Player LordSwan3x left the game: normal quit [f=0015818] [15818] Event [undefined]: LordSwan3x quit [f=0015837] Spectator LeojEspino left the game: normal quit [f=0015837] [15837] Event [undefined]: LeojEspino quit [f=0015860] [15860] Event [6595.5,21.583252,2122.00024]: 0 finished unit Raven [f=0015889] [15889] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0015963] No clients connected, shutting down server [f=0015963] Server shutdown [f=0016141] [16141] Event [2344,26.1159515,2360]: 0 finished unit Caretaker [f=0016191] [16191] Event [4184,26.1159515,1512]: 0 finished unit Solar Collector [f=0016650] [16650] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0016887] [16887] Event [3288,26.1159515,1416]: 0 finished unit Solar Collector [f=0017025] [17025] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0017297] [17297] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0017320] [17320] Event [344,26.1159515,4760]: 0 finished unit Solar Collector [f=0017382] [17382] Event [6595.5,21.583252,2122.00024]: 0 finished unit Likho [f=0017693] [17693] Event [472,25.9802246,4728]: 0 finished unit Solar Collector [f=0017816] [17816] Event [6595.5,21.583252,2122.00024]: 0 finished unit Thunderbird [f=0018043] Autoquit sending quit command. [f=0018043] [QuitAction] user exited to system [f=0018043] [SpringApp::Kill][1] fromRun=1 [f=0018043] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018043] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018043] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018043] [ThreadPool::SetThreadCount][2] workers=0 [f=0018043] [SpringApp::Kill][2] [f=0018043] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018043] [Game::KillLua][3] dtor=0 luaUI=0x66efb990 [f=0018043] Start widgetHandler:Shutdown [f=0018043] Shutdown - SaveOrderList Complete [f=0018043] Writing last game win data [f=0018043] Shutdown - SaveConfigData Complete [f=0018043] Shutdown Widget - Chili Highlight [f=0018043] Shutdown Widget - Save/Load API [f=0018043] Shutdown Widget - Draw After Chili [f=0018043] Shutdown Widget - EPIC Menu [f=0018043] Shutdown Widget - Chili Minimap [f=0018043] Shutdown Widget - Chili Widget Selector [f=0018043] Shutdown Widget - Local Team Colors [f=0018043] Shutdown Widget - Display Keys 2 [f=0018043] Shutdown Widget - Save Game Menu [f=0018043] Shutdown Widget - HealthBars [f=0018043] Shutdown Widget - Noises [f=0018043] Shutdown Widget - Unit Icons [f=0018043] Shutdown Widget - Win Counter [f=0018043] Shutdown Widget - BuildETA [f=0018043] Shutdown Widget - SpringRTS Replay Stats [f=0018043] Shutdown Widget - Modular Comm Info [f=0018043] Shutdown Widget - CameraShake [f=0018043] Shutdown Widget - Chili Economy Panel Default [f=0018043] Shutdown Widget - Chili EndGame Window [f=0018043] Shutdown Widget - Chili Nuke Warning [f=0018043] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018043] Shutdown Widget - Chili Spectator Panels [f=0018043] Shutdown Widget - Context Menu [f=0018043] Shutdown Widget - Darkening [f=0018043] Shutdown Widget - MetalFeatures (new) [f=0018043] Shutdown Widget - Defense Range Zero-K [f=0018043] Shutdown Widget - Grab Input [f=0018043] Input grabbing is disabled! [f=0018043] Shutdown Widget - Highlight Geos [f=0018043] Shutdown Widget - Local Widgets Config [f=0018043] Shutdown Widget - Mex Placement Handler [f=0018043] Shutdown Widget - MinimapEvents [f=0018043] Shutdown Widget - Missile Silo Range [f=0018043] Shutdown Widget - Point Tracker [f=0018043] Shutdown Widget - Showeco and Grid Drawer [f=0018043] Shutdown Widget - Stereo3D [f=0018043] Shutdown Widget - Music Player v2 [f=0018043] Shutdown Widget - Attack AoE [f=0018043] Shutdown Widget - UnitShapes [f=0018043] Shutdown Widget - Map Edge Extension [f=0018043] Shutdown Widget - Selection Send [f=0018043] Shutdown Widget - LupsManager [f=0018043] Shutdown Widget - Newton Firezone [f=0018043] Shutdown Widget - Chili Pro Console [f=0018043] Shutdown Widget - Lasso Terraform GUI [f=0018043] Shutdown Widget - Chili Framework [f=0018043] Shutdown Widget - Lups [f=0018043] Shutdown Widget - Custom Markers [f=0018043] Shutdown Widget - Chili Core Selector [f=0018043] Shutdown Widget - Select Keys [f=0018043] Shutdown Widget - Pause Screen [f=0018043] Shutdown Widget - Layout Handler [f=0018043] Shutdown Widget - Persistent Build Height [f=0018043] Shutdown Widget - Text To Speech Control [f=0018043] End widgetHandler:Shutdown [f=0018043] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={549564,65154344} {int,ext,rec}Allocs={28191714,0,0} {chunk,block}Bytes={65154344,0} [f=0018043] [Game::KillLua][1] dtor=0 luaGaia=0x53b0de80 [f=0018043] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={314692,51015751} {int,ext,rec}Allocs={28191715,0,0} {chunk,block}Bytes={51015751,0} [f=0018043] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={314692,51015751} {int,ext,rec}Allocs={28191715,0,0} {chunk,block}Bytes={51015751,0} [f=0018043] [Game::KillLua][2] dtor=0 luaRules=0x53bbfc90 [f=0018043] Start gadgetHandler:Shutdown [f=0018043] Shutdown - StartSetup [f=0018043] Shutdown - UnitMorph [f=0018043] Shutdown - Carrier Drones [f=0018043] Shutdown - LupsNanoSpray [f=0018043] Shutdown - Missile Silo Controller [f=0018043] Shutdown - Modular Comm Info [f=0018043] Shutdown - Terrain Texture Handler [f=0018043] Shutdown - UnitCloakShield [f=0018043] Shutdown - Starlight Handler [f=0018043] End gadgetHandler:Shutdown [f=0018043] Start gadgetHandler:Shutdown [f=0018043] Shutdown - Save/Load [f=0018043] Shutdown - Teleport Throw [f=0018043] Shutdown - UnitMorph [f=0018043] Shutdown - Modular Comm Info [f=0018043] Shutdown - Retreat Command [f=0018043] Shutdown - Shockwaves [f=0018043] Shutdown - UnitCloakShield [f=0018043] Shutdown - Lups Cloak FX [f=0018043] Shutdown - Lups [f=0018043] Shutdown - Lups Shield [f=0018043] End gadgetHandler:Shutdown [f=0018043] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28191747,0,0} {chunk,block}Bytes={0,0} [f=0018043] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28191747,0,0} {chunk,block}Bytes={0,0} [f=0018043] [Game::KillLua][4] dtor=0 [f=0018043] [Game::~CGame][1] [f=0018043] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018043] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018043] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018043] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018043] [Game::KillLua][4] dtor=1 [f=0018043] [Game::KillMisc][1] [f=0018043] [Game::KillMisc][2] [f=0018043] [Game::KillMisc][3] [f=0018043] [Game::KillRendering][1] [f=0018043] [3DOParser::Kill] allocated 154 pieces [f=0018043] [S3OParser::Kill] allocated 2812 pieces [f=0018043] [AssParser::Kill] allocated 257 pieces [f=0018043] [Game::KillInterface][1] [f=0018043] [Game::KillInterface][2] [f=0018043] [Game::KillSimulation][1] [f=0018043] [Game::KillSimulation][2] [f=0018043] [CCollisionHandler] dis-/continuous tests: 0/988695 [f=0018043] [Game::KillSimulation][3] [f=0018043] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018043] [~CPathCache(28x20)] cacheHits=20 hitPercentage=22% numHashColls=0 maxCacheSize=8 [f=0018043] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018043] [~CPathCache(56x40)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018043] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018043] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018043] [LosHandler::Kill] raycast instance cache-{hits,misses}={4179,10272}; shared=3%; cached=26% [f=0018043] [Game::KillSimulation][4] [f=0018043] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018043] [Game::~CGame][2] [f=0018043] [Game::~CGame][3] [f=0018043] [SpringApp::Kill][3] [f=0018043] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191282 bytes sent 146131 bytes recv'd [f=0018043] [SpringApp::Kill][4] font=0x45c01aa0 [f=0018043] [SpringApp::Kill][5] [f=0018043] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x45c6f440) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4889ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=153ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=89ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=64ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=55ms file="luaui/widgets/gui_ingame_guide.lua" indx=4641 inflSize=5kb readTime=42ms file="objects3d/strikecom_1.dae" indx=5467 inflSize=999kb readTime=41ms file="bitmaps/gpl/explosion2/exp00_3.tga" indx=432 inflSize=15kb readTime=40ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=40ms file="bitmaps/randdots.tga" indx=573 inflSize=28kb readTime=39ms file="luaui/widgets/api_modularcomms.lua" indx=3803 inflSize=0kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 64980611 bytes cached in 2918 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45d57350) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d87310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c7b1c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f07600010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]