[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9JBJXsXvO0/springsettings.1003033.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 215ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0650090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7675 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1003033/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 476ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45619470] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45619470] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 253ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1195ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1316ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 794ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 153ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 167ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1003033/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7e1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7e1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-c654b7e1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c654b7f1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c654b7f1 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-c654b7f1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1062ms, checksum 9fc93ffc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1003033/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5329fc10,0x66ccf100}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3917cb5f85d22f95a4ed34ca3fd9a503 [f=-000001] Connection attempt from potatolord56 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: potatolord56 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Notung changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[Game::Load][lua{Rules,Gaia}={00000000eb039030,00000001134ab690}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce8a698bbac6307b2d133f4540a917f7df7d5157811ed6387dd7f73d7211747ebafa98bd699a59a984fce3dc177795b47530c7730eb5c16ac47fa32f8bd2a30e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d13ed671062555ff9c718923857ef9033b90415751314e33f8e49a91236d06e16bdb3b21a0188a027a9d3ec06511de9e0d6dc543f83e54beb01f66ffb931c5b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000e9dbfc50,00000000f19f74f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi glhf [f=-000001] [0] Event [448,26.1199951,2560]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6583,23.852705,2273]: 1 finished unit Engineer Commander [f=0000000] [0] Notung, team: 1, elo:1873 [f=0000000] [0] potatolord56, team: 0, elo:1656 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6488,26.1159515,2280]: 1 finished unit Amphbot Factory [f=0000010] [10] Event [592,26.1159515,2592]: 0 finished unit Tank Foundry [f=0000032] u too [f=0000269] [269] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000334] [334] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000500] [500] Event [6696,25.4825592,2424]: 1 finished unit Solar Collector [f=0000510] [510] Event [6452,26.1159515,2280]: 1 finished unit Conch [f=0000537] [537] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000715] [715] Event [664,26.1159515,2456]: 0 finished unit Solar Collector [f=0000716] [716] Event [6568,26.1159515,2536]: 1 finished unit Solar Collector [f=0000771] [771] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0000794] [794] Event [620,27.4359512,2592]: 0 finished unit Welder [f=0000895] [895] Event [600,26.1159515,2376]: 0 finished unit Solar Collector [f=0001212] [1212] Event [504,26.1159515,2456]: 0 finished unit Solar Collector [f=0001390] [1390] Event [408,23.8357391,2664]: 0 finished unit Solar Collector [f=0001484] [1484] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0001517] [1517] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0001567] [1567] Event [6648,26.1159515,2504]: 1 finished unit Solar Collector [f=0001570] [1570] Event [504,24.7948761,2744]: 0 finished unit Solar Collector [f=0001773] [1773] Event [400,26.1159515,2480]: 0 finished unit Radar Tower [f=0001794] [1794] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0002041] [2041] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0002059] [2059] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0002194] [2194] Event [608,26.1159515,2704]: 0 finished unit Lotus [f=0002296] [2296] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0002509] [2509] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0002551] [2551] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0002790] [2790] Event [672,26.1159515,2368]: 0 finished unit Lotus [f=0002806] [2806] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0002903] [2903] Event [898.070068,26.1159515,2442.55762]: 1 lost unit Duck [f=0003060] [3060] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0003407] [3407] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0003504] [3504] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0003759] [3759] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0003829] [3829] Event [6452,26.1159515,2280]: 1 finished unit Conch [f=0003842] [3842] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0004151] [4151] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0004256] [4256] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0004279] [4279] Event [416,26.1159515,4832]: 0 finished unit Lotus [f=0004606] [4606] Event [6568,26.1159515,2440]: 1 finished unit Solar Collector [f=0004661] [4661] Event [620,27.4359512,2592]: 0 finished unit Ogre [f=0004720] [4720] Event [6240,26.1159515,4416]: 1 finished unit Lotus [f=0004891] [4891] Event [6656,23.8357391,384]: 1 finished unit Lotus [f=0005070] [5070] Event [6200,26.1159515,4568]: 1 finished unit Solar Collector [f=0005077] [5077] Event [1376,19.1757813,4336]: 0 lost unit Lotus [f=0005117] [5117] Event [1448,19.1757813,4248]: 0 lost unit Metal Extractor [f=0005256] [5256] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0005421] [5421] Event [692.251465,7.49083376,4516.69092]: 0 lost unit Welder [f=0005429] [5429] Event [6280,26.1159515,4488]: 1 finished unit Solar Collector [f=0005533] [5533] Event [6776,26.1159515,296]: 1 finished unit Solar Collector [f=0005539] [5539] Event [544.771851,21.2557316,4635.78906]: 1 lost unit Duck [f=0005562] [5562] Event [1288,20.4516144,4392]: 0 lost unit Metal Extractor [f=0005656] [5656] Event [567.704529,21.4312172,4681.26172]: 1 lost unit Duck [f=0005683] [5683] Event [6452,26.1159515,2280]: 1 finished unit Duck [f=0005762] [5762] Event [416,26.1159515,4832]: 0 lost unit Lotus [f=0005784] [5784] Event [490.207367,24.9879055,4733.10986]: 1 lost unit Duck [f=0005896] [5896] Event [6360,26.1159515,4440]: 1 finished unit Solar Collector [f=0005938] [5938] Event [6360,26.1159515,2392]: 1 finished unit Caretaker [f=0006018] [6018] Event [6584,21.8269806,328]: 1 finished unit Solar Collector [f=0006326] [6326] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0006362] [6362] Event [6424,26.1159515,4360]: 1 finished unit Solar Collector [f=0006565] [6565] Event [6600,21.5193329,408]: 1 finished unit Solar Collector [f=0006681] [6681] Event [416,21.5555267,2744]: 0 finished unit Fusion Reactor [f=0006709] [6709] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0007041] [7041] Event [440,26.1159515,2552]: 0 finished unit Solar Collector [f=0007157] [7157] Event [6452,26.1159515,2280]: 1 finished unit Buoy [f=0007462] [7462] Event [6452,26.1159515,2280]: 1 finished unit Conch [f=0007613] [7613] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0007857] [7857] Event [620,27.4359512,2592]: 0 finished unit Minotaur [f=0008147] [8147] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0008205] [8205] Event [6452,26.1159515,2280]: 1 finished unit Buoy [f=0008484] [8484] Event [620,27.4359512,2592]: 0 finished unit Welder [f=0008546] [8546] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0008583] [8583] Event [5376,26.1159515,3904]: 1 finished unit Lotus [f=0008635] [8635] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0008873] [8873] Event [6452,26.1159515,2280]: 1 finished unit Buoy [f=0009163] [9163] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0009167] [9167] Event [400,25.9614754,4768]: 0 finished unit Lotus [f=0009199] [9199] Event [4912,185.640335,3808]: 1 finished unit Radar Tower [f=0009258] [9258] Event [515.192017,23.3006859,4682.74609]: 0 finished unit Engineer Commander [f=0009258] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009258] [9258] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009332] [9332] Event [6328,26.1159515,2536]: 1 finished unit Amphbot Plate [f=0009353] [9353] Event [776,26.1159515,2440]: 0 finished unit Caretaker [f=0009448] [9448] Event [6452,26.1159515,2280]: 1 finished unit Buoy [f=0009544] [9544] Event [6456,26.1159515,2424]: 1 finished unit Solar Collector [f=0009582] [9582] Event [5760,19.1757813,768]: 1 finished unit Lotus [f=0009805] [9805] Event [5776,19.1757813,688]: 1 finished unit Radar Tower [f=0009831] [9831] Event [6336,26.1159515,2176]: 1 finished unit Lotus [f=0009895] [9895] Event [600,19.2179604,4680]: 0 finished unit Stardust [f=0009979] [9979] Event [620,27.4359512,2592]: 0 finished unit Emissary [f=0010130] [10130] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0010343] [10343] Event [6320,26.1159515,2624]: 1 finished unit Lotus [f=0010393] [10393] Event [6452,26.1159515,2280]: 1 finished unit Buoy [f=0010822] [10822] Event [5608,21.736496,888]: 1 finished unit Stardust [f=0010842] [10842] Event [1288,19.2912025,4392]: 0 finished unit Metal Extractor [f=0010907] [10907] Event [6452,26.1159515,2280]: 1 finished unit Buoy [f=0010984] [10984] Event [824,26.1159515,2616]: 0 finished unit Stinger [f=0011047] [11047] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0011113] [11113] Event [6294,26.1159515,2536]: 1 finished unit Buoy [f=0011116] [11116] Event [6736,26.1159515,2496]: 1 finished unit Lotus [f=0011377] [11377] Event [1448,18.0153694,4248]: 0 finished unit Metal Extractor [f=0011490] [11490] Event [620,27.4359512,2592]: 0 finished unit Ogre [f=0011591] [11591] Event [6452,26.1159515,2280]: 1 finished unit Buoy [f=0011735] [11735] Event [2476.62964,26.1159515,2708.52759]: 1 lost unit Duck [f=0011799] [11799] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0011932] [11932] Event [6294,26.1159515,2536]: 1 finished unit Scallop [f=0012147] [12147] Event [7048,0,2088]: 1 finished unit Wind/Tidal Generator [f=0012259] [12259] Event [1384,19.4003334,4328]: 0 finished unit Energy Pylon [f=0012349] [12349] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0012412] [12412] Event [6984,0,2008]: 1 finished unit Wind/Tidal Generator [f=0012420] [12420] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0012446] [12446] Event [6452,26.1159515,2280]: 1 finished unit Buoy [f=0012564] [12564] Event [904,0,4568]: 0 finished unit Wind/Tidal Generator [f=0012694] [12694] Event [3768,26.1159515,3688]: 1 finished unit Gauss [f=0012737] [12737] Event [6920,0,1928]: 1 finished unit Wind/Tidal Generator [f=0012892] [12892] Event [2256,26.1159515,2416]: 0 finished unit Lotus [f=0012908] [12908] Event [6294,26.1159515,2536]: 1 finished unit Buoy [f=0012975] [12975] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0012999] [12999] Event [3784,26.1159515,3752]: 1 finished unit Solar Collector [f=0013037] [13037] Event [6856,0,1848]: 1 finished unit Wind/Tidal Generator [f=0013064] [13064] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0013148] [13148] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0013174] [13174] Event [620,27.4359512,2592]: 0 finished unit Minotaur [f=0013213] [13213] Event [463.339142,31.3230095,759.87085]: 1 lost unit Duck [f=0013223] [13223] Event [3848,24.3695984,3832]: 1 finished unit Solar Collector [f=0013297] [13297] Event [6792,0,1768]: 1 finished unit Wind/Tidal Generator [f=0013348] [13348] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0013455] [13455] Event [2944,99.3180084,1408]: 1 finished unit Radar Tower [f=0013491] [13491] Event [3912,9.12294006,3912]: 1 finished unit Solar Collector [f=0013570] [13570] Event [620,27.4359512,2592]: 0 finished unit Welder [f=0013576] [13576] Event [6728,0,1688]: 1 finished unit Wind/Tidal Generator [f=0013599] [13599] Event [6294,26.1159515,2536]: 1 finished unit Scallop [f=0013723] [13723] Event [3832,26.1159515,3640]: 1 finished unit Solar Collector [f=0013726] [13726] Event [4208,26.1159515,448]: 1 finished unit Lotus [f=0013774] [13774] Event [440,25.3119087,4808]: 0 finished unit Energy Pylon [f=0013786] [13786] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0013810] [13810] Event [6664,0,1608]: 1 finished unit Wind/Tidal Generator [f=0014027] [14027] Event [3912,26.1159515,3608]: 1 finished unit Solar Collector [f=0014079] [14079] Event [6600,0,1528]: 1 finished unit Wind/Tidal Generator [f=0014183] [14183] Event [6294,26.1159515,2536]: 1 finished unit Buoy [f=0014331] [14331] Event [3992,26.1159515,3576]: 1 finished unit Solar Collector [f=0014338] [14338] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0014429] [14429] Event [6472,0,1384]: 1 finished unit Wind/Tidal Generator [f=0014501] [14501] Event [824,26.1159515,2728]: 0 finished unit Energy Pylon [f=0014642] [14642] Event [4072,26.1159515,3544]: 1 finished unit Solar Collector [f=0014662] [14662] Event [6456,0,1304]: 1 finished unit Wind/Tidal Generator [f=0014692] [14692] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0014712] [14712] Event [620,27.4359512,2592]: 0 finished unit Emissary [f=0014734] [14734] Event [4328,23.6276245,520]: 1 finished unit Stardust [f=0014861] [14861] Event [2284.44678,26.1159515,2147.30713]: 1 lost unit Duck [f=0014884] [14884] Event [6424,0,1224]: 1 finished unit Wind/Tidal Generator [f=0014893] [14893] Event [6294,26.1159515,2536]: 1 finished unit Scallop [f=0014952] [14952] Event [2139.84009,25.0512257,2143.11011]: 1 lost unit Duck [f=0015084] [15084] Event [6408,0,1144]: 1 finished unit Wind/Tidal Generator [f=0015114] [15114] Event [2184,26.1159515,2344]: 0 lost unit Metal Extractor [f=0015117] [15117] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0015131] [15131] Event [2328,26.1159515,2488]: 0 lost unit Metal Extractor [f=0015151] [15151] Event [2256,26.4384842,2416]: 0 lost unit Lotus [f=0015157] [15157] Event [4072,28.4504547,200]: 1 finished unit Solar Collector [f=0015188] [15188] Event [2456.97559,18.1328583,4885.89551]: 1 lost unit Duck [f=0015215] [15215] Event [1400,26.1159515,2600]: 0 finished unit Solar Collector [f=0015225] [15225] Event [2201.77686,25.4287739,2091.71729]: 1 lost unit Archer [f=0015274] [15274] Event [2273.27002,26.3188095,2298.22852]: 0 lost unit Ogre [f=0015280] [15280] Event [6376,0,1064]: 1 finished unit Wind/Tidal Generator [f=0015436] [15436] Event [6452,26.1159515,2280]: 1 finished unit Archer [f=0015462] [15462] Event [2111.73584,26.1217041,2449.45923]: 0 lost unit Welder [f=0015473] [15473] Event [undefined]: potatolord56 resigned [f=0015473] game_message: potatolord56 has been destroyed! [f=0015473] game_message: Notung wins! [f=0015473] Submitting stats [f=0015473] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015473] Part| Total Time|Time of the last 0.5s [f=0015473] Draw 17957.78ms 20.46% [f=0015473] Lua::Callins::Synced 5756.97ms 16.07% [f=0015473] Lua::Callins::Unsynced 21219.89ms 22.75% [f=0015473] Lua::CollectGarbage::Synced 337.10ms 0.10% [f=0015473] Lua::CollectGarbage::Unsynced 932.72ms 0.40% [f=0015473] Misc::Profiler::AddTime 63.47ms 0.00% [f=0015473] Sim 40382.00ms 67.27% [f=0015473] [15473] Received game_message: potatolord56 has been destroyed! [f=0015473] [15473] Received game_message: Notung wins! [f=0015474] [15474] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015474] [15474] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015474] [15474] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015474] [15474] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015474] [15474] Game End Stats Values: 3,2595,2535,2535,2595,0,0.98306406,0.98306406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,10.2666664,10.2666664,8.66666698,1275,1275,1275,1275,9.46666622,8.06553841,8.06553841,9.46666622,0,80,80,0,0,0,0,0,1320,1180,1180,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015474] [15474] Game End Stats Values: 4,2665,2535,2535,2665,4.03093433,6.41137409,6.41137409,4.03093433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2666664,12,12,12.2666664,1275,1275,1275,1275,10.2687273,8.36188793,8.36188793,10.2687273,0,80,80,0,0,0,0,0,1390,1180,1180,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015474] [15474] Game End Stats Values: 5,2860,2855,2855,2860,14.5991087,15.5502272,15.5502272,14.5991087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.3999996,12.8000002,12.8000002,16.3999996,1330,1275,1275,1330,10.704545,9.67592335,9.67592335,10.704545,0,240,240,0,0,0,0,0,1530,1340,1340,1530,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015474] [15474] Game End Stats Values: 6,3040,2935,2935,3040,26.1431847,28.317667,28.317667,26.1431847,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,18,14,14,18,1330,1275,1275,1330,11.4362726,10.8511639,10.8511639,11.4362726,0,320,320,0,0,0,0,0,1620,1340,1340,1620,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015474] [15474] Game End Stats Values: 7,3130,3095,3095,3130,48.5534668,42.8956909,42.8956909,48.5534668,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,18,14,14,18,1330,1275,1275,1330,14.1606855,10.9718676,10.9718676,14.1606855,0,480,480,0,0,0,0,0,1710,1340,1340,1710,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015474] [15474] Game End Stats Values: 8,3220,3175,3175,3220,74.075737,55.6889381,55.6889381,74.075737,0,0,0,0,0,0,0,0,0,0,0,0,80.0001373,0,0,80.0001373,180,0,0,180,18,14,14,18,1330,1275,1275,1330,16.5281506,10.8528833,10.8528833,16.5281506,0,560,560,0,80,0,0,80,1710,1340,1340,1710,0,80,80,0,23.9999866,0,0,23.9999866,14.9055758,80.0001373,80.0001373,14.9055758 [f=0015474] [15474] Game End Stats Values: 9,3310,3265,3265,3310,76.6761703,62.8374214,62.8374214,76.6761703,0,0,0,0,0,0,0,0,0,0,0,0,80.0001373,0,0,80.0001373,180,0,0,180,18,14,14,18,1330,1275,1275,1330,16.1466961,10.7432318,10.7432318,16.1466961,0,560,560,0,80,0,0,80,1800,1430,1430,1800,0,80,80,0,32.3999786,0,0,32.3999786,14.9055758,80.0001373,80.0001373,14.9055758 [f=0015474] [15474] Game End Stats Values: 10,3400,3505,3505,3400,76.6761703,70.0539856,70.0539856,76.6761703,0,0,0,0,0,0,0,0,0,0,0,0,80.0001373,0,0,80.0001373,180,0,0,180,18,14,14,18,1330,1275,1275,1330,16.666666,13.5477705,13.5477705,16.666666,0,560,560,0,80,0,0,80,1890,1670,1670,1890,0,80,80,0,32.3999786,0,0,32.3999786,14.9055758,80.0001373,80.0001373,14.9055758 [f=0015474] [15474] Game End Stats Values: 11,3490,3685,3685,3490,77.3102493,70.7295914,70.7295914,77.3102493,0,0,0,0,0,0,0,0,0,0,0,0,80.0001373,0,0,80.0001373,270,0,0,270,18,14,14,18,1330,1275,1275,1330,18.0422726,16.3117065,16.3117065,18.0422726,0,560,560,0,80,0,0,80,1890,1850,1850,1890,0,80,80,0,32.3999786,0,0,32.3999786,14.9055758,80.0001373,80.0001373,14.9055758 [f=0015474] [15474] Game End Stats Values: 12,3990,3935,3935,3990,77.4221115,71.3680878,71.3680878,77.4221115,0,0,0,0,0,0,0,0,0,0,0,0,80.0001373,16.7155704,16.7155704,80.0001373,270,180,180,270,18,15.333333,15.333333,18,1330,1275,1275,1330,18.0074577,18.0425663,18.0425663,18.0074577,500,560,560,500,80,0,0,80,1890,1920,1920,1890,0,80,80,0,32.3999786,0,0,32.3999786,31.6211472,80.0001373,80.0001373,31.6211472 [f=0015474] [15474] Game End Stats Values: 13,3900,4205,4205,3900,79.0281601,73.6474152,73.6474152,79.0281601,0,0,0,0,0,0,0,0,0,0,0,0,142.000137,380.43576,380.43576,142.000137,270,180,180,270,18,17.333334,17.333334,18,1330,1275,1275,1330,17.0404015,18.1519527,18.1519527,17.0404015,500,760,760,500,80,123.500061,123.500061,80,1800,1990,1990,1800,123.500061,80,80,123.500061,32.3999786,0,0,32.3999786,395.341339,155.204254,155.204254,395.341339 [f=0015474] [15474] Game End Stats Values: 14,3520,4185,4185,3520,83.5083771,85.4508133,85.4508133,83.5083771,0,0,0,0,0,0,0,0,0,0,0,0,359.037933,538.752625,538.752625,359.037933,180,180,180,180,18,20.9333324,20.9333324,18,1330,1275,1275,1330,15.2320156,18.7868938,18.7868938,15.2320156,500,600,600,500,320,503.500061,503.500061,320,1510,2130,2130,1510,503.500061,320,320,503.500061,32.3999786,0,0,32.3999786,572.299133,373.58252,373.58252,572.299133 [f=0015474] [15474] Game End Stats Values: 15,3520,4505,4505,3520,90.6215897,108.731735,108.731735,90.6215897,0,0,0,0,0,0,0,0,0,0,0,0,359.037933,538.752625,538.752625,359.037933,180,180,180,180,18,24.666666,24.666666,18,1330,1275,1275,1330,14.4742136,19.552063,19.552063,14.4742136,500,600,600,500,320,503.500061,503.500061,320,1510,2450,2450,1510,503.500061,320,320,503.500061,32.3999786,0,0,32.3999786,572.299133,373.58252,373.58252,572.299133 [f=0015474] [15474] Game End Stats Values: 16,4520,5045,5045,4520,100.605843,144.105774,144.105774,100.605843,0,0,0,0,0,0,0,0,0,0,0,0,359.037933,538.752625,538.752625,359.037933,180,180,180,180,20.333334,28.1333332,28.1333332,20.333334,1330,1275,1275,1330,14.665617,20.3582687,20.3582687,14.665617,500,1000,1000,500,320,503.500061,503.500061,320,2510,2590,2590,2510,503.500061,320,320,503.500061,32.3999786,0,0,32.3999786,572.299133,373.58252,373.58252,572.299133 [f=0015474] [15474] Game End Stats Values: 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[15552] Event [4152,23.8357391,216]: 1 finished unit Solar Collector [f=0015609] Spectator potatolord56 left the game: normal quit [f=0015609] [15609] Event [undefined]: potatolord56 quit [f=0015668] [15668] Event [6344,0,904]: 1 finished unit Wind/Tidal Generator [f=0015703] [15703] Event [3720,26.1159515,3384]: 1 finished unit Gauss [f=0015758] No clients connected, shutting down server [f=0015758] Server shutdown [f=0015878] [15878] Event [6312,0,824]: 1 finished unit Wind/Tidal Generator [f=0015913] [15913] Event [4232,26.1159515,232]: 1 finished unit Solar Collector [f=0016029] [16029] Event [3800,26.1159515,3512]: 1 finished unit Solar Collector [f=0016073] [16073] Event [6296,0,744]: 1 finished unit Wind/Tidal Generator [f=0016270] [16270] Event [4312,26.1159515,232]: 1 finished unit Solar Collector [f=0016383] [16383] Event [3800,26.1159515,3432]: 1 finished unit Solar Collector [f=0016633] [16633] Event [4392,26.1159515,248]: 1 finished unit Solar Collector [f=0016990] [16990] Event [4472,26.1159515,264]: 1 finished unit Solar Collector [f=0017353] [17353] Event [4552,26.1159515,280]: 1 finished unit Solar Collector [f=0017713] [17713] Event [4632,22.8132629,296]: 1 finished unit Solar Collector [f=0017745] Autoquit sending quit command. [f=0017745] [QuitAction] user exited to system [f=0017745] [SpringApp::Kill][1] fromRun=1 [f=0017745] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017745] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017745] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017745] [ThreadPool::SetThreadCount][2] workers=0 [f=0017745] [SpringApp::Kill][2] [f=0017745] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017745] [Game::KillLua][3] dtor=0 luaUI=0x5344ddc0 [f=0017745] Start widgetHandler:Shutdown [f=0017745] Shutdown - SaveOrderList Complete [f=0017745] Writing last game win data [f=0017745] Shutdown - SaveConfigData Complete [f=0017745] Shutdown Widget - Save/Load API [f=0017745] Shutdown Widget - Chili Highlight [f=0017745] Shutdown Widget - Draw After Chili [f=0017745] Shutdown Widget - EPIC Menu [f=0017745] Shutdown Widget - Chili Widget Selector [f=0017745] Shutdown Widget - Chili Minimap [f=0017745] Shutdown Widget - Local Team Colors [f=0017745] Shutdown Widget - Display Keys 2 [f=0017745] Shutdown Widget - Save Game Menu [f=0017745] Shutdown Widget - Unit Icons [f=0017745] Shutdown Widget - Noises [f=0017745] Shutdown Widget - HealthBars [f=0017745] Shutdown Widget - Win Counter [f=0017745] Shutdown Widget - SpringRTS Replay Stats [f=0017745] Shutdown Widget - BuildETA [f=0017745] Shutdown Widget - Modular Comm Info [f=0017745] Shutdown Widget - Music Player v2 [f=0017745] Shutdown Widget - Stereo3D [f=0017745] Shutdown Widget - Showeco and Grid Drawer [f=0017745] Shutdown Widget - Point Tracker [f=0017745] Shutdown Widget - Missile Silo Range [f=0017745] Shutdown Widget - MinimapEvents [f=0017745] Shutdown Widget - Mex Placement Handler [f=0017745] Shutdown Widget - Local Widgets Config [f=0017745] Shutdown Widget - Highlight Geos [f=0017745] Shutdown Widget - Grab Input [f=0017745] Input grabbing is disabled! [f=0017745] Shutdown Widget - Defense Range Zero-K [f=0017745] Shutdown Widget - MetalFeatures (new) [f=0017745] Shutdown Widget - Darkening [f=0017745] Shutdown Widget - Context Menu [f=0017745] Shutdown Widget - Chili Spectator Panels [f=0017745] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017745] Shutdown Widget - Chili Nuke Warning [f=0017745] Shutdown Widget - Chili EndGame Window [f=0017745] Shutdown Widget - Chili Economy Panel Default [f=0017745] Shutdown Widget - CameraShake [f=0017745] Shutdown Widget - Attack AoE [f=0017745] Shutdown Widget - Map Edge Extension [f=0017745] Shutdown Widget - Selection Send [f=0017745] Shutdown Widget - LupsManager [f=0017745] Shutdown Widget - Newton Firezone [f=0017745] Shutdown Widget - Chili Pro Console [f=0017745] Shutdown Widget - Lasso Terraform GUI [f=0017745] Shutdown Widget - Lups [f=0017745] Shutdown Widget - Chili Framework [f=0017745] Shutdown Widget - Chili Core Selector [f=0017745] Shutdown Widget - Custom Markers [f=0017745] Shutdown Widget - Select Keys [f=0017745] Shutdown Widget - Pause Screen [f=0017745] Shutdown Widget - Text To Speech Control [f=0017745] Shutdown Widget - Persistent Build Height [f=0017745] Shutdown Widget - Layout Handler [f=0017745] End widgetHandler:Shutdown [f=0017745] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582084,72767961} {int,ext,rec}Allocs={25898550,0,0} {chunk,block}Bytes={72767961,0} [f=0017745] [Game::KillLua][1] dtor=0 luaGaia=0x66ccf100 [f=0017745] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350254,58782924} {int,ext,rec}Allocs={25898551,0,0} {chunk,block}Bytes={58782924,0} [f=0017745] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350254,58782924} {int,ext,rec}Allocs={25898551,0,0} {chunk,block}Bytes={58782924,0} [f=0017745] [Game::KillLua][2] dtor=0 luaRules=0x5329fc10 [f=0017745] Start gadgetHandler:Shutdown [f=0017745] Shutdown - StartSetup [f=0017745] Shutdown - UnitMorph [f=0017745] Shutdown - Carrier Drones [f=0017745] Shutdown - LupsNanoSpray [f=0017745] Shutdown - Missile Silo Controller [f=0017745] Shutdown - Modular Comm Info [f=0017745] Shutdown - Terrain Texture Handler [f=0017745] Shutdown - UnitCloakShield [f=0017745] Shutdown - Starlight Handler [f=0017745] End gadgetHandler:Shutdown [f=0017745] Start gadgetHandler:Shutdown [f=0017745] Shutdown - Save/Load [f=0017745] Shutdown - Teleport Throw [f=0017745] Shutdown - UnitMorph [f=0017745] Shutdown - Modular Comm Info [f=0017745] Shutdown - Retreat Command [f=0017745] Shutdown - Shockwaves [f=0017745] Shutdown - UnitCloakShield [f=0017745] Shutdown - Lups Cloak FX [f=0017745] Shutdown - Lups [f=0017745] Shutdown - Lups Shield [f=0017745] End gadgetHandler:Shutdown [f=0017745] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25898583,0,0} {chunk,block}Bytes={0,0} [f=0017745] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25898583,0,0} {chunk,block}Bytes={0,0} [f=0017745] [Game::KillLua][4] dtor=0 [f=0017745] [Game::~CGame][1] [f=0017745] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017745] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017745] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017745] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017745] [Game::KillLua][4] dtor=1 [f=0017745] [Game::KillMisc][1] [f=0017745] [Game::KillMisc][2] [f=0017745] [Game::KillMisc][3] [f=0017745] [Game::KillRendering][1] [f=0017745] [3DOParser::Kill] allocated 137 pieces [f=0017745] [S3OParser::Kill] allocated 2770 pieces [f=0017745] [AssParser::Kill] allocated 242 pieces [f=0017745] [Game::KillInterface][1] [f=0017745] [Game::KillInterface][2] [f=0017745] [Game::KillSimulation][1] [f=0017745] [Game::KillSimulation][2] [f=0017745] [CCollisionHandler] dis-/continuous tests: 0/782018 [f=0017745] [Game::KillSimulation][3] [f=0017745] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017745] [~CPathCache(28x20)] cacheHits=24 hitPercentage=24% numHashColls=0 maxCacheSize=15 [f=0017745] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017745] [~CPathCache(56x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017745] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017745] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017745] [LosHandler::Kill] raycast instance cache-{hits,misses}={3082,6874}; shared=1%; cached=30% [f=0017745] [Game::KillSimulation][4] [f=0017745] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017745] [Game::~CGame][2] [f=0017745] [Game::~CGame][3] [f=0017745] [SpringApp::Kill][3] [f=0017745] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187031 bytes sent 116246 bytes recv'd [f=0017745] [SpringApp::Kill][4] font=0x45553aa0 [f=0017745] [SpringApp::Kill][5] [f=0017745] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x442f87c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=4874ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=71ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=55ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1829 inflSize=11kb readTime=48ms file="unittextures/gauss_tex2.png" indx=7176 inflSize=313kb readTime=44ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=42ms file="luaui/widgets/gui_chili_share.lua" indx=4616 inflSize=46kb readTime=39ms file="units/amphaa.lua" indx=6649 inflSize=3kb readTime=37ms file="objects3d/weaver.s3o" indx=5509 inflSize=128kb readTime=34ms file="unittextures/gauss3_tex1.png" indx=7174 inflSize=1103kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 67058818 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x456a0ce0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456ce830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455c45a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f06500010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]