[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lxXSLQo5A3/springsettings.1002885.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 124ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f947c090360 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7684 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1002885/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 319ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459e6110] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459e6110] using game "Zero-K v1.8.11.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.11.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1293ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1469ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 217ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] samuelaz20 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1002885/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebd0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebd0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-1ca9ebd0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8bbec589 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1ca9ebe0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ca9ebe0 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-1ca9ebe0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (831ms, checksum 55d4838c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11646,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1002885/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536267c0,0x66f760a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: eeddca5f5fa15cc32449a4115fdaa0bf [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from potatolord56 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: potatolord56 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[Game::Load][lua{Rules,Gaia}={00000000f0cdb5b0,000000011043ac90}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3d414de7fd1426c184cc2b1afcd7d936e5f30b70d17f8c8ec41be3a7c0443516c9c7f0186d9e66a0eabf99282a1e525cac2107f12c4b062e72fd2a88462bf1fd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=189335a560a236244ce54883c0349bef74feed378ee3f10771907f7b2032fd9367fffa25630b34d88b0da17fc1221737c5e1046ec38c98e335fb4eb36bcb9613]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={000000010f66e7f0,00000001168eb360}]" [f=-000001] Allies: I choose: I make stuff! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: I make stuff! [f=-000001] Allies: I choose: Jumpy man! [f=-000001] Allies: I choose: Jumpy man! [f=-000001] [0] Event [1130,11.8026123,2155]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5688,11.7999878,2926]: 1 finished unit Recon Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:2011 [f=0000000] [0] potatolord56, team: 0, elo:1638 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5576,11.796875,2936]: 1 finished unit Jumpbot Factory [f=0000012] [12] Event [1152,11.796875,2240]: 0 finished unit Tank Foundry [f=0000240] [240] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000252] [252] Event [5552,11.796875,2936]: 1 finished unit Puppy [f=0000395] [395] Event [5552,11.796875,2936]: 1 finished unit Puppy [f=0000428] [428] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1224,11.9635315,1976]: 0 finished unit Solar Collector [f=0000548] [548] Event [5552,11.796875,2936]: 1 finished unit Puppy [f=0000660] [660] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000838] [838] Event [1180,13.1168747,2240]: 0 finished unit Welder [f=0000857] [857] Event [1144,14.7734375,1928]: 0 finished unit Solar Collector [f=0000893] [893] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000984] [984] Event [5552,11.796875,2936]: 1 finished unit Constable [f=0001049] [1049] Event [1064,12.5138855,1992]: 0 finished unit Solar Collector [f=0001241] [1241] Event [6072,15.8857727,3208]: 1 finished unit Solar Collector [f=0001295] [1295] Event [1288,11.796875,2056]: 0 finished unit Solar Collector [f=0001495] [1495] Event [1368,11.796875,2136]: 0 finished unit Solar Collector [f=0001780] [1780] Event [5976,11.796875,3064]: 1 finished unit Solar Collector [f=0001848] [1848] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0002013] [2013] Event [5552,11.796875,2936]: 1 finished unit Pyro [f=0002192] [2192] Event [2086.10913,21.6711597,1448.6123]: 1 lost unit Puppy [f=0002201] [2201] Event [1200,11.796875,2096]: 0 finished unit Lotus [f=0002253] [2253] Event [2064,11.796875,1264]: 0 finished unit Lotus [f=0002446] [2446] Event [5848,11.796875,2920]: 1 finished unit Solar Collector [f=0002531] [2531] Event [4928,11.796875,3696]: 1 finished unit Lotus [f=0002673] [2673] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0002766] [2766] Event [5552,11.796875,2936]: 1 finished unit Constable [f=0003055] [3055] Event [1180,13.1168747,2240]: 0 finished unit Kodachi [f=0003304] [3304] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003681] [3681] Event [5552,11.796875,2936]: 1 finished unit Moderator [f=0004036] [4036] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0004205] [4205] Event [2064,11.796875,1264]: 0 lost unit Lotus [f=0004316] [4316] Event [2136,11.836565,1320]: 0 lost unit Metal Extractor [f=0004457] [4457] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0004466] [4466] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0004500] [4500] Event [5552,11.796875,2936]: 1 finished unit Placeholder [f=0004548] [4548] Event [4856,11.796875,3752]: 1 finished unit Solar Collector [f=0004832] [4832] Event [384,91.171875,384]: 0 finished unit Lotus [f=0004841] [4841] Event [3072,180.422241,1760]: 1 finished unit Radar Tower [f=0005078] [5078] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0005234] [5234] Event [5552,11.796875,2936]: 1 finished unit Moderator [f=0005240] [5240] Event [1056,15.0137329,1912]: 0 finished unit Fusion Reactor [f=0005313] [5313] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0005775] [5775] Event [336,91.171875,544]: 0 finished unit Lotus [f=0005809] [5809] Event [960,17.1143799,1936]: 0 finished unit Lotus [f=0005854] [5854] Event [4928,11.796875,3888]: 1 finished unit Lotus [f=0005927] [5927] Event [5218.79004,39.5084991,4171.75098]: 0 lost unit Kodachi [f=0006016] [6016] Event [6272,87.1992493,560]: 1 finished unit Lotus [f=0006104] [6104] Event [5552,11.796875,2936]: 1 finished unit Moderator [f=0006111] [6111] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0006150] [6150] Event [1072,137.800812,1776]: 0 finished unit Lotus [f=0006239] [6239] Event [5552,11.796875,2936]: 1 finished unit Puppy [f=0006652] [6652] Event [1180,13.1168747,2240]: 0 finished unit Kodachi [f=0006872] [6872] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0007018] [7018] Event [5552,11.796875,2936]: 1 finished unit Constable [f=0007090] [7090] Event [6608,87.1992493,896]: 1 finished unit Lotus [f=0007149] [7149] Event [5176,10.830822,3928]: 1 finished unit Metal Extractor [f=0007285] [7285] Event [3400,14.3122253,1656]: 1 finished unit Solar Collector [f=0007302] [7302] Event [1016,11.855011,2184]: 0 finished unit Caretaker [f=0007504] [7504] Event [1611.06592,16.4093513,2526.38159]: 0 lost unit Kodachi [f=0007576] [7576] Event [4952,11.796875,3624]: 1 finished unit Solar Collector [f=0007733] [7733] Event [3384,19.025116,1480]: 1 finished unit Solar Collector [f=0007742] [7742] Event [1180,13.1168747,2240]: 0 finished unit Ogre [f=0007891] [7891] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0008029] [8029] Event [5552,11.796875,2936]: 1 finished unit Placeholder [f=0008092] [8092] Event [5096,11.796875,3656]: 1 finished unit Solar Collector [f=0008126] [8126] Event [754.349731,137.800812,1918.14111]: 1 lost unit Pyro [f=0008166] [8166] Event [3336,12.9363403,1832]: 1 finished unit Solar Collector [f=0008203] [8203] Event [1080,27.063385,2376]: 0 finished unit Stinger [f=0008552] [8552] Event [5160,11.796875,3736]: 1 finished unit Solar Collector [f=0008764] [8764] Event [5552,11.796875,2936]: 1 finished unit Moderator [f=0008824] [8824] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0008919] [8919] Event [5552,11.796875,2936]: 1 finished unit Puppy [f=0008955] [8955] Event [192,12.7735596,2992]: 0 finished unit Lotus [f=0009009] [9009] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0009048] [9048] Event [5224,13.4734535,3816]: 1 finished unit Solar Collector [f=0009071] [9071] Event [5552,11.796875,2936]: 1 finished unit Puppy [f=0009270] [9270] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0009273] [9273] Event [1180,13.1168747,2240]: 0 finished unit Minotaur [f=0009423] [9423] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0009506] [9506] Event [5552,11.796875,2936]: 1 finished unit Constable [f=0009532] [9532] Event [2136,10.3860455,1320]: 1 finished unit Metal Extractor [f=0009536] [9536] Event [5288,18.9440384,3896]: 1 finished unit Solar Collector [f=0009607] [9607] Event [4640,217.071167,1376]: 1 finished unit Lotus [f=0010082] [10082] Event [4856,11.796875,3928]: 1 finished unit Solar Collector [f=0010117] [10117] Event [2008,10.4238701,1192]: 1 finished unit Metal Extractor [f=0010469] [10469] Event [1180,13.1168747,2240]: 0 finished unit Emissary [f=0010517] [10517] Event [4936,11.796875,3976]: 1 finished unit Solar Collector [f=0010666] [10666] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0010667] [10667] Event [2136.06299,14.7734375,2236.51123]: 1 lost unit Moderator [f=0010820] [10820] Event [3120,12.0681763,480]: 1 lost unit Lotus [f=0010826] [10826] Event [1925.47949,11.8041763,2283.63818]: 1 lost unit Puppy [f=0010922] [10922] Event [1180,13.1168747,2240]: 0 finished unit Kodachi [f=0010996] [10996] Event [5016,11.796875,4040]: 1 finished unit Solar Collector [f=0011051] [11051] Event [388.625793,87.1992493,4574.7876]: 1 lost unit Puppy [f=0011204] [11204] Event [2196.52148,15.0822039,2402.97021]: 0 lost unit Kodachi [f=0011278] [11278] Event [2060.50122,12.1147346,1375.72766]: 1 finished unit Recon Commander [f=0011416] [11416] Event [2245.46533,13.8525076,2420.5459]: 1 lost unit Moderator [f=0011479] [11479] Event [5096,14.0060425,4088]: 1 finished unit Solar Collector [f=0011645] [11645] Event [3008,12.9363403,528]: 1 finished unit Lotus [f=0011655] [11655] Event [2027.07153,11.6164522,2429.62012]: 0 lost unit Minotaur [f=0011688] [11688] Event [1180,13.1168747,2240]: 0 finished unit Ogre [f=0011731] [11731] Event [2008,11.8704414,1320]: 1 finished unit Storage [f=0011860] [11860] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0011979] [11979] Event [2195.5542,14.7960682,2203.62354]: 1 lost unit Moderator [f=0012222] [12222] Event [5552,11.796875,2936]: 1 finished unit Firewalker [f=0012315] [12315] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0012389] [12389] Event [4745.88672,197.613861,1133.36292]: 0 lost unit Welder [f=0012481] [12481] Event [5080,12.0129013,3912]: 1 finished unit Solar Collector [f=0012600] [12600] Event [176,87.1992493,4992]: 0 finished unit Lotus [f=0012644] [12644] Event [5552,11.796875,2936]: 1 finished unit Constable [f=0012884] [12884] Event [2218.38843,19.2583733,2228.94556]: 0 lost unit Ogre [f=0012885] [12885] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0012992] [12992] Event [1180,13.1168747,2240]: 0 finished unit Minotaur [f=0013036] [13036] Event [4936,11.796875,3768]: 1 finished unit Solar Collector [f=0013041] [13041] Event [1997.52954,12.6795568,2298.39771]: 0 lost unit Emissary [f=0013145] [13145] Event [3208,9.89289474,408]: 1 finished unit Metal Extractor [f=0013172] [13172] Event [2126.4646,13.9038534,2154.30542]: 1 finished unit Recon Commander [f=0013354] [13354] Event [2086.06177,25.0327568,2507.33789]: 0 lost unit Ogre [f=0013434] [13434] Event [2576,17.8856506,2000]: 1 finished unit Picket [f=0013582] [13582] Event [5240,16.2764435,3976]: 1 finished unit Solar Collector [f=0013977] [13977] Event [5720,11.796875,3032]: 1 finished unit Caretaker [f=0014071] [14071] Event [1180,13.1168747,2240]: 0 finished unit Emissary [f=0014100] [14100] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0014371] [14371] Event [1180,13.1168747,2240]: 0 finished unit Kodachi [f=0014668] [14668] Event [5552,11.796875,2936]: 1 finished unit Firewalker [f=0014672] [14672] Event [2255.49414,13.9790936,2040.57739]: 1 lost unit Firewalker [f=0014785] [14785] Event [520,85.2148743,4152]: 0 finished unit Stardust [f=0014816] [14816] Event [5704,11.796875,2904]: 1 finished unit Caretaker [f=0014880] [14880] Event [2576,17.8856506,2000]: 1 lost unit Picket [f=0015075] [15075] Event [928,87.1992493,4240]: 0 finished unit Lotus [f=0015137] [15137] Event [1180,13.1168747,2240]: 0 finished unit Ogre [f=0015148] [15148] Event [2424,12.8471985,1384]: 1 finished unit Caretaker [f=0015368] [15368] Event [5552,11.796875,2936]: 1 finished unit Jack [f=0015467] [15467] Event [1180,13.1168747,2240]: 0 finished unit Welder [f=0015522] [15522] Event [5656,11.796875,2808]: 1 finished unit Caretaker [f=0015670] [15670] Event [2357.41821,15.9097624,1994.89124]: 1 lost unit Constable [f=0015820] [15820] Event [984,87.1992493,4632]: 0 finished unit Stardust [f=0015842] [15842] Event [2811.57227,26.9948425,2289.0022]: 0 lost unit Kodachi [f=0015983] [15983] Event [2999.16479,-5.3810701,3333.61938]: 1 lost unit Placeholder [f=0016141] [16141] Event [2940.80371,46.73172,1532.48291]: 1 lost unit Moderator [f=0016203] [16203] Event [2788.69775,16.4386787,1694.8877]: 0 lost unit Minotaur [f=0016211] [16211] Event [2574.41479,15.5678549,1737.75366]: 1 finished unit Recon Commander [f=0016211] [16211] Event [2574.41479,15.5678549,1737.75366]: 1 lost unit Recon Commander [f=0016347] [16347] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0016452] [16452] Event [5552,11.796875,2936]: 1 finished unit Jack [f=0016655] [16655] Event [2808,14.9749756,1128]: 1 finished unit Stinger [f=0016771] [16771] Event [1180,13.1168747,2240]: 0 finished unit Minotaur [f=0016783] [16783] Event [2032,13.4383526,2192]: 0 finished unit Lotus [f=0017101] [17101] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0017104] [17104] Event [2032,13.4383526,2192]: 0 lost unit Lotus [f=0017207] [17207] Event [1984,11.3352165,2224]: 0 lost unit Lotus [f=0017369] [17369] Event [2513.04053,-10.998128,3448.98682]: 0 lost unit Ogre [f=0017559] [17559] Event [2048,13.7474766,2288]: 0 lost unit Lotus [f=0017717] [17717] Event [5792,11.796875,3000]: 1 finished unit Fusion Reactor [f=0017834] [17834] Event [5552,11.796875,2936]: 1 finished unit Firewalker [f=0017851] [17851] Event [1180,13.1168747,2240]: 0 finished unit Emissary [f=0017899] [17899] Event [2600.33105,14.9621725,1627.75647]: 1 lost unit Recon Commander [f=0018007] [18007] Event [2424,13.8155975,1384]: 1 lost unit Caretaker [f=0018014] [18014] Event [5600,13.9091492,3072]: 1 finished unit Picket [f=0018150] [18150] Event [1180,13.1168747,2240]: 0 finished unit Kodachi [f=0018252] [18252] Event [2136,9.65772438,1320]: 1 lost unit Metal Extractor [f=0018337] [18337] Event [5552,11.796875,2936]: 1 finished unit Jack [f=0018640] [18640] Event [584,87.1992493,4728]: 0 finished unit Storage [f=0018702] [18702] Event [2549.50537,13.3275852,1316.33228]: 0 lost unit Minotaur [f=0018898] [18898] Event [904.596924,163.905243,4377.94434]: 1 lost unit Jack [f=0018917] [18917] Event [1180,13.1168747,2240]: 0 finished unit Ogre [f=0018940] [18940] Event [504,87.1992493,4712]: 0 finished unit Storage [f=0019058] [19058] Event [5552,11.796875,2936]: 1 finished unit Jack [f=0019066] [19066] Event [1368,11.796875,2392]: 0 finished unit Caretaker [f=0019210] [19210] Event [552,87.1992493,4808]: 0 finished unit Storage [f=0019319] [19319] Event [1180,13.1168747,2240]: 0 finished unit Welder [f=0019363] [19363] Event [2008,11.8567467,1320]: 1 lost unit Storage [f=0019434] [19434] Event [2221.87744,12.4638424,1649.99207]: 0 lost unit Kodachi [f=0019468] [19468] Event [5784,12.7270508,3128]: 1 finished unit Gunship Plant [f=0020245] [20245] Event [1180,13.1168747,2240]: 0 finished unit Minotaur [f=0020377] [20377] Event [5688,11.796875,3096]: 1 finished unit Storage [f=0020437] [20437] Event [2136,7.77993917,1320]: 1 finished unit Metal Extractor [f=0020796] [20796] Event [2348.74048,14.3106613,2391.81909]: 0 lost unit Emissary [f=0020808] [20808] Event [2406.59009,15.3972616,2371.80933]: 0 lost unit Emissary [f=0020847] [20847] Event [5784,33.7270508,3128]: 1 finished unit Revenant [f=0020906] [20906] Event [undefined]: potatolord56 resigned [f=0020906] game_message: potatolord56 has been destroyed! [f=0020906] game_message: RedEagle_P1 wins! [f=0020906] Submitting stats [f=0020906] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020906] Part| Total Time|Time of the last 0.5s [f=0020906] Draw 18931.26ms 27.74% [f=0020906] Lua::Callins::Synced 12126.44ms 14.37% [f=0020906] Lua::Callins::Unsynced 24501.79ms 32.34% [f=0020906] Lua::CollectGarbage::Synced 444.22ms 0.70% [f=0020906] Lua::CollectGarbage::Unsynced 1065.03ms 3.29% [f=0020906] Misc::Profiler::AddTime 75.76ms 0.10% [f=0020906] Sim 33079.78ms 53.19% [f=0020906] [20906] Received game_message: potatolord56 has been destroyed! [f=0020906] [20906] Received game_message: RedEagle_P1 wins! [f=0020907] [20907] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020907] [20907] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020907] [20907] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020907] [20907] Game End Stats Values: 2,2235,2255,2255,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,90,90,0,0,0,0,0,960,890,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020907] [20907] Game End Stats Values: 3,2595,2390,2390,2595,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,8,9.86666679,1275,1275,1275,1275,8.9333334,7.86666679,7.86666679,8.9333334,0,135,135,0,0,0,0,0,1320,980,980,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020907] [20907] Game End Stats Values: 4,2735,2600,2600,2735,3.83055067,0.15754431,0.15754431,3.83055067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1999998,8.26666641,8.26666641,13.1999998,1275,1275,1275,1275,10.2553701,9.87716961,9.87716961,10.2553701,0,135,135,0,0,0,0,0,1460,1190,1190,1460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020907] [20907] Game End Stats Values: 5,2805,2670,2670,2805,18.7478237,0.49273193,0.49273193,18.7478237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.6133366,10,10,18.6133366,1275,1275,1275,1275,12.4078178,10.0223475,10.0223475,12.4078178,0,135,135,0,0,0,0,0,1530,1260,1260,1530,0,0,0,0,0.0009,0,0,0.0009,0,0,0,0 [f=0020907] [20907] Game End Stats Values: 6,2985,2755,2755,2985,32.0209122,1.70617914,1.70617914,32.0209122,0,0,0,0,0,0,0,0,0,0,0,0,10.125,136.699997,136.699997,10.125,90,0,0,90,20.5999966,11.8666668,11.8666668,20.5999966,1275,1275,1275,1275,15.0848694,10.0808973,10.0808973,15.0848694,0,220,220,0,0,0,0,0,1620,1260,1260,1620,0,135,135,0,0.00221333,0,0,0.00221333,136.699997,35.4375,35.4375,136.699997 [f=0020907] [20907] Game End Stats Values: 7,3165,2915,2915,3165,54.1413651,6.67464161,6.67464161,54.1413651,0,0,0,0,0,0,0,0,0,0,0,0,10.125,136.699997,136.699997,10.125,180,90,90,180,19.9866657,12.9333334,12.9333334,19.9866657,1275,1275,1275,1275,15.4613638,10.3312311,10.3312311,15.4613638,0,220,220,0,0,0,0,0,1710,1330,1330,1710,0,135,135,0,0.00301999,0,0,0.00301999,136.699997,35.4375,35.4375,136.699997 [f=0020907] [20907] Game End Stats Values: 8,3345,3055,3055,3345,56.7916832,14.68398,14.68398,56.7916832,0,0,0,0,0,0,0,0,0,0,0,0,10.125,136.699997,136.699997,10.125,180,90,90,180,18,14,14,18,1275,1275,1275,1275,14.043354,10.5339556,10.5339556,14.043354,180,220,220,180,0,0,0,0,1710,1470,1470,1710,0,135,135,0,0.00301999,0,0,0.00301999,136.699997,35.4375,35.4375,136.699997 [f=0020907] [20907] Game End Stats Values: 9,3345,3145,3145,3345,77.5834808,22.2659206,22.2659206,77.5834808,0,0,0,0,0,0,0,0,0,0,0,0,10.125,136.699997,136.699997,10.125,180,90,90,180,18,14,14,18,1275,1275,1275,1275,15.3861198,11.5721292,11.5721292,15.3861198,180,220,220,180,0,0,0,0,1710,1560,1560,1710,0,135,135,0,0.00301999,0,0,0.00301999,136.699997,35.4375,35.4375,136.699997 [f=0020907] [20907] Game End Stats Values: 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Values: 42,8535,10555,10555,8535,1808.604,907.114136,907.114136,1808.604,0,0,0,0,0,0,0,0,223.249695,936.66095,936.66095,223.249695,9848.30762,6125.61084,6125.61084,9848.30762,1580,1060,1060,1580,53,75,75,53,1275,55,55,1275,26.3230667,40.8666916,40.8666916,26.3230667,2430,3850,3850,2430,6379,5275.14502,5275.14502,6379,3250,5590,5590,3250,5275.14502,6559,6559,5275.14502,564.58905,808.774048,808.774048,564.58905,6234.70215,10031.6904,10031.6904,6234.70215 [f=0020907] [20907] Game End Stats Values: 43,7785,9955,9955,7785,1844.00317,1010.7124,1010.7124,1844.00317,0,0,0,0,0,0,0,0,223.249695,936.66095,936.66095,223.249695,10299.1035,6484.01318,6484.01318,10299.1035,1580,1060,1060,1580,53,75,75,53,1275,55,55,1275,24.3599739,38.4065514,38.4065514,24.3599739,1580,3250,3250,1580,6979,6125.14502,6125.14502,6979,3350,5590,5590,3350,6125.14502,7159,7159,6125.14502,564.58905,808.774048,808.774048,564.58905,6593.10449,10482.8984,10482.8984,6593.10449 [f=0020907] [20907] Game End Stats Values: 44,8865,10555,10555,8865,1871.73096,1113.01611,1113.01611,1871.73096,0,0,0,0,0,0,0,0,223.249695,936.66095,936.66095,223.249695,10427.5264,6537.27148,6537.27148,10427.5264,1580,1060,1060,1580,53,75,75,53,1275,55,55,1275,23.8485088,38.32024,38.32024,23.8485088,2080,3850,3850,2080,6979,6125.14502,6125.14502,6979,3930,5590,5590,3930,6125.14502,7159,7159,6125.14502,565.58905,808.774048,808.774048,565.58905,6648.7168,10611.3213,10611.3213,6648.7168 [f=0020907] [20907] Game End Stats Values: 45,8685,11255,11255,8685,1908.06372,1221.87402,1221.87402,1908.06372,0,0,0,0,0,0,0,0,223.249695,954.237488,954.237488,223.249695,10693.2607,6612.74805,6612.74805,10693.2607,1580,1060,1060,1580,53,75,75,53,1275,55,55,1275,33.9055099,38.7572136,38.7572136,33.9055099,1900,3850,3850,1900,7079,6125.14502,6125.14502,7079,3930,6290,6290,3930,6305.14502,7259,7259,6305.14502,714.086853,808.774048,808.774048,714.086853,6773.10693,10888.4336,10888.4336,6773.10693 [f=0020907] [20907] Game End Stats Values: 46,9535,11255,11255,9535,1944.75879,1329.37085,1329.37085,1944.75879,0,0,0,0,0,0,0,0,223.249695,954.237488,954.237488,223.249695,10693.2607,7523.39063,7523.39063,10693.2607,1580,1060,1060,1580,53,75,75,53,1275,55,55,1275,30.912981,38.6664925,38.6664925,30.912981,2750,3850,3850,2750,7079,6125.14502,6125.14502,7079,3930,6290,6290,3930,6305.14502,7259,7259,6305.14502,811.086853,808.774048,808.774048,811.086853,7683.74951,10888.4336,10888.4336,7683.74951 [f=0020907] [20907] Game End Stats Values: 47,9535,11390,11390,9535,1985.85107,1410.90771,1410.90771,1985.85107,0,0,0,0,0,0,0,0,223.249695,954.237488,954.237488,223.249695,10813.3604,8203.02539,8203.02539,10813.3604,1580,1060,1060,1580,53,75,75,53,1275,0,0,1275,32.2393646,37.869133,37.869133,32.2393646,2750,3850,3850,2750,7079,6125.14502,6125.14502,7079,3930,6480,6480,3930,6305.14502,7314,7314,6305.14502,923.586853,808.774048,808.774048,923.586853,8363.37793,11063.5332,11063.5332,8363.37793 [f=0020907] [20907] Game End Stats Values: 48,8135,12240,12240,8135,2005.00623,1452.02466,1452.02466,2005.00623,0,0,0,0,0,0,0,0,223.249695,954.237488,954.237488,223.249695,10813.3604,8440.68652,8440.68652,10813.3604,1580,1060,1060,1580,53,75,75,53,1275,0,0,1275,32.236351,39.3738441,39.3738441,32.236351,1350,4700,4700,1350,7079,7525.14502,7525.14502,7079,3930,6480,6480,3930,7705.14502,7314,7314,7705.14502,975.336853,808.774048,808.774048,975.336853,8601.03906,11134.9209,11134.9209,8601.03906 [f=0020908] [20908] Event [2127.98901,15.4610033,1720.24365]: 0 lost unit Ogre [f=0020955] [20955] Event [1947.40234,12.0401497,2342.89233]: 0 lost unit Welder [f=0021050] Spectator potatolord56 left the game: normal quit [f=0021050] [21050] Event [undefined]: potatolord56 quit [f=0021178] [21178] Event [5552,11.796875,2936]: 1 finished unit Firewalker [f=0021191] No clients connected, shutting down server [f=0021191] Server shutdown [f=0021733] [21733] Event [5784,33.7270508,3128]: 1 finished unit Revenant [f=0022134] [22134] Event [2488,13.1183949,1240]: 1 finished unit Caretaker [f=0022165] [22165] Event [5552,11.796875,2936]: 1 finished unit Placeholder [f=0022573] [22573] Event [5784,33.7270508,3128]: 1 finished unit Revenant [f=0024061] [24061] Event [5552,11.796875,2936]: 1 finished unit Jack [f=0024846] Autoquit sending quit command. [f=0024846] [QuitAction] user exited to system [f=0024846] [SpringApp::Kill][1] fromRun=1 [f=0024846] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024846] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024846] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024846] [ThreadPool::SetThreadCount][2] workers=0 [f=0024846] [SpringApp::Kill][2] [f=0024846] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024846] [Game::KillLua][3] dtor=0 luaUI=0x65fa3750 [f=0024846] Start widgetHandler:Shutdown [f=0024846] Shutdown - SaveOrderList Complete [f=0024846] Writing last game win data [f=0024846] Shutdown - SaveConfigData Complete [f=0024846] Shutdown Widget - Save/Load API [f=0024846] Shutdown Widget - Chili Highlight [f=0024846] Shutdown Widget - Draw After Chili [f=0024846] Shutdown Widget - EPIC Menu [f=0024846] Shutdown Widget - Chili Widget Selector [f=0024846] Shutdown Widget - Chili Minimap [f=0024846] Shutdown Widget - Local Team Colors [f=0024846] Shutdown Widget - Display Keys 2 [f=0024846] Shutdown Widget - Save Game Menu [f=0024846] Shutdown Widget - Unit Icons [f=0024846] Shutdown Widget - Noises [f=0024846] Shutdown Widget - HealthBars [f=0024846] Shutdown Widget - Win Counter [f=0024846] Shutdown Widget - SpringRTS Replay Stats [f=0024846] Shutdown Widget - BuildETA [f=0024846] Shutdown Widget - Modular Comm Info [f=0024846] Shutdown Widget - Music Player v2 [f=0024846] Shutdown Widget - Stereo3D [f=0024846] Shutdown Widget - Showeco and Grid Drawer [f=0024846] Shutdown Widget - Point Tracker [f=0024846] Shutdown Widget - Missile Silo Range [f=0024846] Shutdown Widget - MinimapEvents [f=0024846] Shutdown Widget - Mex Placement Handler [f=0024846] Shutdown Widget - Local Widgets Config [f=0024846] Shutdown Widget - Highlight Geos [f=0024846] Shutdown Widget - Grab Input [f=0024846] Input grabbing is disabled! [f=0024846] Shutdown Widget - Defense Range Zero-K [f=0024846] Shutdown Widget - MetalFeatures (new) [f=0024846] Shutdown Widget - Darkening [f=0024846] Shutdown Widget - Context Menu [f=0024846] Shutdown Widget - Chili Spectator Panels [f=0024846] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024846] Shutdown Widget - Chili Nuke Warning [f=0024846] Shutdown Widget - Chili EndGame Window [f=0024846] Shutdown Widget - Chili Economy Panel Default [f=0024846] Shutdown Widget - CameraShake [f=0024846] Shutdown Widget - Attack AoE [f=0024846] Shutdown Widget - Map Edge Extension [f=0024846] Shutdown Widget - Selection Send [f=0024846] Shutdown Widget - LupsManager [f=0024846] Shutdown Widget - Newton Firezone [f=0024846] Shutdown Widget - Chili Pro Console [f=0024846] Shutdown Widget - Lasso Terraform GUI [f=0024846] Shutdown Widget - Lups [f=0024846] Shutdown Widget - Chili Framework [f=0024846] Shutdown Widget - Chili Core Selector [f=0024846] Shutdown Widget - Custom Markers [f=0024846] Shutdown Widget - Select Keys [f=0024846] Shutdown Widget - Pause Screen [f=0024846] Shutdown Widget - Text To Speech Control [f=0024846] Shutdown Widget - Persistent Build Height [f=0024846] Shutdown Widget - Layout Handler [f=0024846] End widgetHandler:Shutdown [f=0024846] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={835259,85262424} {int,ext,rec}Allocs={28232857,0,0} {chunk,block}Bytes={85262424,0} [f=0024846] [Game::KillLua][1] dtor=0 luaGaia=0x66f760a0 [f=0024846] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={598851,71098989} {int,ext,rec}Allocs={28232858,0,0} {chunk,block}Bytes={71098989,0} [f=0024846] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={598851,71098989} {int,ext,rec}Allocs={28232858,0,0} {chunk,block}Bytes={71098989,0} [f=0024846] [Game::KillLua][2] dtor=0 luaRules=0x536267c0 [f=0024846] Start gadgetHandler:Shutdown [f=0024846] Shutdown - StartSetup [f=0024846] Shutdown - UnitMorph [f=0024846] Shutdown - Carrier Drones [f=0024846] Shutdown - LupsNanoSpray [f=0024846] Shutdown - Missile Silo Controller [f=0024846] Shutdown - Modular Comm Info [f=0024846] Shutdown - Terrain Texture Handler [f=0024846] Shutdown - UnitCloakShield [f=0024846] Shutdown - Starlight Handler [f=0024846] End gadgetHandler:Shutdown [f=0024846] Start gadgetHandler:Shutdown [f=0024846] Shutdown - Save/Load [f=0024846] Shutdown - Teleport Throw [f=0024846] Shutdown - UnitMorph [f=0024846] Shutdown - Modular Comm Info [f=0024846] Shutdown - Retreat Command [f=0024846] Shutdown - Shockwaves [f=0024846] Shutdown - UnitCloakShield [f=0024846] Shutdown - Lups Cloak FX [f=0024846] Shutdown - Lups [f=0024846] Shutdown - Lups Shield [f=0024846] End gadgetHandler:Shutdown [f=0024846] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28232889,0,0} {chunk,block}Bytes={0,0} [f=0024846] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28232889,0,0} {chunk,block}Bytes={0,0} [f=0024846] [Game::KillLua][4] dtor=0 [f=0024846] [Game::~CGame][1] [f=0024846] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024846] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024846] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024846] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024846] [Game::KillLua][4] dtor=1 [f=0024846] [Game::KillMisc][1] [f=0024846] [Game::KillMisc][2] [f=0024846] [Game::KillMisc][3] [f=0024846] [Game::KillRendering][1] [f=0024846] [3DOParser::Kill] allocated 137 pieces [f=0024846] [S3OParser::Kill] allocated 2836 pieces [f=0024846] [AssParser::Kill] allocated 220 pieces [f=0024846] [Game::KillInterface][1] [f=0024846] [Game::KillInterface][2] [f=0024846] [Game::KillSimulation][1] [f=0024846] [Game::KillSimulation][2] [f=0024846] [CCollisionHandler] dis-/continuous tests: 0/138646 [f=0024846] [Game::KillSimulation][3] [f=0024846] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024846] [~CPathCache(28x20)] cacheHits=23 hitPercentage=33% numHashColls=0 maxCacheSize=4 [f=0024846] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024846] [~CPathCache(56x40)] cacheHits=192 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024846] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024846] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024846] [LosHandler::Kill] raycast instance cache-{hits,misses}={2328,9495}; shared=0%; cached=20% [f=0024846] [Game::KillSimulation][4] [f=0024846] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024846] [Game::~CGame][2] [f=0024846] [Game::~CGame][3] [f=0024846] [SpringApp::Kill][3] [f=0024846] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 262713 bytes sent 193362 bytes recv'd [f=0024846] [SpringApp::Kill][4] font=0x4591aaa0 [f=0024846] [SpringApp::Kill][5] [f=0024846] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7806 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp (0x459dcc10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp" numZipFiles=7806 sumInflSize=722851kb sumReadTime=5099ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=186ms file="unittextures/bcore_abc_1.tga" indx=6979 inflSize=3210kb readTime=137ms file="unittextures/factorytank_1.png" indx=7154 inflSize=4103kb readTime=127ms file="unittextures/bcore_abc_2.tga" indx=6981 inflSize=1800kb readTime=81ms file="objects3d/funnelweb.dae" indx=5155 inflSize=1500kb readTime=63ms file="objects3d/strikecom_2.dae" indx=5469 inflSize=1000kb readTime=52ms file="objects3d/benzcom1.s3o" indx=4912 inflSize=211kb readTime=46ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=45ms file="objects3d/strikecom.dae" indx=5465 inflSize=999kb readTime=41ms file="objects3d/weaver.s3o" indx=5509 inflSize=128kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bc764beec16adf30d1362c281f6c004b.sdp] 63139505 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45a76350) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a71a30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4598e260) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f947c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]