[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0oB55bzE5O/springsettings.1003345.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 113ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdee8090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7640 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003345/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 367ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46753a50] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46753a50] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1045ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1281ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003345/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0231 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0231 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-d1bc0231.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1bc0241 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1bc0241 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-d1bc0241.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (451ms, checksum a7270d8b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11647,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003345/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cb48d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9ab6cb5f643962e1b7d1e4d848b97af0 [f=-000001] Connection attempt from LeojEspino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LeojEspino changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from inelin1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: inelin1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="inelin1" string="[Game::Load][lua{Rules,Gaia}={00000000e235ce60,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69c57767baddc453a36f7d392c80a31167d477b836c93abfc8ba3f0b0ee71f71ae7aa16e0cc2172eb80569d790f2e0c3d57aa50d70f4474e999a3d34f99325a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d619624fda6f4aa3877c01f19b05ac98202a6c167c0f65f572b718a83acf7d2a96c42cb791bbbaaea7f2d209cf58fae639e21937064ae16bc08985bf5d04a81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={00000000b2d31830,0000000000000000}]" [f=-000001] hallo [f=-000001] huh I never seen this map on mm except campaign [f=-000001] !predict [f=-000001] > Team inelin1 has a 10% chance to win [f=-000001] > Team LeojEspino has a 90% chance to win [f=-000001] Allies: I choose: cheap generalist! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1668,191.355576,3482]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2540,206.702637,659]: 1 finished unit Engineer Commander [f=0000000] [0] LeojEspino, team: 1, elo:1712 [f=0000000] [0] inelin1, team: 0, elo:1331 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [1712,187.92131,3600]: 0 finished unit Rover Assembly [f=0000042] [42] Event [2616,219.128952,760]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0000271] [271] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000361] [361] Event [2604,215.326141,760]: 1 finished unit Bandit [f=0000433] [433] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0000462] [462] Event [2664,212.380005,632]: 1 finished unit Solar Collector [f=0000555] [555] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0000592] [592] Event [2604,215.326141,760]: 1 finished unit Bandit [f=0000643] [643] Event [2616,201.577942,552]: 1 finished unit Solar Collector [f=0000848] [848] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000907] [907] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Scorcher [f=0001048] [1048] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0001229] [1229] Event [2604,215.326141,760]: 1 finished unit Convict [f=0001244] [1244] Event [1544,190.610291,3656]: 0 finished unit Wind/Tidal Generator [f=0001337] [1337] Event [2664,226.770447,872]: 1 finished unit Solar Collector [f=0001541] [1541] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0001588] [1588] Event [2616,224.414978,952]: 1 finished unit Solar Collector [f=0001636] [1636] Event [1480,199.397339,3576]: 0 finished unit Wind/Tidal Generator [f=0001872] [1872] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0002027] [2027] Event [1416,208.865173,3496]: 0 finished unit Wind/Tidal Generator [f=0002041] [2041] Event [2494.92725,22.7486286,3126.11523]: 1 lost unit Bandit [f=0002080] [2080] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0002120] [2120] Event [2517.36304,21.5575123,2982.59058]: 1 lost unit Bandit [f=0002266] [2266] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0002366] [2366] Event [2376,194.29071,728]: 1 finished unit Solar Collector [f=0002380] [2380] Event [1384,213.04248,3432]: 0 finished unit Wind/Tidal Generator [f=0002402] [2402] Event [2119.49341,152.580994,710.773865]: 0 lost unit Scorcher [f=0002549] [2549] Event [2296,192.772583,776]: 1 finished unit Solar Collector [f=0002585] [2585] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0002693] [2693] Event [1768,28.4602051,360]: 1 finished unit Solar Collector [f=0002774] [2774] Event [1400,218.56311,3352]: 0 finished unit Wind/Tidal Generator [f=0002820] [2820] Event [2604,215.326141,760]: 1 finished unit Bandit [f=0003054] [3054] Event [2604,215.326141,760]: 1 finished unit Bandit [f=0003133] [3133] Event [1400,221.930664,3272]: 0 finished unit Wind/Tidal Generator [f=0003252] [3252] Event [2152,162.898926,696]: 1 finished unit Stardust [f=0003371] [3371] Event [928,20.262085,2016]: 0 finished unit Lotus [f=0003391] [3391] Event [1416,224.203369,3192]: 0 finished unit Wind/Tidal Generator [f=0003423] [3423] Event [1712,32.692688,336]: 1 finished unit Lotus [f=0003504] [3504] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Ripper [f=0003687] [3687] Event [1416,210.162537,3112]: 0 finished unit Wind/Tidal Generator [f=0003798] [3798] Event [3200,22.8199463,2000]: 0 finished unit Lotus [f=0004036] [4036] Event [208,34.8457336,1856]: 0 lost unit Lotus [f=0004109] [4109] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0004151] [4151] Event [1496,218.397461,3112]: 0 finished unit Wind/Tidal Generator [f=0004215] [4215] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0004216] [4216] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Fencer [f=0004405] [4405] Event [1240,26.0587158,840]: 1 finished unit Solar Collector [f=0004617] [4617] Event [1264,24.9668789,896]: 1 finished unit Lotus [f=0004728] [4728] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0004748] [4748] Event [3920,35.701416,1824]: 0 finished unit Lotus [f=0004780] [4780] Event [1464,223.126831,3288]: 0 finished unit Wind/Tidal Generator [f=0004956] [4956] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Fencer [f=0005060] [5060] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0005093] [5093] Event [1448,218.397461,3368]: 0 finished unit Wind/Tidal Generator [f=0005159] [5159] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0005442] [5442] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0005442] [5442] Event [1448,212.462769,3448]: 0 finished unit Wind/Tidal Generator [f=0005451] [5451] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Fencer [f=0005592] [5592] Event [2848.62329,45.374836,1996.67334]: 1 lost unit Bandit [f=0005685] [5685] Event [1512,216.456055,3352]: 0 finished unit Wind/Tidal Generator [f=0005757] [5757] Event [3663.13647,55.6434593,2069.65527]: 0 finished unit Engineer Commander [f=0005757] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005757] [5757] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005807] [5807] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0005940] [5940] Event [1512,210.999817,3432]: 0 finished unit Wind/Tidal Generator [f=0005950] [5950] Event [696,27.0984497,1416]: 1 finished unit Solar Collector [f=0005982] [5982] Event [2604,215.326141,760]: 1 finished unit Thug [f=0006114] [6114] Event [736,22.0808105,1472]: 1 finished unit Lotus [f=0006347] [6347] Event [256,34.6157227,1856]: 0 finished unit Lotus [f=0006564] [6564] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0006682] [6682] Event [256,34.6157227,1856]: 0 lost unit Lotus [f=0006727] [6727] Event [401.186768,26.159996,1799.30566]: 0 lost unit Mason [f=0006734] [6734] Event [2604,215.326141,760]: 1 finished unit Outlaw [f=0006775] [6775] Event [536,35.9866638,3368]: 0 finished unit Metal Extractor [f=0006865] [6865] Event [3768,36.713562,1128]: 0 finished unit Metal Extractor [f=0006886] [6886] Event [3200,22.8199463,2000]: 0 lost unit Lotus [f=0006901] [6901] Event [3560,90.2820435,1816]: 0 finished unit Stinger [f=0007023] [7023] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0007097] [7097] Event [736,22.0808105,1472]: 1 lost unit Lotus [f=0007121] [7121] Event [2604,215.326141,760]: 1 finished unit Convict [f=0007137] [7137] Event [3028.59668,17.9047432,1864.90784]: 1 lost unit Rogue [f=0007145] [7145] Event [686.837463,28.1168079,1259.4657]: 1 finished unit Engineer Commander [f=0007145] [7145] Event [686.837463,28.1168079,1259.4657]: 1 lost unit Engineer Commander [f=0007272] [7272] Event [3038.92651,19.636219,1824.0105]: 1 lost unit Rogue [f=0007330] [7330] Event [680,26.8960266,1480]: 1 lost unit Metal Extractor [f=0007407] [7407] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0007408] [7408] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0007533] [7533] Event [344,37.6152344,2984]: 0 finished unit Metal Extractor [f=0007755] [7755] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0007770] [7770] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0007811] [7811] Event [696,27.0984497,1416]: 1 lost unit Solar Collector [f=0007888] [7888] Event [1264,24.0252991,928]: 1 finished unit Picket [f=0008081] [8081] Event [1552,201.136292,3040]: 0 finished unit Radar Tower [f=0008294] [8294] Event [2604,215.326141,760]: 1 finished unit Thug [f=0008313] [8313] Event [1216,16.4068298,1424]: 1 finished unit Picket [f=0008411] [8411] Event [1142.73145,18.8236504,1227.27002]: 1 finished unit Engineer Commander [f=0008585] [8585] Event [2712,218.480286,792]: 1 finished unit Caretaker [f=0008684] [8684] Event [1168,10.8677979,1488]: 1 finished unit Picket [f=0008824] [8824] Event [2604,215.326141,760]: 1 finished unit Outlaw [f=0008994] [8994] Event [1024,17.225708,1520]: 1 lost unit Picket [f=0009035] [9035] Event [2604,215.326141,760]: 1 finished unit Convict [f=0009115] [9115] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0009224] [9224] Event [1072,16.4988403,1472]: 1 finished unit Picket [f=0009268] [9268] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0009458] [9458] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0009480] [9480] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0009508] [9508] Event [928,20.262085,2016]: 0 lost unit Lotus [f=0009699] [9699] Event [2604,215.326141,760]: 1 finished unit Thug [f=0009844] [9844] Event [654.445984,24.8856621,2351.81958]: 0 lost unit Fencer [f=0009855] [9855] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0009968] [9968] Event [3416,31.1929321,2616]: 0 finished unit Metal Extractor [f=0010007] [10007] Event [192,34.1204376,1856]: 0 finished unit Lotus [f=0010121] [10121] Event [680,22.4500923,1480]: 1 finished unit Metal Extractor [f=0010217] [10217] Event [2604,215.326141,760]: 1 finished unit Outlaw [f=0010230] [10230] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0010236] [10236] Event [930.249878,21.2187672,2234.2793]: 1 lost unit Outlaw [f=0010313] [10313] Event [889.362305,22.2389011,2258.95947]: 0 lost unit Ripper [f=0010400] [10400] Event [2604,215.326141,760]: 1 finished unit Convict [f=0010572] [10572] Event [639.494141,25.012188,2317.82886]: 0 lost unit Fencer [f=0010584] [10584] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0010772] [10772] Event [1711.99792,189.978302,3582.00757]: 0 finished unit Mason [f=0010878] [10878] Event [771.7099,22.2841339,2224.02002]: 1 lost unit Outlaw [f=0010914] [10914] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0010928] [10928] Event [720.578308,27.1729164,2051.27246]: 1 lost unit Thug [f=0011074] [11074] Event [672.223206,26.0398083,2191.12524]: 1 lost unit Thug [f=0011228] [11228] Event [1648,211.76355,3072]: 0 finished unit Advanced Radar [f=0011274] [11274] Event [904,19.4247742,1544]: 1 finished unit Stardust [f=0011308] [11308] Event [618.148438,73.5049515,2064.02466]: 0 finished unit Engineer Commander [f=0011308] [11308] Event [618.148438,73.5049515,2064.02466]: 0 lost unit Engineer Commander [f=0011308] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011308] [11308] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011360] [11360] Event [2604,215.326141,760]: 1 finished unit Thug [f=0011682] [11682] Event [2360,8.7883606,1656]: 0 lost unit Stinger [f=0011800] [11800] Event [2320,17.7869873,2912]: 0 finished unit Strider Hub [f=0011815] [11815] Event [2604,215.326141,760]: 1 finished unit Outlaw [f=0011849] [11849] Event [520,84.9086304,1976]: 0 finished unit Stinger [f=0011886] [11886] Event [720,17.5032387,1488]: 1 finished unit Picket [f=0011886] [11886] Event [2496.04736,10.896986,1626.66919]: 0 lost unit Mason [f=0012010] [12010] Event [720,17.5032387,1488]: 1 lost unit Picket [f=0012047] [12047] Event [2604,215.326141,760]: 1 finished unit Convict [f=0012229] [12229] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0012287] [12287] Event [716.787598,26.5942287,1581.17236]: 1 lost unit Rogue [f=0012414] [12414] Event [992.848389,17.1549168,1778.49243]: 1 lost unit Rogue [f=0012417] [12417] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0012695] [12695] Event [904,19.4247742,1544]: 1 lost unit Stardust [f=0012704] [12704] Event [2604,215.326141,760]: 1 finished unit Thug [f=0012831] [12831] Event [680,22.6553993,1480]: 1 lost unit Metal Extractor [f=0013118] [13118] Event [2604,215.326141,760]: 1 finished unit Outlaw [f=0013317] [13317] Event [2604,215.326141,760]: 1 finished unit Convict [f=0013506] [13506] Event [184,34.1924438,2056]: 0 finished unit Metal Extractor [f=0013518] [13518] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0013631] [13631] Event [2320,11.1902161,2816]: 0 lost unit Scorpion [f=0013742] [13742] Event [2604,215.326141,760]: 1 finished unit Rogue [f=0013865] [13865] Event [2096,132.93811,2064]: 1 finished unit Radar Tower [f=0013912] [13912] Event [3040,18.0170288,2016]: 0 finished unit Picket [f=0014013] [14013] Event [2320,17.7955132,2912]: 0 lost unit Strider Hub [f=0014115] [14115] Event [2262.23926,7.99960995,2991.94849]: 0 lost unit Mason [f=0014167] [14167] Event [2604,215.326141,760]: 1 finished unit Thug [f=0014236] [14236] Event [2401.71875,11.7523394,2986.4624]: 0 lost unit Mason [f=0014404] [14404] Event [735.286072,24.0909691,2261.95532]: 0 finished unit Engineer Commander [f=0014404] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014404] [14404] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014528] [14528] Event [1928,155.039063,3256]: 0 finished unit Stinger [f=0014619] [14619] Event [3136,20.5948944,2000]: 0 finished unit Picket [f=0014682] [14682] Event [2072,37.6152344,4056]: 0 finished unit Solar Collector [f=0014684] [14684] Event [2360,189.63501,568]: 1 finished unit Energy Pylon [f=0014730] [14730] Event [1928,155.039063,3256]: 0 lost unit Stinger [f=0014851] [14851] Event [2604,215.326141,760]: 1 finished unit Outlaw [f=0014893] [14893] Event [1712.3136,208.498764,3146.23047]: 0 lost unit Fencer [f=0014947] Player inelin1 left the game: normal quit [f=0014947] [14947] Event [undefined]: inelin1 quit [f=0014995] [14995] Event [1781.94177,199.104584,3237.90869]: 0 lost unit Mason [f=0015059] [15059] Event [2604,215.326141,760]: 1 finished unit Convict [f=0015068] LeojEspino has forced a win due to dropped opposition. [f=0015068] game_message: inelin1 has been destroyed! [f=0015068] [15068] Event [undefined]: inelin1 resigned [f=0015068] game_message: LeojEspino wins! [f=0015068] Submitting stats [f=0015068] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015068] Part| Total Time|Time of the last 0.5s [f=0015068] Draw 13590.33ms 13.13% [f=0015068] Lua::Callins::Synced 6051.66ms 22.89% [f=0015068] Lua::Callins::Unsynced 19757.64ms 18.51% [f=0015068] Lua::CollectGarbage::Synced 317.50ms 0.00% [f=0015068] Lua::CollectGarbage::Unsynced 772.38ms 0.60% [f=0015068] Misc::Profiler::AddTime 59.04ms 0.00% [f=0015068] Sim 19787.70ms 75.72% [f=0015068] [15068] Received game_message: inelin1 has been destroyed! [f=0015068] [15068] Received game_message: LeojEspino wins! [f=0015069] [15069] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015069] [15069] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015069] [15069] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015069] [15069] Game End Stats Values: 2,2285,2240,2240,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.13333321,6.13333321,6.4000001,0,75,75,0,0,0,0,0,1010,890,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015069] [15069] Game End Stats Values: 3,2465,2455,2455,2465,0,0.54509598,0.54509598,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.666667,10.666667,8,1275,1275,1275,1275,9.33333302,8.03633976,8.03633976,9.33333302,0,150,150,0,0,0,0,0,1190,1030,1030,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015069] [15069] Game End Stats Values: 4,2625,2735,2735,2625,0,5.03942585,5.03942585,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.0514164,12,12,8.0514164,1275,1275,1275,1275,12,9.49962234,9.49962234,12,125,150,150,125,0,0,0,0,1225,1310,1310,1225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015069] [15069] Game End Stats Values: 5,2780,2805,2805,2780,0.20048946,14.6728783,14.6728783,0.20048946,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.92941952,14.666667,14.666667,8.92941952,1275,1275,1275,1275,12.0133657,10.64223,10.64223,12.0133657,125,150,150,125,0,0,0,0,1380,1380,1380,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015069] [15069] Game End Stats Values: 6,2935,2745,2745,2935,0.59207743,29.7660675,29.7660675,0.59207743,0,0,0,0,0,0,0,0,0,0,0,0,149.941803,114.850716,114.850716,149.941803,0,0,0,0,9.65555286,16,16,9.65555286,1275,1275,1275,1275,12.0261059,12.4728794,12.4728794,12.0261059,125,0,0,125,150,0,0,150,1535,1470,1470,1535,0,150,150,0,0,0,0,0,120.319801,149.999908,149.999908,120.319801 [f=0015069] [15069] Game End Stats Values: 7,2965,3045,3045,2965,1.10164523,44.775013,44.775013,1.10164523,0,0,0,0,0,0,0,0,0,0,0,0,301.696198,239.850311,239.850311,301.696198,0,0,0,0,10.1029806,17.8666668,17.8666668,10.1029806,1275,1275,1275,1275,12.0339708,17.5606003,17.5606003,12.0339708,0,0,0,0,150,125,125,150,1690,1770,1770,1690,125,150,150,125,0,50.0000458,50.0000458,0,245.319351,301.754303,301.754303,245.319351 [f=0015069] [15069] Game End Stats Values: 8,3035,3195,3195,3035,2.01987958,51.2445335,51.2445335,2.01987958,0,0,0,0,0,0,0,0,0,0,0,0,301.696198,239.850311,239.850311,301.696198,0,0,0,0,12.3670168,21.8666668,21.8666668,12.3670168,1275,1275,1275,1275,12.0612164,15.2379618,15.2379618,12.0612164,0,150,150,0,150,125,125,150,1760,1770,1770,1760,125,150,150,125,0,50.0000458,50.0000458,0,245.319351,301.754303,301.754303,245.319351 [f=0015069] [15069] Game End Stats Values: 9,3400,3505,3505,3400,6.0458765,90.6626663,90.6626663,6.0458765,0,0,0,0,0,0,0,0,0,0,0,0,301.696198,239.850311,239.850311,301.696198,90,310,310,90,22.3200932,22,22,22.3200932,1275,1275,1275,1275,12.2684002,16.6278763,16.6278763,12.2684002,240,150,150,240,150,125,125,150,1795,1770,1770,1795,125,150,150,125,0,50.0000458,50.0000458,0,245.319351,301.754303,301.754303,245.319351 [f=0015069] [15069] Game End Stats Values: 10,3525,3505,3505,3525,16.5345936,146.269272,146.269272,16.5345936,0,0,0,0,0,0,0,0,0,0,0,0,311.92337,262.119751,262.119751,311.92337,180,310,310,180,24.9159679,22,22,24.9159679,1275,1275,1275,1275,12.6992474,17.7071095,17.7071095,12.6992474,240,150,150,240,150,136.5,136.5,150,1830,1770,1770,1830,136.5,150,150,136.5,0,50.0000458,50.0000458,0,267.588715,311.981476,311.981476,267.588715 [f=0015069] [15069] Game End Stats Values: 11,3790,3665,3665,3790,29.7630024,193.264862,193.264862,29.7630024,0,0,0,0,0,0,0,0,0,8.36950684,8.36950684,0,311.92337,270.921722,270.921722,311.92337,180,310,310,180,19.6328735,22.2666664,22.2666664,19.6328735,1275,1275,1275,1275,14.4818926,18.1997032,18.1997032,14.4818926,380,150,150,380,150,136.5,136.5,150,1955,1930,1930,1955,136.5,150,150,136.5,0,50.0000458,50.0000458,0,276.390686,311.981476,311.981476,276.390686 [f=0015069] [15069] Game End Stats Values: 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34,8550,7850,7850,8550,483.020874,874.779602,874.779602,483.020874,0,0,0,0,0,0,0,0,1263.91321,595.029663,595.029663,1263.91321,2991.03687,4886.57129,4886.57129,2991.03687,1220,800,800,1220,41.5212784,24,24,41.5212784,3760,1655,1655,3760,32.0949898,18.0509109,18.0509109,32.0949898,140,2485,2485,140,2263.6665,2980.66577,2980.66577,2263.6665,3430,2910,2910,3430,2980.66577,2263.6665,2263.6665,2980.66577,107.99987,161.607574,161.607574,107.99987,5101.01514,3188.02612,3188.02612,5101.01514 [f=0015069] [15069] Game End Stats Values: 35,8290,8220,8220,8290,503.843536,890.040039,890.040039,503.843536,0,0,0,0,0,0,0,0,1449.16052,595.029663,595.029663,1449.16052,2999.3147,5226.00928,5226.00928,2999.3147,1220,800,800,1220,43.0139923,24,24,43.0139923,3760,1655,1655,3760,33.1571388,17.9075584,17.9075584,33.1571388,0,2735,2735,0,2263.6665,3240.66577,3240.66577,2263.6665,3310,3030,3030,3310,3240.66577,2263.6665,2263.6665,3240.66577,107.99987,161.607574,161.607574,107.99987,5444.64404,3204.58179,3204.58179,5444.64404 [f=0015095] [15095] Event [1784,190.122681,3384]: 0 lost unit Metal Extractor [f=0015102] [15102] Event [1743.52759,204.934357,3259.05884]: 0 lost unit Mason [f=0015114] [15114] Event [1782.01855,199.093643,3276.38232]: 0 lost unit Mason [f=0015117] [15117] Event [1766.68506,199.066452,3303.00781]: 0 lost unit Mason [f=0015117] [15117] Event [1755.84924,202.231369,3279.79688]: 0 lost unit Mason [f=0015183] Player LeojEspino left the game: normal quit [f=0015183] [15183] Event [undefined]: LeojEspino quit [f=0015189] No clients connected, shutting down server [f=0015189] Server shutdown [f=0015189] Playback paused [f=0015189] Autoquit sending quit command. [f=0015189] [QuitAction] user exited to system [f=0015189] [SpringApp::Kill][1] fromRun=1 [f=0015189] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015189] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015189] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015189] [ThreadPool::SetThreadCount][2] workers=0 [f=0015189] [SpringApp::Kill][2] [f=0015189] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015189] [Game::KillLua][3] dtor=0 luaUI=0x525dad60 [f=0015189] Start widgetHandler:Shutdown [f=0015189] Shutdown - SaveOrderList Complete [f=0015189] Writing last game win data [f=0015189] Shutdown - SaveConfigData Complete [f=0015189] Shutdown Widget - Save/Load API [f=0015189] Shutdown Widget - Chili Highlight [f=0015189] Shutdown Widget - Draw After Chili [f=0015189] Shutdown Widget - EPIC Menu [f=0015189] Shutdown Widget - Chili Widget Selector [f=0015189] Shutdown Widget - Chili Minimap [f=0015189] Shutdown Widget - Local Team Colors [f=0015189] Shutdown Widget - Display Keys 2 [f=0015189] Shutdown Widget - Save Game Menu [f=0015189] Shutdown Widget - Unit Icons [f=0015189] Shutdown Widget - Noises [f=0015189] Shutdown Widget - HealthBars [f=0015189] Shutdown Widget - Win Counter [f=0015189] Shutdown Widget - SpringRTS Replay Stats [f=0015189] Shutdown Widget - BuildETA [f=0015189] Shutdown Widget - Modular Comm Info [f=0015189] Shutdown Widget - Music Player v2 [f=0015189] Shutdown Widget - Stereo3D [f=0015189] Shutdown Widget - Showeco and Grid Drawer [f=0015189] Shutdown Widget - Point Tracker [f=0015189] Shutdown Widget - Missile Silo Range [f=0015189] Shutdown Widget - MinimapEvents [f=0015189] Shutdown Widget - Mex Placement Handler [f=0015189] Shutdown Widget - Local Widgets Config [f=0015189] Shutdown Widget - Highlight Geos [f=0015189] Shutdown Widget - Grab Input [f=0015189] Input grabbing is disabled! [f=0015189] Shutdown Widget - Defense Range Zero-K [f=0015189] Shutdown Widget - MetalFeatures (new) [f=0015189] Shutdown Widget - Darkening [f=0015189] Shutdown Widget - Context Menu [f=0015189] Shutdown Widget - Chili Spectator Panels [f=0015189] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015189] Shutdown Widget - Chili Nuke Warning [f=0015189] Shutdown Widget - Chili EndGame Window [f=0015189] Shutdown Widget - Chili Economy Panel Default [f=0015189] Shutdown Widget - CameraShake [f=0015189] Shutdown Widget - Attack AoE [f=0015189] Shutdown Widget - Map Edge Extension [f=0015189] Shutdown Widget - Selection Send [f=0015189] Shutdown Widget - LupsManager [f=0015189] Shutdown Widget - Newton Firezone [f=0015189] Shutdown Widget - Chili Pro Console [f=0015189] Shutdown Widget - Lasso Terraform GUI [f=0015189] Shutdown Widget - Lups [f=0015189] Shutdown Widget - Chili Framework [f=0015189] Shutdown Widget - Chili Core Selector [f=0015189] Shutdown Widget - Custom Markers [f=0015189] Shutdown Widget - Select Keys [f=0015189] Shutdown Widget - Pause Screen [f=0015189] Shutdown Widget - Text To Speech Control [f=0015189] Shutdown Widget - Persistent Build Height [f=0015189] Shutdown Widget - Layout Handler [f=0015189] End widgetHandler:Shutdown [f=0015189] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={790138,84136150} {int,ext,rec}Allocs={27125575,0,0} {chunk,block}Bytes={84136150,0} [f=0015189] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015189] [Game::KillLua][2] dtor=0 luaRules=0x52cb48d0 [f=0015189] Start gadgetHandler:Shutdown [f=0015189] Shutdown - StartSetup [f=0015189] Shutdown - UnitMorph [f=0015189] Shutdown - Carrier Drones [f=0015189] Shutdown - LupsNanoSpray [f=0015189] Shutdown - Missile Silo Controller [f=0015189] Shutdown - Modular Comm Info [f=0015189] Shutdown - Terrain Texture Handler [f=0015189] Shutdown - UnitCloakShield [f=0015189] Shutdown - Starlight Handler [f=0015189] End gadgetHandler:Shutdown [f=0015189] Start gadgetHandler:Shutdown [f=0015189] Shutdown - Save/Load [f=0015189] Shutdown - Teleport Throw [f=0015189] Shutdown - UnitMorph [f=0015189] Shutdown - Modular Comm Info [f=0015189] Shutdown - Retreat Command [f=0015189] Shutdown - Shockwaves [f=0015189] Shutdown - UnitCloakShield [f=0015189] Shutdown - Lups Cloak FX [f=0015189] Shutdown - Lups [f=0015189] Shutdown - Lups Shield [f=0015189] End gadgetHandler:Shutdown [f=0015189] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27125607,0,0} {chunk,block}Bytes={0,0} [f=0015189] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27125607,0,0} {chunk,block}Bytes={0,0} [f=0015189] [Game::KillLua][4] dtor=0 [f=0015189] [Game::~CGame][1] [f=0015189] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015189] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015189] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015189] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015189] [Game::KillLua][4] dtor=1 [f=0015189] [Game::KillMisc][1] [f=0015189] [Game::KillMisc][2] [f=0015189] [Game::KillMisc][3] [f=0015189] [Game::KillRendering][1] [f=0015189] [3DOParser::Kill] allocated 137 pieces [f=0015189] [S3OParser::Kill] allocated 2747 pieces [f=0015189] [AssParser::Kill] allocated 243 pieces [f=0015189] [Game::KillInterface][1] [f=0015189] [Game::KillInterface][2] [f=0015189] [Game::KillSimulation][1] [f=0015189] [Game::KillSimulation][2] [f=0015189] [CCollisionHandler] dis-/continuous tests: 0/270610 [f=0015189] [Game::KillSimulation][3] [f=0015189] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015189] [~CPathCache(16x16)] cacheHits=35 hitPercentage=36% numHashColls=0 maxCacheSize=6 [f=0015189] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015189] [~CPathCache(32x32)] cacheHits=120 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015189] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015189] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015189] [LosHandler::Kill] raycast instance cache-{hits,misses}={2333,6699}; shared=3%; cached=23% [f=0015189] [Game::KillSimulation][4] [f=0015189] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015189] [Game::~CGame][2] [f=0015189] [Game::~CGame][3] [f=0015189] [SpringApp::Kill][3] [f=0015189] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163010 bytes sent 130593 bytes recv'd [f=0015189] [SpringApp::Kill][4] font=0x46688aa0 [f=0015189] [SpringApp::Kill][5] [f=0015189] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x4542d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4946ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=101ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=87ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=85ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=58ms file="objects3d/strikecom_4.dae" indx=5473 inflSize=1000kb readTime=46ms file="objects3d/spiderriot.s3o" indx=5441 inflSize=134kb readTime=44ms file="bitmaps/cc/uglynovaexplo.tga" indx=423 inflSize=64kb readTime=44ms file="objects3d/commsupport.s3o" indx=4992 inflSize=85kb readTime=43ms file="luaui/configs/lang/campaign_units.en.json" indx=2856 inflSize=4kb readTime=40ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 55912548 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x467dbdb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46970dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46700cc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdee80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]